>The rain beats down on the concrete, painting it a shade darker.
>The neon lights of New Neo-Tokyo flicker and shimmer through the dark and covered sky.
>Every step you take causes the tail of your trench coat to get just a little bit more wet.
What plays?
https://www.youtube.com/watch?v=o17RXhsJ01I
I just finished observer_
At the end I decided toReject Adam. While I think that a cyber consciousness is still someone's consciousness. Killing your still sentient meat form removes that "family" connection and turns you into someone else for me.
Anyone play though Shadowrun: Hong Kong?
I'm making an indie cyberpunk game with 3 other guys that's a mix between an RPG and a VN.
pic is a super early footage of the battle system.
what would you like to see on it?
so i was looking for a cyberpunk city-building sim (i just fucking love big dumb neon cities), and i came across this
https://www.youtube.com/watch?v=D7uuz0RW_z8
can this be considered close enough to cyberpunk?
>>388281958
Good game, shame you couldn't bang your "brother"
>>388279754
Excellent taste my dude.
>>388281958
It was alright, though I didn't like how you were bound to the Triad. I wanted to be a freeform Runner like the other two games, rather than some angry chicks lackey who threatens you every 2 seconds even as you butcher a small army of security guards.
>>388282347
still have to play this.
>>388279754
this is cyberpunk as fuck
https://www.youtube.com/watch?v=X7EJ_ngqnrk
>>388282289
HAHAHAHAHHAHAHAHAHHAAHHAHAHHAA
Fucking shill, get the fuck out
>>388282713
There's not much to play.
Since there's gonna be a movie directed by Tim Miller, would you guys like a game about it?
Post-cyberpunk when
The neon rainy darkness bullshit is not what cyberpunk is. I mean at least for me. I want criminal, low life assholes beating their gf's in the futuristic projects homes of LA and then going out to hustle to feed the mouths of their children. Robbing homes, riding around on ugly vehicles, and using damaged outdated tech. Developing bonds with homeless, scummy types. Dealing shit drugs. All set in the Cyber future. The "CyberPunks" in the city are all a bunch of posers. Rich or upper middle class kids pretending to be "future".
>>388283081
It should have been made in the late 80's/early 90's
Now it's gonna look like some uninspired garbage like the Ghost in the Shell remake
>>388283142
>The neon rainy darkness bullshit is not what cyberpunk is
It's half of it. It's the cyber part. The punk part has usually been shown as rebellious anti government types resisting the boots and orderly demands of the government or the corporations that now form the government. That doesn't mean that they're automatically scummy criminals who deal drugs and act like cunts, they're just rebels with various causes.
I've never beaten this game, but the cyberpunk atmosphere is THICK AS FUCK and the dialogue is filled to the brim with the lingo
>>388279754
can we get a cyberpunk city game with triple A graphics and not that crappy cities skyline that makes all building look like cardboard boxes and monotonic
>>388284395
Not outside of a linear walking simulator or a single cutscene, no.
>>388284395
simcity 2013 has very pretty graphics but too bad thats the only good part about the game
>>388283142
By that logic steampunk should be a bunch of Chav's in mechsuits (Though that does sound cool). I think adding "punk" to the end of a topic is just the rule now, like adding "gate" to the end of a political scandal. Though the criminal aspect definitely associates most with cyberpunk, the gritty back streets and corp-run everything falls fits the category the most. And I love the hacker attitude and "Cut your teeth at the projects" mentality. But to me, I prefer cyberpunk to be an exploration of the near future, like what happens when we reach augmentation, what class structure turns into. Even small stuff like the morality of organ farms in the form of pigs.
>>388285290
I've always been a fan of the near future esq cyberpunk. I mean I'll take any kind of cyberpunk, even the stuff that veers wildly into sci fi now and again, but near future and cynical stuff is my favourite. I also don't think I've ever seen anything Raypunk, unless Stubbs the Zombie is Raypunk.
>>388279754
>New Neo-Tokyo
i think you mean 新しい New Neo-Tokyo actually op
>>388283142
Post-cyberpunk are mostly post-apocalyptic genre which explores the themes of consequences of unprecedented technological innovation beyond human's control. For example; Blame! is about a man's journey to find pre-apocalypse genes in a Dyson sphere populated by silicon lifeforms and transhuman. It's a story about how everything is so alien compared to our point of view about how the future should be.
>>388279754
What are some cyberpunk games where you play as the law? Not interested in being some edgy hipster faggot with the most fucking retarded style out there.
>>388285901
I tried reading Blame but I couldnt tell what the fuck was going on in some of the drawings. The art style is cool but its mad messy.
>>388285603
Raypunk would be Flash Gordon and Star Wars to a degree. Empire Strikes Back would be the closest match in aesthetic.
I prefer light cyberpunk, like what Evangelion and Akira had.
So light that it's borderline Industrial-punk but has just enough of a technological edge to not be in that circle.
Lots of concrete, wires, metal tubes, grainy eggshell-white plastic, heavy looking pieces of equipment that are designed for functionality over convenience. Lots of oscillators.
The only video game series I've seen to come close to this is the early Metal Gear games and MGS1.
>>388283142
While your entire post seems a bit silly, and you don't seem to know that the term "post-cyberpunk" is already in use, I don't disagree that cyberpunk needs an update of sorts. Many other sorts of fiction adapt to the times, while cyberpunk seems to still be stuck in the 80's, for the most part. Not to say certain facets of cyberpunk haven't become reality, to a certain degree.
>>388286042
Where's the "punk" in law enforcement?
stuck looking forward to last night and cyberpunk 2077
>>388286042
I guess technically Observer, but it's not like you ever get to do anything other than interrogate people at their door and get chased around by the cyber-demons living in dead addicts heads. That Blade Runner game also has you be Johnny Law. Same with Policenaughts or whatever it was called.
>>388286230
Before your time.
What's some good Cyberpunkmanga
>>388285901
That is literally not what post-cyberpunk is. Post-cyberpunk is actually somewhat tamer than cyberpunk. GitS is often considered to be an example - the protagonist works for government, and there's indeed a government, and they aren't even all totally evil assholes.
>>388286230
Cyberpunk is the setting. Your characters don't have to be Shadowrunners for it to be Cyberpunk. Hell they can be a part of the corporations and whatever other government entity there is and your setting can still be Cyberpunk.
>>388286153
It's supposed to be "Show, don't tell" type of narrative where you figure out the plot on your own. It's not for everyone, but you should try Biomega for classic high speed action.
>>388286463
Well the protagonist doesn't have to work for the government. Post-Cyberpunk just seems to be a more ideal setting compared to the gritty and cynical nature of Cyberpunk where technology is out to get you and anyone who wears a suit is generally a man who takes a few hours out of his day to beat up homeless people.
>>388286458
Blame, Battle Angel Alita, Biomega, Texhnolyze, Megazone 23, Tetsuwan Atom (Astro Boy), Metropolis (Tezuka version). there's a lot more but yeah.
>>388286463
>and they aren't even all totally evil assholes.
You could argue against this. Their morality balances on a higher scale than what the average civilian would give a shit about.
>>388286463
How? Ghost in the Shell is still considered as cyberpunk. Appleseed is something that's actually post-cyberpunk.
>>388286348
The only people who think Blade Runner is cyberpunk are the same people who don't know its origins in Do Androids Dream of Electric Sheep, a decidedly not-Cyberpunk story. You know, there were stories about androids navel gazing about their humanity and lack thereof before cyberpunk was coined as a genre.
Or, I guess you wouldn't, since you unironically use terms like "Before your time."
>>388286707
thanks anon
>>388286720
https://en.wikipedia.org/wiki/Cyberpunk_derivatives#Postcyberpunk
>>388286657
>anyone who wears a suit is generally a man who takes a few hours out of his day to beat up homeless people
Well, nobody can say Cyberpunk isn't somewhat realistic.
>>388286782
Who cares about its origins? You're stretching a long line of logic to not be wrong which makes me hesitate to not call you a faggot.
>>388285290
>dieselpunk
fuck i swear i played a game like this one the snes but i can't remember the name of it
all i remember is an image of some mercs sat in a bar
>>388286782
Well William Gibson thought it was aesthetically very much cyberpunk. To the point where he famously got depressed after seeing it because he thought now everybody would think his Neuromancer is a rip-off.
>wearing a trench coat
I might be able to get away with a coat that goes to my knees but even that'd be stretching it boss.
And nothing plays. Just the sound of rain and neon lights. The streets are empty since most people now do everything from the home. A rain soaked dog limps down the alley to my right. We make eye contact and share a moment. It lowers its head and staggers off, another battered soul lost in the city which now stretches from New York to LA, one transcontinental cityscape that blots out the sky.
A mechanized advertisement robot inquires about my intentions for the night and recommends a synthetic prostitute to spend the evening with. It continues to repeat itself and I wander off as it speaks of the realism of its entertainers. "You can't even tell they're not human!" it sqwuaks as I walk away. A single autocab passes by, its occupant hidden behind the reflective glass of its doors. The gun is heavy on my hip, but my purpose is clear.
>>388282201
>Tuesgay
Keep it up anon. I like what I see.
>>388282201
That's actually a really fucking cool concept anon.
Don't fuck it up.
>>388282713
prepare to be extremely disappointed
>>388286938
No problem. I was gonna recommend Fist of the North Star, but then again I guess that could be post-apocalyptic rather than Cyberpunk.
>>388282201
I wish I could be satisfied with developer graphics. I have this super fucking bad habit of working on coding, getting up photoshop to work on the placeholders so I can see if shit works, and then spending 5 hours on everything until it looks perfect.
The Last Night will tide me over until Cyberpunk comes out
https://www.youtube.com/watch?v=n4IPBiB7SF4
>>388280579
>observer
man
That game is like a half nut.
Like it nails the visual presentation very well and is down right gorgeous in sections like my pic which isn't a cutscene or anything like that but the plot and gameplay is kinda weak. I meanit really started losing me when we had some "spooky" monster going around killing people who in the end was just a braindamaged furfag and the mindhacc thing does not get enough exposition. I mean, kind of dumb that it's a VERY safe experience until the Yeti pops up and Daniel never questions that nor do we understand why he starts so insanely far from the information he's trying to obtain and instead goes through basically a persons entirely life.
>>388282201
They sure can take a hit.
>>388286230
Updating Cyberpunk would just make it the fucking future. Cyberpunk works because it's so grounded in that 80's, obsolete tech background. If you were to update it, it wouldn't be half as aesthetically pleasing. It'd just be ApplePunk, with a bunch of fucking white and touch screens everywhere.
>>388287056
Bioshock? Dishonored?
>>388287106
This. Even though Neuromancer > Blade Runner.
>>388289150
Blugh, applepunk makes me feel gross inside. The worst part is it fits so well, vapid and minimalist. Though I will say Brink and Mirrors Edge Catalyst do "applepunk" fairly well.
>>388279754
>not New Neo-NuTokyo
keep anon baka
>>388289579
Wait. Has the term Applepunk been used before in regards to that? Did I just coin a term?
>>388289746
https://twitter.com/hashtag/applepunk
sorry
>>388289746
First time I've heard it. Abuse your new power anon. It really does fit.
https://www.youtube.com/watch?v=LMMr8y-jJXM
>>388286458
sei is a cute
A CUTE !!!
>>388287879
I think the implications are clear. Daniel isn't in control of the memories, he's basically forced to go on a rollercoaster of their mind. Everyone you jack attack with isdead, dying or insaneand Daniel has turned off his safety to protect him.
My biggest problem with Observer is it's Layers of Fear, and Layers of Fear had good spooks, but Observer was such an interesting concept that it's a waste it wasn't some sort of first person detective simulator in a dystopian future starring Roy Batty.
I have had a lot to drink. Should I have another?
>Neo-Tokyo
>not Neo Kobe City
Do you even cyberpunk adventure, punk?
>>388290709
Go eat some Kobe Pizza.
>>388290768
It sunk, just like this whole city's gonna!
Who's ready to get fucking down?
https://www.youtube.com/watch?v=Ofr8qqdZ_f0
is 2064 Read Only Memories a good game or a hot garbage made for sjw's ?
I thank anon from some previous threads ago who introduced me to Casiopea
https://youtu.be/XaFhfPT1ev0
>>388291018
It's literally Snatcher made for SJW's. Just play Snatcher.
https://www.youtube.com/watch?v=KzH6KHL6BU8
Why can't games have good graphics like the PC-98 anymore?
>>388287879
You're right about gameplay, there's very little. It's as close to a walking simulator a game can get.Though while it is safe, it doesn't feel that way. You're introduced to the golems before the threat of the wolf so you assume "Oh, this must be another thing that can hurt me." Up until the wolf died I was afraid of him, the game set him up really well.I feel like Daniel not questioning stuff just comes from his years as a cop, of course stuff like that isn't going to make him go "bwuh?!"And as for the minehacc, I feel like giving it more exposition would hurt the game. It's a very tight 8 hour story, adding anymore would make it drag on. I love hearing about the mechanics of a world but the story has to be written to accommodate it.
>>388282289
per the name, its a sci-fi industrial game. It needs a lower class fighting that industrial complex, which it might have as part of the x factor in management of your city.
>>388291206
god hates us