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Divinity: Original Sin 2

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Thread replies: 466
Thread images: 61

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Why is nobody talking about this game yet? Only a few more weeks until Release on September 14, 2017.

https://www.youtube.com/watch?v=kMHqguB7ihE

>New Races and Origins
>Motherfucking GM Mode
>4 player mixed Coop
>More mature and improved Writing
>Skillcrafting and Runecrafting
>Improved Combat

Undead fucking when?
>>
>turn based combat
thats why
>>
>>388330272
Cause it's shit and nobody actually likes it.
Larian's only good game was Divine Divinity.
>>
>Yet

The divinity 2 hype came and went

Everyone played EA and then forgot about it.

I look forward to full release, the lack of info on undead doesnt bode well though so close to launch
>>
>>388330272
I'm semi-looking forward to it, just starting to get tired of this ultra generic high fantasy setting.
>>
>>388330272
No need to hype a game when anyone interested already knows about it.
Catering to a niche has one benefit in that there is no need for a marketing budget.
>>
>>388330556
Wouldn't really call it generic. Divinity has some nice established lore and always adds some fresh elements to its world. Their elf design is cool as fuck.
>>
Fuck

I still need to finish the first one. That game is so fucking long man, like holy shit.
>>
>>388330272
The story and dialogue in the original was so bad I have no interest in a second unless it gets great reviews in those specific areas. The combat was decent but that's not enough to carry the entire game.
>>
>>388330512
>nobody actually likes it.
I do, you cockmongling shitbitch.
>>
>>388330272
i beat the first one before it got all the good patches, is it worth playing through enhanced?
>>
>>388330716
t. brainlet
>>
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>>388330715
Will any game actually ever feel as comfy as Cyseal did? I loved the first 10 hours so much, just got a thing for friendly and small beginner towns with mundane problems.

>>388330824
I wouldn't do it if you plan the play DoS 2 on release. You will burn out in these 80 hours.
>>
It's not an rpg.
>>
>>388330992
Please do tell me what's not an RPG about it.
>>
>>388330716
I feel you, although for me the combat actually was enough to carry the entire game.
>>
>>388331065
You create a squad rather than a character. All the content is directed at "the group" instead of you because the game doesn't know which character you consider to be "you" or because it's multiplayer and everyone is equal.

Just because it has stats and levels doesn't mean it's an rpg, anon. Adventure games like LoZ are more of an rpg than this diablo-lite.
>>
>>388330272

Is Act 1 gonna be any different on release. Only just finished it in EA myself
>>
>>388331579
>diablo-lite
Opinion discarded
>>
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>>388331579

You don't though, you create one character and play it

Or at least I do
>>
>>388331579

>Because it has a party of characters of equal importance instead of one lead protagonist it's not a RPG

If anything, this is closer to the true definition of a RPG than any other game calling it's self a "RPG".
>>
I hope it has voice acting. I skipped through most of the first game because it had so much text. I'm sure I missed tons of content because of it.
>>
>>388331585
They will do some polish as usual, add maybe a few differences and extensions here and there do some rebalancing and somehow fit in the Undead.

Otherwise you spoiled the relatively small introduction for yourself. Act II will be the most massive of the 3 acts tho so don't worry.
>>
>third shill thread about this game today
Embarrassing.
>>
>>388331757
They surprisingly announced full voice acting for the game in the last KS Update.

https://www.youtube.com/watch?v=DWCpzzG8dtE
>>
>>388330750
You seem frustrated, are you angry that you have to pretend to like a game so you can get your pocket money? kek
>>
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>>388331789
>Oh no a thread of a soon releasing sequel to a sucesfull game being posted. Must be a shill, people can't like it.
>>
>>388331921
The only "pretending" going on is you pretending to be retarded.
>>
Honestly can't wait for this game, coop focused games like this are so rare now. Will be playing with most of my DnD group so it should be an absolute blast.
>>
>>388332246
You'll probably have a blast in the GM mode too. Saw the stream with Matt Mercer?
>>
>>388332321
I haven't really looked at any stuff shown beyond a small bit of initial info about the game, I go into media blackout mode when I'm really hyped for a game so I can go into things pretty much blind, I'm sure the DM mode will give us plenty of fun though.
>>
>>388330546
>The divinity 2 hype came and went
This. I almost regret playing the EA.
>>
>>
>>388332659
I dropped the EA around 40 minutes in realising I'd just be ruining the first area for myself.
>>
>>388331579
>All the content is directed at "the group" instead of you because the game doesn't know which character you consider to be "you"
That's not true, you have some dialogues directed at specific characters from your group, and the rest of the time, it's the character you are currently controlling that is being addressed and able to give answer based on his/her stats.
>>
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>>388332730
>>
>>388332659
>>388332764
Same I regretted playing even these first 30 minutes.
>>
>>388331863
I honestly didn't expect his.
>more than 1000 voiced characters
>it's impossible to do
>but we've decided to do it anyway
>>
>>388330546
>>388332659
This is exactly why I never play EA, even for games I do want. There's something about it that makes you lose interest in a game, and I don't want this to happen for this one.

There'll be more threads when the game is out. I'm looking forward to it, but I want to save the hype.
Still wondering whether you can make a fully customized 4-man party even in single player. Custom parties are my favorite.
>>
>>388330272
I played the original with my wife, but we both got bored of it eventually. One of the big issues was that the game was too slow paced for her.

My dad has been begging to play a DnD style game with me, so I might pick it up and try it with him. Although when we play board games together he's always 'that guy' of the players. He has low patience and can hardly sit through a 5 min. summary of the game's rules. Very annoying
>>
>>388330272
because its not out and I can't pirate it in full yet
>>
>>388333272
It was posted in the suggestion forums a lot so I would be surprised if Larian wouldn't be giving you the option for customized party members on your homebase later in the game.
>>
>>388330272
I'm interested if the writing is non-shit. Everything else about the first one was good, but the plot and characters were fucking garbo.
>>
>>388333281
If your dad has played any sort of video game before, especially RPG games, then he should just be able to jump into D: OS with you no problems.
>>
>>388333281
People with short attention spans are the worst. It's just not the kind of game for them and I can understand that completely.
>>
>>388333272
It's the opposite for me, I've played it just enough to be extremely hyped, I haven't finished any quest, just experimented a bit and tried things I wouldn't dare in a serious playthrough.
>>
Based belgian devs schooling the rest of the world on how to make a top tier rpg with fuckloads of contents and features while working out of a container in the harbor, surrounded by rotting meat and with a budget of 5 crates of beer
>>
>>388330272
How is the loot? Just like OS1?
>>
>>388331757
AMERICA FUCK YEAH
>>
>>388330546
>Everyone played EA and then forgot about it.

I know a lot of people who are waiting for the full release so they dont burn out, i am doing the exact same shit too and i am pretty sure that this is the same for a lot more.

>the lack of info on undead doesnt bode well though so close to launch
You mean the info they gonna give next week?
>>
>>388333552
It is extremely frustrating!
>be me, only person to have played board game before
>reading summary of rules
>2 min of talking go by and he has completely zoned
>'hey, listen up this part is import'
>he stops fucking around with his pawn and dice for 10 seconds
>2 min later "hey, can we just start the game already"
>'let me explain the basics first' speak even louder and more enthusiastically to hopefully hold more attention
>he gets up from table to clean up around living room
>'hey, are you listening to this?' him: "yeah"
>finished talking about rules 'okay, now we can start!'
>he has no idea what's going on
>20 questions during his turn
>during me answering his 20 questions him: "okay, that's enough I'm just gonna do this"
>his turns are extremely slow due to number of questions
>finish game an hour later
>him "that was pretty fun, but boy it took a LONG time"

Playing anything above checkers for the first time with my Dad is fucking unbearable.
>>
>>388333829
They have a team of 130 people working on it and are literally working in some cool as fuck palast style house.

>>388334226
Enemies drop items and equipment on death. Not sure what they'd change about that.
>>
>>388330272
>make thread about this game
>thread gets archived at 120 posts for no reason
fuck you mods. Out of all the bottom barrel shitthreads on this shitty board you decide to archive the ones that are actually about vidya and positive
>>
>>388330387
ya i much prefer spamming clicks and dodging to actually putting thought or strategy into it
>>
>>388331789
>3rd shilling thread
actually i made one earlier because i saw a youtube video about it and got curious.
>>
>>388334527
Yeah, but is the stuff you find around still just randomly generated diablo crap, or there is hand-placed hand-crafted loot?
>>
>>388331579
Nigga i played EA only using 1 character, you are retarded.

Also tell me which games you consider RPGs, if you fucking tell me that LoZ is more RPG than this, you clearly dont have any idea of what a RPG is.

>All the content is directed at "the group" instead of you because the game doesn't know which character you consider to be "you" or because it's multiplayer and everyone is equal.

No fucking shit you nigger, its a ROLEPLAYING GAME that is taking direct inspiration of D&D where there is no special snowflake faggot that is the focus of the game.

The only game that came close to a real RPG was Baulders Gate 1/2 and guess what, it was almost a literal transition from D&D but in a camping were the main player was a special snowflake because the DM wanted so and that fucking sucks in D&D
>>
is Divine Divinity2 any good? Having a blast with 1
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>>388334837
Yes
>>
The first one was fucking horrible.

I wanted to like it but the shitty writing where everything was too wacky constantly put me off enough that I've never made it past the first town
>>
>>388334719
>Thinking about what to do
>Requiring actual tactics
>Reading text
>Predicting counters
>NO QUESTMARKERS
OH MY GOD THIS GAME IS SHIT
>>
>>388334527
Nigger i can literally see their office from where i live. Dont tell me what their workplace looks like. Its a glorified box near the docks.
>>
>>388335276
Ah, a shame. That was easily one of the worst flaws of the first.
>>
I played it solo and the two character thing bugged the fuck out of me. Having to choose dialogue for two different people was stupid, but the "personalities" thing was even worse.
>>
>>388330272
/v/ doesn't play good games.
They haven't talked about Starcraft since remastered released either.
I'm looking forward to dos2, I'm waiting to buy it until it releases.
>>
>>388335498
So you don't like handcrafted as well as randomized loot?
>>
>>388335505
So why didn't you chose the "loyal" personality and it would just agree to whatever you do?
>>
Do you ever get to go anywhere cool in original sin? Every time I've tried to play it's been coop and the furthest I've gotten is that little town in the woods outside Cyseal. I want to like the game and there's aspects I enjoy but honestly it's just fucking boring.
>>
>>388330272
It looks really fun. I wish my friends would actually play these types of games instead of garbage like PUBG
>>
>>388335750
The whole system was just wrong in the first place. It felt just as bad having a character who just responded the same way each time.

Honestly there was just so much wrong with the game that I was completely baffled by its popularity.
>>
>>388335753
Dunno if you'd consider the end of time, fairydimension and magmadungeons cool or not. Or the wood where people melt together with the flora.
>>
>>388333281
Played through the first from beginning to end with my sister. She lives half a country away, so it was some good bonding time for us even if it was just over Discord.

Looking forward to the sequel for the same reason. Plenty of click mash RPGs out there for people who hate thinking. I'm happy we get turn based, and especially happy that it involves real tactics.
>>
>>388330272
Did they ever implement a way for people to create four original characters from the ground up or is it still start with two and hire two more premades?
>>
>>388336063
End of time bored me and I don't know about the other shit. Do you ever get to go to different lands or big cities or anything because if you don't and it's just running around those fucking woods back and forth the game can suck my dick.
>>
>>388331579
>people actually reply to this obvious bait
Jesus.
>>
>>388336229
Fucking fuck off and play another game then. It's obviously not for you.
>>
>>388331789
If you're gonna complain about shill threads at least do it in the MHW or PUBG threads.
>>
>>388336383
Yeah it's boring garbage.
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>>388336550
Hot opinion.
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>>388336631
No SHIT.
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>>388336215
This one is supposed to have 4 player Coop, as well as a GM mode where you can make your own D&D adventures in game. So I imagine each character is built by the user.
>>
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Post shitters
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>>388336845

Some people just don't get the whole exploration vibe of RPG's. It is a brand new world to interact with. If you are trying to plow through it weapons raised you are doing it wrong and deserve to die.

PS. Big Fat Dwarf Tats
>>
Game is trash, make it an arpg while keeping the puzzle elements and use of abilities for environment actions and it'll 10x better.
>>
>>388337519
>make it an arpg
How to spot a shitter.
>>
>>388337738
Western turn based are utter trash, JRPGs know how to make them fun.
>>
>>388337810
>>388337738
nice bait tho 4/10
>>
>>388337738
Turn based shit is boring as fuck and it's simply archaic.
>>
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>>388337426
More like it's people just used to going through the game with their hand held all the way through. Gear management? Eh, I'll just assume game gives me incrementally better stuff over time so I don't have to do the math. Shit like that except apply it to entire game design overall - they0re basically just a passenger and get angry when they're inconvenienced by having to actually use their brain.
>>
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So what race/class are you faggots going to play? I'm going Elf Rogue for that unlimited ap and obscene backstab damage
>>
>>388335471
>Depiction of reality
It´s sad
>>
>>388335654
I prefer hand-crafted, hand-placed loot.
Randomized loot only really works in game with procedural levels.
>>
>>388337426
looks like i know what class im playing when this comes out
>shortstack dwarf
lemme hit up that guy who draws all the midna porn real quick
>>
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>>388338101
I am right there with you, brother. A lot of the game is preparation for me. Am I going to skeleton hell? Might aswell pick up some maces and anything that does smashing damage.

PS. Have some scaled lizzard bumps.
>>
>>388338367
Necromancer/Summoner

I want an army.
>>
>>388330272
None of my normie friends are into RPG's so nobody to coop with. I'll probably play single player but I wish my friends were more /v/ tier.
>>
>>388338510
This one picture is how I got one of my friends to buy into the game. Shortstacks are best stacks.
>>
>>388330387
pleb
>>
>>388338367
Oh, you can get boots as an elf?
I thought all their armors were hobo stuff.
>>
>>388330272
looks fun as fuck, first game took forever to finish though.
>>
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>>388330272
So how did Larian capture lighting in a bottle so perfectly with Original Sin? They accomplished what no other Kickstarter RPG managed and they didn't fund the game entirely through that.
>>
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>>388338667
>I wish my friends were more /v/ tier
>>
>>388338983
pretty sure her feet are just clipping in to the ground
>>
>>388331789
Don't see you complaining about PUBG threads.
>>
>>388339081
PUBG caters to the normie 16yo /v/ taste. You can click stuff and it's over in 30 minutes and it's crafting survival openworld.

I mean, how cool is that?
>>
>>388338990
Passion and experience. They have a clear vision of the game and make no compromise, then they go wild with all the time and funds left.
>>
>>388330272
>tfw watching the 4 hour video
not even going to be able to buy the game
>>
>>388339725
I wish I had wolf money,
>>
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>>388338667
>I wish my friends were more /v/ tier
People like you don't deserve friends
>>
>>388338990
because dos is something they've been trying to make from the get-go as a company. for example, divine divinity was mandated to be action combat by the publisher even though larian wanted to make it turn-based.
>>
>>388338991
At least /v/ doesn't play fifa 24/7
>>
>ctrl+f circus music
>no responses

First for Pillars of Eternity being the better game.
>>
>>388330272
>More mature and improved Writing
BOO!
>>
>>388339993
Oh shut up, you love /v/ which is why you're here. You hipster faggots need to stop pretending you don't enjoy this place, it's not fooling anyone.
>>
Im playing around with the elements and you can get some great buffs from blessing fire, oil and a bunch of other shit in addition to healing
>>
>>388340131
But PoE was boring as fuck.
>>
I like that they dropped the fableesque aesthetic.
>>
>>388340214
I do enjoy /v/, but wanting friends like /v/ is like marrying a hooker. Just because you enjoy something doesn't mean it's substantial
>>
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>>388340649
I feel sad by it. I liked how colorful everything was. Hope they don't go for the edgy "all out choices are lead to something terrible aren't we mature!" thing.
>>
UNDEAD OR LIZARD?
>>
>>388340883
Why not both?
>>
>>388340818
It was a logical consequence to appeal to a bigger audience. All of Larians previous game had this comfy fairy tail design and I feel sad that they're going the desaturated edgy way now.

But don't worry it still is a Larian game at heart and not Grimshit.
>>
>>388340818
Larian was always grimdark but with great humor. Original Sin was the first game where they strayed with the grimdark part.

Dragon Commander was a piece of shit and it doesnt count
>>
>>388338367
Black guy with dreads
Nerco/Summoner or something

but from what I've seen the Necromancy spells don't look very exciting

Summoning look fun as fuck though
>>
who /redprince/ here?
>>
>>388337426
>>>1841990
Looks like that slav girl from that webm.
>>
>>388338367
need to check out the skeletons before i decide
>>
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Whats a good build for a newbie?
>>
>>388341432
Try to do at least one Pyro/Geo and get selfbuffs on all your other partymembers. Witchcraft level 1 is a must. Summons as well.
>>
>No one has drawn porn of the Red Prince yet

If I cant fuck him in this game im going to politely ask Larian why they do such things to me
>>
>>388341159
I remember Divine Divinity being pretty desaturated and grim, though I haven't played it in years.

But yeah, the character models at least seems to be in the style of the old game so I'm not losing my hope yet.

>>388341251
I wouldn't call Divinity 2 especially grim dark.
>>
>>388337426

Some of the 1 pixel sized hidden switches that you have to press in a certain order which you can't determine outside of blindly trying out the combinations were plain stupid in OS though.
>>
>>388341746
>>388336845
>>
>>388341432
Anything mage seeing as there's no mage companion in the entire trilogy. Avoid hybrids until you know what you're doing.
>>
>>388331757
The enhanced edition (which is free) added voice acting to original sin 1
>>
>>388338614
Summoner isn't about summoning helpful allies as much as summoning shit for you , think conjuror from elder scrolls
>>
>>388338367
Probably a Undead Paladin with the spell that allow heal to do damage.
>>
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>>388341556
not same anon but is having one dude with Aero/Hydro still as important as it was in OS 1?

And is Pyro/Geo strong enough to burst through all that magical armor if that guy is the only one with magical damage?
>>
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>>388330272
What is there to talk about? The only thing worth talking aboutis potential builds, and I see very little of that.
>>
>>388330985
Cyseal's NPC dialogue made we want to vomit after the three hundredth time hearing the same horrid lines.
>>
>>388338723
heard that, its a patrician fetish
>>
I can't think of one game that does turn-based combat better sans Temple of Elemental Evil.

I'm a sucker for character creation and build optimization if the game is hard.
>>
>>388342707
Aero/Hydro is only necessary for the mass CC to be honest. And that isn't so important since new players shouldn't be playing on tactician anyway. CC is a lot weaker in DoS 2 because of magical amor. You can't just have one mage t1 mass cc. Picking one therefore always requires you to have another magical damage sources in your party.

That's the reason why physical damage parties (Rogue) is currently OP and mages generally seen as weak.
>>
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>>388343103
>NO ONE HAS AS MANY FRIENDS AS THE MAN WITH MANY CHEESES

I'm playing Divine Divinity right now, as soon as I found some cheese I heard him in my head.

I was going to hold off on DOS2 since they weren't doing voice over but since they are I bought it. Thanks for rapidly becoming one of my favorite studios Larian.
>>
>>388332730
M-mod support?
>>
>>388343103
>>388343364
The original dialogue was charmingly goofy. The new Cheese man feels like hes being serious, which ruins it.
>>
Because its shit? Literally no reason to play this over Xcom EW or 2
>>
>>388343334
On Tactician mode, the whole game is juggling CC effects or you get overwhelmed.

Or summoning a million sacrificial spiders.
>>
>>388343519
It was not charming it was just jarring
>>
>>388343523
Fucking retarded.

Talk about dice rolls the game. Everything has a fucking % on it.
>>
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What happened to the undead race i thought we'd get?
They still coming out?
>>
>>388343693
They're coming watch their latest Update. Larian is going to release a video next weak.
>>
>>388343519
but does he repeat everything in an endless loop with literally no delay? I lost count of how many times I heard those sailors talk about Yuthol Gor
>>
>>388343654
It felt fine with the relatively goofy overall atmosphere. I dont get how people think the new guy is more fitting.
>>
>>388330272
Does this game have character import / export like NWN?
>>
>>388343772
No why would it?
>>
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They didn't go too grimdark did they? DOS did a nice mix of an actually serious (if trite and rote) plot with whimsy. It needed more development of the actual MCs which I would hope the origins system adresses
>>
>>388343492
Yes, but lizards are already naked ingame as is.
>>
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Perfect Fafhrd and The Grey Mouser simulator.

Gunna do the same on the next one.
>>
>>388343664

>What is an rpg
>>
>>388341746
I solved the earlygame puzzles myself, I did get frustrated enough for guides near the end, especially getting into the source temple
>>
>>388330272
I backed it and have had the beta from day one, but I've abstained from playing it because I made that mistake with the first one and it turned out the area I played to death was the best area in the whole game. I don't want to go though that again.
>>
>>388330902
This is my opinion on that guy as well
>>388331426
I can only assume he played on easy
>>
>>388344181
RPG is not synonymous with good, anon.
>>
>>388344272
Cyseal is probably the best, it has a very well designed progression and conclusion with Bracuus (honestly felt like he was too soon, as big a deal as the plot makes him out to be he seemed like a final boss) but the game picked up a lot for me in Hunter's Edge
>>
>>388343943
Don't worry it's still Larian. The EA already has some great humour and decent mix of "mature" writing and fun.
>>
>>388338367
thinking undead or lizard warrior/necro.
>>
>>388344576
I reached Braccus after 15 hours on my first playthrough and thought he was the finals boss and basically the end of the game.
>>
Is the combat still shit tier TB where everybody takes a turn or have they made proper TB where you issue orders for everyone and the game carries out a a six second turn ?

The first is crap the second can be good.
>>
>all these people shitting on turn based

why don't you guys play Divine Divinity and Beyond Divinity instead?
>>
>>388345275
It's not open survival crafting world multiplayer, duh.
>>
>>388344527

No but the foundations of RPG are built with dicerolls in them. its why attacks have a range of damage even.
>>
>>388345275
contrarians
trolls
4chan
/v/
>>
>>388330272
I have the first one, and its horrible. The writing is a joke, the jokes are terrible, and the gameplay is boring. NOW image that plus new areas and different people.
>>
>>388345594
Just my opinion.

But I believe when RPGs rely too heavily on dice rolls, they take the choice away from the player.

It's useful, yes, but when the game is playing every action out for you it might as well not be an RPG.
>>
>>388345729
(You), now hurry up and leave.
>>
>>388332730
GOTY
>>
>>388345772

? Are you unable to cope with new situations? Thats what makes Xcom great. You miss a shot so you have another person take it, if they both miss then you have grenades and utility items to finish them off or give yourself enough cover for the next round. Its all about contingency management, if you are retarded though and cant deal with everything not going right because 'its not fun' then idk go kill yourself or something.
>>
>>388338990
>Larian capture lighting in a bottle
LMAO, you're delusional. The only reason DOS sold at all is because it had actually functional multiplayer, this sole feature was enough to overshadow all other parts of the gameplay being trash, at least for normies who have no clue what a RPG actually is.
>>
>>388345772
Your opinion is misinformed and worthless. Dice rolls don't mean you have no or little control.
>>
>>388345991
>>388345772
You two idiots are missing the point
Xcom is a squad based tactics rpg, its not the same genre as a turn based wrpg like divinity os at all
>>
>>388338990
>>388339561
https://www.youtube.com/watch?v=c-4gxB9ulHk

anon is right they just wanted to make their game...a shame about what had to happen to Dragon Commander to make OS though
>>
>>388346607
XCOM is not a RPG, it's a turn based strategy/tactics game with RPG elements (character progression being the main culprit). DOS is a RPG, albeit the actual roleplaying is no better than the roleplaying in Skyrim.
>>
>>388345991
>>388346414
>>388346607
Yeah, because missing when your % is 99 percent is feasible gameplay.

Why make any contingency if nothing has consistency?

The twists and turns should come from the narrative, or some new cool rule, or some crazy boss move.

Not a fucking calculator.

Your tastes are fucking ass.
>>
>>388346771
Xcom is an rpg. You are playing the Commander, an actual character in the game, to whom npcs talks to directly
>>
>>388346771
it's not enough for me to be satisfied but its not skyrim tier, the big list of character traits you accrue over time that have actual gameplay impacts and characters react to (and at one point the Goblin totem demon tests you to see if you're morally consistent) and it effects the ending a little depending on how your leads think of each other
>>
>>388341949
Just tried it and I lost the very first fight, the orc with the minigun where I need to survive 10 turns.
Died making a run for the door.

Should I be trying to move in closer to enemies before shooting, should I prioritize cover and wait, what?
>>
>>388347068
>the big list of character traits you accrue over time that have actual gameplay impacts
LMAO, the only quests that are affected by those character traits are the totem quest, Madora's and Beardaughter's quest. Everything else is Charisma reliant. Charisma is the analogue of Speech in Skyrim, so basically DOS is on the level of Skyrim when it comes to actual roleplaying + several quests where alternative outcomes are granted based on traits.
>>
Gonna play it but this time I'm pirating. Divinity OS wasn't even a proper game. The combat was nice but they forgot everything else. Hope they're delivering a finished product this time.
>>
>>388347052
Duke Nukem Forever is a RPG, you are playing the Duke, an actual character in the game, to whom npcs talks to directly.
>>
>>388347298
by gameplay impacts I meant the bonuses you get for them like +1 leadership and shit

Why would you waste skillpoints on charisma when it does jackshit? You can win every RPS with savescumming
>>
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Reminder that if your party isn't filled with skeletons and lizard waifus, you're playing the game wrong
>>
Hey, geek from /tg/ here, and I have some questions about this game, if you'd be so kind to answer them.

For one, I noticed something odd with the Inquisitor build preset. He has these warcraft abilities that can apply things like knocked-down and crippled, but he's specced to use staffs that use elemental damage so i cannot consistently break phys armor in order TO APPLY those debuffs. What am I doing wrong?

2nd:In a two man party with my friend, i feel like we're constantly outnumbered, and constantly outgunned. Is the game just like that and we need too get good? Or are we not putting enough thought into it?
>>
>>388335471
>NO QUESTMARKERS
>OH MY GOD THIS GAME IS SHIT
I want Generation Z to kys
>>
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>>388347493
So tru, dawg.
>>
>>388347493
>Not wanting to play a fragile human girl in a group of strong cannibal elfs
>>
>>388347458
>gameplay impacts I meant the bonuses you get for them like +1 leadership and shit
Yeah, bonuses that have no influence on anything other than your character's combat efficiency. Do the traits provide any alternative ways of progress or alternative outcomes? They do in several cases, but these cases are so limited it's not even worth mentioning them.
>>
>>388330272
because nu/v/ has shit taste
>>
>>388347298
You have a point.

The RPS speech checks are fucking stupid. You never have to put points into charisma if you save scum and play RPS over and over.

That and with the EE they DESTROYED henchmen's usefulness.

And the crafting/inventory is beyond bloated. With a high enough difficulty though, using your crafted items are necessary.
>>
>>388335471
By "actual tactics" you mean sneaking in red barrels around the corner, and baiting the tough enemy to get near them?
>>
>>388347493
good taste
>>
Will I have to finish the first game to enjoy the second? I liked playing it but after about 5-6 hours I got a little burnt out.

Should I just power through it? Or at this point just wait for the second one
>>
>>388347735
I've only played EE and I rolled with madora and wollgraff, how were the random henchmen in the original release?
>>
>>388347493
90% of players will be undead, because they are held away from us for so long.
The theme is cool too, how they wear masks to hide their rot.

Sadly the companion lizard is a male (male) one.
>>
>>388347842
>5-6 hrs

I spent 90 hours with OS, there's more game to go mate
>>
>>388347852
>how were the random henchmen in the original release?
This, I've only played the EE as well, what's the difference?
>>
>>388347852
>388347852
When you buy a henchman they gain EXP up to your level. So you can build them custom.

With EE you don't get that, and with a game with limited EXP (Monsters don't respawn), leveling your low-level henchmen is a pain in the ass. I think its a major mistake.
>>
>>388347415
This is also correct.
>>
>>388348110
Just stop.
>>
>>388347994
are they always low level or a random level now? I literally never hired one in EE but I agree that's retarded
>>
>>388347994
I've never used henchmen from the hall of heroes or whatever it's called, only Madora and Bearslut, but if that's true, it's fucking retarded.
>>
>>388348164
Not
An
Argument
>>
>>388347793
That was patched out almost immediately. Stop being a shit.
>>
>>388347415
> Duke Nukem RPG
> only 2 stats Ego and STR
>STR directly converts to damage, even on guns

I wanna play this now
>>
>>388348296
they patched out getting creative with barrels? that was fun as shit in 1 or was a specific exploit for a certain scenario?
>>
>>388348490
Barrels are now very heavy or something.
>>
>>388348225
>>388348191
Hopefully, they allow some leniency with full party creation in the new game. I know they love their circle jerks but build hounds usually like to create their own parties.
>>
>>388348296
There are many ways to cheese the game. Chair teleport and heavybagging is a thing.

But that's obviously not intended.
>>
>>388348519
This makes sense.

And they are still very powerful DPS wise and create a shit ton of exploding/oil arrows.

Still very strong to make a barrel-bro crafter.
>>
>>388348547
>Hopefully, they allow some leniency with full party creation in the new game.
This. Even fucking PoE allows you to play the game Icewind Dale style with your own custom party and the potential party member NPCs in that game are much more heavily involved in the gameworld.
>>
>>388348565
Or building a wall of furniture to prevent the enemy from coming, then teleporting summons to fight them.
Or starting the fight with a very expensive spell, so that you don't pay AP for it.
>>
>>388348736
Can't fire destroy furniture?

They should have made the AI smart enough to set shit on fire.

Charge also works.
>>
>>388348736
Ambushing enemies is perfectly fine.
>>
>>388330387
kys my man
>>
>>388348736
Being able to break stuff in unexpected ways that feel unintended is one of the best things about it.
>>
>>388330546
i didn't even know there was an EA. i'm hyped for the release
>>
>>388348864
I don't think you can destroy those big columns in dungeons you can move.
>>
>>388345729
>tripnigger
>shit taste
What a shocker
>>
>>388348912
The sandbox elements are what keeps me going through this long ass game.

The crafting puts me to sleep. They should have just had one item for most combinations.

Like glass flasks for everything throwable.
Or recipe books that aren't useless.
>>
>turn based combat with non of the fun from anime titles or the intelligent dialog found in games like Dragon Age

Nah I'll pass
>>
>>388348868
>co-op
>2 mages in party
>casting the big ice spell and the big fire spell at the same time
>before combat mode even starts
>half the enemy hp down, many enemies die before combat even begins
>and then we have our full turn once combat starts

Not intended, surely. Especially since it skips dialogue, so often you have to decide if you want to have dialogue or powerplays.
They should've made it so the ability used to start the fight is deducted from action points on the first round.
>>
>>388349292
fuck off weeb
>>
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>>388349292
>>
>>388348736
>Or building a wall of furniture to prevent the enemy from coming, then teleporting summons to fight them.
That sounds absolutely toxic and now I have to buy it.

I've only played the 1st one, but do you only start with one character this time around? And do we still get ai companions?
>>
>>388330387
>>388330512

dota babs showing up to support the MOBA genre and hating on everything else.

i was hoping you'd go back to pleddit.
>>
They should have made grenades scale with crafter level. The damage on grenades becomes irrelevant fast, but their secondary effects make them useful for a long while, except the chances of actually landing those secondary effects never increase, regardless of your crafter level, and as you progress through the game, enemies get more and more Willpower and Bodybuilding, making grenades, eventually, completely useless apart from the armor piercing ones that do not have their chance of reducing armor scale negatively with enemy BB or WP for some reason.
>>
>>388330272
I'd be excited about this if I had ever gotten around to finishing the first one.
>>
>>388349292
yeah me too senpai xD lets go back to CS:GO xDD who wants to buy some hats?????
>>
>>388349351
if you're attacking to initiate the fight it makes sense the enemies don't want to talk it out and you've shown them you don't either, free AP for an ambush is a fine reward to having the prescience to "get the drop" on an enemy
>>
>>388347618
That actually looks kind of pretty. Would not fuck on account of lizard but at the same time...

>YWN have a cool lizard girl friend to hang out with and enjoy sunny warm days and picnics in a totally platonic manner
>YWN watch as she latches onto an assailants arms with her maw and then death rolls his limbs off for daring to look at you in a manner her simple brain's social structures determined was aggressive
>>
>>388349443
I think its 1 character per player at the start, survivors from a shipwreck.
And then you meet optional companions very soon after, I think there are 3 about 20 minutes in.
You can control them yourself, I didn't see AI control in the early access when I played, nor would I use it.
Skills are high impact, so it doesn't make sense to let the AI waste them. Friendly fire too.
>>
>>388349459
Not fair, I like both DOTA2 and DOS1.
Stop insisting that people who disagree with you on one given issue are wrong on every other issue.
>>
>>388349592
The cute death rolling.... I just fell in love.
>>
I'm not terribly excited about multiple races this time around.

I'm actually getting super tired of the whole racial tension or just outright racism questing or plot points that always comes with multi-race environments. I want a world where people have lived together for centuries and the whole race thing isn't even an issue anymore. I would rather that discrimination lay solely on lifestyle choices like practicing necromancy or some shit than make fun of the fact that that person is a lizard.
>>
>>388330985
you call demon and undead invasions and orcs camping right outside the towngate "mundane"?
>>
>>388349351
>Half HP down

You aren't playing tactician.
>>
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>>388347618
Should've used the models from the waifu game.
>>
>>388349996
>casting the two strongest spells in the game both at the same time without paying AP
>not half the HP off most enemies
>>
>>388350019
>not the bonefu

Pleb. My only regret is giving her flesh and dirtying our love.
>>
>>388349980
For a fantasy world.
>>
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just got the first one today, looking forward to starting it.
>>
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>>388350019
I am actually hoping for a longer more regal snout for female.
>>
>>388348736
>>388348565
That shit makes the game interesting though and not every fight can be facerolled in that manner. Several acclaimed RPGs can be completely broken if you're min/maxing or go out of your way to get very powerful items/spells early. The method of breaking this game however is unique in that it takes the form of moving furniture around or dropping bags full of metal barrels on the heads of enemies. It's one of the reasons the game is so fun.
>>
>>388350175
A summoning spell is very good early on.
Use scrolls and potions, don't stockpile them.
The obvious synergy of oil+fire will last you half the game, they are the basic earth and fire spells.
>>
>>388350175
MODS
>>
>>388350280
Oh no...furries are still a thing. No wonder this thread is full of cancer.
>>
>>388350146
Wouldn't her only regret be boneitis
>>
>>388350289
One old cRPG, I think Icewind Dale? Had a skill that gives you something like 2-3% change to instantly kill an enemy. It triggered for me on the first hit on the last boss.
It was a weird kind of feeling, I had just buffed myself into demigod status and it wasn't my first try.
>>
>>388350429
This is why RNG is ass.

You could have had a cool fight.
>>
>>388350429
Icewind Dale doesn't have such skills.
>>
Is it strictly a co-op game or is there a single player mode too?
>>
>>388350291
>The obvious synergy of oil+fire will last you half the game
this this this
>cheap aoe
>lingers pretty much forever
>can keep spamming oil to spread the fire further
>in an open area enemies will spend AP walking around it
ranged enemies giving you a hard time?
the smoke from your oil fire forces them to reposition but you can still manually aim your arrows/spells through the smoke
>>
>>388350671
Might've been Baldurs gate or something, one of these games.
I think it was a weapon that had a low chance to turn an enemy into rock, its not *kill* in lore, but mechanically its a kill
>>
>>388350878
yes there is single player
where the fuck did you even get the strictly coop idea from?
>>
>>388350878
you can play it singleplayer, you essentially get to roleplay 2 characters in 1 playing it solo
>>
>>388350936
And most importantly, its a low AP combo spread between two characters.
You can have one guy move and cast oil, then another guy move and cast fire.
You don't starve yourself of action points.

And then your oil guy can spread the fire alone, while the fire guy casts more offensive spells.
>>
>>388350936
So can they.

Skeletal archers are a fucking pain, archers period are a pain with special arrows.
>>
>>388351026
I've been trying to avoid spoilers, all I read is people talking about playing with their friends.
>>
>>388350878
If you go singleplayer, you are playing the co-op campaign by yourself, controlling both protagonists.
So its like tacked on singleplayer to a co-op game, but it works fine, its still fun.
>>
>>388334851
10 times better, 30 hours in the first act alone
>>
>>388330272
>co-op
aaaaaamd im out

good fucking luck finding someone to play a 50 hour game wit you for more than 30 minutes at a time regularly
>>
>>388351183
I have a full time job and play vidya 3-4 hours per day, twice that on weekends.
Fucking breeders and normies, I swera.
>>
>>388351290
That's pretty unusual.
>>
>>388351183
Where are your friends Anon?
>>
>>388351140
I think it's the only real way to get through the whole game. Its not real action, I can't imagine how sloooooooooooooooooow fights must be with a second guy playing.
>>
>>388351360
Unusual, when compared to the number of people who will buy the game, still produces hundreds of candidates at least.
>>
>>388351183
>More features are bad
Just because you can't make time for co-op doesn't mean it should be removed from the game, single player is fine, it just functions like a party based RPG then.
>>
>>388351403
Not very slow at all, you each control your guy and one companion, and you discuss the moves of each character.
Like playing with someone behind your shoulder talking.
There are no big pauses where you are bored, the only pauses is if you are talking things out.
>>
>>388330512
>Divine Divinity.
Really? What makes you say that? Because I played it and it was kinda shitty. I mean it was neat little game with some fun tuff but it was too lacking in the combat department to be any good. Hence why I never finished it (I only got to the point where you kill the Succubus).
>>
>>388351290
You must be lucky. My days tend to be 6 hours of sleep, 1 hour of getting ready for the day, 14 hours door to door, and if im lucky, 3 hours to do everything else. The only real free time I have is on the weekends.
>>
>>388350671
>>
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>>388343103
How did that one go again?
>CY-SEAL CY-SEAL SHIVER ME TIMBERS AND SLITHER ME EELS
>>
>>388350947
Yeah baldur's gate 2 had two weapons I can think of off the top of my head that could do that.

The silver Githyanki Sword hat a 5% chance on hit of forcing a death saving throw and there was a battle axe in the expansion dungeon that had a similar effect but with no save.
>>
>>388351558
>you must be lucky to not be unusually fucked

No, you are just unusually fucked.
>>
I remember playing through the Early Access segment as the Red Prince, happy that there was a modern RPG character capable of being an asshole without being outright evil.
However, over the course of the game, things started to point towards his personal questline ending in suffering and misery if you were anything but a secretly emotional wuss who cared deeply about the plight of the underclasses in the Empire (dialogue with the elven prophet, shrine in the secret base, etc).
Here's hoping that Larian won't shit on people for being ruthless/amoral, Dishonoured-morality style.
>>
>>388350306

what
>>
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>>388330272
No voice acting, no buy
>>
>>388351603
I think it's better than bosses aren't immune to weapons like that.
>>
>>388351840
1. This is a shit attitude and you should kill yourself.
2. There is at least limited voice acting.
>>
>>388351840
>>388351910
good news everyone!

https://www.youtube.com/watch?v=DWCpzzG8dtE&t=227s
>>
>>388351910
The only reason why people even liked div was when they released the remastered with full voice acting before that nobody gave a shit.
>>
>>388352040
Stop assuming your views are "everyone"'s views.
>>
>>388330272
I played an early version and it was pretty fun.

Waiting for release to continue though
>>
>>388351873
I agree, though it was a little lame when I inspected the final boss of OS and discovered it was weak to being frozen and proceeded to freeze its ass in place the whole fight.
>>
>>388352040
nah
>>
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>>
>>388352040
No the hype was there before the enhanced edition, it got revitalised then because it got released on consoles at that point. Quit being retarded and outing yourself as a console fag it's redundant.
>>
>>388352580
Do the Divinity games take place in the same universe, and follow from one to the next?
>>
>>388352663
yes, OS is a prequel far in the past ans you meet a lot of the same characters from the first one. I think Divinity 2 dragon knight is the farthest in the timeline and Dragon commander is in earliest
>>
>>388338367
Lizard Polymorpher
>>
>>388351183
Maybe you're just a loser. Halfway through a campaign with my friend and full time job ain't stopping us.
>>
>>388352017
Are they in a fucking cave?
>>
>>388351840
>>388351910
There is full voice acting you fucking lazy niggers.
>>
>>388351391
>Where are your friends Anon?
I dont have friends ;(

But seriously, none of my friends play vidya anymore, those who got married early now have families to take care of, those who didnt just left the hobby behind.
>>
>>388347576
Any help here?
>>
>>388352040
>>388351840
Nah, I'm fine with no voice acting. If anything, it's usually more annoying. Maybe you should fuck off with assuming your views are held by everybody
>>
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Gameplay mechanics and usefulness aside, what did you think of their characters?

>the conspiracy nut veteran grandma
>the mute thief with a heart of gold
>the regretful warlock running away from a bad deal
>the boring one that i didnt ever play with
>>
>>388352017
It's cool that a dev can eat his own shit.
>>
>>388353131
I really liked Wollgraf, his concept and the british narrator doing most of the talking for his stuff, almost regret getting his voice back for him
>>
>>388353163
What are you even attempting to communicate?
>>
>>388353303
That he can go back to his own press conferences and talk about his mistakes.

I need to type less edgy...
>>
>>388351183
Yes anon. No one with a full time job has more than 30 minutes of free time and anyone who suggests otherwise is a NEET.

Also, you could just not play co-op if it doesn't interest you?
>>
>>388353131
Bairdottr was pretty cool in retrosprective she had a honest and naive character that fitted well into the roleplaying experience.
>>
>>388337426
Holy fuck finally, games that have good looking dwarf women in them are so rare
>>
>>388353441
They do, but not fucking 50 hours.
Co-op games like this will only work for 5 maximum 10 hours games, but such games as divinity with endless grinding? Never
I cant imagine even getting my brother who i play a lot with to finish this one, maybe one or two game sessions and its over and even then teh pacing will be abysmal.
>>
>>388353698
>such games as divinity with endless grinding

I don't think Divinity even has respawning enemies.
You are full of shit.
>>
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>>388353698
>grinding
>divinity
>>
>>388337426
God, this game is going to attract so many pedophiles. My skin crawls just looking at her.
>>
>>388353810
Not respawning you fucking retard, just so much of them.
Third act of Original sin was a joke of never ending combat.
>>
I think im near the end of Act one but. When i got on the ship the red prince seems to have vanished i managed to find everyone else but him
>>
>>388353698
How the fuck do you grind in original sin? Much less do endless amounts of it?
>>
>>388338990
They released their game first.
A can of Spam tastes like the greatest dish to a starving man.

The same reason Torment flopped it came out last and it was a case of "Spam again?"
The Rebirth of the Golden Age of gaming was stillborn.
>>
>>388337426
>no beard
>>
>>388353086
Regarding your problem being outnumbered, you can recruit other members for your party, up to 4 total. You'll still be outnumbered in a lot of encounters but with a full party everything should definitely be doable.

I haven't actually tried the Inquisitor preset so I'm not familiar with what all you start with for skills, but that just seems like it's an oversight on the part of whoever made the preset. I don't know how far in you are but you could consider using different spells to focus more on magic damage or rely on a ranged weapon so that you have a means of breaking physical armor.
>>
>>388354070
>>
>>388354070
Looks like your mom.
>>
>>388353963
>You're so dumb, when I said endless and grinding I meant finite and tedious! Fucking idiot!

Stop using words you clearly don't understand, and don't call other people retarded because you said something stupid.
>>
>>388354181
If we didn't get hairy she-dwarves in this age of feminism, we won't ever.
>>
>>388354186
Sadly no.
>>
>>388351840
Voice acting should be wiped off the face of any game that even remotely resembles an rpg.
>>
Okay I'll stop ruining the thread with hairy women.
>>
>>388353424
>...
>>
>>388354480
You're the other side of the same dumb coin.
>>
>>388353698
Yeah, I guess should ignore all the working people that easily find time to play the game. Again, speak for your self.
>>
>>388354480
Not true, I like some voice acting, on key lines or at least the introduction, so you can see what voice to think of when reading.
I like it when the dev helps me setup my inner voices as I read the lines, you know?
>>
>>388354226
Hur dur semantics.50+ hours of repetitive combat might as well be infinite for most people,.
>>
>>388330387
This was what I thought. I gave DOS enhanced edition a try and by god it took me a bit to get into it but it's fun as fuck.
>>
>>388354812
>Hur dur semantics.
Yeah, fuck using words correctly just so you can shitpost.
>>
>>388336845
>imp very specifically tells you the demons are invulnerable and that you should sneak past/use an alternative route to destroy the blood stone controlling them
>this is also written in the quest description
>literally not even a puzzle, it's explained step by step
how can someone be so fucking stupid
>>
Is there necromancy skills? It seem like it'd fit with the ability to play as an undead.
>>
>>388355001
Don't forget the status effect in their description saying "Invulnerable" or "Immune" or some shit.
>>
>>388354561
?
Obviously some voice acting must be in the game for major mpcs and such, I just meant voicing every single npc is retarded
>>
>>388354812
>Completely use word wrong
>throw a bitch fit instead of owning up to it
Some people are really nonchalant about making themselves look like a retard in front of everyone lurking the thread. What are you trying to prove making posts like these? You were wrong from the beginning with
>>388351290
>>388352919
>>388353441
>>
>>388349916
If anything, lizard are the biggest racists in whole Rivellon. Speaking of the lizards... Wonder if male ones would be voiced by the guy who did Edmund in Dragon Commander.
>>
>>388355117
Oh, alright I do agree.
>>
>>388338367
I would as a an elf, but I find most of their armor design shit. I kind of get what they were going for, but just putting huge leaves on shit but leaving roughly the same amount of space exposed doesn't look good.
Hopefully, mods will fix it.
>>
>>388352663
Same universe. The chronology, in release order (as I can best estimate it) is

>Divine Divinity (year 0, the start)
>Beyond Divinity (year 20)
>Divinity 2 (Year 50 or 100 or 200 or something. Well after BD)
>Divinity: Dragon Commander (Year -2000, earliest game in the timeline)
>Divinity: Original Sin (Year -50 or so. Could be earlier, but I don't know Arhu's relative age).
>Divinity: Original Sin 2 (somewhere between Year 10 and Year 20. My guess is that it is covering Rivellon during the events of BD and will also cover Damien's return from Nemesis).
>>
>>388354986
>>388355186
I bet you fags are the kind of people saying they gonna literally die out of embarrassment and such.
anyway, fuck off with yoru semantics crap, i made a point and i stand by it.
50 hour story driven co-op games make no sense no matter how you look at it, there is a reason mmo games are drop in and out at any time and dont force parties to stay together all time.
>>
>>388343519
I found a mod that reduces the frequency of npc chatter by a shitload. Google it.
>>388343364
>>
>>388355493
>I bet you fags are the kind of people saying they gonna literally die out of embarrassment and such
No faggot, you're the only one here who uses words incorrectly for hyperbole and also is a huge fucking bitch.
>>
D:OS2's alpha/beta whatever the fuck that's out now is great enough, to where unless the rest of the game is complete shit it's my GOTY, possibly GOTD.

I wasn't keen on how armor worked at first, but it really balances out a lot of things and makes shields actually useful.
>>
>>388355662
They changed armor? Whats new?
>>
>>388355662
Decade?

Woah m8
>>
>>388347842
It only really starts after the first ten hours.
>>
>>388330387

And suddenly all interest is gone.
>>
>>388344019

Stellar taste.
>>
>>388347842
Nah it's pretty boring once you had your fun with the elemental interaction gimmick
>>
>>388347842
How do you burn out of a game in 5 hours?
You haven't even seen a third of the skills or enemy types, and you are dripfed new content at this time.
You havent even solved the murder, I was super curious about that.
>>
>>388349916
>I'm actually getting super tired of the whole racial tension or just outright racism questing or plot points that always comes with multi-race environments.
I agree and this actually bothers me with TES, or rather Skyrim, I like it when there are some npcs that are racist but it's kind of tiring if it's a major thing
>>
>>388355493
>I bet you fags are the kind of people saying they gonna literally die out of embarrassment and such.
what are you even trying to say. You used the word incorrectly. Get over it
>50 hour story driven co-op games make no sense no matter how you look at it, there is a reason mmo games are drop in and out at any time and dont force parties to stay together all time.
You were proven wrong on that in the thread itself. Stop crying because you don't have any friends to play with

You're not raising any new points, you're just repeating your self long after being proven wrong. If you have nobody to play with, that's your problem. You've already been shown that it doesn't matter to others
>>
>>388354002

Turns out it was a bug and the red prince was fucking killed mid cutscene or something and i met his spirit
>>
>>388338598

But where is the... anything?
>>
>>388356741
>You were proven wrong on that in the thread itself. Stop crying because you don't have any friends to play with
How exactly was i proven wrong again?
Saying "but i will" dosnt mean other will do the same. I doubt even 1% of the players will go trough it in co-op entirely.
Especially when you double the potential player number form 2 to 4.

>what are you even trying to say. You used the word incorrectly. Get over it
Ironic considering you are the one pointing it out, isnt it? So whose the one to get over it here?
Or irony also goes over your head?
>>
I remember playing the first one.
>go west
>get stomped
>go east
>same
>go north
>same
Whatever.
>>
>>388358172
you're supposed to gain a few levels in town before leaving, then you can go west the guards will literally tell you if you can handle a path or not before opening the gate
>>
>>388349916
It's not exactly new to Divinity or a product of the times though. The key plot point of the very first game, Divine Divinity, was trying to convince the 7 Races to stop being selfish fucking dicks and work together so they could complete the ritual of divinity. By Divinity 2, humans have gone so aggro they outright murderized all the other races.

DC is early into the timeline and before the empire shattered, so the races don't have much tension besides their quirks.

For DOS 2, which is only a few years after DD and when the humans were beginning to aggressive expand, it makes sense for there to be tension again.

You could say it's at a bad time respective to the real world, but lorewise, it would make less sense to exclude it.
>>
>>388358172
git gud
>>
>>388356109
;)
>>
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>>388358172
I'll never forget DOS release week.
>>
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>>388358817
>>
>>388331757
ADHD is one hell of a drug.
>>
>>388357628
see
>>388355186
>>
Is there a point in increasing stuff like charisma, lockpicking or sneaking in 1?
>>
>>388330272
Because OS 1 fucking sucked.
You could ruin your entire fucking game based on multiple trivial little choices at any stage between the start and finish. Several minor little details could just completely fuck you over and force you to replay the most tedious gameplay in modern RPG history.
>>
How hard is Original sin to go back to. I played some on release but stopped for some reason
>>
>>388358817
The release version was complete garbage.
You had to fallow a particular path unless you found few op skills and are never told which way to exactly go and you cant skip any enemies since you have to grind to progress.
The jump in difficulty from the beach region is fucking retarded, and then the game gets easier and easier and then you hit the desert as another unbalanced region and again the difficulty drops.
the balance was shit, there is no denying it
>>
>>388359441
not really, charisma will give you better prices for stuff, you can bash 99% of doors down (but it may take a while and break your weapon) a bit of lockpick/pickpocket can help you in solving the murder but its not required
>>
>>388330272
>More mature and improved Writing
Another series ruined by fat, fedora-tipping retards.

Divinity has always incorporated humor into its games. It doesn't need to pander to edgelords.
>>
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trying to convince 3 of my friends to buy this is gonna be hard, the one i played though DOS1 with got married and is having a kid, growing up fuckin sucks
>>
>still no write-ups on the other races yet
>>
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>Romance options
There'd better be a skelington waifu.
>>
How does the skill crafting work? Are there any videos? Will it finally let me make a spellsword that has melee attacks with magic infused besides just an enchanted weapon?
>>
>>388359603
I played on the hardest difficult on release, and I can easily tell you that you direly need to git gud. You are completely wrong. I even did a gimp build, three 2H melee swordsmen, without even knowing about the OP Flurry - at a time when glass cannon wizards were supposedly mandatory for crowd control to progress. The hardest fights for me only ever needed a bit of set up with some sneaking and strategic barrel placements, not bitching about "there's only one way!"
>>
>>388359603
You are embarrassingly bad at videogames.
>>
>>388331579
>You create a squad rather than a character.
The game is "supposed" to be played with team, you can play in a team of 4 and everyone can make their own character.
But even if you do play solo you are technically your own character and everyone you pick up on the way are already pre-mate characters so you can treat them more as your sidekicks than anything
>>
>>388330387
Turn-based combat, particularly for squad or party-sized groups, is possibly the best and certainly amongst the best, videogame combat systems in existence. I have found it almost universal that the individuals who hate turn-based systems just want spoonfed content with little input or interaction from themselves and most certainly no actual thinking. It is why turn-based and investigative games are so niche: Most people are too stupid and lazy for it.

These people should stick to getting nicely brainfried and mindwashed by the television, or to laughing at their favourite klutzy eceleb's antics as he stumbles hilariously through the game; setting the viewer at ease with their own undisplayed incompetence.

Frankly, gaming isn't a hobby for them. It is an 'experience'.
>>
>playing in co op
Why? The original game was better in single-player as opposed to co-op. All RPGs are.

I want to have complete control over my characters and the battle strategy. All having extra players does is convolute things. I played co-op with someone from /v/ and he kept sperging that I wasn't doing what he wanted to do in battle.
>>
>>388332202
i am retarded
>>
>>388359884

From what I know, it's along the lines of you combine a bleeding spell with rain and make a rain of blood. Stuff like that.

Now whether it goes full Two Worlds 2 and you can have tornadoes of wooden boxes flying around, that remains to be seen.
>>
>>388360227
because its fun, experiencing shit like digging up the grave in the starting town and getting blown to bits had me and my friend fucking dying of laughter, we still talk about our experiences, its all about finding the right person to play it with
>>
>>388360227
you're basing your experience off of playing coop with someone from /v/?
nigga what did you expect?
>>
>>388360435
and what about parts like the Braccus Rex Boss fight? That requires some serious coordination and strategy, and doing it with 2 players just makes it needlessly frustrating.

There's a reason army squadrons take orders from only one commander. Same principle here.
>>
>>388360227
>played co-op with someone from /v/
there's your problem
>>
>>388354070
>tolken dwarf women
out you faggot, only thing he did wrong otherwise
>>
>>388330272
Because it's impossible to tell any of these stupid dungeons and dragons games apart.
>>
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already spent 21 hours on the EA demo

ive been ignoring the game for a while to not spoil myself even further
>>
>>388360990
Someone put gramps to bed.
>>
HALIBUT
SHEEP CHEESE
TOMATO
>>
>>388360848
>Braccus Rex Boss fight
Literal casual filter desu senpai.
>>
>>388361496
TOE OF SNAKE
>>
>>388359905
>>388360030
>i finished it so its perfect!
Spoken like a typical shill.
I guess the devs re balancing the difficulty levels in further updates was just a coincidence.
Retards.
>>
>>388361545
I'm not criticizing it you illiterate retard, I'm saying it's not suited for multiplayer.
>>
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>>388361650
Jokes on you, scrub. The "rebalance" was to hand-craft it into being more difficult.
>>
>>388361695
And I'm just saying you and your friend are fucking bad.
>>
>>388361650
Good on them for further balancing an already very balanced game. Doesn't change the fact that you're a braindead idiot who's shit at videogames.
>>
>>388361779
t. illiterate moron.
I've actually beaten the game multiple times solo on tactician. Not my fault you're too stupid to disprove anything I say.
>>
>>388361743
>>388361797
AI 2.0 made the game rather challenging they were talking about disabling certain AI featueres in lower difficulty modes.
>>
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>>388338367
>>
>>388361938
What's there to disprove? You're a fucking scrub and only stated your opinion. So do I.
>>
>>388361964
Talking about DivOS1 here.
>>
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>>388358817
>>388359002
>All these (underage) autists
This makes sooo HAPPPY.
>>
>>388361797
Edgy.
Cant wait for summer to end.
>>
>>388360848
its not frustrating unless your friends are retarded, the only time we got frustrated was during the ice king faggot that spams all the elements
>>
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>>388362435
Not him, but let me guess this straight. First you complain that the balance was so bad (skewed towards hard) that there was only one way to beat it unless you cheesed it with OP skills (here >>388359603). Then when people disagree, one who did it with a weak build without OP skills on max difficulty (here >>388359905), meaning better builds are even more viable, and a general disagreement (>>388360030), you're argument defaults to "shill" (see >>388361650) and "edgy" (see (You)).

Holy shit you are a beta bitch.
>>
>>388361972
Who needs balance in a Single Player game?

If you're going to go through the trouble of doing cheesy shit, it doesn't really affect anyone else.
>>
>>388362061
>What's there to disprove?
Thank you for further confirming your stupidity.
>>
>>388362896
Its not a single player game, fucktard. Players fight each others in the epilogue. oops
>>
>>388362896
If there is no balance. then people pick same op skills and every character is the same. Unless you are a roleplaying retard that likes to suffer.
>>
>>388362435
...calling someone an idiot is edgy and summer induced?
>>
>>388363036
Eat my nuts, weenie.

Yeah, PVP is a bad idea though. High initiative CC builds will be a thing.
>>
>>388361972
You might want to look into "Webm for Retards"
>>
>>388330387
based ADD
>>
>>388362854
I did not say there was only one way to beat it, but that games failures in balance forced you into one path even if others were potentially available to you.
And 2 fucking anonymous retards arent an argument when the devs them self re balanced the entire games difficulty twice after release.
I would consider a fucking bulletproof point to support what i said.

Your "general disagreement " is one meme shitposter and one guy saying, lel i did it, when the initial reply was to a wall of 20 people or so complain about the difficulty?
Not only you are too stupid to spot the idiocy and contradiction of your very argument, you also are patting yourself on the back on winning the discussion i one reply.

Im fucking amazed here, you should consider joining neogaf.
>>
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>>388363948
>person who is shit at videogames getting this asspained over being exposed as a shitter
Jesus
>>
>>388355723
Armor is like 'extra' HP. Physical armor blocks physical damage, Magic armor blocks magic damage. You have to work through the appropriate armor before you can do status effects like Stun or Knockdown.
>>
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>>388330715

I myself, STILL haven't beaten it. I got far, really far. Up to the final dungeon but by then I had over 110hrs played into the game and I just lost complete interest. A week's break tuned into a month, turned into 10months. Now here I am, with my save file lost and me being completely unable to beat the game with my characters. After this post, I'll just see a play through of the final dungeon and its boss. Just to get it out of my system.

I hope the 2nd game isn't as long, that was fucking exhausting having to do so many puzzles, side quests and main quests. Yet I still missed a lot more if the wikia is anything to go by. Like that chest that turns you to stone; that one always lingered in my mind. I feel defeated by it.

Divinity 1 was amazing and I'm sure 2 will be as well.
>>
>>388364416

the 2nd game is longer
>>
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>>388364416
but OS isn't Divinity 1...and the final boss is really meh
>>
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>>388364481
Oh gawd, yes.
>>
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>>388364481

Fuggg.

Do you have an inkling about the crafting system? Has it been streamlined cause after 30 or so hours I just gave up trying to work the fucking thing in the first game. It was interesting, but trying to throw things together and seeing if they stick in a crafting scree felt.... wrong. There needed to be more order in how you made the items and how you learned the recipes. Wasn't there like 4 different forging options just for weapons, each tied to their specific method? Anvil, Forge, Star Forge etc?
>>
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>>388364718

You know what I meant, you saucy nigga.
>>
>>388330272
I've been hyped for this game for months now. I beat d:OS a couple months ago and have been craving a new good crpg.
>>
>>388343068
The system is the exact same as divinity 1, there isn't much more potential really.
>>
>>388365676

this is a lie
>>
>>388366040
No it's not. Same stats, same skills, same system, same limitations (more actually since there's no speed stat anymore).

I'm sure they've added more spells but overall it's pretty much the same thing, it looks more like an addon than a new game when it comes to the character building system
>>
>>388330546
I've played through the EA content like six times. Every time, especially after the most recent update, I discover some new secret, treasure, quest, or dialogue that I missed the first couple of times.

The game has so much content that you won't be able to find and experience everything. I've played the hell out of it and am still looking forward to release. In it's current condition, I think it is a goddamn gem. Better than Original Sin Enhanced with more to come.
>>
>>388364913
Read books, learn recipes.
Experiment. Once you stumble upon a recipe, it is saved so at least fucking around trying random items isn't worthless.
>>
>>388363810
It was made through that, moron.
>>
Plot of OS 1 question: Remind me why Liandra wanted to free the dragon and destroy the universe anyway. Was it the Trife manipulating her into doing it?
>>
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>>388330272
Because it's boring as fuck with shlocky copy paste fantasy
>>
How do hybrids like Battlemage hold up? it feels strange that the Red prince is a fighter despite being a Lizardman.
>>
>>388367605
>it feels strange that the Red prince is a fighter despite being a Lizardman.
Are you retarded m8.
>>
>>388367847

No bully pls. I thought they get stat boosts related to magic
>>
>>388346626
Man, non-indie developers that still care about their game, who refuse to dumb it down, and who care making the kinds of games I want to play. Almost enough to make a guy tear up.
>>
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>>388367570
Tribal, malformed elves that practice cannibalism, aggressively imperalistic, prudish dwarves ruled by an empress, and elitist lizard people who pride eugenics and perfect above all else is standard copy paste fantasy?
>>
>>388367605
For utility that works great. If you're going full retard and trying to half and half it you're going to suck really hard.
>>
>>388369530
IT HAS SWORDS AND BOWS AND SHIT, K?
>>
>>388367605
Hybrids suck in DoS 2, it's worth getting some buffs but everything else is just ruining your character. Because of the new armor system pure parties have a huge advantage.
>>
>>388370642
It's still worth it to go two physical, two magical, just to deal with enemies that are weak in one armor or the other.
>>
>>388371228
And that's still worse than pure parties like 3 rogue 1 archer.
>>
>>388371291
How are you going to deal effectively with 4 people that want finesse gear? You're going to be wasting a ton of good gear that need/give int and str.
>>
>>388330272
Hey, thanks fellow videogame forum goer, I appreciate your input and will certainly buy the game on September 14, 2017. After all the game includes:
>The character development system is classless. Players can select different presets during character creation but can fully customize stats, abilities, talents, and skills.
>For the first time in a Divinity game, players will be able to choose between 5 races: Human, Elf, Dwarf, Lizard and Undead. Divinity: Original Sin 2 also introduces origin stories
>Every choice is yours. You can kill anyone, talk and trade with everyone (including animals, if you have the Pet Pal skill), steal and sneak your way through quests…

I don't see why everyone else is so paranoid about shills when this thread was clearly created as genuine discussion for a kickass videogame.
>>
>>388371552
I'm confused, do you have troubles with getting loot or money?
>>
>>388360142
>le enlightened genius gamer xd

kill yourself
>>
>>388371752
You're just going to be dealing with older gear compared to being more balanced without constantly refreshing vendors to try and get better gear to pop up.
>>
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>>388343103
>Potions to bemuscle you! Scrolls to entussle you!
>Halibut.. Sheeps.. Cheese, Tomatoes.. The finest veggies Cyseal's ever seen!
>>
I hated it. So generic fantasy. The voice acting sucks too and I wish it wasn't there. It breaks my immersion it was so bad.
>>
>>388347605
>>388347605
>wanting to autistically waste time exploring a computer generated landscape instead of going outside
>>
>>388367605
You can go warrior, pump int, hold staff and deal all int based magic damage through warrior skills. The drawback is that you wont be able to apply status effects like knockdown because it requires you to kill armor first which is something you wont be able to do.
>>
>>388372483
>"The location is just a few minutes north of our village. Cross the river and turn right at the old oak tree on the hill."

OH MY GOD WHERE DO I HAVE TO GO? NO MARKER OMG ARTIFICAL DIFFICULTY I DONT WANNA EXPLORE SHIT AUTISM RREEE
>>
>>388369530
Not him but what about undead and humans?
>>
>>388372159
BE THE BIG CHEESE ON YOUR BLOC WITH A WHEEEEEEEEEEL OF THE GOOD STUFF.

I don't like his voice change in the Enhanced Edition, original was far better with his adenoid.
>>
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>>388349292
atleast make the bait less obvious
>>
>>388330272
>GM Mode
How's that work? Like if several friends and I buy the game can we have a D&D campaign?
>>
>>388374543
Yes. Larian even contacted Wizards of the Coast and built an entire scenario based around Lost Mine of Phandelver book module to be played. It's 5 players, 1 gm 4 players.
>>
>>388362896
>singleplayer don't need balancing meme
Retard.
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