Why don't videogames have cheat codes anymore?
because thats what microtransactions are for
>>388480742
Too videogame-y.
the difficulty levels of modern games don't warrant the use of cheats and people are willing to pay for the extra shit that cheats would normally unlock
>>388480859
it hurts
>>388480742
Achievements.
>>388480742
What gets me the most is shit like GTA, where they didn't include money cheats just to jew players even more with fuck microtransactions. This industry is fucked.
Blame DLC (big head mode DLC only $5.99!) and achievements (sorry we can't let you cheat because you might go and get the achievements with cheats on).
>>388480742
Too much effort
Too much money wasted
Too many people willing to buy cheats
>>388480742
Getting rid of cheat codes is like putting on a casual filter. Quit being a casual and start hex editing.
Why give something away for free when you can nickel and dime people for it?
>>388480742
Weren't cheat codes originally used to test and debug the game?
>>388480742
The original purpose of cheat codes were to allow easier testing of the game while in development. Modern engines and game design don't require this.
>>388480827
>>388482448
>>388482468
>>388482569
>>388482706
DLC and microtransactions aren't like cheat codes, most DLC and microtransactions are cosmetics or levels
Cheat codes are like slow mo mode or big head mode
>>388482757
>How's the testing going, anon?
>Not bad, the engine handles everyone having huge heads quite well
In reality, it's more often that teams with specific duties would have finished them early and use the spare time to fuck around with the code.
>>388482569
>Too many people willing to buy cheats
I just don't want to believe
>>388482895
Look up the saint's row 3/4 dlcs