I haven't bought a cod game since mw2.
What the fuck happened to the maps?
They're all the same 50 meter honeycomb hallways.
Have they been doing that since after mw2?
I remember mw1 and mw2 maps being pretty large and complicated
>babbies these days cant play a game unless the guns have red dot sights
reason enough not to buy it
>>388199312
I would say the "Hallway" design was featured once in a while as a little intersection in an area, but it never dominated a map like this.
WW2 map design is fucked. I guess it's just the next thing in "console fps design".
i was going to make a post about this. the map desigb is prettt horrendous, especially compared to how godlike the maps in MW2 and Blops were.
>>388199312
Watched some streams yesterday and felt the same. Ever since mw3/bo2 the maps turned to shit and just kept getting worse.
It's been a few days of constant spam of threads about this turd.
Has the shilling campaign begun or something?
> I haven't bought a cod game since mw2.
You mean reskinned mods? This is the new mod you can pay full price for.
I've only played War so far, but I love it.
I'm just happy there's no more double jumping/flying/wall running shit.
>>388200778
The beta started.
>>388201029
And the game is the exact same shit that COD has been for the past 10 years.
>>388201056
well its better than the shitshow that was the last 4 years
>>388201161
Why is it exactly? Because it is reskinned to WW2 from prev game?
>>388201161
No, it's not, it's the exact same boring formulaic shit it's been the last few years, removing the cancer of the jetpacks does nothing.
It's actually hilarious how the marketing of the game is pretty much how they have removed the only "innovation" the franchise got in the past 10 years.
They really kepy pushing the whole three lane design and it's suffered for it ever since
They probably went a little overboard with the 3 lane design but what much else can you do when each map has to make use of the jetpack/wall running mechanics?
>>388201220
No retarded movement