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So now that we've all played it, what's the /v/erdict?

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Thread replies: 518
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So now that we've all played it, what's the /v/erdict?
>>
My lazy ass just ordered the switch CE yesterday. I won't be playing until pc days get to probably lol.
>>
>>387322378
Great game. A few low points but they don't last long. Some of the returning elements like Sky Chase kind of blow but the other stuff they brought back was wonderful.

It's somewhere between 8.5 and 9.5.
>>
Fun, but it feels too short. Also Blue Sphere on every checkpoint sucks.
>>
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Pretty comfy with a solid ost
https://www.youtube.com/watch?v=QXHKq4hjRE4&t
>>
The verdict is stop fucking cucking me with this shit and RELEASE IT ON PC ALREADY FUCK
>>
Is it out for steam yet?
>>
great but the special stages suck

at least there's always blue sphere...
>>
>>387322378
Pretty top tier.
9/10
>>
>>387322378
You know it would have been cool to see a popular 3D stage and bosses be put in the game. I get why they didn't, I just hope Mania 2 does a little bit of that

also
>people are calling Robo-Sonic Silver Sonic
triggerers me tbqh
>>
>>387322875
Any special stage that isn't yet another sonic 2 special stage is a great special stage
>>
Best Sonic in years.
>>
>>387322378
pretty damn good game, would be perfect if it was a bit longer and had online, but as it is, it's a 9-9.5/10
>>
>>387322580
It's not like the game forces you to enter blue sphere.
>>
>>387322875
I liked this game's special stages a lot. If only there was a multiplayer race mode for them, though.
>>
>>387322521
Does the collector have the game in it ? I heard not
>>
>>387323367
yeah digital code
>>
>>387323163
>medals required to unlock shit
>only obtainable through Blue Shit
yes it does
>>
>>387322778
I really dont know what to think.

Sega punished us for some shit some trolls spoke during those streams.

The game is basically spoiled now at this point, even if we still get to play it, even if theres no denuvo and the delay actually was to adress the myriad of bugs console versions had, even if modding is a possibility, i wont be able to enjoy it, let alone play it.

Why? Why does it hurt that much?
>>
Best Sonic game since Shadow. My criticisms:
>Feels a bit short (probably because of the rehash stages)
>Rehash stages
>Some of the new remixes sound kinda meh
>The plot is a tie in to what looks like it could be the worst title in the series
>Special stage 7 is piss easy
But all of the new mechanics and bosses are great. It's all really innovative and unique and you can tell that all of the new additions were made by people that really understand what makes a 2D sonic game great. It's a solid 8.5/10 for me
>>
>>387323492
Literally all it unlocks is extra shit. Sound test, etc. Even then you don't need to beat every stage to get everything
>>
My verdict is it's kicking my ass and making me feel inadequate.
3 Emeralds at oil ocean and I can't beat the boss
Kill me
>>
>>387322967
Could have been cool, but that was more Generations thing.
>>
>>387322378
literally everything about it was likable. could have gone without the rehashing old stages but they actually did it in an interesting way so it was still amazing.

the only real issue is that it makes you realize just how shitty 3d sonic games have always been and makes you want sega to retcon all of them and just start over from this fun cartoon sonic feel but you know they never will and that they will still make cringey shit that will kill their franchise and has already destroyed their legacy.

world building and personality in a game is crucial. good gameplay is just a bare minimum requirement. the rest of the work is the quality or unique style of the visuals, worldbuilding, and audio which is really what makes sonic feel amazing and what made this game amazing.

basically 10/10 but Sega still loses points for being autistic and not being able to do this themselves
>>
>>387322967
>Mania 2
>Fucking huge character select
>Each character gets unique stages and bosses
>Shadow's in it and he gets Lava Shelter as a stage
Literally all I want
>>
>>387324176
No, fuck off with a massive cast of characters. At most make Amy and Metal Sonic playable.
If you want different movesets, Sonic, Tails, and Knuckles should just be playable with variations.
Sonic has access to insta-shield, peel out, or drop dash. The others would have something similar.
>>
I was grinning ear to ear playing this on my Switch. It's like Sonic 3 and Knuckles but with better bossfights. Sonic Team of Japan should move in with these guys in America to understand what Sonic is really all about. Forces will seem really disappointing after a game this godly.
Why does Taxman look like a Ramone from the 70s?
>>
I feel like Eggman/Robotnik isn't even a villain and Sonic isn't his rival, they're just playing around and having laughs.
At any point during the Chemical Plant Act 1 """boss""", Sonic could have just punched Eggman in the throat, took his lunch money and the time stone, but instead they're just playing this cute little game together.
The Hydrocity Act 1 boss is also this little wink wink nudge nudge "ohhh ya got me" fight.
Every time Sonic catches up to him, he just whizzes Sonic to some other world like they're playing hide and seek.

It feels more like a nostalgic get-together than an actual rivalry.
>>
>>387323935
But I NEED MEAN BEAN
>>
>>387324176
The reason Mania was good was because it got rid of that bullshit bloat that plagues the sonic franchise
>>
>>387323886
>The plot is a tie in to what looks like it could be the worst title in the series
Where was it said this was a tie-in?
>>
>>387324582
It's never stated outright, but there are a lot of signs pointing to it
>>
That ending blew.
>Reward for getting all 7 emeralds is Super Tails/Knux
>Literally all it does is remove the "Try Again" screen
>Extra boss was extremely simplistic

That's a solid "meh" result.
Also Knucks getting his own exclusive stage, and taking advantage of that was great, shame they didn't do it with Tails. Giving Sanic a two-act Extra Zone would have been the best way to add to this.
>>
>>387324582
Not him, but it's pretty obvious it ties-in to Forces tbqh

>Phantom Ruby is about time-space manipulation fuckery
>Sonic is thrown into a warp at the end of game, location unknown
>Only sign he's well is his pose in the true ending, which is the same pose he does in the Forces trailer
>Fist Bump is in the final boss theme
>>
>>387324582

>ZA WARUDO sound is from Forces
>Gem seems to be embedded in Infinite's chest
>Extra boss ending takes Sonic away from his home dimension, plus poses in the same instant he appears in Forces
>Fist Bump plays in the Extra Boss theme as a motif, once you know to listen to this you can't unhear it.
>>
>>387322378
I didn't
>>
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>>387323998
>spend several minutes in each zone searching for special stage entrances
>find nothing
>watch some random youtuber stream the game
>they blindly run through the first two zones and just happen to stumble upon nearly every special stage
>>
>>387323646
>i wont be able to enjoy it
If a game's surprise getting spoiled ruins the game for you, then the actual game itself isn't that good.

The Mean Bean boss battle sucks.
It's neat seeing it the one time, but it's not actually fun to play as a boss.
>>
>>387322378
Eggman doesn't have his Final Boss AI from Mean Bean Machine

0/10 Worst Puyo Game
>>
Perfection
and it's not an exaggeration
>>
>>387322539
I think that's called a 9.0
>>
Oil Ocean and its boss were a mistake and should not have been in the game.
Tbh all the bosses in the game were ass except the eggbots.
>>
>>387323492
once you do all of them, you never have to again
>>
>>387324805
It's funny, because I find I have better success find the stages if I just play as per usual, without thinking on it too much. It's funny how often they pop up.

When I do actually try to search for them, I end up running in a circle for a few minutes, until I realize how straight-forward their placement is.

For example there's one in Press Garden Act 2, where you can see it if you run over a checkpoint. Basically it's right below you. If you run back you can get above and below that area easily, but the ring is inaccessible from here. But if you just ran forward from where you found it, the entrance to it is right there.

And funnily enough, there's another one in the very next room after that, obtainable by bouncing off a spring encased in ice. Easy to miss, but if you're playing regularly and not just hunting, you'll get it.
>>
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>>387322580
>the "short game" meme
>$20
>>
>>387324935
yes it is
>>
>>387324548
>>387324176
The "bullshit bloat" hasn't been the problem for 14 years you faggots.
It's the different for different's sake itself that made it a problem as seen in Boom, Lost World, and the storybook series. Like 06's worst playing character was ironically Sonic himself, meanwhile Gamma and Blaze gave an inkling of polish.
>>
Spin Dash out of 10. That's all you have to do. Just Spin Dash against mini mecha Sonic while he's charging, and you're GUARANTEED a hit against Metal Sonic. No need to time your jump.
>>
>>387323886
He hasn't played Colors
>>
>>387325184
whoops, meant
>>387324413
>>
>Mania is a huge success
>Taxman Team starts work on "lock-on expansion" (DLC)
>adds Amy Rose, Bean the Dynamite, and Metal Sonic as playable characters with unique movesets
>4 new zones, 4 remix zones
>New set of Special Stages with Super Emeralds to collect
>Chaotix mode where you select two characters to tether together and play simultaneously.

I'd prefer an expansion like this to a sequel one year from now.
>>
>>387325092
Lmao tldr
Get a life
>>
>>387324889
It's also the second boss of the game.

And also, some people never played Puyo Puyo before.

I never played Puyo Puyo before this game.

I might now tho
>>
>>387325109
A lot of /v/ users are jobless neets with little money, so even if a game is only $5, they'll still complain if it isn't a 30 hour epic. Just discard their opinion and move on.
>>
>Special Stage 5 is kicking my ass

Any tips?
>>
>>387324439
>It's like Sonic 3 and Knuckles but with better bossfights
Eh, I like some of the bossfights for their spectactle, but that's all a lot of them amount to. There was something simple and effective about the bosses in S3&K that really makes them resonate with me., whereas Mania tries to hard to go the extra mile, and it just feels out of place.

The Mean Bean boss is neat, but not actually fun and engaging.
Metal Sonic is a good throwback, but the multi-tiers of that fight don't feel good, and reflecting the micro-Sonic really feels sloppy. Then the chasing spike wall, where Metal Sonic just sits there waiting for you to attack and kill him. Feels half-baked.
And the remixed Hydrocity bosses are, again, neat in concept, but they don't play like complete thoughts, or with enough variety.
>>
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' < ' I kinda thought the Final boss and the Super Sonic Final boss where kinda bad.
>>
>>387325202
I sucked at this before I realized two revs was the golden amount for scoring a consistent hit on metal.
At least it wasn't as bad as when I thought the propellor poles in FB were timing-based and not dependent on the direction you're holding.
>>
>>387325287
Puyo Tetris is awesome and only 30 dollars digital and I highly recommend it.
>>
>>387325370
git gud
>>
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>>387325443
it's okay. they were just testing the waters this game. they didn't feel the need to go all out.

mania 2 however. I think Daddy SEGA will allow them to go all out just this once.
>>
>>387322378
It's the best Sonic game
>>
>>387324487
So just like Bowser?
>>
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>>387325467
they're not time based?
>>
>>387325467
Dude that happened to me exactly, I kept trying to time it just right on FBZ as well
Silver Sonic was just luck for me, Metal Sonic only needs 4 hits though
>>
>>387325271
>new characters
Nope.
>>
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>>387322378
Okay I'm done fucking around with this sprite.
I tried to improve the Sonic Mania sprite just for fun, what do you think?
>>
>>387325370
Make sure you collect lots of rings to start.
At the very start there's a side path that's a ton of Blue Speres. Take it this one time because you need to speed up, and you'll be going really slow anyway.

Near the end, there's a path split where you can go left or right. Try to never go right, instead always go left and try to get the boost up in the air off of the two ring boxes.

It's the hardest of the last 3. 6 can be tough, but once you get the jump turning down you'll be fine, and from there 7 is like the easiest of them all.
>>
>>387324176
Sega stop
>>
>>387322378
9


a definitive 9
>>
>>387325759
My only criticism is that Sonics right foot looks a bit odd.
>>
>>387325759
>improve
You made it a combination of the 3 sprite.
I like the 3 sprites too, and never got the hate for it.
>>
>>387322378
It's shit and sonic was never good.
>>
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Reminder that Sonic Mania will have Denuvo.

>wah that's impossible, no sonic game has ever had Denuvo

As it turns out, Sonic Forces is getting denuvo, and now Mania was mysteriously delayed 4 days before release for """optimization"""
>>
>>387324176
>Shadow
No.
>>
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>>387322378
>can't select the super sonic final boss from the level select screen a la Doomsday after beating it

taxman why
>>
>>387326035
And? It's $20, it's based on games that you already know the quality of, and it's most likely widely available in your region. There's literally no reason to pirate this game.
>>
10 outta 10

legitimately the only gripes I can come up with are the nitpickiest of nitpicks like stage transitions being inconsistent or the fact that you can't use super peel-out/insta shield in anything but no-save mode.
>>
>>387326141
Then there's no reason to put Denuvo in.
>>
>>387326140
I'm honestly more upset over the fact that unless you have a standard shield, you can't drop dash anymore with going Super Saiyan. That's the most fun part of the game.

You can still drop dash as SS, but you never need to, so it's pointless.
>>
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>>387325943
Aye, the shoes and the third spike are modifications of parts of Sonic 3 sprites and the face modifications are entirely original.
I think it's a shame that they didn't try to improve the designs of the sprites and instead made them shinier. Would be nice if they did something like this in a potential sequel.
>>
>>387326140

Left+Down face buttons + Select/Minus/whatever the fuck DS4 controller has on the Press Start screen
Sonic 2 style level select and sound test, can pick it from there
>>
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>>387322378
>that we've all played it

Mom I'm posting it again

https://www.youtube.com/watch?v=XKjOJuPjiu4
>>
>>387326290
oh neat
>>
Sega would have to be incredibly stingy not to greenlight a sequel, given the feedback.
>>
>>387322378
Everything was good except Mecha Madness.

8/10 will play again and again.
>>
>>387326382
Critical reception is one thing, but sales are another. Do we know how well it's actually selling?
>>
how the fuck do I enter the studiopolis act 1 secret stage
>>
>>387326141
>There's literally no reason to pirate this game.

They delayed it for 2 weeks and lied about it
>>
>>387322378
It's real good REAL good. I hope they have that dude do more. Also slightly unrelated but I almost feel annoyed that the last chaos emerald stage is one of the easiest but I'm glad at the same time
>>
>>387324176
>Shadow has Advance-series Knuckles-esque combat and bosses like that Knuckles clone in Advance
>ZA WARUDO returns
>>
>>387322378
>we've all played it,
You are a cunt.
>>
looks like another contrived positive reception on looming release of games people desperately need to shill
>>
>>387326553
PCfags aren't people
>>
>>387322967
That's because it is Silver Sonic you dingus
take your lego spinoff and shove it
>>
>>387326487
Last time I checked, it was doing good on the PS4 and godlike on the switch, which are the only 2 relevant non-pc platforms.
>>
Metal Sonic deserves a better Boss Fight. I thought any boss fight with him in any game couldn't suck...but Mania proved me wrong. He probably got the shaft to make the Deviantart OC Squad look better.
>>
>>387326481
You're kidding. Metallic Madness was one of the highlights for me.
>>
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>>387326675
how can you know for sure?
>>
Finally beat Oil Ocean as Knuckles. That lower jump height really fucks you over.
>>
>>387326530
To be fair, historically, special stages have peaked in difficulty around the mid-late mark, and then eased out slightly at the very end.

5 is the hardest emerald stage.
>>
>>387326842

>Sister watching me 100% with Knuckles last
>Hydrocity Act 2 boss part 2
>Literally can't hit the surface let alone Eggman
Jesus christ that was rough
>>
>>387326994
I just climbed the wall and kept gliding into him and then back to the wall. It's pretty easy.
>>
while this is exactly what I wanted and a solid 9/10, there are a few things that triggered me:
>they dropped the stage transitions halfway through the game cause they couldn't be bothered making them
>mirage saloon effectively having one act, when it's the second best new zone after studiopolis
>no USA soundtrack options for stardust/metalic
>no bad furture variant of stardust (maybe if you did/didnt have all chaos emeralds
>no time travel in metalic madness at all
>final boss is a fucking joke
>gave up on the music towards the end and just make generic heroic orchestral rather than something in the vein of big arms/doomsday zone
>making bonus stages have no influence on the main game whatsoever
>no continues
>no save files for alternate moves (cause they know insta-shield breaks bosses)
>&knuckles doesnt work for Sonic and tails mode, despite this being easuy to implement and super cool to see all three simultanously
>partner AI is the dumbest itteration yet
>underwater physics are off slightly
>overuse of gimicks in "remixed zones" e.g. the bubble in hydrocity

other than that, a fucking masterpiece
>>
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>Now that we've all played it
>>
>Having a blast playing through Lava Reef
>Beat the stage, wondering what zone is next, no transition
>Suddenly the words 'METALLIC MADNESS' appear on the screen
>I get Sonic CD PTSD of all the bullshit of that zone

NO NO NO NO NO
>>
>>387322378
Best Sonic game since Generations, best 2D Sonic game since the 90's
>>
>>387327438
Is Sonic CD the best 2D game? I mean, I played Stardust Speedway on Mania and it makes me never wanna touch that game. TUUUBES isn't level design unless you're Metroid.
>>
>>387322378
yet again sega can't escape bad sonic games.

people also paid for a fangame, you guys are ridiculous
>>
>>387327310
they didn't drop the transitions at a certain point, some of the stages just didn't have them
like going into mirage saloon there was no transition, but leaving it there was, and then oil ocean had nothing and lava reef had nothing
it was weird
>>
>>387327438
everybody got PTSD from oil ocean and lava reef title cards but unless you're a casual there was nothing to worry about

Metallic Madness was a new stage with an old name
>>
>>387327438
It's completely different from the CD version. It's more like 90s Rave Party Madness now.
>>
>>387327591
Stardust speedway was the best level in CD

That should be all you need to know to understand how contrarian CDfags are. They'll tell you CD has the best level design of the series.
>>
>>387322378
>Dozens of sonic threads at the same time

Can't you fags keep your autism in a single thread?
>>
>>387327591
Mania Stardust Speedway is wierd.

Act 1 was Stardust Speedway Past which no one liked, half of Act 2 was the good Stardust Speedway from CD and the other half is shit.
>>
>>387327739
How about you suck a dick?
>>
>>387327591
>>387327695
>>387327753
While we're talking about stardust speedway, I'm recruiting men of integrity just like me.

Who else here thinks the bungee cord is the best gimmick in the game?
>>
Nintendofag here. Sonic is cool now, let's bury the hatchet.
>>
>>387326994
Can't you just spindash up the ramp when it lands on the pole and keep bouncing off the boss after the first hit? Did that with Sonic.
>>
>>387326234
>Not drop dashing as SS anyway so you can get that screen shake
>Not slapping the world with your giant spinning hedgehog dick

You're missing out.
>>
https://www.youtube.com/watch?v=9F0WPaHvu5E
>>
>>387329049
Press Garden felt like a Freedom Planet level in a good way.
>>
What was your favorite Zone and Boss?
>>
>>387329407
Hydrocity
Metal Sonic

Oh wait, FAVORITE zones, those were my least favorites.
>>
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>>387322378
Oil Ocean Act 2

https://www.youtube.com/watch?v=8FJTK_iNA5s
>>
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I deserved it
>>
>>387329675
Fucking hell Studiopolis looks so nice
Revenge from beyond the grave
>>
>>387329524
>That shitty bubble mechanic
What the fuck were they thinking?
>>
Rather difficult.
>>
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>>387322378
>2 weeks
>>
>>387329407
Studiopolis or Mirage Saloon (Knuckles)

Heavy Magician
>>
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>>387329896
I feel you.

>>387329867
It's a gimmick from one of the Game Gear game water levels.
>>
>>387329867
Oh no, my hate is completely biased. Hydrocity Act 1 soft locked on me on the results screen, so I hate it. Don't stand too close to the right side of the screen.
>>
>>387322378
I have no idea because I haven't played it yet. I'm marathoning all the Sonic games because the only one I've played is like half of CD. 1 was pretty mediocre, but 2 was good. Now I've gotta play 3 and Knuckles.
>>
>>387330025
3&K is the best one.
>>
>>387327753
Act 1 of Stardust Speedway in Mania isn't really stardust speedway; it's more marble garden-ish than anything.
>>
Did people forget that Generations and Colors exist? Those were good games.
>>
tfw like exploring the high routes too much to go fast
>>
>>387330109
Colors was mediocre; Generations was pretty good, but not nearly as consistently good as this.
>>
>>387329407
Flying Battery Act 2
Heavy Shinobi
>>387330101
I liked the idea since it allowed for 2 distinct acts rather than 2 acts of tubes and fireworks.
>>
>>387330094
That's what I've heard.
>>
>>387330178

Colors literally broke the Sonic Cycle.
>>
>>387330109
They were great (and broke the cycle), but Mania is truly great.
>>
>>387322378
I actually really enjoy it. Oil Ocean was the least fun.

My only complaint is that Blue Sphere bonus stages kill the game's momentum really hard. Granted, you don't have to go in them, but I can of screwed my own fun at the beginning of my playthrough by always jumping into the portal. It was always "Part of the level > Blue Sphere > Part of the level > Blue Sphere > Part of the Level > Blue Sphere > Finish level" which REALLY fucks with the flow of things.

Next playthrough I'm not doing blue sphere at all.
>>
>>387329407
Press Garden, Act 1 especially
PUYO PUYO, but if you want a more normal answer either the magician or that capsule machine
>>
>>387330241
Colors was dogshit aside from the soundtrack.
>>
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>switch can't handle the special stages at 60 fps
https://youtu.be/DXturRMOzU4?t=7m31s

NINTENDON'T
>>
>>387330538

>Beat them like nothing
>Now they only give 50 rings each time you find one
>Average framerate rockets up afterward

k
Least of all it had no impact and perhaps may even be untrue.
Just like how I never had any issues with any part of the game.
>>
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Based on repeat playthroughs rather than the first-hand "I CLAPPED, I CLAPPED WHEN I SAW IT" run everyone has (including me)
>>
>>387330372
>oil ocean
Why though? Like I always thought it was good in 2 and it's even better in Mania level designwise. Lava Reef is by far the most boring level
>>
If you want to get all jewels, Oil Ocean you can get to bonus stage within 15 seconds. At the start, where the first fire powerup is, fall through the ground there, bounce across then use the fans to hover up to the top where a bonus stage portal is. That way takes like 20 seconds.

You can cut it to 14-15 seconds by just falling down into the oil on like the 3rd gap and just bouncing across on the oil until you get to the fans.

After getting the jewel, just end the stage, go back to level select and pick oil ocean again.

THAT SAID, I have 3 jewels left to get and it's brutally difficult, I've had near perfect runs and I still can't get close to the fucking UFO.
>>
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>>387330698
>I-I-I didn't notice
Well that says a lot about you, enjoy your sub 60 low poly stages. I'll be playing one of the 60fps throughout ports
>>
>>387330887
Doesn't that feel like cheating though?
>>
>>387330887
The 5th one is the hardest. Its smooth sailing after you get that emerald.
>>
>>387330964

>Only portable port
>Was flawless all the way to 100% completion

mmkay, says a lot about you then
>>
>>387330538
The slowdown isn't too bad. When I played the switch's bonus stages, I never felt like it fucked with how the game played or felt radically uneven. I only really noticed it on the 7th emerald when a lot of shit was on screen at the same time.
>>
>>387324176
No, go play all your shitty 3d sonic games, leave this new one alone
>>
>>387330538
I wonder if this actually means the Switch port was the only port that wasn't made by the team themselves? The PS4/Xbone/PC versions all seem to be from in-house with the PC version being the basis for everything but now being put on hold for bugfixing.
>>
>>387325358
this
>>
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>mfw Switch master race
>mfw playing it during my lunch break
I don't even care if people think I'm an autist. It's too damn good to care.
>>
>>387331158
>I wonder if this actually means the Switch port was the only port that wasn't made by the team themselves?
Tantalus Media was announced as the group handling the port.
http://www.tantalus.com.au/games.html
>>
>>387331065
>flawless all the way
Switchfags have been bitching most about bugs

>Portable
People on the bus getting tired of hearing bing bong one up wahoo?
>>
>>387331276
Well that's that. They did a fine enough job anyway it seems.
>>
>>387326658
He says as he renews his paid online subscription
>>
Just finished it this morning, I had a blast playing through it. I hope they make a sequel with just new levels and unlockable characters.
>>
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>try to drop dash
>transform into Super Sonic
C'mon now. Mapping that to a shoulder button or something should've been common sense.
>>
>>387331226
I once played sonic 3K on my laptop before a uni lecture. Luckily I had a few friends around so i didn't look totally autistic.
>>
When will this game be out for android?
REEEEEEEEEEEEEEEE
>>
>>387330887
For the 5th one, just ignore most of the rings and go for speed on the first 1 and a half laps and you should be able to beat it in like a min.
>>
>>387330241
Not really. Considering colors was like 80% 2D, it was really more par for the course for sonic review scores. Generations is what really broke ground ratings-wise.
>>
>>387331545
I hope they just make level packs for this game.
>>
>>387331545
It seems to be doing incredibly well so a sequel is most likely guaranteed at this point.
>>
>>387322378
It's good, but the feeling of pure joy inspired by the graphics, music, and classic sonic gameplay was somewhat blunted by unpredictable damage and the constant onslaught of GET BLUE SPHERES.

8.8/10.
>>
>>387330019
>The softlock from Labyrinth is back
These references are getting out of hand
>>
Finished it last night, it was great. Easily the most fun I've had playing a Sonic game since Generation. I just finished playing Green Hill Zone act 1 as Knuckles, are all of his levels different than Sonic/Tails?
>>
>>387331670
Really needed to learn what Sonic 3 Complete did and make Super Sonic activation a two button press.
>>
>>387331727
you do know classic vidya is acceptable to normies right? a lot of them will probably try talking to you if it's something easily recognizable
>>
What is the ONE zone you want to kill with fire and never appear in any game ever again?

For me, it's Labryinth Zone. Fuck that bane of my childhood SO much.
>>
>>387332240
Metropolis. The most not-fun zone in any classic Sonic game.
>>
>>387332240
Probably Marble Garden not because it's frustrating, I just find it really really boring. I'm glad Mania took it's gimmicks and inserted them into a fun zone.
>>
10/10
>>
>>387332240
Metropolis Zone, mostly because of these little assholes
>>
>>387332240
I like the change of pace of water levels,Marble Zone however completely kills it. I'm glad it has never reappeared at any point
>>
>>387322378

We should probably address the big question that happens in tne ending

Is this supposed to tie in with Sonic Fates?
>>
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>>387327753
>Act 1 was Stardust Speedway Past which no one liked
>>
>>387332494
Every badnik in Metropolis was cancer. Those mantis fuckers, starfish fuckers and those lobster fuckers.
>>
>>387332240
Sandopolis and their fucking ghost
>>
www dot twitch dot tv/urlogic

STREAMING PC SONIC MANIA
>>
>>387332648
>I'm a babby casual that thinks Sandopolis is hard
>>
JUST CREDIT MICHAEL JACKSON IN SONIC 3 AND SPECIFY WHICH TRACKS HE DID AND DIDN'T WORK ON

I JUST WANT S3&K AND KNUCKLES ON THE RETRO ENGINE ON PC WITH THE OTHERS

I JUST WANT TO SEE ICE CAP ZONE AGAIN

LET THE MADNESS END
>>
>>387332574
>Sonic Fates
Is that the one where he has to choose between his siblings and the family who raised him?
>>
>>387332648
>Struggling with the ghosts
The only issue with Sandopolis is that you can realistically time out due to the scale of the level. Act 1 is my favourite level in S&K
>>
>>387332760
I've done it several times as a kid. Last time I played Sandopolis, I was like 10. I always skip over it because of PTSD now
>>
>>387322539
>Sky Chase
fucking goddamn motherfucking shit wtf
Did they at least fix the broken parts?
>>
>>387332729
>I JUST WANT TO SEE ICE CAP ZONE AGAIN
It was in Sonic Adventure 1
>>
>>387332729
It isn't Jackson who is the problem. Jackson brought several members of his crew to compose, they are the issue and one of them has threatened lawsuits.
>>
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Made a list of badniks in the game because I have nothing better to do. I think I just about got everything
>>
Thoughts on Metallic Madness?
>>
>>387332945
Mirage Saloon Act 1 is Sky Chase for Sonic/Tails but an actual level for Knuckles.
>>
>>387332978
I JUST WANT TO SEE THE REAL ICE CAP ZONE AGAIN WITH HARD TIMES AS THE BACKGROUND MUSIC
>>
>>387332240
Sky Chase.
Even the shittiest Sonic zone is better than boring auto-scrollers.
>>
>>387333003

I think the dude with the jets from titanic monarch was in chaotix
>>
>>387333018
Love what they did with it. Music is 90s house rave party as fuck.
>>
>>387333003
Jellyfish in Hydrocity is actually from Taxman's Sonic 2 in Hidden Palace Zone
>>
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>>387333003
Jimmy a best
>>
Why do rings chime with every other ring collected? Is it a glitch?
>>
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>>387333107
There was a similar-looking enemy but the guy that drops the laser grid is definitely mostly new
>>
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>>387333003

>Jimmy
>>
>>387332240
Metropolis and its three acts from hell.
>>
>>387332981
wait when did this happen?
>>
>>387333546
>Jimmy's Fucking Pissed
>>
Is the first trailer theme in the game at all? I don't really like Sonic but that theme is freaking great.
>>
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>>387333484
maybe your headphones/speakers are fucked. it's supposed to be one ring on the left and then another on the right.

also unlockable SSB Sonic a cool.
>>
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The leaderboards for Press Garden (sonic) keep making my game crash. Can someone check and tell me the top 3 times? I got 2' 02" 02 and need to know where that places me.
>>
>>387333040
If you play as tails, I suppose Sonic is flying the plane?
>>
>>387333484
Are you deaf in one ear? It switches speakers for each ring
>>
I just finished the game with all emeralds. Was there anything after the credits that I missed?
>>
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I kind of wish they did another Sonic game with a proper world map like the Sonic Master System games.

Even though yo were still going through crazy levels, there was a cohesiveness to the actual world and the closer you got to Robotnik, the more industrial the world became.
>>
How are there THIS many complaints about how hard it is??? I thought that all modern gamers being casuals was mostly a meme
>>
How fucked up is it that I wish the game actually DID fuck you over with annoying bullshit enemy placement?

The games just too easy without it. Maybe they had a point back in the day.

The only time you die in this game is to bosses or a fucking time out.
>>
>>387322378
pretty good/10
>>
HOLY SHIT GUYS GO SUPERSONIC IN THE BACKGROUND OF METALLIC MADNESS
>>
>>387333732
Well if you cleared it with all the emeralds you've full cleared the game. Now try and get all the extras and gold Blue Sphere medals.
>>
>>387322809
29th
>>
>>387330720
I Agree on almost everything except Titanic monarch, full green for me.

Music was awesome, background and general design was awesome, gimmicks well integrated.

Really like it
>>
>>387333663
Yep.
>>
Which Final (Normal) Zone is worst and why?

>Sonic 1 Scrap Brain Zone
>Sonic 2 Metropolis Zone (It fucking counts, bite me.)
>Sonic CD Metallic Madness
>Sonic 3&K Death Egg Zone
>>
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>Metallic Madness 2 has a part with the spiked ceiling of CD Act 3 on the upper routes

They seriously didn't forget anything.
>>
>>387333649

The music from the intro animation is by the same guys and has some of the same cues in it
>>
>>387333902
The music for Titanic Monarch is just amazing. I love it to pieces. It's got such a good melody that sounds kinda sad, but still menacing.
>>
Can tails transform with the emeralds ?
>>
>>387333649
No that's from a band called Hyper Potion.

The opening cinematic in the game is a different song by then though
>>
>>387333996
Yes but no fighting the actual final boss apparently because fuck you
>>
>>387333939
Metropolis by far. 3&K Death Egg is my favorite one gameplay, music and aesthetic wise.
>>
>>387333996
Yes, tails and Knuckles both can but he doesn't get a cool super saiyan sprite. He just gets slightly lighter in color
>>
How do I damage the boss in press garden act 2?
>>
>>387334084
Hyper Knuckles or Super Tails couldn't do Doomsday either. The true last boss zone is always only a Sonic affair.
>>
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>>387333003
>>387333192
Forgot the blowfish. Hydrocity has too many badniks for its own good
>>
>>387334179
What about sonic & tails?
>>
>>387322378
Pretty great. I hope their next game is entirely original and features no re-used zones.
>>
>>387334235
You can do it, but Tails is absent.
>>
>>387334186
Badniks have never been so cute. I wanna hug all of them.
>>
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>>387332240
It was Oil Ocean. I freaked out when it's back from the hell. But more surprisingly they made the horrid of zone good, as if they picked up the bad stage on purpose to redeem it forever. I really appreciate their decision.

Pic is unrelated because the level was a lot more fun then I remember it to be.
>>
>>387333489

My speakers work correctly, it chimes every other ring like in the mega collection.
>>
>>387334179
It just always sucks that that is the case
>>
>>387334336
Mania was basically a test-the-waters kind of deal for Taxman and crew. Now that Mania has become a success with mostly green scores across the board and it being heralded as the highest rated Sonic game in 15 years, a much more original sequel is probably very likely in the cards now.
>>
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>have Takenobu motherfucking Mitsuyoshi as the competition mode announcer
>use bleep bloop Hyper Potions shit anyways
What the fuck were they thinking?
>>
>>387327310
Wrong on the Mirage Saloon bucko. Knuckles has a completely unique act I, and it is awesome.
>>
>>387334186
Is Jimmy a reference to something?
>>
>>387322378
Any chance for an fov mod on PC version?
>>
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>>387322378

>now that we've all played it
>>
>>387334568
It's named after Polygon Jim, a hacker who died in a car accident in 2013. He made a hack where you play as a Motobug in Sonic 1
>>
>>387333656
1' 48'' 90
1' 49'' 12
1' 50'' 24
>>
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>>387334186
Buzz Bomber a cute.
>>
>>387334568
Polygon Jim supposedly. Thought it was a pretty strained reference until I heard the name
>>
>>387333018
Godlike.
>>
>>387333656
Act 1 is
01'54"44 LinkNova
02'19"33 Nathan
02'25"96 Mike
Act 2 is
01'04"41 LinkNova
01'07"12 Hasan
01'21"22 some nip's name i can't read
This is the Switch version.
>>
>>387333939
Scrap Brain because everyone forgets it has no checkpoints.
>>
>>387334643
>>387334693
Aww, that's touching. RIP Jim.
>>
>>387334603
>implying
it was leaked for PC you just can't buy it yet
>>
>>387334548
I hope so, the reused zones felt very shoehorned in with a lot of them lacking stuff like proper transitions.

You could also tell this was clearly a decision made by Sega of Japan, the developers did their best trying to add new elements to the old zones. Levels like Mechanical Madness, Stardust Speedway Act 1, and Chemical Plant Act 2 were completely original levels and only shared the theme.
>>
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Reminder that the Sonic CD remaster only happened to promote Sonic 4: Episode 2, and that Mania ties in to Forces.

https://www.youtube.com/watch?v=lVrET2GHBEE

You're not getting Mania 2 unless it benefits Sonic Team in some way.
>>
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>>
>>387334084
I mean, you actually can. Just have to use the level select code.
>>
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>>387334968
But the Mirage Saloon boss is green.
>>
>>387331545
>new levels
yes
>unlockable characters.
No, fuck off
>>
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>>387335120
No?
>>
>>387334998
There's a level select?
>>
How many Blue Sphere levels do I need to complete to unlock the Puyo Puyo minigame?
>>
>people are already calling Forces the worst title in the series

Guys...its just generations 2. You know, a sequel to a decent game? Surely you haven't forgotten?

As for the story, it cant be worse than shadow or 06. At best it'll be better than Lost World.
>>
>>387331895
Fuck that, work on a proper sequel. The mentality that everything should be a service with DLC for years is cancer, the reason why we're getting less games nowadays.
>>
>>387334940
>sonic 4
>sonic team
You tried.
>>
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>>387334789
>>
>>387335356
Iizuka then. He was involved with it.
>>
>>387335279
Generations 2 is another Boost game, after more than a decade of them, and with even more shitty 2D levels thanks to the addition of the OC. I'll pass.
>>
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>>387335268
Hold these buttons on the title screen before Sonic appears, and then hit start.
>>
>>387326676
You're the second person I've heard that hated it. I don't get it. I thought it was excellent.
>>
>>387335279
So far it looks like Generations 2 with considerably worse music and another gimmick character that looks awful (the OC)
And with a plot that's likely going to be a clusterfuck
And Classic will still play considerably a lot worse than he does in Mania
>>
>>387324548
i didn't realize the reason the games were so shit was because of the character and not broken gameplay
>>
>>387335450
Thank you!
>>
>>387326660

>lego spinoff

Robo Sonic is in Sonic 2 you retard and it's the same boss
>>
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>>387334568

;__;
>>
>>387335268
Yeah, on the title screen hold the bottom left face buttons (B/Y on Switch) before Sonic appears. Then press start when "press any button" appears.
>>
>>387334968
>>
>>387333941

>get to the falling flatforms with the spikes on bottom
>expect to just wait for them to fall like in CD
>wait what's that pink th-
>die

that was some good shit
>>
>>387334131
nvm got it
>>
>>387334940
didn't iizuka once say he was surprised by the positive reaction to mania?
>>
>>387335598
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
>>
So Robotnik has his own printing press to create Anti-Sonic propaganda?
>>
>>387335120
but neither of them are?
>>
>>387335686
He was surprised it got good reception at all. Guy's lost all touch.
>>
>>387334186
>not including amy bots
>>
>>387329407

>Zone

Press Garden/Stardust Speedway

>Boss

Chemical Plant
this game's bosses as a whole were pretty out there compared to the originals
>>
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So did anyone else on the switch version of the game experience some weird bugs?

I had two that came to mind

Beat Robotnik on Mean Bean, but then sonic just attempts to run forward and going up got me jammed inside, and I eventually went out of the map and had to reset the level.

2nd SOMETHING happened and my jumping noise for sonic got replaced with the ring get sound.

It also transferred over to the other levels too until I reset the game.

Got no sonic so lammy.
>>
>>387335898
I had the music cut out once on Flying Battery, I get stuck on the gears on Titanic Monach, and there's the delay whenever I press the home button. Otherwise it's been fine for me.
>>
>>387335732
and he has his robots go out in the snow like poor paperboys to deliver it
>>
>>387335898
The Switch port has been getting a bunch of people reporting different bugs. Taxman has said he knows about them and the Switch port team are gonna fix them.
>>
>>387326676

what the fuck, it's the best thing in the game
>>
>>387335898
In special stage 4 I jumped over a pit and made it, but the camera assumed I fucked up and went directly overhead. I couldn't see shit and just bumped into a bunch of walls until I fell off the course for good.
>>
>>387324176
Yeah go fuck yourself, lad.
>>
>>387335898
The Mean Bean bug happened to me on PS4, so it's not only on Switch.
Only other bug I experienced was the music cutting out once
>>
>>387335898
Music stopped on Lava Reef but I entered and exited bonus stage and it fixed it.
>>
>>387324176
>classic Sonic game
>Shadow
End yourself.
>>
>>387332240

Sandopolis.
>>
>>387336041
It's actually fundamentally the most flawed fight. Even though it's cool as fuck.

The wall of spikes is pointless as the rings stay. You get hit with the spikes so fucking what? You pick all your rings back up instantly. There's no threat at all to the fight. Kind of an oversight.
>>
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>>387333758
>Sonic MS/GG world map
>>
>>387333939
Scrap Brain. Not that fun and the third act is just more Labyrinth, plus the boss is underwhelming and boring.
>>
>>387335994
>>387336030
Yeah the home button shit stinks, but it's not..game breaking, it's just delayed.

>>387336105
I HAD THIS SHIT HAPPEN TOO.
>>
>>387335598
>those lazy fucks wasted an original level stage on Sky Chase crap
>suddenly Knuckles

Cheeky bastards.
>>
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>>387336578
>ever doubting the Taxman
>>
>>387325271
fuck off with more characters
>>
>>387336578
And he gets his own Mirage Saloon Act 1 track which sounds like an SA2 Knuckles level track.
>>
>>387335898

just the home screen taking 20 years to show up after you press the button
>>
>>387336673
Metal Sonic should be playable as a functional reskin to Sonic because it's already in the game. Nothing else is needed.
>>
>>387335898
I'm always seeing people reporting bugs for the PS4 and Switch versions but never for the Xbox One.
>>
>>387336780

nobody has an xbone
>>
Does anyone else have the problem of Tails glitching the fuck out of Oil Ocean Act 2, disappearing completely until you do Blue Sphere?
Switch version.
>>
>>387336780
Because nobody owns an Xbox.
>>
Where the fuck is playable Amy?
>>
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>>387325271
>Chaotix mode
>no playable Chaotix characters
>>
So Mania essentially takes place right before Forces, right?

Sonic jumps into that portal of whatever right at the end.
>>
>>387326676
>Deviantart OC Squad
??
Are you talking about those guys from the desert stage?
>>
>>387336780
Well, you would have to own an xbone to report on xbone issues, that's likely the reason why
>>
>>387336319
>You pick all your rings back up instantly
Can anyone confirm if it's true that rings never just fall through the floor if you get hit too many times? It worked like that in the old games, which made sure you couldn't fuck up endlessly in bosses
>>
>>387336762
you don't even know how many more sprites would be needed to make metal even playable. it's a fucking lot
>>
>>387336881

emerald ending will branch into forces

normal ending will branch into sonic 5
>>
>>387335824
>But for Mania it’s kind of like a new approach. To target specifically 2D fans. So we don’t know whether it’ll be accepted positively in the market.

http://nintendoeverything.com/sega-will-be-looking-at-the-reception-of-sonic-mania-to-determine-the-direction-of-the-series/
>>
>>387336932
No shit it would be extra work, but it would still be cool to have Metal Sonic as an unlockable.
>>
>>387336659
>Heavy King is scrapped for Super Sonic special level
>suddenly Knuckles

I'll just complain about how Super Tails doesn't have the flickies.
>>
>>387337031
No it wouldn't. No more characters. Go play Sonic Heroes if you want play as every character in the series
>>
>>387336918
New ring physics in Mania. They bounce off walls and shit now and linger longer.

They don't just drop through the floor. Any you can actually pick up fly off towards the screen like they did in Chaotix
>>
>>387337027
And surprise surprise it was accepted with open arms by people that haven't even liked Sonic in ages alongside the people that have always wanted it. Funny that.
>>
>>387325271
Mods when?
>>
>>387337041
Not him but the normal Heavy King is Knuckle's Lava Reef Act 2 boss.
>>
>>387337161
I think this ruins the bosses. In many of them I got hit by absolutely everything and still made it through easily
>>
>>387337162
I have never beaten a Sonic game ever and I bought Sonic Mania
>>
>>387336849
Yeah, I think it has something to do with going in the submarine.
>>
>>387335868
>not including the tiny eggman bosses while you're at it
>>
>>387323646
It's a Sonic game, not a visual novel, why the fuck do you care so much about spoilers?
>>
Knuckles' full-speed animation is fucking dope
>>
>>387337241
>reading comprehension
>>
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Where's the manual for Switch? I feel retarded I can't find it.
>>
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Alright faggots, OPINION TIME
List your favorite zones and how many times you've beaten the game

1. Press Garden
2. Lava Reef
3. Stardust Speedway
4. Metallic Madness
5. Titanic Monarch
6. Flying Battery
7. Mirage Saloon (KTE)
8. Studiopolis
9. Green Hill
10. Chemical Plant
11. Oil Ocean
12. Mirage Saloon (Sonic)
13. Hydrocity

Beaten it 4 times, messed around a bit on time attack with Green Hill Act 2 (39 seconds)
>>
>>387335686
Iizuka described Mania as being for old, nostalgic fans while Forces is supposed to open the door to a brand new audience with its character creator.

The guys is living in the bizarro dimension.
>>
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>Sonic Mania 2
>60 hour character stories per character
>Add playable stories for Metal Sonic, Shadow the Hedgehog, Silver the Hedghog, Amy Rose, Big the Cat, Rouge, Chaos, Espio, Omega, Omochao, Metal Knuckles, Modern Sonic (switch it up a bit, have modern Sonic go in the past) possible throw in Modern Knuckles and Tails as well, MAYBE modern Shadow, and your own custom character (after Forces, so have the same customization system but for sprites)
>mfw

Make it happen based SEGA
>>
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Did anybody else get this softlock?
>>
>>387337297
Yeah it does seem to make things easier. Especially the final boss.

All they had to do is have holes in the sides and your rings will drop off making it much harder.

Think of Sonic 3's hanging platform.
>>
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>>387337820
yup
>>
>>387337712
He's about 10 years late to cashing in on the OC donut crowd
>>
>>387337452
Options then hit X for "Help"
>>
>>387324413
Shadow and Espio couldbe just Sonix reskins with different animations, Knuckles and Rogue could be the same, alternatively make Rogue a mix between Tails and Knuckles, Cream could get in, Silver would be cool, but if you're not into different playstyles that much you can't argue having different characters as alternate skins would be cool
>>
>>387337906
How'd you get it? He grabbed Tails for me, it looks like you don't have Tails with you.
>>
>>387337551
Press Garden Act 1 is one of if not the worst stage. Act 2 is one of the best.
>>
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>>387334186
Kinda surprised they didn't include the camera enemy from Chaotix in Studiopolis
>>
So Tails is Infinte right?

Because Infinite Miles Per Hour
>>
>>387337754
>no playable Eggman
DROPPED
>>
>>387338058
Tails was in the Crystal thing for sure. not sure how I got it.
>>
>>387338018
No.
>>
>>387337402

Would you believe if i told you that im not even really sure why?

I never had problems with spoilers before.

Maybe it has to do with sega practically spitting in the face and laughing at an entire community of users who didnt do anything in the first place.
>>
>>387337754
This is literally how Sonic got in the fucked up state it's been in for 15 years in the first place.

Amy/Metal Sonic and MAYBE the Chaotix gang playable. Literally not a single other character outside of the 90's allowed. Fuck off.
>>
>>387338195
>Maybe it has to do with sega practically spitting in the face and laughing at an entire community of users who didnt do anything in the first place.
You are literally making up stuff in your head. The game got delayed, it sucks. But SEGA isnt snickering at you like "hehehe... FUCK PC USERS! BAHAHAHA", its a short delay. Get the fuck over it you damn crybaby,
>>
>>387334186
What do the camera badniks in Studiopolis do anyways? I know they snap pics, but is that it?
>>
What's with these replies being vehemently against unlockable characters?
You won't even be forced to play them, and it would be a nice bonus and another reason to play again.
Fuck, they don't even have to be the "modern" characters
>>
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>>387338098
I wasn't very impressed with act 1 at first but i learned to love that motherfucker, the conveyor belt gimmick felt pretty good after i knew how to use it
Something about that whole stage gives me some serious Aquatic Ruins vibes, as in i shouldn't like it that much, but i do
>>
>>387338390
they do evil
>>
>>387338442
We want a simple game with just the fun of the level design. We dont want 849948232 characters. If you want that shit, go play modern sonic games.

Classic sonic games are about fun levels with great music. Not retarded story and a million characters.
>>
>>387337754

delet this
>>
>>387338442
Anons think "more sanic characters=bad game" which in reality if mania had unlockable characters it would literally still be exactly the same game but with just more playable characters.
>>
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Is she, dare i say, /ourguy/?
>>
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>>
>>387333939
Metallic madness no contest, filled to the brim with cheap traps and crushers, sawblades fucking everywhere & the only bottomless pit in the entire game in act 3.
>>
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Why no metropolis tho?
>>
>>387338667
Its /ourgal/ newcuck
>>
>>387338667
I wish I was that Jimmy
>>
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>>387338667
>she
>guy

No, Magician is /ourgirl/. She's a fan of /ourboys/ Team Hooligan
>>
>thought the thing pulled out of Angel Island was a Time Stone since I had assumed it sent you back in time for some of the old stages
>it's not
>it's an entirely new thing called the Phantom Ruby

ok
>>
>>387337402
Not him, but I can't imagine all the easter eggs and references being even half as enjoyable if you go in expecting them.
>>
>>387338667

>not Heavy Magician
>>
>>387338442
I wouldn't mind amy or metal but that's it. All of the modern characters and even the chaotix can fuck right off.
>>
>>387337754
>Shadow the edgehog
stopped reading here
>>
>>387338843
>hating based TEAM CHAOTIX

It must suck to be you anon
>>
>>387322378
2D Sonic were never good. Sonic Mania may be the only exception to this rule.
>>
How's the switch version?

Can it do local co-op with two switches?
Being able to fix the camera on each player would be amazing.
>>
>>387338643
I dont want dev time put into making stupid characters. I dont want to see more stupid characters in this game. Any time used to making a sprite for Big the Cat's ball tangling could be spent making more/better levels
>>
Is it just me or are the bosses a bit easier for solo Sonic than Sonic & Tails?

Heavy Shinobi didn't even throw any starfish.
>>
Does having fast times in Time Attack unlock anything ala Sonic CD?
>>
>>387338442
I wouldn't mind a Chaotix/Crackers mode which simulates the tether mechanic from Chaotix.
>>
>>387338390
they just follow you around and be annoying
>>
>>387338705
Because its pure cancer.
>>
>>387338935
I guess you got some glitch, saw plenty of Staryus on my solo run
>>
>>387338920
Co-op on one screen only, unless you mean head to head mode then its split.

>>387338923
Nah. More characters are fun.
>>
>>387338705
If they made Metropolis less shit, it wouldn't be Metropolis anymore.
>>
>>387339061
>Nah. More characters are fun.
No it isnt. Go play Sonic Heroes. Dont ruin these games.
>>
>tfw not blinded by nostalgia
>Sonic Mania is a borefest
>>
Only playable 2D Sonic characters should be Sonic, Tails, Knuckles, Amy (Rosy), Metal Sonic and Blaze.
>>
>>387339169
>t.jaded fuck
How about you go climb a mountain or something, gramps?
>>
>>387339061
>Co-op on one screen only, unless you mean head to head mode then its split.
Ah fair enough.
I'd love to see something like that implemented in the future.
I think you could play multiplayer that way on the GBA games but I can't remember.
>>
>>387339149
I don't like Sonic Heroes though.
>>
How long is the game? Are the special stages just bonus stages or are they like some of the games where you get chaos emeralds and need all of them to fight the last boss?
>>
>>387338390
They want blood.
>>
>transitions for some levels but none for others
>some bosses are just overly gimmicky and ruin the pace
>some levels drag the fuck on reaching in the 6 or 7 minute territory
>some classic zones remain too untouched
>needed at least one more new zone
With that said, I still had fun and there are some legit moments of greatness that surpasses even the original trilogy. Too bad that it's just bogged down in some instances.
>>
>>387322378
Switchbros, how does using the joycon feel? I've been wondering if I should buy a pro controller just for the D-Pad.
>>
>>387338667
I thought Magician was the only girl.
>>
>>387339291
Same. Would be really cool to actually play it fully in co-op.
>>
>>387338667
I laughed hard at this boss.

There wasn't any big theatrics, no extravagant entrance she just fucking flies in trying to smash your body to pulp
>>
My 10 year old niece just asked me, "Is that Mario game you're playing?"

I just can't.
>>
>>387339351
~2 hours per character if you're good at sonic, way more if you're not
There are bonus stages with emeralds but also Blue Sphere for extras.
>>
>>387339351
12 Zones, about 2 hours if you don't hunt too hard for the special stages
They're required for the true last boss
>>
>>387338705
Fuck off.

Everyone knows Mystic Cave is the single most underrated stage in all of Sonic that never gets attention.
>>
>>387339179
Amy could get the "Insta-Shield" with her hammer, and Blaze could basically be another version of easy mode with a "press button go fast" boost mechanic, but what would Metal Sonic bring to the table?
>>
>>387339431
The d-buttons work surprisingly damn well in all games. Hell, I've even used them to play fighting games and you can do SRKs and supers no problem. Of course the d-pad is still better, but the d-buttons on the joycons are not bad at all.
>>
>>387338667
>heavy rider will never sit on my face
>>387338705
there are throwbacks to metropolis in press garden m8
>>
>>387339453
Educate her, create a deviantart account for her and show her the way
>>
>>387339179
>Blaze
>Not Cream
>>
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>>387339549
being someone who's actually wanted
>>
>>387339549
Slightly faster acceleration, low traction, insta-shield that deflects projectiles rather than provides a few frames of invincibility
>>
>>387339351
There's 12 zones (2 acts each)

Four new zones, One Sonic 1 zone, Two Sonic 2 zones, One Sonic 3 zone, Two & Knuckles zones, and Two CD zones.
>>
>>387339531
I just finish telling my friend this. I can't fathom them choosing Oil Ocean over Mystic Cave.
>>
>>387339585
>there are throwbacks to metropolis in press garden m8
More in Titanic Monarch with the gears and yellow bouncers
>>
>>387339549
Mostly to shut people up but there's tons of things that could be done for Metal, like a somewhat antagonist mode where you have a similar scenario to Knuckles story in S3&K, racing the heroes etc for bosses.
>>
>>387339431
don't bother with the pro controller. it's an overpriced fisher price toy with a bad d-pad if you believe that shit. some anon mentioned it yesterday that the hori pokken fight pad works great for platformers and it's way way cheaper.
>>
Remember when everyone was complaining about "old" stages then it turned out every Act 2 was a completely original and brilliant new level complete with brand new mechanics?

Good shit
>>
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>>387339667
why does Sonic 1 always get cucked? STARLIGHT OR SPRING YARD would've been so great. green Hill shouldn't even count. it's basically a given in any Sonic nostalgia pandering game.
>>
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The best thing of this game is the damn godly soundtrack.

Metalic zone: https://www.youtube.com/watch?v=ba1MDSBEZxs

True Last Boss: https://www.youtube.com/watch?v=w4WfocCOoc4

Chemical plant: https://www.youtube.com/watch?v=xDWat7YE_h0

Titanic Monarch: https://www.youtube.com/watch?v=ZvHcKeH6D0E
studiopolis https://www.youtube.com/watch?v=NGR5fTO2oio

It nearly tops the Nier Automata for the Soundtrack of the year. That's how strong it is. The right amount of nostalgia and the best tracks of previous sonic + great new ones.
>>
>>387339686
Oil Ocean stands out a lot. Mystic Cave is a cave.
>>
>>387339834
>every Act 2 was a completely original and brilliant new level
hydrocity zone and lava reef zone sure as fuck don't follow that
>>
>>387339834
B-But Hydrocity and Stardust Speedway have almost identical Act 2s!
>>
>>387336780
Xbone version has input delay that makes blue sphere a massive pain in the ass.
>>
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>>387323886
Some of the rehash stages were great. Mixing Oil Ocean and Sandopolis Act 2, not so much.

If you cut Oil Ocean, Hydrocity, and Metallic Madness, and replaced those with new stages, it'd be better.
>>
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Did anyone figure out how to fight him yet?
>>
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>>387339840
I unlocked D.A. Garden this morning and have just spent the last few hours jamming
>>
>>387339628
Eh, I mean I can't refute that she could be an option given the Advance games but Blaze just ended up being the best thing about the Rush games, then SEGA just went and fucked everything over about her in the 3D games and practically don't even acknowledge that she was well received in Rush.
>>
>>387339840

https://www.youtube.com/watch?v=HqD4zftv99M

Mirage Saloon is GOAT
>>
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>>387339972
>Replacing Metallic Madness
Fuck off?????
>>
>>387340004
A Mania 2 with new types of Hard Boiled Heavies would be nice.
>>
>>387339453
What did you answer?
>>
>>387339376
>Zone transitions until Press Garden
>Press Garden itself has a really abrupt theme change to japanese winter for whatever reason
>no Zone transition from Stardust Speedway to Hydrocity, or Hydrocity into Mirage Saloone
>or Oil Ocean into Lava Reef

I'll excuse Lava Reef into Metallic Madness because it seems the end of the level kind of sets the stage for it, but then the Knight Heavy just seems shoehorned without a themed level for her (Marble Zone anyone)
>>
What's the deal with the unlockable Blue Spheres minigame? I thought it would let me replay the 24 from the game and I could get perfects on the 12 I wasn't able to, but both "Original" and "Mania" options give me entirely new stages, with the Mania set having new mechanics. Are these even tracked? If I hit a checkpoint in the game is it going to give me a stage I haven't perfected? When I only had one stage left entirely incomplete, it gave me that one over and over until I finished it.
>>
>>387327591
Stardust Speedway sucks even in the original.

Sonic CD has the good aesthetics and music, 2/3 has better level design. Mania is better than both.
>>
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>>387338771
>>387338840
>>
so every Sonic game has an iconic stage

Sonic 1 = GHZ
Sonic 2 = Chemical Plant
Sonic 3 = Hydrocity
Sonic and Knuckles = Sky Sanctuary
Sonic CD = Stardust Speedway
Sonic Mania = Studiopolis?

is this right?
>>
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>>387339840
Need more genderbent human Sonic.
>>
>>387339921
Ok Hydro City Act 2 is mostly the same but now you can take a shitty water level that nobody likes and drain the water. Plus BOATS!
>>
Mania 2 has 7 new zones plus:
Star Light
Mystic Cave
Ice Cap
Mushroom Hill
Tidal Tempest

How does this make you feel?
>>
>>387340234
Did you actually read the manual where it has the story progression? You didn't did you?
>>
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>>387339840
>that Super Sonic theme
>Is it's own thing and isn't just a cheap Invincibility theme remix
>Makes you hyped as fuck
https://www.youtube.com/watch?v=e6lxpSIh7_U
Absolutely amazing.
>>
>>387327634
Do people not like Lava Reef or some shit? It was always one of my favorite zones in 3
>>
>>387340323
I think Mushroom Hill is more iconic than Sky Sanctuary but that might be due to it being the first zone. Still, the Aesthetic is A+ especially in Act 2 when the season changes.
>>
>>387340439
it IS actually an invincibility remix. but that only makes it better.
>>
>>387339972
>If you cut Oil Ocean, Hydrocity, and Metallic Madness, and replaced those with new stages, it'd be better.

You mean Flying Battery, Stardust Speedway and Titanic Monarch
>>
>>387340395
how am I gonna read a manual for a digital game dingdong
>>
>>387322378

Biggest disappointment since BotW.
>>
>>387340323
Lava Reef/Hidden Palace is pretty iconic
>>
>>387340501
>that might be due to it being the first zone

It's the 7th
>>
>>387340501
Mushroom Hill is one of my favorites
>>
>gets leaked on the Switch
>mass refundings from angry fans

It could have been awesome, but it's the new Sonic 2006.
>>
>>387340563
Titanic Monarch is new though.

But halfway through it really starts to feel like Carnival Night.
>>
What the fuck even are the CD stages? It's just incoherent shit slapped together. Seriously there's no real rhyme or reason to most of it. They just copy and pasted the level tiles over and over and over. What a pile of ugly shit.

The only redeemable things about them I bet are Mania additions too.
>>
>>387340563
Flying Battery was fucking amazing, and I'll tolerate Stardust Speedway's level design for its music and boss fight, fuck you.
>>
>>387340657
That's sonic CD for you.

The only levels that are more clusterfucky are Chaotix stages.
>>
>>387340439
I'm so happy for this.
>>
>>387340659
>Titanic Monarch
>Removing the best final zone in a Sonic game
Nah
>>
>>387340624
These "angry fans" are fictional.

Anyone butthurt days ago just want the fucking game. Especially as it's confirmed fantastic. Everyone's going to buy it and forget this whole delay ever happened.
>>
>>387340468
>Lava Reef
>3
>>
>>387340828
Here we go
>>
>>387340731
Is the whole game like that? I was playing all the classic games last weekend but never got to CD in time
>>
>>387340767
>Titanic Monarch
>Removing the best final zone

lol

It doesn't even stack up to Scrap Brain, let alone either of the Death Eggs.
>>
>>387340659
>I'll tolerate Stardust Speedway for its subpar music and boss sequence with no redeeming qualities

A decent boss fight is one I'll have no objections to playing again. Speedway is the kind of roadblock you face when you think of replaying a game again and decide "actually maybe not" because of it.
>>
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>>387339972
>cutting metallic madness
>>
>>387322378
Why do so many autistic people love Sonic?
>>
>>387340883
CD zones have the distinction of having 4 different versions (Past, Present, Bad Future, Good Future) which is kind of cool. But yeah they're incoherent mazes sometimes. You won't be going fast very often.
>>
>>387340323
S&K is Mushroom Hill.

Sonic 3 is Ice Cap.
>>
>>387340968
wrong, die
>>
>>387325759
I don't like that he has a mouth or that his sprite is attempting to convey a specific confidence
>>
>>387340968
Awful opinion
>>
>>387340968
rofl
>>
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>>387339840
https://www.youtube.com/watch?v=d0Vh1qiP4Sg

>The incomprehensible rap is even more incomprehensible
>>
Why is the reward for getting all the emeralds a un-turnoffable invincible OP broken ultra easy mode?
>>
>>387340439
They should have made 0:02-0:13 loop once, otherwise the guitar part starts way too soon and makes the whole song sound weird.
>>
>>387341468
Is Super Sonic still triggered by pressing jump in the air? That sounds annoying if true, considering that's also how you drop dash.
>>
>>387340383

sonic 5 or riot
>>
>>387340383
>Mystic Cave with Toxic Sewers elements in Act 2
>Fiery Angel Island that transitions into Chaos Angel for Act 2
>Pirates Island mixed with Launch Base
>>
>>387341569
Yes. They didn't map Super to a different button.
>>
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I really like the game. Luckly I have not ran into bugs and most people I see are getting assblasted over insta-death due to being crushed which was super prevalent in the older games.

However on my second run I used Knuckles and got the emeralds by act 1 of Studiopolis and for the rest of the playthrough it really made me wish I had a designated button for transforming into super. It was really only a minor annoyance because it was hard to stock pile rings.

However Lava Reef act has this was in which you're over a bottomless pit and you need to glide to the wall on the left. However if you go to glide with 50+ rings Knuckles will transform and be left in a free fall state in which you cannot continue to glide. This coupled with the fact that the closest checkpoint is far enough away to easily get 50+ rings makes this really annoying.

Please taxman add a second button.
>>
Anyone check if there were any secrets in the D.A. Garden or Stage Select yet?

Trying codes from Sonic CD and Sonic 2 and stuff?
>>
>>387340383
I'd be satisfied with a Mania 2 at all, but knowing Sega and Sonic Team, they're gonna get real bitter when Forces gets outsold by Mania and respond by doing the smartest thing possible and cutting ties. You know for a fact that they only view Mania as a promo for Forces.
>>
>>387341748
or even just map it to up+jump
>>
>>387341748
>playing on easy mode in the first place
>>
>>387341836
View as a promo is what way? Most people who play it will either be too shit or too lazy to even get the true ending

For fucks sake there are people in this thread who have gotten game overs
>>
>>387341748
I'd be even happier if they added a Super cancel button.
even better than that, mapping Drop Dash to down+jump in the air, so Insta-Shield can be used in conjunction
>>
>>387341748
>>387341910
should have been jump then jump again with a different button like some romhacks changed
>>
>>387341836

I'm just grateful we got it to begin with

I thought the 4 genesis games were all we would ever see of classic sonic
>>
>>387324176
This
>>
>>387341910
Up+Jump is mapped to 2P manipulation, such as activating Tails's ability.
>>
>>387341024
>>387341067
>>387341107

amazing comebacks
>>
Finished the game with Sonic & Tails on Xbox.
Seeing folks talk about level select from the Title Screen with various claims of different inputs/codes but nothing on Xbox.
Trying to get past the title screen prompts a profile check asking 'Who are you?', so if this is cancelling out accessing the level select, then what the hell.
>>
What the shit! My father addicted to martial arts is just casually watching Tiger and Crane Fist
>>
>>387324176
No. If the taxman makes a new Sonic game, I want it to be new. 10 to 12 original zones that it can call its own instead of having 2/3rd of its identity owed to previous installments and also acknowledge that Star Light Zone happened.
Am I the only one who liked that zone?
>>
>>387338574
but we cant play as other characters in the modern games and even when we can they play like shit just give me normal sonic gameplay with different abilities
>>
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>>387341836
>knowing Sega and Sonic Team, they're gonna get real bitter when Forces gets outsold by Mania and respond by doing the smartest thing possible and cutting ties
>>
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Shit is buggy when are they gonna fix it
>>
>>387322378
felt like i was playing sonic 3 again... exactly the same. infact, i could have just replayed sonic 3.
Top kek sega on reselling me a game.
>>
>>387342529
>Playing for 5 seconds
>>
>>387342438
Bits of Star Light are included in Egg Monarch

And to add to that a lot of zone gimmicks are packed in to what we have Whether it's badnik or hazards are just straight up design I feel like 90% stages from 1-3&K (Not CD but it's get a sweet boss so whatever ) have some sort of representation.
>>
>>387342587
different level backdrops does no change how a game feels
>>
>>387342714
Only Palmtree Panic (and Tidal Tempest unless you count the spikes in Hydrocity's boss) didn't get some sort of reference in Mania
>>
>>387341748
Removing crush deaths was the best part of Generations.
>>
File: 1493057638885.jpg (42KB, 800x804px) Image search: [Google]
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>>387342526
but I thought that was the superior version!!!
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>>387342861
There is a lower route in GHZ1 that references Palmtree Panic
>>
>>387341965
I got about eight game overs between Oil Ocean's boss and Metallic Madness's miniboss.
>>
>>387342861
Bits of Tidal Tempest JP's leitmotif can be heard in Titanic Monarch.
>>
Nobody thinks the Rose Garden sounds like Chun Lis theme?
>>
>Hard-Boiled Heavy bosses
>Metal Sonic boss
>Missed opportunity for a Heavy/Metal fight
>>
>>387343047
I got like 6 game overs in Oil Ocean, half of them from being crushed by the green platforms because I kept standing next to them like an idiot.
>>
So this is just like a remix of the sega genesis sanic? If their just trying to further taking advantage of nostalgic retards at least bring back chao garden :'-(
>>
>>387343720
Four new zones, eight old ones with heavily remixed Act 2s, except for Hydrocity, Metallic Madness, and Stardust Speedway, which are super boring.
>>
>>387330101
the past version of stardust was like that originally
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