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This is the worst game in the Souls series.

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Thread replies: 192
Thread images: 25

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Fight me.
>>
>>387443517
Second worst, it's also the first, so it has an excuse.
>>
There isn't a single bad Souls game, so being worst isn't the end of the world
>>
>>387443517
>>387443613
>second best
FTFY
>>
>>387443613
>>387443658
Both of these
>>
>>387443658
This
>>
What is bad about that game?
>>
I bought that game three fucking times. I love it. I still play it regularly.
>>
>>387443925
it's the different from the next games
>>
>>387443947
it's great, amazing even! Still isn't as good as DS1 or BB tho..
>>
the best game in the series is the fifth worst, whats your point? Theyre all good and it mostly comes down to opinion.
>>
>>387443517
GOOD GAME TIER
Dark Souls 1
Bloodborne
Demon's Souls

NOT VERY GOOD GAME TIER
Dark Souls 3

BAD GAME TIER
Dark Souls 2

This list is objective fact and non-negotiable.
>>
>>387444384
Is this negotiable? Demon's souls>Bloodborne
>>
>>387443517
Fashion souls I'll agree with you...simply because I haven't finished it.
>>
>>387444384
>>387444525
These are the only acceptable opinions.
>>
>>387443517
DeS DS and BB are all great games. DS2 and DS3 are not nearly as good. Souls games lean really heavily on discovery mystery and atmosphere and DS2 and DS3 fall flat there.
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This is the worst remake of a game I've ever played. Hell the original only came out in 2012
>>
>>387444525
sure

the order of the top 3 doesn't really matter
>>
>>387443517
Actually kind of agree there. Don't get me wrong, the game was unique at its release, but it's the least deep of the series gameplay-wise, with some twisted mechanics (world tendancies were trash and barely explained).

However, Demon's Souls has arguably a better setting, art direction and lore. Almost nothing in it feels or sounds convoluted or far-fetched, which is the contrary of the Dark Souls series. DaS basically stated that men originally were immortal and starved-looking corpses who rose from the ground because of some divine bullshit who became healthy-looking and mortal by sharing the dark soul between them, while DaS III ended with a guy somehow getting back the dark soul by disgesting some dudes which blood had dried but somehow still lived.

At least Demon's gives a decent explanation of what souls are, how said demons came to be, etc. without giving too much details and leaving some parts of the lore open to speculation.
>>
>>387444628
It came out in 2011.
>>
I can see why someone might think that, but I disagree

Good fight OP
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>>387443517
>/v/ is littered with unenlightened plebs
>>
>>387444982
>least depth gameplay wise
They're all simplistic gameplay wise so what are you talking about
>>
>>387444384
>>387444613
Correct

Anyone who thinks DeS is bad misses the point of the games entirely.
>>
>>387445304
Nioh's actually my GOTY but good combat can carry a game for me.
>>
>>387445395
WHAT THE FUCK DOES DES STAND FOR? WHY DO PEOPLE WRITE IT THAT WAY? IF YOU WANT SAY 'DARK SOULS' ABBREVIATE IT AS 'DS' WHY IS THE FUCKING E NECESSARY?
>>
>>387443658
Dark Souls 2 is a legit bad game.

Not just bad for a Souls game, proper bad.
>>
>>387443517
The only people that shit on DeS are "I'm a true gamer because I play hard games like DaS" faggots that incidentally ruined the whole franchise.
>>
>>387445450
it's almost like combat is the most important part of gameplay and gameplay is the most important part of a game
>>
>>387444384
>DS1
>good
LMAO
>>
>>387445550
On the small chance you're not shitposting.
DeS - Demons Souls
DaS - Dark Souls
Both could be abbreviated to DS, which would cause confusion.
>>
>>387445550
Demon's Souls, you mongoloid
>>
>>387443517
Dark Souls>Bloodborne>Dark Souls 3>Dark Souls 2>Demon's souls

This literally cannot be disputed.
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>>387445639
>it's another retarded shitter with terrible taste that actually thinks DaS2 or 3 is better than 1
>>
>>387445315
To be more precise, character building in DeS is not as complete as other entries (plus, this is probably the entry where magic feels the most broken) and the game is linear, with each "level" being completely disconnected from the rest.

If DaS I didn't had that rough-to-awful second half (after O&S), I would say it's objectively superior at all levels.
>>
>>387444085
Its better than ds1. Not bb tho.
>>
Demon's Souls was always better than Dark Souls, the only reason this opinion was diluted was due to the flood of PCplebs who jumped on the Dark Souls bandwagaon
>>
>>387445746
>character building in DeS is not as complete as other entries
yes it is, and it has some of the most fun builds and movesets in the entire series

"if everything is broken then nothing is" is the best design philosophy
>>
>>387445746
DeS had god tier level design tho.
>>
>>387445746
DeS level design is better. You can have wildly different area and it doesn't have to make sense.
>>
>>387445589
>combat is the most important part of a game
depends on what game
>>
>>387445746
>the game is linear, with each "level" being completely disconnected from the rest.
Just because each level is linear doesn't mean the whole game is linear. Hell, you can easily do progress at one arch stone and then jump to another, most people actually do.

It's like saying Mega Man X is linear.
>>
>>387446021

DeS may had much better level design than any other Souls game but it's not god tier at all.
>>
>>387443713
this. Demon souls is only slightly worse than dark souls 1.

It goes

Dark souls 1 >(slightly) Demons Souls > Dark souls 3 > Dark souls 2 sotfs > Bloodborne >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Dark souls 2 vanilla.
>>
>>387446497
Tower of Latria is god tier. Rest are good except for stonefang which is okay
>>
>>387443613
>it was the first so it had an excuse
King's Field existed before
>>
BB>DeS>DS1
Haven't played DS2 and 3 but plan on doing so
>>
>>387445986
>yes it is, and it has some of the most fun builds and movesets in the entire series
Such as?

>>387446021
It's frankly linear and dull for most areas. The only area I genuinely felt to be truly labyrinthic and fun to explore was 2-2, especially since you can go straight to the boss yet have a whole cave to explore for goods and souls, without any "big picture" to know where you are with respect to the arch stone or the boss.
>>
>DeS threads on /v/ were great. Total bros.
>DaS comes out. PC, 360 fags get to play now.
>PS guys don't throw a fit. Just happy for more souls.
>DaS threads are complete shit.
>Souls threads were never good again.
>>
>>387445746
Demon's Souls level design is compartmentalized, but not actually linear. It follows an arcade-style.

Dark Souls 2 is at least as linear as Demon's Souls, but is a worse offender because it pretends not to be.

Dark Souls 3 is by far the most linear in the series.
>>
>>387446663
Yeah, I don't blame their platform though. Just the numbers. Bigger communities are always worse than smaller ones. Hipsters were right all along.
>>
>>387443517
no accounting for shit taste.
>>
>>387446589
My fellow african
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>>387446663
>PS guys don't throw a fit

Except they totally fucking did
>>
>>387446597
>Tower of Latria is god tier.

This I'll give you, only for the second half though. The rest of the worlds are pretty average, not really anything that hasn't been seen before.
>>
>>387446661
>Such as?
The great axe/cleaver moveset.
The DBS/Greatsword moveset.

Blessed weapon + adjudicator + regenerators ring + regeneration miracle builds that can regenerate health faster than consuming crescent grass as fast as you possibly can

Clever rats + morion which can boost your damage by about 270% combined with fire spray and firestorm. Best hyper mage in the series.
>>
>>387446687
>Demon's Souls level design is compartmentalized, but not actually linear

Most of Boletaria castle is, most of shrine of storms is too (especially 4-2), and even though 5-2 contains more open areas, level design in the valley of defilement always gives you a straight path to follow with a few exceptions for secret items.

Also, what's that Dark Souls II game I keep hearing about?
>>
>Dark Souls 2 babbies still exist.
>>
>>387446627
And isn't part of the Souls series.
>>
>>387446663
>DeS threads were the best threads on this site ever
>Curious PC and Xbox players came in, respect all around and PSfags even expressed wanting other platforms to experience this great game
>fast forward past the Great Cancer Migration
>PC is now the worst posterbase due to sheer numbers, ruined the Souls series
i wish the Souls games never came out on PC not out of platform wars, but because it's for the better for everyone. no "ARTIFICIAL DIFFICULTY" threads spammed, no forced git gud memes, no spam threads about Bloodborne being PS4 exclusive, no shitposts at all
>>
>>387447162
>valley of defilement
Holy shit you shouldn't have mentioned it. It's 10 times worse than blighttown. The reason I nearly dropped the game
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>>387447424
but world 5 is way more fun than blighttown

it's actually enjoyable and has a stable framerate
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>>387447361
I wish there were only 2 games: Demon's Souls and Bloodborne
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>>387447361
>no "ARTIFICIAL DIFFICULTY" threads spammed, no forced git gud memes

That shit started well before the PC release. They called it the "Prepare to Die Edition" for a fucking reason.
>>
>>387443517
au contraire, its in fact the only good one my friend
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>>387447553
don't you love it when nostalgia deludes the pshitters into thinking they're superior.
>>
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>>387443517
>who you trying to get crazy with ese?
>dont you know I'm loco
>>
Boletaria > Shrine of Storms > Tower of Latria > Valley of Defilement >>>>>>> Stonefang Tunnel

i'll just leave this here
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>>387447424
>That pure black tendency
>Melee build
>>
>>387447553
>They called it the "Prepare to Die Edition" for a fucking reason.
Because they knew the PC audience would eat that kind of stupid shit up.
>>
>>387447768
>going through 5-2 with pure black on a hyper mage

:(
>>
>>387447806

Yeah. Sure. It had nothing to do with the fact that it was a meme that had already been created by the consoles players at all, Namco just randomly pulled it out of their ass.
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That alone makes it all worthwhile.
>>
>>387447553
>>387448008
You're fucking deluded kid. Demon's Souls was popular because of its punishing but fair difficulty at the time where every game held your hand. They decided to use the advertising be all about "this game is hard" and used the "Prepare to Die" tagline, it's even on the back of the Dark Souls 1 consoles case. Keep making up retarded lies to make it seems as if you PCancers aren't the problem to everything.
>>
>>387446589
Why do you think SotFS is better than Bloodborne, anon?
>>
>>387448472
I might enjoy bloodborne more if I played it more. But i've only done 2 playthroughs because I don't own a ps4 and from those playthroughs I just didn't enjoy it as much as I enjoyed sotfs.

Mostly because all the bosses seem to be testing your mechanical skills. Only boss I remember in bloodborne where you could outsmart was the blood starved beasts with pungent blood.
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>DS2babs still think their opinions matter
>>
Put your sign down in 4-1 and see what happens fagboi....
>>
>>387448650
>But i've only done 2 playthroughs because I don't own a ps4
>>
>>387445552
I guarantee you if it didn't have "Dark Souls" in the title /v/ would be praising the shit out of it.
>>
>>387448650
Bloodborne as whole is about technical/mechanical skill more than anything else, which is pretty much the antithesis of Demon's Souls since DeS has tons and tons of little quirks and tricks that you can use to deal with situations in unconventional ways. So I can understand why you would like Demon's Souls and dislike Bloodborne.
>>
>>387448472
>>387448650
oh also, I hated how the jump button was mapped to the run button. Dumbest shit ever. Especially in a game that's suppose to be about being quick and fast.

As far as I could tell there was no way to change the controls of the jump button. Maybe I missed something.
>>
>>387448820
I played it at my cousins everytime I visited him.
>>
>>387444982
>but it's the least deep of the series gameplay-wise
It's actually exponentially deeper than all of DaS combined. Ever notice how each world in DeS has themes? Ya know, like how there's a world where you need to constantly be on the move, or a world where you have to take your time? No of course not, because you're only pretending to have played the game. DeS is the deep cut, DaS is the watered down version for sales.
>>
>>387443517
Don't know about that. I finished the game yesterday (my first souls game) and I thought it was pretty good and challenging as a Wanderer.
The first 2 worlds(boletaria and stonefang) were hard as fuck, but I guess once you start leveling up, the game gets easier. The valley of defilement was a let down though, maybe because it was the last world I visited.
>that feel when finally kill mutant King Allant and the maiden in black tells me to go back.
>Feel something is wrong because earlier she told the Old one "I have brought you a new demon"
>Try to slash her with my Makoto sword
>She dies and my character steps on her head while giving in to the evil power of souls.
I felt a bit bad for her but I thought it was a pretty good ending.
>>
>>387443517
It is, simply because its the first.

Pokemon RB are my personal favorites but they are, by any/all objectively measurable criteria, the worst games in the series.
>>
>>387450665
Stonefang is the easiest world in the game. Almost all of the enemies are extremely weak to either magic damage or pierce or both.
>>
>>387450868
Speaking of which I liked how much damage types mattered in DeS. They barely matter in the other souls games.
>>
How u white trash cucks can even say that Dark Souls 3 is bad game?! R u retarded tards?
>>
>>387446021
Its weird. While it had 1-1, 4-1 and whole of Latria, it also had the whole of Stonefang, the complete mediocrity that was 1-2 and the questinable choices made in 5-2,. The design is all over.
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>>387451017
it's only slightly less shit than 2
>>
>>387448840
If DeS and DS didn't exist, it would probably be considered a good game.

If DeS and DS did exist, and it was called Knights of Drangleic or some shit, it would be considered a derivative piece of shit, just a bit above Lords of the Fallen and The Surge.
>>
>>387450665
Yeah
The game lets you go wherever you want, but that generally means that whatever worlds you do last are going to feel kinda easy since you've got upgraded gear and fat stacks of grass
On one hand it makes some places a little disappointing, but on the other it does feel great if you stumble into a place early and get fucked up but come back later and trash them
>>
>>387443517
Dark Souls II exists.
/thread
>>
Didn't play DeS, but in DS1 and DS3 there is a rule - what u see is where u will get ass kicked. I mean level design. And that is top tier. In DS2 level design is total crap, and it's played like casual corridor tomb rider n shit
>>
>>387451179
DS2 is better than Demon's Souls and DS3. But I'm sure you'll jump on the bandwagon and say otherwise.
>>
>>387451396
Nonsense. Sure you can go to most places you see in Das3, but it is by far the biggest corridor simulator of the three DaS games.
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>>387451543
>DaS2 babies still exist on /v/
>DaS2 babies actually think their opinions matter
>>
>>387451543
Bitch, I've hated DS2 from launch. SOTFS didn't help much. It's bad in every way, except maybe PVP.

If you wanna say I'm on a bandwagon, fine, but I got on it as it left the station.
>>
>>387451543
I'm saying otherwise. I still think the only people that love DS2 so much started with that game. Everyone I know who started with DeS thinks it was low tier for the series.
>>
>>387450868
>Stonefang is the easiest world in the game.
While it's true I could stab most enemies, being hit twice by any enemy would almost kill me, plus, for some weird reason, I missed the part where you activate the elevator, so every time the armored spider killed me (which was about 40 times), I had to start from the beginning all the way to the boss.
Eitherway, Boletaria was true hell all the way to King Allant. That part after the Tower Knight nearly made me quit the game.
>>
>>387451834
>>387451543
>>387451774
I started with dark souls 2 and I definitely think it's the worst.
>>
>>387451691
This, not many shortcuts outside of places like Cathedral of the Deep or Grand Archives/Lothric Castle and the progression of areas through the game is almost identical every time you play. You can do the middle two lords in either order and go to Lothric Castle and the optional area early, but that's it. DS1 and 2 allowed the player to visit areas in a much less linear order, fuck, any 1 of 7 bosses can be your first in DS2 and you could even bypass a lot of the areas by just farming souls if you wanted.
>>
>>387451543
DS2 was an ambitious fuckup
DS3 was an unimaginative cash-in
DeS had a smaller scope but was generally successful in everything it tried to do
>>
>>387451708
>>387451774
>>387451834
>>387451928
Haha what an original and non-bandwagoned opinion you have there
>>
>>387452049
stay mad Emeraldfag
>>
>>387452049
Fuck off, I played DeS on release before you even knew there was a bandwagon.
>>
>>387451543
>DeS releases
>love it
>DaS1 releases
>love it
>DaS2 releases
>it's shit
>call it shit
>fast forward a year
>some literally who makes a video calling DaS2 shit
>suddenly all criticism of DaS2 is swept away and anyone calling DaS2 shit is just bandwagoning

guess what, maybe it's actually just shit
>>
Too bad Atlus published it. The game has an incredibly shitty translation and awkward voice acting. You may as well play it in Japanese.

>>387447249
Souls is a spiritual successor. Demon's Souls started out as a reworking of the core concepts of King's Field, then branched off into its own franchise from there.

Play King's Field IV sometime. It's like Demon's Souls lite. It even has a similar hub-style level design.
>>
>>387443517
that's DaS 1 though
>>
>>387452231
>too bad Atlus published it
How is that a bad thing?
>>
>>387451774
It did help. A lot. They didn't just tweak enemy placement, they tweaked when they aggro and how far they'll chase you. Fuck, the very first horde you encounter in the forest is like night and day between the base game and SOTFS. You'd get swarmed by 5 of them in the base game but have no problem with them in SOTFS. DS3 had tons of ganksquads too, and every single enemy can perform endless 5-8 hit combos.

DS2 has the weakest individual areas, but its got the best gameplay. And since its, you know, a VIDEO GAME, that's kind of important. Most weapons and armor, best PVP and online play in general, the least linear in the series with the most content, I could go on.
>inb4 every perfectly logical and sound point is summarily dismissed with "lol quality > quantity XD"
>>
>>387452049
Look mate, I could write yet another essay about all the ways it sucks fucking dick and how it's inferior to all the other Souls games, but what for? It's not gonna change your mind, you contrarian arse.

Go masturbate to hbomberguy's video again, fag
>>
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>>387452358
>DS2 has got the best gameplay

holy shit

I didn't even know taste this bad was possible
>>
>>387452358
>Most weapons and armor, best PVP and online play in general, the least linear in the series with the most content, I could go on

What is Dark Souls 3?
>>
>>387452019
How was it a fuckup? Because it wasn't as good as the first game? None of the other games are. The gameplay is all-around better, the RPG elements and builds are more diverse, it improved in just about every area that wasn't subjective like atmosphere or the soundtrack.
>>
>>387452358
>best gameplay
>floaty, slow and unresponsive

But build variety tho. Powerstancing tho.
>>
>>387451543
>people don't like the worst game
>bandwagon
anything can be expected from ds2fags these days
as long as it has nothing to do with the actual games though oh no, its the fault of people every time
>>
>>387447424
nigger, valley of the defilement is fucking great
>poison/slow to make people rush out of swamp onto islands
>on islands is immediate death from clubs if you rush onto it, but easy kills if you take your time
>final bosses of zone follows the same theme, take it slow and parry or rush and get fucked
Genius.
>>
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Soon I will pay DeS on PCmasterrase on stallman approved emulator and find out for it so funking awesome or not. But truly I watched many YouTube and twitch videos and graphics looks very outdated. One hope for level design
>>
>Play Prepare to Die Edition on PC on release and beat it
>Play it recently
>Mobs chase you across the map

is my memory shit or did they increase chase distance?
>>
>>387452358
the gameplay being ass is top second complaint about the game after shitty level design
the concepts and ideas behind the gameplay design aren't necessarily bad, but the execution sucks ass so hard that it doesn't salvage itself
>>
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>>387452790
>this is the kind of person that pretends DeS is bad
>>
>>387452790
it really is just more dark souls 1
which is pretty good actually
>>
>>387448650
>Mostly because all the bosses seem to be testing your mechanical skills

You mean like every other Souls game that isn't DeS?
>>
>>387452474
DS3 is the most linear, this is a fact and is objectively measurable. When you get to Road of Sacrifices, you can either do Faron Keep and proceed to the Catacombs or you can go to Cathedral of the Deep and progress through those routes in either order, and you can kill Dancer early and get access to Lothric Castle/Untended Graves early, but that's about it.

Pretty darn sure DS2 has the most weapons and armor sets and the most areas too, so again that's objectively measurable.
>>
>>387452862
they always had long persistence of aggro distance
they don't run at you further away though, they just slowly walk at you and can catch you by surprise that way when you think you already got rid of them
the aggro areas are slightly unpredictable in certain spots though and I'm not sure what seems to be causing it, I remember being surprised when certain snake enemy in sens always rushed at me early when playing on PS3 compared to how they behaved on PC
it could be affected by vsync/fps unlock for all I know
>>
>>387452701
That boss was fucking awful, half the DeS bosses were horrible gimmicks and/or were stupidly easy to cheese.
>>
>>387452935
There's some really stupid gameplay design decisions in there. Everything about Estus and Lifegems is ass.
The way parries work is stupid. What possible reason could they have to add the enemy falling on their ass before you can crit them? Is it so that you don't mash attack after parrying?
Enemies despawning if you farm is dumb, because by design, souls shouldn't matter. I don't care about PVP, but Soul Memory is another stupid idea. Trying to prevent twinks, they ended up punishing people who lost or spent too many souls.

And so on and so forth. It's a shit game in every way.
>>
>>387452701
I felt bad for "killing" Lady Astrea.
>This is our home.
>We have done no harm to you.
>Leave us, slayer of Demons.
>This is a sanctuary for the lost and wretched.
>There is nothing here for you to pillage or plunder.
It certainly made me feel like shit when she said "Do as you like. Take your precious Demon soul."
Was I the bad guy all along?
>>
>>387453296
Go fight yet another Artorias clone faggot.
>>
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>>387443517
>ANOTHER muh taste > your shit taste Souls franchise thread

will you guys ever get tired of this silly shit
>>
>>387453296
When DeS came out none of us knew what we were doing and there wasn't much info online.
>>
>>387450962
I think DaS is a different philisophy but not worse. In DaS damage types are about min-maxing, as opposed to DeS where it just seemed straight necessary at some points.

DaS: Oh I'm having trouble beating this boss, maybe I should try switching damage types so I can get that little extra damage for the win

DeS: Trying to kill a Stonefang worker with blunt or slashing damage? Have fun being here til the heat death of the universe.
>>
>>387453692
No, they will never get tired of this, and neither will falseflaggers
>>
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>>387453296
>game is a true dungeon crawler
>cry about boss being a puzzle that tests your knowledge of the game
>WAAAAAH ITS NOT LIKE MY NORMALFAG DAS SERIES I WANT HARDCORE MEME BOSSES AND ROLL SPAM, I WATCHED THE WHOLE GAME ON YOUTUBE BEFORE I PLAYED IT AND NOW I DON'T UNDERSTAND WHY ITS NOT INTERESTING
>>
>>387453349
I'm talking more about how the core gameplay mechanics work than how items work and other more auxillary parts of design. There's more crap than anything good but the good shouldn't be ignored and they implemented a good bunch of those improvements to 3 as well even when they made it feel a lot more like 1 otherwise. Omnidirectional rolling, HA frames, 2 has probably the best poise system as well where it matters unlike in 3 but doesn't make playing tank too easy like in 1.
Parries were so perfect in DaS and DeS and they should have just brought back DeS style backstabs because there really was no reason to mess with those.
>>
>>387453743
Yeah I liked the second one I think. In DeS during my first run I had several weapons I kept with me just in case. In DS and on the first decent looking weapon I find I mass upgrade it and call it a day.
>>
>>387453581
DeS has a lot of kino moments.
https://youtu.be/9piElENpvmM
>>
>>387452513
It plays slower than any souls in the series, it's sluggish and floaty with poor hitboxes. Rolls timings will always feel inconsistent when you tie iframes to a levelable stat which is HORRIBLE DESIGN. Soul memory destroys any semblance of build optimization or coop dedicated builds geared for specific areas and fails to prevent what it sets out to in the first place. It has no reason to exist after NG. Every playthrough is limited to a very small amount of starter weapons. Where other souls games give you the ability to rush for most weapons at the start, you're instead forced to level a mace or rapier for a good half of the entire playthrough. No world interconnectivity. There is nothing like going from firelink -> valley of the drakes -> darkroot basin -> perish in 2. It just doesn't exist. It pretends to have this kind of interconnectivity, but it really just has about as much branching as DeS with separate linear paths. Many enemies have long drawn out uninterruptible combos that you just have to sit through and watch like Heide's Tower of Flame giants. Non-respawning enemies with rare drops. Non-respawning enemies in general that force you to ascend the area all the while inflating the shit out of your soul memory and ruining your character.

The game is trash. If you gave me $100 to do a single NG playthrough, I wouldn't.
>>
>>387453653
>>387453795
Love how you immediately jump to this and assume I didn't think the other half of the bosses in the game were awesome.

If I thought they were all shit, I'd have said they were all shit. Half of them suck half of them are fucking great.

Maneater(s) and Flamelurker were some of the best in the series, so you can fuck right off with your knee-jerk reactionary bullshit.
>>
>>387454032
How were they supposed to assume that? They can't read your mind faggot.
Which ones sucked?
>>
>>387453581
Yo I'm pretty sure I remember her sitting on a pile of baby fetuses so don't feel too bad
>>
DeS was two big advantages in comparison to the others:
1) The AI is downright terrible at times. Especially boss AI is really bad and most bosses are just push-overs.
2) It's short and it feels like A LOT of the planned content was cut, except for 1-1 through 1-4. That is, without a doubt, the most cohesive area in the game.
>>
>>387452342
>How is that a bad thing?
Atlus is to gaming what 4KidsTV is to anime. They're notorious for slaughtering third-party games they publish. They make too many arbitrary changes during localization, and their translations have little to no accuracy, especially in regard to retaining character accents or dialects. Every character ends up sharing the same vernacular.

Go look up any game script from almost any Atlus game, then ctrl + F "anyways." There's going to be dozens of results, even though few English speakers talk like dumb Californians.
>>
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>>387453743
>Trying to kill a Stonefang worker with blunt or slashing damage? Have fun being here til the heat death of the universe.
Most of world 2 was testing how patient the player was. Lots of enemies that could gang bang if you didn't kill them slowly one at a time, the various beetle types that took forever to kill, the long winding maze, the boss where you had to wait for fireball cycles and disengage. Kind of annoying, but neat at the same time.
>>
>>387453296
Many of the bosses were more puzzle oriented than just "learn dodge timing to win".
But sure, not all of them were good, Dragon God comes to mind.

DaS PC babies should really let go of the mindset that only "honorable" one-on-one bosses that has nothing more to them than to learn their attacks and then hammer away are acceptable bosses.
>>
>>387453941
Would worship and protect for all eternity.

The Fool's Idol on the other hand, I knew she was evil from the beginning. I'm glad I killed the little guy that supposedly heals her before the Boss fight. I even killed the demon who sells you stuff in Boletaria. No demon shall be spared from my blade.
>>
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>>387454274
>advantages
DISadvantages
Goddamnit...
It's still a 8/10 in my book, though.
>>
>>387452513
>terrible jerky slide-y animations
>loose, deadzone infested movement controls
>generic uninteresting bosses galore
>level design ranges from shit to good-not-great
>world design clearly shows how the game was patched together from scraps
>ugliest game in the series, extremely massive visual downgrade from trailers, also torches are useless
>lmao buy sotfs for a few small improvements to our broken game
>sotfs is 80% random enemy location changes
>no infinite invasion items
>somehow manages to have the worst netcode and connection quality in the series
>soul memory

Its all been covered endlessly in other threads so I'm not going to bother with any more.
That said, it did have a bunch of cool stuff in it. Power stancing was a neat idea that could have been implemented better but was still cool, it put more effort into NG+ than the other games, there were a bunch of neat gimmick weapons particularly in the DLCs. In terms of content it really wasn't bad, but unfortunately if the base game is that flawed no matter how much stuff you throw on top you can't fix it.
>>
>>387444384
DS3 is not as bad as everyone gives it credit for. I do however only grade this games on PvE since I'm too poor for PS+.
>>
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>>387454032
>Maneater(s) and Flamelurker were some of the best in the series
>the super aggressive meme bosses were the best
Yeah nah, I was absolutely right about you.
>>
>>387444628
kek
>>
>>387452231
>The game has an incredibly shitty translation and awkward voice acting

nigga the voice acting and translation was handled by the same studio that did the other souls games
>>
>>387453349
>Everything about Estus and Lifegems is ass.
Nope, best way to handle healing in the series.

Flasks had the slowest animations despite letting you keep moving, so they were still easy to punish and forced you to use them strategically. They healed very quickly but not immediately, unlike DS1/3.

Lifegems were fine, the only ones you can buy an infinite number of are the base gems, and you need to pop multiple gems to even make a dent once you get a decent way through the game, which is extremely punishable.

The game gave you a "dedicated" healing tool you had to use more sparingly and carefully and items that heal slowly over time that you can find a lot of, giving you some more options during combat. You can use a lifegem quickly and not heal much HP right away, or you can chug a flask and get locked up for a few seconds. It was a trade-off and were useful in different situations.

Meanwhile, in DS3, everyone gets insta-chug Estus flasks and damn-near every encounter is poking at one another until someone gets low and runs 5 feet away and heals, rinse and repeat 6 more times. This combined with the lack of poise as it was in past games and the insane rollspam, and you just get encounter after encounter that is tedious and not enjoyable.
>>
>>387454032
>complains about assumptions
>proves assumptions correct
>>
>>387453978
>Rolls timings will always feel inconsistent when you tie iframes to a levelable stat which is HORRIBLE DESIGN
Why is it horrible design?
>>
>>387454307
Good thing Atlus had fuck-all to do with the localization.
>>
>>387454319
>Console war babies still exist
It wasn't peecee friends that killed souls threads, it was whiny piss babies that " fought le epic consolewarz" and shit on each other's games
>>
>>387454786
Because you're never going to get comfortable muscle memory for the most important way to mitigate damage in the game going through a standard playthrough.
>>
>>387454541
>nigga the voice acting and translation was handled by the same studio that did the other souls games

Citation? I've looked everywhere for this, but there are no published credits for the localization. Usually, publishers handle localization in-studio, otherwise there's little purpose to paying a third-party publisher to distribute your game in the first place.

FromSoftware previously let Agetec handle most of their NA publishing, and Agetec likewise handled translation (poorly)
>>
>>387454690
>they healed very quickly but not immediately
what part of this is good
>>
>>387454319
I don't mind "gimmick" or "puzzle" bosses if they're well thought-out and enjoyable. They just weren't in DeS for the most part. Storm King looked cool and the atmosphere was great, but the fight was just boring. Dragon God was a cool idea, but it wasn't really a "boss fight" so to speak. Bed of Chaos in DaS1 falls there too, concept was fine but the actual fight in-practice just wasn't enjoyable. I didn't feel any sense of accomplishment after beating them.

And I played DaS on 360 first, so please, drop the "lol PCbabbies" schtick. I'd have started with DeS if i had a PS3.
>>
>>387455042
Frognation are responsible for voice acting. They're a Japanese company with a studio in the UK I believe.

http://www.frognation.com/e/fn_news/
>>
>>387445304
You are a man of fine taste
>>
>>387454690
Lifegems are retarded and almost as broken as grass was
Just because half the retards that play the game are too stupid to use them in anticipation of needing them instead of "oh fuck i'm 1 hit from dead why do these infinite, stackable, free regen items I can use while moving take so long" doesn't mean they don't completely break the game. Maybe if the regen was cancelled on taking damage it would have been reasonable, but having to intentionally play suboptimally to maintain any challenge at all on my first playthrough as soon as I realized they existed really bothered me.

3 has its own issues, but that doesn't change that 2 is at least as bad.
>>
>>387451708
Lain is shit, your opinion is useless.
>>
>>387454690
flask is only slow until you get close to 100agl which doesn't take many ADP levels and at no point in the game the effect isn't canceled out by the enemies being very slow to attack
at no point in playing 2 I got killed because estus didn't heal me fast enough, but it sure as shit was easy to abuse so that I could tank fucking anything after sipping and still come out of that with full HP. it is very easy to abuse and even spamming grass in DeS didn't allow healing into getting hit without having to then keep going while sustaining damage.

healing gems are easy to abuse in the exact same way and they're inexpensive, there really was no excuse to their existence.
>>
>>387455408
Nice job outing yourself for having shit taste.
>>
>>387455145


Its good because it gives other players an opening to punish you for using it and fucking it up. In DaS3, estus is near-impossible to punish unless you're literally up their asses the entire time. They get 5 feet on you and you're not already in range AND in the process of swinging and they get a free heal.
>>
>>387453349
>There's some really stupid gameplay design decisions in there. Everything about Estus and Lifegems is ass.

These are tried and attested mechanics, though. King's Field did the same thing with crystal flasks and dragon fruit. Crystal flasks could store healing water or water from dragon fountains, which completely restored all health. Dragon fruits restored you to full status or resurrected you at a dragon fountain upon dying. You could carry dozens of crystal flasks in some of the games, although the last game allowed you to obtain a maximum of just 6.

Although you had full and instant healing at your disposal, the games' difficulty was no less antagonistic. In some of the later boss fights, you'd find yourself burning through 10+ flasks in a very short time.
>>
>>387455376
Nope, sorry, nothing in 2 is anywhere near as bad as 3's insta-chug estus that every invader has 7 of.
>>
>>387443517
dark souls 2 is worse
>>
>>387455247
I fully understand Dragon God as I pointed out, and to some degree I also understand Storm King, even if I think the Storm Ruler was neat myself they had no business reusing the exact same idea for Yohrm though.

What I don't get is your problem with Astrea, because while it is a novelty boss, it does have a proper fight against Vinland. Maybe it didn't leave you satisfied after killing Astrea herself, but that was the point, and it was executed fairly well. I don't see how it is "fucking awful".
>>
Umbasa.
>>
>>387455253

But what about the translation?
>>
>>387444384
this is correct
>>
>>387455628
>pvp
and you lost me. I wish this "muh honorable pvp" fad didn't exist and it was just high level shitters harassing low level shitters
>>
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>>387455804
Still Frognation.
>>
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>Just finished DeS and want to play DS.
>Well, time to get the game!
>$800
JUST
>>
>>387455758
It just wasn't enjoyable for me. You kill Vinland, sure, but you're probably going to be doing it on that awkward little path alongside the cliff. I spent more time sniping the obnoxious little shits in the swamp than anything else every time I attempted the fight. The atmosphere was great, and I agree the setup for the fight was also great given the themes and dialogue presented to the player during the progression through the area, but the fight itself was just not.
>>
>>387443517
Movement alone makes it better than the turd that was DaS2 and the order I played them was DaS>DaS2>DeS
Haven't played DaS3 yet so I'll refrain on commenting about it
>>
>>387456020
PVP just means player vs. player.

No where did I say ANYTHING about "muh honorable 1v1 duels" you went there and made that assumption.

The PVP is more balanced, lots of viable builds and weapons. You can invade more flexibly, you can summon phantoms more flexibly. Its got a dedicated 1v1 dueling area for people who want it, it has several functional covenants focused on PVP/Co-op.
>>
>>387455718
>invaders have half estus
yeah invaders so OP in 3
git fucking good, punishing estus isn't very hard if you have enough braincells to predict when your opponent might be using one
they have less HP, they can't use much better weapons and especially not armor than you and you only ever really get invaded when you've summoned your buttbuddy to help you
even if walking while chugging is bad it's nowhere as bad as chugging, tanking, then fucking an invader up once they've spent their entire stamina bar to deliver damage you didn't really take because some idiot thought gradual healing was hard to abuse
>>
>>387454307
Ok, but good thing Atlus didn't touch the game at all and only manages the servers which are still up.

Seriously learn the facts before spreading misinformation.
>>
>>387455628
it doesn't work because of passive nature of 2's PvP that punishes trying to make openings
>>387456491
t. never twinked in das2
>>
>>387455718
I was mostly talking about pve
but
>complaining about invaders
>in the most host-advantaged game in the series
>where you have literally twice as much estus
>and can chug at the same speed

Its annoying, but way way worse from the invader's perspective because he has to work through 14, plus 3 phantoms that all have 7.

And that's still better than a host that knows how to abuse his advantages in 2. I literally broke weapons on hosts by slowly grinding through 30+ lifegems and full estus flasks because I had the gall to not just use a build that 1 or 2shot them.
Also lloyd's don't block lifegems because fuck you
>>
>>387447553
>That shit started well before the PC release
Yes it did, right after PC cucks made multiple petitions begging from soft for a port.
>>
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>>387456241
>I spent more time sniping the obnoxious little shits in the swamp than anything else every time I attempted the fight.
are you actually retarded or just pretending
>>
ITT:PCancers have no idea what they're talking about with Souls games

They've never should have gotten the games at all.
>>
>>387445395
can you elaborate?
Thread posts: 192
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