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No Hub World in Super Mario Odyssey

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Thread images: 33

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https://youtu.be/ADVWIBSna9s

The game producer has said there is no hub world, Mario travels between worlds with the ship.
>>
Makes sense since it's a world-travelling adventure.
>>
Pretty disappointing, a lot of the fun in 64 and Sunshine was exploring the overworld. The level select style is just boring
>>
>tries to emulate 64 and sunshine
>doesn't use a hub
this game is looking worse with each bit revealed
>>
It makes no fucking sense, how can you say it's in the same vein as the sandbox games and not give us a fucking hub?
>>
Makes sense, each world is a hub to different levels as well.
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>>388451686
People are surprised by this?
It was fucking obvious the Odyssey was going to be the "hub"
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>>388451686

Where the fuck did you think the hub was going to be in a game called Odyssey? You needed confirmation for this? New Donk City is practically your hub, it's big with no clear path and secrets and entrances to challenges everywhere, and there are no hazards during the day. And there's safe hub areas in each kingdom.
>>
wasn't this obvious? each world kind of has it's own hub though
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Not gonna lie, I just thought each world counted as it's own hub
>>
Anyone with half a brain could've told you that.
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Are they gonna force you to do every level in a set order as well? Will there be a New level select map?
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DOA.
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>>388451686
>game producer has said there is no hub world

That's fucking garbage. Galaxy and Galaxy 2 were huuuge steps back because they used shitty level selects.
>>
hub worlds were never good

>lol hope you enjoy running to every single level even when you already know where they are.
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>>388455934
Galaxy at least let you skip levels you didn't like. Galaxy 2 didn't even allow that
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>>388451823
fpbp
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>>388455934
I prefer galaxy 2 map. Hub worlds serve no purpose but then again Sunshine only has comfyness going for it to make up for the horrendous missions.
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>>388451686
What's up with people and their obsession with Hub worlds?
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>>388455972
>t. spoiled underage brat
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>>388451686
>yfw it's Galaxy 2 all over again

dropped
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>>388451686
it is to be expected.
thats why we have fast travel
it is greatly improved from 64 and sunshine
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>>388451686
Thank god, it wont only have like 8 levels
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>>388451686
>it will be like Mario 64 and Sunshine, except it won't
Pre-order canceled.
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>>388457784
Ok
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>>388451823
this

anyone who is upset over this is a fucking retard
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>>388452172
Isle Del Fino was pretty lame tbqh
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>>388458197
See>>388458226
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>>388451686
Wasn't this common knowledge? Each world is pretty big with miniature levels and subsections contained in them
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>>388460432
They are doing it wrong. It should have been possible to go between different subsections if you want to. It's not the style of 64 if it's just like the linear games but where backtracking is possible. You need to be able to make choices and change your mind with regards to what star to go for.
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>>388461049
You don't need to do the subsections, anon. The kingdoms in Odyssey just drop you off and let you collect whichever moons you find until you have enough to get to another destination

There's also the different variations of each kingdom like day/night versions which change the layout and enemies found in them
>>
What do hub worlds add to a game nowadays? I'm genuinely curious.

Wouldn't you much rather just dive right into the main levels?
Each of these kingdoms kinda have their own hub world anyway.
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>>388452415
What sandbox games have an actual hub?
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>>388461601
I don't know what you are saying, but I made a drawing in paint to explain the difference between the level designs.
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>>388463560
the games we're told odyssey is trying to emulate
sunshine and 64
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>>388452415
yeah because having a hub world as opposed to traveling to the place is more sandbox? do you retards even think for a second before clomping down on your shitty mechanical keyboards
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There's a bunch of "hubs" in the game anyway, with their own npcs and rewards for exploring. Bitching for the sake of it.
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>>388463791
>trying to emulate
And the hub is the key feature in these games, right? Not the expansive levels, not the non-linear design, it's the small area where you arbitrarily select levels.
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and game dropped
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>>388460432
oh-die-sigh glob dot jiff
>>
Every kingdom literally has its own in-world hub.

How the fuck would a hub in this world even work if you're traveling across the world anyway.
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>>388451686
What's the point of the city then?
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>>388464725
its one of the kingdoms you fucking pointless idiot
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>>388451686
HAHAHA

*inhales*

HAHA

*inhale*

HAHAHA

Where's teh people saying "HUBWORLDS WERE ALWAYS SHIT I'M GLAD REGGIE TOOK THEM OUT" now?
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>>388464725
it's a level dingus
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>>388463740
You're not really factoring in the verticality of new Donk city
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>>388451686
But will it have a Dyson sphere?
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>>388464803
Jesus man smoke much?
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>>388460432
>autrailia is a fantasy island
top kek
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>>388459609
nah, it's pretty comfy tbqh
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>Dropping the game over something minor
That's pretty damn sad.
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>>388451686
Did they say how many worlds there will be? I think they've showed off like three or four so far.
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>>388463740
>Dense levels with plenty of intersection...allowing for complex gameplay options and decision making
>each star has one specific thing you need to do to get it
But please, go ahead and post a clip of a speedrunner doing a trick jump you can't do to get a star.
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>>388451686
I thought it was obvious to everyone from the start that the hat ship was the hub world, if there was an actual hub world they would've shown it.
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>>388465101
There's 7 confirmed so far.
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>>388458473
And at least Galaxy 2 had the Spaceship Mario that you could do some things in.... wasn't a typical hub world but it was better than nothing. This game literally only has a flying hat with nothing to do inside of it besides selecting a level.
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>>388465147
so mario has a tardis?
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>>388464876
"No anon, you are the Dyson Sphere."
And then, anon was a cancelled game.
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>>388465186
>This game literally only has a flying hat with nothing to do inside of it besides selecting a level.

It's called playing the actual game and exploring the fucking levels instead of an outdated level select mechanic
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>>388465185
>only 7

final number better be in the 20s
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>>388465270
anon he is just shit at games and spends most of his time in the hub worlds alone
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>>388465318

It won't be in the 20s. Mario 64 had significantly smaller worlds than Odyssey's worlds and it only had 15. Sunshine only had 7.

It'll be 12 at best.
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>>388465270
Video games are about the journey. With no hub world, you're just jumping from level to level via a menu. There's no journey in that.

I'm guessing you started gaming in the '00s?
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>>388459609
kys my man
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>>388465420
>botw is 11 gigs

they can fit 20 of those maps in 11 gigs im sure
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>>388452172
>he fell for the "returning to its roots!" meme

these sniveling jap devs always spout this crap. they even had the gall to say that Super Mario 3D World would be like Mario 64. never trust what japs say
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>>388465424

You start the game in a world and explore it finding resources to power your flying machine to fly to more levels while chasing down Bowser and his villainous army.

How is that less of a journey than "so after you get 10 stars you have to walk downstairs to find another door for another level."
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>>388465508

It's not about size of the cartridge you genius it's about development time and cost.

If Mario 64 only had 15 and Sunshine only had 7 even though both are significantly easier games to develop content for due to smaller standard of maps and the fact that both are pre-HD development projects there is no fucking way Odyssey has 20 levels.
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>>388465424
>muh immersion in a fucking Mario game

It's no different than taking an airplane and traveling to a new country
This is hilarious
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>>388465519
>they even had the gall to say that Super Mario 3D World would be like Mario 64
Thanks in advance for the source you certainly have.
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>>388465641
what about 12 now and then 7 or 8 released as dlc in a year or so?
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>>388465420
I hope the total area of all of Odyssey's worlds is greater than the area of BotW's world.
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>>388465763

They could do that yeah. Nothing stopping them. I just wouldn't expect a game full of stages like Galaxy or 3D World because those have a very different planning and development model than what 64, Sunshine and Odyssey use.
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>>388465013
That's pretty damn /v/.
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>>388458197
It's kinda like a game within the game.

Doesn't make much sense with how the game is looking to be honest, delfino plaza was a chore and while the castle added some charm, I can't imagine how to recreate such thing when you are going to such different places without essentially teleporting the player around, which makes the castle a simple additional level
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It's actually concerning to see so many people act like just because a game continues in the style of something means it absolutely has to adhere strictly to that original design as well or else it's false advertising and a terrible game.

Remember when Mario 64 changed the levels for specific stars or forced you to go into reserved areas for one or two stars? The game's going about its design in a different way, but Odyssey turns every stage into an on-going zone with different moons to grab both in standard exploration and reserved special cases, it's basically eliminating the middle man of having to go out to a hub every single time you grabbed a star or so forth. The different kingdoms ARE the hubs, in which you explore and siddle off into numerous things to find.
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>>388465519
>>
>>388465957

I think people are missing the point that the sunshine castle itself existed because the journey needed a grounded hub to make sense of the abstract worlds of the paintings. Miyamoto said himself that since it was THE first 3d game they needed that Hub there to make immersion feel real.

Odyssey doesn't need that anymore. The levels are all creative and crazy while having a theme with story and lore backing instead of just "floating platforms and land masses themed around ice or fire or whatever". A Hub would be by all definition useless.
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>People didn't think this was obvious before

You're letting your nostalgia get in the way if this upsets you. Not every sequel has to do the same shit.
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>>388451686
I'm still curious to know what you can do after possessing a person in New Donk City. I wonder if you can make a possessed person walk off the edge of the city and then quickly jump out of the body.
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>>388466210
Not to mention, what the fuck would you even make it about given the theme of the game? An airport could work I suppose, but why have a centralized location instead of just being free to travel from any place to any other? It would be limiting and feel unnatural in this context.
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>>388451686
>u colect mooons instead of stars
>dosnt have jaggy vertexs or blurry textures like 64
>levels arnt identical to 64
its ovr bros time 2 buy a ps
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>>388451686
a (good) hub world would have been pretty comfy but considering the theme of the game, i don't understand what could have they done
not to mention that manual kingdom selection is ten times more practical
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>>388466356
You can't possess anyone wearing a hat, and the only New Donk human not wearing a hat is driving an RC car which you can then control
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>>388466368
The theme of the game sucks. One of the great things about Mario is the immersive world, and detached worlds makes that suck.

They could have used a sea traveling gimmick. Just have each level be a different island, and use a boat to travel around the ocean and discover the different levels.

>>388465129
I made a map showing the different ways to go in Bob-omb Battlefield, and the different stars intersect too. Like, the challenge with the floating island also serves as a hub to discover red coins. And you may decide to do the chain chomp at any time.
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>>388467523
>You can't possess anyone wearing a hat
Yes you can.
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>>388467861
That's the hatless one driving the RC car moron
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>>388467780
>The theme of the game sucks. One of the great things about Mario is the immersive world, and detached worlds makes that suck.
Anon, what about a castle filled with paintings that lead to a bunch of differently-themed boxes floating in the sky with no context to any of them in relation to the rest of the world is more cohesive than what Odyssey is doing?

Sunshine is a different matter because it was clearly a single island and you could even see other areas from various points.
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>>388467938
Ah, OK, never mind, I'm retarded.
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>>388467780

>tediously sailing between levels ala WW is better than just flying between levels via area select
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>>388467780
>One of the great things about Mario is the immersive world, and detached worlds makes that suck.
When it comes to 64 and Sunshine? No, not at all. You just jump into paintings and suddenly the paintings come to life, or you open up portals across Isle Delfino that warp you to new locations. Hell, Delfino actually could've HAD cohesion and "immersion" because you can see different parts of the island in the distance from other levels, but they went for the nonsensical warp method all game long due to some of the more abstract levels in there.

If anything, Mario Odyssey is more immersive because you're taking to an airship and flying across the world to different lands, uncovering new cultures and kingdoms along the way. It's an actual adventure across the world that just happens to be abstract because it's Mario, rather than teleporting to abstract places that exist for the sake of levels.
>>
>>388467780
>They could have used a sea traveling gimmick. Just have each level be a different island, and use a boat to travel around the ocean and discover the different levels.

Why the fuck would you want this as opposed to just quickly choosing what island you want to go to?
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>>388459168
Don't feel bad because I'm right anon! You can always get your hub world next game. :)
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IT WASNT SUPPOSED TO BE LIKE THIS
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>>388464803
Reminder this shit is console war bait and to report it each time.
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>>388467780
There's plenty of moons all over the kingdoms though. You seem to think they're limited to the smaller separate obstacle courses.
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>>388459609
Ill agree with you.
Especially since Yoshi couldnt touch water inexplicably.
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>>388451686
Failure
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>>388467780
and you can do the same exact thing in like new donk city
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>>388467780
Literally what is the difference between that and this where you can go anywhere and get Moons in any order?
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>>388468801
>all those DKC references
I fucking swear if Donkey Kong isn't in this somewhere it will be the ultimate cocktease.
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>>388468896
God that looks so empty. Did they just not mark some sections or what? It can't really be that barren, right?
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>>388469064

There's several sub-areas that aren't marked.
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>>388468903
>“Well I can’t say exactly right now," Yoshiaki Koizumi, Odyssey's producer, "But Pauline is there and you know… some interesting things might happen.”
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>>388469064
No that map doesn't show a lot of stuff that isn't visible because it's not a structure
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>>388469197
>kong'd
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>>388469064
sub sections aren't marked on that map until you complete them i think. then they're signed with a little trophy
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>>388451686
And this is why I only like Nintendo's handhelds.
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>>388465679
Would've given you a source if you had asked for it, but since you're a faggot I'll leave you be in your pool of ignorance to find it yourself, since a 5 year old could. Although that may be overestimating you.
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>>388469197
>Pauline reveals Donkey Kong is the chief of police
>Mario gets thrown in jail
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>>388469767
Luckily I know for a fact you were talking out of your ass.
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>>388469986
>the monkey
>chief of police in new donk city

Can the SJW agenda ever be stopped?
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>>388468896
>that map
whelp odyssey confirmed shit, pack it in boys
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>>388470402
>All that barren space at the start
whelp 64 confirmed shit, pack it in boys
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>>388469767
>>
I hope the final battle is on the moon. If we can truly zoom all the way to the moon, then we'll do just that. And I want it to be versus Bowser, not Bowser's top hat, which turned out to be sentient also, and controlling him.
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>>388469197
I think he meant the song.
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>>388472964
Nah, he said this in response to the question of whether Donkey Kong will appear.
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>>388473124
Well I hope they aren't doing any beastialty crap with Pauline especially since she came back in special way.
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>>388469197
We fight a giant Robo-Wiggler and we might get to see Donkey Kong? That's pretty dope if he's actually there.
>>
>>388451686
The worlds pretty much are the hubs though. There's a wider open area with NPCs and shops and the like and then it branches off into more condensed levels/set pieces. Instead of one hub there's a bunch of mini-hubs.
>>
Are people retarded? They mean there's no MAIN hub, like the Castle of Delfino Island, but the game is still an open-ended collectathon like 64 and Sunshine. Every level is vast and completely explorable, you can go back and forth between levels and get the moons in the order you wish, and each world has its own little "hub" town. There's no reason to stick a hub in there, every level is its own hub.
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>>388467780
fuck off nostalgiafag
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Reminder.
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>>388469064

This is just a few of the points of interest
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>>388468786
Yoshi sucks dick, so who cares?
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>>388474194
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>>388474194
THE NEW CAPE
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>>388474279
haha
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>>388474306
watching him pull off that maneuver and then getting a wall jump tutorial is pretty fucking hilarious
>>
>>388473897

People are just super autistic about it being exactly like 64 and Sunshine. New Donk City is basically a much more expanded Isle Delfino, except it's just one level rather than the main hub. It has a bunch of hidden moons and entrances to platforming sections/challenges. There are no hazards in the city itself during daytime. Pretty much every kingdom has a hub with friendly NPCs. But no, it has to have one main hub, even though the game is about traveling the world and you have the fucking Odyssey.
>>
>>388474194
kinda reminds me of the silly stuff solo Banjo can do in Banjo Tooie
its funny because they tried to make it seem like losing Kazooie limited Banjo's movement abilities, when it really unlocked them
>>
>>388473507
>Feel from a sky scraper and landed like it was nothing.
Mario still showing new feats
>>
>>388473507
I'm expecting there to be one of those 8bit pipes in NDC that leads you to the side of a building where you play the first level of Donkey Kong, Pauline being replaced with a Moon.
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>>388474593
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>>388475294
>zoom zoom wahoo!
>>
>>388475151

I wish Mario would be set on fire again when he would do a ground pound from high up. Doesn't necessarily have to be a gameplay mechanic for destroying objects, it was just a cool touch.
>>
>>388475294
But can he run fast enough to travel to alternate dimensions
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>>388473438
>Well I hope they aren't doing any beastialty crap
I somehow don't think it's very likely for a Mario game to have bestiality in it.
>>
>>388475294
>>
>>388475294
>Can't possess Pauline to make her do lewd things
SHIT GAME, NOT BUYING
>>
>>388474194
>>388474306
Chris and Filippo are based as fuck as employees presenting games and their mechanics. All the games they showed off looked much more interesting than they did at E3 with the Treehouse retards.
>>
>>388476242
That's the completion bonus actually.
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>>388475817
>>
>>388475763
I meant in a rodger rabbit kinda way. Plus it's not like they haven't toyed with idea, remember it was plot point in sunshine even though bj knew bowser lied
>>
>>388475294
haha mario does speed and momentum better than all of the 3D sonic games holy shit
>>
>>388476242
Good idea for an H game though.
>>
>>388451686
So the ship is the hub world then
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>>388475510
When did this happen?
>>
>>388476505
Sunshine I guess
>>
>>388469713
Switch is a handheld :)
>>
>>388465424
>Video games are about the journey
n o
>>
>>388461049
>WAAAH MY NINTENDY FANTASY ISNT BEING FULFILLED BING BING WAHOO
>>
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>>388476505
He's talking about the pinkish little effect Mario gets when he ground pound's from a high enough area (you're most likely to see it done above Gelato Beach's level entrance since you need to break the circular thing on top of that with the Rocket Nozzle to get a Shine). Shitty image here but I hope you get the idea.
>>
>>388465424

Except the 64 castle hub world is more of a level select than what Odyssey is doing

all of this selective reasoning, I swear
>>
>>388476505
In Sunshine bowser Jr. says peach is his mom even though it was a lie it still implies beastialty and you don't find she not isn't mom till the end of the game
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>>388476879
Bowser's cock in that game would be bigger than Peach's entire body
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>>388476879
Woops I thought the anon meant my post.
>>
>>388476879
>>388476979
>still thinking the Mario universe characters have sex to produce babies
we've been over this, the stork saw Peach and Bowser together a lot and assumed they were a couple, thus you get Bowser Jr
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>>388476979
imagine cumming in a thimble
that's basically how it would work
>>
>>388476979
He must've eaten a super mushroom or something, in the ending when he's floating away from the island with Jr he's regular-sized.
>>
>>388476979
He could change back to his original or non powered up size where he's smaller than Mario.
>>
>>388477289
I don't think Bowser has ever been smaller than Mario outside of when his gigantism backfired in the ending of Galaxy 2 and made him tiny for a bit
>>
>>388477267
while never explicitly stated, its very heavily implied that Bowser can change size, either at will, or by some other mechanism (inflated ego = inflated size? would explain why he always sizes down after being defeated)
In Galaxy he's fucking huge, but in 64 he's a koopalet
>>
>>388477523
>but in 64 he's a koopalet
Are you drunk, or did you think 64DS was the only and original version of 64?
>>
>>388477217
Then peach and Mario would have one or Mario and luigi's at least. Also why would bj look exactly like bowser if not for being genetically created by bowser somehow.
>>
>>388477523
If you want to take Mario & Luigi into account, it's based on adrenaline, but I didn't mention that because obviously that's bullshit in the context of Sunshine since he was literally chilling in a bathtub.
>>
>>388477581
I meant relatively, I never even got to the first Bowser encounter in 64DS because of the awful control scheme
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>>388477267
>>388477685
I think in the context of Sunshine the shine sprite gave him the power to be that huge, similar to how the Grand Star effected Bowser's size in Galaxy 2.
>>
>>388477648
maybe it's a clone
>>
>>388477456
I just assumed bowser uses power stars to change size hence why he is smaller when defeated in galaxy since he says something like "my power my cake gone"
>>
>>388477841
Ah right, I forgot he was sitting on the great Shine Sprite.
>>
How do you guys feel about co-op using 2 switches so the screen doesn't have to stretch out.
>>
>>388452172
I mean, each world has a bit of a hub in itself. I'm okay with this.
>>
>>388478401
forget co-op, bring back the competition modes from the very first New SMB game for the DS. That shit was as bad as Mario Party sometimes.
>>
>>388478401
I like it a lot, it gives more freedom to the second player & the abilities they can do look like a lot of fun if you both know what you're doing.

>>388478997
That would be so great, I remember fucking around with my friend with the Blue Shell back then in that mode. I really wish they would bring that back as a power-up by the way, it was the most fun I had with a Mario power-up in at least the 2D games.
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