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Better luck in NG+.

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Thread replies: 172
Thread images: 21

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Better luck in NG+.
>>
Serves you right for being a hipster shit and not taking the main path.
>>
>>387569412
Name ONE(1) game that actually does this.
>>
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>>387569412
>>387569706
Alpha Protocol and Hard Reset are the absolute worst about this. I made a similar image a while back.
>>
> kill guy
> he drops no significant loot
> you're actually supposed to backtrack to the spot where you killed him to pick up his awesome armor
> game gives you no reason to backtrack like this so you would never normally get the item
>>
I would have to say that its a case by case basis. Games that offer incentive to explore must give a set rule for what progression is. For example, In a game like Super Mario Bros 3, they establish that progression is mainly obtained by going right, and unless otherwise shown, and shouldn't go in any other directions. If a game can't present a fork in the road with the clear option that one is progression, the other is misc, its doing it's exploration aspect badly.
>>
If I ever made a game id put in 2+ branching paths that all lead to the same place and cut off going back
>>
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>>387569847
For a game that handles constant points of no return well, look at the new Wolfenstein games. Whenever there's a PONR, the game lets you know, because it's always some sort of drop into a room or other obstacle that the player knows can only be traversed in one direction.

While playing TOB and TNO, I never felt like the game was trying to trick me into going through a point of no return. In Hard Reset, on the other hand, you'll frequently move through objects that don't even look like doors only to have doors show up behind you. Sometimes an explosion or something will happen behind you, blocking the path with debris instead.

What really pissed me off about Hard Reset was how it would show off the secrets you missed right after you went through a PONR. There'd be unbreakable glass showing you a room full of goodies, and you'd have to restart the whole goddamn level if you wanted to go back and get it.
>>
>>387569847
kek this actually happened to me on one of the Saudi missions
>>
>>387570228
I find most games have right as the correct path, I think game designers took into account most people are right handed and probably have a small natural bias to going right in vidya games

While the opposite left is mainly for treasure and optional routes

Anyone else think this?
>>
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>see 2 paths
>not sure which to take
>save
>reload if I take the right path

It's happened too often to risk missing something.
>>
>>387570936
I seem to remember it more in the indoor levels, but almost the whole game is like that.
>>
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>>387569412
https://www.youtube.com/watch?v=V4jH0WeV67I
>>
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Have fun checking out every branch and every nook and corner instead of smoothly going through a logical path.
>>
>>387574446
brainlet post
>>
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>>
this was like my one legit issue with DOOM singleplayer

>lots of collectibles and a metroid-prime -kinda map that inventivizes exploration
>lots of levels have multiple points of no return
fuck that shit man
>>
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No idea why but this thread reminds me of Nutty Putty cave.
>>
>>387575178
last remnant?
>>
>>387575264

But I thought Martian Manhunter can phase through solid objects?
>>
>>387572390
>overwrite save after taking the wrong path

checkmate
>>
>>387575178
FF12
>>
>>387575264
Man. Dying in a cave named Nutty Putty. What a way to go.
>>
>>387576802
His body will be more useful as fossil fuel as it ever will be in life.
>>
>>387576858
If i were his family i would put his body with a legal claim so in the next generations they can sell his fossil.
>>
>>387571432
I go right because right is always right.
>>
>>387575264
Shame this cave was sealed off because of this. My brother and I went just shy of where this guy died back in 2008.
>>
>>387577227
>>387576802
It literally says he didn't die
>>
>>387575264
>*record scratch*
>"Whoah, freeze frame!"
>"I bet you're wondering how I got here..."
>>
>>387577453

No bullshit, he actually died. That image is just describing their efforts to rescue him. He was trapped upside down and he ended up passing out and dying.

They declared the cave a public safety hazard and sealed it up after that.

F
>>
>>387575264
What make a person go "THIS HOLE" IT WAS MADE FOR ME!" like real life was some amigara fault shit?
>>
Fucking hate missable shit, especially when there's no NG+. FF games are super guilty of this.
>Oh, you didn't land on this random island in the middle of nowhere and fight the random unique monster encounter that can only appear between finishing dungeon A and starting dungeon B? Enjoy having a hole in your bestiary forever.
>>
>>387578151

Cave diving is the last form of exploration for anyone that isn't rich.

It's just the natural human desire to know what's over there.
>>
>>387578231
Rocks, water, darkness, maybe the occasional bug
Woop-de-fucking-doo
>>
>>387578231
The fuck do you expect to find in there? Pirate treasure?

Fucking claustrophobia and death is all you'll find.
>>
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>>387578454
>>
>>387575264
My heart is running faster and I can barely breath just by looking at those pics.
>>
>>387578231
Just go and visit some random forest instead
>>
>>387578407
>>387578454

Yeah. And what do you think is at the bottom of the sea?
>some fish, rocks and lots of water

Or in the depths of space?
>lots of literally nothing stellar bodies that have been documented a hundred times before

And yet, people are driven by a desire to know beyond any doubt. Humans are like that, for some raisin.
>>
>>387578518
Top kek
>>
>>387578616
>comparing the deep ocean and space to a fucking hole in a rock
>>
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>>387569412
>all those permabuffs in the Witcher 2 tutorial that can be easily missed
>>
>>387578670
This
>>
>>387578670

I'm just pointing out the flaw in the logic that says "If there isn't anything unique to find, then you shouldn't be exploring it."

Human beings are curious, even when it has to do with the most mundane shit. Have you ever seen a button or switch, and had the desire to press it just to know what it does?
>>
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>>387575264
Fuck, why would anyone do something like this?
I could kind of understand if he was exploring a new cave network and then fucked himself, but there was literally a sign telling him that it was a bad idea to go further. Then he squeezed through a tunnel the size of a fucking dryer, not even considering that he might need the space to turn around and leave.
Part of me wants to laugh at the retard, but a larger part of me feels pity for him. That is like in the top 5 of worst ways to go out, without someone else being involved.
>>
>>387578781
You know you can explore that shit using technology and not actually going there yourself, right?
>>
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>>387578670
Some of them are pretty fucking cool man
Some
>>
>>387578781
It's about common sense, if you really gotta know what's in there than find a better way to do it than squeezing yourself into a space obviously too small for you
Come back with digging/drilling equipment for fucks sake
>>
>>387578991

What? Caves, or the sea/space?

Because I acknowledged that caves are for poor explorers.
>>
>>387578885
>>387578151
>>387576802
>>387577227
>why would anyone do something like this?
You can all stop that. We all know the Nazi gold was just a bit further, and you won't stop me
>>
>>387579008
There's a difference between exploring big open caves like that in big groups and crawling alone headfirst through tiny holes in the ground.
>>
>>387578532
Do not read this http://www.scp-wiki.net/scp-1562
>>
>>387578885
Why does anyone have an 'extreme' hobby at all? All they're doing is endangering themselves.
>>
>>387579070
Verdammt!

Uh, I mean: what are you talking about?
>>
>>387579070
Nah, Nutty Putty Cave is just the current resting location of the Ark of the Covenant
>>
>>387579070
No that's 2 blocks down, this one has the holy grail
>>
>>387579043
>It's about common sense

Yeah I know. Common sense would tell you to never go rock climbing or scuba diving either. But people still do it because some people are drawn to that kind of thrill.
>>
>>387579127
Can't really argue this though. Some people like to go into holes they barely fit into, some want to do backflips on a two-wheeled block of metal powered with gasoline.

Only arguement I have is that at least you'll look radical if you die doing the latter.
>>
>>387579127
when people is born on a rich family they get easily bored and believe they are immortal gods, so they just keep doing extreme shit until they die in some retarded way.
>>
>>387579118
Jesus
>>
>>387579118
What I got is that it teleports them to a preset time and place, possibly an alternate dimension
Or that teleports them just to another place and forces them to loop the time it takes them to die over and over
>>
>>387579914
>Find a portal to the planet of horny porn stars
>You materialize up just 20 feet above the earth's core
>>
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>>387569412

This fucking shit just infuriates the hell out of me.
>>
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REEEEEEEEEEEEEEEEEEEEEEEEE

fuck shit like this

FUCK IT

FUCK IT

FUCK

IT

I'VE DROPPED ENTIRE GAMES BECAUSE OF SHIT LIKE THIS ONLY TO NEVER TOUCH THEM AGAIN
>>
>>387580165
just use a walkthrough
>>
>>387580291

>just have the game spoiled for you on your first time so you can avoid the inherent design flaws in Shitty Fucking Game 3
>>
>>387579914

Yeah it seems like they all arrive in the exact same moment, they can hear the person ahead of them but they can't hear any person behind them I guess.
>>
>>387579117
People who squeeze into those tiny caves are insane. https://www.youtube.com/watch?v=fp0qUNmZPIk
>>
>>387580291
usually I just don't bother at all because playing with a walkthrough drains much of the fun
it's better to ask or find if someone else asked if there are missables/major missables or points of no return

and looking shit up online wasn't an option back in the day, son
>>
>>387580540
depends on the walkthrough desu, good ones don't have story spoilers
>>
>>387580619

If you are playing any game past the year 2007 and you require a walkthrough, you are borderline retarded.
>>
>>387576203
Zodiac Age fixed that
>>
>>387577673
>sealed it up
Don't forget they sealed it up with his body still in it.
>>
>>387580676
Are you seriously saying you beat Undertale without a walkthrough?
>>
>>387574446
>Have fun
Well, obviously
>>
>>387581158

>thousands of years from now the cave will be unsealed with his body in it
>anthropologists will write entire papers about how we buried our dead upside down in caves
>we'll look like backwards fucking savages with no sense

Thanks for nothing John.
>>
>>387581231
>playing undertale
do people actually do this
>>
>>387581231
The jump pad puzzle was a bit tedious but everything else was pretty easy.
>>
>>387575264
We should blow up every cave and crevice on earth.
>>
>stealth game
>sneak past enemies without disturbing them and reach the door to the next area
>can't interact with it in any way
>turns out it's linked to a scripted event so the room needs to be clear for it to start

Fucking Last of Us
>>
>>387581158
Someone already went back to look at his corpse. They took pics.
>>
>>387581557
>room needs to be cleared to be stealthed through
that's terrible but kind of funny
>>
>>387576141
>>387572390
possibly not related to the thread, but:

>see important npc
>save
>kill them
>reload to see if my actions have consequences
>>
>>387578673
n-nani
>>
>the miniboss/optional boss is harder than the actual boss

FF8 was particularly bad about this since Ultimecia was a fucking pushover
>>
>>387574446
>Have to backtrack to room C if you went there first

WOW
>>
>>387581613
link?
>>
>>387581231
Does a looking up the criteria for the endings count as a walkthrough
Because if not then yes I completed it without one
>>
>>387580549
Something something size of the tunnel they're stuck in varies depending on who slides through
>>
>>387581613
Source pls
>>
>>387569412
>fork in the road
>take one side
>meet another fork
>decide to go back to the first fork and take the other way
>another fork
>>
>>387581690
If you step into the little campfire and survive you get +fire resistance and I believe if you find the assassin's creed reference you get reduced fall damage. There may be more but it's been a long time.
>>
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>>387581613
>>
>>387581613
Sauce now you lying nigger
>>
>game has loot randomly strewn about levels
>big areas mostly full of nothing
>still have to search every nook and cranny or you'll find you missed something at the summary screen
WHY
>>
>>387579008
Shame that cave is flooded now.
>>
>>387584749

With what?
>>
>>387576141
Multiple saves.
>>
>>387584980
>game deletes every savefile apart from the automatically saved one once you pass a certain barrier
>>
>>387585351
No game does this
>>
>>387584915
Super hot mineral water, the who cave is above magma and the water had to be pumped out for miners to get in there.
They stopped mining the cave so it filled up again.
>>
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>>387585647
>the who cave is above magma

>those dudes are walking into a cave that is sitting above molten rock
>>
>>387579008
What are those crystals of?
>>
>>387586274
Selenite
A kind of Gypsum, totally worthless but it looks cool
>>
>Obvious main path and obvious side path
>Pick the side path
>It's pretty long
>Too long
>"Oh shit I must have been mistaken"
>Backtrack and get the other path
>After a while it turns out it was the main path indeed
>Need to backtrack all the way to the side path
>Turns out the loot and dead end was just one step away from where I left

Or

>Both paths are main paths and connect afterwards, but only one of them has loot
>>
>>387586576
>That first scenario
Happens to me way too often
>>
>>387586223
>The cave is extremely hot, with air temperatures reaching up to 58 °C (136 °F)[2] with 90 to 99 percent humidity.
>>
>>387569412
>racing "shortcut"
>requires much greater driving finesse to maintain speed
>AI perfects it every time
>>
>>387578180
>Enjoy having a hole in your bestiary forever.

That's why even though I've beaten Paper Mario TTYD like 8 times, I always go through with Goombella; I refuse to leave any empty spaces in the Tattle Log.

I always start out switching around after I'm sure the area is all Tattled, but eventually I get sick of switching out partners and just keep her in for good. At least she has really good abilities aside from Tattle.
>>
>>387577075
Are you me?

That is literally my motto when I play games with multiple paths.
>>
>>387586652
>58 degrees centigrade
>99% humidity
Holy fuck that's so much water, forget the heat, you'd choke on the air
>>
>>387575264
Why would someone ever think "Yep, thats a really nice cave to explore"?
>>
>>387580902
Zodiac Age also ruined just as much by making some of the best loot available as a like 1% chance to drop from a 5% chance to spawn chest. Fuck FFXII in general.
>>
>>387586762
That's not what humidity means
>>
>>387586934
Humidity is the saturation of moisture in the air
The higher the temperature the more moisture air can hold
At 58 degrees centigrade and underground the air would have a fucking ridiculous amount of water saturation
I know you wouldn't actually choke on it, that was an exaggeration but it would be pretty fucking heavy and thick to breathe
>>
How save games should work:

1. Manual save only, to end autosave fuckery.
2. In certain "safe" locations only, to end save scumming.
This also makes some immersion/lore sense, since saving is something you at your camp/base/whatever.

Doing saves in any other way is retarded and fuck you.
>>
>>387586934
no dude the air is literally just bubbles in the water
>>
>>387575178
ff6
>>
>>387579008
Fuckin' Seath.
>>
>>387587065
I have family in texas so I've been there when it gets bad, and even when it's only like 35 celcius w/ 80% humidity it's actually fucking stifling, that shit must be physically painful to breathe in
>>
>>387579070
>He doesn't know that the true treasure are the fossils created by stupid idiots.

It's Germany we're talking about here. You're getting duped, Herr Höhlenerkunder
>>
>>387587297
Lol, USA faggot thinks he knows anything about heat and humidity
Get out of here with your barely subtropical bullshit, your entire country is a pussy zone
>>
>>387579118
You know, SCP is usually meme tier and there's like 1 good one for every 10 tumblr reddit fanfic ones but that one is genuinely 2spooky4me.
>>
>>387587671
This is true, but those good ones are really fucking good

This is one of my all time favourites
http://www.scp-wiki.net/scp-2521
>>
>>387588001
That shit should have a j designation.
>>
>>387588001
That's kinda clever. I like that one.
>>
>>387569706
Rayman 2, but replace sweet loot for collectables
>>
>>387588001

So from what I can figure out

>shadow monster can't be contained
>if you write about it, it takes the paper (and scares the fuck out of the writer?)
>if you talk about it, it takes you
>only way to describe it safely is with pictures
>>
>>387575264
>caving
>ever
>>
>>387569412
>Game has quicksave system (rare for it's time)
>Loads of optional areas with collectibles
>If you enter the next area it deletes your quicksave and you're unable to backtrack

I dropped the game after the first area when that happened to me. Can /v/ guess the game?
>>
>>387569412
I hate that shit so goddamn much.
>literally punishing players who appreciate your game and want to explore it instead of rushing
How to be a shit level designer 101
>>
>>387588580
Guessing from the heart symbol on it's face during the tests, I guess it likes being talked/written about so it just takes anything talking about it
>>
>>387577453
On November 24, 2009, John Edward Jones died after becoming trapped in the cave for 28 hours.[4] Rescuers concluded that it would be too dangerous to attempt to retrieve his body; the landowner and Jones' family came to an agreement that the cave should be permanently closed with the body sealed inside.[4] A film about the tragedy called The Last Descent was released on September 16, 2016.
>>
>>387587065
You're confusing humidity with dew point.
>>
>>387569559

You're even more likely to have this same scenario play out if you go down the 'main looking' path. Unforeseeable point-of-no-returns are bad game design no matter how you swing it.
>>
>>387588907
>John Jones, 26, leaves behind a pregnant wife, Emily, and a young child. In lieu of flowers, the family has asked for contributions to be made to the Emily Jones Foundation memorial fund at Wells Fargo, Utah Community Credit Union and Zions Bank.

Caving with a pregnant wife and kid at home.
>>
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>>387575264
jesus christ how horrifying
>>
>>387576141
what game overwrites manual saves
>>
>>387588580
Yeah pretty much, it's a dangerous creature that they can't constrain that is attracted to information about itself
However it lacks the ability to understand pictographics forms of communication
>>
>>387580619

Yeah, I use a walkthrough when I'm exploring and hand the controller to my older brother when I get to the combat. Probably the best way to play imo.
>>
>>387581915

>don't kill anyone
>kill some people
>kill everyone

I had to look back at the walkthrough multiple times each playthrough to remember what I was doing.
>>
>>387589078
>free shoes.jpg
>>
>>387589090
>>387588731
>>
yeah it used to bother me too until I understood devs dont actually want you to hoard shit. I know kleptomaniac habbit is hard to beat but life is more enjoyable when you learn to let go
>>
>>387587148

>tfw so used to autosave at this point that I sometimes forget to save in older games and lose hours of progress

Not a great feel.
>>
>>387585567
Doesn't uddertale do that though
>>
The Deus Ex franchise is full of this shit.

Especially Mankind Divided. Then the fucking save game system glitches and you don't realise until you've pulled off 8 perfect hacks in a row.
>>
>>387575264
>>387589078
I find it unfathomable that anyone would enter a downward passage headfirst. Even if you have the upper body strength and flexibility to retreat, its asking for trouble.
>>
>>387589075

Caving in a well-explored tunnel system isn't that dangerous. Caving like a retard into an unexplored shaft is halfway suicidal, but I guess people do retarded shit when they're alone in the belly of the earth.
>>
>>387589449
Yeah, that's not what's hapening here. If you don't want players to hoard, you set a small limit on the item and give them frequent refills such that any single instance is inconsequential. Uncommunicated points of no return in non-linear games are objective poor design - that's indisputable.
>>
>>387590027
loot is scattered around to give each subsequent playthrough a unique pattern. Its not there to make the player autistically pixelhunt every corner for useless shit. A (good) game is designed in a way that lets you proceed with baseline consumables. Loot is just a simple approach to distract player from mindlessly rushing forward.
Unless we are talking about jap grindfests in which case my argument would be null
>>
>>387581231
The only time I had to use a walkthrough was in the pacifist Undyne fight. I just kept challenging her thinking shed get pissed and fuck off eventually and I didnt pick up on the fact that she literally tells you to run away from the fight to continue. Literally nothing in that game requires a walkthrough.
>>
>>387569982
Every dark souls NPC quest line ever.
>>
>>387575264
They couldn't pull him out because it would break his legs and he died. How stupid is that? They could have just doped him with morphine and pulled him out like a twig.
>>
>>387590926
>They could have just doped him with morphine and pulled him out like a twig.
Stay in school.
>>
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>>387589930
https://www.youtube.com/watch?v=Hr4NaFwEhFE
>>
>>387590926

It explains right there that the shock would probably kill him, especially considering his cardiovascular system had been inverted for hours.
>>
>>387590987
You sound like you need to go back to school. Or at least take an ethics class, if you cannot understand that breaking a man's legs to save his life is a fair trade. Morphine would work. It would even stop him from going into shock. Shock is something that is easily treatable, too. Shame on you. You'd let a man die because of misplaced self righteousness.
>>
>>387591237
No, it does not.
>>
>>387580576
Walkthroughs have been a thing for a very long time tho
I remember looking up walkthrus of psx games
>>
>>387591370

>pulling him backward could break his legs, the shock of which could prove fatal as John suffered the effects of being upside down
>>
>>387569847
I can confirm that AP has fucked me over with this in a few major ways.
>>
>>387591237
>Johnny, can you hear me? You have two options:
>a)we pull you out, but it might break your legs and you could die of shock or
>b)we don't pull you out, but you'll be a totally sweet urban legend after you go bottoms up

>Johnny? I can't hear you! You said b), right?
>>
>>387591463
That's them covering their asses. Since being upside down is a way of countering shock, there is no need to worry about it.
>>
>>387569412
the 'sweet loot' is rarely anything that important.
>>
>>387591431
"back in the day" there meant dial-up and earlier, when kids often didnt have internet access at all or it was too cumbersome for anything other than being completely stuck.
>>
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>>387588979
No he's not you dumb nigger
>>
>>387586864
>Not manipulating the RNG perfectly to guarantee the Seitengrat drops 100% of the time every time.
>>
>>387591820

There were 137 volunteers involved with the rescue effort, most likely including at least a few people with enough medical knowledge to make an actual call on the feasibility of that tactic.

>>387591904

Wut? You're supposed to lie flat and elevate your legs to minimize the effects of shock, not dangle ass over head.
>>
>>387588907
>jej
>>
>>387592192
Doesn't that still require sitting there savescumming while wasting RNs until you get a favorable one though?
>>
File: jdchwEr.png (4KB, 72x61px) Image search: [Google]
jdchwEr.png
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>dying in a place called nutty putty cave
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