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MGS 4 almost 10 years later, what are your thought /v/?

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What are your thoughts on it? love it? hate it? meh?
Personally i liked: the setting, the premise, the general gameplay, music, graphics still looks impressive, the first 2 acts and the shadow moses revisit and about 70% of the story.
What i didn't like was act 3&4 were generally poor, David Hayter's performance and some of the voice work was sup par , the retcons, fucking Akiba, Akiba and Meryl romance didn't make any since same with Otacon and Naomi.
I was indifferent about the length of the cut scenes cause this is MGS after all where some codec calls take up to 20 minutes, but that final stretch of cut scenes were annoying.
Overall i loved it though not as much as 1-3 but a lot more than the rest, 7.5/10 for me.
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>>387408751
/v/ unanimously hates it
I personally like it
What I don't like is that Kojima didn't think of the plot through quite well. It's better than Snake and Huey getting killed like his original plan but the amount of bullshit he crammed was sad

Still a better game than the mess of tpp. TPP is a great functional game with good mechanics but the story is shit and it's the worse case of how to do an open world game. His obsession with Mad max got Keifer's lines cut, and his obsession with GTA led him to butcher mgsv into becoming a huge sandbox of fuck all to do

In before retards disagree. This is the worst experience ever for open world. I'd rather have linear games than that
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>>387408751
Also the waifus were top tier, Rose is such a delicious milf.
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johnny/akiba is the fucking jar jar binks of metal gear
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>>387408751
Over-bloated fan wank. Which is a shame because the gameplay it had was probably the best and most complex outside of octocamo.
>inb4 V fags.
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I don't hate it, but I feel it's one of the most "wasted potential" games I've ever played. Much of the engine's cool features and nuances don't get used, there aren't enough core gameplay sections, and much of the ostensibly sprawling level design is an illusion hiding a rigid and setpiece centered progression.
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>>387409172
I'm still baffled about his inclusion and who the fuck suggested to Kojima that he'd be the faceless nameless soldier that Meryl knocked out and stole clothes from?
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>>387408751
It's unironically a masterpiece.
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>>387409257
MGO 2 though.....
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Before I got to play it a friend told me how the stealth mechanics work and that you basically just need to lean on a wall and guards will simply run past you. I thought that was disgusting, as well as how much more action there was, with the increase of guns, like he told me. It took me some time until I got a ps3, MGS4 being one of the first games purchased. The implementation of the octo-camo amazed me, and I felt really captivated as I crouched through two opposing armies shooting each other, occasionally taking a stray bullet. Felt like the natural evolution of MGS3s system, which I was never a big fan of. Also the gun-porn was great, even though you will mostly use the same most effective weapons. Snakes comment as you find the SOCOM in chapter 4 was the exact right amount of Nostalgia.

For all the shitty things it did, I would still give it an 8/10.
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I really liked it. I actually like all the MGS games and never understand all the people that like one but not another. It a great series with all good games.
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I think /v/ can unanimously agree it was worse than PP.
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>>387408751
The level design was dogshit past the first area and it becomes a chore to play in between the cutscenes.
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>>387409319
every time johhny was on screen, i thought it was all a fever dream

>diarreha gag goes on for way too long
>utterly unfit
>walking pervert trope
>handsome as fuck twist
>confess his love to meryl but still wants to pat mei ling's ass
>the fucking mr and mrs. smith's sequence
>got married at the end with snake's first flame after a forced romance in the last two acts of the game

what in the blue fuck
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That exclusivity contract's gotta be expiring soon right?
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>>387409772
I'd be fine with if he was endearing (which he wasn't) and I'm not mad about Meryl since in the beginning of MGS2 Snake (after the fight with Olga) will mention that he's tired of tomboys.
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Worst MGS overall. No gameplay worth a shit past act 2. Story ruins nearly everything that had been previously established. Do not play it. Behead all MGS 4 defenders.
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3 > 1 > V > 2 > PW >>>>> Getting shot in the balls > 4

Behead all 4 defenders
>>
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>>387408751
I loved it back then, I still like it today.
There's so many small details and nuances that you easily miss on the first playthrough(s). Obviously the whole game is a gigantic fanservice ride and a swansong title of the series, which depending on your preferences may tip the scales even further to either way.

Good gameplay, good graphics, good score, good MP.
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>>387409257
>but I feel it's one of the most "wasted potential" games I've ever played.
V has it beaten in that regard in spades.
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>>387410795
>V better than 2.
>PW & V better than any of the rest.
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>>387410795
3 = PW => 1 > 4 > GZ > MGR > GB = MG2 > 2 > TPP > PO > MG1.
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>>387410931
>4 above V
>4 above Rising
>4 above 2
No
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>>387410305
absolutely, the problem like you said is that he wasn't endearing at all. he became more like a costant annoyance if anything
oh and don't get me wrong about meryl and snake, it's not like i wanted them to be together at the end. i was just commentating on how rushed is the relationship between her and akiba compared to snake's
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>>387410931
MGR is a better MGS4 than MGS4 itself.
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>>387408751
All I remember is watching cutscenes, I can barely remember the gameplay at all
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>>387410975
Yes. Deal with it, ledditor boi.

>>387411063
nah. It literally owes its existence to 4, and is way less remarkable, shorter experience as whole.
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This game ran like shit and the levels were way too short as the game is full of cut scenes.
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>>387408751
Excellent gameplay... too bad it was 90% cut scenes. And too bad the cut scenes were idiotic drivel.
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Best part of the game was when you piloted Rex.
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>>387411312
this. it was also the MGS game without the R&D and base management bullshit.
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Second best MGS
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>>387410931
>>387410795
>3 is the best MGS
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>>387412048
It is. You can now go back.
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An ugly fucking game that basically stops being a game after Act 2.

I don't know what the fuck Kojima was thinking.

PW was a great step back in the right direction but then V happened and now the series is a dead. Not a great trajectory after MGS3.
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>>387412171
Get some taste reddit, 3 is barely even a video game and easily one of the worst MGS games
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>>387412354
>posts leleddit memes & has no arguments
You're oddly familiar with a site I've never even used. How about you summerfags go circlejerk around your Movie Gear Solid 2 there, while we adults discuss about good GAMES ?
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>>387408989
her boobs have its own physics and are connected to sixaxis accelerometer. you can jiggle them while jiggling gamepad
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T'was my very first Metal Gear that I played and finished. I remember feeling this incredible feeling of...I don't know, conclusion(?) finality when it was all over. It was a great game but after going back and discovering the rest of the franchise it's pretty low bar to me.
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>>387412463
Not him, but what's wrong with MGS2?
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>>387412717
The entire Big Shell chapter with its terrible map-design, terrible camera, and overall fucked up gameplay-design. But that's apparently supposed to be fine, because "muh art! You just don't get it!!"
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>>387412463
But MGS3 has literally zero (0) level design, some of the worst most lenient AI in the series, an insta-win button that trivializes all but the boss encounters, most bosses are simple shooting galleries in hallways (the final boss being CINEMATIC) and with a completely unnecessary and annoying as fuck poorly implemented excel simulator (cure menu, food), the only well-designed encounter in the entire game is the fight against the Ocelot unit. You all just love it because of le epic james bond story and muh atmosphere, while MGS2 is a vastly superior game from a design standpoint, and accomplishes to create one of the most effective and memorable final acts in video game history despite it being a radical break from previously established rules, with a fluid and intuitive new mechanic.
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>>387412814
>terrible map-design, terrible camera, and overall fucked up gameplay-design
Wrong, I bet you hate it just because you actually have to sneak and it's actually somewhat challenging. The level design is actually great and is designed with the camera in mind, they also have some of the greatest vertical levels in the entirety of MGS up until MGS4 was released.
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>>387412814
>mag-design is terrible
>camera is rerrible
>gameplay is terrible
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>>387412717
Not him, but
>endless codec conversation that last forever
>Arsenal Gear sucks
>camera that fucks you up more than it should
>Big Shell is uninteresting
>level design is pretty meh as well for the most part
>The Sons of Liberty are lackluster compared to FOXHOUND
That's it to be honest. It's still a very good game, but it's the weakest of trilogy imo.
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>>387412814
Yeah, I didn't much care for the shitty camera. I died so many fucking times I thought I'd never pass that learning angle. I feel like MGS2 is the type of game that makes more sense on subsequent playthroughs.
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>>387412817
>But MGS3 has literally zero (0) level design
it has literally 100% (1.0) level design, as each and every "area" is an obstacle course and a playfield of its own.

>some of the worst most lenient AI in the series
Being the smartest and longest sighted is now "bad" ?

>an insta-win button that trivializes all but the boss encounters
You need to provide some more info and evidence now.

>most bosses are simple shooting galleries in hallways (the final boss being CINEMATIC)
and this is different from past 2 games... how? Not to mention you CAN beat just about all of them without shooting a gun.

>unnecessary and annoying as fuck poorly implemented excel simulator (cure menu, food)
Literally a non-issue and makes the game better.

>You all just love it because of le epic james bond story and muh atmosphere, while MGS2 is a vastly superior game from a design standpoint,
Nope, MGS2 is THE worst game in the series (that side of MGSV) purely from gameplay and -design standpoint. Going back to it today, it has aged like dog shit, literally worse than MGS1. And the stark contrast between quality of the Tanker and BS is just jarring and something I didn't even realize when I was a kid.
And I love MGS3 for 1) going back to the roots and 2) for enfocing STEALTH again, instead of being a first-person tranquilizer.

You need to be one very stubborn MGS2 fangirl to not realize how much everything improved in 3.
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>>387412990
And the main and support characters are extra terrible.
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>>387413049
Arsenal Gear was awesome to me. Jarring in the best way. I really liked how Big Shell, EVERYTHING about it from the similarities to the Shadow Moses incident to why they chose Raiden, was delibrately planned.
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>>387413049
But as far as the camera goes you couldn't be more right. Takes a lot of getting used to.
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Old Snake is best Snake
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>>387413171
I can agree on that, but the rest is just dumb. No idea how anyone can have problems with this camera.
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>>387413117
You can beat The Pain and The Fear wihout ever shooting a gun? I mean, The Fury I know that but the rest? You sure you aren't exaggerating?
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>>387408989
>looks like a 20 something slut
>milf
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>>387413117
>it has literally 100% (1.0) level design, as each and every "area" is an obstacle course and a playfield of its own.
Wrong, almost every single area is a large open field with haphazard enemy placement (read: they're all near the area transition zones) with patches of grass spread here and there, the only good map in the entire game is the area where you fight the Ocelot unit.
>Being the smartest and longest sighted is now "bad" ?
They do not have a proper search protocol, and unless they have you right in their sights do not react until you're right next to them, even while running. Getting a Big Boss rank in MGS3 is trivial because of this and the "insta-win" button.
>You need to provide some more info and evidence now.
The insta-win button is the highly effective CQC throw which can be initiated from running and requires zero effort to execute, it is to the point where you can in pretty much every map just run through it, up until the guy guarding the exit (GREAT ENCOUNTER DESIGN!) and toss him to the ground before leaving.
>and this is different from past 2 games... how?
Every single boss in MGS2 involves original mechanics for each fight and the final boss is in no way cinematic.
>Literally a non-issue and makes the game better.
Adds nothing and breaks the flow of gameplay.
>Nope, MGS2 is THE worst game in the series (that side of MGSV) purely from gameplay and -design standpoint. Going back to it today, it has aged like dog shit, literally worse than MGS1. And the stark contrast between quality of the Tanker and BS is just jarring and something I didn't even realize when I was a kid.
>wah wah mgs2 sucks
The fact that you highlight the Tanker chapter once again just proves you were in fact just triggered by Raiden and are in fact not considering the gameplay or level design fairly at all. Meanwhile MGS3 is barely a stealth game.
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>le MGSV was bad maymay

NEVER gets old. I hate le open world contrarianism and timelinefag tears are so delicious
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>>387413464
>"snake, stop smoking! what are you trying to do? kill yourself?
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>>387413485
>No idea how anyone can have problems with this camera.
Big Shell uses borderline survival-horror style weird camera-angles in claustrophobic sameface corridors, constantly hiding important stuff from the player. It's extra annoying thanks to the fact that you do not have a Radar before you get to a Nerd in each cell.

Meanwhile, both MGS1 and Tanker mission utilized mostly top-down view, providing fairly wide field of view, and constant "North is UP" angle. You're never fighting against the camera and double guessing what's behind a corner.

>>387413528
>You can beat The Pain and The Fear wihout ever shooting a gun?
Yes. What kind of mega casual fuck are you??

Especially The Fear: just feed him poisonous or rotten food.
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it's flawed in many aspects but other aspects are GOAT

i like itm I give it an 8
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4 is genuinely fucking great.
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>>387413859
I'll be damned. It never really crossed my mind to do that. Seems too egregious for my tastes.
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>>387413859
I think you are just mad that you couldn't find that one node.
>throws food at a boss and watches his health bar deplete itself
>calls other casual
Can't make this shit up.
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>>387413557
>Wrong, almost every single area is a large open field with haphazard enemy placement
OK, so you've not even played the game.
I can literally think of and even paint a map of every single area and how they're connected in MGS3, because of their clear and easily to recall designs.

>They do not have a proper search protocol,
they do though. They just don't do "room clearing" like some mid-00s tactical teams.

>The insta-win button is the highly effective CQC throw which can be initiated from running and requires zero effort to execute
Congrats mate, you're an extraordinarily good gamer apparently. The CQC button is THE one feature most rookies avoid like plague on their first times, because of how unpredictable and hard to use it is in practice. And even once you start to get hang of it, few dare to even attempt to utilize it against bosses.

So yeah, having a cool mechanic that requires mastering is a "bad" feature in your books?

>Every single boss in MGS2 involves original mechanics for each fight and the final boss is in no way cinematic.
Sniping their faces with Tranq-gun is "original mechanic"? And playing Snake Eater in the background is "cinematic"? Wew lad... I guess that makes MGS2's final boss "anime-fic".

>Adds nothing and breaks the flow of gameplay.
The game is a slow paced commando stealth crawler with minor survival elements tied to it. It fits the tempo and style perfectly, and partially reduces the chances of people ramboing out loud.

>The fact that you highlight the Tanker chapter once again just proves you were in fact just triggered by Raiden
Raiden only makes the last half worse than it already was.

I just wrote a wall of text on purely gameplay and level design. They are THE biggest sins and flaws in MGS2, and ultimately ruin the whole game.

>Meanwhile MGS3 is barely a stealth game.
it's a galactic mile more stealthy than both MGS1 and 2 combined ever will be.
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>>387414106
How did you not think of that? Too much modern games?

But yeah, on YT, there's and entire LP of MGS3 on E.E. difficulty, done entirely without firing a single shot (unless you are required to to progress the game). It's pretty neat, and I've been planning to try that myself one of these days.

>>387414181
>utilizing the numerous available techniques and tactics the game offers is somehow "casual" compared to blasting people to bits with assault rifles and rockets
MGS2 babbies, ladies and gents.
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>>387414393
>Too much modern games?
Honestly yes. The MGS franchise kicked my ass with its seemingly clunky controls. You cannot afford to be reckless because the control scheme simply isn't deliberate enough to allow for a recovery. It's...a deliberate set up Once I felt comfortable enough with them I basically experiment with what I had tried my best. I may have made things harder on myself by going non lethal on bosses but at least the game pays you back for it.
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>>387414747
>You cannot afford to be reckless because the control scheme simply isn't deliberate enough to allow for a recovery. It's...a deliberate set up
It's nice to see people to realize this nowadays.

Back in the days, I didn't consider the MGS' controls "clunky", because there really was no set standards everyone copied yet. Mastering a game included mastering the controls, and it was a common thing.

Thanks to that and the sheer amount of crazy details, MGS3 has tons of replay value. It's weird to still learn brand new things about it some 12 years later.
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>>387414393
>implying it wasn't MGS3 that pushed the series further down into casualizition with even more guns and action
At some point I squadded in a bush and shot at the guards for over five minutes without them ever being able to notice me. Oh yeah, how hardcore I utilized all these techniques, felt like a real pro gamer. Tranqing the enemies from a mile away? Did that, really awesome. Throwing captured animals at guards? Got a medal for that. Destroying the guards ammunition storages? Certainly made the game more hardcore.

That they put all this neat little details into this game is great, and its one of the reasons why MGS3 is fantastic. But exploiting them and toying around with them until your game becomes a casual mess and then feeling smug over a purely skill-based game as MGS2 doesn't make you better at video games.
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I pretty much agree with everything you said word for word dude, (besides the fact I think TPP is a little better), but you forgot something
Da l33t saxy gun prons
Also you sound like someone I know, all I'm gonna say is "statesville"
Yay or neigh?
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>>387408751
Has quite possibly the absolute worst story ever told in a video game, not only because it was retarded on its own merits but because it shat on the legacy of everything that came before it.

The gameplay is well-made but there isn't enough of it to make up for the hours and hours of godawful cutscenes.
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>mfw there are faggots in this thread RIGHT NOW that enjoyed MGS4 in any conceivable way
The thought of this alone makes me sick, I seriously hope you fuckers get gassed. I would rather play with a pile of monkey shit than play MGS4
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>>387415493
Grow up mate.
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>>387409635
Idk I see people on /v/ shit on TPP like their life depends on it
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>>387408751
Best game in the series.
Dumbest story in the series.
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>>387412354
>reddit
Nigger do you know what site you're on saying that about 3?
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>>387415929
It's a 5/10 casual piece of shit beloved by neo-/v/eddit, not actual /v/.
>>
I'm playing it for the first time, literally just beat Act 4 a few minutes ago.

Here's what I think.

The plot is painfully stupid and brainless. Cutscenes are very long and boring, lol nanomachines, the writing is very dumbed down from MGS2.

bosses are alright. The post-death narratives given by Drebin are the first conversations I've ever downright skipped in a MGS game. It's just so fucking stupid and forced.

Gameplay is great. Like, when you're actually sneaking around the game is fucking great. Could have been an amazing game if it had more stealth and less gimmicky sections.

Act 3 was one of the most boring pieces of shit I've ever played. Act 4 at least had the decency of being a dumb action film.

Overall it is easily the worst in the series I've played so far. Only reason I'm playing it is because it's pretty much the only major PS3 exclusive I haven't touched and I used to be a big fan of the franchise.

I bought V for the PS4 a few months ago but haven't touched it yet. Is is better than this? Do I need to play PW first?
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>>387416230
delete your post. Now.
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>>387408751
The only bad thing in MGS4 is the shitty romance between Naomi and Otacon, and Meryl and Johnny (an easter egg getting such an important role in the game is shit by itself, but his romance really overdoes it). Also the lack of gameplay in Acts 3 and 5, and the lack of codec.
It's a great game other than that, much better than MGS1-2 when it comes to the gameplay department. As for the writing, it leaves a lot to be desired (each other MGS is better than it in that area other than Phantom Pain), but certain stuff like the final boss and the final cutscene with "This is good, isn't it" is undeniably brilliant, MGS4 has some of the most emotional moments in the series.
tl;dr it's a great game and gameplay wise the best in the series (because no grinding for items like in PW and V, and no constant menu opening like in MGS3; don't even need to mention why the gameplay in MGS1 and 2 isn't as good)
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>>387412817
Yeah try treating "The End" boss fight like a shooting gallery and get bodied scrub
And the final boss fight is probably the best in the series, the song playing the whole time was cool, very aesthetically pleasing, and it was pretty challenging my first go at it.
And MGS2 is a great game don't get me wrong, but 3 is much more improved. And still gives you the option to play with the original cam angle.
And come on dude, you're telling me trying to blend in with plain gray and white metal floors and shit is cooler than hiding from Spetsnaz in the fucking jungle?
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>>387408751
2008 was about the time I started becoming a regular to this board, and I remember for the few months prior to its release, it was nothing but MGS hype on /v/, praising all the different games, even the shitty AC!D psp games. Upon release, the entire board was spammed with unironic MGS4 11/10 GOTY A MASTERPIECE BY KOJIMA DIDJU RIKE IT for an entire year before xbots started crying about "muh cutscenes."

Then with the release of Peace Walker wannabe fake fan mgs newfags started pouring in and their shit opinions drowned out all discussion like Plinkett Reviews did of the prequels.

MGS4 was the last good MGS game. And it was definitely among the greatest games of all time.
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>>387410795
You have to split the ratings into categories otherwise it will be flawed
>Gameplay
4 > 3 > 2 > PW and V > 1
>Overall story
2 (only because of the arsenal gear and how meta it gets) > 3 > 1 > PW and V > 4 (shitty romances and certain bad fan service moments (but not all of them were bad))
>Codec
3 > 1 >>>>>>>> 2 >>>>>> 4 (won't even include PW and V as they have tapes shit)
>Design of areas you traverse
3 > 4 > V > PW > 1 > 2
>Music
3 > 1 > 4 > PW > 2 > V
>>
>>387416218
I guess real /v/ are people who express distaste for every and any videogame that isn't perfect in every way like videogames were for them as a kid 30 years ago.
>>
4 is better than V by fucking miles you contrarian fucks
>>
I thought it had great gameplay, plus I liked the story for being zany and over the top. I must have done about 20 BBE runs and about five 'watch all cutscenes' runs. And if it ever got a PC port I would do it all over again.
>>
its gonna take 20 more years that ngs4 is relevant. mgs2 happens now and mgs 5 is happening in last 30 years
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>>387417095
Nobody in this thread is an MGS fan, they are all either MGR CUH-RAZY Revengeance fans or else "le epic big boss so kewl xd" peacewalker/tpp fans who don't even know who David Hayter is. Also they will suck MGS2's dick to be contrarian because it's the most kino of the franchise, sort of like how fake nerds pretend to like Empire Strikes Back.
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>>387409319
>he'd be the faceless nameless soldier that Meryl knocked out and stole clothes from?
But that was evident in MGS1 and referenced in MGS2.
The guard during the DARPA Chief scene and the guy watching over Snake have the same unique voice actor.
In MGS2, you can use the D.Mic to overhear the same voice actor on the shitter, talking to himself about how he was the guy in Shadow Moses guarding Meryl's cell, "wow, what a woman".
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>>387417062
ur raing is flawed as fuck
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>>387408751
never played it but this game has amazing gun porn.
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>>387417878
I played MGS1 when it came out, it's my most played MGS because I spend so much time with it back then, but MGS2 is my favorite. Fight me.
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>>387408751
I hate it, I love every single metal gear apart from this and PW

those games should have warned me about how shit MGSV's story would be
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>>387418239
Okay. Post your address and I'll be there as fast as I can. We'll settle this like men.
>>
it was contrived as fuck but I liked it otherwise
>>
Reminder that MGO2 is back online.

https://savemgo.com/forums/viewtopic.php?f=22&p=4423#p4423
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I like it. Haven't played it in years but I still really like the game.
>>
>>387416230
Just watch the PW cutscenes on youtube.

V has the best gameplay of the series. It's like the fun parts of 4 but for the entire game.

Just think of Chapter 1 as the main game and chapter 2 as extra to avoid being butthurt.
>>
>>387408751
I hated the setting.
Nigger mudlsims backyard is not a fun gameplay location.
>>
>>387412354
>Get some taste reddit, 4 is barely even a video game and easily one of the worst MGS games

fixed that for ya, faggot
>>
>>387419148
>watching something instead of playing it

Just die pls
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