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How does gog make money if everyone can pirate their games?

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How does gog make money if everyone can pirate their games?
>>
Honest people.
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>>387697581
Their target audience is old.
Old people aren't able to pirate as they get confused by all the steps.
It is easier for them to just spend the 5 bucks for an old game.
>>
Piracy is a made up problem.
>>
People tend to pirate less if there's an easy option for getting games available to them
>>
What was that site that was like gog but all the downloaders were free?
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Not everyone is a degenerate thief
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>>387697581
Just because everybody can pirate them doesn't mean everybody does. There are obviously enough people paying for things to keep them afloat.
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>>387698123
That's the reasoning behind Steam and people still pirate steam games.
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>>387697581
They trust their customers and get rewarded for that. Everyone can pirate Steam games too. All games get pirated eventually unless they are dependent on a server..
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Piracy is almost always a service problem.
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>>387698386
Steam is infested with DRM whichi s the crux of the issue
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Did anyone open any piñatas?
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>>387698492
It literally doesn't affect you unless you pirate. Barring the odd nightmare like GTAIV but that's on the developers, not on the platform itself.
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>>387698603
>Install game
>PLEASE MAKE GAMEQUEER ACCOUNT
>no
>launch game
>PLEASE MAKE A GAMEQUEER ACCOUNT
>no
>Title screen
>YOU CAN'T USE MULTIPLAYER FUNCTIONS UNTIL YOU MAKE GAMEQUEER ACCOUNT
>Play single player for a while
>WE SEE YOU'RE PLAYING SINGLE PLAYER WITHOUT A GAME QUEER ACCOUNT PLEASE MAKE ONE


Never really had this problem with GoG so its my preffered source
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>>387697581
Me.
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>>387698006
You have no idea what you're talking about, son.
My 70 yo mother pirates games.
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>>387698603
yeah, I can't wait for the day when some serious shit will happen to Steam and/or its servers and all the moralfags will come around crying, asking for modified steamapis because they can't access their libraries anymore
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>>387698779

What game does this? It sounds awful.
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>>387698552
Yes.
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>>387698779
I can't think of a single game that requires you to make a separate account to play multiplayer besides ubisoft and that's a whole other issue.
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>>387699023
every Steam+Origin release does it
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everyone can pirate steam games too.
people choose not to because they like to own them.
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>>387699097
>Steam+Origin
No such thing.
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>>387699065
WHAT THE FUG
I THOUGHT YOU'D GET A LOT OF OLD AND SHIT GAMES
I WANT MOST OF THAT SHIT
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>>387699286
I already own a lot of that old shit. That's why I got good deals.
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>>387697581
I buy games on gog and only gog. If the game isn't available on gog then i pirate it. STeamfags need not reply and go back to sucking gaben's cock
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>>387699345
Oh, I see. That makes sense, I read you couldn't get repeated games.
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>>387699525
Exactly, and the more expensive ones also appear to be more rare so I wouldn't count on buying 2 pinatas and getting exactly the games you wanted like all those assblasted faggots on the forums. If you buy all of them you know exactly what you get though.
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>>387697581
How do movies make money when everyone pirates them?
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>>387697581
How are people able to live in their homes and buy stuff for it if it's easy to break locks?

Idk anon, in a regular society filled with honest people, things like this are not an issue if you don't immediately assume everyone is scum that is out to get you.

Generally speaking, raising goodwill and doing a service for the community (updating and patching games that were unplayable on modern systems before) is generally well received and rewarded with paying for your efforts.

Of course, if you are an asshole, you will treat others like assholes too and will assume the worst, thus create a cycle where to protect yourself you do things that antagonize people, which in turn will do bad shit to you, which in return will make you do even more antagonizing things.

That is the difference between Steam and GoG and why GoG doesn't mind you pirating, it takes that into account and hopes that you will purchase stuff anyways to support themselves and devs so they can keep on doing community service. And it works, so maybe not everything's bad nowadays.
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>>387699286
Plenty of those games are mediocre or literally who $1 HB tier fodder. Still miles better than the stuff in GMG or bundlestars lootboxes since it's not filled with literal refuse made only to exploit Steam trading cards.
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>>387698603
Wrong, it literally doesn't affect you when you pirate.
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>>387697581
You can pirate 99% of all games

DRM means jackshit.
GOG games are just as pirateable as Steam games.
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>>387698006
I can tell you for a fact that all the old even remotely tech savy people I know are massive pirates while it's all the young crowd that are buyfags even when they're a lot more tech savy.
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>>387699771
>what is dlc
>what is locked online
>what is releasing early access
>what is payed online
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>>387699023
sounds like every rockstar game.
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>>387698006
34 here, pirated stuff since 1993. I buy steam and gog games that I enjoy.
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>>387700029
Oh boy, you sure convinced me!
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>>387697581
Honestly the biggest reason I don't pirate is not because of morality or legality, but because I don't want a Russian skiddie to install spyware on my computer.
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>>387697581
if you pirate games you're basically a nigger and not everyone is a nigger
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>>387697581
people like me who buy it anyways
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>>387699709
Completely wrong on all accounts.

>How are people able to live in their homes and buy stuff for it if it's easy to break locks?
Actually stealing real physical shit takes a lot more effort and is much more likely to get you caught and punished than downloading some shit through the internet.

>raising goodwill
This is both wrong and goes against the principles of how a healthy economy operates. First, "raising goodwill" hasn't been just about shipping a well made product and providing support for a while. Said something someone didn't like on twitter? Voted for the wrong presidential candidate? Dyed your hair the wrong color? Fuck you, I'm pirating your game and all future games you ever make. You don't do any of that background info search when you're buying a car, mainly because you don't have the option of not paying for the car and still getting it, so at the end of the day you're gonna buy it regardless.

>Of course, if you are an asshole, you will treat others like assholes too and will assume the worst, thus create a cycle where to protect yourself you do things that antagonize people, which in turn will do bad shit to you, which in return will make you do even more antagonizing things.
>That is the difference between Steam and GoG and why GoG doesn't mind you pirating, it takes that into account and hopes that you will purchase stuff anyways to support themselves and devs so they can keep on doing community service. And it works, so maybe not everything's bad nowadays.
The biggest knee slapper with all piracy discussion is that literally nobody has any grounds to make their claims. Yes, games on GoG sell, but they also get pirated. There's no way of knowing what percentage of those pirated downloads are lost sales, games could actually be missing out on millions of dollars worth of lost sales due to piracy.
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Contrary to what Big Publisher wants you to think, piracy accounts for less that 1% of people playing video games.

It's the game with any other sort of piracy. Anti piracy groups would like you to think that it's a bigger problem than it is to justify their existence, and Big Publisher use piracy as a distraction and justification for their shitty business practices.
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>>387700558
I hear your concerns, but these days spyware is easier to track and delete than it is to get it in the first place
most pirated games, especially repacks, have some form of spyware/miner bullshit, this much is true, but once the crap is removed the game is playable nonetheless
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>>387697813
They'd better diversify their portfolio quick then, white people are dying out
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>>387699771
>Wrong, it literally doesn't affect you when you pirate.
If you ever pirate something that's not extremely popular, good fucking luck getting the updates. I still remember pirating one of Codies' F1 games way back and couldn't find a working cracked download of the latest update for the life of me.
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>>387698180
Well if a page is giving out free "downloaders" for their games then prepare to get as infected as you have never been before
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>>387700925
> Actually stealing real physical shit takes a lot more effort and is much more likely to get you caught and punished than downloading some shit through the internet.

Easier than you think, especially in densely packed placed. Some people flat out leave the door open.

Of course the risk is gerater. so is the reward.

Wrong on that second paragraph, mainly because a Car is a functional product and many people will NOT buy a car if it's not to their taste or doesn't function as well.

Case in point is the German automobile debacle a few years ago that made the Wolkswagen group lose billions due to lying about their cars' toxic emissions. And that wasn't even a car problem it was an enviromental one.

If goodwill wasn't important companies wouldn't bother with PR, but it's been proven time and again that no company should ever have a chokehold over anything because it is inherently untrustworthy and the only reason you'll buy from them is if you actually need it, therefore for a non-necessary entertainment medium like games goodwill is essential to keep going. Either that or a rabid loyal fanbase.

> games could actually be missing out on millions of dollars worth of lost sales due to piracy.
pure conjecture that is wholly irrelevant to the discussion. The point isn't what sales were potentially lost due to piracy, which can be anything from 0 to millions with no real accurate assessment on the subject, but the fact that GOG keeps on trucking and trucking well DESPITE that.

Which serves as a strong argument against DRM.
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>>387698552
I opened 10 of them and the one worth the most at the time was Capitalism 2, at $10. I checked the sales pages for the games after opening and the vast majority were 3-4 year old games that were on sale for $2-$5 at the time or indie shit.
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>>387701083
It's literally only a problem when a product is brand new and there are only a handful of torrents for said product. Once a recognized big name releases a torrent for the product then all of the spyware torrents get pushed back into non-existence.

If you're smart and wait a few days after game / movie release, you will never download spyware infested crap. The problem is most people aren't that smart and download the first thing they see.
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>>387701083
What you said is the exact opposite of what every security researcher and basically everyone who knows anything says. And they're not talking about pirated video games, but in general. Nowadays avoiding infection, realizing your computer is infected, and removing the infection is harder than ever. The days of viruses being made by some russian kid or some bored college student wanting to fuck your computer for shits and giggles is long gone. Nowadays there's lots of money to be earned, black hats are more professional, they also benefit from advanced state-sponsored malicious code that gets leaked, and they're much more concerned with staying undetected.
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>>387698006
I have a very hard time believing that GOG's target audience of "people who played PC games in the '90s" would have trouble pirating their games if they wanted to.
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>>387701852
>go to pirate bay
>Find my favorite uploader with that sweet green skull
>play that game I wanted, never have issues, never get any bad things on my computer.
>laugh at the comments of people bitching a crack or keygen is recognized as a bad file not realizing it's nature.
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>>387701439
Unless you're downloading obscure Japanese hentai or 20th century video games you're bound to find relatively recent updated version of almost all things.

Even if you can't find the absolute latest update for your shitty farming simulator, who cares? Does that handful of obscure, hard to replicate bugs that got fixed in the recent update really bother you that much? If so, maybe you should buy the game and leave piracy to the less OCD people.
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>>387698934
Might aswell cry about the day where paypal crashes and all your money is removed from the database or there's an economic collapse and all your money is worth to toilet paper.

The apocalypse isn't coming tomorrow, chill. At worst you lost a couple grand, people lost houses and savings on safer shit.
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>>387697581
Because GOG's catalog is full of cheap indieware and retrogarbage.

People don't want to play that niche shit, and people who do want to often fork out the $5 because they also want to support the developers. Piracy goes down when price goes down, why do you think expensive games are the most pirates? Vlad and Fernando don't want to spend a lot of money for their games, they can barely afford to eat.
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>>387702564
Buy gold.
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>>387701679
>Easier than you think, especially in densely packed placed. Some people flat out leave the door open.
Oh yeah, I'm sure people are getting their cars stolen and their houses ransacked left and right and nobody is doing anything about it.

>Wrong on that second paragraph, mainly because a Car is a functional product and many people will NOT buy a car if it's not to their taste or doesn't function as well.
Are you mentally challenged or willfully ignoring parts of the text? The point is a lot of people run a background check on everyone involved in making a game before purchasing it and will pirate it instead if they just don't like one of the guys, regardless of how good the game actually is.

>If goodwill wasn't important companies wouldn't bother with PR
Goodwill is important because of piracy, video game purchases these days amount to donations since people have the option of not paying and still getting the game, hence why they have to appeal to goodwill.

>GOG keeps on trucking and trucking well DESPITE that.
>DESPITE that
Exactly. As a business, any lost money is bad, there's no such thing as "money you didn't need anyway". Some people gamble on purchases from DRM-free evangelists making up for piracy, some aren't comfortable doing that. Without hard data to determine really how much does piracy affect sales, it's impossible to say who's right or who's wrong.
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>>387702184
I mentioned a codies F1 game in my post, which isn't that obscure. And yes the game had a bug where I think pausing or some shit froze the game for like a minute, was pretty aggravating.

Also Shift 2, I don't forget what the latest patch did but I remember wanting it, and how it was a nightmare to actually find it.
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>>387698006
>Old people aren't able to pirate as they get confused by all the steps.
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>>387703008
Not the guy you're replying to

>The point is a lot of people run a background check on everyone involved in making a game before purchasing it and will pirate it instead if they just don't like one of the guys, regardless of how good the game actually is.

If you're trolling, nice bait I fell for it. If not, I'm sorry to tell you but nobody does this, not everyone is as autistic as you anon.
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>>387697581
You could ask the same question about Steam.
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>>387702564
>Implying steam is an investment
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>>387703008
In an area full of thugs and an incompetent police? yes. Literally anywhere in the world.

> The point is a lot of people run a background check on everyone involved in making a game before purchasing it and will pirate it instead if they just don't like one of the guys, regardless of how good the game actually is.
Nah, that's just you being autistic.
And people run background search or people they buy stuff like cars from sometimes too, and make them go with them to the mail departments to verify car history and ownership.

Did you ever even buy a Car?

> Goodwill is important because of piracy, video game purchases these days amount to donations since people have the option of not paying and still getting the game, hence why they have to appeal to goodwill.
Thanks for supporting the entire argument I made about how goodwill generates sales for GoG. Dumbass.

> Exactly. As a business, any lost money is bad, there's no such thing as "money you didn't need anyway". Some people gamble on purchases from DRM-free evangelists making up for piracy, some aren't comfortable doing that. Without hard data to determine really how much does piracy affect sales, it's impossible to say who's right or who's wrong.

Then what exactly IS your point?
You're basically just repeating what I say. GoG bet on people buying games to support them and what they do. They are still afloat and only getting bigger so that's obviously working for them.
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>>387703008
>The point is a lot of people run a background check on everyone involved in making a game before purchasing it and will pirate it instead if they just don't like one of the guys, regardless of how good the game actually is.
People actually do this? Autism.
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>>387703171
Fajny mem
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>>387703008
>The point is a lot of people run a background check on everyone involved in making a game before purchasing it and will pirate it instead if they just don't like one of the guys, regardless of how good the game actually is.
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>>387703351
I'm not implying anything. You pay for a service. Said service can never guarantee it will function for the end of time.

Steam is a privately owned company. It can close TOMORROW and not owe you jack shit. Hell even if the company goes under, It doesn't change a thing for Gabe, a person is not held accountable for the economic failings of a company, that's what filing for bankruptcy is and why governments need to intervene if it's social services involved.

And it the end of the day it still changes nothing because aside from losing at the worst case scenario a couple grand worth of games and some sentimentalities for cheevos, technically speaking if you lose access to the Steam library it's not like it's a very devastating fact of life, you say "fuck this sucks" and move on.

That is, ofcourse, if you are a well adjusted adult.
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>>387697581
I look forward to the day they bring Freelancer back so honest people don't have to pirate it to play.
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>>387698457
Piracy for me is to test games and play AAA. I won't give money to EA even if I want to try one of their games.
If I like the game enough I'll buy it eventually. 90% of my steam library was pirated before bought and I have 200+ games.
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>>387702763
>old game = retrogarbage
You're one of those "dumb" people I keep hearing about
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>>387703965
Origin has a 24 hour refund policy on their games.

Just be honest and say you prefer getting shit for free. We are all anons here.
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>>387700028
dumb kids have zero understanding of the value of money, not big surprise
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>>387703008
>The point is a lot of people run a background check on everyone involved in making a game before purchasing it and will pirate it instead if they just don't like one of the guys, regardless of how good the game actually is.

>tfw start new job and run a background check on my employers to make sure they aren't doing anything bad
>tfw get home and run a background check on my new neighbours
>tfw wife and kids get home and run a background check on them.
>tfw run a background check on myself
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>>387704009
Sorry Hernández, your pixelshit and 20 year old games aren't my sort of thing, but I'm happy you have a place where you can buy them dirt cheap.
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>>387699065
all of these games are shit
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>>387704373
Thank you. What are some good games, anon?
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>>387703289
>>387703427
>>387703447
>>387703668
>nobody does this
You guys are cute. Also must be new here, because people on /v/ do it all the fucking time.

>And people run background search or people they buy stuff like cars from sometimes too, and make them go with them to the mail departments to verify car history and ownership.
Are you fucking kidding me. Digging up dirt on a developer to see if you like the guy is equal to verifying the papers of the guy you're buying an used car from? Really?

>Thanks for supporting the entire argument I made about how goodwill generates sales for GoG. Dumbass.
Thanks for missing the point on how relying entirely on goodwill is flawed thinking at best because people use it as an excuse to spite the developers and not judge the games on their own merits.

>Then what exactly IS your point?
That not everyone happy making the same bet GoG does, and they're not necessarily wrong for that. Also GoG staying afloat is neither here nor there, running a business is about maximizing profit, not being content making just enough to get by.
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>>387704570
PUBG and Overwatch
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>>387699065
All in all not bad, although you spent a fortune.
>>
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>>387704734
>because people on /v/ do it all the fucking time.

You know its just shitposting right? You think /v/ plays videogames?
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>>387698006
>People in their 40s who have been computer nerds all their lives and now how numerous expenses to cover by the end of the month
VS
>teens who have access to their parents credit and dont know the value of money

Guess which one of the two will spend money on important things and pirate videogames.
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>>387700925
>literally nobody has any grounds to make their claims
here we go again
http://arstechnica.com/tech-policy/news/2010/04/us-government-finally-admits-most-piracy-estimates-are-bogus.ars
http://articles.businessinsider.com/2011-12-02/europe/30466752_1_downloading-swiss-government-copyright
http://blog.wolfire.com/2010/05/Another-view-of-game-piracy
http://uk.gamespot.com/news/6343451/56-of-console-gamers-dont-pay-for-games-study?sid=6343451
http://arstechnica.com/tech-policy/news/2010/05/file-sharers-are-content-industrys-largest-customers.ars
http://www.gamasutra.com/view/news/32341/Amnesia_The_Dark_Descent_Sells_200K_Developer_Lauds_PC_As_A
_Growing_Platform.php
http://arstechnica.com/tech-policy/news/2008/10/dodgy-digits-behind-the-war-on-piracy.ars
http://www.eurogamer.net/articles/2011-03-01-pc-gaming-is-growing-everywhere
http://www.rockpapershotgun.com/2011/03/01/pc-is-strong-pc-games-revenue-up-20/
http://arstechnica.com/tech-policy/news/2008/01/oops-mpaa-admits-college-piracy-numbers-grossly-infl
ated.ars
http://www.unc.edu/~cigar/papers/FileSharing_March2004.pdf
http://www.gao.gov/new.items/d10423.pdf
http://www.ic.gc.ca/eic/site/ippd-dppi.nsf/eng/h_ip01456.html
http://arstechnica.com/tech-policy/news/2009/06/study-p2p-customers-are-hollywoods-best-friend.ars
http://software.intel.com/en-us/blogs/2010/04/19/hear-that-knocking-sound-its-pc-gaming/
http://uk.pc.ign.com/articles/884/884757p1.html
http://www.devicemag.com/2011/02/03/steams-1-billion-sales-in-2010/
http://www.next-gen.biz/news/study-claims-pc-market-largest
http://www.escapistmagazine.com/forums/read/7.262501-Steam-Flirts-With-1-Billion-in-2010
http://www.next-gen.biz/news/npd-four-per-cent-of-us-gamers-admit-to-piracy
http://news.bbc.co.uk/2/hi/technology/8354166.stm
http://paidcontent.co.uk/article/419-research-p2p-filesharing-no-barrier-to-music-sales/
http://www.wired.com/threatlevel/2012/04/code-not-physical-property/
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>>387704920
>You know its just shitposting right?
Nah. For instance, say you intend to purchase VTMB and you will get a flock of people to tell you that despite it being a very good game, you should not because the money would go to Activision, whom are Bad People. And they're being 100% earnest about it too, not shitposting. The kicker is VTMB isn't owned by Activision anymore, since quite a while back.
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>>387704734
> You guys are cute. Also must be new here, because people on /v/ do it all the fucking time.

>a bunch of internet warriors matter for anything

Get off your computer. Same games sell every year every time all the time. Normies don't care about your e-drama. If Mass Effect Andromeda was a good game you can bet your ass it would sell too.

> Are you fucking kidding me. Digging up dirt on a developer to see if you like the guy is equal to verifying the papers of the guy you're buying an used car from? Really?

You made the car comparison, fucker. I just showed you how dumb that analogue is, don't try to pin this on me because your argument couldn't hold water.

> Thanks for missing the point on how relying entirely on goodwill is flawed thinking at best because people use it as an excuse to spite the developers and not judge the games on their own merits.

And yet it works for GoG. Now what? I don't even see how it's an excuse, you think people would keep buying a game if it's known to be shit "just to try it out" if it wasn't available as piracy? Are you underage? Because any normal adult values his time enough not to waste it on subpar entertainment that he might not even like.
> That not everyone happy making the same bet GoG does, and they're not necessarily wrong for that.

So no point? Read the fucking OP please. It was asked how GoG makes money despite the fact piracy is easy. Answer was given with my own theory.

Anything else you added to it is personal projection I did not address. I don't care about GoG's "endgame", the fact is they provide a good service NOW and that it's working.
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>>387697581
Some people will actually pay money for
>not having to pirate shit
>always having the game available for redownload later if they wind up losing a comp
>patches and compatibility assistance
>habit
Pirates were going to pirate anyway, weren't they? So they're not really a "lost sale".
>>
>>387705196
All those links prove is anti-piracy groups don't have grounds to their claims. How does that contradict what you're quoting?
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>>387704734
Yes anon, you know much better than GoG. They surely aren't making money hand over fist and will collapse any day now while you continue to dive into your McDuck swimming pool full of gold bullion. If only they would hire such an astute economist such as yourself!
>>
>>387705259
>What are vocal minorities
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>>387705364
>ignoring all the links with evidence that piracy increases sales
Maybe you should read them instead of spouting off next time. You didn't even wait 3 minutes, I doubt you clicked a single link
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>>387701145

>saying that on a predominantly "white" image board where piracy is not frown upon
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>>387705329
GoG also has recommended mods lists and installation help.
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>>387705323
>You made the car comparison, fucker. I just showed you how dumb that analogue is
The proper analogy would have been to dig up dirt on the people actually involved in the manufacturing of the car, not the random fucker that serves as the final step in the distribution chain.
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>>387698552
I sorta got addicted to the pinatas and bought a few...Like 25 of them.
Got a decent amount of good games though and only 10 stinkers.
>>
I pirate games that require me to use Steam. I pay for a game I like on GOG but not in it's full price since I don't consider games that are digital to be worth $60 since it's a software not something physical. I would pay for a physical game with a disc and artbook because it's something I can hold in my hands.

Where do I fall in?

Is it worth to still stay on PC if I hate Steam? Well, yes because I can pirate on PC. I just buy the good games on consoles.
>>
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>>387705259
Earnest words submitted to a Chinese picture posting board because there's no obligation to prove that he had the money to give to Activision to begin with. I have no doubt people have strong opinions about what underwear some devs and CEOs wear, but fuck me if that bears little on how they spend or waste their time because those same people are fucking hypocrites.
>>
>>387705504
Do you honestly put a fucking wall of links earnestly expecting people to go through all of them before replying to you? Next time, post the one link you want people to actually read.
>>
>>387699208
Gta
>>
>>387705705
how they spend money*
>>
>>387705571
But people do that dumbass. There are plenty of cars people don't buy because of second hand opinions about the car's performance, gas mileage, reliability and design choices.

Cars constantly fail because of those missteps. Like how anyone will tell you never to buy a BMW or a Volvo if you don't have the dosh to support the constant maintenance they require.

Do you think people just pick and choose cars out of a magazine because they look nice and is in a color they like? What are you, a fucking woman?
>>
>>387698386
I often pirate games on Steam because I really hate Steam. That being said it's not like I buy GOG game that often, but if I had more disposable income and could buy more games then I'd definitely go to GOG before Steam.
>>
>>387697581
GOG as a service is quite ironic
>Nu-pirates want cheap, DRM free games
>GOG provides that
>Still pirate the games
>>
>>387705536
>predominantly "white"
kek
>>
>>387705259
Mate, that's not the same as "running a background check on every single employee of a company".

People don't want to support EA and Activision because of their shitty business practices, they couldn't give a shit if one of the low level employees of said companies tweeted something about gamergate or being an SJW.

That's the difference between boycotting companies with shitty practices (which I believe /v/ does do) and pirating a video game because one person out of the hundreds of people who worked on it said something which hurt your feelings (which /v/ doesn't do and only appears in troll e-celeb garbage threads).

Understand the difference now?
>>
>>387705259
>Nah. For instance, say you intend to purchase VTMB and you will get a flock of people to tell you that despite it being a very good game, you should not because the money would go to Activision, whom are Bad People.
And they'd be 100% right. Pirate it instead
>>
>>387703776
>You pay for a service.
I pay for a PRODUCT. And that's part of why I hate Steam, trying to con me and give me a "service" instead of a product. It's why I always go physical whenever possible, which is sadly becoming less and less available on PC.
>>
>>387698006
I'm fairly certain that their target audience knows how to pirate better than any other audience since they grew up in the golden age of piracy and actually know how to operate their computers and how to use the internet.
>>
>>387705752
GTA doesn't ask you to use Origin. At least not the Steam version, dunno if it's on Origin as well though I doubt it. There's no game that will require you to use both Steam and Origin at the same time, it's either one or the other.

>>387705801
>But people do that dumbass. There are plenty of cars people don't buy because of second hand opinions about the car's performance, gas mileage, reliability and design choices.
Holy shit you guys really are retarded. All those are legit complaints about the actual product, which is completely different to finding out one of the designers made some pro-GG comments on twitter a couple years ago so fuck that guy and everything he's ever involved with even if it has no bearing on the final product's quality.
>>
>>387705887
what is so funny?
>>
People know that pirated games are fishy and anyway as that there are people who loves games games will get pirated.
Do you really think that before spotify music enthusiast would buy every reccord they listen to.
>>
>>387705713
So you didn't read them. Then why would you say
>All those links prove is anti-piracy groups don't have grounds to their claims
if you haven't seen what the links actually say?
It's almost like you already made your mind up about the issue and refuse to even be presented with evidence to the contrary. Much easier to ignore anything that gets brought up and then lie about it on 4chinz.
>>
>>387705976
The terms are mostly interchangeable these days. Products used to strictly speaking refer to a physical item you own, but seeing as we live in a world where many products are now virtual, it is provided to you through a service.

When you buy from Steam, you accept that what you buy a prodcut enabled by said service. Even if you buy a physical game disc the game still needs to be verified by Steam these days, therefore the product in essence is meaningless.

A sad fact of life these days but that's how it is. GoG isn't that different when you buy from them directly.
>>
>>387697581
gog said it themselves. File sharing doesn't actually impact sales negatively. Most publishers/developers who pay for DRM of some kind just does it to appease investors.
>>
>>387706154
>Holy shit you guys really are retarded. All those are legit complaints about the actual product, which is completely different to finding out one of the designers made some pro-GG comments on twitter a couple years ago so fuck that guy and everything he's ever involved with even if it has no bearing on the final product's quality.

Now who's willfully ignoring arguments?

Steam's sketchy practices in the past never stopped developers and consumers from working with them, not to talk about EA, Origin isn't in a bad spot at all even if it's not as big as Steam.

And I already gave you the example of the Wolkswagen where many people stopped buying German cars when they realized Wolkswagen lied about stuff and enviromentalists flogged them for it.
>>
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>>387706414
>Even if you buy a physical game disc the game still needs to be verified by Steam these days, therefore the product in essence is meaningless.
And that's when I just pirate the game. The ONLY time I ever buy digitally is if I want to support the devs, like when Rhythm Heaven Megamix was made digital-only. I still would've preferred a physical copy in that case if it were available, too.
>>
>>387705903
>they couldn't give a shit if one of the low level employees of said companies tweeted something about gamergate or being an SJW.
Some random nobody Microsoft employee defended the Xbone being always online before its release, MS ended up firing him to avoid the PR backlash even though he was a nobody.

That one woman who was a Nintendo employee but people found out she wrote an essay during college that could be construed as pro-pedophilia and then everyone bitched at Nintendo until they got them to fire her.

During the Andromeda debacle apparently one of the animators or the lead animator was a woman and her CV wasn't up to scratch so people singled her out as the cause of the game's animation woes and piled up on her.

So yes, people do gang up on employees of big companies.
>>
>>387702160
> never get any bad things on my computer

It's far more likely that you just don't know you have malicious code running on your computer.
>>
>buy a pinata
>get Homeworld Remastered

Alright, cool.
>>
>>387706596
>sketchy practices
Maybe I need to be slow with you. Read the screencap here >>387704734

The guy got piled up on and his game went from very anticipated to very reviled overnight. Not because of sketchy business practices. Not because of past history of delivering subpar products. Not because anything that could actually have any bearing on the quality of his product.
>>
>>387699082
gta 4 still wants you to use games for windows live
you cant even save without an account
>>
>>387706607
>The ONLY time I ever buy digitally is if I want to support the devs
How do you decide what dev is worth supporting?
>>
>>387698457

Piracy is people wanting shit for free. Stop with these excuses.
>>
>>387701145
>Niggers always bring up race.
>>
>>387706596
You're really not understanding what anyone who replies to you is saying.

Here's two scenarios which happen:

Scenario A: Video game designer is part of a team of hundreds working on a game. The designer goes on twitter and spouts off saying all white people should die and that he wants more LGBT characters in the game.

Outcome: Gets some minor traction on games journalist websites, vocal minority on /v/ cries hurt feelings and calls for a boycott, everyone actually ends up buying the game anyway because anyone with an IQ in the double digits realizes it's not representative of what the company thinks as a whole and the game is not affected by it.

Scenario B: Video game developer / publisher does something which is deemed to be anti-consumer, or they take a stand on a political issue.

Outcome: Gets major traction in the media, people actually DO boycott the product because it's likely the end product is affected by what the publisher / developer has done. Sales are reduced.

If you don't understand the difference, you never will.

Bonus Scenario C: Some random poster from /v/ does background checks on every single employee at a video game developer / publisher to make sure they aren't committing any thought crimes, and thinks every other person on /v/ does this.

Outcome: Nobody actually does this, and the autistic anon is so shocked he defends his point repeatedly and sticks his fingers in his ears shouting: "SHUT UP, YOU'RE NOT THE REAL /V/, YOU'RE NEW >:("
>>
>>387706229
you presuming to the know the demographics of 4chan. It's hilarious, really.
>>
>>387707584
If I like them and they make good games consistently .
>>
>>387706987
>That one woman who was a Nintendo employee but people found out she wrote an essay during college that could be construed as pro-pedophilia and then everyone bitched at Nintendo until they got them to fire her.
That wasn't actually why she got fired. She got fired because she was moonlighting as a literal non-figurative prostitute And even disregarding the prostitute thing, moonlighting at all goes against the contract and moonlighting was one of the reasons she got fired. But in addition to this however, she actually promoted her photo shoots, camwhoring, and prostitution. Using Nintendo products while still acting like she represented Nintendo. And representing Nintendo on your own volition is another breach of contract and that's beyond the fact that she was working as a literal prostitute.

Those two were the official reasons she was fired. Though I have a feeling that her being a prostitute in particular was an issue in and out itself but yeah she was no doubt up to be fired regardless.
There was that other guy not long before she was fired, that was fired for breaking an NDA on the localization process. He didn't say anything explicitly bad but he did disclose details about the process which wasn't allowed and got fired.

Short story. If you break your contracts you get fired. And that's by no means unique to Nintendo employees. Try that elsewhere and you'll get fired too. It's ridiculous really.
>>
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>>387707460
And my argument is that, just like piracy, these people are not even interested in the game to begin with and are not future sales being lost. People don't dig up this shit to inform their own purchase choices, they do it for shitposting; you think the average consumers care about the personal character of the dev whom makes this trite?

On another note, about that post. That whole shitshow reeked of "this game got to E3 and mine didnt, wahhhh!" .
>>
>>387708602
Actually yes. If you look at half of normies they talk about boycotting filmmakers they like because they disagree politically.
>>
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>>387708791

And those same normies tweet days later about watching the very same movie and how bad it was.

If we're using the basis that the consumer is stupid, how is informing them about trite gossip about a developer (something unrelated to the fucking product) going to make them act less stupid with regards to spending money?
>>
>>387707584
What >>387707889 said. Rhythm Heaven games have always been good in the example I gave so I wanted to support them even if it ended up being their last game so the support didn't help much. I bought Pokémon Super Mystery Dungeon because Chunsoft are great devs and even though the PMD game before that was just mediocre they clearly learned from their mistakes based on previews for PSMD. Not every single thing was fixed and the game brought its own problems but it was clear the devs listened to criticism and tried their hardest to meet it. I pirated Shovel Knight when it first released because it was made by nobodies and then went to buy a copy after finding it to be a solid platformer. It's things like that I look for, past games, company quality, and if I'm unsure I can pirate and then buy if it's good.
>>
>>387708602
>these people are not even interested in the game to begin with and are not future sales being lost.
Until/unless you have actual data to back that up, that's just an assumption. Might make all the sense in the world, but that doesn't make it correct to just assume it's true and build your argument on top of it.
>>
>>387707708
>>387707460

Maybe you two are having a difficult time keeping up with the topic at hand.

The question isn't whether or not someone will play a game because he finds the company or people in charge disagreeable, it's if he'll pirate the game despite that just to spite someone.

Which is an autistic thing to do because you want the game anyways.

Now let's take for a moment two facts:

1). Games are an entertainment medium -- Therefore not necessary and people don't need them to get by in most any scenario.

2). The subject matter was not even about any specific video game but about GoG and how it effects them, which it doesn't because the issue is not related to their quality of service.

Lets also pretend GoG CEO said something controversial and antagonizing to a specific group of people. This immediately affects their consumation of GoG's services as they do not find the comapny agreeable. How is this relevant to the games they sell but do not actually own? The outcome isn't that people will pirate the aforementioned games more, with the exception of maybe The Witcher, but that they simply won't use GoG as a platform to buy those games and use the competitors.

Since GoG did not "stick it" to some specific group and did not antagonize anyone, we can all agree that GoG is generally generating goodwill by providing good service, better than their competitors in many regards, and thus people choose to buy from them? Because regardless of piracy, which affects every platform, GoG games sell by the merit of them being:
A). Good games .
B). Provided by a good service.

Piracy and Game companies background checks are not relevant to GoG. If and when GoG choose to antagonize anyone, that would be their choice to antagonize and deal with the consequences.

Is this somehow a complex idea for you to process?
>>
>>387697581
Some games deserve to be bought and for a time they were the only site to have games like Baldur's Gate (before the EE cancer), Arcanum or Planescape. Hell, for years some faggots were saying that Planescape or Baldur's were abandonware since you couldn't buy the game anymore.
>>
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good old downloads
>>
>>387709187
Nelsien has been harping on since 2011 that people do care about who's making their stuff but their 2016 data shows that the percentage of people whom still do dropped from 50% to 45%. I would give a link but i cant find the white paper, also their website blog doesn't mention this.

Its not a very good analogue but I get the impression from current market surveys that the “Global, Socially Conscious Consumer” is a myth.
>>
I buy lots of games on GOG. Not as many as some of the autists around here, but more than anybody I know. If it's steam only I pirate it.
>>
>>387709316
1. An undetermined amount of people will pirate games due to a number of excuses, including but not limited to them not liking the lead developers' choice of shirt.

2. We do not know for sure how many of these people are there. Could be a couple guys, could be thousands.

3. The aforementioned reasoning for not supporting a developer doesn't necessarily have anything to do with the actual quality of the product itself.

4. This is potentially enabled by piracy. The hypothesis is that if consumers didn't have the ability to not give money to the developer and still get the game, they would place less stock on the developer being to their liking and more on the actual game's merits.

5. Games distributed through GOG are particularly susceptible to piracy by virtue of being DRM-free. Someone theorizes that this is okay because the system is built on "goodwill" and this is the Right Thing to Do. Someone else claims that this is a flawed approach since "goodwill" in some undetermined (as explained above) number of cases boils down to concerns about the developer's political views or some such thing other than the actual game's quality.

6. At the end of the day we still don't know how much money is being won or lost by releasing games as DRM-free anyway.
>>
>>387709924
I don't know, 45-50% of your potential consumer base is a fucking lot of people. And I've always been under the impression that in the software/tech industry people place a lot more stock on these kind of things than in other industries.
>>
My pirating habits are based off of a bunch of arbitrary bullshit
>publisher is still making money from it, I'm probably not interested in buying, pirate.
If a musical artist shares a lot of opinions outside of the music they create. pirate it.
>Film
youtube and streams, I don't like movies and tv shows anymore.
>>
>>387707336
I checked, but don't worry. :)
>>
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>>387697581
How does the video game industry make money if everyone can pirate their games?
>>
>>387705880
If publishers/devs really had a problem with this they would support GOG would they now?
>>
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>>387697581
They let me choose between patch versions and don't announce my purchases to all my friends
>>
>>387698006
>being this underage
>>
>>387711201
You're forgetting one pivotal point and that is that DRM does not, in fact, protect games. At best it delays it abit.

In return you are antagonizing all of your consumer base with invasive DRM.

GoG decided to opt out of such an approach and there's nothing else to it.

Anything else added to this discussion is conjecture and things not relevant to GoG's choice of business and could affect any company.
>>
>>387713275
>At best it delays it abit.
That's good enough, AFAIK the first month sales are the critical period for a game, as long as the DRM holds that long it did its job. Hence why Denuvo is still getting licencees.
>>
>>387697581
>Tfw buying from GoG so I can OWN the game
Feels good, steamcucks can cry in corner.
>>
>>387707774
You're doing the same thing you condescending doublenigger
>>
>>387697581
i spend my dollars out of appreciation -- hell, i just bought and played through vampire the masquerade bloodlines without a single big bug or crash.
>>
>>387713870
That's only true for flavour-of-the-month shitty AAA releases, which GoG does not deal in.
>>
>>387715771
>bought bloodlines
/v/ considers that a cardinal sin, since the money goes to Activision only.

I couldn't give a damn. I just wanted to own a copy.
>>
I just like buying retro games, and a lot of other people do too.
>>
>>387698386
>people still pirate steam games
People hate Valves guts with the latest(the past few years) shit Gaben the fat jew has been trying to pull off.
I always buy from GOG now.Fuck you fat pig.
>>
>>387699065
you bastard
i was about to post my one pinata and now i don't whanna
>>
>>387716113
>the money goes to Activision only
A portion goes to GOG.
>>
>>387716842
What did you get, anon? :)
>>
>>387697581
>>387697581
Its simple OP its not actually a problem. It prolly accounts for less then 5% of loss sales most people who pirate generally never had any intention to buy the game in the first place.
>>
>>387711509
Nelsien is the only one whom bothers with this kind of consumer polling and they're the one's pushing this “Global, Socially Conscious Consumer" label. My intuition tells me if this was important, there would be more focus testing to see if it is the case, the abscence of such is troubling.
>>
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>>387711998
Uh if some one talk about something that they don't do you pirate there stuff?

You think peoples lives are in a vacuum anon?
What do you do for a living, do you only talk about you work.

Holy fuck your a moron.
>>
>>387716113
Well hopefully a portion of my massive 5 dollarydoo purchase went to GoG
>>
>>387713870
If there's one thing that Denuvo revealed it's that piracy doesn't noticeably affect sales.
>>
>>387717267
The natural assumption would be that they push it because that's what the results show, not the other way around. Not like they have anything to gain one way or the other.
>>
>>387717596
How so?
>>
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>>387717836
No quantifiable way to show that denouvo helped sales from anyone anywhere.

Not because its impossible but because it really didn't affect anything most people who pirate never had any intention to buy the game anyways people don't understand its generally poorfags that pirate games.

Its not like music companies always thing of shit like napster when they think of piracy and thats so fucking off its not even funny.
>>
>>387716113
So? Doesn't a publisher who has funded the development of a game the right to make a profit from it?
>>
>>387697581
Because what they do is incredibly cost effective. All they're doing is repackaging what's essentially abandonware. It's free money.
>>
>>387718147
So you just pulled that "fact" out of your ass and presented it as truth then.
>>
>>387717836
Before Denuvo we've had ridiculous claims like that piracy causes low profits, closed studios, high prices and millions in lost sales. Estmates were something risiculous like 90% of lost sales. We’ve had many games appear with Denuvo and it’s pretty clear that it is absolute nonsense. Game profits have not shot up. Units sold have not changed. There was no magical increase in sales above the expected. Denovu does nothing noticeable. Obviously there's no counterfactual for this but that fact is, Denuvo is just a placebo for publishers accustomed to blaming shit results on piracy.
>>
>>387718503

>December 12, 2000 - IGN

IGNPS2: When you're done with [Metal Gear Solid 2], would you like to go on and do something totally fresh or would you rather make a follow-up to an older game, like Snatcher, Policenauts... or... a Tokimeki Memorial Drama CD?

Hideo: (Laugh) I want to do something totally different, but I've been saying this forever! I said that right after MGS, too.

>September 28, 2001 - GameSpot

"I really think that Metal Gear has to live on in some form," [Kojima] confesses. "But as I said at the end of Metal Gear Solid, I really think it is time for me to hand the director role over to someone else. I might do the initial planning for the next game but not much more than that."

...

To some it might seem shocking that Kojima is thinking of walking away from Metal Gear. He says he has been thinking about his decision for a while and has been consciously trying to prepare the team for his eventual exit. "Throughout this project I have really tried to embody that theme of passing knowledge on to the next generation," he says while reviewing the stack of idea notebooks for the day. "These guys all have great ideas. Hopefully they can take what I have passed on to them and blend it with their own values to create a whole new kind of Metal Gear created by them, not me."

>March 10, 2005 - Eurogamer

"Metal Gear Solid 3 is the final chapter in the Metal Gear Solid series," [Hideo Kojima] said, reiterating the message that accompanied the announcement of Metal Gear Solid 4 for next-generation consoles during the Berlin leg of the tour recently.

"From the beginning of March we've travelled through Berlin, Paris, Madrid and now we're finally here in London. And it is an honour to be part of the last moment of the last event of my last MGS.

"We've been working on the MGS games for the last ten years, and I'm really happy and confident to present you the final Metal Gear Solid...

I bet your fucking 13 years old.
>>
>>387718901
There's no way to do a 1:1 comparison of the exact same game being launched both with and without Denuvo under the same circumstances short of travelling to an alternate dimension. Publishers have hard numbers, historical data, projected estimates, etc. and are still paying for Denuvo. I doubt they'd be willingly forking over cash like that if they hadn't seen results so far.

>>387719060
The fuck does that have to do with Denuvo?
>>
>>387717836
https://web.archive.org/web/20170608201133/http://kotaku.com/in-the-war-against-game-piracy-denuvo-seems-to-be-falt-1795933151
>>
>>387714302
No, he was just pointing out that you make unbased assumptions, he didn't claim that what you said is necessarily wrong.
Learn logic.
>>
>>387705146
People in their 40s since entertainment is included in their budget already

Teens who are shitters with lots of extra time so they can pirate
>>
>>387717836
Think of every Denuvo game that got outsold by a game that is also on GOG DRM free.

What smart people have found out is that a good game with good marketing will sell and a shit game with Denuvo will not.
>>
>>387724023
Btw Denuvo hampers sales to people who like to try before they buy.
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