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What went wrong?

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Thread replies: 42
Thread images: 5

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What went wrong?
>>
>Blizzard Entertainment
>>
>>387302391
At the start of your opponents next turn 50% chance to randomly random a random
>>
Jade
>>
they milked it too much and it literally costs hundreds of dollars to play
>>387302456
also this
>>
>>387302391
Jade token cancer
>>
>>387302391
1st:removing rotated packs/adventures from purchase
2nd:wild format, it should be divided into different seasons rather than loleverycardreleased
3rd:the pricing for cardpacks is atrocious, $2 for a virtual cardgame that you can't trade or sell cards in is a ripoff.
oh and 4th, they're creatively bankrupt on their card designs.
>>
>>387302391
Blizzard's still operating under the idea that "RNG" and "fun" are synonymous.
>>
not an original idea but i am reposting - it's pretty sad that the strongest card in hearthstone is the credit card
>>
Aesthetic trapped in the stupid goofy world of Warcraft
Massive focus on RNG for le epic plays
Design focussed not on making a good card game but literally just the most played card game (they say this all the time just in different words)
>>
Nothing. It made Blizzard an absolute fuckload of cash for very little investment.
>>
>>387302391
Too many RNG cards in the recent expansions. The daily quests get boring after awhile, it would be nice to see more variety. Aggro decks are too cheap (Zoo, Pirate, Face Hunter).
>>
>>387302391
Nothing, actually. Knights is a pretty damn fun expansion.
>>
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>>387302456
THIS
>>
>>387302391
Jade killed all of my favorite decks so that
>>
>>387302674
oh you must have stocks in blizzard I guess
>>
No tutors
>>
>>387302456
its all this i mean its cool that a digital card game can do things like summon a random minion or something but this is just so OP when its all the time. limited the card power of those that can be randomed would really help
>>
>>387302773
1. But there have been a good number of tutors (for Secrets). And everyone hated them

2. Discover has become a better mechanic in every single way
>>
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>>387302513
poorfag detected
>>
>>387302456
This.
It's just a game of chance nowadays, especially against mages.
>>
>>387302871
The game was not built with tutors in mind, specifically to make it more random and longer. It is suffering to not be able to deck thin.
>>
>>387302756
I wish. They make 400 million revenue per year off one game with very little in the way of direct costs or overheads.
>>
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>Reminder that Blizzard had the biggest quarterly online player community in its history with a record 46 million MAUs, up 38% year-over-year. MAUs have doubled since early 2015.
>Reminder that Blizzard had all-time record DAUs
>Reminder that The Overwatch community continued to grow more than a year after launch, setting another all-time MAUB record with the release of two seasonal events in the quarter
>Reminder that Hearthstone MAUs grew year-over-year and quarter-over-quarter to an all-time record, driven by its expansion, Journey to Un'Goro
>Reminder that World of Warcraft time spent grew year over year, and Legion continues to outperform the prior expansion.
>Reminder that Blizzard plans to release another large content drop this quarter, with more details at Gamescom.
>Reminder that There are multiple dedicated incubation teams working on new games, experiences, or IPs being lead by some of the most experienced game designers at Blizzard. The company is thinking about different platforms, especially mobile.
>>
>>387302391
>Nerfing every strong deck that pops up instead of buffing other decks.
>Introduce shit loads of rng cards and justify them by claiming they make the game more skill based instead of giving the players more options with their cards.
>Impossible for new players to ever catch up unless they spend a lot (A LOT) of money or play daily for months.
>The entire MSOG set and One Night adventure
>>
No secondary market whatsoever is what ruined it for me, but then again blizzard being j*ws is no surprise.
Can't wait for that dota2 ripoff c.g. soon
>>
>>387302979
After the disaster that was Mad Scientist and Mysterious Challenger, I think I'm fine in no tutors in a 30 card deck
>>
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>>387303083
>candy crush made $250,000,000 more this quarter than blizzard or activision

fucking end my life
>>
>>387303335
People are still fucking playing Candy Crush? What the fuck?
>>
>>387302435
fpbp
>>
>>387302741
This. Fuck druids atm
>>
How is Ultimate Infestation even a card
>>
The designers have no sense of balance, between that and how fucking greedy is the business model everybody just netdeck 1/2 decks and nobody tries to innovate in the ladder. This fucking meta is everything either greedy control decks or jade druid, which is even greedier, only druid warlock and priest can compete, not even fucking paladin this is retarded.
>>
>>387303335
What?

That's not money, anon. MAU means monthly active users.
>>
>>387302391
Powercreep
Too much RNG
>>
>>387302391
Mage generation made arena unplayeble and arena was the only good gamemode
>>
It's all RNG.
>>
>First two Arena picks nearly guaranteed to be garbage
>>
Blizzard approved """fun balance""" aka boring shit
>>
>>387307986
>>387308609
This game should die
>>
>>387303083
>World of Warcraft time spent grew year over year
Sub figures still no longer reported, so they must still be cratering
>>
>>387302391
>forces you to attack each turn

Literally dumbed down MtG, I think ill stick to Magic Duels, it maybe a shitty MtG game but its better than hearthstone.
Thread posts: 42
Thread images: 5


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