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I started it again. I'm having fun

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Thread replies: 185
Thread images: 24

I started it again.
I'm having fun
>>
>>388238765
>want to play it for the 2nd time with another gender and starting race
>i'll have to do the dwarven kingdom again
literally the only thing stopping me. i know there's a skip fade mod, why isn't there one for this?
>>
>>388238765
you should its a good game
>>
>>388239000
Because deep roads are the best part of the game. And because they're fucking huge and contain parts of a dozen sidequests, which means hundreds of things that have to be taken into account when scripting. Fade was a hallway with xp and stat bonuses.
>>
>>388238765
i literally just started the game again too after 3 years.
>>
>>388238765
>try to beat this game for the 2nd time
>go for the same build again (arcane warrior or some shit like that)
>it's shit
>drop the game
>>
>>388239930
Don't be a mage, don't have a mage in the party, play on hardcore.
>>
>>388239000
There is. There's a mod that adds a darkspawn you can talk to that will skip the Deep Roads for you.
>>
I would have liked it a LOT more if the classes besides mage weren't so fucking bland with their abilites
>>
>>388238765
Inquisition is better fuck you fight me
>>
>>388240510
Hamburger Helper was right. When she said there should be a button that skips combat we laughed, but eventually we started implementing it ourselves.
>>
>>388240670
It would be if not for the insufferable MMO style side-quests
>>
>>388240670
Why? How?
>>
This is one of the last good real rpgs. You can be hilariously evil and it's fun as hell. Try getting low approval with people there's some good conversations you typically don't see
>>
>>388240423
>not having a healer with haste and situational lifesavers like force field

they dont need to chuck aoe bombs
>>
>>388240670
It certainly looks better.
The RPG mechanics are worse, though.

Guess which is more important for a FUCKING ROLEPLAYING GAME
>>
as the only fun class, mages should have had more than one origin
>>
>>388240670
Dragon Age Origins with Inquisition tier environments would be the best of both worlds.

If there's one thing inquisition did incredibly well, it was capturing a variety of interesting, graphically enticing and fun to explore areas.

It's a shame the side quests were so utterly monotonous and inconsequential, truly.
>>
>>388240835
It's too bad she got shit on so much and ended up losing her job because of the fallout. She wrote some of the best parts of the game.
>>
>>388241292
Inquisition is a joke they took away blood magic and made you a chosen one "herald of andraste". The grey wardens were perfect because they're morally grey and even the best ones like Duncan will gut people for trying to run.
>>
>>388239930

Arcane Warrior is the single most broken build in the game Anon, you can solo it on Nightmare with it. Requires you to build towards it from the start though, and has painfully low DeePeeAss. Literally untouchable for the most part in return.

Dual wielding rogue is the most fun to play tho.
>>
>>388240670
Inquisition straight lies to its players. That's not fucking acceptable. Look into the combat mechanics sometime, especially shit like how Knight Enchanter's Damage->Barrier ability works. A game that actively lies about how its systems work cannot be a good game. If you aren't making a series of informed decisions to progress through then it's a shit game. Even poorly explained shit like half of Origin's abilities were are better than literal lies.
>>
>>388238765
Finally a Dragon Age thread.
>>
>>388239672
>deep roads are the best part of the game
lol
>>
>>388240589
I would have liked it a lot more if mages weren't playable.
>>
>>388239672
.Deep roads are the best part

my man. I've almost always lways done them last and it works out perfectly, I can fight through the whole long dungeon in one go and I can actually buy the unique powerful as fuck items on the market. I miss out on based ohgren for a lot of the game but it feels right to be the thing that happens before the landsmeet
>>
>>388241640
It's possible to fail in Inquisition, though. In DA:O as long as you have the raw stats or combat strategies to prevail in the fight you are immeiately in, you can proceed. In Inquisition if you fuck up badly enough at leading the eponymous inquisition, your army fails, the bad guy wins, and you get to actually experience consequences for being bad at your job.
>>
Literally just started installing this game before I came to shotpost.
>>
>>388238765
>>388240670
Actually both of you are raving literal faggots. Dragon age is fucking awful and your taste in video games is astounding
>>
>>388238765
How dare you?
>>
Is archery good?
>>
>>388240670
Besides the storytelling and the characters, I agree.
>>
>>388241115
Haste is only good for traveling, potions heal better than spells, party works better when the mage isn't constantly stealing aggro or forcing you to shuffle around to avoid friendly fire, and you don't need situational lifesavers if all your party has good defense and armor rating.
>>
>>388242118
No, archery is complete garbage.
>>
>>388239072
>>388238765
It's boring. KOTOR, Dragon Age Origins and Mass Effect 1 were good for the time but have both aged like shit.

Bioware are incapable of making timeless games.
>>
>>388242236
dropped
>>
>>388242216
you will be wasting a lot of money on polticies

can you craft them? I don't think you can but I never bothered with the crafting used my points on tactic slots and combat thingy then random shit like survival for minor bonuses lockpicking and traps of course for rogue
>>
>>388242118
Define 'good'. Archery is ass in DA:O, amazing in Awakening. It is the swingiest piece of shit ever because they realized it was terrible and 99% of the time the correct answer was to gimp your attack speed (One of the iconic things about fantasy archers) for armor pen at all times for decent damage output. Then they gave dex damage scaling in Awakening and a few other talents that completely broke archery in the overpowered direction.
>>
>>388241872
There's alot of unique gear in there and you can complete that sweet griffin silver armor set. I don't get the bad rep it gets, you fight alot of bosses and stuff in there and learn some interesting stuff.
>>
>>388241540
She didn't write anything of consequence and I don't pity her for getting sacked from a job she had no business having in the first place. I'm just pointing out the hypocrisy.
>>
>>388242420
Yes you can fucking craft poultices. There's a goddamn tutorial quest in Lothering about this.
>>
>>388242487
She wrote the fucking based Dwarf Noble intro to Origins.... then went on to write Merill in DA2. I don't know what the fuck happened.
>>
>>388242424
it's actually not bad in origins campaign, it's just boring as fuck, you stand there and auto through every fight, at least a melee rogue has to position for backstab and a warrior is drawing aggro
>>
>>388242424
By good I meant how much damage I would do
>>
>>388242615
Relatively poor in Origins, top in Awakening.
>>
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The Deep Roads are shit and the Fade was great fight me. Fucking spiders everywhere in caves and shit.
>>
Mage is the only fun class in Origins because of the wide variety of distinct spells in your arsenal. Every other class is boring. The worst is the Archer.
>>
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Don't mind me, just busy being the best Origin
>>
>>388242420
Yeah, you can craft them. Actually high tier pots sell for more than the components cost, so you can earn money by crafting them. And as your party gets closer and closer to effective invulnerability your potion consumption will drop. Early game is ass because you're not allowed to buy massive armor or take tanking talents until level 12 or so.
>>
>>388242615
It seems pretty weak to me, I always set up leliana as an archer and she contributes a low amount of damage to the party even when bringing her with you the entire game. Dual daggers is the way to go as a rogue main character.
>>
>>388242713
>>388243153
So the only good damage dealer in the game is the mage and this rogue? How's the warrior?
>>
>>388242954
too bad you never had this outfit. instead you got that lame ass dress.
>>
>>388242954
>Not Male Dorf Noble.
Support Harrowmont for king and get your bastard's pedigree recognized.
>>
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>>388238765
DAO >>>>>>>>>>>>>>>>>>>>>>>>>> DAOA = DAI >> DA2

No idea why people were so incredibly surprised by how shitty Andromeda was because it's pretty easy to track the start of their decay as a company. Awakening already had all the DA2 flaws before DA2 even came out: unpolished shitty locations, awful cringe-worthy writing, complete shitfest of a balance, shitty forced drama.

DAO certainly wasn't perfect, but it definitely deserved a worthy sequel. Didn't even get one decent dlc though
>>
>>388243153
it's a shame the AI has no idea how to play backstab rogue so if you build lelianna that way or take zevran you end up with a gimped warrior unless you micromanage them so if you want a melee rogue you're best off building one yourself

zevran has such great banter too
>>
>>388242898
Mage is the least fun class in the game because you're mostly just soloing the maps casting the same three spells over and over and over again as gobs of drool slowly drip from your mouth, then you accidentally die and get angry because now you have to remember what the rest of the party is supposed to do.
>>
>>388238765
tried playing Origins a while ago.
everything felt so slow and clunky, but I guess that's just the effects of playing an old game.
>>
>>388243267
Warriors in Origins/Awakening can actually function as tanks. Don't expect that in the sequels. Where Bioware actively moved away from tanking and wanted everyone on dps to some degree.

'If you aren't doing damage you aren't killing things, if you aren't killing things that isn't awesome' was basically the logic. It hurt.
>>
>>388243267
Warrior does pretty good damage either way you go, not as much as mage but there's an ability that does like 4 hits in a row for sword and shield
>>
>>388243267
Warrior is a controller. Taunt, stuns, knockdowns and holding ground. There are damage abilities but dealing damage is rogue's job.
>>
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>>388243518
Blackwall was primarily a tank
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RIP you glorious goddamn bastard, wish you voiced more characters
>>
>>388243267
Mage is both the funnest and the most overpowered thing in the entire. Not only can it be a top tier damage dealer rivaled by literally no one, it can also become a weird tank hybrid that can easily solo harvester from the shitty dwarf DLC.
None of the other games in the series make you feel this way, with each sequel they just watered each class down which ended up in every class feeling like a mage with a different weapon
>>
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>>388242954
>Make brown City Elf
>Walk all over Ferelden while telling shemlen to check their priviledge
Good times

>>388243362
The most polarizing characters (Zevran, Oghren, Sten to an extent) all have great dialogue.
>>
>>388244185
Wait, what?
>>
>>388244295
>Oghren, Sten
How are these at all polarizing? Hell, even Zevran's only polarizing quality that he's a faggot which wasn't as widely spread in 2009
>>
>>388243518
Tanks are better in the third game. Shield warriors have an ability that lets them block all attacks and generate guard at the same time. Champion specialization has an ability that makes you immune to all damage for a short period of time.
>>
>>388244185
Tim Curry too. Arl Howe is one of the biggest evil pricks ever especially as a Cousland
>>
>>388244491
In past threads there were quite a few posts expressing dislike for Oghren. Sten's problem is partly for gameplay reasons, but partly because he does not to talk a lot and much of his conversation is situational.
>>
>>388244491
Zevran is bisexual and says he prefers women overall to men
>>
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>>388244413
his actor, Robin Sachs, is ded. he also voiced Zaeed in me 2
>>
>>388238765
Any more games like this, where you can romance characters?
>>
>>388245035
Rest in Peace man.
>>
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>>388244785
Tim Curry is still alive though...but for how long?
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I'm honestly thinking about giving Inquisition a 4th (or 5th) chance. There's just something that draws me to this shitty game, but each time I start I almost pass out from all the blandness. Can't even really put my finger to it, because the game looks pretty and I even liked the initial partners, especially the elven faggot and Cassandra.
Should I push myself, what would you compare this game to?
>>
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>>388244070
Not as good a tank as a Fire Knight Enchanter. Guard only gives 1/4 your max HP at 100 guard. Meanwhile, mid-20s Mage. Blackwall has 1k life. 1.25k Effective HP vs 6k Barrier+600 base. The barrier is always up, too. There's no meaningful window of weakness for mages.
>>
>>388245063
Every Bioware game has it. In Kotor I think it's only Bastila as a male but after that there more options in each game
>>
>>388245063
Most Bioware games
Fallout 4
Persona
>>
>>388245343
iirc BG1 has no romance but Kotor does have
>Carth for female
>bastila for male
>Juhani for female
>>
>>388245258
If you're going to play it again then be a female elf and romance Solas, it feels like the way it's meant to be played fleshing out elves and the secret villain better
>>
>>388245258
Ignore most of the filler content and play as a rogue/mage. The game feels boring only when you are strolling through the wide-open maps, collecting resources and killing random enemies. Focus on the main plot.
>>
>>388245614
BG2 does though. In fact, in a game with resurrection from death you cuck a former party member. In fact, Jaheira herself has the ability to raise the dead by the time you're there where her husband is dead.
>>
bump. any of you DAO fans played Divinity OS? looking forward to the sequel?
>>
>>388242821
I didn't mind the Deep Roads when I first played but I probably would have been bored if I had done it a second time.
The Fade was boring as shit the first time and it would have gotten only worse if I had done a second playthrough.
>>
>>388247547
I did, it got boring after the first big area
>>
>>388247547
Played it in Early Access. They managed to increase the interactivity with the environment. And the pathing. Best fucking autopathing I have seen in a game. Like, seriously.
>>
>>388241907
How do you fail in Inquisition without dedicatedly trying?
>>
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>>388238765
With the resurgence of isometric RPGs in recent times, why don't more games do gameplay like DA:O did? I feel as if it was the perfect blend of old school and new.
>>
>>388248492
>why don't more games do gameplay like DA:O did?
You mean rtwp?
>>
>>388248492
maybe they'll do a "back to the roots of Baldur's Gate" reboot. buy Origins is already taken as a subtitle...what would they call it?

how badly would modern bioware fuck up BG 3?
>>
>>388247547
Have to keep myself from checking out the early build too much. Im turbo hyped. Loved the first game.
>>
>>388248319
How's inventory management? It was a pain in the first one
>>
>>388248727
Modern Bioware never played BG themselves
>>
>>388248727
Just play Dragonspear and you'll get a good idea
>>
>>388242424
>Not doing a triple bard/rock throw golem archer party playthrough
>>
>>388238765
Is there a mod that lets mages take other backgrounds?
>>
>>388245325
Warriors can actually manage aggro, though. Survivability is only half of the job.

>>388247547
I'm massively hyped for it. Though the two things that bug me so far are the lack of aggro management and excess of environmental effects from enemies.
>>
>>388249449
Iirc there's one for a dalish mage origin
>>
>>388250126
>Warriors can actually manage aggro, though. Survivability is only half of the job.

Aggro is straightforward. If nobody is taunting it off you, you'll get and hold aggro by doing shittons of damage. Also, rogues have stealth and generate literally 0 aggro if used properly. (Flanking)
>>
>>388252038
Fair enough. I find it easier to just use taunts and save de-aggroing moves for emergencies, though. Also, stealth is free extra damage for Assassins, so I'd rather use it for that. I've tried flanking for 0 aggro, but enemies move around so fucking much, it's too much of a pain.

Basically, Warrior is easier. At least in my experience.
>>
>>388245258
There's what, 12 maps in the game? I think if you complete just 4 of them you have all the influence to not do any of the other maps. Also I think There is some mod that increases Influence.
>>
>>388238765
>Reluctantly start the game and see if I can do another play through
>Play for a bit and start enjoying myself
>Game crashes
>>
Anyone played a pure edgy evil character?

Killing Wynee, shattering the urn - killing leliena.. ect ect
>>
>>388254142
>kill Leliena
>Not hardening her
>>
>>388254142
any other RPGs with this many opportunities to be an edgy little shit?
>>
>>388254142
>Killing Leliana
That is something beyond evil.
>>
>>388254142
The problem with being an edgy shit in Bioware RPGs is that you literally get less exp for all the edgy options and more money instead, which stops being scarce by the end of the game anyway.
>>388256108
Fable I guess, but probably not as satisfying.
>>
>>388256108
Kotor 1 dark side can be pretty edgy
>>
>>388256108
Mass Effect, Tyranny...
>>
I have yet to play the first one. Does it have better combat than the second one? I liked 2 because it was like a CRPG-lite. I've heard the first one is closer to a "real" crpg, which I don't care for as much genre wise. I don't care about the stories at all.
>>
>>388245258
Strong setting and concept, poor execution

Game is not bad by all means but like every Bioware game since EA acquired them it is RIDDLED with poor design choices that ruin the experience.
>>
>>388256669
if you play on nightmare without going for some broken builds sure you need to go full crpg, especially at the start. If not it's fine
>>
>>388256669
2 was not CRPG-lite, DOA is CRPG-lite
>>
>>388238765
I thought I wanted to play this again, got 3 fresh saves to Ostagar and I just quit. Couldn't do it.
>>
>>388257376
There's a skip Ostagar mod.
>>
>>388256669
Origins has the most strategy-oriented and challenging combat. Enemy AI is better, and there are more secondary combat tools at your disposal. It doesn't have the annoying waves of enemies spawning in the air.

Dragon Age 2 combat is faster and gives you more mobility, although, it is less complex.
>>
>>388257492
No, I love Ostagar. Not being able to get 3 saves past it just means I'm probably not that into DAO as I thought
>>
>>388257492
Why that mod exists? Ostagar is great.
>>
>>388254142
I loved how you can actually be a full out evil dick in DAO, killing kids and sacrificing elves and shit. It just kept getting less evil as Bioware went on, to the point in DAI where your dialogue and personality options were nice and polite, kind of joking but polite, and slightly rude but still polite.
Shit, in DAI you can't even kill any of your companions and only drive away a couple, where as in DAO if you were a complete monster the only party members you could have left would be Morrigan and the dog possibly.
>>
>>388256578
Is it even good? I only recall everyone calling it unfinished assjaydubya shit at around it's release
like with every other new western title
>>
>>388258534
You can kill the dog right at the beginning but who would do that? I think you can have everyone either killed or leaving but you will end up having at the very least Loghain.
>>
>>388258534
>bare hands
>not the murderknife
one job
>>
>>388258534
You can stab Morrigan in the dlc too.
>>
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>>388258813
you can cut his head off in the duel but then I think you keep Alistair
>>
>>388258962
This always makes me want to replay the game again. Origins' cast is so great, I wish they had kept them as companions in the sequels.
>>
>>388259065
Why not have the Dog be your champion in the duel with Loghain?
>>
>>388259237
I wish we would see the guys from awakening again
>>
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>>388246390
the body is desecrated or some such nonsense where resurrection isn't possible
>>
Anyone else here liked all the companions? Couldn't hate any of them.
>>
>>388256108
Arcanum
Kotor
Pillars
Mass Effect
Age of Decadence
Planescape Torment
Alpha Protocol
>>
>>388259237
Sten and Leliana are pretty much guaranteed to be in Dragon Age 4 if that makes you feel any better
>>
>>388259237
It really shows that Origins had the most time and effort put into it out of all the games. As for companions, the way I see it Origins decided to have the generic fantasy rpg party companions and do their own thing with them, while the sequels wanted to do new and original companions and not rehash previous ones, which occasionally worked.
>>
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>>388238765
What was his problem?
>>
>>388260353
There was none
>>
what is the best place to go when you can travel for first time? im thinking mage tower
>>
>>388260353
his culture was being mauled in a future spacetime
>>
>>388260630
After Lothering? I usually do Redcliffe, Shale DLC, and then mage tower
>>
>>388260630
>mage tower
>denerim quests
>Ashes
>redcliffe
>orzamarr
>>
>>388259941
Wasn't Origins in Dev Hell for a good while before it actually got finished? That's what I recall hearing anyway. It could explain why the companions were really good, as well as the general lore and setting info.

I think Inquisition did really good in that regard, as a lot of the plot twists are really obvious in retrospect even if it did retcon some stuff (ie the Qunari from how Sten talked about them in DAO)
>>
>>388243342
>Supporting an incompetent pretender

Support Bhelen, he is the better ruler, keep your bloodline on the thrown. Kin-slaying is par for the course in dwarven politics. Do not destroy the forge that creates golums to give the dwarves a fighting chance.
>>
>>388258962
It's fascinating to think there are Japanese fans of WRPGs. It'd be cool to hang out with some otaku and yap about Dragon Age and Baldur's Gate and such.
>>
>>388244785
Howe is also the reason Loghain did have the retarded shit he did.
>>
>>388260630
Go to the place where the sand is red.
>>
>>388257492
>Skip ostagar mod
>Skip the fade mod
>Skip the deep roads mod

Why even play the fucking game at that point?
>>
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>>388260353
His problem is pussy moralfags who waste time with every little sob story they come across when they should be solely focuses on ending the Blight and nothing else.
>>
RIP old BioWare. We'll never see Desire demons and broodmothers since that stuff makes the current writers uncormfortable
>>
>>388260986
If I remember correctly the dev time on Origins was 6 years, 1 year for 2, and 3 years for Inquisition. Although half the dev time on Origins was spent writing the lore and creating the world.

Inquisition felt weird for me, there were things I liked about it like making my own armor and weapons, some of the characters, and the game being really pretty. But the finale was very anti-climactic and I remember nothing of the side quests. I am thinking about replaying it since I started a new playthrough of Origins recently, enough time has passed that I forgot just enough stuff that some things manage to surprise me.
>>
>>388260630
Circle tower is definitely a good choice for first if you don't have a healer yet. Then Stone Prisoner dlc or Orzammar. I recommend leaving Redcliffe for last because it will save you some backtracking and going too early can fuck you out of some choices. The rest you can play however you like.
>>
http://www.inquisitr.com/4461142/next-dragon-age-game-likely-to-change-how-companions-are-controlled-says-bioware-producer/
>>
>>388261681
btw why does the PC even pick up the orb when the divine slaps it away ? there is some green lightning coming out and shit and you just take it like yeah lemme just see what that thing is real quick
>>
>>388261556
Ostagar is really boring once you've done everything. It's a secondary prologue after the way more interesting and personal prologue you already get just prior.

The fade is boring. The puzzles and fights are more just tedious than challenging, and with the backtracking, it just really drags on.

The deep roads are a long dungeon crawl, much of which are only tangentially related to the reason you're actually there. You're fighting through irrelevant, unavoidable mobs of monsters for what feels like no purpose up until you get to the actual deep road you're supposed to be in.

There are plenty of other areas to explore: the Brecillian forest, Denerim, Redcliffe, Haven, The rest of the mage tower, the rest of Orzammar. Those mods don't even skip half of the content of the game combined, and only parts that prolong the length of the game rather than add to it. At most, you're missing out on lore that you've already experienced (because why would anyone install a mod to skip parts of the game they never played?) Not that you can't enjoy those parts of the game, but enough people don't.
>>
>>388262274
>But the finale was very anti-climactic and I remember nothing of the side quests.

Honestly, I just did the sidequests that I thought were cool or in my way of exploring everything (IE the landmarks, star puzzles, etc) and yeah, the main game's finale was really shitty but I feel like Trespasser should've been in the game by default or at least, a free update. It's such a more satisfying ending.

I thought the DLC was really good myself to the point where it reinforces my opinion that the DA team does better DLC than the main games. I loved Trespasser, especially the set up for the next game and the fact that Bull can die, depending on how you handled his character quest and I didn't mind either Jaws of Hakkon and Descent.

I love how Hakkon had its own story within zone itself that actually has a beginning, middle and end. Descent was combat heavy but it was by far my favourite rendition of the Deep Roads; it was actually fun, even if its mostly linear.
>>
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>>388260630
I'm >>388262351 again, I remembered that Stone Prisoner should be done before Orzammar because it once again saves you some backtracking.
My favourite route: circle tower > stone prisoner > orzammar > warden's keep > denerim > haven > elven forests > remaining dlc > redcliffe

If you are playing on pc you should check out the modding scene, this game has a fuckton of moddability, not as much as TES games but still impressive. Guaranteed random encounters is especially a must to get the most out of a single playthrough.
>>
Thanks for the answers i got for where to go after lothering
>>
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I already did a human mage and evil SJW city elf rogue.

What's a fun build for a potential third playthrough?
>>
>>388263930
dorf noble idiot hedionist warrior
>>
>>388263930
Selfish but not outright hostile human noble. Loveable rogue dwarf commoner with a sense of pragmatism.
>>
City Elf > Dwarf noble > Human noble > Mage >>>>> Dwarf Commoner <<<<<<<<<<<<<<<<<<<<<<<<<<<<< Dalish Elf
>>
Stop shilling DAO. The game is so grossly overrated it's not even funny anymore.
>>
>>388240670
DAI reaver is FUN
>>
>>388265237
>mashing one button for the whole game is fun
kys
>>
>>388265431
keep yourself safe?
>>
>>388264763
Human Noble > Dalish Elf > Mage > Dwarf Noble > City Elf (Female) > Dwarf Commoner > City Elf (cuck)
>>
>>388238765
With Mods it is, unironically the best game since Grand Exchange and before CIV V.

No replies allowed from faggots who have yet to lick a lamp post in the winter.
>>
>>388265592
Which mods anon?
>>
>>388238765
No you're not. You're bored and unimpressed with a BGII wannabe with shittily implemented "gray" morality, and that is why you are posting on /v/.
>>
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>>388265592
>playing the game without lamppost licking
>>
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>>388265592
>Biowaredrones actually believe that
>>
>>388260784
>ashes
>Redcliffe

Chotto hayai desune?

Mage tower -> Redcliffe Village -> Forest -> Ashes -> Denerim -> Orzammar

Anyone else hate Ashes? It just feels out of place for me. The high dragon sort off rescues it, but otherwise, it's crap. Deep roads was by far the best area (as long as you weren't retarded and picked up haste by that point)
>>
>>388241872
>>388239672
I played a lot of dwarf fortress in between my first playthrough and latest
I hated the deep roads at first, too much brown and combat, but my impression completely changed. I think bownammar (the concept, the entrance) is one of my favourite underground locations in any medium now
>>
who is the best to have in your party?
>>
>>388266197
I stumbled onto it when exploring Denerim and did the whole thing thinking it was just a big ass well done side quest at first before they ask for the ashes at redcliffe and I pulled them out of my ass. Oh, those, yeah, been there, did that.
>>
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>>388266349
>>
>>388266349
Sten, Morrigan, Lelianna and Dog. Non-Stop banter. Zevran is alright too.

Dog has a suprising amount of interactions during dialogue.
>>
>>388266683
Dog's a pretty cool doggo. Bringing him at fort Drakon is the best
>>
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>>388265761
This (excluding winter forge and alley of murders), is the best way to play the game (after your first vanilla runthrough ofc).

Have fun.
>>
>>388266956
Thanks anon!
>>
>>388266956
Pretty good.
>>
>>388266349
morrigan/dog/alistair is great, but since you're basically locked into that early on and hear most of their dialogue, I'd say sten/zevran/morrigan
>>
It's odd how disconnected the Dalish origin is from everything else. Every other origin had some kind of return to their origin point or npcs return, except the Dalish. You'd think going to recruit the Dalish clans would have been your origin clan but it was some other elves.
>>
>>388267554
That's just how the Dalish live, after what happened to the Dalish Warden their clan up and left to escape the Blight like fucking smart people do.
>>
>>388268671
>>388267554

I think explicitly showing that would have been nice. Like a Dalish Warden coming back to an empty camp and a traveller or straggler tells them that their tribe left and that he can find another tribe at x position. Just a random encounter and then the game resumes normally.
>>
>>388261037
Dwarf noble is next in line if harrowmont is elected
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