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tube from, metroid

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Thread replies: 149
Thread images: 22

tube from, metroid
>>
>>388401434
Completing a Pokedex in any Pokemon game.
>>
>>388401434
CodZombies easter egg quests.
>>
Nethack
>>
A bunch of old Sierra games
>>
FF14 Savage content
>>
Sonic 3
>>
Original tomb raider games are pretty fucky sometimes.

Especially the secrets.
>>
>>388401434
True ending of P.T.
>>
Skyrim
those puzzles were crazy hard
>>
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>>388401434
Literally Grim Fandango
>>
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Armed and Delirious.

I doubt anybody has ever beaten that game without a guide
>>
>>388401434
la mulana
some of those 'puzzles' are near impossible to see unless someone tells you the specific group of pixels among screens of identical looking ones you need to do shit on
>>
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Cave Story

no clue how you were supposed to figure out the true ending
>>
La mulana
>>
>>388401434
Indiana Jones for the atari
>>
Fallout New Vegas
>>
>>388401434
Terraria
>>
>>388401434
Yume 2kki
>>
Last Remnant
>>
The Last Remnant
>>
>>388401646
That game dungeon was so good.
>>
>>388401719
>tfw I actually figured how to get the true ending without looking at any guides
I don't think anyone will ever believe me.
>>
>>388401719
>beat game without getting true ending
>game literally tells you the key to getting true ending hinged on prof booster surviving
>>
>>388401741
I cannot believe how far videogames have advanced
>>
>>388401775
>>388401778
HIVEMIND
>>
>>388401692
>>388401726
Retards. Take notes and try harder.

Hell Temple is the only thing impossible to find without a guide because it was designed to be an ARG with people sharing information.
>>
Lost Odyssey
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>>388401434
>literally
technically no game fits that description since if it has a .00000001% chance you just randomly lucking your way through the game then it isn't literally impossible. a game that i consider figuratively impossible to beat without guides is pic related. at the end of the game you have to backtrack all the way to the beginning and find a small pixel sized rock in a sea of identical rocks then give it to a specific NPC that gives no hint of wanting it. its fucking perplexing how the devs thought it would be possible to figure out, and even more perplexing how someone did figure it out
>>
>>388401434
Star Trek for the Genesis.

Man, we had that shit and I probably tried like 10+ attempts at it between the ages of 3 and 8, never could figure it out
>>
>>388401434
DK64, not only did you have to get the high score on the machine you had to go back and beat your highscore to continue on, keep in mind nothing in the game even tells you to play the arcade game.
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>>388401434
Non-meme answer coming through
>>
>>388401529
People have done it
It would take upwards of 1000 hours to find everything by chance, but that isn't unreasonable for the Pokémon fanbase.
>>
>>388401434
>
>>
>>388401879
you just have to beat the game twice, no need to beat your high score. I do agree it was strange that nintendo/atari coins were required to beat the game rather than easter egg/secret collectibles, and the nintendo coin was definitely the last thing I got when I played the game as a kid.
>>
Digimon World
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>>388401434
>>
>>388401434
Addams Family for NES
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>>388402003
1? No way that was easy
>>
Getting every hidden collectible in GTA V
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It's a logic puzzle game so hard, the dev made the final levels basically expecting/forcing people to "crowdfund solutions".
I refuse to and holy shit I'm never going to beat it. I just can't. Once every couple months I boot it up and just can't make any progress. This game has reduced me to a husk of a caveman.
>>
>>388401775

>impossible to beat

Nigga that game was a joke to beat without a guide, the question isn't "get 100% in"
>>
Valkyrie profile
>>
>>388401645
Year 2 was beyond bullshit.
>>
>>388401434
Bioshock Infinite
>>
>>388401942
Look up on how to get Regigigas in ORAS.
>>
Armed & Delirious
>>
>>388402075
That goes for all the GTA collectables really. As far as I know there were never any hints to tell you where the packages were
>>
>>388401434
This is a logical impossibility, as anything that can be described in a guide can also be achieved via brute force repetition.
>>
>>388401434
EYE Divine Cybermancy.
>>
there are a few puzzles in tales of symphonia that makes absolutely no sense but with a huge amount of trial/error you can solve it
>>
>>388402185
>This is a logical impossibility
Not ever since "literally" stopped meaning "literally".
>>
Getting the Fierce Diety's mask in Majora Mask going in blind would be way too chancy on timing and obscure shit.

Of course just beating the final boss isn't hard at all, but its not really the entirety of the game.
>>
>>388401434
Brandish for the SNES. There was a pitfall puzzle towards the end of the game where the in game answer key to the puzzle was flat out wrong, and the only way to get past it was to call a 1-900 number to get the real answer to the puzzle.
>>
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The Bobblehead search in Fallout 3
Specifically the bobbleheads in the manhole next to the radio station and Rockopolis.
Who the fuck would ever find that without a guide, pure luck, or being crazy obsessed with Fallout 3
>>
>>388402184
I just wrote GTA V because it's the biggest map, but yeah, even in GTA 3 and VC it's fucking ridiculous
>>
>>388402185
>>388401938
Yume Nikki was datamined from day one, the guides were written from combing through the game's code rather than discovering stuff via trial and error.
I'm very confident in saying nobody, NOBODY has ever came close to beating Yume Nikki without a guide/datamining.
>>
>>388402253
Name a mask that you don't get through storyline events that isn't described with an exact time window in the bombers notebook.

The only one I can think of that's super missable is the stone mask, the guy has an entry in the bomber's notebook but you won't even find him to add him to it without a guide.
>>
8 chan
>>
Takeshi's Challenge
>>
>>388401434
Gods will be watching.
>>
>>388401434
Dark Souls
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>>388402336
>tfw you found the entrance by mistake while fighting albino radscorpions
>>
>>388402403
Posting Takeshi's Challenge is basically cheating.
>>
Secret of Evermore
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Wizardy IV, maybe? Especially if you're going for the true end.
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>>388402449
So is using walkthroughs
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Zelda 2 links awakening.
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>>388402449
I mean, the use of the word "literally" in the OP means that it is honestly one of the few games that truly applies
>>
>>388401434
I don't think such a thing exists. Every game ever exists to be beaten in some way, that's the point of the game. Even if the dev purposely made it so you randomly die in the middle of a mission, and the credits roll and that's truly the end, you've reached the end of the game so really you've beaten it. Even if a game exists that took 500 years to beat you could just pass it down a line of people. I really don't see a literally impossible to beat game being able to exist.
>>
>>388402550
adventure..... my bad
>>
>>388402083
You think the campaign is hard? It doesn't even come close to some research net levels
>>
>>388401434
FFX-2, if you're going for 100% completion.
>>
Ultima underworld 2: become a bottle edition
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Takeshi's Challenge

Seriously how is that nobody mentioned this game yet?
>>
>>388401581

with o4s having wild charge mechanic, a mechanic almost NEVER used. I can't blame you for saying that
>>
>>388402550
I'll admit, I had to look up how to progress in that game too. I remember going to a bookstore and finding those cheat guides back in the games section and just looking up the answer without paying for the book. It was that place you had to use the SPELL spell to open the door. As I recall, there were absolutely no hints as to where and when you had to do this. That and finding the hidden village with the hammer by breaking the trees.
>>
>>388402403
One of the very, very few true answers to this question. No, games like La-Mulana where people give up on solving puzzles on their own don't come close to the pure bullshit of this game.
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>>388402449
>OP asks for unfair games
>Posts unfair game
>NUUU THAT'S CHEATING
>>
>>388401434
King's Quest 6. You're actually required to use the game's manual, due to a puzzle in the game only having its answer inside that manual, as a form of copy protection when the game came out. If you play the game, you either need the physical manual, or you're going to have to go to the Sierra Help Pages online.
>>
>>388402379
Kamaro's Mask requires stumbling upon it during the first two nights in the overmap on a random mushroom rock and also the Stone Mask as you said.

Don Gero's Mask also is hidden well.
All-Night Mask is really shitty.

And of course the couple mask is a real bitch as well but doable if you are careful with the notebook.

If we add great fairy pieces its even worse with some of the randomly placed fake walls.
>>
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How are you meant to know to look in the shadows?
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Silent Hill 3 on the hardest puzzle difficulty
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>>388401585
Underrated post
>>
>>388402403
>>388402449
>>388402580
Looking at this game, It's not literally impossible to beat. Maybe it would take a very, very, very long time. But someone would eventually beat it, if you kept passing down notes from generations assuming it takes that long.
>>
>>388402715
More like Takeshi's mental challenge, right? you fucking retard
>>
crash bandicoot n sane trilogy
>>
>>388402804
Actually getting Don Gero's mask is tricky but at least you see the goron wearing it in plain sight, and most of the stuff required to get the meat is stuff you might try anyway (game shows you a torch lighting and I'd try lighting all the torches anyway just to see if anything happens).

All Night Mask is extremely missable but if you meet the bomb lady or figure out how Sakon and the curiosity shop work you can do it, definitely extremely hard to figure out.

Kamaro and Stone would be the two hardest guideless, I think, as long as you know how to actually interpret the bomber's notebook.
>>
>>388402885
Do you want a game that asks for a password that no man or conventional computer could brute force in a million years? That's asinine, how about games that are really hard without a guide instead?
>>
>>388402885
>Entire dynasties form dedicated to finishing a game from the 80s
wat
>>
>>388403030
OP's picture says literally impossible. I'm taking it seriously, a game like that can't exist. For the sake of being precise you could say "basically impossible".
>>388403079
Well yeah you could pass the game onto your sons so they can work on it after you're dead.
>>
>>388402662
Not so if you just do a couple of New Game +

Although I admit a first 100% play-through is close to impossible, even with a guide there were times I was somehow missing .2 percent of some shit.
>>
>>388402716
wild charge mechanic?
>>
>>388402601
Nah designing an impossible to beat game is trivial, you just have to make it more time restrictive than the lifespan of the sun or heat death of universe etc

Like; the game is to replicate each possible board position in the game of Go, but you can only input one board position every year. Definitely beatable, just not in our universe

Although, OP is asking for games literally unbeatable without a guide, but beatable with. Such games I do not think could exist.
>>
>>388401434
Kagetsu Tohya
>>
>>388402804
>>388403028
Kamaro's not that bad since the music plays while he's there and he's there all night. If you're north of Clock Town for any reason at night you'll hear his song and the mushrooms are hard to miss.

All Night Mask is probably the most bullshit once since you need to miss the Bomb Lady, and Stone Mask unless you're paying attention with the Lens of Truth.

Personally some of the Great Fairy pieces I found to be the most bullshit
>>
>>388401434
Rogue
>>
Cave story I guess? Also la mulana or what it's name was
>>
>>388401434
you are "literally" an idiot
Someone had to beat it first for a guide to be made
>>
>>388403271

Just trial and error
>>
>>388402185
there's a jap game where you had to pray at the shrine like 3000 times in a row to advance the story

so yes, you can brute force it, now good luck doing it
>>
Tomb Raider 3
>>
>>388403238
It requires the party to form a line, usually tanks, dps healers, to soak a raid wide tank buster, and if someone is out of position, its a good chance everyone dies.
>>
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Drakengard 3 and not for good reasons. The last boss is genuine bullshit.
>>
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>>388402825
Came here to post this. Shakespeare puzzle is absolute fucking rubbish.
>>
>>388401585
>>388402845
You guys need to get over the barrel. I figured it out when I was 6. Just accept you are retarded and stop trying to justify otherwise.
>>
this dungeon from tp

getting to the grave yard by finding some random dig spot as wolf link was retarded

also shooting down the pictures
>>
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Surprised no one's mentioned Dorf Fort.
>>
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>>388401434
Myst
>>
>>388403239
The game has a door locked with AES 256 encryption. The key is in the guide only.
>>
>>388403567
I beat this without a guide when I was an autistic13 year old, dude
>>
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>>388402172
The Regis always have some wacky shit going on

They're the only legendary I wish we got more of just to see their absurd puzzles
>>
>>388403608
You could happen on it by chance, not literally impossible

Maybe the guide could contain some sort of hardware authentication tho, like an IF card or magnetic strip or something. That could qualify
>>
>>388401775
>>388401778
Beat? Not too tough, at least on the PC.

Actually have any understanding of the game's mechanics / where materials are / where particular enemies are / how not to miss any side quests? Fuck no, you're breaking out the wiki.
>>
>>388403496
Your anecdotal evidence isn't an excuse for bad game design
>>
>>388402885
>passing down notes
Wouldn't those notes be considered a guide of sorts?
>>
>>388403560
Dwarf Fortress can't be beaten at all
>>
>>388401434
Simon's quest
>>
>>388401434
Quite Soulless
>>
>>388403668
1 in 2^256 is straight impossible.
>>
>>388403798
You can get around that by directly showing your descendants how its done, rather than making a guide for them.

Guiding them :^)
>>
>>388401434
zelda 2
>>
>>388403873
No, that's not what impossible means
>>
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>>388402083
I've just made it to the squid boss with my own solutions.

What am I in for.
>>
>>388403184
>getting your anus this torn up over verbage
stick to peer reviewing high school papers, you know exactly what OP meant
>>
>>388402172
>>388403629
Getting regigigas is completely plausible to happen by chance.
Anyone who's played DPPt or just thinks about it would know that you need to take all three regis in there.
Nicknaming your Regice and giving it an ice-related item are both not absurdly rare or unusual, surely somebody would do both just by chance.
>>
fez
>>
>>388402083

This must be what hell looks like.
>>
>>388401434
Dark Souls.

Because even has looked at the wiki once.
>>
GET BLUE SPHERES
>>
>>388401434
Witcher 1
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>>388404000
TRIPS
>>
>>388404038
I've done my first run of every souls game aside from demon's souls with no help at all
>>
Valkyrie Profile.
>>
>>388401434
Star Tropics.

Unless you already know about the letter ahead of time.
>>
>>388401434
any game that had the physical drm things, like startropics or most point and clicks
>>
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>>388404000
wasted trips
>>
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>>388404038
>>
>>388401529
"Any" Pokemon game is a huge stretch. Gen 1 and 2 are not a huge deal to do, especially because everyone knew going in that the two versions would have different Pokemon and you were intended to trade between them. Nothing gets particularly cryptic or puzzling or requires event Pokemon until later gens (Mew and Celebi are not needed to get it in Gen I or II for example)
>>
Yu Gi Oh Forbidden Memories, maybe?
>>
>>388404353
That game is the epitome of RNG bullshit, not even a guide can save you.
>>
>>388402403
It only proved that Beat Takeshi is a cunt
>>
That Pokemon card game. Holy shit I'm still mad at it a decade later!
>>
>>388404667
Mystery gift-only cards were a mistake
>>
>>388404704
Fuck that faggot for never showing up and giving me something useful
>>
>>388401805
All it tells you is that he wanted to finish the booster. But the actual steps involved aren't exactly intuitive.

>Playthrough 1: You see the prof injured in the pit, 5 seconds later he's dead
>Playthrough 2: You conclude that leaving the guy to his fate somehow helps him survive

How does that make any sense?
>>
>>388404821
He dies because he gives the booster to you, whereas it would have been his escape option. I seem to recall at least one character highlighting this.
>>
>>388404821
>Dies immediately after giving the booster to you, even stating that he's okay with d
>If you decide to be observant when you get to the part with the professor, you'll easily notice the suspicious red mark on the ground indicating where to jump

The hints are all there. A guide is unnecessary.
>>
>>388404878
He doesn't escape with the booster, he repairs the teleporter that's located where he ended up. I think you can actually teleport back to the labyrinth if he does.
Thread posts: 149
Thread images: 22


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