>Enemies become afraid of you the further you progress in the game
I know Far Cry 2 does this, what else?
>>387649378
Dragon Quest 10
>>387649378
I know in the 2006 Prey the enemies would change what they call you.
It went from slave or food or something like that to human then to warrior.
>>387649320
>You got a base
>It gets better and better the further you progress
>Characters of your party make comments about it
It's Freeman!
>>387649378
>>387649320
SMT SJ does this on Neutral route in the final dungeon. Overworld demons you talk to will all know who you are and what you're doing, and they'll either tell you to cut that shit out, that they're better than you, or they'll be scared shitlesswhich is how they all are deep down, because you kicked the asses of every single fucking deity you came across and made them your bitches - and they know it
I know some JRPGs change the "Escape" command to a "Let them go" command when you start to outlevel the enemies
>>387649536
Freedom Fighters was pretty good in this regard.
>>387649320
>Age of Decadence
>Finally get my weapon and dodge skills up to acceptable levels
>Get surrounded by 8 fully armed dudes
>"Run away!"
>>387649967
Gonna look it up !
>Wolfenstein: The New Order
You shoot a shit ton of Nazis
>Wolfenstein: The New Colossus
The Nazis literally call the MC "Terror-Billy"
>>387649378
Earthbound is the earliest example I know of.
>>387649378
X-COM (1994). If you start completely rocking the aliens while taking no casualties they start panicking the same way soldiers do.
>>387649378
Gothic series.
>Enemies become afraid of you if you've killed everything in your path and the player character starts getting more and more unhinged
>If you don't kill anything they're even more afraid because they don't know how you've survived this far without even fighting back
>>387649378
In Ace Combat 5 your squadron is referred to as the Demons of Razgriz by enemies after a certain point, same with AC0 where you're called the demon lord of the round table.
>>387649378
Undertale if you go genocide
>>387649378
Enemies in FF1 will start to flee battles instead of trying to fight you if your partys levels are higher than their levels
>>387649740
Suikoden series for instance
>>387649378
GTA San Andreas
>>387649378
FF12
Ni no Kuni
>>387649320
>Female character in game confesses to you when you max out relations.
>Turn her down because you already have a gf irl.
>>387650718She doesn't have to know.
>>387649320
>Enemies become afraid of you the further you progress in the game
>They even give you a nickname
>Allies cheer whenever they see you
I fucking love Ace Combat
>>387649378
Ace Combat 4,5 and Zero all do this well
>ITS THE GRIM REAPER
>>387650718
Anon, traps are not girls
>>387649320
i wish more games did shit like this - it's a shame that games like skyrim have you walking around wearing the carcasses of dragons or semi-organic demon armor and bandits are just sitting there in their gay little forts swinging their arms back and forth like they're getting ready for a tennis match going "can't wait to count out your coin >:^)"
doesn't help that you use the fucking "speech system" like 3 WHOLE times the entire fucking game, useless dogshit - if an RPG where you can attain diety levels of power doesn't have a speech option to just go full mad dog and make people flee in terror like in FO:NV then it's a dogshit game
>>387650324
Fucking late game Spec Ops
>OH SHIT IT'S DELTA
>shoots a soldier in the knee and beats his face in screaming 'FUCK YOU!'
>>387649320
>>387652148
name 3 playable games with trap characters
>>387652412
paper mario ttyd
street fighter
blazblue
dangan ronpa
>>387649378
batman arkham games
>>387652405
I need Bannerlord to be released so fucking bad.
>>387652513
that was 4 games, try again
>>387652405
>bannerlord comes out
>you can attain dread levels like in total war
>various dread levels could unlock customization to your armor/helmet
>gore soaked tabard, skull display, cape made of stitched together banners of other armies you've destroyed, etc, real predator type shit
>enemies will rout when getting close enough to you
>you can unlock options to execute lords/soldiers
>can create slave parties or dread caravans or some shit that are trailed along behind you on the map and ward off enemy armies
>can pike your enemies heads up on the gates of your castle
Can you imagine?
>>387653214
I would cum my pants
>>387653214
>all of this ruins your reputation with basically every other lord except the few hyperviolent ones
>eventually gather all the warmongerers into one nation -your nation- and wage eternal war against all others.
Sounds good.
>>387652774
paper mario ttyd
street fighter
blazblue
>>387653497
chick tract is the best
>>387649320
The Last of Us
They even start running away from you.
>>387653637
thanks, will check them out
>>387649378
Ace Combat 4
>first mission of the game is literally the first combat mission for your character
>allies start noticing you are doing really good around the middle of the game
>when you shoot down an infamous enemy ace, both sides take a vested interest in you
>when pushing forward to the enemy capital, the tanks are shitting themselves "THE RIBBON OF DEATH IS IN THE AIR! TANKS ARE LIKE COFFINS WHEN HE IS IN THE SKY!"
>and then finally"You're not gonna believe this, Jean-Louis! All of them have ribbon insignias!"
>>387653214
>Unlock new dialogue options when you reach a high enough dread
>Can literally get caught 1 against 50 bandits and scare them into fucking off
>>387652173
I want a horror RPG, a game where you play as the monster and can upgrade yourself the further you play. Imagine watching your victims and having the chance to slowly terrorize them throughout the game, all while they react accordingly.
>>387649320
>>Ahhh! The Demon!
The fact that the covenant don't even recognize Spartans as human is always something I liked.
>>387654304
this was SUPPOSED to be dead by daylight but it just turned into an autistic, terrible connection mess of a game that supports bad sportsmanship and DC'ing
>>387654304
this is a dream game that Evolve, the Friday the 13th Game, and Dead by Daylight will never be
>>387649378
Dokapon Kingdom
YOU'RE NOT GONNA BELIEVE THIS JEAN LOUIS
>>387649378
The only game I can recall doing it. It was so satisfying hearing enemies panic and communicating that they thought you were a whole squad.
>>387649320
Shadow of Mordor
Can't wait for Shadow of War to come out.
>>387650324
Name one game that does the second one
>>387653214
>Roleplay as Vlad Tepes in Bannerlord
My god, I didn't realise how badly I needed this
>Enemies don't react any different to you even after you've killed all their friends and family
>>387656795
I just want to make a cape of the flayed faces of my foes and drink from a goblet made of my first kill's skull, is that too much to ask? To die among the forest of the dead?
>Kill enemies in a certain area of a game
>Come back to area later on
>Enemies are all still dead
If I remember correctly, Champions Of Norrath did this.
Do any other games do this?
>>387656710
Metro: Last Light I think
>>387658992
I know the Fallout games did, to a certain extent.
>>387656710
Iji, I think? it's half-and-half between that and the enemy making jokes about the player character's absurdly strong sense of pacifism.
>>387658992
Most recent example I can think of is Undertale, but there might be others.
>>387658992
The first two Diablo games. That is, unless you travel to a different enviroment/world or leave the game.
>>387653214
Is that going to actually be in Bannerlord or just your wishlist?
>>387649378
The Arkham games. You can scare gun mooks so shitless, they put their gun down and walk away.
>Enemies become immobile and start whimpering about dying etc. of you wound/shoot them in non vital areas
Not nearly enough games do this and it pisses me off.