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You're not one of those players that uses these, are you /v/?

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Thread replies: 16
Thread images: 7

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You're not one of those players that uses these, are you /v/?
>>
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>getting a morality lesson from pirates
Ha ha
>>
>>388550021
Depends on the game. I completed Mega Man 1-6 on emu a few years ago with zero save states; those games are known for their difficulty and to use an artificial advantage would rob them of some value. I did use save states for games such as Punch-Out so I can return to the previous fight and improve my times/practice.

I also really don't care what another anon is doing to play through a game that is 10-30 years old.
>>
>>388550297

I own every console I've ever used an emu for.
>>
>>388550837
I'm sure you own every game you've ever emulated, right?
>>
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>>388550021
Only if the game had a password system that acted as a save
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>>388550021
Yep, and there's nothing you can do to stop me
>>
>>388551063

Lots of them, but not every one. The thing is, I've supported the industry with thousands and thousands of my dollars. I feel no shame or remorse from emulating an old PS2 game that I would have to buy used anyway.
>>
>>388550021
Rom won't save for whatever reason, only real way i can save.
>>
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The only time I didn't feel bad using save states is when I played SMT1. The fucking encounter rate and getting lost all the time drove me insane.
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>>388550021
There's a difference in using save states for convenience and save states to save scum.
>>
>>388550021
I use it for RNG shit that would take me too much time.
>>
>>388551063
None of the developers who made those games will get your money when you pay for that shit.
>>
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>>388550021
I also use the speed button for grinding.
>>
Only if there's a large unskipable cutscene right before a boss or something that's just a huge inconvinience
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Yes. All the time.

How else do I max out my money using the minigame on Suikoden?

And I don't give a fuck. Suck it, OP.
Thread posts: 16
Thread images: 7


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