Why aren't you playing Paragon, /v/? It has actual graphics.
>>388353473
We've talked about this.
And even if Monolith didn't look like shit (and wasn't a shit map in its own right), v42 castrated the game: Paragon is in the worst state it's ever been.
>>388353473
It's not on steam
>>388353473
If I cared about graphics I'd go to a wallpaper site. I play games for gameplay.
>>388355089
cant express how much i hate these "sleek minimalistic" huds everygame nowadays have
>>388355089
Holy shit this map is gorgeous. Why did they replace it with the cramped horseshit they have now? And the pictures of their "visual update" make it look even more shitty and plastic.
>>388356090
Cameron Winston replaced Steve Superville as the creative director, and the game's gotten worse with every update since.
Arguably, the previous version of the game was in a good place, but it still had one insanely broken hero and a bunch of heroes that had been left to rot since the map transition (9 months ago).
tl;dr - new boss' "vision" for the game destroyed everything that was ever good about it.
>>388355825
Is that supposed to be sarcasm?
>>388355089
>it's like a moba but you have to individually aim and perform your slow moving and unsatisfying autoattacks against retarded hordes of minions
>>388355089
That actually looks bad. There is some nice movement in the attacks but you have to just sit there and attack a not moving enemy until it dies. That looks slow and boring