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How did they fuck this up so bad?

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Thread replies: 26
Thread images: 9

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How did they fuck this up so bad?
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>>387897249
They had Dimps originally make a simple mobile game with 4 zones using their old engine they've used for Sonic Rush & etc. but then Sega told them to port it to consoles & change the name to Sonic 4 Episode 1 to garner hype for the game to make easy cash. They even went the Episodic route so there would little risk in wasting money when it comes to making the games.
>>
>>387897992
Nailed it
>>
>>387897249

>Bad physics
>Shitty 3d graphics instead of sprites
>Episodic releases
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>>387897249
>(copywrite) Sega
that's how
>>
>>387897992
Why is it so hard to make a good Sonic game?
Clearly it's an iconic video game character, but there's no love behind it. Like it's just a child to divorcees who have moved on and it's just being juggled around like it's more of a burden than anything.
>>
>>387900827
Because the entire premise of Sonic going fast is not conducive to a well thought-out game.
Sonic was thought up by managers and marketers in a Sega boardroom to try and compete with Mario. No one thought "will speed work in a platformer?", they were just trying to one-up Mario.
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>>387897249
The music is bad
What were they thinking
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>>387900827
>>387901321
Just woke from your coma?
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>>387900827
It's not that it's hard, it's just that Sega have always been treating it strictly as business and not as a passion in any shape or form.
The only reason Sonic took off back then was because it had talented developers behind it, and partially due to the nature and design of the games and the main character.

Now the only way they're staying afloat is by appealing to nostalgia and making good business decisions, but with mediocre developers and very tight deadlines, because money is the main driving factor.
It's a shallow line of reasoning, but that's the reality of it.
>>
>>387897992
The entire history of Sega can be summed up as
>Internal developers, freelancers, middle managers and contracted companies are talented, innovative, or at the very least creative.
>Upper management is run by fucking inept morons who would fail a Business 101 course.
>>
>>387900827
>Why is it so hard to make a good Sonic game?
There are more good sonic games than bad sonic games.
Sonic has been doing fine after 06. I know Boom was terrible but I don't hold that against sega/sonic team's efforts since they didn't make that one.
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>>387897992
>using their old engine they've used for Sonic Rush & etc.

I don't know how true is that. I don't remember the Rush games playing exactly like Sonic "4". Also, I just finished Sonic Colors DS, which is basically a Rush game, and it controls leagues better than "4", with more momentum, fluid platforming and everything. Weird, since they came out at around the same time.
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>>387897249
SEGA did what they do best: fuck up video games. only reason mania was good is because they were busy fucking up DOW3 before they could get their hands on it
>>
cause its gay ass sonic the hedgehog
>>
>>387903951
It's probably not the exact same but a modified/updated version of it, it's probably as different it is since it got rid of the boost part of the gameplay & swapped it out for the homing attack.
>>
>>387897249
Its actually pretty decent

But I see you watched the cyberfag video and can't think for yourself
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>>387905209
episode 1 was trash, I played it myself. episode 2 was better but you're forced to bring tails along
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I'm still mad how much they fucked up Sonic 4 the way they did. Way to piss on your old games.
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>>387904774
Probably. Sonic Colors DS also has the homming attack with the targeting icon and everything.

Funny how playing that game without the boost still feels closer to a classic Sonic game than 4.
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>>387900827
2017 called, it's time to wake up out of your coma.
>>
>>387901914
>>387905928
>delayed on PC to add DRM

He said a GOOD Sonic game
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>>387906062
>the masterrace
>>
https://www.youtube.com/watch?v=-DMtSDDF2Do

They pandered too much to newer fans
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>>387901321
Sonic was made by a team of developers who like video games and wanted to make a game that appealed to an audience that hardly had enough games made from them, Sonic the character is for going fast, Sonic the game is about using momentum to platform
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>>387906062
And that's exactly what I posted.
Thread posts: 26
Thread images: 9


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