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HAHAHAHAHAHAHAHAHAHAHA

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Thread replies: 317
Thread images: 50

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HAHAHAHAHAHAHAHAHAHAHA
>>
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But will you buy one?
>>
Nice
I was planning on buying it a month ago
Glad i didnt
>>
>>387902519
If only I had a room big enough to use it
>>
>>387902606
I'll buy one when it's down to $79.99
>>
>>387902519
>600 dollars for a piece of junk.

No thanks. i might get it when it is 100$ or less.
>>
Aren't there many new vr googles coming soon ? Lenovo, asus, microsoft,...

Seems like it's better to wait a little longer.
>>
>>387902606
When it's 300$ then maybe.
>>
>>387902519
>HAHAHAHAHAHAHAHAHAHAHA
What did OP mean by this?
Or is he insinuating that the reason the Vive isn't selling isn't because it's $800?
>>
FIVE HUNDRED AND NINETY NINE US DOLLARS
>>
>>387902519
$400 is still too much for me for VR. There isn't enough decent games there to justify the purchase. It's like buying a Switch just to watch porn.
>>
>>387903131
It's a way to advertise that it's cheaper without the thread being deleted.
>>
>>387902606
>$599
No
>>
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>>387903242
hmmm
>>
>>387902606
No.
I will buy one when they release the second generation ones that are wireless and use gloves with full hand tracking and haptic feedback instead of clunky waggle sticks. Also when it costs around 200-300 instead of 600.

So about 5 years from now I'll get one. See no real reason to get one now though, it's still very much an experimental and incomplete technology.
>>
>>387903091
None of them have the platform and accessibility that Vive does or are as seamless to use for vidya. It's why oculus can't compete, no one else is going to either even if they make a better device.

>>387903153
Dunno, it gets a hell of a lot more use than my NOGAMESPS4.
>>
To be honest, I would have adopted VR day one if it was like $400. Now it's still overpriced, and even more risky since there aren't and may never be many games for it, so now I'd just wanna pay $200 at most.
>>
>>387903380
That's fair. I bought one because I've been obsessed with VR since I can remember and I could afford it, and wanted to invest in the industry. Lots of people don't/can't.
>>
>>387902519
What's so funny? This is a good thing.
>>
VR will never be widely adopted until it's a pair of wraparound sunglasses you can put on, take off, and put in your pocket.

Nobody will ever buy, for $800, $400, $200 or even $50, a fucking 8 pound Geordi LaForge visor that you strap to your fucking face while wired to your computer/playstation.

If you can't sell this shit to normies then you aren't going to get good niche products you want that are subsidized by normiebucks
>>
>>387903152
No Ridge Racer 3D, no buy
>>
>>387902606
I'm not paying $600 for a gimmick hardware
>>
>>387903912
>gimmick

mate, you don't have to like it, but that's not what that word means
>>
>too expensive
>not many games
>many of the games only supported one headset or the other
>went into motion controls instead of just being for enhanced visuals
>>
>>387904143
>muh motion controls

if you'd ever used vr, you'd know using a controller sucks massively.

It's not like the fucking wiimote, it actually works.
>>
>>387902606
The oculus is $200 cheaper so i got that instead plus i can still play pretty much every vive game
>>
>>387902701
you dont need a full room, in fact you barely need a normal carpet worth of space
>>
I was going to buy one before I heard that Vive isn't compatible with the new / upcoming SteamVR Tracking 2.0

I also don't wanna have to shell out another $200 or more for the Knuckle controllers and new base stations when it's all released as well. I'll wait for a while.
>>
>>387902606
>>387902519
Why would I pay $600 for a shitty gimmick with not a single good exclusive when I could buy a PS4 AND a Switch for the same money (less if I get an older PS4 model)?
>>
>>387904284
The actual motion control technology is better than ever, yes. But the way to do it now is to just enhance controls, not building games around them. Aiming your bow in Zelda, Splatoon, Steam controller has some nice gyro aiming games on PC. But the HTC Vive went into classic motion control gimmick territory. Now you're teleporting around and doing gay shit that's not any fun, everything is just a tech demo. No one who actually plays real video games asked for this crap, they wanted to play games with a regular controller or keyboard/mouse and have enhanced view. Looking around while aiming in FPS, the incredible advancement of looking around in a flight sim. Instead it's all gimmick, and that's exactly what it is just like this anon said, it's a fucking gimmick and people are just in denial of it. >>387903912
Valve, literally the definition of a first person shooter developer, chooses Dota 2 of all things to slap VR on. This literal gimmick is a failure.
>>
>>387903771
>Nobody will ever buy, for $800, $400, $200 or even $50


$200 would be my pricepoint desu
All I want is cockpit sims and waifu bullying.
>>
>>387902519
>>387902606
No. VR is a dead end for video games genre variety. I don't need to play everything in first person.
>>
>>387902519
>five hundred ninety-nine U.S. dollars
Beautiful.
>>
>>387902606

There arent good VR outside of outside of shooting galleries with teleportation because "movement cause puke", and controls are spoons.
>>
I have a 7770 1gb, amd fx 8120, and 8gb ram.

Would I be able to run something if I buy this? I don't really want to upgrade my PC though I could buy a better graphic card..
>>
Oculus still 680eur here. Vive close to a thousand. I guess we will wait until there are actual lengthy games.
>>
>>387904849
You have no idea what you're talking about. You need hand avatars in VR.

>looking around while aiming in FPS ... looking around in a flight sim

That's the gimmicky bit mate, If that's all vr was you'd be quite right.

>no one who actually plays real video games
Oh wow, I guess I don't actually play games then. Thanks for letting me know.
>>
What the hell has happened to Valve?
>>
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>>387902519
"V-VR IS TOTALLY GOING TO REVOLUTIONIZE EVERYTHING G-GUYS!"
>>
If only you can use oculus controller on Vive
>>
>>387904003
Most of the games are wiimote shit right now

When I don't have to teleport everywhere like a fucking idiot VR can stop being a gimmick
>>
>>387905119
Pavlov, Elite dangeous, tilt brush, eleven, the lab,
>>
So does watching porn actually feel more intense with those things?
>>
>>387902606
>no game vive
yeah nah, I already bought a console with no games
>>
>>387905119
>>There arent good VR outside of outside of shooting galleries
Except we already had better shooting galleries 2 decades ago. Virtua Cop is better than anything on VR, and I'll still be playing it in 20 years, unlike anything currently available for VR.

It offers nothing new, being able to move around your shooting gallery is worthless.
>>
>>387902606
not a chance. I have a capable PC, too.

Imo these things need to get slimmer and they need more games. legit games.

I will probably have to wait 2-5 years till I get what I just mentioned. That shit is far too big to be on my head. no ty.
>>
I love how much sour grapes VR brings out

cry more
>>
>PC gamers will attempt to justify this gameplay inhibiting garbage as PUSHING THE INDUSTRY FORWARD
>>
>>387905570
Space Pirate Trainer kick's virtua cop's ass
>>
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Why they call VR when is really a helmet with two small screens in your eyes. ?
>>
There's literally no point to VR until shit like The World becomes possible.
>>
>>387904143
>many of the games only supported one headset or the other
Nope.
>>
>>387905850
The World is already possible. people had vr headsets and used controllers if you remember so its just a matter of someone making a vr mmo
>>
>>387905841
>why do they call it music when it's really just a vibrating speaker

moron
>>
>>387905841
Virtual Reality is any computer simulated environment.
>>
>>387904996
It's too bad that even devs seem to think VR can only mean first person. The only fun VR game I've played was the shmup arcade game in the Valve lab demo, where the camera was third person and you dodged using depth perception. First person introduces all sorts of limitations, like not being able to move the player without some dumb teleportation gimmick, and of course the overall lack of variety. There's a lot of wasted potential there.
>>
>>387902519
>PC hardware like CPUs, GPUs, memory, etc get price cuts
>nobody bats an eye
>Consoles and handhelds gets a price cut
>nobody bats an eye
>VR device gets a price cut
>people go ape shit over it

I dont understand. Do people not want things to lower in price?
I wouldnt buy one at that price but its still a price drop, which is a good thing.
>>
>>387905728
It's a completely braindead title. Aiming takes no skill, you get a fucking shield and as much room as you want to dodge slowly moving bullets.

Admittedly, I haven't played it for more than an hour, but that's more because I can't stand it. Police 9/11 did the same gimmick a million times better, and I don't even think that game has a good flow.
>>
>>387904542
...A normal carpet will fill whatever sized room you have.
>>
>>387906263
It's a miniscule price drop which is even funnier when you remember that Valve are already gearing up production on the replacement that isn't backwards compatible.

If it was 400 bucks, that would be a promising start. 600 is still an absolute joke, and 3 times what it should cost at maximum.
>>
>>387906136
A gimmick is a ploy to attract customers
VR teleporting is a workaround for the motion sickness.
>>
>>387906136
you do know there are 3rd person vr games and other 3d platformers right? iirc there are some devs working on a vr rts.
>>
Until they can slim shit down and make them wireless with an acceptable level of latency, VR will always be a disposable income wet dream for NEETs. Basically get it to where the MS AR device is and you'll start getting somewhere.
>>
>>387902519
>Buy HTC Vive for the low low price of 599$.
>Have to get a 500$ graphics card, and at least 500$ worth of other components in order to use it without feeling you got ripped off.

I'll stick to watching VR porn on my 5.5 inch phone thank you very much.
>>
>>387906336
Do you live in one of those closet-sized japanese apartments or are you just retarded?
>>
>>387902606
Rather buy a wheel than fall for the VR meme
>>
>>387902606
will there be games
>>
>>387906586
>Not buying both.
>>
>>387906586
>buying a wheel and three 40" screens instead of a wheel and 1 VR HMD
>>
>>387902606
Less than $100, yes. More than that? No.
>>
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>>387902606
>buying a glorified motion control device
I'd rather buy another Kinect.
>>
>>387903458
Can't you use Oculus for everything that you can use Vive for now that it also has controllers?
>>
>>387906038
Yeah that's what I'm saying. Unfortunately this vr fad is never gonna take off and will probably be abandoned in a few years so no one is ever going to put in the effort to make something as large scale as The World was.
>>
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>>387902519
dead gimmick
>>
>>387905140
Upgrade your pc u dumbass
>>
>>387906909
honestly i think the worst that will happen to vr is that it becomes a niche accessory akin to racing wheels and flight sim setups
>>
>>387906890
No, the rift doesn't have roomscale tracking like the vive. It's designed for sitting down, while the vive is designed for standing/walking.
>>
>>387906909
>fad

It's been under continuous development since the '60s for industrial, academic, and scientific use.
It's a display technology, not a consumer toy.
>>
>>387903380
There's no way second generation will be wireless, maybe not even third generation. It needs USB and HDMI.
>>
>>387907335
I think once usb c becomes more common we will start seeing headsets using it since it can deliver enough power and has enough bandwidth to support outputting video and whatnot
>>
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>>387902519
>Meanwhile in Bongastan
Nah lad, nah.
>>
>>387907305
But you can set up room scale for Oculus.
Vive still seems better.
>>
>>387907473
It still wouldn't be wireless like the other anon was predicting.
>>
>>387902606
lol no
>>
>>387907656
vive has better tracking and doesnt need extra usb ports for its cameras
oculus has more ergonomic and overall more comfortable controllers and both controllers and headset are lighter.
almost all vr games work on both headsets so if the extra $200 is worth it to you then a vive would be better so long as you dont mind the extra weight and the controllers
>>
>>387907840
well there are companies that are making wireless adapters for vr headsets but if they were to be included in 2nd gen it would be really expensive so id imagine at most we would see it as an optional add on since overall its more important to improve tracking coverage, framerate and resolution since those are some of the biggest factors when it comes to motion sickness for some people
>>
>>387902606
no, my price is 300$ for the headset bundled with the controllers.
>>
>>387906553
I think you mean a rug.
A carpet covers the entire room floor.
>>
>>387904003
That is exactly what it means.

If Nintendo was doing it, you would say so then too.
>>
>>387908550
I think I'd still rather deal with wires than a bigass battery.
>>
>>387908631
im the guy who suggested carpet, the other fag just keeps responding
i meant small carpet, not the wall-to-wall kind of carpets
>>
get a nice monitor instead
>>
>>387905718
>what is psvr?
>>
>>387908830
That's generally called a rug.
>>
>Tfw no new Black & White game where you yourself get to be the god, hand gestures and all.

>Tfw never get to sling a villager with all your personal might to see how long you can get them to skip across the ocean's surface.
>>
>>387908830
Than why are you arguing with yourself?
>>
>>387905570
Arizona sunshine, Pavlov, Elite dangerous, there are quite a few games out there that aren't shooting galleries.
>>
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>B-BUT THE GAYMAN REVOLUTION
>B-BUT THE LIFECHANGING EXPERIENCE
>B-BUT THE PORN
>>
>>387908830
Also, that's called a rug.
>>
>>387902519
I'd buy one in a bargain bin for 100$
>>
>>387909106
as any game had good enough water physics to replicate surface tension for skipping stones?
>>
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>>387909001
>>387909231
pic related is a small carpet
rugs are generally much rougher and

>>387909132
wat
>>
>>387909770
That's
a rug.

Neither rug nor carpet carry any implications of roughness or smoothness, which is what adjectives are for.

You can get a shag rug if you want.
>>
oculus and htc are really tempting me with these discounts. but i'm still gonna hold out and save my money for the next headsets they release. i'll have time to make my pc good enough to cope with the requirements.
>>
>>387909949
look pal im going to rug you up
in all seriousness its a fucking carpet, go ahead and reverse search the picture and see where it takes you
>>
>>387902519
>now at $599

Still way too expensive. I could buy a PS4 and an Xbone for the same price as this. It needs to be $300-$350 to be seriously considered
>>
>>387909770
that's a fucking rug m8
>>
Here's an interesting question: will the increasing availability of VR ever outpace the rate at which the /v/ hivemind degrades?

I almost think it will get to the point where VR is as commonplace as smartphones, but /v/ will still call it a gimmick.
>>
>>387910192
>poorfag
you don't see me complaining about lambourghini's being so expensive. if you want vr on the cheap then there are options for you. sleep tight poorfag
>>
>>387910157
>http://www.ebay.com/gds/What-are-the-Differences-between-a-Rug-Carpet-Etc-Etc-/10000000006054540/g.html
carpet is just a big rug
>>
>>387910157
Listen buddy, we're arguing because in the context of loose floor-covering textiles rug and carpet can be used interchangeably, but carpet also refers to wall-to-wall coverings while rug is always loose.

This weird bullshit you're pulling out of your ass about carpet being "smoother" is ridiculous.
>>
>>387910338
people were still shitting on TORtanic even though it's had multiple expansions and still has a sizable player base

give it a couple of years
>>
>>387910192
>I am a poor animu watching alt right basement dweller and I dont get a job because of da jews :C

Haha poorfag
>>
>>387910364
>let me make something very niche for $600 (was $800) that only a tiny select few games can play

Great business strategy. Occulus is already on it's deathbed.

VR will die out as a fad if this keeps up, nevermind even selling anywhere close as smartphones are
>>
>>387902606
No. Even though I have a machine that can run VR just fine, the tech is still too new. That, and there is next to no VR content worth it at the moment, and $600 is still a lot of money.

The sweet spot for me is $350-$400 (with controllers) in a few years when there is more content available and better versions out. I tried the rift back in December and it had a lot of issues, the screen quality being one of my biggest concerns.
>>
>>387910652
>Oculus is already on it's deathbed
lol
>>
>>387910652
>Great business strategy.
Know a lot about business do you?
>>
>>387903380
Funnily enough a ton of people are doing the same thing probably. Which means that they probably don't think people are interested enough in VR to purchase headsets. Which probably means slowing down progress of VR.
>>
>>387910662
>complaining about screen quality
>expecting it to get cheaper when screen quality goes up
fucking lol.
if you have x2 4k smartphone screens in a headset do you think that's gonna be cheap and affordable?
>>
>>387902606
I would pay 200€ top for this shit.
>>
>>387902519
>all these salty non sim playing niggers still mad because vr will never ever be fun with their shit fps genre
>finally got the price cut i wanted for comfy cockpit fun

might still wait desu. i'm not buying one of these unless im going all out on a wheel, pedal, shifter setup. that shit alone is like 800 - 1200
>>
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>>387910436
>>387910436
when you say rug people think pic related
carpets are typically more fancy which the one i use happens to be
>ruglets
>>
>>387902519
You know your gaming peripheral is fucked when $599 is supposed to sound like a deal.
>>
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>>387902606
>sim racer fag
>seriously considering buying a headset
depends if pcars2 is good enough physics wise, their vr support looks great from what I've seen
>>
>>387910928
I doubt that's the case. They know there is interest in it, just people aren't paying 1k for a pre-alphas version. The people who get it give raving reviews and the youtubers who present them get millions of views.
>>
>>387911123
it is a deal
>>
>>387911117
>carpets are typically more fancy

"Persian Rug"
>>
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Niccee. This is good news! I've been thinking about buying a used one off Ebay for like 500 burgers. This will surely lower the used hardware's value down to about $300. I know it's not really worth it righr now, but VR is the future! Once they innovate controlls for videogames for it VR will be standard for videogames. I absloutely can't wait! I'm going to get one so I can look back on the experiemce in like 40 years and it will be like looking at a computer from the 70's. Some day, I'll tell my wife's children about the early days of VR and how we strapped a big goofy scuba diver mask to our face. I can't wait!
>>
>>387911279
(you)
>>
quit fucking arguing about rug vs carpet like autists. will this fit a regular sized non master bedroom?
>>
>>387911132
All of my sim racing friends say that VR is cool but not yet viable. They all drive competitive iRacing so might not apply to you. Apparently 144Hz monitor or three is pretty much required these days.
>>
>>387911236
>>387911669
>ruglets

and yes it will fit, just set the vive to standing instead of roomscale which is too space demanding anyway
>>
>>387911081
>wheel, pedal, shifter setup. that shit alone is like 800 - 1200
You mean 200, dude. If you want top of the line autism you're looking at somewhere close to that now that direct drive DIY set-ups are a thing, although you won't get a load cell brake for that.
>>
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>>387911669
why not just drive a car
>>
>Thread about VR devolves into an argument about semantics of rugs and carpets
I love and hate you /v/.
>>
>>387911081
honestly the only reason i want VR is for euro truck sim 2. i have a logitech g27 so i want to take my immersion even further.
>>
>>387911857
the company i was looking at was fanatec for all the gear. i would probably enjoy making my own stuff if they sold a kit to make it easier but dat fanatec stuff seems top notch.
>>
>>387908830
It really ties the room together
>>
>>387911907
It's cheaper and you won't die if you crash into a wall at 200 kmph?
There's also many irl drivers on iRacing so if you get good enough ranking you might end up driving against your idol.
>>
>>387902606
Never. VR will never be good in my lifetime.
>>
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I got the Rift during the summer sale and have been in love with it. The price cut is a solid move as I would not have VR without it and would have missed out on how awesome it is.
>>
>>387911907
>drive actual car
>crash
>die
>drive vr car
>crash
>puke because vr will sperg out

>play battlefield
>why don't you just join the army
>>
>>387909106
I hate you
>>
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Imagine the acne marks that it will leave on your face...
>>
>>387911081
>>387911857
If you go balls deep you'll end up closer to 10 grand.
>>
>>387902519
>larger market

yeah i just got 600 bucks lying around
>>
>>387912172
Fanatec is overpriced rubbish. They make good stuff, but even if you live in Europe where they're based, it's a rip-off.

If you can get a good deal on some of their pedals second-hand, I'd go for it, but their shifters are meh, and their wheels are outclassed by Thrustmaster stuff that's half the cost.

When you're looking to spend big bucks, you can get some very nice stuff for just a few more dollars. The easiest in is just getting a G27, they cost next to nothing and come with everything you need, and you won't even have to fuck around with config files to play any games.
>>
>>387912404
You're supposed to wipe it after every use.
>>
>>387912424
agreed. i want to build a 6dof machine and went as far as to price it out. came out to around 7,000 for the parts i wanted to get. not to mention the, i dunno, logistics of finding a place to put it and running power to the location

>https://www.youtube.com/watch?v=XsfsZAyj2GM
>>
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Bought the Oculus Rift bundle for $400 last week and been having a blast. You really have no idea what it's like unless you tried it. The size of things in vr is crazy.
Also the Rift now does everything the vive does and is $200 less, so I don't understand all the anti rift posts other than people just hating it because of the owners(facebook).
>>
>tfw don't have enough free space in your apartment to meet the vive requirements
>>
>>387912424
If you went completely nuts, maybe. Direct drive systems can easily be had for a grand, you can build a button box for 20 bucks, and get some very nice pedals for 500.

10 grand buys you pure gimmick shit like >>387912603.
>>
>>387912698
begone shill
>>
>>387912603
not gonna lie that looks fun as hell
>>
I really want to do the VR, how good is the porn? $599 is tempting, but add to that the hardware and it's very steep.
>>
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>>387912698
This. But Oculus can't do 360 degrees without a major pain in the ass setup. It's forward-facing only.
>>
>>387912861
If you want porn just get VR for your phone.
>>
>>387913160
i have a landline
>>
>>387912603
>tfw you will never have the space for an MMOne

https://www.youtube.com/watch?v=0KnS3aESNk0
>>
>>387909308

I THINK Black & White 2 did it, but it's been so long I'm not entirely sure.
>>
>>387913297
Yeah, you have to do some modding to get VR to work with it. Are you still rocking that og rotary phone?
>>
>>387912751
I was talking more about setup like this https://www.youtube.com/watch?v=qqtuqtTSUKc
>>
>>387913160
Was gonna say the same. There's very promising upcoming porn tech for VR that will probably at least map two people fucking pre-recorded in a static room.

But you'll probably need two 1080 Ti's and 4K/eye VR goggles to really enjoy it as opposed to good old traditional 2D 1080p60fps POV porn.
>>
>>387913126
you just need a 3rd sensor and you can do 360 without problems
>>
>>387913126
>>387913680
Hell, just wall mount 2 sensors in opposite corners of your playspace and you can get like 340 coverage.
>>
>>387913126
Even just the two sensors in the front feels almost 360. You just can't completely have your back to the sensor since your body will be in the way of your hands but that's doesn't matter unless the game is shitty and has no way to turn around with the controller. But also as someone else said you can buy another sensor and put it at your back which is actually what I did. I've also seen people put one sensor in the front and one in the back to get more of a 360 angle as well.
>>
>>387911159
Fair enough. I guess what I'm trying to say is that if the average consumer is always waiting for a newer updated product that is also cheaper, would it be worth it from a business standpoint? Would releasing a Vive ver.2 for 300 bucks actually rope in those millions of consumers who are "waiting for a better version"? Also consider that people who make VR games are doing it for a really small audience right now. Less people who buy VR headsets means less people willing to make a VR game (unless ofc you're a company like Valve who can afford to make these games and release them for "free"). Less VR content means even less of a reason for people to buy it. Then again there are tons of people who are buying it mostly for porn, which is cheap to make.
>>
why have we decided that these shitty useless brick goggles and their "games" are VR?
this shit isnt VR, but everyones trying to push it so much.
its like the industry took a look at this first step and said "yeah, this is enough for us to work with" and started trying to sell everyone this fucking version 1.0 alpha.
the fact that this banal crap calls itself VR is like an admission that well never get the real thing. itrs shrugging our shoulders and saying garbage is good enough.
fuck "VR" and fuck anyone who buys into its corporate mediocrity bullshit.
>>
>>387914075
>Would releasing a Vive ver.2 for 300 bucks actually rope in those millions of consumers who are "waiting for a better version"?

Not him but I would wager a good portion of those individuals don't even meat the minimum requirements with their PCs.
>>
>>387914152

Look up a company called AxonVR and the suit they're making. That's the real next step. We're getting there but it won't happen over night.
>>
>>387902606
Nope. Room scale VR seems like a big hassle to set up in general.
>>
>>387914385
see? thats cool! thats the next step!
>>
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>>387913487
>Playing Burnout, Trackmania or F Zero in one of these
>>
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>>387902519
>It's the f-future guys!!
>VR is the next joystick, believe me!
>>
>>387914152
>this shit isnt VR

VR is any computer simulated environment.
Your vision of neural-interfaced full immersion VR or a Star Trek holodeck is one possible end-goal, but before that was even conscionable VR was used to refer to any virtual world.
>>
>STILL no native support to all dxd and opengl 3d render
Of course this crap wont sell. Who cares about "vr demo number 21"?
>>
>>387902606
I'm not paying $600 just to masturbate to something slightly different. Call me when it's under $100 or has some truly amazing shit.
>>
>>387902606
The lack of games made it so it was never really a matter to take into consideration.
But the new wave of VR porn is kind of trying to change that.
>>
>>387910940
Anon, seriously try it sometime. The screen quality was poor enough where it was a huge distraction and took me out of the experience. It is a legit issue that needs to be addressed in future revisions.

And I don't expect it to be cheap for a long time, at least 3-5 years. I do, however, expect the quality to improve.
>>
>>387906496
>he posts on /v/ and doesn't already own a powerful gaming pc

???
>>
>>387902519
My computer couldn't run it at 60 fps, which is the only reason to get it. It's not the price stopping people with high end PCs, it's the fact that it's a piece of shit.
>>
hmmmmmm
>>
I think the biggest thing hurting VR (aside from the high cost of entry) is people trying VR shit on their phones and thinking "people pay $800 for this shit?" Smart phone VR is basically what playing candy crush on your phone is compared to playing something that isn't mobile trash on your system of choice.
>>
>>387908197
Vive doesn't need ANYTHING for the cameras besides power. I own a Vive and I still don't fully understand how the fuck the headset and light houses communicate. All I know is it somehow fires lasers all around the room and is paired with your Vive just by pushing one button on both that lets you cycles between three channels.
>>
>entire thread shitting on vr
>only 1 guy listed games he likes

So many poor fags. If you havent played superhot vr, onward, or pavlov, you havent experienced vr yet.
>>
>>387914063
you actually only need 3 in triangular setup but that 3rd sensor that goes behind you needs a long cord to actually plug into yet another USB30 port.
>>
>>387915664
All of those circular indents on the controllers/headset are infrared lights.

The lighthouses track the infrared lights and use complex math to predict amd represent their movements
>>
>>387915759
It's cool technology but in no way worth it for the few good games.
>>
>>387915759
>entire thread shitting on X
Would hardly be /v/ if it didn't happen, would it?
>>
>>387915759
how is movement in onward?
>>
Current VR technology is gay as shit. Back when you diaper wearing faggot millennial swere still in your fathers ballsacks, "VR" was this promised future technology that would let us override all our senses while being in a form of deep sleep to avoid looking like a douche spinning around the room wearing a giant headset.

Call me when there's something even remotely like that. Enjoy your virtual boy until then.
>>
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>>387902519
Just a reminder that Valve decided to focus on development of literal gimmick instead of developing operating system that could replace windows and avoid being cucked by microsoft.
>>
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>>387902519
Can I have just googles without all this shit for 300$?
>>
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>>387914613
It's more true than you realize though. Until you get to use it for yourself, you really can't say shit.
>>
I'll buy one when the resolution goes up, tried that blurry mess once.
>>
>>387905458
You don't have to teleport everywhere though. There are plenty of games where you have free movement. The only issue for some people on certain games is motion sickness. I played Windlands and Serious Sam TFE/TSE in VR with full free movement and no vision handicaps to reduce motion sickness without any problems at all. Then I go and play something where you move much slower with motion sickness reducing features like tunnel vision and some cage shit they put around you and I feel lile I'm going to puke in a few steps. Some games just pull it off better than others, it's something you can't half ass.
>>
>>387902606
>no games
>still huge price
>the requirements to even run one properly
yeah nah
>>
>>387916192
>Back when you diaper wearing faggot millennial swere still in your fathers ballsacks, "VR" was this promised future technology that would let us override all our senses while being in a form of deep sleep

See: >>387914648
>>
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VR is the future
>>
>>387902519

is VR beyond strapping two smartphones to your face? because thats what every 'VR' set i've tried has been
>>
>>387915759
I wanted to like Superhot VR but I just couldn't get into it. Taking away free movement just completely killed it for me. I prefer the non VR title.
>>
>>387916623
do you have the one where he leaves the room and is outside banging on the door?

these are funny as fuck
>>
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>>387916623
>>
>>387916024
Full movement with the touch pad.
>>
>>387916583
See >>387916192.
Your stretch of the meaning of the term "VR" is for marketing purposes is preceded by a different definition which caused different expectations.

"Reality" is an abstract word which makes it hard to define, but it sure as fuck doesn't encompass just the visual side of the world. Your shitty headsets should be called "Virtual TVs taped to my eyes like an asshole" for accuracy, but I guess marketing vetoed that name.
>>
>>387917426
>Your stretch of the meaning of the term "VR" is for marketing purposes

It's not a stretch, it is the original definition and predates HMD marketing by decades.

We get it bruh you watched GitS once but you're still clueless.
>>
>$200 price drop
>still comes with a shitty head strap that they've already replaced except you have to pay $100 extra for it
>still comes with the shitty wand controllers that they are about to replace for another $100

Nice price "drop".
>>
>>387913487
>robotic arm this size
>not even a counterweight
>safe to move this much weight that far out
it really, really, doesn't look right. i use a m710i which looks beefier and it's max weight rating is something like 70kg. looking closer this thing is designed completely different than a standard robotic arm. still a counterweight might have helped.
>>
>>387902606
600 flipping bucks hell no
>>
>>387907558
thanks brexit
>>
>>387916721
But you do have free movement you fucking moron. You can walk around your entire room.
>>
>>387902606
Of course not.

VR
HAS
NO
GAEM
>>
>>387917748
Your catch all definition can be applied to all videogames. Is the PS3 virtual relity too? Let me call my dad real fast and give him the good news, he got to experience VR too when he played pacman all those decades ago.
>>
>>387918273
>Your catch all definition can be applied to all videogames.

It can and it has.
You'd remember that if you weren't underaged or clueless.
>>
>>387918039

t. poorfag
>>
>>387918557
>It can and it has.
Maybe if all you've ever read are magazines for middle aged women.
>>
>>387918814
Already got the Oculus that comes with the good controllers, nice headstrap, and 7 free games for $400
>>
At this point I'm be hesitant to buy one at all, because you know the 2nd gen models are on the way.
>>
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>>387902519
>600 Dollars for Waifu Sex Simulator
>>
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>>387919127
This is already the second if not the third generation of commercially available VR HMDs.

The last big push was in the '90s, something like this ran $2000
>>
>>387919360
I was referring to 2nd gen Rift/Vive, not 2nd gen HMD's in general.
>>
>>387919496
Please be more specific in the future, there are a lot of underaged children about who genuinely believe Oculus invented VR.
>>
>>387918243
Kind of I meant more like the high flying action I've come to expect from the base game. I always did lots of bunny hopping and crazy maneuvers. I liked dashing around long corridors throwing items and shooting niggas. It's what made it fun for me. Plus my play space is bare minimum so all I can do is weave. The game just felt less freeform and more like an on rail shooter to me.
>>
>>387916446
A couple of my friends bought into the VR hype while I stayed skeptical. I watched them stream a couple of the games they were playing and couldn't believe how they thought it was fun. Eventually I tried it out at their place, and holy shit. The next day I went out to buy one. You really cant grasp how fun it is until you are playing it. Robo Recall is the most fun I've had with videogames in years.
>>
>>387920165
Yeah they typically look lame mechanically but even the simple games end up being more fun than they look. It's like trying to experience 144hz on a 60hz monitor, you simply can't do it. It has to be tried to be judged fully. Sure it's in the infancy stage and not the best it could be as a technology but god damn does the Vive pull off a sense of presence. The tracking is spot on.
>>
>>387904898
>$200 would be my pricepoint desu
>All I want is cockpit sims and waifu bullying.
Agreed.
>>
>>387904898
What about simulating waifu bullying in a cockpit?
>>
https://www.youtube.com/watch?v=BOHqG1nc_tw
>>
>>387915926
probably the other way around. the light houses are probably nothing but glorified laser emitters, like the wii bar.
>>
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>>387921276
My biggest dream is to bully my co-pilot waifu in space
>>
>>387910525
not the guy you're replying to but
>projecting
faggot
>>
>>387902606
I wouldn't pay over 200 for a VR headset, ever.

More than that I could just get a new monitor and have an even nicer visual experience.
>>
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>Japs finally discover VR
>all they've been making are assloads of waifu universes

What a waste of potential. Can't these fuckers make a Devil May Cry VR or Survival Horror VR or Metroid VR? ANYTHING other than this cringe shit?
>>
>>387916721
I agree, I have a larger than average room, but it was definitely a much different experience, and i wouldnt recommend it over the regular game. It's probably fun if youve never played the original
>>
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>>387921435
>>387921276
It's weird that you mention that because this exact thing is being made. Are weebs mentally networked like hive of insects using their chemical stink to send messages to each other?
>>
>>387921548
The fuck, give it some time, they cant afford to make triple A titles when when all you poor penny hugging jew faggots think youll ever get a quality VR headset for 200$ ever. If you want good games then try playing the ones that are out first.

Also fuck you, I didn't know they made happy trigger vr too, downloading right now bitch

>>387921510
>nicer visual experience with a monitor
>How to be wrong in 2017
>>
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>>387921548
Japs making "be the waifu" VR is literally the best possible use of VR.
>>
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>>387922017
Nice try HTC shill. Go and kys with your shitty product nobody wants.
>>
Would it bet better just to buy a rift? Is the vive that much better?
>>
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>>387922017
You don't understand just how many they've been making though. There's now a chapel in Japan that allows men to MARRY their VR waifus. And they fucking do it.
>>
>>387922219
no lol, look at the hardware specs, the vive is exactly the same as the oculus, except a more complete package. You need addons and addons that arent even out to make the vive equal
>>
>>387902606
Not enough space, that is the issue for the VAST majority of people.
>>
>>387921763
>tech demo for arcade trade shows

My dream is so close and yet so crushingly distant
>>
>>387922219
Rift has better controllers but willingly giving your money to Facebook is a cardinal sin.
>>
>>387922208
I have an oculus faggo, I'm just a VR in general shill because you wont make your mommy buy your VR cause your mental disability and that is causing me to have still have to play some video games on a monitor (in vr) every once in a while.
>>
>>387902606
Only when valve releases Half Life 3 as a VR exclusive.
>>
>>387922219
the vive's tracking system is better as it's more convenient, other than that, the occulus is better, en even if it's facebook, they are at least investing money on making vr games.
>>
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>>387922740
It'll be on PC before long. Looks like it would work very well with a standard XBO controller.
>>
>>387902606
When the TP cast in out in europe.
>>
>>387906460
Sort of. It's a unity remake of ra2 in vr. I don't think it'll market
>>
Well, at least the vive's better than the rift.
>>
psvr is 319€ now at amazon germany...
>>
>>387923963
why would you ever buy VR for a console? Consoles have expiry dates.
>>
>>387924359
>Consoles have expiry dates

But >>>/vr/ exists?
>>
>>387902606
I haven't had money but yeah I'll buy one for VR Kanojo.
>>
>>387906460
Yeah I want some good VR RTS's actually, vr revived my interest in RTS games because Landfall was so neat
>>
Not until they release Foot Fetish VR. Couch mode where your laying down and a girl in high heels lays the other way and kicks off her shoes and puts her soles in your face.
>>
>>387925279
Hiring a real woman to do that is significantly cheaper.
>>
>>387902606
HELL NO VR IS AND WILL ALWAYS BE A DUMB FUCKING GIMMICK THAT WILL INEVITABLY GO AWAY ONCE NORMIES REALIZE IT
>>
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>>387924459
That's for retro gaming. But the point is that at some defined point, no one is making anything for a console because its generation is passed. For PS4, it's just a peripheral that has like 3 titles for it and that's all that will ever exist for it. Period.

Sony made the Vita too, don't forget. That's its own entire console in addition to being a PS4 peripheral and they don't even support that. Getting PSVR is a dumb idea that you will only regret. Things for PC are infinite, both in longevity and usability. Plus you are eternally cucked by age ratings on PSVR. No adult games ever.
>>
>>387925546
>Sony made the Vita too, don't forget.
I own one.
It is the king of weebgames.
>>
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>>387925643
>>
>>387922537
>premade acne face guard
>>
>>387903589
>and wanted to invest in the industry
You've got a weird concept of investment anon

But if you can afford it and wanted one, good on you
>>
I'm waiting for microsoft's vr/ar suite update and the microsoft headsets.
There's no fucking way I'm buying a headset that requires steam, that's retarded. Hurr sign in to use your hardware.
>>
>>387902606

When it reaches 4K, I will buy it.
>>
>>387925843

Are you upset about him owning a Vita or it being a weebmachine?
>>
>>387926086
>sign in to use your hardware is retarded
>I'm waiting for Microsoft
I have some bad news for you....
>>
>>387902606
I'll give it a couple years for the technology to develop.
>>
>>387925546
I've seen there's a mod to use PSVR and the move controllers with Steam, but it's probably more of a pain in the ass than it's worth.
>>
>>387926170
My operating system doesn't require a signin faglord, neither do windows updates.
>>
>>387926306
You can't even update XBox One controller firmware without being signed in to a Microsoft account
>>
Who else $100 or go home here?
>>
>>387905841
Why dey call em mirrors if our eyes ain't real?
>>
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>>387926086
>trusting "Games For Windows Live" Microsoft
>trusting "Windows 10 Store" Microsoft

Anon...
>>
>>387906423
You don't understand the actual prices of technology outside of multi million unit orders from china if you think $200 is the minimum for something like that.
>>
What's the best VR headset for flight/driving sims?
>>
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>>387902519
>599 USD
>>
>>387926823
If you want BEST you might need to wait a while, present headsets have relatively low resolution and aren't good for flight sims outside of intimate dogfighting
>>
>>387902519
i still won't even consider a VR headset until it's like $150 at the most, and even then i'd get a used one for like a $120 or smth

Even then, the lack of good titles for it is just gonna always be not in favor of purchasing one, and also the fact that there's a few of them and i can't get all VR games ever with one headset (be able to connect the same one across all platforms).
I'd rather just spend my money on enhancing my current vidya experience with a new keyboard, that's compatible with all games.

If you think those are some insanely high expectations then think again because this is still nothing short of an accessory, it's like if you asked me to pay that much for playstation move and a camera, sure it sounds kind of interesting, but there's not much content out for it and what is out, isn't that good so it's a novelty item bought out of curiosity, and satisfying curiosity doesn't always warrant spending 600 freaking dollars
>>
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>599
>200 dollar cut
Wait, this shit actually costed 799? What the fuck kind of retard would pay for that?
>>
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>>387902606
>>387902519
anyone here saying "never ever over $200" needs shut the fuck up and add up your mcdonalds receipts from the last month

You wouldn't say that for a monitor, and not only is this a monitor, also controllers and 2 cameras to use
>>
>>387926812
The maximum for a consumer price, retard. They have to recoup R&D some way, no shit it costs them 50 bucks to make and ship it.
>>
>nobody's buying vr ye-
>>
>>387902606
>700€
>no games
>cables everywhere
fuck no, I do want to try it tho
>>
too expensive, and I don't have a large enough living room to support it's ridiculous room scale stuff, so I lose out on a bunch of games right out the gate.

I'll stick with my PSVR. Granted I didn't actually buy it, I won it in a raffle, I like it a good bit.
>>
>>387926812
>>387927029
>minimum
Meant maximum. Brain was thinking backwards. You're still clueless if you think those shits cost $50 to make and ship, even in bulk.
>>
>>387927008

PC Master Race obviously
>>
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ITT poorfags bitching about VR even though they've never tried it
>>
>>387927012
>You wouldn't say that for a monitor

I would and I have.
Especially right now when nothing on the market conforms to REC.2020 standards and will be obsolete in just two years.
>>
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>>387927008
you think that's bad
the proper conversion of USD to AUD means it should cost 750, not a thousand fucking dollars
>>
>>387913487
>>387918087
While it looks cool, it feels like it would be a bit weird to have the tilt but not the momentum to keep you in the seat. So let's bolt it onto a centrifuge.
>>
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>hook up Touch 3 days ago
>sweating like crazy while being stylish

Ripping and tearing robots is fun as fuck.
>>
>>387927012
i won't buy a new monitor for over $200 either, the one i have is fine, it's 1080p and 60hz, most content at the absolute most is 1080p and 60fps, sure there are 4k videos on youtube, but their bitrate is so low they actually look worse than BD quality 1080p, so there's no real need for a 4k monitor just yet, as for refresh rates, i'm not gaming competitively so i don't need extra frames, nor do i have a powerful enough pc to boast those kind of framerates without making a game look like a potato
Until 4k/120hz/OLED/HDR monitors become
cheap and accessible and no longer first adoption tech with no real practical use for the consumer then yes, i will say "never ever over $200" to a monitor
>>
>>387927592
>it feels like it would be a bit weird to have the tilt but not the momentum to keep you in the seat.

Tilting back a bit simulates this with gravity
>>
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>>387927596
>>
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>>387927536
Why are dundees and leafs so cucked when it comes to the pricing of electronics?
>>
>>387927175
>You're still clueless if you think those shits cost $50 to make and ship
Oh man, you might be actually braindead, then.

We're talking about a device with a tenth of the complexity of a smartphone here, and chinks put those things out for pennies. There is absolutely, no conceivable way these things cost more than 70 bucks to build and ship.

You're the one with no understanding of the actual cost of manufacturing in the post-Shenzhen era.
>>
>>387927536
That's pretty bad. Bonglad gets similarly shafted at 599 GBP which is around 970 AUD.
>>
>>387927825
Whenever we ask companies they just don't answer or handwave something about piracy (when asking about software)
It's usually cheaper to just buy in america then ship over here
>>
>>387905841
virtual boy.
It's vr.
current gen hmd's (occulus, vive)
It's vr.
partial dive.
It's vr.
full dive.
it's vr.

VR is a shitty catch all. They really should just call them head mounted displays.
>>
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>>387927743
Excellent game but really, really short. It really seems like devs for VR games have to sign some contract that their games aren't allowed to have more than 1.5 hours of content, no matter the price, and that there must be absolutely no replayability added.

Like Killing Floor 2 is $30 and has hundreds of hours of fun times and content. Killing Floor Incursion is a short story with only 4 stages. ~1.5 hours of content. $40.
>>
>>387902519
200 $ price cut to 600$? It is 1 000 € here.
>>
>>387902519
I'm a VR noob, but do you have to buy dedicated game versions for specific VR goggles like you buy a game for XBOX or PC, or can you buy a game for PC/Playstation/whatever that features VR and plug any VR goggle to enjoy it?
>>
Has anyone played subnautica VR ? It's breath taking .
>>
>>387929057
>do you have to buy dedicated game versions for specific VR goggles like you buy a game for XBOX or PC

Oculus sure hopes so.
There are free and open standards for VR but they're not 100% adopted because Facebook are assholes.
>>
File: 1483556873367.jpg (52KB, 701x394px) Image search: [Google]
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god this is so funny to me after I've had to suffer vr is not a fad faggots

jesus christ we need to publicly shame those faggots
>>
>>387902606
I just might. Skyrim VR looks kinda neat, but we'll see..
>>
>>387927012
Bitchnigga, I just bought a refurb 28" samsung 4K for $299. No way in hell I'm buying waifugoggles for more than that, when their color palette and response times are fucking worse.
>>
File: 1497197882478.jpg (110KB, 817x817px) Image search: [Google]
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>>387907305
How is that a good thing?
I want to sit down and relax when I play videogames, not run around like an idiot. I can go do that in the gym.
>>
>>387928871
it's a huge risk to make a real game for vr because the market is still fucking tiny
the only big games we'll get for a while are vr ports of existing games, like doom and fallout 4, because it's usually just a matter of changing the camera and controls
>>
>>387929258
>vr is not a fad
see >>387927046
>>
>>387911279
this was even gayer than I imagined
>>
File: My eyes hurt.png (324KB, 1034x697px) Image search: [Google]
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>>387927836
Here's an Oculus teardown estimated to be around $200 to manufacture, but this is pie in the sky numbers.
https://www.roadtovr.com/oculus-rift-components-cost-around-200-new-teardown-suggests/

After looking around for maybe half an hour, I found a repair teardown of the vive quite easily, but an actual cost analysis was harder to come by. There are some goldman sachs estimates but they aren't exactly unbiased. The best I could find is a report by System Plus Consulting. They go into a LOT of detail, but unless you're willing to fork over a silky smooth €3000+ I couldn't find a non-sample version. The sample version here:
http://www.systemplus.fr/wp-content/uploads/2017/02/SP17280_HTC_Vive_VR_Sample_System_Plus_Consulting.pdf

It has most of the actual information blurred out to the point of being unable to tell specific numbers. However, you CAN tell how many digits there are, roughly. If you scroll down to page 20, you can extrapolate from the blurs. Pic related.
There appears to be a three digit number, followed by a decimal, then a two digit number in the 'total' row, which indicates that it is at least 100 dollars, euros, pounds, whathaveyou. It could be Yen, but from the look of the blur I'd bank against that.
>>
>>387930305
So absolute max estimate the Vive costs just over 300 to manufacture, and minimum 100
I honestly expected cheaper, considering how efficient the chinese are at making electronics these days
>>
>>387929258
What's so funny about about it being made more available? It's already great and now it's just going to get greater.
>>
>>387930743
They can pump out cheap PCB's, motors and stuff, but I feel like the lenses cost them $10 if not $15 for the pair, and the lamps in the base stations could be $5 each. Not to mention the cost includes the headset, two controllers, and two base stations.
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