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how's New Vegas on XONE via backwards compatibility?

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Thread replies: 26
Thread images: 4

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how's New Vegas on XONE via backwards compatibility?
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>>388394105
I swear there's a joke in here about Microsoft's agenda to bridge the gap between Both Xbox and windows as a gaming platform and there already being a perfectly decent PC port of New Vegas. I'm just not smart enough to come up with a short quip...Somebody help
>>
>>388394105
why would you play it on consoles instead of pc though
>>
>>388394105
>bethesda game
>console
>>
>>388395057
xbone has really good mod support for bethesda games though
>>
>>388395305
Isn't there a 2 gig cap for mods. Like total? Also OP want's to know how the The 360 version plays on the original.
>>
>>388395305
boy I'm pretty sure NV with a few thousand mods will run just fine on your average graphing calculator, why even bother with console at all?
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>>388395517
>new vegas has a 135 plugin limit
>skyrim and fallout 4 have a much higher limit. (that I don't know off the top of my head)
why was this allowed?
>>
Is it even worth trying without the fan patches and restorations?
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>>388394105
i don't think anyone here knows because nobody fucking played it on 360 in the first place, let alone xbone. seriously, get in on PC, it runs on any toaster maxed out
>>
Plug your PC into a TV then plug your xbone into your computer and you have a WAY better console. That you can also play with friends.
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>>388396913
I meant controller into your PC
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>vanilla gamebryo games
>>
It was good for me. Just buy it on XO, it is now on sale. You can pirate it on PC if you don't like it.
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>>388395604
its 255, never heard of nv having a 135 limit though
>>
>>388394786
The Xbox 1 now has enough power to play NV @ 60fps @1080 resolution of what PC could do the year NV released.
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>>388397352
For New Vegas, I think it's actually somewhere between 135-140. I know it gets really fucky if you have like 138 plugins. Go down to like 130 and it's perfectly fine. for some reason.
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>>388394105
It crashed when I tried to view my installed dlc. Nothing new
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>>388397401
>has enough power
doesn't matter, NV still runs 720p@30
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>>388394105
I did a full play through dlc and all back when they first made it backwards compatible. No problems on my end that I can remember
>>
>>388394105
Better load times, framerate and overall stability than the 360 version but I don't remember if they improved anything else like they did with Red Dead
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>>388394105
>How is the spiritual sequel to one of the greatest RPG franchises originating on PC that gained universal acclaim perform on a toy for manchildren?
>>
>>388398192
Path of Exile runs pretty good on Xbox though
>>
>>388398275
and it will be 4k/60 fps on XOX.
>>
>>388394105
Every BC game plays better on XB1 than 360. If not the obvious frame rate and aa smoothing, then the automatic vsync and recording/streaming functions of the XB1
>>
>>388397352
Yeah, there's more or less a soft cap at around 140. It's not really an issue though, seeming as you can combine similar mods and use bashed patches.
Thread posts: 26
Thread images: 4


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