can we appreciate the level design of this game.
>>387473132
I appreciate the graphics design, 60 FPS and beautiful to cruise around and crash into other cars, with destructible environments AND
>thunder storms
>>387473204
Me too
Too bad I don't appreciate the arkham shitty combat and the endless collecting of scrap and the stupid story
>>387473803
>stupid story
literally the most Mad Max story possible. Have you seen the previous films?
>>387473132
This was the best shitty game I have ever played.
>>387473132
>level design
Outside of major story missions and areas, it was on the weak side. The game had a shitton of pointless resource outposts with some random goons, a tent, a random chair, and maybe some debris with a few scrap piles thrown in.
The game sure was pretty and the PC version ran well.
>>387473132
>Game with retarded achievement numbers
My GS ends with a fucking 2 or 7 now because of this shit
I actually have to give them credit for individually designing every enemy stronghold instead of going the Just Cause copy&paste-route.
>>387473132
>level design
>here's a camp! collect: scrap (optional), insignia (optional) history relic (optional) and or scrap pallet (optional)
this is the whole game. none of it is worth doing, none of it needs to be done, as none of it changes any part of the outcome of this game.
this game can be beaten in less than 3 hours if you don't get distracted with dumb nonsense.
tried clearing out all the regions, getting all the strongholds everything, until i realized that i was already 3/4 way through the story and that i got nothing at all for doing it.
>>387473803
Collecting scrap wouldn't have been so bad if the autogenerating scrap from all the stuff you liberated wasn't broken.
>>387474903
are you autistic