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RELIC OFFICIALLY GAVE UP ON DOW3

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The next game update will go live on August 29th. Read on to find out what’s included!

CAMPAIGN AUTOSAVE
In the midst of ear-piercing Banshee howls, “For the Emperor”s, and the rumbling of approaching WAAAGHs - it can be tough to remember to pause the mayhem for a moment and think “hmm, I should probably save right now.” And, as a lot of you have requested, when you’re in the middle of an exciting skirmish - you shouldn’t need to!

In the August update, campaign progress will autosave before tough encounters. Though you can still save manually, this change will make it easy to pick up where you left off.

MODDING TOOLS
We’ll also be releasing improved modding tools - including the Attribute Editor and the Tuning Pack. These will enable resourceful modders to reimagine multiplayer balance, create new abilities or change existing ones, and build more detailed game modes to support them.

Alongside the release of these tools, the Steam Workshop will support these new mod types so that whole new Dawn of War experiences are just a click away. We’ll be updating the Dawn of War modding wiki to outline all of these changes in more detail on August 29th.

BALANCE UPDATE
With the help of community members on the official forums, more balance changes are coming in this update. You can read more about it here[community.dawnofwar.com]! Final patch notes will go live along with the game update.
"We can't fix it, maybe you can"
>>
how to kill your own franchise step 2.
>>
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>campaign autosaving in a patch
>4 months down the road

...what?
>>
Why did they make it like a MOBA? I didn't follow it's development at all even though I enjoyed both DoW 1 and 2.
>>
If they make official models for all the different factions (chaos, Spess marines, eldar, deldar, tau, sisters, orks, necron) and make modding easy the community could at least make a decent campaign and a bunch of balanced factions.

We would need WC3 tier map editing though.
>>
>>387906941
they built the game targetting a very large demographic of moba players, however at the cost of alienating their current fanbase and failing to draw the attention of said moba players due to the game not being nearly well made as their moba competitors.

it died, DOW2 ELITE remains supreme
>>
>>387906572
seriously, how do you fuck up your franchise this badly?
>>
Make way for AoE IV

It's gonna be shit as well isn't it?
>>
>>387906941
>Developer releases modding tools
>Waaah they're giving up on the game

Fucking retard.

>>387906941
It's not a MOBA at all. The only thing remotely like a MOBA is that it has specific objectives to win the game. The rest of the game is a traditional RTS.
>>
>>387907961
well it's either

A. going to be a MOBA
B. some other kind of convoluted design that doesn't appeal to its core audience at all

or hell maybe it will be good since they put their effort into AOE and DOW3 suffered heavily for it
>>
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>another episode of /v/ pretends the game somehow flopped despite normal numbers for an rts, based on how many people are playing the old games which have been included in a shitload bundles and practically given away for free.
>>
>>387908302
Im too lazy to ss steam statistics but you are dead wrong my redditor friend.
>>
>>387908302

Successful games don't do 50% discounts under 3 months after release.
>>
>>387908302
I have a feeling you are bullshitting me, and I don't even want you to be wrong because I still have hopes for inevitable Necrons addon and not-inevitable-at-all Tau one.
>>
>>387906572
Here's the source: http://store.steampowered.com/news/externalpost/steam_community_announcements/2709332890274850002

>>387908123
>Final patch notes will go live along with the game update.
>"We can't fix it, maybe you can"
They literally admit they are giving up on it.
>>
>>387908302
>600 players on any given night
>released 3 months ago

if 600 players is normal for an RTS then COH2 must be the fucking PUBG of RTS games then
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>>387906572

What a pity.
>>
>>387908662
>if 600 players is normal for an RTS then COH2 must be the fucking PUBG of RTS games then

It genuinely is impressive for an RTS.
That's why everyone mentions it alongside SC2 and AoE2HD as the only RTS games with any actual online community.
>>
>>387908513
>le leddit boogeyboobooman

>>387908514
You mean like Doom did?

>>387908624
>>387908662
Are you subhumans stupid? Go ahead, look up how many players Blitzkrieg 3 has. Or Sudden Strike 4, Steel Division, The Total Wars, Sins of a Solar Empire, whatever the fuck.

If a game hasn't been in a bundle somewhere, it has sub 1000 numbers.
>>
>>387908215
>or hell maybe it will be good since they put their effort into AOE and DOW3 suffered heavily for it.

They better hope it happened this way.
>>
>>387909029
Doom was actually fun though.

also it was definitely in release state and not a glorified beta. take your pathetic shilling for your dead game elsewhere lad, only facts in this thread
>>
>>387909029
>Sudden Strike 4, Steel Division, The Total Wars, Sins of a Solar Empire
Those didn't have a quarter of budget DoW 3 did.
>>
>>387909204
>I-it was fun
>It was not a betaaa

So by that stupid metric it would make it even worse that it got such deep discounts, right? What a fucking retard, arguing against his own position.

>>387909262
Oh so now it's about budget, those goal posts keep moving. Good thing DoW 3 sold 10 times more then.

Face it, /v/'s repeated "Tortanic, tortanic!" narrative is nothing less than pathetic wishful thinking.
>>
>>387909594
...frumpylumps?
>>
>>387909029

>total wars

But Total War Warhammer has ~20k people playing at any given time, and that's only counting the most recent one month before the release of the sequel.
Better yet, all Total Wars since Rome I got at least over 1k people online. And there have been a lot of TW games since then.

Way to shoot yourself in the foot.
>>
>>387906851
COH2 HAS NO ZOOM LEVELS

LOL
>>
>>387909594
I don't even want DoW 3 to fail. I want to be successful because that gives me a chance of getting the DLCs with races I actually want. But it doesn't look like a huge success.
>>
>>387906572
Is this a bionicle
>>
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>>387909029

>Total wars

Ayy lmao
>>
>>387909972
That's a lot of text not to know total warham was in the humble monthly.
>>
>>387906572
With age of empires 4 coming, it's no surprise they've just abandoned it. It's sad Dark Crusade was what got me into tabletop 40k, and now the franchise is reduced to this pile of shit.
>>
>>387906572
I liked DoW1 and DoW2 and I liked how much of trainwreck and split in the face DoW3 was. It was entertaining in its own way especially after DoW1 and later DoW2 started beating DoW3 in number of active players.
>>
>>387910295
>muh humblebundle
It had far more than 1000 players active at any given time before the humble bundle as well.
>>
>>387906572
>Modders rebuild DOW3 and make it good.
>Dev team essentially overpaid model creators, map makers, and voice actors
>>
>>387910295
it also helps that it's a good,albeit flawed game (balance issues, seiges being simplified, lategame problems)
>>
>>387910459
DOW1 has a shit ton of game modes and content and DOW2 (ELITE) is very well polished and executed with custom content. DOW3 catered to the wrong audience and essentially dug its own grave. very surprising actually coming from relic especially since the previous games were great
>>
Total War ain't even rts.
>>
>>387910365
Pretty much.
I think they decided to accept defeat with DOW3 and move on to avoid wasting resources trying to save it.
Let's just hope they keep to the damn formula.
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AOE3 has 1400 + month average
just give 4 to zynga
>>
>>387910558
after what modders did with DOW2 elite I wouldn't be surprised if they rebuilt the game themselves and made it actually fun
>>
>>387910459
It was funny how the arrogancy of the developers - and let alone the damage control mods - over at their community bit them in their ass.
They deserve every inch of backlash.

The only worthy thing that came out of this was more Blood ravens lore and a model from Gabriel Angelos.
>>
>>387906572
Eh? Their patch notes even has a note about future patches

https://community.dawnofwar.com/discussion/14514/balance-feedback-july-27-2017/p1

>Looking to the future

>We’d like to loop the community into some ideas we’re considering for future patches. Time to kill being too fast for many players is a recurring criticism. While this does get easier with game experience, we do want to take a look at making it less punishing for new players.

Sounds to me like Dawn of War players continue being fucking scrubs, as they've always been.
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>>387910834
* 1400 players , i think thanks to wars of liberty
>>
>>387911084
The DoW series is not known to cater to the e-sport market, quite the opposite actually.
DoW3 being a microfest show they literally don't understand their own audience.
People who want e-sport shit are already playing SC2.
>>
I haven't heard anything about this game, why's it considered bad?
>>
>>387911591
What does any of that have to do with e-sports?
>>
>>387911685
I was thinking of the opposite of casual gamer and e-sport shit popped in my head but it may have been too extreme of a word.
>>
>>387911851
no you were right. they tried too hard to go for an e-sports ready game that they made a bland SC ripoff instead of a DoW game
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>>387908302
>based on how many people are playing the old games which have been included in a shitload bundles and practically given away for free.
price has little to do with it
if people don't like a game they're not going to play it
and if the latest entry of a series somehow has LESS players than the previous ones, you've definitely got a problem
>>
>>387911636
They turned the game into a bad hybrid of an RTS and a MOBA, stripping many mechanics previous 2 games had and not adding mechanics that could make a decent Dota ripoff. It lacks maps, races, gamemodes, surely for DLC purposes. The campaign is shit and boring, and the AI being braindead doesn't help at all. They wanted to get the nostalgia bux from the 40K fans while also getting the e-sports hand, thing is they utterly failed to interest any MOBA public and severely pissed off the fans. Honestly it would have gone better if they straight up made a Dota clone with Warhammer paint.
>>
>>387912212
Are you seriously pretending there's no poorfags playing their garbage leftover games?
>>
>>387912212
this. price has absolutely nothing to do with it, you should know this since people pay exorbitant amounts of money nowadays for pre-orders and shit.

DOW1 and DOW2 are fun and have their audiences. DOW3 is not fun and therefore has problems
>>
>>387912881
Poorfag play F2P games.
They rarely ever buy.
Bundles are for people who hoard but rarely play.
>>
Does DOW3 have Last Stand yet?
>>
>>387906941
Designed by committee. "Our market research shows MOBAs are big right now. This sequel you're making should be one to capitalize on that market. "
>>
>>387913365
No.
The engine doesn't allow changing wargears (and hence your looks) like you could do in DoW2.
>>
>>387912605
reminds me of Command & Conquer 4: Tiberian Twilight
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>>387913365
I think you underestimate how unfinished this game actually is

it doesn't even have autosave in the campaign or observer mode.
>>
>>387913569
it's literally C&C4: 40k edition
>>
>>>387912881
>Are you seriously pretending there's no poorfags playing their garbage leftover games?
not at all, but the genuine poorfags who literally can't afford to put in 60$ each month into one big game are the peruvians, russians and other third world vermin that harbor games free to play games like Dota 2 or very cheap games like CS:GO
if people actually wanted to play dawn of war 3 they'd save up money to buy it but instead they choose to play Soulstorm and Retribution
Thread posts: 60
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