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Is there a more frustrating, annoying section in all of videogames?

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Is there a more frustrating, annoying section in all of videogames?
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What's even at the end? Is it worth the pain?
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>>388606813

Balmung. It's a pretty good sword for my level. I just can't get back out.
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Try the clock tower in SotN. And there's fucking nothing at the top except for a health up and some floaty faggots.
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>>388606949
SOTN's was like the most benign clock tower in the series though, both normal and reverse. The game even had that fucking mirror armor for you in case you couldn't git gud.
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>>388606813
Giant bat
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>>388607365
Meant for>>388606925
>>
IIRC one of the sections in DoS fucking sucked.
Also, I hated the colliseum in SotN. I forgot which version, but I think they both sucked. Not even "hard", just tedious slogs IIRC.
>>
>>388606925
Can't you not land cancel Balmung? Hitting with it seems a little awkward, but if you're quick with backdashing, the sheer power seems alright. Though you're probably better off with Laevatain.
There's a trick to return to the entrance of any room. Quick save and then load, it will take you back to where you entered.
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>>388607931
>Quick save and then load, it will take you back to where you entered.
Not him, but that's some wicked shit. Can't believe I never knew of it.
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>>388608139
https://www.youtube.com/watch?v=V88-dnUXGGY
"Yeah, that's me. So, I bet you're wondering how I got in this situation. Well, it's a long story so let's start from the beginning."
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>>388608236

lol
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>>388606714

This isn't even that rough for Castlevania. Try the fucking alternate exit to stage 2 in Rondo with the bajillion mermen, bats, and peeping eyes that goes on forever. Or the fucking stairs in the second to last stage in III with the bone pillars and flying skeletons that kill you in four hits, as well as the waterfall room near the end of the level. Actually, let's just make it that entire stage. Also the mountain level on Alucard's route with the falling blocks that takes forever.

>>388607284

Harmony of Dissonance's is easier. Not that SOTN's is that hard, but HOD's was a joke like the rest of the game. Ended up losing what makes the clock tower levels fun.
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Thread posts: 15
Thread images: 4


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