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Okay, Sonic Mania managed to sell over 500,000 units, and per

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Okay, Sonic Mania managed to sell over 500,000 units, and per the agreement, the team can now move on to the next Sonic project.
It was a success.
We did it.
You did it.
Thank you for buying the most definitive sonic in 20 years.

I'll leave you with some tidbits, as we have no idea
4 zones were cut due to budgetary/time constraints.
1 Original.
3 Remixed classics.
These were all highly wanted zones from Sonic 2, 3 and Knuckles.
This may end up on the cutting room floor, unless the team is able to continue development on them in the subsequent project.
Do not expect to see these in DLC, unless Sega changes their minds.
DLC was never part of the deal with Sonic Team, something I couldn't understand.
The team is going to attempt to have lock-on technology, where if someone owns Mania and work in progress , they can play through both games in the exact same fashion that you are able to in S3&K.
With all of the improvements that the audience expects.
Greater creative freedom will be granted to the team in subsequent title(s) we hope
We're listening. We know what you want. We are trying our best, but copyrights and licenses are tricky business. Expect to hear from the team in a few months or so.

Thank you to everyone.

One other thing. There's a few things still hidden in Mania. Haven't seen them mentioned. So keep searching, because there's still a few secrets waiting.
>>
>>388219654
This had better be real you fucker
>>
>>388219654
We did it, reddit!
>>
citation needed u nigger
>>
>>388219994
This, fuck Sonic Mania, and fuck you Aaron, you're a fucking chode.
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>>388219654
i haven't bought it yet because they delayed it
>>
I don't believe you in the slightest.
>>
How miserable and shitty is your life OP that you're LARPing as Taxman on 4chan?
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>>388219654
Cool. I hope the team gets to work with some more original concepts for the next project. Some more Fang would be neat too.
>>
>Wanting a game that's 24 Zones long.

Yeah, Lock-On sequel my ass.
>>
>>388219971
>>388220173
>>388220208

This is copied from taxman's twitter
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>>388219654
i didn't spend my money on it, but the gabe bux i made from PUBG crates I spent on sanic mania.

as a sega genesis fag inthe 90s and then a dreamcast fag. I'm hype to play this.
I'm hype for another one already. glad they made money!
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>>388219654
JUST COMPOSE A NEW SONG FOR LAUNCH BASE, ICE CAP AND CARNIVAL NIGHT.

GOD.
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>Fang
Now that we have a more general idea of what kind of characters these are supposed to be, they wouldn't need to fall back on the Archie comic as a base anymore.
I wouldn't mind Bean the Dynamite (woodpecker) as a player 4, as a callback to Dynamite Dux. Make him an important character too, why not? That would be pretty unexpected and new.
>>
>>388220047
fuck you faggot, it's a good game.
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>>388220580
You don't even have to go that far. Remix them just enough for them to count as "technically original" no more no less.
>>
>>388219654
>One other thing. There's a few things still hidden in Mania. Haven't seen them mentioned. So keep searching, because there's still a few secrets waiting.
pud in sreengap :D
>>
>>388220803
But none of that info tells you anything, it just corrects the assumed species.
>>
>>388221125
It tells you enough for you to take it in your own direction.
>>
So which zones got axed?
I go with mystic cave, ice cap with a remix or whatever and death egg.
>>
>>388220393
But it isn't
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>>388219654
would have sold more if it had physical copy's
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>>388219654
hey taxman fix sonic 1 mobile you piece of shit
>>
>>388221507
What's wrong with it mate
>>
>>388220393
>140+ Character post
>"Its from twitter"

dumbass
>>
>>388221592
>what is twitlonger

You're an idiot
>>
>>388221590
it stops working if you pay to remove ads
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>>388219654
For the next game, PLEASE do Sky Sanctuary!

Also when will we get a S3&K re-release on steam? I want that widescreen! :P

Thanks for the great game!
>>
>>388221646
Link it then faggot.
>>
>>388220102

I'm sorry, but the entire development was rushed. Everything was created with the exception of Studiopolis Act 1 and Green Hill (exc bosses) in the space of 10 months. It was a total fluke that the team even managed 12 zones. As of the release of Sonic Mania on consoles; something way easier to develop for, the PC version outright did not work. At all. We all know how buggy the game is. The team is doing their best to fix the issues as quickly as possible. Maybe there may be something in a patch. Who knows?


>>388220580

Sorry to burst your bubble, but unfortunately there is no intention to remix Carnival Night at this time. With that I've said too much, so please nobody ask for spoilers. It's not fun if there's no surprises.

>>388220803

The team is fully aware of the big things that the audience want though, so they're going to do their best to respond to it.

>>388220393
>>388221592
>>388221646

My original post was not from Twitter. Sorry guys.

>>388221710

The team is fully aware of the most wanted remixed zones. Some members were fairly upset at the fact that content had to be cut at all.
S3&K is not something I know about. It's out of my control.
Thank you for the kind words.
>>
>>388221190
The only one that gives actual character traits is Bark, and it's the same as what the comics did! All it tells you about Be an is that he like sports! It's fucking nothing!
>>
>>388221991
>gets shown to be an idiot
>now asking to be spoonfed

Retard
>>
>>388222046
>The only one that gives actual character traits is Bark, and it's the same as what the comics did!
No, the comic makes him a villain.
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>>388219654
>4 zones were cut due to budgetary/time constraints
I had a feeling you guys were rushed in some way. Doesn't matter though, even with all that, you guys created something really special. Can't fucking wait to see what you can come up with next.
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>>388222026
>Sorry to burst your bubble, but unfortunately there is no intention to remix Carnival Night at this time. With that I've said too much, so please nobody ask for spoilers. It's not fun if there's no surprises.
That reply meant to just make new songs for those levels so they would get out of the Michael Jackson issues, ya dingus. Your response doesn't even relate to it besides basically saying you guys considered Carnival Night.

Fuck off with the vague, beat around the bush shit.
>>
>>388222262
OP is a fucking faggot don't believe him
>>
>>388222026
Chances of doing a new game with almost entirely new zones and proper screen transitions?
>>
>>388219654
Should have sold 8 million.
>>
>>388222026
>The team is fully aware of the big things that the audience want though, so they're going to do their best to respond to it.
I would rather they not pander to people that want things they don't care about, and just do what they find interesting.
>>
>a developer would openly talk about a third of the game being cut within 2 weeks after the release, before launch on one major platform
i feel insulted
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>>388222026
Timestamp or fuck right off.
>>
>>388219654
It would have sold more if you didn't delay it on only one platform.
>>
>>388222229
No, it just made him a dude who followed Bean around. Their association is the only thing about him birthed from the comic, and all things considered it's for the better.

Bean being wacky is the only real oddball, but that doesn't show up in Mania. Even then it's not so far off base given they were going for a Woody Woodpecker vibe.
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>>388220102
You should be thankful that the console kids are beta testing for us
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>>388222026
>the entire development was rushed
I hate to say it, but it starts to show eventually. It's pretty crazy how well you did considering you were under those time constraints. Were you guys forced to tie in to the next Sonic game?
>>
>>388219654
>These were all highly wanted zones from Sonic 2, 3 and Knuckles.
So, no Starlight zone?
Fuck that
>>
>>388222354
Carnival Night would've been a shitty choice anyway since we already had Studiopolis.
>>
I just want a spooky Mystic Cave Act 2.
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>>388222445
Just screencap it and post it on Twitter or Retro. That'll get the developers attention real quick
>>
>search: Casino Night
>no results in thread
pathetic
>>
>>388220932
>2D
>good
Pick one
>>
Stages that must go in:
Spring Yard
Mushroom Hill
Mystic Cave
Angel Island
>>
>>388222509
It seems weird to make these characters dependent on each other just because they were in the same game. Surely you can do something with a big gentle snowboarder and a Woody Woodpecker inspired son of another hero without connecting them together.
The comic did their own thing with "Team Hooligan" and I like that, it was cool, but I don't think it should be the basis of any of their appearances in actual games, since the games could do their own things with them. Bean and Bark don't really seem like they were supposed to be antagonists. Team Hooligan works in the context of the Comic, like the "Freedom Fighters" do, but I don't really want to see THEM show up in a game either.
Bean is in Mania?
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>>388219654
Not that i belive this, but
1.I assume the cut stages would explain the lack of some stage transitions?
2. How rushed was the final boss? Seriously It felt like sonic CD levels of boss design.
>>
>>388219654
I bought it on Switch through russia region because it's cheaper did it hurt your sales?
I'm sorry Whitehead and a gang it's amazing game but I'm low on budget and I needed to play it on release ; _ ;
Next game I'm buying normally or hopefully physical
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>>388222838
I just want a generic spooky zone with an oldshcool Sonic twist.
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>>388223197
In the comic's they were literally a neutral party who just happened to get more jobs from Eggman. Either way, you're getting them together or not at all. We haven't seen Omega in eight fucking years, what chance do they have alone?
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Make a Sonic level that takes place inside a giant Mexican restaurant. Fill it up with Mexican aliens in sombrero UFOs.
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>Iizuka got OP for going TROO FAR
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>>388223371

How rushed was it? 10 months for nearly the entire game.
I'll tell you something. Two bosses cut from the game were added back in for the act 2 boss of Titanic Monarch as the team were unable to finish the zones that they were supposed to be present in.

I'm sorry you were unhappy with the final boss. But the team tried their best.

>>388223974

No, I'm still here. Just considering my choice of words very carefully, and responding to questions that won't get me in too much hot water if they get traced back to me.
>>
marble garden is the worst zone in all of sonic. prove me wrong
>>
Was the plan always to have Heavy Rider/Heavy King as the ST/K bosses of Lava Reef instead of giving them an original zone like the other HBHs?
>>
>>388224213

The consensus of most people I've met is that Marble Zone of Sonic the Hedgehog was the worst zone.
>>
>>388222617
I will just say we want to make a series of Sonic games that would bridge the gap between Sonic 3K and Sonic Adventure.
>>
>>388223656
That's about as fair as saying Blaze can only show up in modern games if Silver is her partner.
Why even bother with Fang, Bean, or Bark if they're just going to put in the comics versions instead of taking what little that was unique and running with it to do something new? Just make new Eggman robots at that point. I don't think the Mania team are creatively bankrupt enough to lift from the comics though.
>>
>>388224362
That'd be fucking labyrinth zone in sonic 1
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>>388223197
All three of them have wanted posters in Mirage Saloon.
Heavy Magician disguises herself as them.
>>
>Greater creative freedom will be granted to the team in subsequent title(s) we hope
TROO FRAR
>>
>>388220580
They literally just have to put 3D blast's Diamond Dust level in order to have a pure ice level, on top of that, having to re-imagine it in 2D would give the team more freedom. And the song were good as well:
https://www.youtube.com/watch?v=Mf7-ixllcgo
https://www.youtube.com/watch?v=GKRkOFlIdsQ
>>
>>388224213
>>388224362
I like Marble Zone
Kids don't like it because it's not FAST REEEE
But it's generally a pretty good platformer level, and there's a lot of room for improvement for a remix
Labyrinth is trash tho
>>
>>388224107
What's the deal with Super Sonic? His music is great and all, but how come there isn't an option to turn it off? But more importantly, how come the transformation button isn't mapped to a separate button? This is especially annoying as Knuckles or Tails.
>>
>>388224669
Oh, and powering down would also be a nice option, but the separate button transformation thing is way more important, I think.
>>
>>388224107
Hey, you guys did what you could with the time you were given. I thought it was pretty acceptable, anyways. Music was really good too.
>>
Why are the bonus No Save only and why can't you use Super Peel Out and Drop Dash/Insta Shield at the same time? Why doesn't &Knuckles allow for Sonic, Tails, and Knuckles at the same time?
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>the TROO FARR meme was real if OP is for real
jesus
>>
>>388224354

It should be obvious at this point. We did do our best. Each HBH was supposed to show up twice. Unfortunately, only 4 got that treatment. Two of which were not supposed to show up in Act 2 of TiMo.

>>388224669

>What's the deal with Super Sonic?
He wasn't finished to the standard that a lot of other content was. Super Knuckles is going to be patched as well.

>>388224835

Thanks man. I'm so happy that so many people enjoyed Mania.

>>388224885

Time/Budget/Creative restraints.
>>
>>388224652
The problem is it's not a good level 2 for the first game in the series. They completely squandered their opportunity of teaching the player about momentum in Green Hill, and getting them excited for what's next, only to pull the rug out from under them with a slow platforming section. They needed a level between GHZ and MZ that had a good mix of both speed and platforming. Maybe Spring Yard.
>>
>>388219654
just stop remixing old levels, holy shit
everyone wants new levels
>>
>>388224362
>>388224652
no, marble GARDEN, not marble zone.
>>
>>388224396
Blaze is actually popular and sells merchandise.
Bean and Bark are not.

>Why even bother with Fang, Bean, or Bark if they're just going to put in the comics version
Because fans like fanservice and not everyone is so extremely autistic that seeing three miscellaneous characters grouped together makes them start screeching "NOT MUHHH!!!"? Aside from Bean there isn't a "comics version." Fang and Bark are entirely faithful to what little info there is about them.

>taking what little that was unique and running with it to do something new?
What you're proposing is even stupider and more unfaithful than lumping them together. You're asking to have these characters reinvented based on tiny little character tidbits.

>why not just use robots
Fanservice. The same reason you have Tails, Knuckles and Amy around instead of replacing them with color coded Egg Robos as your buddies.
>>
>>388225018
Mania was amazing despite the flaws. Except OOZ act 2 boss. Fuck that
>>
>>388225018
>Each HBH was supposed to show up twice. Unfortunately, only 4 got that treatment.
wat
>>
>>388225018
>He wasn't finished to the standard that a lot of other content was.
I mean, okay, but simply having an option to turn off Super's music doesn't seem like it would take a lot of time or effort to do. Nor does mapping the transformation to another button.
>Knuckles is getting patched
Well that's good at least.
>>
>>388219654
>These were all highly wanted zones from Sonic 2, 3 and Knuckles.
come on, gussy up another Sonic 1 zone.
>>
>>388224396
>I don't think the Mania team are creatively bankrupt enough to lift from the comics though.
Too late: Silver Sonic's arm whip is taken from Skelly's depiction of him in the Archie comic and Bean/Bark/Nack are a trio of criminals.

I love that lifting from various games is fine but lifting from the comic is "creatively bankrupt," you silly hypocrite.
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>>388225018
>Each HBH was supposed to show up twice
How fucking much were you guys rushed? If you're actually a developer, I just lost a lot more respect for Sega, which I didn't have much of after what they've done over the years.
>>
>>388225018
I haven't finished my Knuckles playthrough, but what's wrong with Super Knux? He seems find to me.
>>
>>388225134
>Fang and Bark are entirely faithful to what little info there is about them.
They weren't bounty hunters
>it's stupid and unfaithful to take the characters accurately and give them a role in the games the comics didn't give them
Wow you're right, Ian Flynn totally owns them.
>>
Are people seriously buying this bullshit? How many times have developers actually done something like this on /v/? You could probably count it on your fingers.

I need some semblance of evidence that OP worked on Mania before I even begin to take this seriously.
>>
>>388225546
Ever since Lauren Faust showed up on /mlp/ I haven't ruled out anything.

Obviously it'd be great if there was some kind of confirmation it was him but what can we do.
>>
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>>388225546
>>
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>>388219654
>500k units
Forces is going to fucking destroy that number isn't it?
>>
>>388225301

dude, this was never an option in the classic games as you already know.
>>
>>388222064
What do you expect you're posting in a sonic thread idiot
>>
>>388225863
That doesn't fucking matter, options are options whTs the problem with that even sonic 4 had that shit yeah?
>>
>>388225060

So does the team. Though with Mania a precedent has been set. Do not expect to see a new 2D Sonic game without any remixed zones for the next few years.
If we even get that far.

>>388225252

The original intention for these bosses is that they; like Eggman, would return with different boss encounters.

>>388225502

To SEGA's credit, they thought this game was going to sell 100k units at most.

>>388225509

There's a bug where gliding becomes impossible as Super Knuckles. This is what is being referred to.

>>388225786

That was the pre-requisite for getting a second game. More units than that have been sold. I'm quietly hoping Forces will bomb SORRY , even though I hold no ill will toward the game or developers. This is the only time that Sega is actually listening to fans.
>>
>>388225546

still happens, someone said orisa, mei short, and doomfist were coming and all turned out to be true
>>
Either you faggots desperately need to confirm your delusions or you genuinely believe OP. Either way you're all a bunch of dumbasses and OP is a fag. Go back to begging and praying for Forces to fail.
>>
>>388226143
Angel Island was among the cut areas, wasn't it. That tease was cruel.
>>
>>388225731
>>388226171
Not saying it never happens, just that it's way more likely that this is a RPfag than anything legit.
>>
>>388226143
>a precedent has been set
God dammit. This is exactly what I was afraid of, and what I expected. The only lesson Sega learns from Mania's success is "more remixed levels!"
>>
>>388226143
So are you guys already working on something else or what?

Also please consider writing a post-mortem for Gamasutra. We, smaller gamedevs, could learn so much from it.
>>
I can't believe you guys are falling for this shit, some lame ass dude playing pretend because he's bored I've seen too much of this garbage
>>
>>388226143
>The original intention for these bosses is that they; like Eggman, would return with different boss encounters.

>Unfortunately, only 4 got that treatment.
All five of them appear twice though. They each get their own boss fight, and then appear again in the Monarch zones boss fight. King gets his second fight in the Super Sonic fight.
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>>388226407
Or worse, every new Modern Sonic game is just pure 2D sections.
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>>388226143
>they thought it would sell 100k at most
wow they really are out of touch.
>>
>>388226143
I don't care if we get remixed levels as long as we get more than three new levels. Make it a 50/50 ratio or something.

Besides, sooner or later you'll run out of good levels to remix. Nobody wants Hill Top or Wacky Workbench remixed.
>>
>>388219654
>Okay, Sonic Mania managed to sell over 500,000 units

I will quadruple dip then.
>>
>>388226570
Speak for yourself, give me WW and CC.
>>
>>388226546
I'm gonna go out on a limb and assume that was Sega of Japan. Those guys are completely clueless.
>>
>>388226570
Even now if they start doing old level shit they'd have to recycle gimmicks
>>
>>388226143
>I'm quietly hoping for Forces to bomb
I think most people are after Mania, but there will always be fanboys who will pick up Forces anyways because it's their childhood.
>>
>>388226570
i'd like both of those tbqh
>>
If this nigga be speaking true, then thanks for Mania. A solid platforming Sonic was way overdue and it took you guys to deliver it.
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>>388219654
Fuck you I pirated it.
>>
>>388226407
We are surprised at what a great deal of fans want for a sequel. So much so that we are considering an alternative approach to our future project that will probably garner a great deal of trust from SEGA.
>>
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>>388226797
>people vehemently defending Forces to the death even when you simply point out the game only looks "okay" or "mediocre"

Sonic Team really did a number on these poor kids. They're so desperate for a good Sonic game they'll take anything even remotely resembling acceptable gameplay at this point.
>>
>>388225385
>I love that lifting from various games is fine
Well, not really. Callbacks are fun, continuing trends is alright, and I understand why they had to remix old content here, but the newer things they did were far more intriguing. Lifting from the comics when it comes to character roles isn't new or interesting. It's about as uninteresting as putting in a playable character from Advance or Rush or something as they played instead of taking a character that hasn't been playable before. Maybe people would care about Bean or Bark more if they were allowed to do things Ian Flynn didn't do, if they did not have to be attached at the hip, but then that would be "NOT MUHHH!!!" Team Hooligan and we can't have that.
>>
>>388226143
>Though with Mania a precedent has been set. Do not expect to see a new 2D Sonic game without any remixed zones for the next few years.
To be fair, I sort of think it fits with the title of "Mania". Imagine if this game was actually launched on the 90's or something, every kid would absolutely love this game being such a throwback that ties previous games to this new adventure. Though, if we'll get more old zones, I actually would like to see zones from the 3D games in a 2D style.
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>he fell for the sonic meme
>>
>>388227349
>fell for the weaboo meme
>thinks he's in a position to laugh at anyone
>>
>>388226956
Yes, I too can stream from my Xbox or PS4 to my PC and change the window title.
>>
>>388227535
This is an anime website.
>>
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>>388226143
I just beat Mania and it's a lot of fun.
Any chance of seeing Heavy King at the Olympics?
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>>388227535
>sonic
>a game made by sega, a japanese company
>not weeaboo according to underage redditor
N-nani?
>>
>>388227818
No this is a Sonic Mania website now.
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>>388227921
>weaboo's has so little self-awareness he can't distinguish himself from a non-weaboo
>>
Iizuka's got him.
>>
>>388227921
>SEGA
>a Japanese company
It was founded by Americans living in Hawaii.
>>
>>388225502
My man, every fucking Sonic game got rrrrrrrrrushed out the door. Look at Sonic 2's insane plan. http://info.sonicretro.org/Game_Development:Sonic_the_Hedgehog_2_(16-bit)#Time_travel

Look at the Adventure games. They're well planned, but they severely lack the polish that makes them ageless. That goes doubly for Adventure 1.
>>
>>388228326
Sonic Unleashed - Three Years
Sonic Lost World - Two Years
Sonic Forces - Three Years
>>
>>388228570
How do you even take 3 years to come up with Forces.
>>
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>>388228570

The real problem is clearly that Sonic Team has been staffed by brain dead morons for the past 12-or-so years.
>>
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>tfw every single sonic game has been rushed to meet a deadline and never achieved perfection
>sega hasn't learned their lesson for over 20 years

I guess if it prints them money because of all the stupid autistic kids buying sonic games habitually every single release regardless of their state of production then why bother improving yourself.
>>
>>388226143
Any odds of an Adventure in the next decade?
>>
What if Eggman had a pet cat, and it was the one from Flicky.
>>
>>388228926

You'd be better off remaking 1&2 from the ground up first at this point.
>>
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>>388223015
>>
>>388228853
Well I think their worst decision was dropping the 2D titles they had released regularly to handhelds. As well as dropping classic gameplay with the Rush series.

Otherwise SEGA is in a difficult position to cater to a fractured fanbase.
>>
>>388228907
I was going to call bullshit on 10 months, but the initial trailer was only 11 months ago. Fuckers probably did it so it'd tie into forces
>>
I'm amazed at the stark contrast between people who have so many factors going agasint them being able to put out the most amazing shit I've ever seen in comparison to crowdfunded crews like Yooka layee being utterly garbage despite the huge amount of money made and catering to fans.

I think the greatest games of all time all fall under the category of "everything wrong could've and did happen and we still made it, WHAT NOW".

This is what I've dreamed about since I was a kid playing Toe jam and earl and Sonic on my sega gensis, to make my own game that brings a smile to people's faces like these game did for me and Sonic mania god damn it it, so many years since then.

The sonic mania team are absolute heros
>>
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>>388219654
>the most definitive sonic in 20 years.
>>
>>388229361
>I think the greatest games of all time all fall under the category of "everything wrong could've and did happen and we still made it, WHAT NOW".
Smash Bros Melee was developed in 11 months IIRC.
>>
>>388229373
He's right though.
>>
>>388225539
>>388227340
>Being this butthurt

Christ, I have never seen someone so butthurt about incidental characters. I could talk about how Sonic adopting the love of Chilli Dogs or Knuckles having a callback to the comic books in his campaign doesn't betray a lack of creativity, but we should really get to the heart of this: you're upset because it's not your headcanon for these characters.

Nobody cares all that much about them. If the team wanted to make a new playstyle, they'd be better off creating new characters rather than reviving these chucklefucks. Nobody, and I mean NOBODY would be upset if they brought back all three but didn't group them together. The only reason they do get grouped together is because it's more efficient and satisfying than doing them one at a time and doubles as a shout out to the comic book.

The Mania team didn't even stick to the comic book characterization of Bean. Nobody is sucking Flynn's dick by doing a cute shout out to a branch of the franchise. Nobody is saying that's the only way to characterize them.

Get the hell over yourself and stop crying about a reference while accusing people who don't mind it of sucking up to a hack writer for a dead book.
>>
>>388225539
I should probably note that in Generations they were on WANTED posters, making their criminality canon at least
>>
Can we get a hint if you took the time out to post here?

I don't mind you being as cryptic as possible.
>>
ソニック死んでいる
>>
>>388230085
>ignores everything and goes right to ad hominem
Okay.
>>
>>388228570
Let's not forget that Sonic Adventure 1's development spanned multiple consoles
>>
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Why are the mobile ports of Sonic 1 and 2 still not on Steam?
>>
>>388230854

Wait are the mobile ports by taxman not the current digital ports on steam and other platforms? This is important, I was about to download them to try his work but I won't if its not his edits
>>
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>>388219654
Don't know if you're legit, nor do I care

Sonic Mania is one of my favorite games this year, perhaps even the very best. Take that from someone who's reviewed over 400 games (and beaten far more).

This is a five star game, something I will look back on years from now. This is what Sonic 4 should have been

Now make me another
>>
>>388230432
どいした
>>
>>388230854
We were gonna get 5 levels along with these remakes, but then Iizuka turned it into Mania.
>>
>>388231063
The only Taxman remake on real platforms is CD, 1 and 2 are stuck on phone hell. Anything on stores is emulated.
>>
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Not a single shred of proof and you morons are buying into it.

How many of these supposed leak threads did we have? How many of them had a single shred of facts in them? You're just feeding this fucker (You)s

Piss off. All of you.
>>
>>388231063
the versions on steam are just emulated originals with a fancy unity frontend
Sonic CD on steam however is the modern taxman remake so get that at least
>>
>>388230085
I'd be interested in some random Sonic Retro fags bothering to come up with a headcanon for literally who characters over sticking with Ian Flynn's headcanon, desu
>>
>>388230507
Your argument for why a nod to a comic book is a horrible thing is "but grouping them together wasn't part of the original game, why not do something differen-NO NOT THAT THING REEEE."

You're accusing people of not wanting to do things Ian didn't do, but Mania's interpretation is different from Ian's anyway. Nack is not even implied to be affiliated with Bean or Bark, and we don't actually see the characters themselves. Your point is literally just "but I *WANT* them to be separate!" and a bunch of random insults thrown at anything that challenges that idea.
>>
>>388231183
飯塚さんはばかだ
>>
>>388230507
Not him but this is technically not an ad hominem.
>>
>>388231359

Ok good, saved me some time for now.

Makes sense why no one really said anything before. Sonic CD is so fucking good too. I wish we had it on a game card or disc. I've bought on PS3/360/Steam now, I'd buy it again. It's one of my GOAT games and he made it that much better. Dual audio is just perfect, never thought a game would need that
>>
wait till it releases on PC and sells millions there will never be another 3d sonic game again especially after forces fails miserably
>>
>>388231491
See
>>388231547

They don't follow his characterization and don't even commit to grouping them together. You're literally ree'ing at nothing. Why even point at that and not the direct reference to Sonic Mega/Over Drive?
>>
>>388220580
All they have to do really is remix the PC versions of Carnival Night, Ice Cap, and Launch Base and I believe maybe two or three other songs
>>
>>388231757
>wait till it releases on PC and sells millions there will never be another 3d sonic game again especially after forces fails miserably

I'd like this too but despite Forces being shit the Donut Steel gimmick will keep the sales somewhat afloat along with boost fans.
>>
>>388231547
I didn't say any of that. I didn't say it's horrible to make a callback to the comic books, I said it's not interesting. I wasn't even referring to little cameos in Mania, this was referring to the hypothetical "next project". I'm saying there are more possibilities than the one Ian already explored in the comic, there's nothing wrong with the things he did, but if they did show up in a game it would be neat to see them do something NEW. That's all I said before you started ranting about how I'm butthurt or that I hate Ian Flynn or whatever.
>Your point is literally just "but I *WANT* them to be separate!
Yes, that's right. That's all I was saying,that they could do something new with any character they want, instead of using the Archie comic as a base. What's wrong with wanting that?
I didn't even throw a single insult. You're building up a strawman instead of replying to anything I'm saying, and you're assuming implications I didn't make.
>>
>>388232005

I rather have original compositions

I don't understand this obsession with the PC versions out of nowhere. They were seen as shit versions for years.

Fucking contrarians.
>>
>>388231575
ばかがいじいんソニック台無しです。。。
>>
>>388231662
Much of it is, including the central point of the post.
>>
>>388232671
What obsession, people just want Sega to take the easy route and give us the stages already.
>>
Why do fags LARP being developers every day? Is it autism? It definitely must be.
>>
>>388232979
No, they're larping as Webber.
>>
>>388232795

Easy route would be to make new songs than salvage the shitty PC ones.
>>
Thanks for the wonderful game

:)
>>
>>388231772
>You're literally ree'ing at nothing.
No you.
>>
>>388219654
>want to use cut content as DLC
stop right there, faggot
>>
>>388231393
t. Mad because nobody believed his larp thread
>>
Is OP still here?
>>
>>388233807
Only to shitpost.
>>
>>388232643
You're brought the comic writer into it for literally no reason and implied that people go "Not muh" about that shit. But they don't.

>but if they did show up in a game it would be neat to see them do something NEW
This literally happened in Mania. Bean and Bark do shit they have never done before. You're too held up on "oh my god but they're WANTED so it's just cribbing on the comic!"
>>
Still annyed the Zone transitions stop halfway.
>>
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>3 days
I'm so pumped, I just hope no console player spoils the story.
>>
>>388219654
>Okay, Sonic Mania managed to sell over 500,000 units,

Oh wow, that's really solid. Mania is a small team of devs, so this is would be a highly profitable game.
>>
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>>388219654
>lock-on technology
>on a digital game
>>
>>388235310
>2D Sonic game
>story
Eggman is up to no good, go stop him.
>>
>>388235421
To be fair, Sonic 4 sort of did that if you had Episode 1 and 2 on the same system, unlocking Episode Metal.
>>
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>>388235475
You fucking faggot why would you do this me?
>>
>>388235310
Iizuka ruined the plot.
>>
Sonic 1/2 remakes on PC when? I want to play 2 with the bonus levels having not shit draw distance.
>>
>>388235619
Cause if you're messing with me
I am a dangerous weapon
I am the sharpest of blades
I'll cut you down in a second
Cause I was born in this pain
It only hurts if you let it
So if you think you can take me
Then you should go and forget it
>>
>>388234258
>You're brought the comic writer into it for literally no reason and implied people go "Not muh" about that shit. But they don't.
Because I said they don't have to do what Archie did, and he wrote them into Archie. I copy/pasted your "not muh" thing only because you're getting so defensive about them, and to poke some fun at your insulting reply format.
>This literally happened in Mania.
They aren't in Mania, my friend. I'm not talking about Mania. I never mentioned anything in Mania. As I already said, I was referring to a hypothetical "next project". Stop pretending like I ever referred to the magician's illusions. Lol.
>You're too held up on "oh my god but they're WANTED so it's just cribbing on the comic!"
No, I'm not. I wouldn't even mind terribly if they literally bring "Team Hooligan" into the next game. They might even do something pretty cool with that. It just wouldn't be as interesting as if they did something new with the characters (creating new roles for one or more of them within the hypothetical "next project" game), or they could just making new Eggman robots. You can do practically anything or go anywhere with an Eggman robot.
>>
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So is Sega finally done "experimenting"? Will they just let this team make more good 2D sonics now, rather than going hurrdurr that was good but lets try 3D again.
>>
>>388219654

What chance will Sonic 1/2 Taxman will get a big release? I think their next project should be Sonic 3 and then package all them into one collection. All in a new engine, all 16:9.
>>
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>>388219994
>>388220047
>>
>>388235969
They are sticking with the Boost formula for 3D.
>>
>>388235752
I think I'd rather have them than Mania, honestly.
>>
>>388235969
Even Stealth stated he wants the team to continue with the Adventure formula since that was the closest implementation of Classic Sonic in 3D.
>>
>>388219654
>4 zones were cut due to budgetary/time constraints.
>1 Original.
>3 Remixed classics.
>These were all highly wanted zones from Sonic 2, 3 and Knuckles.
SKY SANCTUARY ZONE CONFIRMED
>>
>>388236239
It would be pretty awesome to see the Mania team make an Adventure successor.
>>
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https://www.youtube.com/watch?v=mWz6-3H-LI4
how can you niggers actually believe this
>>
I'm a time traveler, ask me anything.
>>
>>388236343
There is no Sky Sanctuary? Thats a shame, its my favorite zone. Best track by far. https://www.youtube.com/watch?v=K7CleRykeC0
>>
>>388236673
did it live up to the hype?
>>
>>388236673
Why does your head look like a weed leaf?
>>
>>388236673
Will Mania 3 have even more rehashed stages?
>>
>>388236673
Who wins the 2020 election?
>>
>>388236673
What's your favorite anime?
>>
>>388236673
What is Sonic Forces' metascore?
>>
>>388219654
>couldn't sell 1 million units

Hahahahaha what a joke.
>>
>>388236937
Mania 3 is more of a successor to the Sonic Advance or alternatively, "New Sonic the Hedgehog"

>>388237123
73
>>
>>388236736
Yes but the sales weren't as good.

>>388236781
Dude LMAO

>>388236937
Mania 3 remixes two zones from Sonic Advance, two zones from Sonic Advance 2, two zones from Sonic Advance 3, two zones from Sonic Rush, one original zone from Sonic Mania, one original zone from Sonic Mania 2, and has five original zones.

>>388237112
Sakura Trick

>>388237123
68
>>
>>388237221
>Sonic game
>selling 1 million copies in the first week

You think this is the 90s?
>>
>>388236430
I'd love an adventure sequel. They need to make close to adventure 1 with all the unique characters. They also need to mix the different game modes. No emerald hunting, no fishing, none of that nonsense. Instead they need to make creative levels that cater to each character's abilities.
Ideally
>Sonic: high speed platforming
>Tails: slow tedious platforming using flight.
>Knuckles: exploration, labyrinthine levels making use of glide and climb.
>New shooter character like e102
>Perhaps a beat em up styled character focused on fighting a lot of enemies
>>
>>388237353
>>388237370
So does it look like Sonic Advance or does it have new art?
>>
>>388237370
fuck you mania 2 sold more than mania, right? right?!?!?!
>>
>>388237221
500k+ on consoles alone is pretty good. Its only up for preorder on Pc, normies won't see it on the front page yet, once they do shit'll sell like crazy.
>>
>>388237754

I predict 200,000 short term on Steam. 600,000 in a few years. 1.5 million copies total in a few years.
>>
>>388237618
>>Sonic: high speed platforming
>>Tails: slow tedious platforming using flight.
I feel that a good compromise between both Adventure fags and Boost fags would be for Sonic to play like the Boost games and Tails essentially take Sonic's adventure gameplay himself, with its physics and all.
>>
>>388219654
500 000 units
It's honestly disappointing
They can only blame themselves for the PC delay and all refunds
>>
>>388237637
It features an art style that looks like a hybrid between Sonic 1/2/CD and Sonic Advance. Classic designs and aesthetic with a few Dreamcast era sensibilities and minor touches.

>>388237681
Sorry, no. Mania 2 sold the worst of the 4.
>>
>>388237383
>>388237754
>>388237826
Absolutely pathetic kek. Mario would sell ten times that amount.
>>
>>388238021
Cowadoody would also sell ten times that amount. What's your point?
>>
>>388238021
>>388237898

>hurr durr low sales

Sales are considered successful/failure proportional to budget. Do you think a 2D Sonic game cost 50 million to make? It's a small team of only a handful of people. Probably less than 6. This is Famicom level team size and budgets, probably a few hundred thousand.
>>
>>388237920
kek 4 mania's ? you think sega won't fuck this up after mania 2?
>>
>>388238536
Sonic Mania
Sonic Mania 2
Sonic Mania Racing
Sonic Mania 3: Advanced Action
>>
>>388238925
>sonic mania racing
yep, they fucked it up alright
>>
could anyone explain to me how / why sonic's rolling sprite is sometimes completely blue, while other times you can see him rolled up? i see that tails doesn't even possess a "rolled up" sprite. for the life of me i can't figure out how this happens to other characters
>>
>>388219654
who cares about lock-on. sonic 3 and sonic & knuckles are more enjoyable as separate experiences anyway unless you specifically play as knuckles in S3&K
>>
>>388239313
Yeah but one of their crazy experiments worked and somehow they managed to have an Eggman themed arena shooter spin-off become the next Splatoon.
>>
>>388229002
geniouse
>>
>>388239990
>sonic shooter
so shadow with guns is back?

that's..fucking great
>>
>>388239313
Mania Team really wanted to make a Sonic R successor, for some reason. They really poured their hearts into it.
It has 32 race tracks, 70 missions in a "Mission Mode" similar to Mario Kart DS's, and an "Adventure Mode" similar to Diddy Kong Racing or Crash Team Racing, with a new story, a large and varied overworld, boss races, and various trials.
It performed better than Sonic Mania 2 by virtue of it being the only Mania game to have a physical release, but was the least well received of the Mania games. At least it did better than Sonic R.
>>
>>388240878
>the only physical release is for a shitty spinoff
I know this'll probably happen and it hurts
>>
I work at Sega and can confirm OP is full of it. No levels that made it past the brainstorming phase were cut and the team isn't working on anything other than fixing up glitches at the moment.
>>
Alright OP, I'll bite. What was the cancelled zone's name and main mechanic, since it was presumably the Heavy Rider zone, and which zone did it borrow mechanics from?
>>
>>388241362
Even if the OP was real they wouldn't answer that.
>>
>>388240746
>"Fang the Sniper" gets a spinoff out of nowhere
>it's a weird Splinter Cell ripoff with no other established Sonic characters in it
Th-thanks Sonic Team
>>
>>388241580
Anon, I want to see what they'd come up with.
>>
>>388219654
If this is really from the Mania devs, then I have one suggestion, should the team truly have more say over what the next game has. Please... make the next game have a much, much higher ratio of new zones. Hell, flip the ratios around, even. I mean, I love playing through all the remade versions of old zones, but the new zones were definitely the standouts of this game.
>>
>>388241362
It was a combination ruins/food level called Snack Citadel.
>>
>>388229373
It's true, though. That doesn't mean there hasn't been any good Sonic games during those 20 years, there certainly has. But this statement is still holds true.
>>
>>388240746
Sorta, you play as various Eggman robots/Tails robots/GUN Robots and fight another team, along with robotic clones of Sonic's friends.

The majority fall under the E-Series robots so the Egg Pawns, Aero Chasers. The gameplay feels like Sonic Adventure turned arena shooter and the big open areas work well for the gameplay. You can automatically lock on to opponents like in Zelda, but you still have to focus on aiming.

The game was based on a resource system, the goal being to deplete your opposing team's ring count. Each time you respawn you can pick a different class with a different cost (measured in rings), each player has his or her own chunk of rings from the total ring stockpile. This even balanced asymmetrical multiplayer since less players on a team meant that each player would have more rings to work with, it also allowed handicapping within each team as well. A player could invite a less skilled player to join their team in private matches and set a custom amount of rings for that player.
>>
>>388242673
Stop
>>
>>388224362
That's just the people butthurt that it transitions directly from "Hold right to win Zone" to "Gotta do some mild thinking Zone"
>>
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>>388222543
Keep telling yourself that, PCbro
>>
>>388243261
One of the arenas is based on the special stage from Sonic 1 Game Gear, in this arena a Chaos Emerald may spawn. The RNG for it spawning is absolutely ridiculous though, some people can play it dozens of times without finding one. If you collect 7 chaos emeralds from this arena AND win each of the 7 matches in which you collect them, you unlock God. The Christian version of God. If you 100% the story mode using only God, you unlock Super God.
>>
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>>388222543
The game's fantastic, if you actually liked video games enough to have a PS4 or a Switch, you'd know that firsthand by now. There's a reference to Mean Bean Machine in one of the bosses, and have fun not finding that out by surprise yourself because of your precious master race.
>>
>>388227236
No it's more than that they only care about storyline and it simply being 3D they don't care about the actual game part, that's why they get enormously salty about Mania being gameplay focused with little story. They don't want a good Sonic game because they don't know what that is they simply want to hear nonstop terrible dialouge while playing a clunky linear 3D platformer
>>
>>388246219
No need to try and force in your rationalization for why it was okay to buy the products you did. PC people will play the game and enjoy it in 3 days.
>>
>>388246624
I thought it was charming in Heroes, but this game looks worse than Heroes.
>>
>>388226525
Maybe just maybe Sonic works better in 2D crazy idea I know but just think about it, I means it's not like we have almost 20 years of 3D games to back this up but imagine if we did.
>>
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A remixed Marina Madness zone in Mania 2 would be nice
>>
>>388247609
I feel that if we get a Mania 2 with remixed zones, we should go in a different direction and maybe get stages from 3D Sonic games. I think a remixed Egg Fleet from Sonic Adventure would be dope.
>>
>>388248143
I meant Egg Carrier, I goofed.
>>
>>388235310
The game's plot is just a prelude to Forces
>>
OP is fake and gay
>>
On a different topic, have you guys ran into any glitches yet? This one happened to me not too long ago: https://www.youtube.com/watch?v=LFal6SAz644
>>
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>>
>>388251398
Ran into one where I beat Heavy Gunner but I never really transitioned to the screens with the sign, Sonic just ran off screen and the auto scrolling just kept going and going, eventually passing the sign completely off screen while the Act 1 cleared theme played as the screen was still just auto scrolling on loop with no Sonic in sight. Act 2 started and the game flipped out a little bit and then it blipped right to me being where I should be.
>>
>>388251398
I've had the capsule in act 2 of green hill push me through the ground and kill me while the score was being tallies.

Also had the UFO do a complete 180 and give me the emerald once.

And lost of weird "crushed" deaths that shouldn't have counted.
>>
>>388251619
Lights, camera, action!
Man, Studiopolis Act 2 is probably one of the best THINGS ever made in the entire Sonic franchise.
>>
>>388219654
>lock on tech
That will be a little jarring won't it considering mania leads right into forces
>>
>>388251959
Wouldn't the lock-on feature be for Forces? It's coming to all the same platforms, even PC.
>>
>>388247267
>what is Sonic Utopia
>>
>>388246219
Nice try micro dick, that fat fuck who left Gamespot spoiled that ages ago.
>>
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>>388251959
>sonic gets sucked into the portal at the end of mania
>forces happens
>goes through another time portal at the end of forces and pops out about five seconds after getting sucked into the first portal, and a new adventure begins
>>
>>388219654
That's kinda sad if it sold so few copies when it's a multiplat and everyone in this thread basically bough at least 3 copies
>>
>>388219654
>>388222026
I don't know if you're legit, but you guys are the kings of Sonic now. The group calling themselves "Sonic Team" have been shown in no uncertain terms what people want and how to produce it. Fans understand that red tape and licensing cause a lot of issues, and I think it's a good move to avoid DLC. The best thing is to just stick to your guns, if you put in anything new do what YOU think is exciting, not those guys, and never compromise on quality even if it means you have to compromise on quantity.

Godspeed Anon get it?
>>
>>388251898

shame the boss is kind of ass.
>>
>>388252468
Time to close the thread, or someone will try to break the board rules and intentionally spoil something for you.
>>
>>388222354

He said they had no interest in doing carnival night, ya dingus. Learn to read.
>>
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>>388219654
>The team is going to attempt to have lock-on technology, where if someone owns Mania and work in progress , they can play through both games in the exact same fashion that you are able to in S3&K.

you had me going until here.
we're not going to have 14 chaos emeralds again.

not for a potential 20+ zones.
>>
Polygon Jim mention best thing in Mania

https://twitter.com/shcontest/status/897511037620158464
>>
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>>388226797
Why do people want Forces to bomb? You faggots bitched and moaned that you wanted Generations 2 for a long time, that it was the perfect 3D Sonic formula, and now you hate it?
>>
Classic Sonic Fags are desperate to keep Mania discussion going since no one cares about the game anymore XD
>>
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>>388253914

>generations was the perfect 3d formula

how can anyone think that when 75% of the game is shoddy 2D platforming

It was good for an anniversary title but that's it.
>>
>>388253914
We changed our mind.
>>
>>388254398
How fucking new are you? People claimed it as "They finally nailed 3D Sonic, they can't possibly fuck this up, they got a good engine now!"
And when they did something COMPLETELY different with Lost World faggots went apeshit.
>>
>>388253914
Forces is not Generations 2, you dumb fucking furry I hope you get burned alive. This garbage is Colors 2.
>>
>>388253914
That was before the Mania reveal which did the 2D physics better.
>>
>>388254601
>Furry
No, it's just the picture matches the reacion perfectly
>Not Generations 2
>Colors 2
What is this overpowering autism?
Colors and Generations run pretty much on the same fucking engine and both have Whisps as well. People bitched about Whisps coming back in Generations and Lost World, of fucking worse they would complain again here.
>Not Generations 2
There's Modern Sonic and there's Classic Sonic. And runs in the same engine.
Sure seems to me like a fucking follow up to the only good 3D Sonic game.
>>
>>388253914
It wasn't really ever the perfect 3D Sonic formula, it was just the one that worked the best at the time.

The perfect 3D formula would have been an Adventure style that wasn't a slippery and loose piece of shit, or, to use fangames, Sonic Utopia.
>>
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>>388254865
>Sonic Utopia
>Not slippery or loose
>>
Mania is garbage, i'm surprised anyone actually likes it unless their a despate classicuck
>>
>>388222026
>in the space of 10 months
That's almost a year
Back in the day devs used to shit out these kind of 240p games yearly

No fucking excuse
>>
>>388254985
Utopia is as slippery and loose as the classic games, that is, not very if you know how to hold back to brake and not mindlessly run everywhere.
>>
>>388255004
Adventure 3 will never happend
>>
>>388220580
How about fucking new stages?
Stop reusing old stages you cunts
We want new zones only
>>
>>388254810
>Colors and Generations run pretty much on the same fucking engine and both have Whisps as well. People bitched about Whisps coming back in Generations and Lost World, of fucking worse they would complain again here.
It's not even the same engine, you imbecile. Generations has completely different level design than Colors. Colors levels are blocky, flat and the 5% of them that is 3D have no purpose but boosting and sidestepping. And Wisps are the perfect showcase of how anti-Sonic Colors was. You want to platform? Fuck you, have a gimmick every 30 seconds.

>Sure seems to me like a fucking follow up to the only good 3D Sonic game.
If you actually believed that you'd have spotted the glaring difference in level design. 3D sections are back to being long flat stretches with enemies as obstacles at best and 2D sections are back to being garbage like Colors'. I don't even know what to call the Sammy The Hedgehog levels.
>>
>>388228907
So many Sonic games have tortured development histories, going right back to the classics with the lock-on business. It really is a shame.
>>
>>388255125
Adventure 3 already happened.
>>
>>388255125
I really don't care if Adventure 3 ever happens, but Mania is still a crap game that only autists love because they never let go of their fucking childhood.
>>
>>388219654
If you really are the real thing and not just a shitposter

Please stop it with the fucking old zones
NEW ZONES ONLY

NEW ZONES ONLY

N E W
E
W

Z O N E S
O
N
E
S

O N L Y
N
L
Y
>>
>>388255106
And they also did it while writing code in assembly and battling graphical and optimization limitations. Programmers of old were literally technomancers, even Atari's programmers were doing crazy fucking raster tricks for mundane effects.
>>
>>388246219
This shit was already spoiled by Giantbomb weeks before it got leaked
>>
>>388253914
>Lost world is announced
>we thought you were going to continue with the Generations formula, it looked better than this
>well I guess if you've abandoned that this means you'll keep trying with more gameplay styles, we wouldn't mind going back to adventure 1 and 2 since they worked great
>uhh no, not like Boom, ADVENTURE
>uh ok you're giving us Generations again? I thought you changed your mind, give us adventure
>>
>>388252330
>It's coming to all the same platforms, even PC.

inb4 the pc version of forces is cancelled because of the "overwhelmingly negative response to the delay of Mania" and "disappointingly lackluster sales figures".
>>
>>388224652
But Marble Zone is fast if you don't suck at the game

Labyrinth zone is godtier comfy you fucking pleb
>>
OP here. Sorry for the wait. The project that will soon be pitched is called SonAmy Forever.

The plan is to implement Amy Rose as a playable character, playing as she does in the Advance games, with the appearance of her Classic design. We are very aware of the demand from Classic Sonic fans for Advance Amy.

There are many promising concepts for remixing several key zones from the Advance games. Sonic and Amy can be played as a pair, or played separately. Twinkle Park will be remade in 2D as the game's first zone. Don't expect any other levels from 3D games.

The plot will involve Sonic falling in love with Amy, and making her his girlfriend. Eggman and his army of badniks try to take over the world, and they decide to take him down together, with the power of love.

We're aiming for more original zones this time around, there were a lot unused Mania concepts that could be re-purposed for SonAmy Forever. Expect the ratio of old to new to be about equal, but don't be surprised if you end up seeing more returning zones than original zones.

Through a "Lock On" feature, we plan SonAmy Forever to attach to Sonic Mania if you own that game, to get the full experience, SonAmia Mania. In SonAmia Mania, Amy will be able to participate in the full Sonic Mania adventure, as originally intended. Tyson Hesse is already working on the "remastered" intro for SonAmia Mania to include Amy Rose.SonAmia Mania will end with Sonic and Amy getting married and having a child together. We're planning the third game to follow the adventures of Sonic's son, Pana the Hedgehog.
>>
>>388225026
Fuck no
I like Sonic 1's rollercoaster pacing
>>
>>388255998
>adventure 1 and 2 since they worked great
What did he mean by this?

>>388256041
I'd be very okay with that. And keep XV while we're at it.
>>
>>388255998
Sonic Team's staggering incompetence is a sight to behold.

I don't think there's even been another dev team that coasts by solely on the past performance of their IP while still fundamentally not understanding that makes the very series they work on fun.
>>
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So be honest.

Am I the only one who wants these guys in the next game? I felt like they all had different enough quirks on the Sonic formula to be really interesting to play as.
>>
>>388256239
iD? Bethesda?
>>
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>>388255638

as a classic fag, i can at least admit that i'm dissapointed that sonic mania didn't actually take advantage of some reasonable improvements

>sonic can't instashield AND dropdash, they could be easily mapped to two different buttons
>no gameplay improvements for tails and knuckles over s3&K
>no two button super activation
>no saving between acts
>can't savegame &knuckles mode
>>
>>388252501
YES, YES YES YES YES IF THIS DOESN'T HAPPEN I WILL KILL MYSELF AS PROTEST
>>
>4 zones were cut due to budgetary/time constraints.
>1 Original.
>3 Remixed classics.
In old threads i watched that list of stages, the three remixed stages were Aquatic Ruins, Jade Gully and the R2 stage from sonic cd, and were 2 unknown stages, HHz and BGz
>>
>>388256086
>>
>>388256362
>>sonic can't instashield AND dropdash, they could be easily mapped to two different buttons
The thing about this is that Sega is pretty set on making Sonic play with only one button aside from his movement. That's why the Mobile ports work. We could see another character like Rosy take on the Instashield, though.
>>
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>>388256301

we should have seen 1 new playable character in this game, even if it was just Metal Sonic.

amy is just wishful thinking
>>
>>388256598
H-he has a spindash sprite! Metal Sonic confirmed!
>>
>>388256598
In Mania 2, it will either be a new character or a literally who.
>>
>>388256086
>The project that will soon be pitched is called SonAmy Forever.
Stopped reading there.
>>
>>388226956
gib torrent
>>
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>>388256580

>a mobile port of mania

well at this point in time it doesn't exist so that's not an argument.

Amy is the one time a 2d sonic added a drastically different style of gameplay that actually worked well in Advance (to the point that people have ported the controls back to the genesis games to great effect), and would prove a suitable addition to the playable classic roster.
>>
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>>388257218
>to great effect
Yea okay anon.
>>
>>388255767
Good times
>>
>>388257661
>One other thing. There's a few things still hidden in Mania. Haven't seen them mentioned. So keep searching, because there's still a few secrets waiting.

I actually believe this point 100%. What 2D Sonic game would be a 2D Sonic game without some secret music menu code?

Also, why does the start-up screen stay with that red square for a second before it starts up? It's as if we're supposed to do something there, but nobody knows what.
>>
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>>388256580
>>388257218

wait, I forgot to make my point.

in addendum to all that about Amy, it'd be an insult to just throw that away and slap the instashield on her.

i would not be adverse to applying it to Espio or Mighty, or even a classic style shadow

>>388257654

are you going to refute this with any real substance? her lack of spin attack and rolling dash make for a pretty good hard mode, especially for people who know those games like the back of their hand by now.
>>
>>388257661
Back then, engine reusage (let alone an engine specifically to be used again and again) was a rarity and something known as exceptions. One famed instance of engine reuse was Donkey Kong to Donkey Kong Jr., it was so controversial that the original developers, Ikegami Tsushinki, took Nintendo to court over them making an unauthorized clone of a game they were contracted to make. That also explains why DK3 was such a drastically different game, this time done entirely in house at Nintendo.
>>
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>>388219654
>the team can now move on to the next Sonic project.

NO. FUCK YOU, TAXMAN, FIX YOUR FUCKING GAME. AND ADD LEVEL TRANSITIONS FOR THE FUCKING SAKE
>>
>>388256598
This please

Can we finally make Metal Sonic a playable character? No one gives a shit about Amy.
>>
>>388258256
>ADD LEVEL TRANSITIONS FOR THE FUCKING SAKE
Why?
>>
That's cool and all, but I still can't play the game.
>>
>>388258302

not him, but because it's fucking stupid when some levels do have them and others are just "whoops suddenly Hydrocity Zone"

that's retarded
>>
>>388258302
I wouldn't be surprised if they had to scrap transitions for that Forces tie-in shit.
>>
>>388258256

>fix your fucking game

and leave it at that
i don't want this to become another shovel knight where the devs can't move on because of obligations caused by whatever
>>
>>388258257
Can we finally make Amy a playable character? No one gives a shit about Metal Sonic.
>>
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>>388258892

jesus christ, why not both
>>
>>388258976
Metal Amy? Okay, I'm down.
>>
>>388257218
>well at this point in time it doesn't exist so that's not an argument.
I meant in general. Take a look at Sonic Adventure 2 and everything being mapped to one button, if not most things.
>>388257981
>in addendum to all that about Amy, it'd be an insult to just throw that away and slap the instashield on her.
Why do you feel that way?
>i would not be adverse to applying it to Espio or Mighty, or even a classic style shadow
Well, Espio already has his wall walking and Mighty his wall jumps, although those abilites are because of Chaotix's very vertical design. I'd like for Shadow to have some sort of chaos ability though, maybe it consumes rings like in Adventure 2 Battle.
>>
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>>388257981
Sure. They're good hacks but it's awkward and finicky for most of Sonic 2 and 3. Not difficult, just kind of tedious to her to do what you want her to do. It's actually easier to explore the levels and save yourself than it is with Sonic, thanks to her broken jumps. Just not as fast or satisfying to play. The few segments that are kind of automated in Sonic 2 and 3 are the most fun parts to play with Amy. She works a lot better for Advance's more simple and automated level design. For Mania's level of complexity and more responsive physics, even someone as simple as Knuckles has a few issues sometimes. For an official game, that would require a lot more polish and balance than proof-of-concept romhacks, there would have a lot more problems. Not that they can't be ironed out to make her work, it would just take more effort than Tails and Knuckles combined. It would be really awesome if Mania's team went through the effort of ironing her out and including her, but I haven't found any evidence that they like her, so I'm not getting my hopes up.
>>
>>388239392
This is used with Sonic and Knuckles to make a kind of motion blur by having the solid ball sprite mix between the rotational sprites, Tails is always solid because of the surreal way his tails stay in place so if it wasn't solid you'd see creepily see that his his tails are dislocated from his body. In Mania Sonic also goes into a solid ball when you start up the drop dash.
>>
>>388256931
No you didn't.
>>
>>388239392
It's because you're seeing a 60fps animation at 30fps. It's supposed to alternate quickly from the blue ball to the regular rolling Sonic.
>>
>>388256086
I legitimately want to see this
>>
>>388259184

>Just not as fast or satisfying to play.

i mean this is inherent based on the games obviously not built with her in mind. this is also true to an extent for knuckles in sonic 2, though.
though I will mention that the s3&K hack does wonders to get better when you take knuckles' routes with her.

> For an official game, that would require a lot more polish and balance than proof-of-concept romhacks, there would have a lot more problems. Not that they can't be ironed out to make her work, it would just take more effort than Tails and Knuckles combined

and this is the biggest concern for me, where sonic team won't give them the time to explore the concept.

>but I haven't found any evidence that (the mania team) like her, so I'm not getting my hopes up.

that said, being effectively born out of sonic retro i can't imagine them not being aware of the generally positive reception the hacks received.
>>
>>388260417
Amy worked in Advance, I don't see the problem.
>>
>>388260682
No she didn't.
>>
>>388257847
It's just a reference to the Genesis' power light
>>388247267
While I think Utopia could be made into a actually fun 3D Sonic game Sonic Team would never in a million years make anything like it, it's too open and physics based which they fucking hate.
>>388251619
LIGHTS CAMERA ACTION
Bravo Hard-Boiled Direggtor, bravo
How god tier is that eggtv
>>
>>388260803
Yes she did. She is commonly seen as the best new addition to that game.
>>
>>388260682
Yeah most people aren't very observant or analytical, don't worry about it.
>>
>>388260869
Nah, that goes to Tiny Chao Garden, easily.
>>
I know this one's crazy...but is there any way you could put Cream in the next game? It'd be nice to at least see how she meets the Sonic Gang. In Sonic Advance 2 she just sorta...appears outta nowhere.
>>
>>388261284
Then second best addition.
>>
>>388261380
What else was there?
>>
Why are Sonic games always rushed? Didn't they skip 2016 just so they could "make it good"?
>>
>>388261446
New moves and zones, while that should be obvious the fact that Amy was considered a GREAT addition to Sonic Advance says that she was handled well in that game.
>>
How would Metal Sonic play?
Would they just split up the drop dash and insta shield?

I would much prefer if they did it a bit like the metal sonic in DX. Instead of a spin dash, you can use the black shield. Invincibility but it makes you totally immobile.
If it is too good in a 2D sonic, they could balance it by removing the spin jump, so the only way you can kill things is by shielding into them.
>>
>>388261284
The Tiny Chao Garden sucked and I'm saying this as an autist who poured stupid amounts of time into the SA2B chao garden. There's literally nothing to do.
>>
>>388260829
utopia actually kinda sucks
>>
Why not just make a Sonic Advance sequel if you want all the features from that game?
>>
2D Sonic games suck and are overrated
>>
>>388261853
Advance 1, 2 and 3 are so different that'd be hard to do. It's interesting to think about, though
>>
>>388261853
okay. Lets do that. Sonic advance was the best.
>>
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>>388261446

i kind of liked Knuckles' 3 Punch combo
felt like a natural addition
>>
Sega, Mania Team, anyone with some weight on the issue,


Thanks for a cool game. But slow the hell down next time. Let the people work. Rome wasn't built in a day.
>>
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>>388219654
>>388222026
>>388225018
So what are the chances this is actually Taxman / Stealth / Tee Lopes / some other guy on the Mania team?
>>
>>388261991
But it was completely worthless.
>>
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>>388261724
Maybe something like pic related would work,kinda like Vector dash.
>>
>>388261853
There are a small amount of people that do want that, but they know they'll never get it, so they want to hijack a Mania sequel since that's more probable. That's why the same few people are pushing the same few Advance features over and over again in multiple threads, to create an artificial sense of demand. Probably won't work unless the Mania team becomes compromised.
>>
>>388262271
Hypothetically if what OP says is true, why DOESN'T the Mania team pitch a spiritual sequel to Sonic Advance?
>>
>>388262262
So what, like instead of a spin dash, you can do a ramming attack like Wario's Shoulder Bash.
I could dig that.
>>
>>388262387
What if in an attempt to compromise Advance's 3 team system they do it like in Sonic Classic Heroes? Being able to switch between the two/three character whenever you like to make the best out of their abilities.
>>
>>388261991
Oh yeah, the 2nd button "attack" moves that discourage you from gaining momentum and using the game's physics to defeat your enemies, when you could just quickly and naturally just, y'know, jump at them or roll into a ball. That was a great game design choice by DIMPS. I think Amy exemplifies the worst of their ideas, but they fixed some of her issues by the time we got to Advance 3 at least.
>>
>>388262514
Didn't Mania add it in as an unlockable?
>>
>>388262514

>you come to a stop from the end of a path or a missed jump or ect
>something is making it's way over to you
>face it and punch

i mean sure it's not much utility but it's not like the B button's doing much anyway
>>
Anyone here remember when Sonic Advance 3 was leaked months early on the Internet?

I wonder if they ever caught the developer that did that.
>>
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>>388262494
I would like it but Modern Sonic is more of a faggot and loves to crow about friendship so something like Sonic riding on Knuckles' backs works better for him.
>>
>>388262850
>>you come to a stop from the end of a path or a missed jump or ect
>hold back
>>something is making it's way over to you
>jump
Wow
>>
>>388262859
I believe they did it was from SoE ,it was funny because it happened the same month it was announced.

>>388262868
How is Classic Sonic not sending the same message with all the team poses?
>>
>>388259468
>>388259670
thanks guys. so when i see a solid color on videos, is it because of....fps when recorded?
>>
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>>388253914
Forces isn't Generations 2, you dumbfuck. If you can't see Forces's many flaws, you're just delusional. It looks VERY mediocre, and it's releasing relatively soon.
>>
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>tfw you were born in the timeline where Taxman finally takes Iizuka out behind the shed
>>
>>388263030
Team poses? He does that when he's alone too.
>>
>>388262514

people who played the amy rose hacks are looking at a version of the gameplay that's been optimized anyway, if they got what was actually the Advance control scheme they'ed be just as mad

>can't use hammer more than once a jump
>can't use hammer in mid air after a hammer jump
>can't use hammer coming off of springs and ramps
>>
>>388263016

buddy did you not play freedom planet
a complimentary attack button isn't exactly a gamebreaker by any stretch
>>
>>388263163
IIRC you can use the hammer after springs in Sonic Advance 3.
>>
>>388219654
>1 Original.
>3 Remixed classics.
i'll literally give my left nut for those. also want you to know i bought your game twice
>>
>>388262426
Maybe he can have an spindash and that dash thing be his air move.
Imagine Metal Sonic being a boss in a Zone but when you play as him you have to fight against Sonic and Tails.

I think I will like for Fang to be a playable character too.
>>
>>388262868
I didn't actually try all possible combinations and attacks in Sonic Advance 3, I should try that some time. Does anyone have more like that pic?
>>
>>388263336
>buddy did you not play freedom planet
No and I don't plan on it, my Tumblr browsing chum.
>a complimentary attack button isn't exactly a gamebreaker by any stretch
Of course not, it's just completely unnecessary and counter-intuitive to how the core game is designed.
>>
>>388261338
Wasn't Cream broken in Advance?
>>
>>388263753
She made boss fights her bitch, yeah.
>>
>>388261338
She's pretty muc the only worthwhile thing from the Advance games. Besides the team-ups and special stages from Advance 3.
>>
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>>388263653

>freedom planet=tumblr browsing

fuckoff, that was the best sonic game we'd had in years before mania arrived.
>>
\>>388222026
I heard you wanted to make all original zones, but were told not to by izuka. is this true? would you rather make a completely new game? i personally loved the returning zones because of not only seeing them reimagined but also the remixed music was absolutely amazing. now that you're confirming a new game is going to be made, will you have more time to work on it? either way a mix of old and new like mania would be amazing. i personally would've liked to see modern zones remixed in 2d, like what generations did.
>>
>>388219654
>work in progress
It's a Chaotix title taking place after Chaotix and during Mania. Knuckles doesn't take part because he is with Sonic and Tails. Amy takes part.
>>
>>388227878

Yasmine > Bubblegum
>>
>>388263967
>>freedom planet=tumblr browsing
Many such cases, but no, I'm referring to the tumblr filename in the post you made earlier.
>fuckoff
>generic /sthg/ Archie reaction image
>likes freedom planet
As if I needed a confirmation.
>>
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>>388264201

what is google image search anon
>>
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>tfw you loved Mania and are still trying to be excited for Forces
pls not fight
>>
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Please bring E102 Gamma back. Somehow.
Just trash Omega, he's fluff made specifically because they couldn't think of a Power character for Team Dark, and is only good in the comics.
>>
>>388264929
He's already dead. Hasnt he suffered enough?
>>
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>>388264929
>Trash Omega
Hands off my OTP, fuckboy.
>>
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>>388265079
He needs to live, anon. It's nearing 20 years but I still refuse to believe he's gone forever.
>>
>>388264560
Something only dopes use.
>>
>>388265260
>local anon wants pure robotic cinnamon bun to suffer
>quote "ill drag his bird ass from hell for my amusement"
>>
>>388225546
We get a good amount of real leaks and devs. It's just no one would ever admit to it in public for obvious reasons
>>
>>388265260
You say that, but remember what happened to Shadow.
>>
>>388248143
Not a bad idea, actually... I wouldn't mind a Mania style City Escape, actually.
>>
>>388265743
He hasn't been remotely relevant for like 11 years. But you're right.
>>
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>>388263967
Freedom Planet is a good game but plays nothing like a Sonic game.
>>
>>388225667
She showed up on /co/ first.
>>
>>388229715
Sakurai nearly worked himself into his grave apparently. Maybe that's why he hates Melee so much.
>>
>>388266007
He hates Melee because his former friends (now hated rivals) at HAL worked on it. In trophy form, there are even 2 glaring testaments to the person he hates the most.
>>
>>388266234
Wait what?
>>
>>388266343
Read Sakurai's autobiography, casual.
>>
https://www.youtube.com/watch?v=jR9K2tPq0SU hey look tee is streaming
>>
>>388264929
I need a mouth in that. For reasons.
>>
>>388219654
> There's a few things still hidden in Mania
like a platinum trophy, you hacks
>>
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>>388265260
>It's nearing 20 years
No fucking way, dude.
>>
>>388267025
>Sonic Adventure was released in 1998
>>
the conditions for the chaotix ring are fucking bullshit
>>
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>>388262116
It isn't Tee Lopes at least, he's doing a live stream on his channel right now

Probably Stealth but my guess is a programmer from the team
>>
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>>388267232
I can feel my bones start to break after reading that.
>>
>>388262116
>>388267537
They're speaking as if they're not part of the actual team but are still associated with them, I think they're trying to come across as if they're the twitter guy.
>>
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>>388219654
>There's a few things still hidden in Mania.
CHARACTERS?? Please say something motherfucker, please. A teaser, at least.
>>
>>388268458
Go play a Kirby game, retard.
>>
>>388251619
LIGHTS CAMERA ACTION
>>
>>388251619
L
C
A
>>
>>388268458
Why do you believe that this random shitposter had anything to do with the game?
>>
>still no source
/v/, everyone
>>
>>388263086
If you think Forces has enough flaws to make it even mediocre your making shit up. Forces is gonna be a good game.
>>
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>>388253914
It's simple, Mania was revealed and everyone turned on Forces. Every Sonic fan who grew up on the classics is by default a classic fag and if given the choice will shit on anything modern while praising anything classics. Forces looks to be at worst an OK game, but with Mania released everyone is jumping on it like it's gonna be the next 06. Had Mania never been released no one would be shitting on Forces save for the inclusion of Classic Sonic and "Muh OC cringe".
>>
>>388225546
in all fairness, considering the people on the team are sonic fans, chances are they come around these parts like they would on sonic retro or SSRG, except here they're anonymous
i'm not saying i believe it just yet, but who knows?
>>
>>388272134
Go back to your hugbox
>>
>>388272134
>Every Sonic fan who grew up on the classics is by default a classic fag and if given the choice will shit on anything modern while praising anything classics.
Not me. Forces looks like ass through and through. I expected another step forward following Generations, I got Colors instead.
>>
>>388272360
>Implying Colors is bad
Imagine having this shit taste.
>>
>>388272360
And what pray tell would another step forward have looked like to you. The gameplay in Forces looks good, with the most concerning thing being level design, with even that not even being bad, just bland. Like I said, it will be OK at worst.
>>
>>388224367
>sonic adventure
dropped
>>
>>388272513
No one asked for your wrong, Nintendo-biased opinions.

>>388272621
>with the most concerning thing being level design, with even that not even being bad, just bland
You are blind. Generations brought uneven terrain, branching and verticality. Forces has none of it. The OC levels are atrocious. Even the Classic levels are a serious step down, going from classic inspired level design to incoherent DIMPS-like trash.
>>
>>388272513
>implying it's good
all 3d sonics are bad, the only redeeming part of colors are the very mediocre 2d segments
>>
>>388272621
If the level design is bland, the game will be bad. If the characters actually talk your head off for the whole game (seems likely), the game will now just be straight trash. I'm not seeing much of a possible trajectory for the game to end up being good. If they have some cool areas up their sleaves they should just fucking show that shit already.
>>
>>388273212
>Nintendo-biased opinions.
Nah mate, Nintendo doesn't have anything to do with this. Colors was the first legitimately good Sonic game. Sonic Unleashed was almost the first but only Daytime Stages were good. Colors was basically "here's a Sonic game with ONLY daytime gameplay".
Empire City is awesome tho.
>>
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>>388273284
>Only redeeming part of Colors is the worst part of the game
>>
>>388273347
>Colors was basically "here's a Sonic game with ONLY daytime gameplay".
If daytime gameplay was 90% bad 2D level design and 10% 3D stretches of fuck all but enemies to mow in a straight line, yeah.
>>
>>388273440
the whole game is shit, if you think the 2d parts are bad then guess what, the rest of the game is even worse you colossal autist
>>
>>388273284
The only redeeming parts of Colors are the art direction, music and Eggman PSA.
>>
I'm not against remixed zones, however I just would prefer over half being new.

Also, will they do zones from non mainline classic sonic? Like spinball, chaotix, advance, rush, game gear, etc. Even 3D zones remade for 2D.
>>
>>388273724
Purple rings?
>>
>>388273837
Sorry, meant to post in a different thread.
>>
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Question. I have a PS4 Mania code, want a Switch code instead. Where would be the best place to Code Swap. Definitely not here
>>
>>388273870
Actually, fuck it, there isn't a decent Mania thread so I'll just post here.
Have we found any of the other Purple Rings? You get one emerald for beating the stage so clearly there's 6 more.
>>
>>388274284
Purple Ring?
>>
>>388274284
Ate my pic for some reason.
>>
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>>388274461
I think he's talking about this.
>>
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>>388274553
>>388274284
Nigger, you can't just mention a purple ring and not post said ring.
>>
>>388274597
just how dumb are you
>>
>>388272513
>Implying wisps aren't shit
>Implying weak and re-using boss fights is fun

Yeah, Colors was shit.
>>
>>388219654
How did this game do in Japan? Anyone know?
>>
Things I would kill for:
Launch Base Zone
Collision Chaos Zone
A zone set during nighttime
A zone set on the rooftops

fuck the rehash meme man i just want the godtier music
>>
>>388274840
what the fuck
>>
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>>388274840
Can you find this one in debug mode?
>>
>>388274894
Pretty dumb. I dunno. Why?
>>
>>388275186
New thread
>>
Imagine if Taxman and crew made a Sonic R sequel with better controls, many characters with unique abilities, many stages from other Sonic games, amazing, open level design and with Adventure's controls.
Imagine racing against 12 different Sonic characters in Hang Castle or Metal Harbor
>>
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>>388274840
I thought it was just a nothingburger but the madman actually did it.

WE NEED TO GET ON THIS SHIT.
>>
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>>388275212
Too early for new thread.
>>
>>388275273
Taxman has a 3D engine, but seems adamant about not using it for a Sonic game.
He even said on Twitter pitched it to SEGA for use with a different series.
>>
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>>388274013
I have Switch code, trust me anon
>>
>>388275405
I think I remember reading in an interview that the Taxman is looking to make an original game with the engine. What exactly it is he didn't say, but he did say it'll be low poly.
>>
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The "American Boxart Sonic" artist can draw Sonic just fine when he's not sticking to the very strict, very specific guidelines of the "American Boxart Sonic" design SoA's marketing made by committee. In fact he's a pretty good artist in general. Rest in peace.
>>
>>388275176
Just tweet at Whitehead if you want to say something to him. He's not here.
>>
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>>388275618
>falling for the low poly meme
>>
>>388275618
It might sound weird but he doesn't seem like a big Sonic fan the way Stealth is.
>>
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>>388275734
>not falling for the low poly meme
>>
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>>388275689
Tails still looks like he has Downs
>>
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>>388275734
>not liking low poly
I'm waiting for games to achieve the 90s CGI look though
>>
>>388275779
He's just not an overt sperg. Probably the majority of adult Sonic fans aren't. If you had the opportunity to have a conversation with him about the series you'd know he's a super Sonic autist like you or me.
>>
OP here, I thought I'd pop into the thread one last time to answer questions.

>>388263992

>I heard you wanted to make all original zones, but were told not to by izuka. is this true?
What do you think, friend?

>>388268458

The stars can't guide you. But a road built of stars may hold the key.
It's not a new character. Sorry.

>>388263368

Thank you so much man, you're keeping the dream alive.


>>388262081

>Thanks for a cool game. But slow the hell down next time. Let the people work. Rome wasn't built in a day.
Hopefully Sega will allow the team a bit more creative freedom after this, but I wouldn't hold my breath.

>>388256598

I'm sorry to say this, I don't mean to come off as condescending or anything; but one of the core tenets behind Mania was that there would ONLY be 3 characters. Sonic, Tails and Knuckles are the stars of Mania. The team thought additional characters would detract from that. I'm sorry if you're upset by this. But we're aware of the outcry for new characters.

>>388256086

Very cute. <3

>>388255756

If you offer to pay for development costs and ask Sega to allow creative freedom, I'm sure they would consider it.

>>388253768

Consider for a moment. Remix mode & Ultra Mania Mode
>>
>>388275943
Sonic Fighters models would look good without the weird fucking Virtua Fighters by-face shading. It was dated even then.
Come to think of it, the same models are recycled for Shenmue capsule toys and they look way better with that lighting.
>>
>>388275734
Redout looks great though.
>>
>>388276112
Have you tried pitching a sequel as an Advance successor to see if you get more creative freedom?
>>
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>>388276112
>road built of stars may hold the key.
Stardust Speedway Act I has 10 of those capsule things. Destroy them all and finish the act. SOMEONE DO IT.
>>388276112
Am I right, Aaron-kun/Tax-kun?
>>
>>388275038
They didn't care. Onpar with SEGA's record in Japan, they only care about their more arcadey or RPG stuff.
>>
>>388275734
Fuck you, this style is charming as hell.
>>
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>>388276112
>one of the core tenets behind Mania was that there would ONLY be 3 characters. Sonic, Tails and Knuckles are the stars of Mania. The team thought additional characters would detract from that
Good decision, I have much respect for the Mania team. They really know their stuff when it comes to Sonic game design. I hope they get more room to work their magic next time, but frankly I'd just settle for a next time at all.
>>
>>388275864
that's his natural look
>>
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>the announcer voice screaming at me in competition mode
Very 90's arcade SEGA, pretty nostalgic, but nonetheless I fucking hate it. It's very jarring for a Sonic game.
>>
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>>388277014
>He doesn't like Takenobu Mitsuyoshi
>>
>>388276224

Well, considering the only reason the project got funded in the first place was due to Christian's fantastic engine, and a working build of Studiopolis act 1, no.

>>388276307

Entering special stages will reset the counter. There are a couple of other things to do as well. You'll know for sure when you get it right.
Two open world stages. With no future?
strange, isn't it?

and with a final little hint I'm gone.

Thanks for keeping the dream alive everyone.
>>
>>388274840
WHAT. where is this in green hill? I NEED TO KNOW
>>
>>388219654
Sounds good. Fake, but good if it were to be real.
>>
>>388277146
I do but I wouldn't take him on a date either.
>>
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>>388277281
Huh. I knew about the not entering Special Stages part.. but not the couple of other things to do...
>>
Still have to buy my copy. I wish there was a physical version.
>>
>>388278278
Buy the Steam version, erase the Steam DRM, burn it onto a disk, have the Mania official art printed on the disk, put it in a custom Sonic Mania case with a custom Sonic Mania manual.
>>
/v/ will only be satisfied once modern Sonic is gone completely and they only make classic style games from now on.

Just kidding. /v/ can never be satisfied. The hunger cannot be quenched.
>>
>>388277281
>There are a couple of other things to do as well. You'll know for sure when you get it right.

what reason do we have to believe this?
>>
>>388277281
>Two open world stages. With no future?
What the fresh hell is he talking about
>>
>>388279585
Just do what Mario is doing with having a few somewhat consistent subseries' within the greater series. Let Mania Team do what they want with original Sonic, let Sonic Team do what they want without shoving in "Classic Sonic" and 2D segments all the time. Then the classicfags are happy and the boostlover types are too. Try and fix the Adventure style and format, too. 3 subseries, each trying to outdo the last, with the occasional experimental title or spin-off from any 3 teams. I think everyone would be satisfied if they could keep that up.
>>
>>388281784
No, no. The mentality of /v/ is that "As long as one exists, the other cannot. Co-existence is impossible, an impedance at best and a transgression at worst. In order for one to survive, the other must die. No exceptions." That is the perceived natural order here. You must have seen it, no? Only covet that which you favor. Anything and everything else is a heresy. Those who praise that heresy are, of course, heretics. The world must exist in a state in accordance to one's ideals. Thus, all other ideals are rejected outright.

This is what the land called /v/ calls "culture".
>>
>>388263481

There's a ton of combinations and they have numerous changes not only to partner actions, but to the individual move sets.

Example: Sonic cannot use insta-shield with anyone but Knuckles.

https://www.youtube.com/watch?v=QYEZ_ye6IQU
>>
>>388283252
Who lets Sonic use the homing attack again?
>>
>>388282994
Just go back to your hugbox if you don't want to have a reasonable talk.
>>
>>388283424

Cream

Cream turns Sonic into easy mode

Amy turns Sonic into Dante Must Die mode
>>
>>388283563
So Cream is Sonic's girl?
>>
>>388283675
Of course. Cream is the superior choice.
>>
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>>388219654
>tfw the magic's all gone and all secrets found before you even play the game
FUCK YOU
>>
And yet it's still not out on PC
>>
>>388219654

do you have a list of all the mania badnik names
>>
>>388281452
another anon from a week or so ago said the same thing. Stardust Speedway. 10 Capsules. Special Stages reset the capsule counter. But that anon never mentioned anything about doing extra things.
>>
>>388284520
I don't mind. He can have that trash.

Sonic has Blaze, Cream and a genie.
>>
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>>388284520
>>
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>>388222026
>As of the release of Sonic Mania on consoles; something way easier to develop for, the PC version outright did not work. At all.
Bull fucking shit.
The ENTIRE POINT of the engine that Mania is running on is that it's extremely portable and can work on practically any system. You're trying to tell me that a game made on an engine built to run on anything and everything, can't fucking run on a PC? The god-damned thing it was developed ON?

I'm surprised nobody else caught this and immediately disregarded this post.
>>
>>388284984
Except not all PCs are built the same you fucking dipshit.
>>
>>388285154

Retro engine was built to run on even low spec machines.

Retro engine was not built to run with some shitty DRM like DENUVO added in at the last second like Taxman's tweet implies.
>>
I'm going to guess any of the hidden shit we haven't found yet is related to debug soundtest, or some title screen code like the old games. Has anyone tried putting some obvious codes into the debug soundtest, like Taxman's birthday or any previous Sonic game's release date?
>>
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Why does everyone hate Sonic Advance 3?
Thread posts: 512
Thread images: 106


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