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What would you like to see in a future Mario 2D platformer?

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Thread replies: 13
Thread images: 4

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What would you like to see in a future Mario 2D platformer?
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>>387754479
A game where New isn't in the title
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>>387754479

Wario.
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sub weapons and weapon clash
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>>387754631
Even though the Wii U game was very good, I agree that the NSMB format has gotten pretty stale. I'd like to see more diversity in world themes beyond the grass/desert/ice/beach/jungle/mountain/sky/lava repetition.
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>>387754479
draw on the compact level design of super luigi u and the variety of intuitive stage gimmicks from 3d world (don't recycle them), polish up the visuals and make mario a bit slower to accelerate
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You can take Yoshi haha out of levels again.

And they come in different colors with special abilities again.
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Better aesthetics than the NSMB games and less floatiness.
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cute anime girls
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>>387755217
you already had that in mario maker
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>>387754781
I like the idea of more/shorter levels over fewer/longer levels. At the same time I kind of want a long, arduous final castle and an even more long/arduous final level for whatever bonus world.

Also, I'd like to see more inventiveness with the boss fights, which are usually the easiest part of the castles/airships.
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Just make more of them. I want a NSMB 3 4 5 6 7 8 and 9 etc I loved all of those games I don't care what anybody says. Maybe more types of comfy weather or night levels like in The Lost Levels.
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Something that actually shakes up the formula unlike NMB2 and NMBWU
Thread posts: 13
Thread images: 4


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