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Is this game worth buying? Is it like EVE where the learning

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Is this game worth buying? Is it like EVE where the learning curve is more of a vertical cliff and scrubs like me will never git gud? How is the flight control/combat/trading/exploration? Should I get it for PS4 or PC? Will it ever get PSVR support?

plz halp
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This looks so cool, but is it?

Also, stealth OP bump.
>>
>>388654171
The flight, UI and sounddesign are absolute top tier 11/10. Steering your ship and fighting in it is godly. Everything else falls flat. If you can't endure an absolute grind fest this is not for you. EVE might have the higher learning curve but it is interesting none the less.
>>
It's not as deep as EVE but I had fun with it, yeah.
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>>388654557
Forgot to mention this: besides its many flaws I absolutely love this game, you just have to be a special brand of autist.
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>>388654557
I'm ok with a grind as long as the act of flying and fighting is fun. Sounds like I might need to play this one.
>>
How big is the game universe? Is it Xbox huge like No Man's Refund?
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>>388654676
Well in that case I strongly recommend that you get a HOTAS or atleast a joystick. Thrustmaster X is a good budget HOTAS if you need one.
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>>388654171
Its eurotruck sim in space man
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>>388654886
It has a couple of hundred million systems but most of the actions happens in the Bubble (the parts of space inhabited by human society). It is still massive though.
>>
It's a pretty cool space game, but if you have spotty or bad internet you could have a bad time. I wanted to play this badly but my ping spikes when I play on WIFI and I can't install more ethernet jacks
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>>388654171
Flight control and combat is War Thunder in space, rest is boring simpistic garbage.

If you watched this game for some time and think it's going to get regular updates like GTA Online you might want to reconsider cos this game is on the verge of life support mode.
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>>388654886
It's a one-to-one recreation of the milky way galaxy.

4 billion different systems to jump to.

Keep in mind, that comes with the following facts:

>Only 0.0001% of systems are actually inhabited, meaning most systems are meant only for the people that explore and catalog this shit.
>Every ship has a limited jump range. It takes MONTHS of real-life time to get from one side of the galaxy to the other if you're taking your time and scanning stuff. (You make MAD bank doing this, though. We're talking over 1,000,000,000Cr for one back-and-forth trip.)
>Travel is 90% of the game, and it's borning as shit. (You plot your path, jump to the next system on your route, scoop fuel from the star if possible, jump to the next system in your route, scoop fuel if possible, jump, etc.) Long trips are boring as shit.
>The size of the game world keeps you from having any real interaction with other players. You'll rarely see anyone else even thought the game sold over 2.5 million copies.
>Every system looks near identical. Once you've seen one ice planet, you pretty much know what ice planets look like. (Some might be flat, others might have deep craters or canyons to fly though, but they look the exact same other than that.)
>Death in a big ship can mean a loss of hundreds of hours worth of work.
>>
>>388654171
It's fun but there's a bit of a learning curve. Got it on PS4 and it took me 30 minutes to just figure out how to land without driving that bitch into the ground. Upgrading to a freighter and hauling stuff from system to system is comfy as fuck.
>>388654886
Hutton Orbital is a station that takes roughly an hour and a half real time to fly to after you drop out of jump. It's pretty goddamn big.
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>>388655865
>Hutton Orbital is a station that takes roughly an hour and a half real time to fly to after you drop out of jump. It's pretty goddamn big.

Hutton is a meme. You literally just leave the game AFK for half an hour and fly in a straight line.
>>
>>388654912
>>388654557

I'm tempted to get Elite Dangerous and a HOTAS for PS4.

(I never really play games on PC...)

Are there any other (good) games worth playing on PS4 with a HOTAS controller?
-As irs kinda hard to justify purely for one game.
>>
>>388654171
Now that I know how to play it and because using it in VR is so damn dank... I'd say that yeah it's pretty comfy. Definitely going to get the expansion too.
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what about playing this game with keyboard and mouse?
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>>388656476
>irs kinda hard to justify purely for one game

Being a sonybro this shouldn't really stop you innit?
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>>388656963
You could, if you're stupid.
>>
Got this game on sale on ps4 few days ago, i played EVE for about 3 months.
Finished training, now what do i do?
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>>388656476
I bought an x52 after I had put 100 hours into Elite.

Listen to me. Do not by this game. You will pour hundreds of hours into it only to realize you got absolutly nothing out of the experience.

>Every single one of the 4,000,000,000 star systems look the same unless you're flying in a nebula.
>There are no nebula in civilized space, which means you have to travel 6,000+Ly away from the actual fun gameplay just to get a color change to the skybox.
>Most ships can't even jump 30Ly, which means it will take (On average) 213 jumps to get to anywhere worth exploring.
>That's 213 loading screens to sit through.
>There is no auto pilot for that shit.
>One death means losing possibly HUNDREDS OF HOURS worth of work.
>You can die just because some asshole decided that you would make a nice ramming target,
>That means anyone can just plow through you, costing you hundreds of millions of credits in mere seconds through no fault of your own.
>Weapon variety is shit, and what little variety there is forces you to pick the same "Meta" loadout that every one else uses due to the shitty engineering system.
>90% of the game is doing abso-fucking-lutly nothing. Traveling makes up the most of what you'll be doing, and all traveling consists of is either jumping (Loading screens between systems) or being afk flying in a straight line.
>>
>>388655808
>>Only 0.0001% of systems are actually inhabited, meaning most systems are meant only for the people that explore and catalog this shit.
This is the most boring part. Exploration is so bland in this game.
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>>388657415
>623 hours played and bought an X52 just to play it
>not recommended
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>>388657374

simply kys!
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>>388657568
Where's the contradiction?
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Reminder that No Man's Sky is good now.
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I got it on PS4 about a month ago. It's fun for the first few days until you realize it's a repetitive grind and the only incentive to keep playing is to buy nicer ships ... of which there's only a handful. Visuals are sometimes nice, but overall this game doesn't justify itself. Not very fun.
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>>388654171
Its deeper than eve in terms of combat, the skill ceiling is akin to counter strike but in space.
>>
Do not buy. This game was probably my most disappointing game purchase - ever. I am not exaggerating.

The game's first 20 hours are very alluring. But, this is simply learning the mechanics - it is genuinely interesting to learn to fly a ship, learn to trade, learn to fight, etc. But, once you become competent at these things, the game does little to ramp up interest. You will just settle into tedium, doing the same things again and again. The only glimmer of hope is to try a new ship - but this requires grinding, and the novelty wears off quickly, anyway.

The devs have purposely made the most bland, stagnant "MMO" imaginable for the purposes of "balance" and to promote a slow grind. There are few multiplayer features that aren't better done alone. The "economy" is a complete joke; prices change little, and are hardly affected by players' actions. In fact, player actions do not affect the galaxy in a meaningful way at all.

Do not make the same mistake I did.
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>>388654171
Take Euro-Truck simulator, put it in space, and then add in combat and exploration. Now you have Elite:Dangerous.

If that sounds like your type of game, then go for it. Just remember this piece of advice, never let The Vision consume you.
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>retards still compare it to ETS when ETS actually has changing scenery and weather, different types of cargo affecting how your vehicle performs, you have to constantly watch out for traffic, roads and rules while ED has loading screen/stare at a static skybox for minutes/loading screen/stare at a static skybox for minutes ad nauseam
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>>388658905
Sorry to hear that you dont find combat fun since youre probably getting destroyed with flight assist on.

Only people who are bad at combat complain about this game.
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>>388657745
bought it 2 months ago, had the choice between NMS and ED: GOTY, worst choice ever. Played it for 2 hours, was boring as fuck and EEEEMPTY, I mean shit I played a lot of procedurally generated games like minecraft, DCSS and Elite 2 and loved them but this game is HUGE wasted potential
>>
>>388659157
>talk about hauling
>hurrr combat
reading comprehension m8
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>>388654171
Take up light smuggling first chance you het, learning and mastering FA Off and boosting and sonic'ing into stations is both fun and useful for all the other encounters you'll get into, and can be profitable. But early game bounty hunting is a good way to get a tricked out Cobra and bigger, too. Don't be afraid to use steam browser to use third part tools like for routes and info.
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>>388656963
It's the best way as long as you rebind the default strafe and roll keys imo.
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>>388659427
>>388659427
You complain about the game being boring but you dont even give the combat a moments consideration when 99% of games are entirely combat based. Youre just a butt hurt newb who got his shitty space truck interdicted one too many times.
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>>388659808
>this amout of inability to read simple text
I was adressing how comparing ED with ETS is stupid that is all.

I didn't say anything about combat or how boring the game is. You just keep misinterpreting what I've said somehow while also projecting your own insecurities like a true dumbass you are.
>>
It's a great game but pretty boring.

The devs don't really understand what 'fun' is.
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The only ship designs I like are the Anaconda and the Corvette. How long would I have to grind to get either?
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>>388654171
The game is a spess simulator-ish for autists.

Like real spess, the game is mostly empty, what little there is has pretty good and well optimized graphics tho.
Steering is pretty good, the ships control like jet fighters.
I'd recommend getting it on PC, having a keyboard helps.
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>>388660742
You missed the best exploit in a while my dude, abandon all hope.
>>
>>388660897
I see. Oh well.
>>
Wait until either X4 is released or Scam Citizen gets good. Don't settle for mediocre space games.
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>>388657745
not with that retarded drunk flight model

>guys lets bind roll to yaw the kids will love it
nope, not happening
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>>388660742
....a month or two perhaps?
Having a stock Conda sucks at first and upgrading the thing might overcost even the original price.

worth it tho. Good ship
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is there any pvp conflict in this game
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>>388660934
I mean there's still time to abuse a diluted version of said exploit untill 2.4 drops but it's just not the same. Corvette requires faction rep grind on top of that.

https://www.youtube.com/watch?v=EDFol4SELq8
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>>388661239
Jesus, it sounds like the only fun to be had is finding and abusing exploits.
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>There isn't something to do every 2 seconds the game is BORING
Kids these days I swear to fuck christ.
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>>388661181
There's no specific pvp element, but if you meet another player in the vastness of space, there's really nothing stopping you from putting a hole in his boat if you want to do that....other than the bounty you get and the eventual security ships that always arrive too late to the scene of the crime.
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>>388661390
Because it is!
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>dadposting on /v/

woah
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>>388654171
It will take 100s to 1000s of hours to be able to afford anything fun
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>>388661181
by PVP if you mean spending weeks min & maxing, engineering the best dps loadout according to the latest meta optimized to kill a single ship for RP purposes (absolutely no profit btw), then only to return to a station to restock while being hunted by the entire galaxy because of the new karma system

then yes
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>>388661705
I miss brabo posting back at old /edg/
>>
I tried to play it and got hideously stressed out just docking. I tried the advanced combat tutorial and could not get the other guy in my sights past the initial encounter.
>>
>>388654171
>>388654364
Only worth it if you are goin to use a rift/vive

Being inside of your ships is just awesome. You can explain it with words.
>>
>>388654171
If you can buy it for cheap go for it, learning to play the game is quite the experience, but the game lacks endgame and real engaging content --faction pvp is a joke as of now, the point is to get bigger ships wich can do the same things as the smaller ones, but better and faster, the dlc is too expansive and offer little content but grindy upgrages for your ships and planetary landings are used to do boring missions and grind material for said upgrade. the experience is obviously better with a joystick, but mouse6keyboard is the best for combat. exploration is jump-pointatsomethingwithyourship-jumping, trading is boring and relies heavily on third party websites, best part of the game is savage pvp and piratry,.
the best option is to buy the game cheap if you really want it, dlc is optional, learn it by yourself, except for a guide for outffiting your ship, which can get fucking cryptic, then start interacting with other players and experimenting
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>>388662161
I miss Space Ireland from /edg/, too. Best part of the game.

Best part was when one of us infiltrated a redditor/forumdad Discord meeting and politely added constructive criticism about the game
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Unrelated, but who here has played this gem?
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>>388654171
Just buy No Man's Sky, less grind and at least you'll see nice things.
>>
You spend a lot of time in super cruise, it's so utterly boring, you literally just aim the ship in the direction then wait 2 minutes.

Travelling somewhere that requires you to jump through 10 systems? Prepare to spend 20 minutes just waiting (and 10 systems is a short distance, if you're on a trade route you'll be going through a lot more).

I understand that it's to appear more realistic, but it would make the game a lot more fun if travel between systems was instantaneous. Super cruise just drains the fun out of the game.
>>
I'm so torn after reading this thread. I love space sims and don't mind a grind, but it seems like this game is a serious fucking commitment
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Has anyone here played EVE: Valkyrie? Warzone is coming out soon and I was thinking of getting it. Is it fun?
>>
>>388661945
sounds absolutely ruined

>karma system
bunch of idiots sated by buddhism. figures
>>
Can you properly play it with KB+M or do you need a joystick or other setup.
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>>388663505
Remember this is nu-/v/, so any game that doesn't appeal to 12 year olds with ADD is considered "boring"
>>
>>388654171
Elite Dangerous is such a lackluster game that players begged Frontier Developments to integrate a web browser into the dash board of their ships so they could watch Netflix while they spend 8 hours of real time jumping from star to star until they finally reach gameplay. No the fucking game isn't good. They made Frontier Elite in HD but forgot that the original games had time manipulation and auto pilot. So now you have the most tedious game in existence that also replicates real time travel in a fucking solar system. There's literally a system that takes 12 real time hours to travel from star to station.

Don't even get me started on the rest of the game.
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>>388663441
>10 systems is a short distance, if you're on a trade route you'll be going through a lot more

What the fuck are you talking about? A good trade route rarely requires more than 2 or 3 jumps at most. 10 jumps will practically get me all the way across the bubble these days. Are you referring to rare trades? That shit is only good for small ships at the start, high volume regular goods earn far more profit than rare trades.
>>
>>388664026
That actually sounds super fucking comfy. Imagine watching Netflix while flying past a neutron star in VR.
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>>388664268
>Comfy
Oh, you're one of those faggots.
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>>388664026
>There's literally a system that takes 12 real time hours to travel from star to station.

Hutton, right? It's about 2 hours, not 12. It's a joke station, their "rare" good is a fucking coffee mug. It's not even remotely indicative of the game, most of the time it will take around five minutes to get from system arrival to docked.
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>>388663398
is there any stable piratable version? I want to try it before spending all those monetary coins
>>
>>388664567
>It's not even remotely indicative of the game
It's very indicative of the game. This is the same game where you need to plan a literal day in advance if you have a ship like a Corvette just to play with friends in a system 100 LYs away.
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>>388664696
its single player online so no piracy is allowed

but there is an outdated demo they once released
not sure how to download it, probs its still out there needs a bit research
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>>388664340
O-okay? You too?
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>>388663505
If you truly love space sims then you absolutely must experience this game, even if it turns into pile of dogshit after a short honeymoon.

Just get it on sale so you'll feel good about denying hack devs their shekels later.
>>
>>388664026
I'm honestly having a lot of fun reading these, thanks for the laughs guys.
>>
>>388664707

You are talking complete and utter shit. The corvette has a stock max jump range of 20 light years. That's 5 jumps to meet your friends 100 LY away, maybe around 10 or 15 minutes of travel time. An engineered frameshift drive can probably get you there in 3.

I won't deny that E:D is an absolutely enormous time sink but you are massively exaggerating to the point of just being a complete and utter retard.
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>>388662161
>>388662797
/edg/ had some good posting sometimes, like the heat transfer model of coffee, and the travels of Jeff. May you be one with the stars, Braben.
>>
>>388664975
I can't avoid replying to posts with faggy pics attached to them
holy fuck
>>
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>>388654171
It's pretty good at first, but after a few hundred hours it starts to feel shallow, still great to pick it back up every 2 or 3 months for a few weeks. There's a content patch coming up, and there are also talks about changing "boring" non-combat mechanics to make them more engaging, which might be a step in the right direction but not sure if enough.
If what you're looking for is player interaction, you better be ready for bad "RP", this is one of the areas the game needs the most attention if you ask me: more significant player interaction/mechanics like economy/trading, pvp/bounty hunting but fat chance devs are going for that.

Recommended if you can grab it for cheap on a sale, I would avoid otherwise quite frankly.
Highly recommended if you have a HOTAS and/or a VR headset, especially the latter.
>>
Right now it lacks interesting or worthwhile content. I believe it is rather the polar opposite to EVE.

The mechanics are solid, flying the ships feels pretty good and its really persistent as in you can physically go everywhere you want.

But there is no incentive to do anything ultimately, because money doesn't get you anything worthwhile anyway. Equipment and modules you buy feel like they have no variety or interesting properties to them (I know nothing about engineers, maybe that helps). Exploring gets old after 5 minutes, trading too. Fighting is okayish, but often feels like just a contest who has the better ship.

I think it could really turn into something if they give the players opportunities and incentives to team up and fight over actual important resources or whatever not the retarded shit we have now.
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>>388665079
>The corvette has a stock max jump range of 20 light years.

No it fucking doesn't
>>
>>388665079
>The corvette has a stock max jump range of 20 light years.
>You are talking complete and utter shit
Ironic, it's actually 6(six) light years you utter forumdad.
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>>388665114
What did he mean by this?
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>>388654171
Will this game be fixed? How?
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>>388665430
lmao now load it with a combat outfitt
>>
>>388665430
>>388665506

Stock as in "off the shelf", i.e no engineering customization.

Only a moron flies an E rated ship. If you can't afford to upgrade and the insurance then you can't afford the ship.
>>
>>388666117
Wtf are you even talking about now you fucking idiot?
>>
>>388666212

I'm saying you are wrong. The max jump range of a corvette using nothing but stock parts is 20 fucking LY. If you customize using engineers you can get that much higher.

If you don't understand that then you simply don't know shit about the game.
>>
@388666403
>stock is not stock
>loadout of a ship in which it's sold all around the universe is not stock
>stock means upgraded

No more (You)'s I'm afraid, you just went full retard..
>>
Also even with everything D graded and FSD A graded and no weapons it only gives you like 18 LY, you fucking mong.
>>
>>388666403
yep you are right mate, just ignore the retard
>>
>>388654171
Dogfighting is fun as shit-
Black market trading is fun as shit-

-for about a day because there's fucking 0 variety and it entails hours of traveling in the middle.
>>
@388666851

you can stop samefagging mate, anyone can double check this on coriolis to see how wrong you are
>>
>>388667017

I bet you are a combat logging faggot that is screwed the second someone pops chaffs and renders your gimbals useless. How many times has a decent pilot in a ship that cost only a fraction of the price of yours embarrassed you now?
>>
>>388667249
dad, mom says you should stop posting
>>
@388667249
>some off topic gay projecting

where are the proofs m8?

just post the coriolis fit if you're so great.
>>
>>388664830

>no piracy is allowed

That isn't true at all. I've been playing on a pirated copy all day.
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Oh so this retard is just memeing, alright.
>>
>>388654676
Lookup the Road to Riches

Get your credits then go hunting
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>>388667427

Here, you fucking faggot. A quick and dirty corvette fully decked out for combat with a 19 LY jump range.
>>
Think they'll make this PSVR compatible at all? I've been debating picking up a HOTAS stick for EVE: Valkyrie, so being able to use it for two games would seal the deal.
>>
>>388668212
I've never played this game before, but it appears as though you've rekt that anon.
>>
@388668212

i've said post an actual linkable coriolis fit not your epic shop m8
>>
>>388668212
you are talking about an European corvette, guess he meant an African corvette
>>
>modded FSD
>MUH STOCK

heh continue to display your retardation
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Why does the sidewinder suck so much bros?
>>
>>388668862

For fuck's sake, how slowly do I have to explain this to you?

Using nothing but stock parts the corvette can get a max jump range of 20LY. That is a fact. With engineers you can do much better than that, i.e. you can pretty much match that stock max jump range with something that is optimized for combat.

You are a fucking moron. It does not take a fucking day to travel 100 LY in a corvette. Even in a piece of shit E-rated corvette that's around 15 jumps, maybe an hour travel time at the absolute most. Why am I even bothering? I'm talking to someone that called a 2 hour trip "literally 12 hours".
>>
>still no proofs
>calls engineered FSD stock

i mean keep shitposting while i keep all my (you)'s to meself :^)
>>
>>388669653
been a while since I saw someone get baited this hard

>>388669806
on the other hand you get a silver medal

and ASP is the best ship in elite and that is a fact
>>
File: Capture Jump Range.png (105KB, 1607x845px) Image search: [Google]
Capture Jump Range.png
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>>388669653
>Using nothing but stock parts the corvette

No, you can't. Here's a Corvette fully outfitted for max jump range. Notice what I had to take off for it to actually reach 20Ly?

>No weapons
>Can't boost
>Barely even flys
>No shields or armor

This image here:
>>388668212

Has an icon beside the Frame Shift drive. That means you engineered it. That is not stock.

I'd also like to point out that you didn't even randomize the engineering like the game would. You just selected the best possible stats.

So, basiclly, in order to get 20Ly jump ranges off of a Corvette's FSD, you either have to with the fucking Engi lottery, or you have to fly the combat ship equivalent to an aluminum can.
>>
>>388670220
Mate it's just plax and his boyfriend shitposting, disregard.
>>
>>388669925
>and ASP is the best ship in elite and that is a fact

Unless you want combat. Vulture is the best bang for buck by far, especially now that engineers can pretty much get rid of all it's shortcomings. Just make sure to invest in life support.
>>
>>388670393
6 hardpoints beats 2 mate
>>
don't forget to bump /scg/ you furshits ;)
>>
>>388669449
because that is not a mining viper
>>
>>388660550
Fucking this. The worst part about the game isn't actually the game itself, since you can kind of do whatever you want. It's the dev team and how unprepared they were and are. It feels like they are piecemealing together random shit and hoping it sticks. It's the only game I know where the more they add, the more boring it becomes.
>>
>>388670220
>I'd also like to point out that you didn't even randomize the engineering like the game would. You just selected the best possible stats.
>So, basiclly, in order to get 20Ly jump ranges off of a Corvette's FSD, you either have to with the fucking Engi lottery, or you have to fly the combat ship equivalent to an aluminum can.

It's not that big a deal to do multiple rolls now. The difference between the absolute best and just a decent roll in something like the corvette is not going be much anyway because of how engineering works by adding a multiplier to the base, i.e. ships with a larger base jump range have much larger output range than ships with a smaller base jump range. The difference between the best and a shit roll in an ASP may be 10LY but in a corvette it's going to be much, much less.
>>
>>388670625

Maneuverability beats hardpoint count. The Vulture is an agile bastard, it's pretty easy to sit in blind spots with.
>>
>>388671346
>The difference between the absolute best and just a decent roll in something like the corvette is not going be much anyway

It requires Chemical Manipulators. A Very rare material. Farming it is near-impossible. Re-rolling is therefore extreamly expensive, and getting a perfect roll will take an average of 50 to 100 rolls.
>>
>this guy
>>
>>388670393
>XBOXHUEG COCKPIT GETTING SHOT TO HELL
>lol you have 7 mins to live.

and that's why I moved to an FDL.
>>
>>388671495
but it cant beat 6 torpedoes and a houndpack missile launcher
>>
>>388671524

Nah, FD fixed farming for the most part now that they have mostly eliminated mission reward only stuff and you get 3 for every 1. Chemical manipulators was not the tough one to find for me, it was the wake scans that required the biggest time investment.

And again, you don't need a perfect roll when that's going to only mean an extra 0.65LY over a good roll that is a lot easier to get. I've got several ships and getting a good boost to the jump range usually only requires 4 or 5 attempts at the most.
>>
>>388671881
>it cant beat 6 torpedoes

Is that meant to be a joke?
>>
>>388672126
yeah also each mat you scoop you actually get 4

only real problem is storage and whats ok to discard
since oddly some common materials are much more valuable than rare ones that are rarely used
>>
>>388656963
I played it very easily with mouse//board, you just gotta change a lot of bindings and figure out the control scheme in your head. takes a bit but once you do so it's very easy. Even becomes intuitive
>>
>>388657415
So you're saying E:D is a korean tier grindfest?
And the only other option is Star Citizen, which may as well be vaporware at this point
Is there any hope for the sandbox spacesim MMO?
>>
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>>388674575
>What is EVE
>>
File: VEAfJal.jpg (252KB, 1920x1080px) Image search: [Google]
VEAfJal.jpg
252KB, 1920x1080px
>>388674575
>So you're saying E:D is a korean tier grindfest?

No. I'm saying it's much, much worse than that.

I've sunk over 1K hours into GTA Online, 2K hours into Guild Wars 2, 1.5K hours into Black Desert Online, and exactly 1168 hours into Elder Scroll Online.

I LIKE grinding. I enjoy it.

Elite is so much worse than just a grind. It's this massive grind that leads to absolutly FUCKING NOTHING.

You grind and grind and grind only to get a giant ass ship to play with, but then it's over. There's nothing to do with that big ass ship.

>Combat
Combat is any of the big three fucking sucks. You're overpowered as fuck, so there's never going to be any challenge, you turn like a fucking tank, and you really don't even get much for fighting in any of the big three to begin with. It's just one big adventure in risking hundreds of millions of credits.

>Exploration

All that is is staring at thousands of diffrent loading screens and flying in straight lines while watching netflix because exploration by itself is boring as shit.

>Trading
And force the game to spawn even more of that stupid interdiction minigame bullshit? It's not fun. It doesn't even affect anything. Economies are fixed! You think shipping meds to a station with an outbreak actually helps!? NOPE! It was going to solve itself anyways!
>>
>>388675619
excel simulator
not what I want to play
>>
>>388657745
>all man's lies
>good

t. games journalist
>>
>tfw can't enjoy Elite's combat anymore after playing Overload
They aren't even the same genre but weapons are so much more satisfying to use. The only reason I launch ED nowadays is to fly around with assist off.
>>
File: YtttdaQ.jpg (42KB, 956x658px) Image search: [Google]
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>>388654171
theres nothing to do in the game
theres just senseless grind
theres mechanics to make you grind more for barely any improvement
to do nothing in the end
theres no reason to get a big ship, theres no reason to grind the engineer RNG bullshit
>>
>>388665089
>that pic
I laffed
>>
>>388675732
I mean, sure, if you want to be super fucking hardcore making stacks off of trading and/or making the mathematically best possible ship, but it is possible to just play it as a spaceship mmo.
>>
>>388657415
>absolutly nothing out of the experience.
got me into astronomy, I can recognize stars and planets when I look up at night, feels comfy.
>>
>>388675654
>Economies are fixed! You think shipping meds to a station with an outbreak actually helps!? NOPE! It was going to solve itself anyways!

This is clearly wrong. Player groups fuck with factions all the time and can deliberately trigger all kinds of states. It didn't solve itself, "NPCs" solved it by shipping meds to that system regardless of whether you helped to contribute or not.

This is kind of the problem with E:D though. It prides itself on the fact that each individual player is relatively an insignificant speck in the galaxy but that isn't very conducive to fun gameplay. If they are going to do this then they really need to give players the tools they need to organize and have an impact but they are reluctant to do that and I don't understand why.
>>
>>388676176
I tried it buddy, just not my thing
I want to sit on the cockpit of a fighter and duke it out with my friends in an asteroid field
>>
Atmosphere and sound design are top notch
https://www.youtube.com/watch?v=de78Odrw6KE
Random 1st result from youtube but it shows what I mean.

It lacks a bit in content and depth though and I couldn't waste more than 100 hours on it and 70 of those were boring grind. The gameplay is very repetitive. If you want to play a free game that's very much like it give Oolite a spin. It's an open source remake of the Elite and the gameplay is very similar - if you think it's the tightest shit ever and you want that with better graphics then E:D is just right for you.
If you want a more approachable and rewarding game try X3. The universe feels more alive and allows you to influence more than E:D does. The flight model is dogshit though and E:D is vastly superior in that regard.
>>
>>388654557
Actually it's only grindy if you want it to be grindy.

Look away from the grind and see what happens if you settle in a place: you will slowly gain faction rep, know trade routes and be able to get super paying missions.

It's only a grind if you seek out FoTM systems to earn max cash but then you have to grind rep again
>>
Just play Oolite. It's free and has literally over 500 mods.
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