Pro-tip: You can't.
obduction, came out the same year and was better in literally every single aspect.
>>387582537
>better in literally every single aspect.
You just don't understand Blow's complex thoughts.
>>387582490
/thread
>>387582537
Obduction felt like it was 33% done. The only good area was the one you start in.
>>387583116
It was really rushed at the end. The sapper explosion looked fucking comical. The post apocalyptic sandstorm might as well have been the Shame Cube.
You are right op, i can't name a better game.
>>387582490
Strong contender for my 2016 GOTY. Can't wait to play it again in a few years once I forget everything about it.
>>387582490
I have so many good memories about playing this game. The mysterious athmosphere, the chill-out puzzles...
>>387582850
Talos Principle
>>387582490
Isn't it just a walking simulator?
>>387584563
Have you even played it anon?
>>387582490
This game is like Bioshock Infinite, fully of fake depth to impress retards (90% of gaymers) and make them think they're look at some intellectual shit while it's actually not.
>>387582731
>>387583956
>>387584396
>>387584494
Oy vey, at least be subtle my friend
>>387582490
It was pretty shit. An hour was enough for me. One hundred of those retarded grids and there was no end in sight.
>>387584563
No it's not. Walking Simulators auto-play themselves, here you won't solve much if don't think and analyse the environment.
>>387582490
Fun and fairly creative puzzler at times, but overstayed its welcome and doesn't hold a candle to the great puzzlers like Talos Principle.
>>387582490
It failed at the most basic aspect of game design for me : giving the player motivation to progress. It's just so high on sniffing its own ass that it forgot to contextualize its theme park into something that could elicit an emotional response.
>>387586436
>irony the post