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FIVE FUCKING NIGHTS SIX

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Thread replies: 143
Thread images: 31

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FIVE
FUCKING
NIGHTS
SIX
>>
>>387478343

??? I thought 5 was the last one
>>
do people above the age of 10 actually care about this shit? its not even funny anymore its just bad
>>
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>intentionally scary animatronic designs
>again
Goddamnit Scott you are better than this. One of the reasons why FNAF1 was so popular was because of how eerily uncanny and realistic the original animatronics were.
>>
>>387478436
This is the last one, for real this time, I promise
>>
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pray for best boy to return
>>
The porn never got any better
>>
"game" for autists and children
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>>387478343
What? Official site hasn't change and he said that, while it was true he wws makong a new game, he cancelled it cuz he didn't feel "in the mood".
>>
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>>387480713
Pic related has been up on the fnaf world site for awhile and was never taken down, even when he was claiming the game was cancelled
>>
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SL>1=4>2>>>>>>>>>>>>3
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>>387481431
>fnaf world site

Would he announce a new game on that one vs his own? Seems odd, especially with world's stigma after it released. Could also be marketing for the movie
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>>387481912
>Would he announce a new game on that one
he used both to hide text teasers that ended up being a conversation between baby and the other bots inside ennard
>>
>>387482568
But how long ago was that? Usually the internet blows up at any fnaf news
>>
>>387478343
Source?
>>
>>387483062
Freddy files book
>>
>>387483062
An official book called The Freddy Files, apparently it talks about certain theories and lore details.
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>>387482568
>Best Foxy got dismantled to become part of metal spaghetti clown
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>>387483062
see
>>387483183
>>
>>387483342
Wait, how the fuck thisbperson has the book? Is bot out until the 29.
>>
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Best animatronic in the franchise.
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>>387483658
Only in the sequels. And only if Springtrap, the character literally designed as a horror movie villain, gets retconned into being an autistic manchild who dindu nuffin like SL and the guidebook are implying.
>>
>>387483834
>thinks Springtrap is the best because he's spooky and a dead child murderer

You can't fuck Springtrap.
>>
>>387481706
>SL that high when it's a clusterfuck of poorly-implemented mini games and the worst story yet
>4 equal to 1 when it's got the worst designs in the series and awful gameplay that heavily relies on a cheap gimmick to startle the player
>3 that low when it has one of the best atmospheres, a decent story, and a great animatronic design in Springtrap
1>3>2>SL>4, this is fact
>>
>>387484024
You can't fuck Ballora, either. She's been foreverially spaghettified, anon. If she comes back in 6, it'll be as part of Ennard.

>>387484136
I'd swap 2 out for SL. Night 2 and 3 were alright, while 2's gameplay didn't have much good to it. Plus 2 was the start of all the dumb shit.
>>
>>387484136
>a clusterfuck of poorly-implemented mini games

Wrong. All of them fit, are different, fun, and bring some much-needed change and freshness to the "sit in one spot and look at things" formula the other four used.
>>
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>>387484371
>implying she'll foreverially be spaghetti

She'll return in an even sexier shell with bigger breasts, an actual ass, and a Fleshlight in her crotch.
>>
>>387484416
>Night 4
>Private Room
>fun
I'd rather slather my penis in honey and fuck an anthill.

SL, like the other sequels, falls victim to the idea that "Bullshit RNG=difficulty" to pad out the game's length. Beating the Private Room is entirely dependent on whether or not the game decides that Ennard should linger by your doorway or not for an extra second.
>>
>>387484864
I'll agree that Night 4 was bullshit but Scott fixed it pretty quickly. And I love Night 5's Private Room because it's a combination of all four previous games' mechanics and designs.
>>
>>387484416
Night 1 had literally no gameplay, night 2 was a sitting simulator even more boring than the usual FNAF fare followed by a walking simulator and topped off with "The worst part of 3, but much longer and more obnoxious", night 3 was another walking simulator that ended with the worst part of a point-and-click adventure game, hunting for a small object on screen with your mouse, and ended with a forced jumpscared, the only one of the series. Night 4, meanwhile, was bullshit for so many reasons I'd hit the post limit trying to list them, and Night 5 was more walking and more point-and-click "gameplay". The custom night was the only good part, being a fresh take on the usual gameplay of the series while bringing back the resource management aspect that was part of what made the first game so good, but it was ruined too by those retarded cutscenes.
>>
oh hey this is that kids show on youtube that my nephew and niece like
>>
>>387485050
>fixed it pretty quickly
It's still a crapshoot, anon. And it's a significant portion of the game, no less.

The Private Room was a good idea conceptually, but it fumbles the ball on Ennard completely, and relies solely on memorizing the squeaks Ennard makes, and the AI not being a cheating bitch like it is more often than not.

Custom Night was good, though. Except then Scott had to toss in the cutscenes, which are both terrible and irrelevant to discussion of the gameplay.

>>387485169
Thanks for reminding me that Scott thought Funtime Foxy was "absolutely terrifying" in a sincere sense.
>>
>>387484416
>different=good always and forever, my classmates in middle school told me that just the other day!
>>
>>387485334
>he doesn't like watching the same cutscene seven times

https://www.youtube.com/watch?v=uStDbQvkWEU
>>
>>387486773
The whole "robot skinwalker" angle was a genuinely creepy concept. So not only does Scott ditch that idea, he writes his way out of it in the dumbest possible scenario while ruining an entirely different game.

Bravo, Cawthon.
>>
>>387487921
>baby went from a sexy voiced giantess to a noodle robot
>now she's going from a noodle robot to freakshow attraction
baby had a hard life
>>
>>387478436
Every one since 3 has been "the last one"
>>
>>387489618
SL wasn't. It ended on another cliffhanger, but had clear setup for a sixth game. Then he had a nervous breakdown that was exacerbated by people not taking him seriously when he said he was cancelling 6.

>>387489491
At least she's got a guaranteed focus. Ballora went from a sexy voiced giantess to a noodle robot forgotten by the story in lieu of more forced """"sympathetic antagonists""""
>>
>only person whose favorite game was 3

I just really liked the atmosphere, phantoms, backstory, and Springtrap. I thought the formula got mixed up pretty neatly for the game, too. 2 was a clusterfuck that was trying to be more than it should have been, but I always thought 3 struck a nice balance. I heard Springtrap is supposed to be coming back eventually, is that true? I didn't keep up with all the Sister Location lore.
>>
>>387490953
3 falls below only 1 for me. Springtrap was easily the best idea the creator had since the first game, and actually making you use your camera was a great idea. It has some notable flaws and questionable retcons, but it's still not bad.

Springtrap IS coming back, but it's been implied that Scott is pulling a mulligan and making Springtrap into having been a good guy all along, being the serial killer's son who had the fifth game's animatronics wear him as a skinsuit. The younger part of the audience, who he caters to nowadays, loves the idea of Springtrap being a hero, and it ties in with Scott's recurring pattern of sanitizing prior villains into being misunderstood good guys, so I wouldn't be surprised if Scott does retcon Springtrap into that.

SL implied that the serial killer is a man named William Afton, and focused on shifting the negative traits of the animatronics onto him, to make him the only "bad guy" in the series. Michael is one of his sons, who bears a strong resemblance to him which provides a way for Scott to have the ghosts scare Michael, confusing him with their killer and accidentally forcing him into the spring suit.

It's really stupid and you're honestly better off forgetting about the series
>>
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>>387491507
I am so fucking mad about this that the only thing I can think to do is post Don Bluth.
>>
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Seriously, this guy's Bluth style is on point. Almost makes up for that fucking guitar.
>>
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>>387491874
It's a shame Scott hired a Hungarian cat lady to do the official art instead of this guy or an established horror artist.
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>>387491507
Fuck
I knew kids latching onto the series would make it worse. It at least had the lore going for it before, but I see he wants to just milk it for all it's worth now.
>>
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>>387491972
I have no idea what that means. My last one, anyway. I was never one for saving FNAF art.
>>
>>387492160
This guy does capture that Don Bluth style amazingly well.
>>
>>387491836
>>387491874
>>387491917
>>387491967
>>387492018
>>387492160
Bluth a shit
>>
>>387478436
The last one is the one that stops selling. This smart motherfucker has seen the dollar signs and is going to ride the train for as long as he possibly can.
>>
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>mfw FNAF is literally the Nightmare on Elm Street and Friday the 13th of this generation
>endless sequels
>wait a minute
>five nights
>(night)mare on elm street
>five nights at FREDDY KREUGER'S
>>
>>387491507
Are you fucking serious? I remember hearing absolutely stupid theories like "Foxy is a good guy" and now they're almost canon.
>>
So what the fuck is the actual story of this game? It seems to change with every game.
>>
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>>387478343
FNAF CONFIRMED POTTERY TIER KINO
>>
Remember when the first FNaF game came out and all of you guys were circlejerking and shilling it hard by having 30 threads a day?

Good times.
>>
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>>387492378
Nah, ANOS and Friday the 13th were still horror films into their fourth installment. They didn't tone it down for kids to watch. FNAF is more like Robocop or Terminator or any of the other movie franchises that end up a watered down shell, but way more pretentious.

>>387492074
It all came to a head when he ranted about how he literally tried pleasing Reddit the most with his games. The dude has potential, as seen with TDH and the first FNAF game, but the best case scenario at this point is that he gets fucked over out of the rights or has an actual horror writer filter out all his shit ideas.
>>
>>387492601
I wouldn't take it seriously anymore, shit's become too confusing to put together thanks to countless additions and retcons.
>>
>>387480480
Is there a mouth inside the mouth?
>>
>>387492691
I wish I had been part of those threads back then, would've had some fun.

>>387492749
>he ranted about how he literally tried pleasing Reddit the most with his games

Why would he want that. So much shit has been ruined because of them, why would anyone in their right mind do this.
>>
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>>387492793
Ye
>>
>>387492784
but I feel like there could be a genuinely unique and fun body-horror story hidden in all this nonsensel
>>387492793
Yeah, that's the rotting corpse of the dude who died in that suit iirc.
>>
>>387492793
It's a corpse inside the animatronic
>>
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>>387492749
>fnaf
>watered down for kids
ayy lmao
>>
>>387492749
>It all came to a head when he ranted about how he literally tried pleasing Reddit the most with his games.
Did this happen after he first announced 6's "cancellation"? If so I'd love a source; to see a developer as respectful as him getting pissed off at his fans would be fascinating.
>>
>>387484136
>awful gameplay that heavily relies on a cheap gimmick to startle the player
I thought this *was* the series.
>>
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>game isn't particularly scary but can be something with a few more gimmicks
>homicidal animatronics malfunctioning over night is a good concept tho

>completely disregard the whole malfunctioning part
>it's just another lame supernatural ghost story
>expand more on the "lore" of the games so youtubers can pump out three videos a week about absolutely nothing while base gameplay is still the same boring stuff since the first game
>>
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>>387492691
I still say the first is incredibly well made and well thought out. Getting a lot done with very little. It's just that the typical sonic-type fandom took over and fnaf turned into youtube bait, not a game.
>>
>>387492601
>it seems to change with every game
That's correct. What happens is the developer adds at least one banal plot twist into every game, one that usually ruins or invalidates prior events and characters in a previous game. This way nobody has any idea what the fuck the series is about, because contradictions and incoherence=quality story. Currently, he's halfway through raping the serial killer subplot to death.
>>387492950
It's true. The guidebook is directed firmly towards children, and screwing them out of their parents' hard-earned shekels. The grey morality of the original game, where you had a dark backstory for the animatronics on one hand and a brutal, savage bloodthirst coming from them has been supplanted by a generic good vs evil subplot where it's all the animatronics against an Australian billionaire who builds robots to kill kids with. Each game can be summed up as "dey good kids, dey dindu nuffin, wuz gonna get their afterlives back on track", with the Purple Man being to blame for everything.

Oh, and the springsuit in your picture is retconned into containing fake blood packets that get released when the suit "activates". And the wearer could actually be the killer's son, who has no blood or organs to speak of and just wants to find his dad and get revenge.
It's dead, Jim.
>>
>>387493208
>Oh, and the springsuit in your picture is retconned into containing fake blood packets that get released when the suit "activates"

What in the actual fuck. Where does it say this
>>
>>387493208
>dey good kids, dey dindu nuffin
they fucking murdered phone guy and michael/william
>the springsuit in your picture is retconned into containing fake blood packets
the books and games are two separate stories anon
>>
>>387493208
but the idea of animatronics, things that are inherently unnerving because of the unnatural way they move, coming to life to try to mutilate you in the night because of the corpses shoved inside of them is a perfectly fine horror story. It preys on the natural fear of things that act almost human and adds a nice little body-horror twist. Why does he have to ruin this?
>>
>>387493262
The official novels. They're on varying levels of continuity, but they serve as a preview and/or testbed for Scott's ideas for future games. The new character design you see in the OP is lifted from the books. The same book in the series introduces this fake blood springsuit as well, as well as naming the serial killer his canonical name. The books also brought in the whole "the animatronics are good kids" shit, while the recently released guidebook talks about Michael being Springtrap. Michael's a character who has no blood or organs, providing Scott a way out of this situation.
>>387493460
The books inform the games and vise versa to some degree.
And Phone Guy's death was never confirmed, allowing Scott a way out of leaving blood on their hands. He originally intended for one of the animatronics to have bitten someone's head. Then in the following game he introduces an overarching villain who tampered with them and may have engineered the aforementioned Bite incident, the new information explicitly excluding all of the robots possessed by children.
>>387493479
If you want a good robot body horror story, you should watch Frankenstein's Army. That movie has definitely not been ruined by hacks or children.
>>
>>387493815
>no blood or organs
What the actual fuck?
>>
>>387493815
That is one of the dumbest things I've ever heard. And how the fuck did Scott bullshit his way out of the bite? I thought it was explicitly shown in 4.
>>
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>>387493936
What happened in the newest game is that the player character is actually the son of the serial killer. His sister (and thus the killer's daughter) was killed by an animatronic he had built in a series of robots for discrete child murder/kidnapping, and ended up possessing her. What happens is that the main character, Michael, voluntarily gives up his body like the good little cuck he is. The animatronics had all been broken down, and their destroyed remains reform into a singular animatronic, who crawls inside of Michael's body and wears him as a skinsuit, after hollowing out his entire body. His skin decays over a week or so, at which point the animatronic(s) jump out of his skin, and move into the sewers. It turns out that Michael was aware and conscious of all of this happening. Rather than considering the horrifying implications and psychological trauma this would have on an individual, as it opens up a variety of interesting horror scenarios, Michael is more mildly inconvenienced by this, and decides to go after his DAD instead. He might also end up becoming Springtrap, the one animatronic who explicitly has (had?) organs and blood inside him at one point or another.

>>387494109
See, that was actually a different Bite. He did advertise FNAF 4 as being about the Bite of 87, but the game itself revolves around a Bite incident occurring at Fredbear's in 1983- a restaurant using technology that was no longer in use by 1987, and a restaurant that Scott's character stated had been shut down "years ago", in a game set in 1987.
Oh, and the kid who got bit in 1983 ended up getting retconned later on to be Michael, or Michael's brother.
>>
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>>387494430
I have no words.
>>
http://picosong.com/2gaa/

Still my favorite bit of fanwork to come from 3.
>>
>>387494430
So what I'm getting from this is all of his interesting ideas were a complete accident and he has no idea what he's doing. So many little cool and horrifying ideas littered throughout these games but of course he has to go and explain EVERYTHING so there can't be anything actually scary left.
>>
>>387494430
>a novel concept about homicidal animatronics from the 1980s became this
I'm genuinely upset. There was a period where I was genuinely interested in the film because they were using real animatronics from Henson's creature shop, but if fucking Cawthorne is injecting this garbage into everything, I'm out.
>>
>>387492263
Lucky bastard
>>
How much dosh has this series made? Lucky guy.
>>
>>387494879
>because they were using real animatronics from Henson's creature shop

Shit, I completely forgot that was happening. If they can genuinely pull that off, I'll probably watch the movie just for those.
>>
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>>387494786
Over-explanation, making it all up as he goes along without any roadmap whatsoever, and sensitivity to positivity. He's surrounded himself by yes-men, in the vein of George Lucas. The first game was a fluke.
The best part of each game since 2 has been seeing people use the ideas and characters better than the developer himself.
>>
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if the movie avoids all the ghost story stuff and focus only on the horror parts of the actual animatronics , i might check it out honestly
but that's probably not gonna happen
>>
Did you guys know they actually sell Five Nights At Freddy's merchandise? I was walking through Walmart, past the toy aisle, and it bewildered me to see Freddy stuff there.

The guy who made these little horror games must be filthy rich.
>>
>>387494430
So how Michael got into Springtrap suit?
>>
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>>387493815
>The new character design you see in the OP is lifted from the books
What are you talking about? TSE has the standard normal bots from the first game, and TTO has bots based off the nightmares from the fourth game. The new version of Baby in the OP looks like crazier version of Springtraps body, just look at the wires in the neck.
>The same book in the series introduces this fake blood springsuit as well, as well as naming the serial killer his canonical name
TSE is the first time we found out about William. TTO is where the fake blood comes from.
>The books inform the games and vise versa to some degree
The creator himself said the book aren't meant to fit together with the games. It's a separate story using similar story beats, that's all.
>>
>>387478343
but the nights are five?
how does that make sense?
a sixth night?
>>
The first game's animatronics were great because they they had the same uncanny valley effect of their real life counterparts
>shoddily made
>stiff, jerky movements
>lazy eyes
>innocent and cutesy yet off-putting and unsettling
The later games gradually transformed them from being plausible and uncanny to giving them giant fuckoff teeth and claws, effectively making them generic monsters and destroying the original feel
I never liked FNAF, but striking character design gold and completely shitting on it is unforgivable
>>
>>387495226
Not really, he sold the merchandise rights like an Idiot
>>
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>>387495605
Source? He's got a lot of money based on what I've seen, and I doubt it's from game sales alone considering how cheap they are.
>>
>>387495281
The guy who got into the springsuit smashed up all the animatronics before doing so. So Scott can say it's Michael being compassionate for these children he has no reason to sympathize with, covering up his dad's tracks when he was only told to go and help his sister out, or Scott throws a curve ball and makes it the Phone Guy from the first game.
It's worth nothing that you spend a significant portion of the game you play as Michael in, hidden inside a springsuit where you almost die inside of while Baby talks about how awful it is to get springsuited.

>>387495328
>The new version of Baby in the OP looks like crazier version of Springtrap's body.
It's Ennard's tentacle composition mixed in with the Twisteds' impossible anatomy. The coils and seemingly organic hair evoke the Twisted Animatronic's organic structure much more than they make you think of Springtrap, who had an industrial, Terminator-esque design like the first game did.
>TSE is the first time we found out about William.
Yeah, my bad
>The creator himself said the books aren't meant to fit together with the games
He advertised the first book as "The Untold Story". They're not in the same universe, but they provide a clear image of what's in his head.

As an example, the Twisted robots serve as an echo of what the Nightmares were retconned into. The Nightmare robots existing in real life was implied in SL, but it took until TTO for a hint towards the cause of their existence. William Afton being Springtrap, conversely, doesn't mean he's Springtrap in the games. If anything, it makes the probability of a "dinduTrap" higher, as it would provide incentive for Scott to rewrite Springtrap as an innocent, instead of the serial killer he is in the books. Look at how the books' killer murdered because he had no family, and wanted to make his own family. In SL, it's all about family.
>>
>>387478343
>drawing
I don't think so Tim. Scott isn't that good of an artist
>>
>never played any of the games
>never into the lets player jumpscare craze
>the lore is obviously a mess
>still love to check the threads to learn new stuff about or just people making their own theories
Its a strage feeling
>>
>>387493019
Scott just fucking loves freaky looking robots, Desolate Hope shows that

He really should just make something about that while leaving Frederico's about the uncanny thing, Sister location being story oriented while going back to the uncanny looks was pretty great
>>
>>387496080
>Tim
Who?
>>
>>387494430
I knew he jumped the shark with that shit about Enerd using the body as a meat suit.
>>
>>387495131
I hope it at least has good CG like the Ao Oni movie
>>
>>387496514
He jumped it as soon as the second game, really.
>>
But that's just a theory.
>>
>>387496619
Maybe, I just feel like things didn't get really out there until Sister Location.
>>
>>387496005
>The Nightmare robots existing in real life was implied in SL, but it took until TTO for a hint towards the cause of their existence
Its a real shame because the idea of the entire game just being a nightmare of a child who survived a traumatic experience was good on its own, it explained why they looked so over the top, how things just teleported all over the place and why the house layout made no sense
>>
>>387496730
I feel like it all went to shit when they started looking like real monsters and not children's entertainment.
>>
>>387496646
How many times did Scott fucked Methfag in the ass by now?
>>
>>387493019
They were never just malfunctioning in the first game. They were ghosts in the machines.
>>
>>387496813
At least the Joy of Creation story is better. Even if I didn't like the ending
>>
>>387486773
what the fuck is this supposed to even be, I stopped keeping track of FNaF around the 4th one?
>>
>>387496813
So FNAF2?
>>
>>387497464
The only non entertainment looking one was the puppet in 2
>>
File: 1434102471945.jpg (536KB, 1920x1080px) Image search: [Google]
1434102471945.jpg
536KB, 1920x1080px
>>387478343
are you fucking tards really this low to like a fucking furry game? this is the most degenerate thing out there. you guys

>>387480480
you guys are fucking IRONIC right?
>>
>>387497510
The run-down animatronics were overtly threatening and the toy ones just straight up looked like shit.
>>
Wasn't there going to be a movie?
>>
>>387480480
Well, he was shown to be alive in Sister Location
>>
>>387497582
>game about animatronic robots similar to things many people experience in their childhood rotting away after having dead kids dumped into them and being possessed by ghosts
>furry shit
It's not our fault that the furries want to fuck anything that has a snout.
>>
>>387497427
There's endoskeleton inside him, obviously the guy is dead so his skin is rotting away and it begins to show.
Think of it as robotic Ed Gein.
>>
Just imagine the shit that will churn out when the movie drops
>>
Is there a comprehensive guide that explains what the fuck is happening ? I tried reading them on wiki once but it was such a mess that it ended up confusing me even more
>>
>>387497620
The toy ones at least looked like they'd be for children's entertainment.Hell, I can't remember did the voice messages mention why the older animatronics were there?
>>
>>387497952
storage and if I remember correctly, they used them for parts as well.
>>
>>387497306
They're safe, that's all what matters
>>
Is MatPat funding development?
>>
>>387497952
In-universe, they were cannibalized for parts to be used on the newer ones.
In reality, Scott had already recognized that people latched onto the characters from the first game and so he didn't want to rock the boat by introducing anything new. 2 was also a sequel that was changed into a prequel like halfway through the development process.
>>387497926
There's no point in speculating because he goes out of his way to make it as confusing and contradictory as possible. Imagine if you're trying to do a line maze and some faggot keeps drawing in new walls and moving the paper around as you're trying to draw a path through it. Each game is basically a new series. Nothing is foreshadowed or hinted at before introduction. Even Springtrap was merely referential to the first game's game over, because Scott inroduced brand new mechanized fursuits into the history, as opposed to just having the serial killer be crammed into a regular animatronic like a normal sequel would be.
>>
>>387498269
That they are. I just didn't like how at the end of it all, even Mike was against you.
>>
>>387498326
MatPat is free advertising. Same for the other theory videos. They aren't officially affiliated with Scott, but Scott goes out of his way to pander to them and the legions of kids because it keeps people talking about the games.
>>
>>387478343
I love Scott because he knows how to take advantage of his "fanbase".
Good for him, he deserves it.
>>
YAMERO
>>
>>387498357
I'm more curious to know what Scott thinks about being protagonist of the game
>>
>>387498357
Was it Mike Schmidt?
>>
I told you FNaF was set in Australia

https://www.youtube.com/watch?v=H_g-hPQe-KM
>>
>>387496612
isn't all pratical stuff?
>>
i genuinely only like the first one, the atmosphere is unrivaled compared to the rest of the series

otherwise stop releasing these cheap games scott you son of a bitch
>>
>>387498924
>>387498980
You didn't have to tell me twice
>>
>>387499150
that was an accident, it said it had aborted :c
>>
>>387478343
You gotta be shitting me ...
>>
>>387483342
The thing this this series fills is furry garbage and streamer shitters moneybags.
>>
Psst, no one gives a shit.
>>
>>387496813
This. When they were animatronics ala Chuck E. Cheese, they were good since the inner workings could be terrifying. Why would someone make an animatronic with a thousand sharp teeth inside like a fucking shark? FnaF is a perfect example of wasted material. Scott blows his load in one year and anything interesting about it is long gone.
>>
>>387497863
It will likely be shit. I'll give them the benefit of the doubt, specially since the Jim Henson company is working on it as well, but I highly doubt they'll churn out 2 hours of anything decent. Maybe a couple of well done moments, but not 2 hours worth.
>>
>>387498707
It was. At one point he says "Being Mike Shcmidt was amazing" or something like that. This is all before the final level where he's trapped you in a chair and the animatronics are now on their way to kill you. I wasn't too big a fan of it, because I liked the idea of one of the creations aiding you, even if it meant their death because it'd have been a nice nod to 'All Good things must come to an end.'
>>
>>387483183
>>387483273
>>387483342
>Expanding the DEEP LORE through fucking books
>Fucking lore for a video game
>When the majority of the audience consists of fucking children that probably won't read past a few chapters of it anyway
I'm gonna need an expanding brain meme for this because this is some stupid fucking shit. The fact that he's done it, what, I guess three times now(?) is even worse.
>>
>>387499882
Meanwhile, in Scott brain: https://www.youtube.com/watch?v=ETxmCCsMoD0
Thread posts: 143
Thread images: 31


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