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Monster Hunter World

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Thread replies: 246
Thread images: 34

MonHun in high quality on something that isn't a portable potato spec-wise; what's not to like? I just hope nothing's been overly casualised. Capcom better make Hammer and the two Lances viable this time around. I'm tired of CB and IGfags.
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Who /hbg/ here
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Get ready for 12-15 monster roster and no grank
aka Tri
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>>388205638
Right here...

It looks like they did away with gunner armour styles/looks...
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>>388205802
Yeah this is a legit concern. There are so few monsters announced. I get that they don't want to show off too many, but they could at least come with some kind of statement saying how many previous monsters will be returning or something. Just advertise the shit out of it "Over 80 returning and 20 new monsters to fight". Would hype up everyone.
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>>388205638
lad
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>>388205557
>lance babies
lmao
>>388205638
This
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Oh boy, I can't wait to fight twelve thousand variants of Rathalos again!!

This series is good but the creator is a faggot who shoves Raths nonstop into every other monster fight so I'm sick of it.
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>>388208710
Deviants and subspecies were a mistake
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>>388205557
no info on end game. It can have to best controls / combat / weapon weight but none of that shit matters if we are farming a regular 6 star rathalos all day for rubies
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>>388206542
Don't even main gunner weapons and I'm fucking upset.Gunner sets are some of the coolest looking shit.
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>>388205557
>I just hope nothing's been overly casualised.
as long as they don't touch core combat I don't give a shit. Gathering/farming is always my least favourite part of mon hun

also worried about this
>>388205802
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>>388205638
Looking forward to it. Looks like they turned Crouch Fire into a sort of prone fire, which has me excited.
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>>388205557
GL has always been viable and is even more now
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>>388213602
>the new diagonal slash deals 2x slam damage
>shelling does ticklish 1 digit damage
GL is still a bad Lance, alright.
>>
>>388213917
>>shelling does ticklish 1 digit damage
Where did you see shelling in this webm??
>>
Regardless of the impact of these individual changes, it's very easy to see the shift in design philosophy that's suppose to cater to ugly gaijin westeners
>intrusive green flies telling you where to go every second
>stat cards at the end of a hunt so the retard who did fuckall can feel good about placing two traps
>Hunting horn basically plays itself now
>Preparation is a bit hard for johnny, just let him switch everything in camp
>damage numbers and a health meter
The game might not be ruined yet, but they're sure going in the wrong direction
>>
>>388214808

There is no health meter. If you're gonna shitpost at least know what you're talking about.
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>>388213917
>SA finisher move does 3 dmg into 60 dmg
>Wyrmstake does 4 and 6 dmg into 42 dmg

Gunlance just did as much damage as a SA in it's special new move in 1/50th of the time, on top of hitting the monster with TWO attacks for 100 damage. SA only hits for ~10 dmg per attack in SWORD MODE.

This is why damage numbers are good, so you can see how btfo fuckers who think weapons are weak, are wrong.
>>
I really need to know the difference in release time between PS4 and PC and if there will be some kind of save transfer festure between the two, which I doubt.
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>>388214974
The peak of the heart meter very clearly correlates to the state of the monster, fatigue and anger are portrayed too but as the rate.
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>Trying to tell weapon balance from demo footage
Every fucking time with you retards
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>>388215273
you have to understand, most of these people aren't actually "into" monster hunter. They don't understand that capcom fucks with demo numbers to make some weapons appear stronger.
>>
was it said if the game had Grank?
Also I really hope that even if they mixed gathering and village quests, theres a difference in dmg and health monsters have between SP and MP
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>>388215415
This. Remember when GL was a beast in XX demo? Look at it now.
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>>388215264
The heart represents the same shit we can see on the monster. It's honestly an addition that adds nothing. Just another spot to look at for the same info. Neither good or bad.
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>>388213283
I hope you are ready for Levi's DB and IG's flying circus
>inb4
b-but they probably have a stamina cost, b-but the new AI is so fucking intelligent and aggresive it will tear you a new asshole mid-air, b-but I don't care because those are not my main weapons. Dear god the only thing that could top this is if they reveal tonfas or something equally stupid like helicopter GS
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>>388215572
That was even worse because it was against a bunch of monsters that were weak to shelling, so you had gunlance literally shred things in half the time anything could.
>>388215614
Redundancy by itself is a flaw, if you have the technology and time to represent information regarding the monster in an organic way ingame, don't take up my fucking HUD with it.
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>>388206542
>>388212730
Just because the distinction isn't there doesn't mean the armour's appearance might not be. They could just as easily make some types be inspired by the old gunner designs instead of making it all look like blademaster. Hell they might even have multiple options for the same armour type, we don't know yet.
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>>388215808
you think they wouldn't flaunt a feature like that at every opportunity? I would start off with that before even mentioning gunner separation is gone to not make it seem like a negative
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>>388215770

It takes up 1% of the screen space, anon. You need to calm yourself.
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>>388215906
Yes, and the retard talking over comms takes up another 2%, and the massive song list in the corner is another 2%. It's shit that builds up and is indicative of bad design. Keep in mind you a trying to rebuke a single sub point on a very long things I mentioned, this isn't the culmination of all my complaints.
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>>388215892
They've got plenty more to flaunt that makes a much bigger impact than armour designs, which are linked specifically to monsters which they don't want to show all of just yet. Mentioning it alone isn't a negative because it removes a needless barrier between the melee and ranged weapon classes which in itself is a good thing.
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>>388216082
The NPC chatter is just for the demo/tutorial and the song list and move lists are also optional, and meant for newfags
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newfag here, this looks awesome to me. the only other mohun I played was a bit of tri, emulated on dolphin. is 4 for 3ds worth playing until this comes out, or should I just wait? 3ds controls seem to suck ass (don't have c-stick or new3ds nub)
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>>388216165
It's not a needless barrier, it lets the two weapon archtype have more distinct armor skills that would be useless on the other, by combining them those can only become more homogeneous.
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>>388216347
4U is worth playing yeah, unless you want to avoid burning yourself out before World.
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>>388205638
I'm more /ranged/ than /hbg/ but it's a fantastoc weapon yes. Bow and lbg are also cool. But hbg feels the meatiest.
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>>388216437
Considering defense/resists change based on your weapon type now, skills could easily change too
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>>388216719
Could, but now we are in speculation territory aren't we.
Chance is what's going to happen is that armor will retain the extremely homogeneous skills, health up, attack up, all that rather boring stuff, and they will relegate everything with actually interesting changes to the mantles. Personally would suck for me because I love clownsuiting but it's the most likely road.
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>>388214808
Scoutflies are only slightly too bright but are still comparable to other effects. Plus they have to be activated by you and you have to find the tracks to send them to the next set allowing you to find the monster. Hell of a lot more involving than it used to be, with more potential for the monster to move around.
What's bad about this?
No it really doesn't.
It just means there's more chances to prepare and since there's more monsters and wider areas on average it adds more decision making about whether you want to go back and change things up. But you've clearly made your mind up on everything regardless.
Damage numbers just mean you don't have to google your specific attacks, the different effects are still there and numbers can be turned off. The heartbeat sensor is extremely vague and barely a healthbar, it only goes between three levels for health and shows when they're mad. Since there's again many more monsters it's just there to let you keep track of that.

Just about every change that gets called out as "casualising the game for western audiences" is ultimately making the game more indepth, involving or in tune with how it originally was.
And
>>388216082
The handler isn't always on there and is mainly there for the tutorial, and both her and the extra song lists can be turned off if you don't need them.
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>>388217101
>Just about every change that gets called out as "casualising the game for western audiences" is ultimately making the game more indepth, involving or in tune with how it originally was.
Yes directly feeding information through the HUD definitely makes me feel a lot more involved and immersed, your shill game is on point today anon.
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>>388216437
No it doesn't. You don't need two different armours for that, you could easily have a feature where one skill translates to another similar but different skill depending on what weapon you're using. The old method hardly worked against homogeny because you couldn't use the armour in the first place so the fact those skills existed didn't matter to you.
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The only people who's salty about this is Nintenbros.
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>>388217367
>the information displayed is either vague, only slightly more than what we used to have, or things you should already know
>everything can be turned off and it even shrinks the bars when you're not in combat to aid immersion
Whoa. Keep in mind you're trying to rebuke a single sub point on a very long list.
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>>388217367
Stop replying to this retard, he does this in every fucking thread.
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>>388215614
>Neither good or bad
More like pointless, it's a hud element with no reason to exist.
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>>388217716
I don't know why anyone is mad. We're getting more monster hunter and there's tons of good monster hunters to go back to if you don't like a change or too. Everyone's mad they're getting more of what they like. I don't get it.
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Can someone explain hunting horn's new shock wave and queu mechanic?
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Do other GS bros want more combos and variety, or would you be happy with Run around-Charge-repeat ad nauseam still?
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>>388217036
Clownsuiting can fuck right off in my opinion, but relegating skills to mantles isn't something I'd like too much. Since they operate on a cooldown it means if skills come with them they can only be used for however long the mantle lasts before needing to recharge.
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>>388218221
I want more charge attacks
I want every attack to be a charge attack
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>>388217903
>everyone who disagrees with me is one person
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>>388213283
Gathering and farming IS monster hunter anon

Fuck off
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>>388218310
>Charge Slap
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>>388218542
Charge Kick
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>>388218441
Nigga I can tell its you by the way you write, your strawman is not going to work on me
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>>388205557
I always hear GL fags bitching that their weapon is shit but I never hear bow fags saying it even though the weapon doesn't seem that great. I'm not just talking about MHW, more of the series in general. Is the weapon better than it seems or do so few people use it that there's no one around to bitch about it?
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>>388217036
That's nothing but speculation on your part as well. If anything the game's had a history of interesting skills on armour so there's less reason to believe they would remove that entirely until it's actually shown to be the case.
Mantles do have a lot of big effects but that doesn't exactly mean it's where all those abilities will go, them having a cooldown makes it seem like they won't go that route. Before they were announced I was thinking they were like a replacement for charms but I still think they'll work a little similarly to that, though some are completely unique like the glider mantle.
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>>388208267
>Over 80 returning and 20 new monsters to fight
Nigga if they pull this shit off then I'd preorder this thing immediately.
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>>388218772
Bow always has one really OP bow
Even besides that though, Bow has always been decent at worst
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>>388205638
Right here. Excited for the new ammo, but worried about being able to move while shooting. It feels like it makes repositioning way too easy.

Also, Nibelsnarf armor is best armor, aesthetically.
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>>388218772
Bow was always good though???
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>>388218772
GLfags have inferiority complex, while Bowfags have superiority complex instead
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>>388208267
We've only seen 2 areas out of 4 or 5, with little to no nighttime footage (which I assume is where we'd see shit like Narga, Gigi, etc if they're in) and no elders and shit yet.
We'll probably get a similar amount to what base 4 had, maybe less if they're revamping old momsters again like Rath seems to be.
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>>388218852
>>388208267
>100 monsters
Are you out of your fucking mind? Look at the level of detail that they put into the ones they've shown off already; we're lucky if we get twenty monsters total with maybe a dozen returning
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>>388218617
ok mr detective lol but i havent been in a mhw thread for awhile and people can do a magic trick where they type differently or similarly an its funny how u act liek you didnt just pull a strawman on me since you didnt reply to any point made instead just saying but i think i no u so nuh uh
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>>388218896
>>388218985
Is it just something I'm missing then? The kill times seem pretty lackluster. The damage per shot isn't great and needs to be supplemented by coatings which they can't even carry as many of as gunners and they have all sorts of weird shots that seem pretty hard to get maximum damage out of.
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>>388219078
>Gigi
Anon, I don't think he'll be returning
I hope he will never be returning
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>>388218772
You don't remember people bitching about Kelbi Slingshot?
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>>388219140
Charge shots nigga
And always do the followup power shot unless you need to dodge
Oh, and critical distance is important too
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>>388219140
>The damage per shot isn't great
Bow has among the highest damage-per-attack in the game. In 4U the only weapons that had higher motion values were the Charge Blade UAED, the GS, and the Hammer golf swing
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>>388218221
That charge cartwheel looks fun and looks like it'll add some fun stuff, although being able to cancel out of a charge into a superarmor shoulderbash is a bit weird and takes away a lot of risk of the weapon
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>>388216082
https://www.youtube.com/watch?v=eYUVrz_at3c

You can turn it all off nigga, calm down. Selectively as well, if I understood the guy right.
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>>388219435
Not entirely, if you can only cancel out forwards
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>>388219258
Much better than khezu that's for damn sure
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>>388219259
>>388219301
>>388219409
Well looks like I'm fucking retarded then, maybe I'll finally give it a go.
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>>388219452
>that clipping
I really hope they fix that
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>>388218261
I agree with that, I like having passives and skill progression. Even though I was a big fan of high-end consumables making some key skills less necessary (like disposable earplugs), getting a good set of skills is a big part of the addicting character progression since it was the only real way you got new abilities. That and item use has always been a bit clunky to me. Quick analog select helps, but I'd rather not have the down time.

Also fuck clownsuiting.
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>>388219140
Are you blind? Have you seen how the Bow performs in recent games? It's without a doubt top tier. Besides, like the other anon said, there's always that one over the top bow in each game. GL and HH on the other hand, always underperform. Brave GL is great though.
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>>388219694
They're not popular weapons because imo they feel weak or cheesy, but they're really effective. Kelbi bow in 3U was absurd, and Steve bow in 4U shits out damage.
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>>388219889
Seregios GL was better than Lance in 4U
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Gigginox when

KHEZU FUCK OFF
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>>388219672
I rather have a new leech wyvern instead of either
If they can opt for Kula Yaku instead of either memedromes or memeggis, I can't see why can't they do the same for leech wyverns
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>>388219738
>tfw transmogging will never be seen again
It hurts more because we might never get to experience it since XX won't be localized and MHW didn't even mention this.
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>>388215085
>>388213917
>>388213602

Are we even seeing release day resistances? i.e. did they only tweak the health to speed things up for the demo build or did they tweak resistances as well?
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>>388215614

Actually, upon watching previous videos, it seems the heartbeat changes per quarter of health lost.
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>>388215770

Calm down, you can turn it off. In fact you can apparently turn everything off.
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>>388220325
Right now that's my most wanted feature. It seems like such an easy ask too.

4U really drove me nuts by having amazing looking armor with crap skills and garish optimal clownsuits. The ultimate kick in the teeth was finding out that full relic sets were god damn worthless.

After all of that work to get Kirin U. Never again.
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https://youtu.be/6oialE6SGcw

Holy fuck hammer looks sexy with that new combo and adapted adept/brave charge moveset

>>388220325
Nigger XX is out right now on switch for anyone to play because it's region free
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>>388219984
Not evade lancing you could literally back hop through everything
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>>388205557
Remember-

Don't reply to
>le poke
Posts

Hide
>le poke
Posts

And report
>le poke
Posts
>>
>>388221379
>le poke 3 times
You slimy bastard
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>>388221362
I though GL did the same thing?
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>>388221362
You could sidestep everything with GL anyways and continuously keep up purple sharpness
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>>388221272
Hammer's look solid. GL not so much
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>>388221272
I'm aware of that, but since I know nothing about Japanese, navigating around Armor, Skills, Items, Decoration and Jewels sounds like it will be a huge pain in the ass.

I also don't see why they couldn't localize it, since Generations represents about half of the game.
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>>388222629
>and continuously keep up purple sharpness
That goes for like all the Seregios weapons
Although for Lance I'd rather have an element for most monsters and Para for multiplayer in 4U
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>>388215614
What's more, everything on the HUD can be disabled. You don't like it, disable it, you won't see it. Utter non-issue, and everyone who mentions it can be utterly disregarded.
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>>388222720
Man it's MH, If you really wanted to play it, it's easy if you've played any other entry in the series, kill shit, carve shit, craft shit. The only confusing things for someone with no knowledge in nip are mandatory gathering quests, which there are like 3 of in the game, armor skills, palico skills, and weird shit like transmog and the item delivery system which you can more or less figure out along the way. Kiranico is really easy to use for specific shit and armor skills aren't even necessary to really enjoy the game, but can be searched if you really want to make a clown suit
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>>388222834
>That goes for like all the Seregios weapons
Except for the lance, which had to do nine dodges to restore ten units of sharpness and had significantly less purple than the gunlance. It was impossible to keep purple with the seregios lance, even with razor sharp
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seregios weapons are a meme
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>>388223789
You're a meme
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>>388218772
I never understood that either. Gunlance had a problem with movement in past games but that's addressed in monhun world so I'm pretty sure it's false flagging. Bow has also had problems in past games, namely terrible damage output but that's also addressed in monhun world
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>>388205557
>viable
the fuck does that mean? all weapons have always been viable
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>>388224000
>Bow
>Terrible damage output
Admittedly it was usually one of the really broken bows keeping them up there in damage, but come on man.
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>>388223121
A third of the game is menus.
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>>388223932
I'm a wot
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>>388224219
And those should be very familiar with you if you've played any other MH game, accessing your inventory and crafting and smithing all have very clear visual representation outside of the language that you can use to figure out what you're doing, you can still see weapon/armor damage and element, you can still craft potions/bombs/traps, and you can still see what you're hunting when you select a quest
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>>388224170
I wish I was kidding. spent so long using a bow trying to force myself to get over the damage output because the weapon is fun but after a while, I couldn't take it. Glad it has a new super move in world though. Hopefully that'll raise damage output so I can use the bow frequently again
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>>388205802
G-Rank has been confirmed by Devs in an interview
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>>388225003
Support your claims
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>>388221145
>garish optimal clownsuits
>his weapon didn't have a good looking clownsuit
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>>388224948
Im what game? Bow is pretty good in generations (only one bow tho)
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>>388224948
Teostra bow with adept and the infinite stamina hunter art is pretty broken anon. It's one of the best time attack wrapons iirc
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>>388224948
you're either really really bad or using an awful bow. the bow is one of the highest damaging weapons in the game.
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>>388224948
What game are you even talking about? The Bow has always been decent at worst. It still kills pretty quick.
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>>388225327
>>388225454
Yeah, much later in the game but up until then, it's pretty weak
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>>388222973
Was that confirmed? All I saw was a hudless mode that turned off everything
>>
>>388225757
>Yeah, much later in the game
No, pretty much right from the start. Any bow with power coating is great damage. You just blow ass apparently
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>>388224948
You either weren't shooting from critical distance, weren't using power coatings, weren't actually aiming at good hitzones, or all of the above
>>
So what is even the use for kicks?
Yes, I'm a noob
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>>388226016
relax, anon. we're talking about videogames. but in comparison to almost all other weapons, the bow is pretty weak. I know select bows do a bunch of damage but on average the bow has been weaker. but again, relax, because it seems to have been addressed in world
>>388226221
I've been told that before and can guarantee I was.
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>>388226287
Knocking other players out of stun/para/sleep without making yourself vulnerable with a longer attack animation
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>>388226287
Trolling friends with it is fun, it can also detonate bombs if you wanna snack bar it.
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>>388225794

The guy turned everything off to go hudless, it's not a hudless mode.
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>>388226369
Literally what makes you think that? The demo? It's common knowledge that the monsters in the demo have less health, so the assumption on the Bow being "better" is invalidated, new move or not.

Just admit you suck with the weapon instead of saying it's weak, because I mained it and I can tell that you really are underestimating it.
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I never played Monster Hunter series, but now I want to. So, should I start out by emulating the ps2 monster hunter?
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>>388226832
MH is one of the few series where release order shouldn't be the way to play. You should play the newest iteration
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>>388226832
Emulate P3rd and/or MHFU on PPSSPP
Don't even bother with PS2 ones
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>>388226832
no
If you don't have ninty consoles, emulate FU or p3rd HD (p3rd is easier to get into, but the weapon tutorials aren't translated)
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>>388225757

Every weapon is shit compared to their tier "at that point" so this response is kinda dumb.
>>
You can go hudless?
Nice.
I like that in the Souls series.
>>
>>388226832
Emulate FU or P3rd (PSP) or just play 4U on the 3DS if you have one
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>>388226832

Portable 3rd is a decent starting point if you don't have a 3DS or WiiU.
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>>388226597
Cool, that settles some of my worries

It'll shape the future monster hunters to be adhd ridden faggots but that's none of my concern
>>
>>388217716
>He believes that nintenbros doesn't have the perfect combination pc + nintendo console
>>
>>388205557
>I just hope nothing's been overly casualised
There has.
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>>388226781
well, we can see damage numbers now so that. the new dodge move allows you to move and resume damage quickly and the super move will certainly increase damage output so it's not like my observations are crazy
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>>388227368

You don't.
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>>388226369
>relax, anon. we're talking about videogames.
he didn't sound bothered in the slightest lol, why are you being such a faggot. all you're doing is repeating yourself over and over again with zero evidence and telling people to chill out. bow has extremely high motion values, and if anything is stronger in the early game because you're less likely to run out of power coatings before the monster dies. the only possible issue here is you playing poorly with the weapon
>>
>>388227457
Nothing has been overly casualised though
>>
>>388227690
>he didn't sound triggered enough so I'm gonna be triggered for him
anon, cmon. considering so many users flock to the highest DPS weapons in the game, why aren't there a shit ton of users playing with bow? it needed an upgrade and got one. you should be happy. I am. I finally get to use bow frequently again
>>
WHO /HUNTING HORN/ HERE? TOOT TOOT MOTHER FUCKERS
>>
Hello im a gunlancer main and CAN YOU FUCKING STOP PUSHING ME
>>
>>388228213
>. considering so many users flock to the highest DPS weapons in the game
Couldn't be more wrong.MH aint a PvP game, speedrunners are absolute tiny minority.People play whats fun for them
>>
>>388227775
Kind of.

>mounting is still in
>no bar means that there’s no diminishing return effect
>mounting is tied completely to stamina meaning one HH player can lead to infinite mounts
>monsters can be hit while mounting for no ill effect
>can mount with hookshot and can instantly remount with hookshot if thrown off monsters
>so many environmental triggers that even if you fuck up the mount there’s a change that the monster will get snared or knocked down anyway
>mash triangle even when the hunt is in rage mode with no worries to topple the monsters
>mounting is even longer now to give it a cinematic feel
>monster ignores the player and goes into an eating cutscene
>heal while moving
>healing while moving is almost as fast as running and can be canceled
>insects that give free heals
>lock on aiming throws
>casual stealth
>hookshot
>fast travel to camps
>unlimited fast travel all over the map
>can change all gear at camps
>anime is still in
>anime is now just a regular part of the moveset and doesn’t need to be charted
>heart beat sensor for monsters
>no blood splatter
>instant gathering
>can gather while moving
>gathering herbs instantly converts said herbs into potions
>damage numbers
>extreme emphasis on luring, environmental damage, and getting another monster to damage the hunt for you
>washed out graphics with no color saturation
>glowing green bugs that can track hunts and resources
>resources are also now marked on the map
>>
>>388226369
>in comparison to almost all other weapons, the bow is pretty weak
According to what, your ass? I used every single weapon in 4U except hammer, and the bow was certainly in the upper tier of weapons as far as damage is concerned. It was even better in generations since there were more decent bows to choose from with power shot and access to power coatings. You keep insisting that you were playing properly, but if this were actually the case there's no way you would come to the conclusion that it's even remotely a weak weapon. A lvl3 Rapid for example has a MV of ~64 on the lvl3 charge with power coatings, which is extremely high and that's not counting the double shot from a power bow. It can also consistently hit higher hitzone parts which non-ranged weapons often struggle with for additional damage.
>>
https://www.youtube.com/watch?v=eYUVrz_at3c

No hud gameplay

The tutorials wont be there in the final game, they are just there cause this is a tutorial build
>>
>>388228334
are you saying there is no correlation between high dps weapons and number of users?
>>
>>388228296
>stacking songs
>skipping last note straight to recitals
What a time
>>
>>388228213
>hahaha umad
you're basically shitposting at this point fa m.

>why aren't there a shit ton of users playing with bow
...there are? have you ever gone online?
>>
>>388228296
Right here my dude. Shame the got rid of the double notes in world. But i'll live
>>
>>388228551
SnS ang Longsword are high damage?
HBG is stronk as fuck but unpopular.
>>
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>there are actually people complaining about folding all this cool shit into weapon movesets
>>
>>388228551
are you implying that you have a single shred of data backing up your arguments that bow is low dps and that not a lot of people use the weapon?
>>
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How do I learn to enjoy using lance?
>>
>>388228739
Learn your counters and punish accordingly
>>
>>388228213
HR in Generations is filles with people running Teo bow or the Gore one. G rank back in 4U also had a lot a Kama Seditions as well as Relic bows. You just haven't been playing enough.
>>
>>388228739
Fucking practice u moron, its fun learn without help or start a new account if u like to play with people
>>
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>>388228739
>equip lance
>reach down into your trousers to get a good feel of those gigantic brass balls
>???
>profit
>>
>>388228213
HBG is by far the highest DPS in the game and pretty much no one uses it. That alone blows your stupid as fuck argument out of the water. Not to mention that bow IS popular; it is by far the most common gunner weapon and certainly more popular than half the blademaster weapons
>>
>>388228739
Stack up evasion and gaze in awe as you backhop through everything.
>>
>>388228420
A lot of those things were in previous monster hunters, so its hardly something new to world. The bugs dont point out resources if i'm not wrong but they act like a psychoserum which was in previous monster hunter. the fast travel only works out of combat and makes sense considoring the maps are bigger now. there is blood its just disabled in all these builds cause family friendly. Damage numbers can be disabled but are a bit casual, its just data that we can see now. insects are no different then just a herb and a mushroom. The heart beat is just as visual as a monster limping. Changeing gear at camp is because quests dont end when a monster is killed. and it removes the need to go back to hub if you did well in the hunt. But I will agree on the stealth and instant gathering. Also
>washed out graphics with no color saturation
Don't think that makes something casual. And I think the game looks colourful
>>
>>388228913
>>388228828
>>388228690
yeah, these aren't my times by the way

S tier
1. GS = 448 s
2. IG = 449.6 s

A tier
3. HBG = 527.9 s
4. CB = 544 s
5. DB = 565.4 s
6. Bow = 658.9 s

either way, not saying the bow was the worst goddamn thing ever. just saying it really needed a damage output increase and here's the important part, it got one
>>
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>>388229190
>Gamefaqs tier list based on selected speedruns
lmao, okay though let's play that game. here's the """tier list""" for generations
>1. Lance = 256.25
>2. SA = 269.3
>3. DB = 275.5
>4. Bow = 288.65
>5. HBG = 288.95

oh god bow is only the fourth best weapon in the game, it NEEDS a damage increase! fucking retard
>>
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world feels like two steps forward, one step back desu
>>
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>>388229190
>Bow has also had problems in past games, namely terrible damage output
>in comparison to almost all other weapons, the bow is pretty weak
>links a list showing bow as the sixth highest damage weapon in the game
I'm used to shitposting in MH threads but you're really taking things to the next level huh?
>>
>>388229425
>let's play that game
>list for spinoff series
>>
>>388229595
yeah but it may as well be 7th considering it's time is closer to that than 5th place. and again. never said it was the worst but it needed an upgrade
>>
>>388229613
not like he needed to, your own rankings put bow above eight other weapons. not to mention that the author of that tier list did not use relic weapon runs, which would put bow as the second or third highest damage weapon. you have your head so far up your own ass, i'm not even sure if you remember what you were arguing about to begin with
>>
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>>388229816
You literally said it had "terrible damage" and was weak in comparison to "almost all other weapons", then linked data that proved your own point wrong, and ignored the most recently data that proves you even more incorrect than you were previously. You haven't posted a single thing in this thread that has even a shred of merit.
>>
>>388229875
kek this started just because I said I thought the bow needed an upgrade and I was glad it got one. Man, /v/ is fiesty
>>
>>388230053
yeah, if it's basically in 7th place. half of the weapons have better times
>>
>>388219706
> Complainig about clipping in a MH game
you are the worst type of person.
They had clipping before but now its a giant issue.
You older MH games were amazing but clipping will destory this one lol
>>
>>388230071
But it didn't need an upgrade, as your own data clearly shows it was well within the top half of weapons in 4U and one of the most powerful weapons in the game in Generations. Your "opinion" is nonsense and all you're doing is reposting it and saying umad
>>
Who /ChargeBlade/ here? The most versatile weapon ever created.
>>
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>>388230192
>if it's basically in 7th place
you literally just posted that it was in sixth place, without relic weapons, in the older version of the game that you weren't even talking about to begin with. not to mention that is a composite list of speedruns, and some of the weapons on that list don't even have any data at all for several monsters. bow is top 3 vs. rajang, teostra, and gore magala for example but has zero times posted for shagaru and times for certain monsters like seregios that are clearly not even speedruns. that list is horrible because the data isn't even close to comprehensive, but even if you wanted to use it as proof of weapon strength you're still full of shit in trying to claim that the bow was doing poorly
>>
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>>388229816
>yeah but it may as well be 7th considering it's time is closer to that than 5th place
Did this make sense in your head? I mean, what the fuck?
>>
>>388230667
mate, I'm not reading that. the bow needed an upgrade in my opinion and it got one. end of story

>final you
>>
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>>388229613
>s-stop proving me wrong, that doesn't count!
How old are you man?
>>
>>388230931
>I'm not reading anything that proves how much of a retard I am
By the only objective metrics we have, the bow was one of the best weapons in the game in both 4U and Generations. Your "opinion" is flat out incorrect and clearly based off your own inability to use the weapon. Sorry you have to spend an hour repeating yourself just to avoid admitting that you didn't understand what critical distance was or something
>>
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>he doesn't guard lance
>>
>>388230931
Fine, that's your opinion.

But if you're objectively shit at the weapon before what makes you think you will do that much better now?
>>
>>388230931
it's four sentences, and we all know you read it anyways and just had nothing to say. can you just do the "I was trolling the whole time" thing and go away now
>>
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>>388231440
>he needs two separate armor skills, one of which is 15 points, and still can't block certain attacks like molten tigrex roar or anything with tremor
>>
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>>388231440
>he doesn't float like a butterfly and sting like a bee
Learn to evade nigga.
>>
>>388225003
no it hasn't they dodged the g rank question lmao
>>
>>388231758
You can counter Tremors dumbass
>>
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>>388228296
HELL YEAH BABY
>>
>Be me
>Pro hunter
>10,000 hours in MHFU
>Boot up MH:W on my PS4 Pro
>start up a high rank mega hunt (can't afford G-rank season pass)
>Have to fight a Rainbow Rathalos (one of twelve new recolors)
>Knock him out of the air with my stinger and unsheathe my katana and do my perfect meta combo (calculated using mechanical simulations with damage numbers)
>Deals 400 damage
>Hear deviljho music
>Deviljho spawns and does cinematic attack to Rathalos for 40,000 damage
>Mount Deviljho and he falls off a cliff (SO epic)
>Loot my Rathalos Rainbow Omega Plate (had to pay $49.99 for the drop rate booster but it was SO worth it)
Easiest hunts of my LIFE.
>>
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>>388205802
>>
>>388221272
hype as fuck right now

can't wait to smash shit with the hammer
>>
>>388232779
Yea, with another armor skill. As opposed to just taking evasion+2, saving 20 skill points on guard up and tremor res and being more effective in general
>>
>>388233582
Are you retarded? You can counter tremors without any skill at all and you won't be forced to put your weapon away
You can block Molten Tigrex's roar too with no skills, Guard Boost is a waste since it only lets you block farts and lasers that you can also hop away from regardless of skills.

And I play Evade 90% of the time, you're just fucking retarded
>>
>>388233773
>You can block Molten Tigrex's roar too with no skills,
What? You need Guard +2 and you still take damage and get staggered, plus you get locked into eating three of them since you can't move. Guard lancing vs. M. Tiggy is completely retarded
>>
>>388233974
You said "can't block" faggot
And I wasn't saying Guard Lancing was good against Tiggy, it's shit against any monsters that spam charge which are 80% of the roster, you still need to learn what you're fucking talking about before you try to shit talk
>>
>>388233773
Apex Rajang's ball or Apex Jho's stomp can still hit you even with max guard skills if you don't have tremor resist, depending on the angle.

>>388234086
He obviously meant a full block considering you can block literally every attack in the game that isn't specifically coded as unblockable. But for many attacks you take so much damage/knockback that blocking really isn't viable. Brachy is another good example
>>
>>388234317
>depending on the angle.
Well yeah, if you face the right way when you counter you shouldn't have any problems. Although if your positioning is a bit off, the attack itself triggers the counter and then you get hit with the tremor immediately.
>>
>>388233773
not him but most of the actual dangerous lasers are almost impossible to hop through without evasion+ or evade distance or something. ukanlos/akantor, apex jho, teostra etc.... farts can be a problem do since you have to outrange them because of the lingering hitbox, although they're usually not that dangerous
>>
>>388234717
Yeah hopping through can be a problem, but hopping away isn't so bad even without Evade Extender, except for Black Gravios and Zamtrios' sweeping lasers
>>
Starting a new save file

Girl or Boy?
>>
>>388235125
Do you want to look like a cool mecha or a slut?
>>
where are the goddamn flails?
>>
>>388235125
I picked boy for my current file because I like to envision being a strong as fuck hunter
>>
>>388228296
if the hunting horn had gotten some of the cool as fuck new moves, I might have thought about trying it out in world, but considering it's the same old HH, I'll pass
>>
Daily reminder that this is the closest thing to Dragons Dogma 2 that we will ever get
>>
>>388228739
Put a gun on it
>>
>Hunting Horn
The healsluts of MH
>>
>>388235557
This
Especially if you play Bow. I'm excited.
>>
>>388235557
I'm still gonna hold out on that for a little while longer.
>>
>>388235863
Yeah for real, I loved Ranger in DD but Bow never clicked for me in MH due to the wonky camera and no M+KB for aiming. Combining them should be perfect.
>>
>>388235863
What did it get akin to DD?
>>
>>388235635
this, gunlance is just more interesting than lance
>>
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>>388221272
>that little monster being ridden by the cat
>we finally got monster companions and they're tied to the worthless fucking shit cats

Hammer looking good, finally something new going on for it. Not sure if I like the idea of an upkeep mechanic on it, though.
>>
>>388205557
The game looks amazing and all the people saying otherwise are usually salty nintendofags or people who haven't played in 10 years who think their opinion matters.
Or people who think settings you can turn off that make it easier for new players are bad when again, you can just turn them off
>>
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recently bought a new 2dsXL and would like to get into the monster hunter series. (never played any)

what do? monster hunter generations?
>>
>>388237857
wait, can we ride monsters in MH world? if they really added that mechanic in from mh stories, then I will never need to play another monster hunter game.
>>
>>388237950
Try 4U
>>
>>388237950
Play 4U

>>388238007
No, your cats can make friends with small monsters though. They ride some of em into battle, like the little raptors in the jungle area.
>>
>>388237950
I'd start with 4U but if you really want a "full experience" do tri, then 4U, then generations
>>
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>>388238007
>Tokuda: “We have this new system where there are these native cat creatures in the environment and unlike the previous games you only have one Palico companion that can come on a quest with you, but your Palico can make friends with these native cats, who will teach them the language of the (smaller) monsters. Once they learn a few words, your Palico will be able to make friends with a (small) monster and temporarily join forces with it.”
>Ryozo: “It’s a situational thing though, they won’t join you forever, so make the most of it when it happens.”
>>
>>388238090
what? we can't even feed/name/ tame them ourselves? fucking bullshit. let me have my own monster already, crapcom!
>>
>>388238007
new ability for Palicos. They can tame small monsters and form alliances with local Felyne tribes. I hope this is alluding to the reveal of the Hunting Hound concept from MHX concept art
>>
>>388217716
>tfw PC+Hacked 3DS
I get to play MHXX with an English patch and I'll also get to play the best version of MHW. Thank god I didn't buy a Switch
>>
>>388217716
I dunno about that. vitabros are pretty flaming.
>>
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you know, something bugs the shit out of me in the new footage. I can understand Barroth falling over if it is tricked into hitting a massive boulder but early on it tripped over from hitting a termite hill. Did they forget that the reason Barroth HAS the scalp is to knockdown termite hills? That is like a boxer who can't throw a punch without hurting their hand
>>
>>388237950
4U is the most solid modern MH. Go with that.
>>
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so many carried shitters now ;_;
>>
Pro Hunter/Veteran: Never gets hit, great reactions, attacks optimally. When slicing off parts, waits to carve until monster leaves or is purposefully adds a status ailment to monster so it could carve mid battle (sleep, paralysis).

NOOB: Just hits the attack button no matter what attack state the monster is in. Always has weapon out unnecessarily and can't tell the difference when the weapon is negatively affecting him/her, such as a Great Sword and aimlessly walks with it instead of sheathing. Oh and lets not forget, carves during co-op play and can't tell when a monster targets them...worse but not least, DIES ALL THREE TIMES!
>>
>>388238247
I want doggos now Crapcom!
>>
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>What's not to link?
"PC Version at a later date"

Seriously, that fucking PC version better be two weeks later at MAXIMUM, if it's a month later, I'm gonna be pissed, if it's SIX months later, I will fucking RRREEEE.
>>
>>388205802
inb4 monster and g-rank DLC
>>
>>388237857
World seems to really like weapon buff states.
>>
>>388205557
>I just hope nothing's been overly casualised
>franchise is literally designed to be for casual co-op
monhunfags aren't this delusional right
>>
>>388239441
cmon, who even plays like that? then again I always play solo
>>
>>388205802
I'm fine with having another Tri as long as the final rank isn't as pitiful. HR51 Tri was around 5 different Deviljho quests but in a different hunting grounds, Alatreon, and a few doubles quests.
>>
>>388239670
this. was considering buying it on pc because I care about monhun but if it's more than a month after release. I'll just pirate it
>>
>>388239351
The flare better mean you can join mid-hunt. Multiplayer had way too much downtime.
>>
>>388237857
I hope Konchus return just to give cats an excuse to use Steel Ball again
https://www.youtube.com/watch?v=PZ9vMqUFP4U
>>
>>388239836
Of course they are. Fanbases that try and be elitist over PvE games are always crazy.

See also: Speedrunners and Souls.
>>
>>388219110
twenty is below subpar amounts, try had 18 and it was repetitive, you'd have to bump that to at least 40 to make it not a bore, counting subs only if they have their own gimmick
>>
>>388238498
>PC+Hacked 3DS
greetings fellow master race
>>
>>388239441
>wasting paralysis for carving
fuck no, no pro hunter would do that.
>>
>>388213602
brave gl was still it's best iteration
>>
>>388240127
That's exactly what the flare means. You can either start a multiplayer session with someone or join one in progress.
Thread posts: 246
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