Why are they so afraid of the word "Demo"?
>>387406445
There's probably some marketing research out there that says 51% of people responded more likely to purchase a game after a free trial than a demo, so they're all using trial.
>>387406445
Nobody in the games industry wants demos to become the norm.
You don't sound unreasonable when you're asking companies for demos to make sure their game isn't shit. You sound like an entitled money-grubbing pratt when you ask companies for a "free trial". Even though they're the same thing. They're trying to replace the term. Or >>387406539 for less tin foil hats
>>387406539
But trial in software world implies time limit, it makes no sense
Does the free trial come with denuvo?
>>387406661
jokes aside, I remember it was a well established fact that demo releases actually reduces the initial revenue of the game
thats way they stopped making demos or releasing demos after release
>>387406742
That Prey trial is 1 hour long man, I imagine Dishonored 2 is the same since it's the same publisher.
>>387406808
This is the case, since you can get hands on and feel if a game is right for you. They'd rather you not get to find that out until the purchase is made, and rely on the power of the zeitgeist and their marketing to get you to buy.
>the difference being that as a trial, any progress you make and Achievements or Trophies you earn will carry over to the full game if you opt to buy it. That apparently doesn't happen with demos.
okay, now i see the difference
>>387406891
Does it literally have a time counter, or is it "hour for average player to consume the demo content"?
>>387407134
I dunno, the news article I read just said "The first hour."
>>387407051
It does though