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Cards that ruin the game

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Thread replies: 477
Thread images: 84

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Cards that ruin the game
>>
>>388329945
any card released after vanilla hearthstone
>>
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We have a fucking general on /vg/ for Hearthstone you inbred monkey
>>
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>>388330262
>Implying that every single thread on /vg/ isn't just a bunch of autists circlejerking or complaining about everything
>>
>>388329945
>Not the 5 Mana summon a 1/5 Taunt for each enemy minion
>Or 10 Mana deal 5 damage summon a 5/5, draw 5 cards, gain 5 armor
>Or 1 Mana pick one: Summon a Jade Golem with +1/+1 over your last one or Shuffle 3 copies of this into your deck
>>
>>388329945
t. Shieldbearer
>>
>>388330370
>Implying this thread will be different
>>
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I just leave when a mage plays this card.
>>
>>388330370
Is that not what this thread is trying to be?
>>
>>388330370

You should be right at home there if you play this shit.
>>
>>388330508
This. Druid has gotten so many broken cards over the last 2 expansions and OP picks the most useless gimmicky shit to complain about.

The HCG just ended with a Jade Druid doing all it's stupid bullshit and steamrolling it's opponent and Ben Brode was just laughing in the audience.
>>
>>388329945
Hadronox is dumpster tier
>>
>>388330508
>Not the 4 mana deal 4 damage to one enemy character and 1 to his other characters
>Not the 0 mana gain 2 Mana for the rest of the turn
>Not the 5 Mana draw 3 cards (or earn 2 mana crystals)
>>
>>388329945
This card is ass though
>>
>>388330370
>implying /v/ is any different
>>
>>388330976
Swipe is honestly the least problematic staple card Druid has now.
Innervate and all the ramp is an issue, however. Even that 10 mana card wouldn't be too bad if they played it on turn 10+. But when they can play it on turn fucking 6 consistently, there's a problem.
>>
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>>388329945
>>
Is this game P2W?
I tried it last time and got rekt by people with plenty of legendary while I have noon
>>
>>388332072
Yes, it is very very P2W
>>
>>388332072
It's not pay to win, it's pay to compete.
>>
I dont want to brag but I occasionally use the starter cards, the ones that were released right at the beginning of this game, to play against ridiculous decks, and it does work

you can win unless the other person really knows what they're doing
>>
>>388332285
Individual game results are meaningless for a card game though, too much variance. The average of dozens or hundreds of games is all that matters
>>
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>>388330262
If that's your logic we might as well just delete /v/ right now.
>>
>>388330575
this card is fucking OP, fuck the lifesteal man. Ragnaros heals 8 everytime.
>>
>give the class with ramp the two best draw spells in the game (Nourish and UI) and a way to never fatigue (Jade Idol)

What the actual fuck is going on in Brode's brain?
>>
>>388333097
9/11 post
>>
>>
>>388333353
>What the actual fuck is going on in Brode's brain?
Nothing. He's a fucking moron. He's designed the game around the idea of "CRAZY PLAYS" that look good in a youtube compilation video but suck dick to actually play against. You can watch any single clip of Trolden on youtube and see all there is to see of Hearthstone now.
>>
>>388333353
Jade Idol isn't just a way to never fatigue, it seals late game by itself by giving the druid endless minions bigger than anything else in the game.

UI isn't just draw, it's the single highest value card in the game. Taking all of the individual parts of the card and assigning them mana costs, it should cost 21 mana.
>>
>>388329945
>not running 6 1-drops and 4 neutral silence minions
>>
>>388333830
>21
More like 16.5, but that's still insane.
>>
>>388333830
You think they'd have learned after Call of the Wild was too good and single handedly kept Hunter relevant for a few months at 9 mana for 9 mana worth of cards (3 animal companions)
>>
>>388333939
9 for the draw, following the trend of 1 mana to cycle and 2 mana for every additional card (AI is 3, Nourish is 5, Sprint is 7)
4.5 for the 5/5
6 for Holy Fire
1.5 for the fact that all of those are on one card, which does matter as it's like drawing extra cards.
>>
>>388334261
Okay, that's a fair assertion. And what you meant by the last bit is, since it's all on one card, you are only taking up 1 slot in your deck instead of 3 slots for the effects individually.
>>
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>>388329945
>>388330575
you guys don't even understand what's actually a problem
>>
>>388334545
That's a trade of value for tempo, something rogue does all the time. The problem is when you combine Innervate with ridiculous draw cards like UI or Auctioneer and infinite value engines like Jade Idol.
>>
>>388334545
And instead of fixing stuff that is clearly a problem, they print super-slow 6-cost 4/6s and Nerf Dreadsteed.
>>
>>388334717
Nothing can compete with Innervate when it comes to tempo, though. It's also way more flexible than anything in Rogue.
>>
>>388334717
Innervate is just as much of a problem in aggro lists.
>>
>>388334881
the nerf to dreadsteed was kinda needed or it'd break the game completely
>>
>>388334717
There really isn't much of a trade at all, and all classes get access to great cards at high mana, because there's plenty of decent neutral high cost cards. I dare you to find any decent druid deck that doesn't run innervate.
>>
>>388333296
>Ragnaros
did he get unbanned or something or are you just playing Wild?
>>
>>388335064
It wouldn't because they limited Defile to 14 casts. Defile goes infinite with Grim Patron if you set it up right, but it will only cast 14 times even if something died on that last cast.
>>
>>388329945
Why would a spider dying cause that to happen?
>>
>>388335415
Her webs are full of soldiers, who are then released
>>
>>388329945
Are you joking?
That isn't ultimate infestation
>>
>>388335415
Very few things in Hearthstone are designed top down (meaning flavor first, then mechanics around it).

Usually they just design a mechanic or card, then pick a random Warcraft character to assign to it. That's bottom up design.
>>
>>388331378

THIS HEAD CAN'T BE TAKEN.
>>
>>388335415

Hadronox collects and eats dead things. Since taunt minions are fatter than regular ones, it finds those
>>
>>388329945
I've literally never played against this card ever
>>
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>>388329945
Literally ever Priest card in the game, but especially this fucking nigger when Barnes brings it out T3 followed by rezzing it T4. I just fucking auto-concede if I see a Priest outside of ranked.
>>
>>388329945

ever try emoting as a priest against the lich king?
>>
>>388329945
>Hey look I dont play the game but I think this is broken
What a waste of time
>>
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Sup guys, balanced class coming through.
>>
>>388330575
>mfw I won with this card in arena with 2 cards in my hand, opponent with full board and 8 cards in his hand
>>
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>>388335786
>implying I didn't Mind Vision his silence from him turn 1
>>
This card is so fucking broken that even if your removed the DRAW 5 FUCKING CARDS part from it, it'd still be fringe playable.

It would be a better Holy Fire plus summon a 5/5 for 10 mana, which is fair.
>>
>>388336059

Ultimate Infestation is fine. Ramp is what needs to be curbed

make it so Wild Growth gives one crystal to both sides
>>
>>388336021
It's pretty fucking retarded how you can get hero cards in Arena, what the hell were they thinking? They instantly win games
>>
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>>388336059
Forgot image.
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>>388335842
This card isn't imbalanced. Its the weakest DK card.
Its just that the druid core is very strong.
>>
>>388336131
>21 mana of value is fine

Eat shit. It's the most egregiously overpowered card in the entire game by itself. It doesn't need to combo with anything to be broken, it just IS.
>>
>>388336142
yeah but it sort of balanced in favor for other heroes, I'm seeing (slightly) more classes that aren't pally and mage in the new expansion, rogue a lot less.

I got three 12-wins in arena as druid since expansion release, which is amazing since druid has been shit for a long time. That summon 1/5 spell and beast synergy, plus malfurion hero are such good improvements for the class in Arena.
>>
>>388336131
>make it so Wild Growth gives one crystal to both sides
just delete the card then
>>
>>388336181
>weakest DK card
2 Mana 3 Attack for the turn or 3 Armor is very strong. The battlecry can be a good staller/threat against big cards. Rogue and Warrior are definitely worse.
>>
>>388336150
Would this be better balanced if they did the Choose One thing with it? Albeit probably more like...

>Choose Two: Deal 5 damage, Draw 5 cards, Gain 5 Armor, Summon a 5/5 Ghoul

I'd probably change it to Draw 2 or 3 though. There's no reason for a 5 card draw when it already has so much other shit.
>>
>>388336313
It's 15.
Firelands Portal is 7
'Sprint' + 1 is 9 mana
Iron Hide is 1 mana
>>
>>388336349
no, it's fucking retarded

arena is already based on luck in drafting, but a good drafter can make most things work

a hero card is just an insta-win 90% of the time, they should not be in - the reason druid is good in arena is because they got a crazy amount of ridiculous cards this expansion, meanwhile warrior is still trash
>>
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>ice block
>innervate
>barnes into obsidian statue into eternal servitude
saved you from reading the thread, go home
>>
>>388336313

draw 5 is 9 mana
5 armor is 1 mana
5 damage is 3.5 mana
5/5 is 4.5 mana

18 mana. the problem with the card is that it can frequently be played turn 5
>>
>>388336181
It may one of the weakest DK raw power wise but I think it's one of the best ones.

The lower mana than majority of the other DKs makes it easy to play out early especially in a ramp class like Druid.
>>
>>388336150
I stopped playing around Un'Goro
What the literal FUCK is this shit
Even a 10 mana "Draw 5 cards" card would be kinda playable, especially since it's on Druid
What the literal fuck were they thinking?
>>
>>388336524
it's 17
Sprint (7)
Firelands Portal (7)
Shield Block (3)
>>
>>388336735

firelands portal doesn't give you a 5/5. it can be anything from a 2/2 to a 7/8 taunt
>>
>>388336509
as a card it's objectively inferior to the warlock one though
>>
>>388336524
>>388336561
>5 armor is 1 mana

That's the most retarded way to look at it. You need to consider that all these effects are taking place on the same card.

There's a reason Holy Fire is 6 mana and not 4. There's a reason Call of the Wild is so broken despite just being 3 copies of a 3 mana card for 9 mana.

The more effects you combine on a card, the more efficient it is. Casting Iron Hide and a theoretical 5 damage card means you used two cards, not one.
>>
>>388331378
Still not as bad as Jade Druid shit
thank you
>>
>>388336150
>>388336708
>>388336059
They should've made this 11 mana, so you're forced to innervate into it or find some sort of spellcost reduction

still strong, too
>>
>>388336797
yes but random 5 mana is about equal to a 5/5
ultimate infestation is more consistent but they're similar in value
>>
>>388329945
You called?
>>
>>388336849
>objectively inferior
No it isn't. It makes a board without needing setup like the warlock one
>>
>>388336913
You can never cast an 11 mana spell, even with Innervate. Current mana caps at 10 just like max mana, innervating at 10 does nothing.

Druid has no Sorc Apprentice or Radiant Elemental either.
>>
>>388336913
>find some sort of spellcost reduction
Like what?
>>
>>388337085
>>388337052
good point

why does it not go to 11 anyway? there's no difference in, say, playing a 9 cost card, THEN innervate, and then a 2 cost card
>>
>>388336865
>The more effects you combine on a card, the more efficient it is.

This is the real problem with UI that shieldbearers don't understand. It's 4 cards in one.
>>
>>388329945
>hadronox ruins the game
>not current jade druid

How do we fix druid forever?
>>
I have not touched Hearthstone in years. Is it true that balance got so bad they just said to fuck it and separated the game into unbalanced and slightly more balanced modes?
>>
>>388336150
they should have also given this card "gain 5 mana crystals"
>>
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The powercreep in this game has been absolutely absurd. If Dr. Boom were released now, he would be unplayable.
>>
>>388337212
They tried to copy Magic the Gathering AGAIN and introduced a rotating Standard format and an eternal format. Neither is balanced though and fucking no one plays Wild.
>>
>>388337195
to be fair, it's also a 10 mana card, 10 mana cards have to be powerful for how inflexible they are
>>
>>388337297
>angry contrarian is upset that another Blizzard game is successful
>>
>>388337196
Jade Idol should place 2-3 Jade Golems in the deck, not Jade Idols.
>>
>>388336708
>What the literal fuck were they thinking?
>Its an epic
They were thinking about money anon
>>
Hearthstone is for children and poors so it is already ruined
>>
>>388336849
>It's the weakest!
>Lol, still worse than Warlock!
First, no it isn't. Warlock requires you develop a board of Demons for the Battlecry to be worthwhile, whereas this generates shit on its own. Overall, Warlock is better, but 1 on 1, Druid is only slightly weaker, but not objectively so since you get to play it earlier on top of the fact Druid is a stronger class.
>>
>>388337246
>e would be unplayable.
you and I both know that's wrong, especially with the BGH nerf.
>>
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>>388337365
Try to make your bait less obvious next time.
>>
>>388337212
TCGs as a business model require either occasional ban lists or rotating formats. Pick your poison
>>
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>>388329945
this fucker literally killed the game outside of japan
>>
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>>388336051
I don't like Hearthstone that much. But it makes me smile sometimes.
>>
>>388337418
>Forgot my 2nd point
Don't change goalposts.
>>
>>388337246
Dr. Boom would probably still be played. BGH isn't played anymore, his big body still needs to be answered and his bombs still give boardcontrol/facedamage.
>>
>>388336849
>7 mana card is worse then a 10 mana card
>>
>>388337246
boom would still be an auto-include in most decks, just like deathlord and piloted shredder
>>
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>ruins your format
>get emergency banned
>>
>>388337486
Another option they could have tried was to never have implemented the Wild/Standard split and instead altered Ranked and Casual play so you can only face players with decks which contain cards up to the same expansion your deck does.
>If your deck has League of Explorers stuff, it can face Decks with LoE and anything prior, Blackrock, Grand Tournament, Naxx, and Goblins V. Gnomes + Classic
>But it can't face stuff with Karazhan, Old Gods, Un'Goro, etc.
>>
>>388329945
Hadronox is garbage and taunt druid is meme tier. Everything else you can do with druid is what's breaking the game.
>>
>>388335119
>Ragnaros
>heals
You're retarded. Not THAT Rag you dumbass.
>>
>>388337875
if you're talking about healing via lifesteal on rag, you're talking about wild.
>>
>>388329945
>>388330575
Am I getting baited or don't understand a shitty meme here? Hadronox is not even played in most druid decks, you could remove it from the game an druid would still be just as strong. The mage deathknight is fine, strong sure, but its 9 mana and half the time you don't even get value from the hero power (still loses to jade druid WITHOUT hadronox). Y'all must fucking suck at hearthstone. Just because a card looks strong in your couple of games doesn't mean its overpowered, jesus christ there are cards that pose a far bigger issue balance wise.
>>
Give it to me straight, how p2w is this piece of shit game?

Never played it but lately I've been really bored and thinking of giving it a try.
>>
>>388337875
>Jaina + Rag is the topic of this comment chain
>Lol, not that Rag, the Paladin-exclusive one!
>>
>>388337751
I like that idea, or maybe even a mode where you only face opponents who have cards from the same expansions that you have in your deck in their deck. Then you could play vanilla if you felt like it or experiment with combinations of only select expansions.
>>
>>388332285
You won't get beyond rank 15 at all with just basic cards.
>>
>think MtG is different
>buy a booster box
>almost all the commons are useless or there are so many filler cards you don't get the decent ones
>deck needs 2-4 EACH of the coveted rare cards to be considered viable (can run you 5-20 bucks a pop)

I really like the game but there's no escaping this bullshit
>>
>>388337751
That would split the playerbase so fucking hard.
>>
>>388337486
Or power creep to absurdity like Shadowverse.
>>
>>388338014
It's a card game so it's 100% p2w. Dump enough money and you'll get all the cards. Then you search online for someone's deck build. After you'll win 70% of your matches so long as you're not retarded.
>>
>>388338061
That's the ideal version of what I posted, but I doubt Blizzard ever even considered it or mine since that means you'd never have to ever touch Packs once you flush out a set and could continue playing in older sets that you have all the necessary cards for without having to deal with all the new shit each Expansion. TL;DR: Less money.
>>
Is Shadowverse any better?
>>
>>388338014
As always control decks are expensive as hell and aggro decks are cheap. There is only 1 good aggro deck in this meta though (aggro druid), so your options are limited.
>>
>>388338014
The cheapest decent decks you can make are midrange hunter, dragon priest, and secret mage. All of them would be perfectly viable if druids were gone.

As of now, you're either playing druid or one of the decks that "counter" druid like pirate warrior or murloc paladin, both of which struggle to keep even with druids.
>>
>>388337734
Still don't know how they didn't catch this.

>>388338116
MTG is literally the worst even though plebs will defend it. At least there's draft.

Maybe try an LCG like Netrunner or GoT or even a co-op one like Arkham Horror the card game, there is alot less packfiller in those ganes
>>
>>388329945
That card doesn't even see much play. Ultimate infestation, patches, grim patron + charge, or that secret paladin 6/6 would have been better.

>>388330262
Retard.
>>
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>>388337653
>>388337612
>>388337436
Dr Boom hasn't even been meta in wild since Reno/Pirate Warrior all tier 1 decks currently don't even include him cause he's too slow.

Also any druid card can be considered broken they need to nerf jades now.
>>
>>388338206
>70%
There is no decklist that has a 70% winrate in hearthstone.
>>
>>388338257
>>388338278
>druids shitting up wow
>druids also shitting up hearthstone

lel

I'll just skip this game.
>>
>>388338246
It used to be. It's way worse now. In addition to being p2w and powercreeping at an astonishing rate, the game has become pure autopilot. Go second? Concede. Go first? Drop neutrals and Alice for the first few turns then dump your class's win condition all over the board.
>>
>>388338296
Draft is the only legitimate form of fun you can have in MtG without spending hundreds upon hundreds of dollars. But even then, unless you're with friends doing a cube instead of doing sealed drafts the money spent piles on quick.
>>
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Lost all respect for you if you run a deck solely based on this card.
>>
>>388338014
Its a card game, not p2w per say but the fact its a card game the more time and or money you spend to acquire a larger set of cards will give will allow you to build more decks and play the 'meta' better. There are budget decks that can stand up very well and win a ton of games but personally playing a single deck just gets boring.
>>
>>388338014
It's not really F2P friendly. People play netdecks from rank 20 and it doesn't take long to leave 21-25 (new player exclusive rank). You get hardly get any packs from playing and decks take a lot of dust to craft.

As a new player you'll probably be stuck playing arena for cards, which has a entry fee for gold and only worth it after a certain amount of wins.
>>
>>388338369
Their idea of a "Nerf" for Jade Druid would probably be that your first Summoned Jade is a 0/0.
>>
>>388338528
never played MtG, how does this card work and why is it bad?
>>
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>>388336517
>>388336708
>>388336913
They were probably trying to emulate/reference this card, but missed.
>>
>>388338468
>worse than HS
More than 1 deck is top-tier though unlike HS
>>
Literally Ultimate Infestation. The universal reaction to that card has been "what the fuck were they thinking" from the moment it got revealed
>>
>>388338480
What I do is do a bunch of drafts with friends and then just pile of that up into a cube, every now and then maybe buy a chase rare from that block to switch it up
>>
>>388338615
that's not MtG, anon
>>
>>388338615
>never played MtG

That's a Yugioh card.
>>
>>388335724

Priest has been consistently the worst class in the game, get over it.
>>
>>388338732
>>388338739
and why is it bad?
>>
>>388338296
People always say that but I can't personally because I like Magic's game-play. Everything else is ether very different or very lacking (no stack system).
>>
>>388335724

Barnes is a 5 cost card you fucking retard.
>>
>>388338715
HS has three top tier decks: Jade druid, aggro token druid, and midrange druid.

SV has had slightly better balance than KFT hearthstone since the spawn nerf but the power creep is undeniably bad. The game has an amazing sweet spot in post-nerf RoB, then tempest and wonderland fucked the game permanently. Eachtar and Sybil aren't going anywhere because Japanese games don't ever rotate sets.
>>
>>388338246
Yes, despite what salty HSfags will tell you
>>
>>388338641
bolas is turning into an even bigger mary sue than fucking urza, jesus
>>
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>>388338895
What did he mean by this.
Coin.
>>
>>388338929
There's 5 top tier decks (all druid mind you) but that is technically a diverse meta
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>>388338792

In the game you have 4000 life points. This card sacrifices two of your opponents monsters and places it in his field. Every turn that goes by your opponent takes 1000 damage if this card is still up. Pair it with Mask of weakness and that's easily 1500 damage per turn. I'm not even counting other cards that can instantly hurt you.
>>
>>388338895
its not
>>
>>388338895
Barnes costs 4 you moron. You can coin it out turn 3.
>>
>>388338929
Meant to say that more than 1 class is top-tier, SV currently has Shadow, Rune and Blood, with Sword and Dragon still being very good and the only real dumpster class being Forest because KMR refused to nerf Roach
>>
>>388339016
What other druid variants are there? Taunt druid isn't really that good.
>>
>>388338954
wot m8

Bolas was always the super villian, and this card came out in Alara.

>>388339016
If they're all druid It's not really "diverse" as only one class is being played.
>>
>>388329945
I just want to play my Murloc Shaman in peace.
>>
>>388338954
Not even close, buddy.
>>
>>388338528
how about an entire archetype build around that sort of cards?

nothing feels better than kaiju'ing your opponent's boss monster
>>
Why they thought druid needed the best control card card ever printed when it has so much ramp in combination with one of the best anti aggro cards (spreading plague) ever printed is beyond me. Its just like the arena synergy picks, somehow blizzard, a multi billion dollar company cannot hire people who know how to balance the game or even understand the most basic parts of the game. I barely fucking play hearthstone and I feel like i could do a better job then the fucking hacks at blizzard, maybe they are all just marketers; the arena synergy picks get me the most they OBJECTIVELY make no sense, anyone who has played even 1 arena run would understand this.
>>
>>388339085
After spawn, Eachtar, Sybil, ouroboros, lightning blast, and the Alice package nobody should trust cygames to make cards.
>>
>>388339086
One is malygos, I cant remember the other off the top of my head but it's on the tempostorm snapshot

>>388339113
It's still 5 different decks wether you like it or not. Classes will never be balanced so I'd rather just have a diverse number of unique decks, 1 for each class is almost impossible in standard at least because the meta changes so often
>>
>>388339113
I stopped paying attention to the plot after the whole urza legacy to blow up yawgmoth
I just heard that he blew up an universe or two and now he's a pharaoh or some shit
>>
>>388338831

Magic has the best gameplay of any of these card games, but it's also the most expensive of them all.
>>
>>388338780
What, I'm supposed to feel bad for them or something? Fuck that, even when they're the worst class in the game they're cancerous to play against.
>>
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>>388333296
Say hello to Reno 2.0
>>
>>388330370
>he doesn't want to post his thread complaining about Hearthstone cards in the general for "complaining about everything" Hearthstone related
You say you hate /vg/ but you embody everything that you hate about /vg/. What a troublesome person.
>>
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>>388339047
wait hold up (not that guy) but they introduced lava golem in duel links? That card is annoying as shit in the regular game I dont want to imagine how annoying it is in duel links.
>>
>>388338942
As someone who used to love SV, there's no getting out of the downward spiral this game is getting sucked down.
>>
>>388339241
its not a control card, even jade druid is a ramp into tempo playstyle type of deck
the last druid control deck was the kthun otk meme deck during early msog
>>
>>388339374
Reno 2.0 would imply it is good.
That is a 3 turn setup.
>>
>>388339373
You want to talk about power creep, look at Pokémon. That attack would have to do 100+ damage to be worth three energies now.
>>
>>388339521

in the class with access to iceblock
>>
>>388339293
At least Spawn got nerfed
If Eachtar isn't nerfed then I'm probably going to drop the game
>>
>>388339475
If you want to get pedantic about the definitions of the deck, sure, but it can beat a larger portion of control decks at their own game so who fucking cares.
>>
>>388331317
Usually there are drastic differences in opinion on /v/.
You don't have that on /vg/.
>>
>>388339085
Actually there are only 2 tier 1 decks right now.

SV also has fucked up balance. Almost every class has 63% win rates going first. In Hearthstone people are already bitching about 52%.

Really puts things in perspective.
>>
>>388339557

The attack isn't what made it OP, it's the passive. You don't even use them to attack, they just sit on your bench.
>>
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>>388339374
>Shaman devolves my hadronox into anomalus
>Naturalize it and wipe his board
>>
>>388339557
I'm not paying 3 energies for less than 180 damage unless it can be dce'd
>>
>>388339587
And? You can't play iceblock + Frost Lich or iceblock + Anomalus. Who gives a shit about such a meme combo.
>>
Literally every single quest card in hearthstone
>>
>>388338831
It's because M:tG already perfected the TCG gameplay format. All other games want to be MtG but they decide to implement certain stuff a bit differently, intentionally gimping itself because other solution will be always worse than what MtG has
>>
>>388339374
It would be more astute to call Baron Geddon the new reno, less health gain but far easier to set up.
>>
In Faeria - Frogify.
4 Faeria is a pittance for a card that needs a paltry 2 Lakes on your side of the board to cast, and turns any monster in the game into a 2/2 Frog with Jump(which is admittedly kind of funny against 'monsters' like Radiance, which is a fucking airship,) which also removes all abilities and current buffs(like Protection.)
And since you can run three of them, unless your enemy is running a fairly low-cost swarm deck, bringing out any sort of bigger bruisers can end up a colossal waste of Faeria because they just pay 4 and completely ruin it.
To those who haven't played, you get 3 Faeria a turn, can get two more if you have creatures next to your Faeria wells, for a maximum of 7 a turn if you have a creature next to every well at the start of your turn.
The artifacts in Pandora Mode(basically a draft mode, it's pretty fun) are also broken(Ocarina gives you an extra turn, Cloud Generator gives all your creatures +1/+0, Flying and Jump for 3 as long as it's out, Crystal Dragon is a 6/6 Flying with Charge 3 that costs... 3.) but they're supposed to be, so it's not as bad.
>>
>>388333183
No, because there are games that aren't talked about enough to have a presence on /vg/
>>
>>388339374
>>388330575
>Losing to Anomalus
>Losing to any mage at all
Mage is literally a tier 3 class and those in tier 3 don't even run Frost Shit Jaina or Anomalus.
>>
Real problem is pic related giving slower druid decks the best anti-aggro card in the game that only priest and shaman can cleanly deal with.
>>
>>388339712
Only warrior, mage, and maybe priest quests are even viable now.
>>
I'm pretty sure that Hearthstone being a P2W collectable card game is what ruins it.
>>
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>>388339806
fuck
>>
>>388339642
Midshadow and Neutral Rune? I always told people that Blood wasn't nearly as strong as they thought it was (after the Spawn nerf obviously)
>>
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>>388329945
>unironically playing hearthstone
>which is more simplistic than the pokemon tcg, a game played by grade schoolers
>>
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>>388337734
>a 1/4 for 4 that's worse than flickerwisp

So this is the state of standard
>>
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>>388339781
>faeria
>don't mention this

lol
>>
>>388339786
This anon understands, anyone bitching about mage is dogshit. (I understand quest mage is anti fun as fuck and worth bitching about but its most defiantly not a top tier deck at the moment)
>>
>>388339806
Ramp has always been a problem. When you print over powered bullshit that feeds into ramp. This is what happens.
>>
>>388339970
There's plenty of room to mention cards, anon.
Shall we make a list?
>>
>>388339893
Blood fell back on Veggie Blood. I'm not convinced it's T1 until we get more data, but regardless. The point is that SV has bigger problems and looking at tier lists doesn't capture them all.

Some other Anon also said the game has insane power creep. I agree considering the game has gotten so fast games ending on turns 6 or 7 is the norm.
>>
>>388339997
Exact same thing happened in SV. Tempest meta was half ramp dragon, half mid shadow.

Now instead of dragonverse it's shadowfirst. There's not much reason to not concede if you have to go second.
>>
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This.
>>
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>>388339439

They sure did. If you unlock Marik you get a free Lava Golem.
>>
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Can you find the weakness?
>>
>>388339319
Lemme catch u up in a kinda shitty way
>After all the shit going on in Dominaria, TIME is going to shit
>Some of the old walkers all had to die in some way shape or form
>During this they had to go thru Urborg, and bola's dead body was there
>Guy told specially not to acknowledge anything that happens there acknowledgesthe spirit of bolas, reviving his ass
>At the end of this "The Mending" happen, removing godlike powers from Planeswalkers
>Bolas is MAD
>Decides to do some shit to retrive this
>Goes to Alara (planes that got seperated into "Shards", with each shard having three colors of mana in allied pairs, so WUG, WUB, BRG, GWR, and GUB) and recombines it to get some power
>some other walker BTFO's him
>Techically got some power back tho
>Later on he gets three walkers to release elderatic abomations and shit.
>They eventually form a super hero team AKA the Gatewatch and stuff
>Bolas hires some little shit called Tezzerat to jack some artifacts in a plane called Kaladesh, which he kinda succeds
>Gatewatch find out he is on a Plane called Amonket, ruled by him and controlled by 5 gods
>Turns out that the plane[ was just hijacked by him to create an army of Zombies
>Gatewatch fight him but fail horribly with each getting BTFO
>All according 2 Keikaku.
>>
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>>388339997
Case and point?
>>
>>388340112
What the fuck happened to this game? What are links and GV?
>>
>>388340112
>Quick Effect
wew
surely there's no problems with giving once a turn effects spell speed 2 rite
RITE
>>
>>388339950

flickerwisp is complete shit compared to feligar guardian, are you high
>>
>>388340174
Non target exile effect?
>>
>>388340112
They seriously abbreviated graveyard?
>>
>>388340068
if I made a list it would include every yellow and red card honestly

I just can't stand the design of this game
>>
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>>388340174

What the actual fuck were they thinking?
>>
>>388340289
Considering Yugioh monsters have ungodly massive amounts of text sometimes, I sure as hell don't mind it.
>>
>>388339950
It's a limited card (there's a mechanic that has cards do different things if a permanent leaves the battlefield) that goes Infinite with a Planewalker.
>>
>>388337734
>tfw I had a super fun standard cat token deck but remembered it was banned
>>
>>388340289
Adding abbreviations is one of the only great moves theyve made in years
>>
>>388339997
Yeah ramp was just ignored because druid didnt have as mant powerful tools to ramp into, but innervate has been a staple in druid since the start. It is especially a problem because, as this expansion shows, you can't print big/powerful cards that are strong in their own right for druid without making them VERY strong because of ramp. Getting rid of some of the ramp (possibly innervate) would help because it would be like nerfing silence minions as they did in the past, it would allow for the addition of stronger more interesting druid cards without the worry of ramp making them OP.
>>
>>388340197
so wait what is bolas even trying to do ? The way you put it, it just sounded like he's just roaming around being a dick
>>
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>>388340174
Yes.
I flip this card face-up!
>>
>>388340081
Neutral in general was a huge mistake, the Alice package pretty much kills class identity and ungas harder than actual unga decks like aggro bats, but at least the Goblin Leader nerf made it less reliable. Plus every class (except Forest kek) having a 2pp 3 damage gives a huge tempo advantage to whoever goes first and/or draws that removal. IMO nerfing Alice will make neutral much more manageable, but having neutral synergy in general was just a terrible idea.

I play kys blood and I love it because it's a fun deck that actually requires you to manage your health based on how much advantage you gain by being in vengeance vs how likely it is your opponent can burst you down, but like aggro blood its prone to bricks and if you can't actually get yourself to 10HP/draw Bel (in a deck where Bel is your only draw engine) then you're pretty fucked.
Eachtar should've been nerfed last month along with Spawn (actually should've been nerfed at the end of RoB), Shadow in general is insane and has been for half a year, only being overshadowed last month by Spawn. If they don't nerf Eachtar then the game will probably completely die in the West.
>>
>>388340529
I like the solution of making innervate restore two mana instead of granting it. It still rewards you with a big swing turn but doesn't let you get your finishers out two+ turns before you should be able to.
>>
>>388340529
Also ramp meant giving up board control which doesn't mean shit now when you simply use spreading plague.
>>
>>388340562
bolas is now yawgmoth 2.0 because WotC found out marvelwalkers aren't as popular as they thought and they're now backtracking to dominaria, reintroducing core sets and other sets dedicated to just reprinting old and trusted stuff
>>
>>388339642

I will never understand Cygames decision to fix T2 by printing 1st friendly cards.

Did they seriously not consider the possibilty of it screwing up constructed.
>>
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>>388340174

yeh, check THIS out
>>
>>388340243
Link is the newest thing from Jewnami, they made it so you HAVE to buy these cards if you want to be able to use all your old Fusion/Synchro/Xyz cards by not allowing you to summon on the normal monster field anymore.
>>
Like seriously what the fuck is this shit
>>
>>388340251
>W cost compaired to WW cost
Good point and with it being a turn 4 drop (unless we go into the externals and i can only see it being dropped turn 3)1/4 chump blocker. There are many cards in the game that are better and quicker
>lodestone can be played as quick as turn 2
>flickerwisp is easy to cheat in and out with aether vial
>batterskulls are a higher threat that can be cheated out by turn 3. Go ahead bounce the token.
>thalia from both innistrads provide quicker lock down preventing the need to bounce things

Bouncing you're own things is always defencive in competitive and it's just too slow to have any effect. I guarantee i could beat you before you have a chance of dropping it
yes i am high
>>
>>388340665

>Alice

>stronger than fucking bats

Shes still strong but not meta warping strong like fucking bats.
>>
>warlock, rogue, and hunter have been shit for ages
>new expansion comes out
>they are still complete shit
>Rogue is so bad right now that the best deck for it is Mill
>a Mill that can't run Gang Up because it is in Wild

Holy shit this expansion is fucking awful. It isn't just Druid either. The highroll Priest and Hero Power spamming DK Priest are terrible too. DKs were a horrible idea just like Quests were. The concept of value is just completely gone. Every deck spams buff tokens or has some win condition that you can't deal with, like being OTK'd by Mage or having Priest burst you down despite winning in board control.
>>
>>388341020
There is literally nothing wrong with them trying to limit extra deck spam.

Too bad they failed
>>
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>>388341030
Not so fast! You've activated my trap card!
>>
>>388340665
The games been dead to me for a while desu.

I played through Daria meta despite my frustration with it because I was still new to the game and enjoyed it. The pathetic nerfs at the end of it made me lose interest but TotG cards looked fun enough to bring me back.

The TotG meta was absolutely disgusting though and like you said Eachtar has run rampant for what 5 months now? They have no idea what they're doing.

I really wish I could still play though, Venge blood was what kept me playing through TotG despite the instant loss to Shadow players every time I saw them.
>>
>>388341098
literally just remove them or play wards and bats run out of steam instantly
>>
>>388341123
They did, can you explain?
>>
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>>388340653
Wrong
>>
>>388340665
Neutral was awful. Killed class identity (sword and rune run almost all neutrals now) and made the game more aggro that HS could ever hope to achieve. This has been the third bad expansion in a row now and considering Cygames said they design expansions like a year in advance it'll get a lot worse before it gets better.

At least the stupid weebs and the chinks will keep the game alive.
>>
>>388337734
Was Splinter Twin never a standard deck?
>>
>>388336150
Would have been a fair card if not in druid. 10 mana cards SHOULD be ridiculous. Thing is, it's just such a perfect card to ramp to, since by far the biggest drawback of ramping is that you lose card advantage.
>>
>>388340797
that's kinda lame, yawgmoth had a great origin story to explain why phyrexia was even a thing and I can't really picture bolas giving much of a fuck about these kind of things, oh well

>>388341073
>it's just too slow to have any effect

yes, that's why it was banned for creating an infinite loop that would make you win the game instantly. Totally too slow.
>>
>>388341073
Guardian goes infinite. Batterskull, Lodestone, and Thalia do not, and Flickerwisp only interacts with creatures while guardian reacts with any permanent.

This card was emergency banned while none of the cards you've listed were ever banned at all. That alone should tel you how wrong you are.
>>
>>388341164
>When your opponent activates THIS ONE SPECIFIC CARD
Holy fuck
>>
>>388341196

>run out of steam

>What is fucking Caraboose, Blood pact or even Belgy
>>
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>>388341360
>he never played early yugiohs
>>
>>388341360
I can't believe that a card like that really exists, kek
>>
>>388336928
the value of 5 mana is 5/6 so it's till pretty good.
>>
>>388338296
>>388338480
>what is pauper
>what are budget decks
Burn is always relevant in modern and can be as cheap as $100, and powerful standard decks often cost below $150, and budget ones can run as low as fifty bucks. Don't pretend any decent hearthstone player has spent less than 50 bucks.

>>388338296
>>388338116
>buying boosters
Boosters are for sealed play. Just buy singles.
>>
>>388341371
>turn 6 play
>running Belphegor in aggro bats when you want to evo Vampy and/or make a big fortress play on 4
>>
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>>388338246
DE Shadowverse was one of the best card games I ever played. Every class had a viable deck and many had a viable control and aggro deck. Matches did not end too quickly and there was enough value in removal (not a lot of removal in the game back then) that people ran a 5 cost destroy a minion (ala Assassinate) in most decks. Cards like Satan were still playable and you could actually play decks like Control Blood that weren't based around any kind of OTK, but just about outvaluing your opponent.

Aggro, Midrange, and Control were all strong, with Midrange being the strongest of the three. Honestly anytime Midrange is the strongest that's probably going to be a good meta.

Unfortunately after DE it got progressively worse. They wanted to speed up matches in the game so they started printing absolutely absurdly valued cards. Compare Queen of Vampires to a card like Eachtar and it is just insane how quickly they ramped up the concept of value. Now, a 7 cost can be completely broken.

By now the game has become unplayable. Cards like Sybil ruined the game and the difference between turn 4 and 5 is like the different between turn 3 and 7 in Hearthstone or something. Everything escalates way too quickly and now the only viable way to play is to just empty your hand every turn. It is far more Curvestone than Hearthstone ever was.

It is such a shame. I used to play Shadowverse literally every day, but I lost all interest in the game because they just kept making even worse expansions than before.
>>
>>388330575
That feel when want to fuck thicc Jaina.
>>
>>388341360
It's not like there was a huge card pool back then. It was a counter to the strongest magic removal in the game.
>>
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Boy
>>
>>388341586
http://imgur.com/a/H3x2w
>>
So now that hearthstone is shit what is the card game worth playing
>SV is a unbalanced as HS
>Gwent is dead
>Elder scrolls is also dead
What is even left?
I heard eternal is good but I haven't tried it yet
>>
>>388339950
It was part of a combo that was basically splinter twin in standard
>>
>>388341360
Yugioh has always been trash. Just look at the early cards. So many of them serve absolutely no purpose, even when they came out. Terrible stats or highly specific effects that aren't worthwhile compared to cards in the exact same expansion.
>>
>>388341570
>people speaking fondly of curveverse and the DE meta

shadowverse was always complete shit and it took you literally three garbage expansions to finally notice, that's how dumb you are.
>>
best archetype ever
>>
>>388339950
>possible turn 4 infinite 1/4s with haste

Yes, this is the state of standard.
>>
>>388341861
card games were never good
>>
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>>388341878
Literal degeneracy in printed form.
>>
>>388341719
tell me about it, but to me the real cancer card in that deck is harsh rule
>>
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>>388334717
You can literally notice who are the posters who don't even play the game but are talking about it.
>>
>>388341339
Alright so it's an infinite combo that makes it broken i see. However it is far too slow
>turn 1 ancient tombs into CoV for 1
>turn 2 city of traitors into metalworker
>turn 3 tap metalworker to cast staff of domination
>untap metalworker and untap staff
>reveal 3 with metalworker and draw entire deck.
>cast blightsteel and lightning greaves
>>
>>388341861
I doubt Elder Scrolls or Gwent are dead. The issue with non Hearthstone digital card games is that they aren't Hearthstone and therefore have no Twitch exposure. This means casuals will never be told by their favorite ecelebs to play the game and so these games are forced into underground communities, which makes it hard for them to grow. Shadowverse tournaments barely get any views at all despite it technically being the second biggest digital card right now.

Lack of community experience can really hurt multiplayer games, but they do have a lot of people playing them. Gwent being available on console is a big plus. I honestly wish they would do that with Shadowverse and Hearthstone too, but Blizzard has no real need for that as it is.
>>
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>>388341878
>not posting the best of them
>>
>>388341358
>what are the power 9
>>
>>388341861
Eternal is MtG if MtG originated as a video game.
It takes advantage of the medium in some amazing and unique ways and as a result it keeps you engaged and interested, while keeping the elements of strategy of MtG.
It's decently balanced too
>>
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Why do people still play this game ? Just to suffer ?
>>
>>388341876
Nah. In the DE meta I could run Seraph Haven or Control Blood very comfortably and climbed up past A rank with them. The three best decks were all Midrange from three different classes, but there were plenty of counter decks that worked too. In tournaments, there were even more viable decks. For climbing the Midrange decks were most efficient though.

The Midrange decks were all about curving out, but you could outvalue them with Control based decks especially if you kept in mind when they would play their cards that buffed tokens. Once they printed Bahamut and Albert, Shadowverse completely died. It lost any sense of meaning to card costs and everything started to escalate in the most retarded ways.
>>
>>388342037
>7 card combos vs 2 card combo

yes amazing
>>
>>388342227
I play it to make other people suffer.
>>
>>388342023
>Malygos Druid

what even is this?
>>
>>388340562

He's basically Emperor Palpatine. He wants more power so he can rule more which gets him more power. Everyone and everything is expendable as long as it benefits him.
>>
>>388341570
sv was at its best after the nerfs in rob, but I'm still annoyed I have to put a few odins in my deck because of just a couple of cards.
>>
Do I absolutely need to spend money in order to compete?
>>
>>388342023
>literally written and designed by someone who is really angry and has a stake in wanting Druid to be bad
>escalates all Druid decks on purpose

Malygos and Ramp are hardly played at all anymore. It is mostly just Jade and Aggro, which are both the strongest decks for sure. The concept of Tier S is fucking stupid though and clearly just someone angry making up shit until their favorite decks are good.

Also Murlock Paladin is for sure up there with Druid. It is such a powerful deck that has amazing reach for an aggressive deck too.
>>
>>388342331
Reynaldo is very upset about Druid so he put a 5th deck there as a joke.
>>
>Y'sharj/Barnes Priests every-fucking-where like it's the new Overload Shaman
I hate being forced to play counter decks instead of my standard fun shit.
>>
>>388342405
To compete? Absolutely
>>
>>388342405
That or you play the game all day everyday or be good at arena
>>
>>388341971

Black Lotus really didn't do much damage to Magic when it existed. People hadn't yet really figured out what truly won games so to a lot of players Black Lotus kinda just floated by. I've heard stories that people would openly trade them away for Lord of the Pit or Force of Nature since those were the big scary monsters that punched really hard.
>>
>>388342269
>value
>in "control-decks-finish-the-game-at-turn-9-verse"

back in the DE meta turn 10 was a fucking myth, bahamut wouldn't have mattered for shit in that format. Your assessment of why things changed is wrong.
>>
>>388342023
>Exodia Mage
Huh? I don't play Heartstone but I used to play Yugioh, did they add a set of cards that when you have in the hand you automatically win?
>>
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>>388342274
How far down the rabbit hole do you want to go on 2 card combos? There's and entire format around it to pull it off first turn. I was just strawmanning turn counts vs card counts
>>
>>388342424
reynald doesn't personally write the tierlist.
>>
>>388342405
You have to spend money in Hearthstone now just to even play. I took a break from awhile in Hearthstone and now I can't play it at all in this expansion. Every deck is extremely expensive and you need so many epics and legendaries to do anything now. They are just as stingy as they have always been so accumulating gold takes forever.

And people wonder why people still play Token Shaman and Pirate Warrior. It is because even if they wanted to try new decks, they are all behind massive paywalls. If there is one thing Shadowverse did right for sure, it is the daily log in bonus. I have only missed a single log in since that game came out and combined that with playing casually, I am at the point to where I will be able to craft any deck I want forever. If I ever need more vials, I can easily liquify some legendaries or animated cards because the rate you get animated is so high.

It makes playing the game so much more enjoyable because I can always make new decks if I want to.
>>
>>388332072
Every card game is P2W to an extent. hearthstone has it worse than Magic because you can't just down a big chunk of money and buy singles, you have to buy packs and that costs you in the long run
>>
>>388342551
You're equating all control decks to Seraph
I know damn well I could not close out games on turn 9 as Cblood back then
>>
>>388342472
>I hate being forced to play counter decks instead of my standard fun shit.

So, like Hearthstone in the last 3 years?
>>
>>388342613
Kind of. There's a combination of cards that set up an infinite damage combo.
>>
>>388342629
>entire formats

None of which is standard.
>>
If Shadowverse is so good why do you have to bring it up in every hearthstone thread? Why can't it stand on its own?
>>
>perfect during Base
>ruined by subsequent expansion power-creep
What's her name, /v/?
>>
>>388342613
There is a paladin legendary that changes the hero power to "summon a 2/2, if you have four win the game"
The rest are just OTK combos
>>
>>388342472
I've always hated Priest, but holy shit the high roll Priest is unbearable to play against. It represents everything people hate about Hearthstone. RNG is already bad, but controllable RNG is even worse because you get ridiculously high value out of it. I've always hated Barnes ever since he came out because I thought his design was stupid as hell, but the fact that you can comfortably run decks with almost no minions and guarantee he high rolls is awful. The deck can brick sometimes, but when they manage to get him on curve it is so miserable. Sometimes you end up dealing with four or more Ysera in one match.
>>
>>388342613
No, but there's a certain combination of cards that allows you to get 0 cost, infinite 6 damage fireballs
>>
>>388342613
it's a stupid joke because there's a 5 card combo that does infinite damage and since Hearthstone is babies 1st card game an. the only thing people know to relate it to is some cartoon they watched as a kid any sort of infinite damage is exodia even though the new paladin hero card is the first alt wincons to be included in the game
>>
>>388342659
I fucking hate how stingy Blizzard is with this game. One free pack a week for the tavern brawl and if you're lucky they might throw you a couple for each new set. That's it. I remember when the SV servers went down for a couple hours and they gave everyone free packs to compensate. Blizzard would never do this.
>>
>>388342613
Yeah, its pretty clever

The mage has a few cards I'll explain here
Sourcerer's Apprentice, 2mana minion that reduces your spells by 1 mana, you can only put two in your deck, but you can make more with
Molten Reflection, 4mana spell that copies a minion you have played, so you copy your two Apprentices
Then you play the mage's quest reward, Time Warp, 5mana spell that lets you take another turn after this one

on your Time Warped turn you play archmage antonidas, 7mana minion that adds a fireball to your hand after you cast every spell
Fireball is a 4mana spell that deals 6 damage

Four Apprentices make Fireball cost 0 mana, so you get infinite damage
>>
>>388342629
I don't even know what your point is. You were arguing that a consistent, low mana cost combo comprising of 2 cards, one which costs 3 and the other 4, making you instantly kill the opponent with infinite damage, should somehow be "bad" in standard. Which is complete fucking nonsense, that deck was very consistent and was everywhere in tournaments. So what are you trying to say now ?
>>
>>388342869
>Yeah, its pretty clever
that's where you're wrong
>>
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>>388341570
As much as I liked darkness evolved (compared to the newer expansions) it still had its own problems. Dance of Death was a stupid card, You still had to win by turn 8 because of Dshift, and forest dominated ladder.
>>
>>388331378
KOUSHIN SEYO
>>
>>388342869
>infinite damage
try around 120
Dog survived it once by getting loads of armour
>>
Every time I play Hearthstone it just makes me want a proper online MtG game, this shit is so stupid and unbalanced, and that's coming from a game where certain formats end on turn 3 or 4
>>
>>388342551
Did you even play the game? Control Blood and Dragon both commonly ran Satan because it was actually plausible to have long matches. I recall having quite a few matches that nearly got into Fatigue in Shadowverse because the classical Control decks were actually about outvaluing the opponent.

There was a time where Control decks ran one or two Odin commonly to deal with Seraph. Seraph winning on Turn 9 was impressive for a Control deck, enough so that people would tech against it. That's the proof that Turn 10 was 100% a thing back then.

Now a Control deck in Shadowverse just means spamming Storm cards that have huge stats. Zero board control attempts. Just slam down Bahamut to full clear, or just keep going face until you win.
>>
>>388342869
It's not "clever" at all. An idiot could figure out how to do it and it's been done before this, just never to the degree it's been done before Molten Reflection existed because it was almost impossible to do before. You're almost as bad as the idiots saying Patron Warrior took skill to play.
>>
>>388342710

there's a reason why cblood was garbage.
if you were a control deck that wasn't seraph or dshift you lost by default to either of those decks, which was the reason why those were the only two control decks in the entire metagame, your tier 3 meme comfort pick nonwithstanding
>>
>>388342989
Well obviously
Nothing is truly infinite without infinite time
>>
>>388342227
It's hard to say, I have been playing since the beginning and it has had its ups and down, I think it's the fact that some cards are really satisfying to play and there is a lot of hype around each expansion. Also it is easy for young kids and casual to learn because of the huge amount of online resources. For me, its been 4 years of playing and I find fun in keeping up with the game and playing arena.
>>
>>388342762
Case and point. MTG is old af and there are many more broken cards
>>
>>388343013

Dragon as a class was tier 3 back then. Satan decks were meme decks that had no competitive value.
>>
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I wish we could go back in time.
Wish I could play some of the card games when they were simple.

Pokemon TCG is way too much of a clusterfuck to get my head around now.
Only way to play base set only is to play on some bootleg text-based client for Magic, and you gotta find other interested people for that.
>>
>>388342914
>>388343029
t. jade fags

compared to the other baby shitter decks in hearthstone, it is
>>
>>388342629
Are you saying either vintage or legacy are t1 formats? It really shows how ignorant you are.
>>
>>388343087
Which aren't in standard
>>
>>388343029
patron warrior didn't take skill to play, any idiot could put it together and do well with it. It did have a high skill ceiling though, so a more skilled player could perform way better with a patron deck than some chump who just started the game and made it because it was dirt cheap.
>>
>>388342613
The mage Quest card reward is a 5 mana spell that gives you an extra turn.
This gives you enough mana to put a minion that reduces your spell mana cost by 1, make 4 copies of it, drop Antonidas which puts a Fireball in your hand every time you play a spell, so you have infinite loops of 0 cost Fireballs.
You can stale the game enough with other spells so you get all the pieces but some times you just die before of it.
I defeated an Exodia mage yesterday playing Paladin because I had a trap card that mirrored damage dealt to my face, so he killed himself with the first Fireball. feelsgoodman.
>>
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>>388343041
Cblood is extremely good and cool mother FUCKER
>>
>>388341570
This desu. All cards are so over loaded with value regardless of quality it's insane. The game has become a race to drop the best card on curve and ending with explosive tempo swinging legendaries like eachtar. There's very little decision making left (how can there be when games are so short?) that it feels more like you win or lose based on the coin flip.

Apparently the game is still super popular on steam and Japan though so what do I know?
>>
>>388343204
Yes it did because of the time constraint.
>>
>>388343126
It really isn't.
>gee, if I use this cloning card and the quest, I can do the infinite combo that's existed for years much easier now
Much clever.
>>
>>388342186
Are the card interations interesting?
Hearthstone might be shit but there are some interesting card interactions in there
>>
>>388342768
No one is saying SV is good, all discussion here is bitching about how bad it's become.

Every single SV thread on /v/ dies for a reason. The one yesterday died 13 posts in.
>>
>>388343532
destiny, warp and fate are pretty cool
>>
>>388343532
There are some very cool interactions.
Plus Eternal has instants, enough said
>>
>>388342798
Literally every cardgame ever.
>>
>>388343013
>run two odins

lol no
such a time never existed
>>
>>388343284
No fuck off. You are either lying or have a faulty memory. I tried to make c. Blood work back in DE but you auto lost to d shift and seraph Elana which made up more than half the ladder. It was a t4 deck for a reason, cunt.
>>
>>388342659
I forgot to mention that the rotating mechanic sucks too. It means that epics and legendaries you got earlier are being rotated out and now you get awful dust value for them as expected. It sucks because I have to carefully conisder every card I craft by thinking about when it will rotate out
>>
>>388343552
It sucks that the game's dying but at the same time it's funny to see the dumb weebs shilling that shit for months last year go down in flames.
>>
>>388337734
Can anyone explain this card to me?
>>
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>>388343758
IT'S THE COOLEST AND BEST DECK LEAVE NOW
>>
I feel like Blizzard just enjoys sitting on popular games. They could do so much to make ranking up, playing unique decks or even wild more worthwhile yet they don't do anything.
>>
>>388343817

triggers come into play effect again so i assume there must be some come into play card that becomes really broken with this
>>
>>388343817

you basically "refresh" a permanent by blinking it in and out of existance
you can use it to retap a land, to trigger a creature's "enter the battlefield" effect another time, or to refresh a planeswalker
>>
>>388343870
They're too slow on shit. Overwatch could have been massive if they kept updating it a lot but it barely gets any attention and interest is dwindling and the esports side is dead.
>>
>>388342827
Shadowverse devs give you five free packs with every expansion, have daily log ins that give you enough to get two to three packs a week, give out arena tickets, have promotions all the time, and reward you for playing ranked with card packs, dust, and gold. There isn't even really incentive to use real money for Shadowverse. On the flip side Hearthstone is so stingy that it would take you months to build
a deck unless you use real money.
>>
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>>388329945
Hi
>>
>>388336142
I kind of agree. Arena has always been a luck draw, but now you win even harder with just a single good card.
>>
>>388343817

https://blogs.magicjudges.org/rulestips/2017/01/going-infinite-saheeli-rai-and-felidar-guardian/

you play a card that let you make a copy of a card that when it comes into play

that card makes a copy of felidar guardian
which makes that card comes into play
which makes a copy of felidar guardian
which makes that card comes into play
which makes a copy of felidar guardian...
>>
>>388343870
the real reason why they don't do cool shit is that they legitimately don't know how
>>
>>388343058
>infinite time
Time is literally finite IRL.
There is a start of time, and there will be an end of time.
>>
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>>388343817
On turn 3 you play pic related. It's a planeswalker, so you can use one of its abilities only once each turn.
On turn 4, you play felidar guardian. You can use the planeswalker -2 ability on it, making a copy of the creature. When the copy enters the play zone, it makes you basically replay the planeswalker, so you can use the -2 ability again.
So you have a loop that lets you make infinite creatures to kill your opponent with.
>>
>>388338780
They have also been consistently the most unfun class to play against.
>>
>>388343803
>Shadowverse is the Hearthstone killer!

I don't even like the game but the schadenfreude is amazing.
>>
>>388344132
Prove it
>>
>>
>>388341861
Casual players play games mostly because of the community size and appeal.

They want to be "in".

It doesn't matter if the game is garbage if you so many people are playing that garbage and you just feel legitimated. Most WoW player fell in the category. And if there are streamers playing that garbage with 100k views the appeal is even greater. Look at PUBG, LoL and HS.

All you need is a game that is somewhat fun to watch for whatever reasons, even if the reason is watching the streamer mad because the game sucks, and so you have the initial bump to let the cancer became self-sustaining and spread.
>>
>>388343817
>>388344134

Also, to expand on it a bit more... this combo was tucked into a cozy little Control shell so it could stall out games well until the point it could drop both at once if it had to.
>>
>>388344232
But Bahamut is pretty balanced though
>>
>>388336131
>make it so Wild Growth gives one crystal to both sides
That gives the other player the advantage. You have literally no reason to ever play it under all but the most specific and rare circumstances.
>>
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>>388344380
>>
>>388336131
>pay mana and cards to ramp your opponent
Literally negative value
>>
>>388344525
>>388344432

yes. its blizzard style nerfing. i got an email from blizzard. they liked my idea. they're gonna give me Ben Brode's job.

next xpac will be nothing but waifus and fuck with your opponent cards like Gnomeferatu and Dirty Rat
>>
>>388343803
Last we saw SV numbers the game was retard popular though.
I doubt we will ever get concrete numbers for either game though. Both of them have been declining in popularity.
Blizzard had to emergency unjewish HS slightly it got so bad
>>
>>388341731
>img
I wish hearthstone was a better game. It has, by far, the most fappable blizzard models that you can actually look at. IE, not overwatch.
>>
>>388338246
No. It's just a rush to who can get to their overpowered bullshit faster. Going second slashes your chances of winning so hard it's not even funny.
>>
>>388344601
If they made a set of nothing but waifus, I would actually play their shitty game.
>>
>>388338246
People only ever liked SV for the art.
>>
>>388344787
The art is just copied off of RoB though.
>>
>>388344830
Doesn't matter, point is only stupid waifufags still play it.
>>
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>>388344897
Rude.
>>
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>Give hunters a shitty quest
>Give hunters a mediocre DK that fits in no decks
>Give them no healing or card draw options
>>
>>388344787
Done be retarded people liked SV because it was fun, Not to mention unlike HS it wasn't run by the most jewish asshole company in existence and actually gave me stuff for playing it.
>>
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this card is NEEDED if you want a viable deck

no joke
>>
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>>388344691

card games have always had the best waifus. even MTG. Elesh Norn and Ink Eyes come to mind
>>
>>388344691
have you seen the average hearthstone art ? those would be very good waifus
>>
>>388344991
Blizzard hates hunters and loves Druids. What else is new?
>>
>>388345006
Dont be naive, NOBODY would play the game is all the cards were of males.
>>
>>388345151
I'd play it
>>
>>388339887

Gonna feel real good when this card gets nerfed to "Summon 2" and Innervate gets sent to Wild.

Then Druid might finally not have a tier one deck every season.
>>
>>388345151
OG SV? I would, drafting was fun as shit, Even first expansion Take Two was fun.

HS gives you zero rewards for playing. You can afford a pack every 2~ days. Arena rewards are awful. And ranking rewards are a joke.

You get more free shit in a month in SV than I have gotten in 4 years of hearthstone.
>>
>>388345035
it was pushed out of relevancy by tapu lele and it's rotating out of standard anyway

should have posted sycamore, N or lysandre, those cards really completely defined the game since they showed up and it sucked, and will continue to suck
>>
I wanna play a card game. Which is easier to get into Hearthstone or Shadowverse?
>>
>>388345364
Both are awful to get into now with several expansions out
>>
>>388344197
>Prove it
I cannot do that. I'm a CS major, and have absolutely nothing to do with physics. I can write down my layman arguments, though.

That there will be an end is trivial.
At the point where maximum entropy is reached nothing will change anymore, so the universe reaches an eternal equilibrium where everything is a giant soup of equally spaced particles that have stopped moving.
This hinges on if the universe will ever reach maximum entropy.
That there was a start appears to be obvious, since otherwise the sky at night would be as bright as at day.
>>
>>388341731
>>388344609
>>388330575
>spend years getting mad at Blizzard for corrupting every character they can find
>suddenly every corrupted version of Jaina is 5 times better than regular Jaina
>>
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>Lich Mage or Druid Appears

https://www.youtube.com/watch?v=luM6oeCM7Yw
>>
>>388345364
Both are pretty ass but Shadowverse is easier to get into since cygames throws free packs at you thought I wouldn't recommend it.

Without exaggeration I dont know how someone is expected to start Hearthstone fresh when even getting the core classic cards would take you months to a year and even completing quests would be borderline impossible since you run into meta decks at rank 22
>>
>>388345364
Hearthstone gets more fun as you get more cards.
Shadowverse gets less fun as you get more cards.
>>
>>388345364

Shadowverse throws about 70-80 packs at you when you start. Hearthstone you'll get about 5.

Shadowverse's meta is built around the game ending at turn 8 and involves multiple bullshit legendaries

Hearthstone's meta requires several legendaries as well, but a cheapo aggro hunter deck can still eke out enough victories through bullshit to give you a foundation

They both have a draft mode. Shadowverse gives you two pairs of cards you pick from, 20 times. Hearthstone gives you 3 cards and you pick 1, 30 times. Both arena meta involves having the most legendaries, though Hearthstone's RNG can let a poor deck played well sometimes win

the RNG in Hearthstone is a double edged sword. You can and will both win and lose games from coin flips going the way they did

Single player mode is a bit more expansive in Shadowverse, as it tells a bit of story behind each deck leader.

But if you're a fan of Warcraft, Hearthstone respects it better than WoW does

There's literally nothing stopping you from trying both. Be sure to use the android client for SV, as you can reroll your packs if you don't get lots of cool cards from your freebies
>>
>>388335724
there's way better shit that priest can summon with barnes and then Eternal serv. Like Ysera, Lich King or Y'Shaarj
Obsidian statue isn't that big of a deal.
>>
>>388338296
Magic drafts would be so much more fun if there wasnt "that guy" in the group.
You know the one, the one thats memorised the resale value on all the cards and brags when he pulls out a dual land and then just messes around all night, not even attempting to play a deck.

I switched to deck building games. Dont regret it at all.
>>
>>388345324
Ironically all the free shit doesn't really help now. Starting out as a new player is really tough.
>>
>>388345695
I would like hearthstone more if several effectively mandatory cards weren't locked behind essentially p2p adventures. Yeah, I can technically dump like 3k gold or something to unlock the entire adventure, but thats takes forever to grind out.
>>
>>388346049
is there a deck building game that has complex interactions like mtg ? I tried thunderstone but it was really dull
>>
>>388346260
there's only one adventure in standard and all its cards are garbage and not in any of the important decks
>>
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>>388339686
>druid stories
>>
>>388346049
So who gives a fuck?

If hes rare drafting his dick is shit and he 0-3's the draft and gets zero prizes.
>>
>>388339686

>Naturalize

thats a card i don't see a lot and i have to wonder why. with Ultimate Infestation you're so far ahead on card draw anyway. Remove anything for 1 is pretty damn near free
>>
>>388346398
Guess things have changed. Thats good. Last time I played every single decent deck required at least a couple adventure only cards to work, and adventure also had severla of the most "fun" cards.
>>
>>388338116
Play cockatrice.

It's online mtg with all the cards unlocked. The only downside is you need friends
>>
>>388346398

Babbling Book and Firelands Portal
>>
>>388342516
The earliest competitive decks were 20X Channel 20X Fireball 20X Black Lotus, so that's not really correct. Black Lotus was the card that made 4-of the rule.
>>
>>388346697
none of the current mage decks use either of those
>>
>>388346697
Also kindly grandmother, Barnes, the curator, and that shaman card that deals 1 to everything and gives you a random 1 cost minion. Medivh still sees some play too.
>>
>>388346828

quest mage of both types uses Babbling Book
>>
>>388346603
yes back then naxx, brm and league of explorers had a lot of staple cards, but those rotated out and blizzard doesn't want to make more adventures because the community ended up reacting negatively to them
>>
>>388346602
Because with the exception of Lich King which most decks have dropped since hes shit no one runs singular big threats.

Druid goes wide, murloc paladin goes wide, warrior goes wide, mage doesn't play minions,
>>
>>388346946
>because the community ended up reacting negatively to them
Bullshit adventures were widely loved.

Blizzard cut adventures because they make more money from packs.
>>
>>388330575
NICE FROST TITS.
>>
>>388343870
Really? You been paying attention? They made ranks 15, 10, and 5 rank floors a few months ago and a month ago started allowing people to buy wild packs.
>>
>>388347061
the karazan backlash was huge lol and was the major factor in blizzard dropping adventures
people loved adventures originally but nowadays they don't want to wait 5 months for 20 cards that barely shake the meta
>>
>>388342186
>It takes advantage of the medium in some amazing and unique ways

They're not that unique, Hex did most of that shit first.
>>
>>388346398
>I haven't played the game at all

almost every single Karazhan card is played
>>
>>388330242
This for real
>>
>>388330575

this card both fills my domination-slavery fetish, AND my dominatrix femdom fetish
>>
>>388347312
tier 3 meme decks don't count
>>
>>388347312

http://www.hearthstonetopdecks.com/card-category/set/adventure-mode/one-night-in-karazhan/

this. cards that are still played:

Arcane Giant
Babbling Book
Barnes
Enchanted Raven
Firelands Portal
Ivory Knight
Kindly Grandmother
Maelstrom Portal
Medivh, the Guardian
Medivh's Valet
Menagerie Warden
Netherspite Historian
Onyx Bishop
Priest of the Feast
Prince Malchezzar
Purify (lol)
Swashburglar
The Curator
>>
>>388346561
Yeah I understand that, but people like that just sap the fun out of things for everyone else be ause its not just the act itself, its the intent.

Because he doesnt just take his rare card and fuck off. No this greedy fat bastard sits there all evening looking smug and boasting about all the rare shit he's found over the years and years hes played and sometimes backseats new players pretending hes some sort of sage or some bullshit.

Then this fucker comes back and ruins constructed for most of the people playing with his fucking high value net deck the next week. Then he complains its all too easy and that online magic is so much better.

If you love it so much why dont you just go play that instead and jerk yourself off some more?

But of course, this autist is most likely the comic shops most valued customer.

You've all seen this guy. It might even be you.
>>
Sorta off-topic but is WoW worth playing? I have never played an MMO, but I like Hearthstone and feel like I'm missing something by not having a better experience with the lore.
>>
>>388347232
Kara was a pretty mixed bag all around. The legendaries were awful, the flavor was awful, the mechanics of the games were uninteresting.

But the backlash over them dropping adventures was pretty huge as it should be. Adventures were the best bang for your buck for gold. You got a fist full of legendaries for less than the price that you would normally get one.
>>
>>388347813
No. Legion is by far the worst expansion yet. Wait until the next expansion or play a private server.
>>
>>
>>388347439
a fuckload of top tier decks of each class run barnes, valet, priest of the feast, babbling book, bishop, and swashburglar

at best you can argue that the top druid decks don't really run anything from it, but if you want to play anything that isn't druid you're likely to come across karazhan cards
>>
>>388329945
Pic unrelated? Hadronox ain't shit.

I ain't even play anymore and know the broken cards are; ultimate infestation, unleash the scarabs(spreading plague), and jade idol.
>>
>>388347664
Nigger you are either playing kitchen table casual in which case tell him to fuck off or you are at a FNM which if so means you are bitching about someone trying to win.

Quit being pissy that someone beat you in a game of magic.
>>
>>388347656
Who the hell is playing Malchezzar? He sucks.
>>
>>388347813
There's no real downside to just trying it out, there's a free trial that will last you a good while
>>
>>388348130

he's a tavern brawl hero
>>
>>388347813
First, Hearthstone doesn't really give a shit about the previous lore of the WC games. Blizzard in general doesn't at this point either but Hearthstone's been making shit up since the game came out of beta.
Second, WoW's not bad for a first-time experience. Long-time players like myself and a lot of others have been burned out several times over in the last 14 years but for a first MMO it's not too bad. The game's got a free trial up til level 20, which you'll probably hit in a few hours. Play that, and if you like it, keep playing, but know that levels 1-20 don't give you much of any kind of experience with how the game actually plays. You basically get like five skills tops and maybe one talent now.
>>
>>388347813

its worth playing. just realize the genre itself will demand 3-4 times more time than other games will
>>
>>388348130
Some Warrior decks used to run him back when the only way warrior could win outside of pirate shit was forcing the game into fatigue. Even if every legendary Malchezzar gives you is shit, it still delays your fatigue damage by five turns over the enemy.
>>
File: faggot nigger priest.png (151KB, 286x395px) Image search: [Google]
faggot nigger priest.png
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>be me
>join game
> see this fucking nigger
>leave because its literally impossible to win
>>
>>388345879
There was a time when I'd say SV is better to get into, but now it's just a different flavor of the same shit.
>>
>>388348539

never beaten quest singleton nzoth death knight dragon priest?
>>
>>388344443
Carrots keep him down and if a dragon specifically ramped into him then chances are you still have removal in hand.
>>
>>388348539
Should've queued as Druid, faggot
>>
>>388337246
ME HUNGRY
YOU YUMMY
>>
>>388336849
>Armour can exceed total health value lifesteal can not
>>
>>388348842
>play geist
>lose anyways
T-thanks
>>
>>388347813
You'd probably be better off playing Warcraft 3
>>
>>388348881

this. funny how the card that kills Jade druid isn't needed by jade druid anymore.

that card actually fucks over evolution Shaman and priests more
>>
>>388348881
It's just like every other one-off tech card that's meant to counter shit like Eater of Secrets - by the time you draw it, it's probably too damn late. At least Gheist has the bonus of working against more than just pirates and secrets.
>>
File: XY4_EN_26.png (164KB, 245x342px) Image search: [Google]
XY4_EN_26.png
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literally just insta forfeit, so fucking glad it got rotated
>>
File: jew.png (281KB, 600x555px) Image search: [Google]
jew.png
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>>388348689
>>388348654
>heartstone is okay, its completely balanced and fine as long as you pay $199.99 for enough good cards to actually compete,
that is, goy :^)
>>
>>388349324

you need to spend about 400 dollars on packs per expansion to have a shot at getting all of the cards+enough dust to make all the legendaries
>>
>>388349561
>and people still pay it
>>
>>388347232
>>388347061
>>388346946
Adventures themselves were fine. Them being the only source of multiple staple cards were not.
>>
>>388349685
>And people still watch streamers who are payed to play it
Fixed for you
>>
>>388336150
Why not "heal 5 health to all allies" and "gain 5 card packs"?
>>
>>388349949
put 5 fingers up your ass
>>
>>388349942
>people pay streamers to buy packs to open them while they watch
streamers are such cancer
>>
>>388350231
They're just a symptom of the problem; stupid people with too much fucking money on their hands. As much as I hate streamers I can't really blame them for taking money from people who are too fucking retarded to not spend it on this shit.
>>
File: mindsculptor.jpg (265KB, 632x906px) Image search: [Google]
mindsculptor.jpg
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*blocks your path*
>>
File: UrzasRage[1].jpg (30KB, 223x310px) Image search: [Google]
UrzasRage[1].jpg
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*burns your face*
>>
File: file.png (125KB, 223x310px) Image search: [Google]
file.png
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>>388350415
Ehh jace wasn't really an issue even in cawblade, hell people started cutting him from the deck before the banning because he was too slow and awkward.
He was just notorious for being expensive so retards latched onto him as if he was the strength of the deck.

SFM and SoFaF/Batterskull were the bullshit cards that made the deck tick.
>>
File: 1470710159946.gif (2MB, 622x478px) Image search: [Google]
1470710159946.gif
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>give an already powerful class that is dominant on ladder a bunch of overpowered cards
>said class goes on to completely dominate the game
>"guys it's too early to start talking about balance changes, the expansion just came out, we want to give the meta a chance to adjust first"

I'm so glad I quit playing Hearthstone after Gadgetzan. Every time I look back and see shit like this happening, it just validates my choice to never go back to that game.
>>
>>388350415
>his or her hand into his or her library
Can't they just use "they" or "he" since there's literally no girl playing magic
>>
>Play druid since release years ago
>now they are OP
>people bitching will probably get them nerfed into the ground
Life sucks
>>
>>388351268
They don't change it because they think it's more inclusive that way
Very ironic in this day and age
>>
>>
>>388351310
>implying combo druid hasn't always been cancer before jades were a thing
>>
>>388351350
Has it always been like that?
>>
>>388351310
Druid has always been a tier 1/2 class. Their base kit is one of the best.
>>
>>388351447
broke my dick
>>
>>388351494
I believe so
>>
>>388351462
I'm sorry druid has always been reliable. Their versatility is what made them my favorite deck type and I will hate to see them nerfed to uselesness.
>>
This is Falise
Say something nice about her
>>
>>388352029
She has no ass
She has no tits
This loli has no reason to exist
>>
File: 111asd.jpg (84KB, 628x261px) Image search: [Google]
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>>388352193
>loli
>>
File: 49752.png (167KB, 286x395px) Image search: [Google]
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Is there any use for this butthead? Or is he a joke like Am'gam Rager?
>>
>>388340174
No idea if this card is viable or not, but it would do it
>>
File: 1460042431920.png (142KB, 415x367px) Image search: [Google]
1460042431920.png
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>>388345075
>Elesh Norn
>Ink-Eyes
There are always two kinds of people
I also waifu both of them
>>
>>388352921

its not a bad pick in arena, as aoe spells are rare and you are denying anything with 5 or less health
>>
>>388331378
i hope he will get gutted so hard in a few days, that japs that like him literally will kill themselves
>>
>>388350926
It's the same kinda catharsis I went through quitting League all over again. It's nice to see these games shitting the bed so damn hard now.
>>
>>388339623
This is why I can't use /vg/. Circlejerks do not appeal to me.
>>
File: 278.jpg (70KB, 312x445px) Image search: [Google]
278.jpg
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>>388351494
Yes, at least since revised
>>
File: 2017_08_23_thiefofdreams.jpg (72KB, 1280x768px) Image search: [Google]
2017_08_23_thiefofdreams.jpg
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>thought about broken cards in tes legends
>"oh yeah that new khajiit fucker"
>nope already nerfed

Direwolf Digital going under Bethesda's radar and being allowed to develop a good card game is worth being stuck with a dead community.
>>
>>388349137
Wahahaha
For some reason I've always found Night March decks to be hilarious despite the cancer
>>
>>388352921
The stealth makes it somewhat decent, atleast in arena
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