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How come the graphics looked a lot better in the original version?

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Thread replies: 42
Thread images: 5

File: maxresdefault.jpg (150KB, 1280x720px) Image search: [Google]
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How come the graphics looked a lot better in the original version?
>>
so when is it coming to pc?
>>
>>387695067
ePSXe
>>
>>387695067
never
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>>387694983
Better design, I shit you not.

Just look at that retarded face crash has in the remaster, God dammit
>>
Turns out cartoony artstyles don't look well with overly detailed graphics, what a discovery!
>>
Nostalgia
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>>387696224
>>
>>387694983
Crash has a unique design and animations that only work well at low poly, trying to remaster it is a fool's errand.
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>>387695727
The old design only looked good in 240p. In 1080p it'd look like shit.
>>
they were really smart back then
the amount of facial expressions you can show with that limited number of triangles is fukken black magic
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>>387696908

working under restrictions looks poor when ported to situations that don't have said restrictions?

Say it isn't so
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>>387696224
>>
>>387697148
>>387696416
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>>387694983
There is definitely something to be said for the old cartoony art style. Maybe they should have tried to emulate it better, I'm not a huge fan of Crash looking "real."
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>>387696224
>>387696416
>>387697148
>>387697240
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>>387697095
32000 frames of animation for Crash in Warped. Wonder how many are in the N.Sane trilogy...
>>
>>387694983
There's an infographic someone made with a description that does a good job explaining one part of it

I tried to paraphrase it but I'm just not good enough
>>
https://www.youtube.com/watch?v=S1CdPxXEzoo
>>
>old crash
>charming radical dude who's CUHRAAAAZY
>new crash
>lul I am teh penguinz of randomness XD wharblgarble I am a bunglcoot goin high speeds VERY fast hahahah wee look at mee im mr. meeseeks *vomits blood and dies*
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>>387694983
post a gif or people will not understand
>>
Why doed the remaster control like ass? My buddy and I played this game the other day and I was struggling to do simple levels, so we took out the original versions and I can go through the whole first world without dying.
The remaster would be good if it was it's own creation, but I grew up on the crash trilogy and it's not even close to the same game control wise.
It feels too floaty, not only in the air but just on the ground too.
>>
>>387697724
All the shadows in Warped (which arnt just a circle, fully animated and depend on sun position relative to level) were also done by hand, since dynamic lighting wasn't possible on ps1.
>>
>>387694983
The head in the remaster is fucking huge and the face expression totally missed the original's.
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>>387694983
Also, Dobson eyebrows.
>>
Crash's face in 2 was great, it was goofy but also adorable.
They really dropped the ball with the remake.
>>
>>387695067
Like 10 years ago or something?
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>>387699946
>Expecting devs to be able to remake the exact feeling of the original
Thats obviously impossible you numbskull, thats why they went with something different
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>>387695067
Soon.
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>>387694983
colors
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>>387700050
Crash's scrawny little jawless face was so much better tho...
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>>387700136
This looks shooped.
>>
>>387700136
>apples
fake
>>
>>387694983
>Right
>The face of a man gone insane with power
>Left
>retarded yelling

I mean one is a clear winner here.
>>
>>387694983
Fur and eyebrows
>>
File: Coco1.jpg (763KB, 1884x964px) Image search: [Google]
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It got the only thing that matters right.
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>>387700984
sjw
>>
File: inigo montoya.png (44KB, 174x188px) Image search: [Google]
inigo montoya.png
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>>387700846
>gone insane with power
>implying that screenshot is some kind of power-up scene
You have never played this, get out.
>>
>severely limit your tech and processing power
>suddenly you have to put actual quality and thought into it instead of just cranking up the 4k textures if you want to make a good game
modern graphics are a mistake
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File: 1500280449074m.jpg (87KB, 868x1024px) Image search: [Google]
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>>387698671
>>
>>387699956
try 20
>>
People doing remakes are too stupid to just clean up the textures/repaint them and make smoother models.
Thread posts: 42
Thread images: 5


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