[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

World of Warcraft

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 264
Thread images: 45

File: 345345.jpg (256KB, 1428x670px) Image search: [Google]
345345.jpg
256KB, 1428x670px
>New bossfights (such as Fallen Avatar mythic) are 18+mins long

>require perfect setup

>every character needs to do 5 things at once

>1 mistake is a wipe

>boss does 50 things over 6 phases

Why do vanilla babs still say that trash like Molten Core was harder, /v/? Is it nostalgia?
>>
>>388094408
Nope, it was harder since people had to be careful not to outagrro the tanks. Basically, the difficulty of vanilla was because blizz fucked up tanking a lot and you could not do a single raid without a decent tank.
>>
>punishing yourself with mythic
That's where your problem is.
>>
>>388094408
I don't think anybody thinks that Vanilla raids were harder. But what WAS harder was the general game. Whether it be dungeons, quests, or just killing mobs. Things took co-operation. 90% of content in retail WoW can be done alone and that's disgusting because it's a fucking MMO. Only really I'm still subscribed is because the raids are fun and I am addicted to transmog.
>>
>>388094595
and a decent tank meant managing 3 attacks and the rest of the raid not aggroing, WoW never set the bar very high it was just impractical managing a lot of people with very limited communication options.
>>
>This rock at the end of this Three Musketeers Bar is harder than the peanuts in this Snickers bar
>Three Musketeers confirmed for harder than Snickers
>>
literally nobody cares about mythic, the entire point of vanilla and tbc was that raids were not for everyone and not everyone would complete them. That alone made people tryhard and try to get them, to show off the loot that they'd get as a reward. You'd have people walking in greens or some pvp gear and then you'd have people walking in raid tier sets and there was clear distinction. Then everyone cried how it's not fair and blizzard made the game into this kiddie-pen where everyone is a winner
>>
>>388094408
My real question is how do you start with decent looking assets then go for the HD meme on them and make them look worse than default.
How do developers keep doing this.
>>
>>388094868
> imagine being at computers
>>
>>388094840
Yeah, I agree, the entire difficulty of vanilla is cause wow made tanking unbalanced as it can be.
>>
>>388094408
Vanilla was a game outside an instance.
>>
>>388094885
Well, I agree than grinding for gear should have still been hard, but the raids should be accesible to most people, since the original wow player base was almost completely made of no life lards. With wow becoming more and more popular, you could say they needed to casualise gameplay for people that wanted to play but did not have the time, but they took that to an awful extreme with cata. The one mistake wotlk did was make end game gear accesible for everyone.
>>
>>388094595
>without a decent warrior

fify
>>
File: Rvaddb04TCy9rNATVVxpXA.png (248KB, 1302x897px) Image search: [Google]
Rvaddb04TCy9rNATVVxpXA.png
248KB, 1302x897px
>>388094408
>fallen avatar is 18mins long
cant you even shitpost right
>>
>>388094408

I wonder if they will ever figure out what people liked about vanilla and tbc raiding.
>>
File: 456456.jpg (209KB, 1070x646px) Image search: [Google]
456456.jpg
209KB, 1070x646px
>>388095405

He is even longer. Guess either you are wrong, your website is terrible or Method sucks.
>>
>>388095675

Certainly it's more boss mechanics
>>
>>388095709
Those are times between boss deaths you fucking drooling mongoloid

Mistress has an 8 minute enrage, you cannot have a 54 minute kill
>>
>>388094408
Did the night elves model change?
>>
>>388095405
>t. I never raid
>>
>>388095709
lmao
those are times between the bosses.
>>
>>388095825
>gets outed and btfo as a lying and pathetic kid

>"It-ts the time between bossfights I swear" (and not "fastest kill" like it)


Just kys tbqh senpai.
>>
dungeon design in vanilla and BC was more difficult from a fundamental perspective.
they were huge, sprawling, crammed full of mobs and patrols, pitfalls, no map, can't mount up in them.

Wailing Caverns took hours, RFC could take an hour, Scholo and Strat took hours, LBRS took hours, BFD took hours, Uldaman, Mara, Gnomer, basically all of them took forever.

dungeons back then were formal like a raid. what i mean is when you get into a raid you expect to be in there for a while, possibly even wipe. same thing with dungeons. you cleared your schedule before you hopped into a Dire Maul.
>>
>30 guilds cleared Naxx in vanilla
>1300 cleared mythic Nighthold

Really makes you think
>>
>>388096047
why are you being this retarded on purpose?
>>
>>388096094
No one did those dungeons. Strat was only hours if you did both sides at the same time which no one did, they only did undead.

Also despite dungeons being designed for 5 man you could 10 man them or 15 BRS to make them easier/quicker.
>>
>>388094408
WoW is just an advanced version of Simon says. Do what addon tells you to or you fail. Idk how anyone finds this fun.
>>
>>388096208
Cause blizz is stupid and can't balance tanking, both current and vanilla tanking are godawful, vanilla making tanks just dpsers with a shield and current making every tank incapable of losing aggro.
>>
What a lot of people don't understand is that Blizzard
are not creating content for people who played in vanilla
up to lich king. You don't matter to them.
>>
File: my guiding.jpg (66KB, 1280x720px) Image search: [Google]
my guiding.jpg
66KB, 1280x720px
>>388094408
>wow bosses
>hard mechanics
>average retard who plays the game +5-7 years still wipes on the easiest bosses mechanics in any game

lmao wow cucks are the worst players in any game all the wow bosses are piss easy and don't forget the rotas got nerfed so hard you only press maybe 3-5 over and over again.
>>
>>388096208
No other raid has had as assblasted requirements as naxx did. Gl hf doing 4 horsemen with your dedicated 8 tanks in a full tier armor.
>>
>>388096636
Did once a full BRD quest run, probably took me more than 6 hours.
>>
>>388096208
more will probably also clear it now when they are getting better gear
>>
>>388096809
Tanking now is the most boring shit ever. Prot is literally a 3 button class.
>>
File: bliz.jpg (242KB, 729x787px) Image search: [Google]
bliz.jpg
242KB, 729x787px
>>388094408
I can't wait till femnists take over blizzard and fuck you blizzcucks over.
>>
>>388095709
>Wowprogress
>Those timers
You really have no idea what the fuck you're talking about.
Do you honestly believe mistress takes 54 minutes to kill?
https://www.youtube.com/watch?v=C9VXZwAV1P4
>>
>>388094868
>This cyanide at the end of this jolly rancher is deadlier than the peanuts in this Snickers bar
>Jolly Ranchers confirmed for deadlier than Snickers
>>
>>388096047
Fuck off
>>
I'll come back to WoW when they integrate Hearthstone into it
>>
>>388097248
And what did I say, you don't even need to press a button, u can just stand there and auto and you will aggro.
>>
>>388097094
People gear up 6 rogues for bosses right now, class stacking hasn't gotten any better the game just got easier
>>
>>388098854
6 rogues is not an requirement. 8 tanks is. Also the amount of items that drops now compared to then is vast
>>
>>388098854
The difference being thay naxx had an assload of specific frost resist gear you had to stack on classes plus a million consumables plus matd you had to collect. That plus having to do that with 40 mongoloid monkies is what made it really hard.

The actual fights werent complex it was the preparation that made it hard
>>
Is this WORTH playing again? I have 4 chars at 110 and 2 legendaries but froze my account a few months ago because it just got a bit boring I guess. Whats changed in the last 6 months?
>>
>>388098937
>>388099230
>gear base game
>throws gear at you
>suddenly easier

Wow! It's almost like that's the whole fucking issue
>>
>>388099262
argus patch next week
>>
File: 1503234215556.jpg (108KB, 1434x1435px) Image search: [Google]
1503234215556.jpg
108KB, 1434x1435px
>There are undoubtedly XIV-fags in this thread that unironically think they play a more difficult game than WoW
>>
>>388099291
Are you retarded, thats not what I said at all. I said the reason why naxx was barely cleared was because getting geared for naxx was hard, not the actual fights.

Modern fights are 100000x harder than anything in naxx, look at shit like patchwerk back in the day
>>
Is PvP still absolute trash?

Last time I played some of the traditional DPS classes like rogues were completely useless in arenas and got dominated by monks and shamans.
>>
>>388099664
Pvp has never been good so yes its trash
>>
File: 1411026355088.jpg (8KB, 229x250px) Image search: [Google]
1411026355088.jpg
8KB, 229x250px
>>388094408
WoW always was a carebear simulator inferior to games like UO or DAoC which came long before it, but it was enjoyable for a year or two.

The question is: How the fuck are there still people playing WoW in 2017?
>>
>>388097063

This, the only thing that's hard is fighting time.
>wait for everyone to gather
>takes forever to get through to the 'special boss'
>pray some stupid idiot doesn't have to leave cause it is taking too long
>spend an entire evening failing to defeat said boss or defeat him using a guide
>basically it isn't the difficulty but the amount of time you are willing to put in it
>>
>>388099291
>impossible encounter without a certain gear set on 8 tanks
>every other encounter in the game requires 2 tanks (except for twins)
>2-3 pieces out of 10-15 drops per boss
>40 man

Naxx was awfully balanced and horsemen even more so. The encounters are piss easy, you just need the gear check to not lose by default.
>>
When exactly did WoWfags stop trying to convince people that nuWoW is 'better' than real WoW and instead fall back on trying to convince people that it's more difficult?
>>
>>388098187
I want a jolly rancher
>>
>>388099430

As a XIV player I can say that raids in WoW are way more mechanically intense than anything I have ever done in XIV
>>
>>388097094
It wasn't just 8 tanks it was 8 warrior tanks because they were the only ones that could prevent their taunt from missing
>>
>>388094840
Information was also more scarce back then, and the general skill level of players was lower. Finding enough skilled people that were ready for a raid was near impossible with the attunements and the specific gear requirements, so it was pretty much a raid leader's job to find out just how much dead weight you could take with you without failing.

The game isn't easier now, it's just more accessible. It's much more mechanically challenging, where even simple dungeon bosses require more attention than many vanilla raid bosses because of various mechanics, but the barrier of entry and how much time you have to spend to get anywhere is much lower.
>>
>>388099894
New WoW is exponentially harder but that doesn't mean it's better

I liked vanilla-tbc more since its still like an rpg and socialization was a big part of the game
>>
>>388100134
XIV bosses start to become copy paste after a point

Like there's 5 different coincounter fights and each one has an extra little gimick that's super easy to deal with.
>>
File: 1502929374445.png (230KB, 624x532px) Image search: [Google]
1502929374445.png
230KB, 624x532px
>>388100351

All of the new savage shit is just using each mechanic once then they just combo them together. Nothing even new or exciting just "oh we have to do these things together now"
>>
File: MmaeU.jpg (78KB, 800x600px) Image search: [Google]
MmaeU.jpg
78KB, 800x600px
Vanilla was harder because everyone playing where complete garbage at the game.
That includes me also.
>>
>>388099894
Whether or not you think it's better or worse is a matter of perspective. There are good and bad things with new WoW, but the good outweighs the bad for me.

The accessibility has hurt the social aspect of the game, but that can be mitigated by, you know, actually wanting and trying to be social rather than being forced into it.
>>
>>388097902
This will probably happen eventually.
Evaporative cooling and all that.
>>
>>388097248
>tanking now
3 rotational dps buttons
6 defensive buttons

>tanking then
4 rotational dps buttons

yea literally standing there doing nothing being a damage sponge was so interesting
>>
Can some1 name my mage? i want a cool wizzard name. NO MEMEING
>>
File: Duke_Sigmund_Igthorn.jpg (59KB, 600x900px) Image search: [Google]
Duke_Sigmund_Igthorn.jpg
59KB, 600x900px
>>388102364
Igthorn, Gnome.
>>
>>388094595
>Vanilla tanking in raids
>Hard
Yeah ok , smash Sunder Armour x 10000 so hard

I know you didn't play vanilla fag
>>
File: GeneCake2.jpg (1MB, 1571x769px) Image search: [Google]
GeneCake2.jpg
1MB, 1571x769px
WoW isn't going to last because it doesn't have the casual audience anymore. Or any black people playing it. Seriously, I haven't met a single black dude or anything other than pasty white NEET girls/fat virgins since The Burning Crusade.

But I see a lot of Brazilians, niggas, russians, and the like playing LoL, DOTA 2 and Cowadoody.
>>
>>388102672
>LoL, DOTA 2 and Cowadoody
That's because the casuals shifted towards even more casual games. WoW and MMOs in general can't compete because by design they take a lot of time investment even with shit like raid finder.
>>
>>388094408

good mmos are not about how tedious you can make your ddr boss fights

kill yourself
>>
Don't forget to do your dallies goyim.
>>
File: 1488192518661.jpg (94KB, 350x500px) Image search: [Google]
1488192518661.jpg
94KB, 350x500px
>>388094408
>No idea how to make interesting mechanics
>Just make many mechanics instead
>Make the punishment for failure extreme
>>
>>388094408
>does 50 things

Newtrash thinks this is good design.
>>
File: 201.jpg (158KB, 640x480px) Image search: [Google]
201.jpg
158KB, 640x480px
>>388103416
at least eqfags should be happy now.
>>
>>388094408
because you couldnt beat molten core mathematically

if that's not harder then modern wow is 2ez
>>
>>388094408
Why would anyone lie on the internet?
>>
>>388094408
>play vanilla
>need to be social and find a guild
>take a couple months to hit max level
>gear for some weeks
>start raiding
Aspies can't do this tho.

>play lelgion
>buy a lvl booster
>hit max level in a couple hours
>AFK in LFD during a week
>AFK in LFR two or three times a week
>beat fallen avatar while taking a shit
And then you ask why people quit after a month.
>>
>>388103535
>>388103416
>Specifically describes what is meant to be the extremely difficult challenge mode that gives better, unique rewards forgetting gud
>Other modes are significantly simpler
>Trash screams and cries like a baby because they think the challenge mode should be easy
>>
>>388103708
Challenge mode should be challenging, not arbitrarily frustrating.
>>
>>388103813
Explain what you consider the difference to be, and how it applies to the Fallen Avatar fight.
>>
>>388100613
It's funny because I remember when they started reusing mechanics we joked that eventually there's going to be a boss that's literally just all mechanics of previous fights that he throws at you all at once
>Neo Exdeath
>>
>>388103708
>gives better, unique rewards for getting gud
you mean for installing dbm
>>
>>388103885
>15 minutes into a fight
>someone who isn't me forgot to spin the fifth plate
>fail the encounter

Yeah sounds like a challenge to.
Smashing your head against a brick wall for a day with the goal of maintaining your sanity is also a challenge.
>>
>>388104017
If you're doing that shit with a guild, it should be relatively simple to coordinate. If you're doing it with a pug, what the FUCK is wrong with you
>>
>>388104017
>>someone who isn't me forgot to spin the fifth plate
sounds like you want to play a solo game
MMOs probably aren't for you then
>>
>>388094595
>Oh shit, I just crit the boss on my mage
>Guess I just have to sit around for two minutes with my thumb up my ass until I can start DPS again
>>
>>388094408
>there are people ITT that unironically like vanilla model more
>>
You can't compare them directly like that, just because they both are called raids doesn't mean they're difficult in the same way.

>Old raids
>don't outaggro the tank
>organizing 40 imperfect people with imperfect PCs/internet/social circumstances
>dealing with gear that was almost never perfectly itemized (lmao spirit on dps caster tier)
>making sure you have reputation, consumables, gold for repairs required a lot of time outside raiding to stay competitive
>many bosses had unorthodox raid composition requirements, like 4 horsemen needed a gorillion tanks, Maulgar needed a mage tank, Illidan needed a warlock tank etc
>lots of classes had mechanics which made players specifically empowered to do things, e.g hunters removing frenzy, priest's mind control, specialized CC for certain enemy types

>New raids
>mechanically more complex
>itemization is far better so there is more of an expectation to minmax (particularly true when vendors sold gear for points/badges, and when reforging was a thing)
>rotations are far tighter with less uninteractive downtime (e.g ret paladins used to have to just autoattack for a lot of their rotation, mages just spammed one or two spells instead of playing reactively) so individual execution can be as important as not standing in the fire

It's easy to look back and say "how did we ever find tank n spank raiding difficult?" without remembering the context of those fights. Healer mana, tank threat, debuff management (debuffs used to have limits remember), and consumable management used to all be far more important than they are today.
>>
http://www.theblaze.com/news/2017/07/31/world-of-warcraft-video-game-currency-now-worth-more-than-venezuelan-money/
really dismantles your horde
>>
File: 1470604515179.jpg (319KB, 1629x1920px) Image search: [Google]
1470604515179.jpg
319KB, 1629x1920px
>>388105179
Someone said dismantle? I'm there
>>
>>388096094
The downside being that almost nobody did full runs of some of those dungeons while levelling; I don't think I did a full BRD or LBRS until late in WotLK when I was doing alts with friends.
Dire Maul and Maraudon suffered even more, they didn't have the draw of having D1, interesting questlines, or good location. They were effectively abandoned until the LFG tool made them accessible without trekking all the way out to fucking Desolace and Feralas and hoping one of the other cunts in your group had the enthusiasm not to just stay in Ironforge and whine about not being summoned and then leaving because "it's taking too long".
>>
>>388105051
>dealing with gear that was almost never perfectly itemized (lmao spirit on dps caster tier)
Or pirate hats. Don't forget the pirate hats.
>>
>MC
>glorified 5man

>BWL
>actual fucking raid

MC-fags need to get the fuck out
>>
File: HumanFemaleFaces.jpg (374KB, 915x1098px) Image search: [Google]
HumanFemaleFaces.jpg
374KB, 915x1098px
>>388104859
In many cases I'd have preferred if they designed the new models more closely after the old ones. There are some very noticeable changes in some of the models, in particular human and draenei female.

I'm happy with the majority of the new models though.
>>
>>388105051
>Old raids
Don't forget the limited debuff slots, meaning rogues weren't allowed to use poisons and warlocks could only use their debuff curses first before they were allowed to use their "improve my own damage" curses.
>>
>>388094408
they just think it was harder, but just because of the lack of information, addons and basic game knowledge.
>>
>>388105564
Which is funny because back in vanilla you had plenty of shitters who had their guild collapse because they got cockblocked by Vaelastrasz.
The first actual challenging boss caused so many people to crumble, and people today unironically say vanilla raiders were on average more hardcore.

>>388105051
Oh and to add to this, 40 man raid bosses only dropped 2-4 pieces of loot each, and it was possible for the tier drops to be for a class your faction couldn't even play.
>>
>>388096208
because in order to gear for Naxx you needed to clear AQ40, which also required you to clear AQ20, which required you to gear through BWL, which required you to gear through Motlen Core, which was retarded with all the fire resist shit you needed to even survive it.

And then that doesn't even cover the bullshit that the raid brought.

Like fucking 4 Horsemen which required FOUR warriors all in at least 6/8 Tier 3 so their taunts could actually land and not wipe the raid. Then you also had Patchwerk which was a massive DPS check that punished you for bringing anything but rogues and warlocks. Thaddeus was also a similar pain as without hunters/rogues that fight was damn near impossible because of the switch.

Compare that to Nighthold, where you only needed to grind LFR and Mythic+ dungeons for a week to get a high enough ilvl to survive Heroic, and then it's just farming Heroic to funnel gear for Mythic.

Vanilla Raiding wasn't hard, it was just a massive clusterfuck of terrible design in raid bosses, class design, and general ineptitude from the part of Blizzard.
>>
>>388102672
>>388103269

The difference is that WoW costs money, whereas 3rd world shitskins can only afford free games like ASSFAGGOTS.
>>
>>388106007
I heard vael was a big gear check, but that doesn't matter when your raid can't fucking do the fight properly.
>>
File: Capture.png (88KB, 468x186px) Image search: [Google]
Capture.png
88KB, 468x186px
>tfw big boy club
>>
>>388094408
>New bossfights (such as Fallen Avatar mythic) are 18+mins long
what's your point? Tempest Keep Kael'Thas was like a 25 minute encounter with like 3 RP intermissions
>>
>>388106007
>and people today unironically say vanilla raiders were on average more hardcore.
Depends on what you think "hardcore" is, raids are harder now but takes less time
>>
>>388106123
>which required FOUR warriors all in at least 6/8 Tier 3 so their taunts could actually land and not wipe the raid.

Not four, eight. Optimally, you needed eight warrior tanks with set bonus so taunt didn't miss.
>>
>>388094408
It sounds like V3S to me
>>
>>388106257
>3/9
>big boy club
lol trash
i bet you play alliance
>>
Its pointless trying to compare vanilla wow to the current one.

If it was re released exactly as how it used to be people will have a easy time getting trough the content.
>>
>>388106257
>3/9
>still no KJ kill
>still no easy mode boss kills
>only Maiden and Avatar kills

it's obvious you paid for those kills, come back when you have an actual earned kill
>>
>>388106210
He sort of was in that you only had 3 minutes to kill him, but simultaneously he was only the 2nd boss in the raid so it's not like you were expected to be full tier 2.
All you could possibly have had at raid launch was 3-set of T2 (from Rag, Ony, and Razorgore), gear from MC, gear from world bosses, and some of the better dungeon/quest gear like D2. In later patches it got easier as you could get AQ20 gear and ZG gear to fill gaps.

None of that shit was hard to get it just took time because of the ass droprates. If your guild tried him before you were ready then your guild was bad, and if your guild tried him when you were ready and you still failed then you were really bad.
>>
File: 1464416499274.png (17KB, 882x758px) Image search: [Google]
1464416499274.png
17KB, 882x758px
>"bring the players not the class"
>have no soak ability
>get sat

This is the shittiest raid Blizzard has done thus far.
>>
>>388105647
Humans are so much more expressive than other races. With the bottom middle face and gray or white hair you could reasonable roleplay as an old woman. With orcs the only way to show age is hair color.
>>
File: BBC.png (16KB, 208x79px) Image search: [Google]
BBC.png
16KB, 208x79px
>>388106535
>>388106694
BBC
Big
Boy
Club
:D
>>
>>388106660
Nah they'd probably complain that getting to 60, gearing up through dungeons, farming rep/materials, and gathering 40 idiots to raid takes far too long and quit.
>>
>>388096047
holy shit you cannot read logs someone ban this idiot
>>
>>388106392
Not him, but I thought there were ways you could cheese it with five by having a rotation (Tank 5 relieves Tank 1, who goes and relieves Tank 2, who relieves 3, who relieves 4 and then 4 sits in the middle and waits until Tank 5 needs to be relieved). I didn't start until the beginning of BC so I didn't do Naxx when it was relevant.
>>
Why would you play an mmorpg where you are forced into a specific playstyle
>>
>>388106993
Because humans are humans and we're familiar with that, and the other races are merely human analogues, making it harder to make them look more diverse while still keeping in line with their defining racial features.
>>
File: 1503239289270.png (876KB, 1700x1000px) Image search: [Google]
1503239289270.png
876KB, 1700x1000px
>>388094408
Super complex fights aren't particularly fun.

Moderately complex fights mixed with individual player mechanics like DPS management and Aggro management were decently fun since it still involved everybody and allowed classes moderate complexity even with "rotations".

Later Vanilla was incredibly solid, TBC was pretty great, WotLK was very good.
>>
>>388099849
>that twins statement
>Not doing the man mode demonology Tank warlock method
>>
>Do a old heroic/current mythic raid
>Get swanky gear
>its obsolete in 6 months
>mfw I realized watcher's wild ride never ends
>Go back to playing real RPGs while hanging out on TS3 with the guild
>>
>>388096208
Yeah well 0 people killed C'Thun before he was patched take that mythic Kil'jaeden.

Did you really have to be such a retard, anon?
>>
>>388094408
>Vanilla
Not enough to do in boss fights
>Legion
Way too much to do in boss fights
>>
>>388097248
You're free to return to being a buffbot if you really want to relive the good ol' days.
>>
>>388110819
Mythic KJ was nerfed 3 times before he was killed though.
>>
>>388102597
You can always bailout shitter tanks with a brez. It didn't work back then because of threat.
>>
>>388094408
Are you excited to play beside Clint Eastwood in 7.3, /v/?
>>
>>388110961
Wasn't he nerfed once before being killed once and then nerfed a couple more times before the rest got to him?
>>
File: night elf hunter.jpg (89KB, 500x732px) Image search: [Google]
night elf hunter.jpg
89KB, 500x732px
>>388111102
Come on Blizzard.
>>
>>388111217
Why did no one ever make porn of this slut having her loincloth torn off and being forcefully inseminated?
>>
File: Ponyfucker.jpg (19KB, 236x323px) Image search: [Google]
Ponyfucker.jpg
19KB, 236x323px
>>388111102
AM I?!
>>
>>388111498
Calm down son.
>>
>>388111690
not until you show my porn of that specific elf in that specific attire
>>
>>388094408
unnecessary convoluted mechanics =! difficulty
>>
>>388094408
S T I C C
>>
>>388111774
Why would you tear off a loincloth when you can fuck her perfectly fine with it on?
>>
>>388097063
>t. final fnatasy player that thinks hes a genius cause he presses 10 buttons while ther are 7 year olds that can type on a keyboard at full speed without looking at it
>>
>>388097902
With the state of Blizzard being as it is, this is going to be a huge improvement.
>>
>>388111962
do you have "art" where she is being fucked with it on?
>>
>>388097248
t. lfr warrior
>>
>>388094408
What's the best Horde server that isn't filled with chinks?
>>
>>388102597
Didn't say it was hard for tanks, or that hard anyway, it was harder for the dps who had to cast one spell per minute to be sure not to create aggro.
>>
File: kj.png (68KB, 920x508px) Image search: [Google]
kj.png
68KB, 920x508px
>>388111114
He actually did get nerfed on 3 different days before the kill. After that he's had a health nerf and a 2nd intermission nerf
>>
File: 1483487397948.jpg (145KB, 1920x1541px) Image search: [Google]
1483487397948.jpg
145KB, 1920x1541px
>playing nu-wow

LOL WHY?!!!!!!!!!?????
>>
>>388094408
the standard for mmo bossfights is being so easy that it's borderline afk

any boss with any mechanic cuts it now
>>
File: dgst.png (535KB, 848x468px) Image search: [Google]
dgst.png
535KB, 848x468px
It's 2017 and there are still people playing this fucking game despite it get worse year after year. Let go of it. You pathetic zombies. It's the worst popular MMO on the market.
>>
>>388097248
>Prot is literally a 3 button class.

That's not the class. That's WoW.
>>
>>388113050
>It's the worst popular MMO on the market.
>Posts anime reaction pic
Hmm...I wonder what MMO you play
>>
>>388113253
None, because you Blizztards ruined them.
>>
>>388107052
Only 940? Yeah you paid, if you raided mythic since the Opening, you'd be around 945+ like anyone else worth salt.
>>
>>388110860
Most of vanilla was preparing for the boss fight anyway.
>>
>>388112737
>nu
>frog post
Opinion discarded
>>
>>388113253
>Worlds most popular MMO
Citation needed, any numbers gleaned so far puts it at a fraction of vanilla numbers.
>>
>>388113475
wow you sure showed me, blizzdrone
>>
>>388113552
who are you quoting
>>
>>388111102
Can't wait for yet ANOTHER round of corruption of lore characters!
>>
In vanilla raids out of 40 people only 30-27 actually do things. You can even semi afk in Ahn'Qiraj and no one notice you
>>
>>388113050
The game is pretty good and fun tho, and there's tons of content coming out. Why are you mad that a game this old is still fresh?

>inb4 meme response like cuck and casual
Just save it.
>>
File: 1503243188310m.jpg (121KB, 1024x768px) Image search: [Google]
1503243188310m.jpg
121KB, 1024x768px
>>388113552
>a fraction of vanilla numbers.
A fraction of vanilla numbers is still bigger than any MMO on the market.
Games rarely publicly release sub numbers, but you can clearly see how popular something is by forum activity. The WoW subreddit has over 400,000 subscribers, while the FFXIV subreddit, the second most popular MMO sub next to WoW, is sitting at less than half of that with 150,000 subscribers.
These obviously don't translate to accurate game sub numbers, but it gives you an idea of how big the active communities are. WoW is still dominating the MMO market.
>>
>>388115373
Don't expect nostalgiafags to actually know about what went on during classic. The hardest part about raids was getting 40 people attuned/enough arbitrary fire, nature and frost resist gear, and dealing with it when 2-5 people left/had real life to attend to and you had to get new people to replace them.
>>
>>388113563
Oh shit, you called me a drone. How le will I ever le recover le now?
>>
>>388105647

Gnome girls went to shit with the new models, instead of looking happy, they look pissed off 24/7
>>
So should I buy a month or will I regret it

I probably have enough gold to buy one of those token things.
>>
File: 300px-Ion_Hazzikostas.jpg (12KB, 300x199px) Image search: [Google]
300px-Ion_Hazzikostas.jpg
12KB, 300x199px
>>388094408
>Putting ex-Elitist Jerks raiders in charge of development
What the fuck do you expect?
>>
is Jaina a corrupted raid boss yet?
>>
>>388116953
>Putting grey parsing shitters in charge of development
Ftfy
>>
File: jeff_kaplan.jpg (178KB, 851x437px) Image search: [Google]
jeff_kaplan.jpg
178KB, 851x437px
>>388116295
I sorta agree, but I do think they look alright, and they certainly have cute smiles now.

>>388116953
I dunno, you tell me.
>>
File: 2.jpg (7KB, 230x219px) Image search: [Google]
2.jpg
7KB, 230x219px
>>388094691
My immediate thought when I see someone with Mythic gear is that my life could be worse: I could be them.
>>
>>388094408
where did her ass go?
>>
>>388117364
elves were always the skinny ones

thicc queens are still humans
>>
>>388104017
>people fail to do the mechanics
>the raid suffers for it
What's the problem exactly?
>>
>>388116810

If you like playing one character, have plenty of free time, and like quests/grinding endgame, then yeah. If you don't mind the game is still a sub-par version of a lot of other MMO's and the engine is severely dated. But the new zones do look very pretty.
>>
>>388117687
>thicc queens
>humans
those would be dwareves
>>
>>388094868
>Food analogy
>>
>>388117778
humans have way better proportions

fem dwarf just looks like a human female turned into a scrunchie
>>
Why would you need an e-peen war over which version had the hardest raids? Seeing the amount of wipes it took for the world first puts my asshole to shame, but it doesn't necessarily make the game any better. If difficulty somehow validates your life, pick up some shitty "le retro" game instead.
>>
>>388117963
I never said that female dwarves are better, just that they're thicker

in any case
>fem dwarf just looks like a human female turned into a scrunchie

surprise, surprise
>dwareves are short humans
>gnomes are shorter humans
>goblins are green gnomes
>draeneis are blue goat humans
>elves are tall beautiful humans
>night elves are purple elves
>orcs are green strong humans
and so on
>>
>>388118150
>just that they're thicker
than the old humans for sure
>surprise, surprise
oh you're one of those guys. fun talking to ya
>>
>>388118296
what a great rebuttal
>>
>>388118150
Gnomes and goblins are fairly different, with gnomes having fairly stumpy bodies and goblins being slimmer. Also, goblin girls have a fairly exaggerated hourglass frame.
>>
>>388105647
The faces all just look too similar now, I suppose it's not as bad as female pandaren who literally only have one face but a lot of these didn't translate over well.
>>
File: leave.gif (1MB, 320x180px) Image search: [Google]
leave.gif
1MB, 320x180px
>>388094408

>juggling plates=fun
>>
>>388094595
imagine the amount of chromosomes someone would require to think that doing a damage stop when your aggro meter is high is a hard thing
>>
>>388118778
you didn't have an aggro meter back then
>>
>>388118756
>being so shit you can't juggle plates
>>
>>388118778
A super-majority of WoW players would be incapable of doing that
>>
I feel like the more beastly races benefited from the model revamps while the more human ones not so much
>>
>>388111102
>army of Paladins
>Paladin has been complete shit for months now
>>
>>388118884
you absolutely had one in vanilla.
>>
>every raid has all the players in the same room doing the exact same thing for 10 minutes, except they nee to strafe for some reason
>almost no encounter where you need to cut your raid in several pieces

come on, these are the best part of any encounter, this is where you can feel you can do something and you matter instead of being a yellow or green number generator
>>
>>388112131
Throwing a pretty wide net here bud.
>>
>>388118010
le retro games are usually easier than WoW progress raids.
>>
>>388119490
there's quite a few encounters where raid groups get split up.
>>
>>388117290
>longest ongoing complaint on /v/ is lower difficulty
>bitch that hard mode is too hard
This is the current state of /v/
>>
File: tumblr_ou9emrpLZI1unsleeo1_1280.jpg (262KB, 1280x720px) Image search: [Google]
tumblr_ou9emrpLZI1unsleeo1_1280.jpg
262KB, 1280x720px
Is it wrong that I want to fuck a Panda woman?
>>
>>388118568
>based on Chinese culture
>they all look the same

Sounds reasonable to me.
>>
>>388103595
>Vanilla/TBC raids were designed by eq raidfags
Sure thing.
>>
File: 1484768584646.jpg (13KB, 249x213px) Image search: [Google]
1484768584646.jpg
13KB, 249x213px
Am I the only person on /v/ that likes WoW pvp?
>>
File: 1495838447340.png (115KB, 276x230px) Image search: [Google]
1495838447340.png
115KB, 276x230px
>>388094408
>carebear PVE dog shit

LOL.
>>
File: 1355864317763.jpg (26KB, 218x274px) Image search: [Google]
1355864317763.jpg
26KB, 218x274px
>>388120297
>>
>>388119456
Not for a long time.
>>
>>388117270
I don't even hate Jeff, but he has such a simpering cuckvoice. The glasses don't help.
>>
>>388120484
Enjoy your infinite health healers and pre-made groups running a train on your ass.
>>
>>388120343
Probably.

WoW pvp can be fun now and then with world zones and some battleground stomping, but anything remotely competitive is just utter trash. Like, at that point you should just start playing a better multiplayer game.
The only people who play shit like arenas and rbgs are turbo-autists who are so invested and play wow so exclusively and have no reference level for video games that they simply do not know that there are alternative games to play.
>>
>>388120343
Yes
>>
File: 1502505112311.png (1MB, 1975x1411px) Image search: [Google]
1502505112311.png
1MB, 1975x1411px
>>388097902
>>
File: 1503447007252.jpg (64KB, 782x820px) Image search: [Google]
1503447007252.jpg
64KB, 782x820px
>>388113050
I still have fun with it. Yet here you are crying about a game you no longer enjoy like a whiny bitch.
>>
>>388113050
I stopped playing back in Wrath, got to try out WoD briefly and didn't care for it, and now I'm having a great time with Legion.

I don't think it's bad, it's just different. It is most definitely not the game it used to be, and I can see how that can be off-putting to some people.
>>
File: 1502283009647.jpg (84KB, 631x852px) Image search: [Google]
1502283009647.jpg
84KB, 631x852px
>>388118756
No you leave
>>
>>388119294
what's with Blizzard's hardon for making pallies shit since FOREVER?
there was ONE FUCKING PATCH where they were going to be balanced, but since it was expansion pre-patch shit was out of wack because everyone was 10 levels lower than the intended, so everyone was whining at their burst, they got nerfed (Divine Storm went from holy damage to physical), and Blizz never fixed them back after the expansion was out, what were they THINKING?
>>
>>388094408
>18mins on a single boss fight
>requires perfection
>1 fuckup wastes 18mins of everyone's time
This is why I stopped raiding in general. That's not challenging, that's tedious and basically playing Simon for longer than it's fun. Devs these days seem to confuse tediousness with difficulty.

6-10 mins tops, and a couple of fuckups being recoverable is fairer and more fun.
>>
>>388099805
>WoW always was a carebear simulator inferior to games like UO or DAoC which came long before it, but it was enjoyable for a year or two.
>inferior
You mean it actually took what made those games good and made it playable.
>>
File: Sauce.png (1MB, 1427x1073px) Image search: [Google]
Sauce.png
1MB, 1427x1073px
Question time v, if you were given the chance to make the best WoW experience given you can pick any WoW expansion (including vanilla) and have the ability to tweak anything (including bringing aspects from other expansions into the expansion of your choice)

Which expansion would you pick and what would you tweak?
>>
>>388102364
CaptainBlue
>>
File: 1501873567608.jpg (168KB, 1440x900px) Image search: [Google]
1501873567608.jpg
168KB, 1440x900px
>>388122824
TBC
Remove arena and flying mounts.
>>
>>388122824
Base:
>Burning Crusade

Tweaks:
>Cata world & quest changes/streamlining
>Heirlooms
>Accountwide shit like mounts and titles

No:
>DKs
>Pandas
>Fucking pokemon
>Goddamn selfies or Garrisons/Class Halls (You're lying to yourself if you don't realize they're the same)

Multiboxing would still be fine too you whining cunts that think you can take 5 players by yourself and fail like it's a surprise
>>
>>388122824
just add more content for that one year of SoO draught in MoP or simply make it shorter.
>>
>>388100140
>who could prevent their taunt from missing
Uh no sweetie. You need 16% to have 99% chance, on vanilla you always had 1% chance to miss. T3 4pcs bonus gave you 5%, there were no plates with spellhit outside of Warsong exalted rewards and you couldn't afford to gear your warriors in cloths and leathers, as aside from the 4 main tanks the other warriors were usually DPS specs just with tanking gear. The only way to hit the cap was using a trinket from Zul'gurub that gave you 20% spell hit chance, but it was on-use for 15 seconds with either 1min or 3min cooldown, I can't remember anymore. If you missed, both warriors and druids could Challenging shout them anyway, so druid was fine for this encounter.
>>
>>388123168
>You're lying to yourself if you don't realize they're the same
They're absolutely not.
>>
>>388094408
>18 minutes

Please stop lying. Even mythic avatar is 10 minutes at best.
>>
>>388120980
Wow, this level of reaching.

Blizz has been absolutely fine for 20 years with Morhaime in charge.

They are just using this crap for PR.
>>
>>388094408
>New bossfights (such as Fallen Avatar mythic) are 18+mins long
Sounds horrible
>require perfect setup
>every character needs to do 5 things at once
>1 mistake is a wipe
>boss does 50 things over 6 phases
Sounds fantastic and we need more like this
>>
>>388123132
Pretty good anon, can I add some stuff to that?

What if shaman and paladin stayed faction restricted
and horde and alliance got separate major cities instead cohabiting one
>>
File: 1498193802351.png (247KB, 324x576px) Image search: [Google]
1498193802351.png
247KB, 324x576px
>>388111102
>>388111217

Lmao.. covered up and no loincloth. Reminds me of that podcast with the female crusader VA for D3 where she makes fun of breast armor in passing.
Honestly it's somehow calming knowing that this company will decline thanks to their suicide by feminism. I have more spending power for other companies that don't patronize me.
>>
>>388123618
>What if shaman and paladin stayed faction restricted
>and horde and alliance got separate major cities instead cohabiting one
This is good shit too. I always hated any neutral shit. I liked in Vanilla in places like STV or Tanaris where the only thing holding you from killing an enemy faction player was yourself. I also hate the stupid Tauren paladin shit/dwarf shaman shit.
>>
>>388123168

>he wants to keep heirlooms

Fuck the fuck off. This is one of the main reasons everyone has 1 of every class. It should take just as long levelling a 2nd character as it does the first.

Also make it so that doing dungeons non-stop is a slower way to level than questing.
>>
>>388124136
>It should take just as long levelling a 2nd character as it does the first.
why? redoing the same content at the exact same speed is fucking boring.
there is no actual benefit to leaving them out.
>>
>>388094595
>Tanking was difficult, so you needed non-retards to tank.
>Mechanics were based around more than just "Don't stand in the glowing shit".
>New fights are tediously long.
>Blizzard fucked up.
Classic sounds a lot better and more fun.
>>
>>388124260
lmao
>>
>>388124223

I already said, it prevents all accounts from having 1 of each character so easily. In Vanilla you had a main and maybe an alt, more if you were fucking nuts. It means that you're dedicated to that class and will learn to play it better than being a jackass of all trades.
>>
>>388124260
At least it's better than current XIV raids.
>>
>>388124438
>and will learn to play it better than being a jackass of all trades.
Must be retarded if you think that having less alts because of boring grinds leads to players being better.
Vanilla had the most awful clueless average player, even though leveling took the longest.

There is ZERO benefits to forcing people to waste time redoing the same content with every single class.
>>
File: disappointed toad.png (108KB, 400x381px) Image search: [Google]
disappointed toad.png
108KB, 400x381px
>>388124223
>why? redoing the same content at the exact same speed is fucking boring.
>there is no actual benefit to leaving them out.
It fucks and imbalances world pvp, makes leveling trivial therefore ruining a core part of why WoW is a MMO (CO-OPERATION) with heirlooms you could literally solo elite quests and mob, they decrease the amount of players in a given zone due to spending like 50% of the time leveling as a normal player, and finally they homogenize everything everybody looks the same. It still baffles me how people blindly ignore how much Heirlooms have destroyed wow side by side with RDF
>>
>>388094408

I played in those days. I wasn't big into PvE myself, but you have to remember that info was much harder to come by in those days and the game was much less handhold-y, not to mention players just weren't as good in those days because the game was still relatively new. I played some in WoD and yeah there are definitely a lot more mechanics, but it feels very robotic in comparison. Like there's a known objectively right way to do just about everything now, not to mention all those fucking add-ons that tell you when to do what, what the boss is about to do, what's off CD, when to wipe your ass, etc...but I can see the argument for both sides.

Maybe it's just because the mysticism and wonder wore off, or maybe it's because I'm older, but when I tried playing again during WoD the game just felt boring as fuck after a couple of weeks. It's really a shame, I have a lot of fond memories of vanilla WoW.
>>
>>388094408

There were 40 people to manage, people didn't know how to min-max everything yet, gear was a clusterfuck, attunements were a clusterfuck, etc. etc.
>>
>>388124725
By the time heirlooms got added everybody was sitting at endgame with their mains anyways.
It didnt change shit.

If anything they motivate people to actually level up alts, just like dungeonfinder actually motivates people to group up rather than soloing to max level.
>>
>>388094408
Mythic is utter shit design where they throw out everything and let classes be left out in their new balance.

Rogues get to continue being blatantly unbalanced to everyone else and warriors get to do more dps for pressing their 3 buttons.

There hasn't been a real world first race in years and no one gives a shit about mythic.
>>
>>388125080
>artificial world first races
>>
>>388117364
The yellow trimmed one is new so it didn't go anywhere.
>>
>>388109162
So you're that dude who still hangs around the guild even though you don't play and all the newer members wonder who the fuck you are or why you're there?
>>
>>388124916
>If anything they motivate people to actually level up alts
In a empty world with no players because RDF killed it. And even then Heirlooms makes doing anything a joke. The most important part of the WORLD of warcraft is the WORLD, not sitting in que for a instance that will bring you up a level and a half. If you want that why the fuck are you even playing a MMO?
>>
>>388126998
The game being fucking endgame centered is what caused an empty world.

Shit was deserted in TBC already outside of Outland.

And fuck your WORLD nonargument, WoW is not a sandbox MMO and it never was. It was always a fucking static level grind which lead to a gear grind at endgame.

I certainly dont play a MMO to grind garbage single player quests on all my chars.
>>
>>388127195
>I certainly dont play a MMO to grind garbage single player quests on all my chars.
Then what the fuck do you play a MMO for? To do the same 4 or 3 raids or dungeons constantly? I sure as hell play it for the fact that it's a MASSIVE MULTIPLAYER game. If you ask anybody what their fondest memories of WoW are I guarantee you that they'd say something along the lines of "I met my buddy through STV and we helped each other against the alliance/hordies" not fucking "oh this guy healed real good in this dungeon" If you aren't playing a MMO to play with many other players not just 3 or 4 instanced randoms you'll never see again than I'm genuinely confused
>>
>>388094408
THe difficulty from Vanilla came that for most ppl WoW was the first mmo and everything was new and we didn't have so good addons and information ready on the start like we have now.

The mechanics where not hard to learn in Vanilla specially early MC and BWL where mostly just idiot checks and gear checks but the difficulty came from you exp. things the first time and not having access to youtube videos who explain the fights in every detail possible.

>t. faggot who was in a naxx guild and no lifed vanilla and quit in Wotlk.
>>
>>388124815
You pretty much got older , this is my post
>>388127691

We where just noobs when we started WoW.
>>
>>388127195
>sandbox MMO
Not that guy but what even defines what a sandbox mmo is. WoW is literally 90% playing in a giant world full of unique and different zones. How is it not a sandbox MMO? Because the endgame isn't big outside instances? I mean world pvp is a thing.
>>
>>388127195
>And fuck your WORLD nonargument
This is the current blizztard's mindset. Nigga you're playing a fucking MMO, not a god damn MOBA. The world is a giant part of the fucking game and you can't ignore that. It's a very core part of the game that blizzard has forgotten about.
>>
>>388094868
...I would indeed consider a candy bar with a rock in it to be harder than a normal candy bar with peanuts.
>>
File: IMAG0702.jpg (1MB, 2688x1520px) Image search: [Google]
IMAG0702.jpg
1MB, 2688x1520px
Mana, aggro, longer fights, resources like pots and buffs are much more important, 40pps, every class had their role, now it's only 3 roles, resistance, gearing was harder and more complicated etc. But nr1: no beta/ptr and no dbm.
>>
File: 1499127065230pol.gif (3MB, 280x280px) Image search: [Google]
1499127065230pol.gif
3MB, 280x280px
>raiding before there were raid marks
>Garr would take like 10 minutes of assisting the main assist (oh wow that was a thing too) to get every CC'er on a different add because they spun around him constantly until you aggro
>>
>>388127674
>Then what the fuck do you play a MMO for?
Not to do shitty single player quests, I just told you.

And I talk to people about WoW all the time, nobody cares about fucking leveling, its the shitty chore you want to put behind you to get to the good shit, the endgame.


You're a massive retard if you picked WoW as your great open world mmo. The game actively punished you for leveling in a group, world PVP is fucking pointless shit with absolutely nothing at stake and there are NO sandbox elements that benefit the world.
WoW was ALWAYS about endgame raids and battlegrounds. Thats what all patches were always about. Thats what the devs balanced around.


>>388127874
In sandbox mmos players can actually influence the world. Take over towns, rob players, greatly influence economics.
A sandbox MMO lets players run the game and create shit for it, in themeparks the developers give you stuff to play through.
If you want an example of a sandbox MMO EVE is one that fits the definition.

In WoW you can barely do shit in the world. The world literally never changes. World PVP doesnt matter, players just respawn a minute later and keep going as if nothing ever happened.
>>
File: 1497992447153.png (857KB, 1440x2560px) Image search: [Google]
1497992447153.png
857KB, 1440x2560px
>>388128110
>people in charge of telling paladins which auras to use
>people in charge of tardwrangling a bench for a 40main raid and making sure that most show up to begin with

I dont envy raid and guildleaders from back then in any way.
>>
>>388095241
>it became popular while raiding wasn't for everyone and gave significantly better rewards
>we need to change that and make it accessible!
>it begins losing popularity soon afterwards
Hmm...
>>
File: WoWScrnShot_070917_203620.jpg (1MB, 5120x2572px) Image search: [Google]
WoWScrnShot_070917_203620.jpg
1MB, 5120x2572px
>>388111102
Are you ready for ruined characters?
>>
>>388128498
>tardwrangling a bench for a 40main raid and making sure that most show up to begin with
holy shit even modern day private vanilla servers feels like you have to tardwrangle people into doing things.
>>
>>388128972
Why the fuck does Turalyon look so old?
He was in his 20's in WC2, he would be in his mid to late 40's at most
>>
>>388128972
just cracked one out to the belf on the lefts tits
>>
>>388128253
>Not to do shitty single player quests, I just told you.
Then to do what? Shitty raids with move out of x area mechanics? The whole point of MMO's is they are giant fucking social games. And really brings out the social part of that is playing with players, whether they be new or old. And what makes that even better is playing with even more players. Either enemies or randoms looking for help on a quest.

>The game actively punished you for leveling in a group
Really only true half the time. Sure with collect x quests yes it's true, but in places where WPVP was a common thing you completely benefited from leveling with others. Also ELITE quests, things that you could not ever solo. If you wanted the good shit you needed to play with other people. And maybe since you helped that guy, he'd come and help you in a dungeon. Or even invite you to his guild. Now you're doing raids together, what all that leveling led too. The point is, is that the world and social elements of Wow and MMO's in general is just as much of a part as the raids are. And blizzard has actively gimped the former by making socializing with others completely optional except for the 10% of the game which is raiding.
>>
>>388129309
Both Alleria and Turalyon have been in the nether for a thousand years since time flows differently in there
>>
Remember when the final boss of Warlords of Draenor wasn't Murozond, and in fact the Infinite Dragonflight did literally nothing the entire expansion based on time travel?
>>
>>388129320
>Shitty raids with move out of x area mechanics?
Yep. Thats the core content of the game after all. Its what everybody aims for. Its where 100% of the prestige in the game came from too.
Its where 40/25 players get together to actually play together, which is not a thing you would see often in the world.
WoW was always raids and battlegrounds.
Leveling is fucking trivial filler in comparison. Nothing truly matters because any downie can reach max level easily. PVP doesnt matter either because there is nothing to lose or gain either.


And you're really weird if you think that WoW is such an amazing social game when you could always solo your way up to 60.
Its actually the endgame that truly requires other players.

Thats the part everybody spends most time at and thats the part developers put most effort into.
The "world" in WoW is fucking shit. Its always static, zones instantly become useless the second you outlevel them, there is zero community interaction requires to work your way through it.
The world part of WoW is the most single player focused part of the game, and thats hilarious.

Playing WoW of all MMOs for its world is fucking retarded.
>>
>>388129309
About ten years between WC2 and 3, five between WC3 and WoW, four between Vanilla WoW and WOTLK, five between WOTLK and Cataclysm, four between Cata and Legion.

So like 28 years? That can make a guy white haired.
>>
>>388094691

Found the casual

>WAAAAAAAAAAAA MYTHIC 2 HARD

you're just bad
>>
>>388129649
We killed Murozond in Cataclysm already. Infinite Dragonflight was over past that, the one time dragon that lead into WoD was a regular bronze dragon trying to pull shit, and he got stabbed by Garrosh before the expansion even began.

Now thats ignoring that technically Murozond should exist in infinite timelines because he is a time dragon himself but the deeper you dig into that the dumber it gets so you shouldnt do that.
Thread posts: 264
Thread images: 45


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.