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DQXI CONFIRMED BOMB IN JAPAN

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DQ11 failed to meet sales goals in Japan and has not even broke even after 3m sales. DQ11 is expected to only hit the LOWER END of their sales goal. Looks like Japan doesn't like DQ as much as they used to.

>On July 29, we released “DRAGON QUEST XI: Echoes of an Elusive Age,” which has generated a great customer response and garnered praise for its contents. We have seen stronger sales of the PlayStation®4 version than the NINTENDO 3DS version, but given the installed base, we have high hopes for growth in sales of the NINTENDO 3DS version going forward as well.

>Q: Do you look likely to reach your target for unit sales of “DRAGON QUEST XI: Echoes of an Elusive Age?” Also, you say that you are seeing strong sales of the PlayStation®4 version, which has a high sales price. Does that mean we can expect sales to beat your plan?

>A: We believe that we can reach the lower end of our unit sales plan. Our goal is to reach the upper end of that plan, but we believe that that will depend on how sales of the NINTENDO 3DS version trend going forward.

http://www.hd.square-enix.com/eng/news/pdf/18q1outline.pdf

This bombed in Japan it's gonna bomb even harder in the west. Apparently it also pulls a bravely default midway and just copypastes itself onward, there is no new area's once you reach the midpoint and you have to fight the same bosses again.
>>
>>387294561
I still want to play it for myself, faggot.
>>
>turn based combat
Fucking Jap devs need to get with the times and start making interesting games, not waifu simulators
Fucking idiots
>>
>Modern Square
>realistic sales goals
will they ever learn?
>>
>>387294753
Apparently the "waifus" in this gets no character development so it doesn't even have that going for it. And all fanart of DQ11 I see posted by twitter artists is gay stuff
>>
>>387294561
Maybe they will dump it in the west to try and make some money.
>>
>>387294904
They had realistic goal, DQ11 just failed to reach it. Their Japanese games last year and even this year all hit and exceeded their sales goals, all except DQ11.
>>
If I'm reading that right, the reason it's "bombing" is because of the 3DS version.
Switch version never.
>>
That will be the last DQ game Nintendo gets, looks like Japan Switched to Sony
>>
>>387294753

Turn based combat is fine, child.
>>
They should have released it on iOS/Android then.
>>
>>387295091
>>387295142

Quite the contrary my angry autismal shitposting sonybab friend.

Its the piss4 versions thats flopping. Theyre saying that the 3ds version is selling so well that if they reach the high end of their goal, it will be because of the 3ds version.
>>
>>387294561
Is that Dr. Gero in the background?
>>
>>387295091
you aren't. 3DS was outselling the PS4 at release and it's about equal currently. They just expected more from 3DS because it's not a shit system like the PS4
>>
how the fuck did this game have such a high budget when half the game is copy pasted and there's no voice acting
>>
what do you expect from a 3ds port.
>>
>>387295360
This.
Apparently consoles are dying in Japan while pretty much everyone and their mother owns a handheld.
>>
>>387295360
it says the 3DS version is underperforming while ps4 version is matching expectation
>>
>>387295465
they made the game 3 times
>>
>>387295635
>people prefer handhelds
Japan sure is a weird place.
>>
>>387295641
They probably want raw numbers and aren't accounting for the fact the 3DS version probably cost a tenth of the budge to produce compared to the PS4 release.
>>
>>387295723
you mean twice? Switch is a port of the ps4 version with some tweaks
>>
>>387295641
Only because their expectation for the 3ds version is 4 times higher than the ps4 version

Its not hard to meet expectations when they had none to begin with.
>>
>>387295809
NES-style shit on bottom screen.
>>
>>387295743
They all ride trains or busses

Why do you think a train is such a common setting for doujins where some 15-year old with huge tits gets an older guy's dick jammed in her caboose
>>
>>387295867
that does not count as a full version, that's just part of the 3ds version.
>>
>>387295743
Handhelds are preferred as they can bring them with them whenever they go out.
>>
>>387295360
>We have seen
stronger sales of the PlayStation®4 version than the NINTENDO 3DS version, but given the installed base, we
have high hopes for growth in sales of the NINTENDO 3DS version going forward as well.
More like they expect the 3DS version to sell more because it has a much larger install base, but it isn't.
>>
>>387295641
Yes, they expected the PS4 to be trash and sell lower (which it's doing) but they also hoped 3DS would pull the slacks (which it isn't)

3DS version was about 300k over PS4 last week.


Basically, they hoped 3DS would salvage weak ass shit PS4
>>
>>387295971
Except the 3ds version is outselling the ps4 version. Try again sonybab brainlet
>>
>>387295743
they spend 5 hours every day on a train and their apartments are too small to fit a tv and a console
also japs are huge casuals and handheld/mobile games are usually the most casual
>>
>>387295971
Maybe the switch is causing less interest in the system as a whole? People are worrying the 3ds will die or something maybe.
>>
>>387296035
why even make the more expensive and "main" version on ps4 then?
>>
>>387296035
Then maybe they shouldnt have released right next to splatoon.
>>
>>387296080
but the switch is a handheld!
>>
Can't wait to see how its gets "localized"
>>
>>387296086
Square Enix being retarded is my best guess.
>>
>>387296058
post the digital sales numbers
>>
>>387295920
It might be part of the 3DS version, but it still takes a lot of work.
>>
>>387296086
Sony probably bribed SE with a billion dollars to make a shitty cashgrab version because muh grafixxx.

Sonycu*ks will still lap it up
>>
>>387296110
Wouldn't be surprised it had some effect. And let's be real, the 3DS is getting old, and the PS4 is a cockroach console in japan.
>>
>>387294561
>3 mil sales
>bombed
I don't understand this
3 mil is pretty good for Japan's standards alone
But even if they still say it bombed, why are they so shocked by this? Phone games and handhelds are what people are all about in Japan right? So not everyone is gonna wanna play a turn based console game for full price when they could get a free mobile game and get their time wasting pleasure in an easier, more low effort way
>>
>>387294561
This from the company that said the Lara Croft reboot was a failure after 2 or 3 million sales and thought it was a good idea to let go of Hitman after how successful it was. Regardless of what you think of those two games they were successful in their own right and SE clearly can fucking not come up with realistic expectations for their products.
>>
>>387296203
>shitty cashgrab version
you're really showing that bias
>>
>>387296058

I don't understand why you're so pissy about this, who cares
>>
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I beat DQXI 2 days ago.

I'd give it an 8/10 I guess.
It's basically DQVIII-2. Not a whole lot of evolution.
>>
>>387294561
What games do meet Square Enix sales expectations anyways?
>>
>>387296203
>a shitty cashgrab version
but that's the 3DS version
the PS4 version cost probably a hundred times more to make
not exactly a cashgrab
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>>387294561
>3M sales
>from only japan
>lol its bombing

I bet if it was a FF title SE would be fapping to the sales numbers while shouting that it was a huge success. Fucking SE
>>
>>387296298
>It's basically DQVIII-2
Well you just sold me on it.
>>
>>387294561
>3m
>its shit
Yup that sounds like Square alright.
>>
>>387296058
>5 million PS4s vs 23 million 3DSs
>consolve vs handheld in Japan
>full price vs medium price
Wow, I'm surprised.
>>
>sell Three Million (3000000) of something
>Fail to break even
Fucking how? Is Squeenix that retarded with money?
>>
>>387294561
If your game requires 3 million sales to break even, then it deserves to flop.
>>
>>387296447
>big budget games are bad
>>
>>387296428
>Is Squeenix that retarded with money?
FFXV exists
>>
>Deus Ex Human Rev is riddled with micro transactions
>That pre-order shit to
>They basically cut the game in half planning to make a 3rd one
>Human Rev predictably does poorly on top of Square Enix;s impossible to achieve sales expectations
>no more Deus ex

Fuck Square
>>
>>387296428
>fail to break even

Where was this ever mentionned?

They probably hoped to make massive bank (sinbce its DQ in japan) but will have to just accept to make medium bank
>>
>doesn't market in the West
>wow dude my sales aren't working

Squeenix, everyone
>>
>>387296498
Does Dragon Quest actually need that big of a budget?
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>>387296505
ffxv wasn't a bad idea, taking a decard and switching directors was.
>>
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>>387294561
>We have seen stronger sales of the PlayStation®4 version than the NINTENDO 3DS version
Based PS4bros literally saving JRPGs. Nobody expected this to happen.
>>
>>387296498
There's big budget then there's irresponsibly big budget.

A game that needs say 2 million is a lot different than one that needs 3 million. If DQ11 needed 3 million sales to break even, then there's a big problem with its budget.
>>
>>387294561

why do we do this for every single fucking game
>>
>>387296548
Not to mention how Tomb Raider was a "failure" and how they disposed of Io Interactive after nu-Hitman.

inb4 Dragon Quest gets taken out back and shot by SE execs.
>>
>>387296548
you mean mankind divided

>>387296582
why not? DQ is huge in japan
>>
Enix was a mistake.
>>
Dude its Square Enix everything they touch turns into shit. They even killed Sino Alice for no reason.
>>
>platform warriors
you guys are fags
>>
>>387296631
but that's wrong. 3DS had 300k more sold last week. So unless Ps4 suddenly tripled it's weekly sale and 3ds disappeared, didn't happen ;^)
>>
>>387296203
The piss4 version only exists because they were already making a switch version anyway.

Or have you forgotten that the retards at squeenix accidentally leaked the switch by saying they were making dq11 for it, and then rapidly removed that statement
>>
Should have had voice acting lolololol
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>>387294753
>Fucking Jap devs need to get with the times and start making interesting games, not waifu simulators
This is ironic, seeing as how the West is experiencing a turn based renaissance.
>>
>>387296773
>3DS had 300k more sold last week
did they announce the digital sales?
>>
>>387296773
SE literally says PS4 sales are stronger. Also Media Crate doesn't count digital where PS4 always has a huge advantage over 3DS.
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>>387296767
This!

Who literally gives a fuck
>>
>>387296779
>the ps4 version only exists because of the switch
you're not this fucking retarded, are you? nintendo makes you read to use their consoles, right?
>>
>>387296498
There is nothing about goku quest featuring doc gero and the androids that is big budget. No voice, old simple graphics.
>>
So that means it's good? I don't trust at all in Japan's taste
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>3m on japan
>failure

Whats up with modern publishers and unrealistic expectations?
>>
>>387296773
>president of company
vs
>some faggot on a cambodian knitting board

i wonder who i should listen to
>>
Reminder SE also killed DQ Builders sales when one of the developers accidentally said there was going to be a sequel with multiplayer thus killing the game sales when it was still selling well.
>>
>>387296779
Why are Nintendokiddies this delusional? You lost Monster Hunter now you lost DQ. It's over. It's done for Nintendo third-party support.
>>
>>387296779
shouldnt the switch version be out then?
as far as i know it doesnt even have a release date
>>
>>387296948
>>387296968
Shut up SHUT UP
>>
>>387294753
Interesting games like FF XV, a broken hack and slash, right?
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>>387296968
My bet is that Squeenix never had a switch version and only began porting after the release.
>>
>>387296792
Most of those are different than three guys standing in a line waiting their turn.
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>>387296991
don't falseflag please, I actually want this idiot to try and justify the bullshit that he typed and thought was a sound thought
>>
>>387297023
They haven't. Switch version is going to be the PS4 version at 500p 20 fps.
>>
>>387294561
Isnt 3M a monstrous number in Japan

Their "success" stories are typiically like 200k sales

DQ is shit btw
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>>387296035
But the PS4 version is outselling the 3DS version
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>>387296681
Being hugely popular doesn't necessarily mean it's expensive to develop. Obviously SE would be inclined to give them more money because of the returns, but I just don't understand where that money went if they can't break even.

I guess the different versions and marketing?
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>>387297075
You mean 4k 60fps
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https://www.youtube.com/watch?v=52byXagvF2g
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>>387297075
Switch games run at 720p on portable mode and 900/1080p on console mode depending how the dev is lazy to optimize it.

Anything lower means that they didn't even tried, also Switch have full UE support.

Isn't that weak, come on.
>>
>>387297116
to be fair, they never said it didn't break even, just that it didn't meet expectations. I wouldn't be surprised if squeenix were just greedy bastards/massively in debt and hoping for a bigger paycheck
>>
>>387295234
TBS is fine
Japanese turn based is shallow shit
>>
>>387296968
Why would they do that when they can double dip? Sell 3ds now and then let them buy switch version again.

>>387296927
Hmmm yes, who should i listen to.
>Company that does nothing but lie and deceive, using deceptive wording like "shipped" and "registered accounts" or

>Independant 3rd party
>>
>>387297174
DQ11 runs 900p on PS4.

The PS4 is several times stronger than a Switch.

Natural conclusion = Switch version is going to get hit with the downgrade hammer somewhat fiercely.
>>
>no soundtrack
>no voice actors
>they didn't have to spend 10 years trying to figure out how to use Luminous Engine
>turn based combat, no need to invest in "realistic" shitty gameplay
I bet they wasted a lot of money on marketing.
>>
1 in every 42 people own DQXI in Japan, that's still pretty crazy.
>>
>>387294561
>3M sales is "lower end sales" for Square Enix
Why are they so fucking jewish? DQ11 is literally indie tier and has no voice acting either. It cost them literally nothing to make.
>>
>>387297283
720p with downgrade at best.
>>
>>387295429
I think they expected more because PS4 sold 5 million in Japan and 3DS is at 20+million. Maybe if Nintendo made a good game for 3DS in the past 3 years more people would be playing, I haven't touched mine since 2014
>>
>>387297350
i agree simply because they're be fucking stupid to release it any lower.
>>
>>387297251
They are awful silent on Switch version, it's even worse because it keeps selling like hotcakes every damn week.

It going bite them in the arse if they don't put a big title there soon.
>>
>>387297336
I don't know a lot of companies gotten real greedy now expecting everything to hit those COD numbers regardless
>>
>PS4 version selling above expectations
>3DS version selling below expectations
>FFXV will outsell both of them in global lifetime sales

I'm happy to be in this timeline.
>>
>>387297292
Dont they also use assets that were already used at some point as well? Its baffling.
>>
>>387297251
Yes, because it is completely rational and makes perfect sense to lie about which version sold more. Oh wait, it doesn't, it actually benefits literally nobody and makes no difference towards anything, fucking moron.
>>
Does the game really rehash content like that, on both versions? That may be a dealbreaker for me.
>>
>>387297228

Different anon. Turn based combat is fine, child. You have more than enough RPGs that don't use turn based combat to be a whining bitch about it.
>>
>>387297402
That's octopath for them I think.
But I don't see it doing much better than Bravely Default numbers.

What they need for Switch is FF6 R. Update the music and sounds, update the sprite works like how Sonic Mania updates its sprites with an octopath travelers look (or go full Bravely Default style basic 3D), and redo a lot of the art. Shit would fly off the shelves.
>>
>>387296773
Dqxi literally sold to 20% of the ps4 playerbase at a higher price point that shit is huge, we also dont have digital sales numbers which more than likely leveled sales between the 3ds and ps4
>>
How did it "bomb" if it actually did meet sales target figures, but they simply expected more?
/v/, you are retarded and will always be retarded. Some things never change.
>>
>>387295142
Same with MegaMan. Fucking Sony ruins everything I love.
>>
>>387296298
>It's basically DQVIII-2.
So it's pretty much perfect then
>>
>>387296932
I was going to get Builders when I finished a few remaining JRPGS but now I'm waiting for 2
>>
>>387297584
They are too retarded to do that.

I'm noticing that companies are pussyfooting around switch for some reason. Sure first year is always dry and uncertain, but seeing capcom doing more "testing" and squeenix being silent about it make sound like everyone is up to something.
>>
>>387297626
Yeah OP is retarded. The only bomb here is the 3DS version. On the whole it's doing fine.
>>387297453
DQ11 will end up way more profitable than FFXV even if it sells a million copies less.
>>
>>387295234
This mentality is why FFXIV sucks. Combat is a snooze fest.
>>
>>387297570
grandia and the mario rpgs are the only games with good turn based combat
>>
>>387297712
They don't want what's happening to Splatoon 2 right now probably.
They realize Switch is flying off the shelves, but they want to wait until Nintendo can meet demand. That way, when they release a game, they'll know how well it did in 1-3 weeks instead of 3 months of people trying to get a switch to play it.
>>
>>387297675
>i'm not going to play game X because X 2 is coming next year
why do people do this
>>
>>387297132
HAHAHAHAHA toddlers are this retarded
>>
>>387297751
FFXIV is not turn based. Oh, and do us a favor: take your mentality and shove it up your ass.
>>
>>387297159
I appreciate you but this might not be the right thread to salvage
>>
>>387297730
FFXV is actually a huge success, it will probably be the 3rd best-selling in the franchise with 7 million+ lifetime sales
>>
>>387297453
Dont know about that, while FFXV met its sales which i think is at 7mil at this point or close, dq still has the switch version and interational release next year for 3 different platforms

DQXI is probably at 3 mil at this point since sales data we have now are last weeks and dont account for digital
>>
>>387297712
>I'm noticing that companies are pussyfooting around switch for some reason.
For some reason? For SOME reason? Maybe because outside of Japan it's selling like shit? Maybe because Nintendo fans never buy third-party anyways? Maybe because Switch is so much weaker than other platforms porting becomes too expensive? Maybe because Nintendo fucks third-parties over with retarded royalties and rules all the time?
>>
>>387297751
FFXIV just adopts the mentality a lot of other MMOs have when it comes to combat. It has nothing to do with turn based.
>>
>>387297825
If X 2 is pretty much the same but better I wouldn't play X.
>>
>>387296731
>Squaresoft was a mistake.
ftfy
>>
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>>387297712
>for some reason

say what you want about the Switch, after the Wii U nobody's going to trust anything but a PURE handheld like the DS line.
>>
It's kind of sad when Squeenix is happy about the PS4 sales despite it being lower than the 3DS just because of how low console software sales are in Japan lol
>>
>>387297917
So far it's WiiU all over again when it comes to third party support.
>>
>>387296792
Yeah and Undertale for the PS4 is gonna be game of the year again
>>
>>387297825
There's bound to be major improvements, Builders 2 looks much more open
>>
>>387297905
FFXV is a dud considering its massive marketing and overlong dev cycle. It even had its own film to advertise it costing atleast 30m.
>>
>>387298013
>despite it being lower than the 3DS

that's because they expected yet another unrealistic number of sales on the 3DS purely because of it's age and the number of ownership.
>>
>>387297917
>For some reason? For SOME reason? Maybe because outside of Japan it's selling like shit?
You're retarded if you believe that.
>Maybe because Nintendo fucks third-parties over with retarded royalties and rules all the time?
Those ended ages ago.
>>
>>387298065
I imagine the Switch version's announcement is cannibalizing 3DS software sales a bit. A lot of the Japan handheld audience is starting their move over to the Switch.
>>
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>>387298074
>didn't reply to "Maybe because Nintendo fans never buy third-party anyways"
>>
>>387298049
>>387297930
they have different stories and different content
if you're looking for minecraft then DQB is not the game for you
>>
>>387294561
hell as sure was 3DS not the version that cost more to make desu
>>
>>387294561
What the fuck are you talking about?

DQXI is doing fine. It's not even out worldwide

http://gematsu.com/2017/08/dragon-quest-xi-sales-stronger-ps4-track-meet-lower-end-sales-target
>>
>>387298146
stfu retard
>>
>>387298074
I really find this funny because Microsoft take bigger cuts on royalties than Sony or Nintendo.


Only thing that I always see devs bitch is Ninty requiring 20k prints instead of 2k-ish that sony does. I dunno if they changed this on Switch.
>>
>>387298074
You're retarded if you think being outsold by a 4 year old PS4 in NA and Europe (two biggest markets) is good.
>>
>>387295234
No it's not
>>
>>387298058
If you consider Versus development it probably lost millions
>>
>>387297350
nintendies on damage control for their 240p 25fps port
>>
>>387298143
>make a shit port
>Make sure that don't have any kind of marketing

>Why isn't selling :((
>>
>>387298143
Well they do. It just depends on the game.
I mean hell, SF2 on Switch sold like 400k copies for an overpriced cheaply made port of a game that should have been sold for $5.

We don't know how well exclusives will do on the switch until Octopath probably. Though I do imagine that Mania will sell more on Switch than PS4.

>>387298230
Yea I'm not sure if the minimum physical count is different but that's the only complaint, though that doesn't affect big companies.

>>387298232
First of all, stock issues are a thing. It's only now that Nintendo is getting a resurgence on being able to really start to increase their stock.
Second of all, the Switch outsold the PS4 in the US for July.
>>
>>387298143
It's true that Nintendo don't buy shit 3rd party like the average sony cuck would. You have to have a modicum of gameplay to get sales, something you can disregard on PS4
>>
>>387296129
it's full of gay stuff so hope you enjoy them leaving all that in
>>
>>387298074
>You're retarded if you believe that.
Well, when the facts say so it stops being about what you believe, you know.
>>
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>>387298330
>make shit hardware
>devs struggle to downgrade games from 1.5 generations back onto a brand new console

>why devs be making shit ports :((
>>
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>>387294561
That's to be expected. Square Enix are hacks after all. Is there even anything that Square Enix hasn't fucked up in these past years apart from webm related?
>>
>>387298407
>Well, when the facts say so
The facts say that the Switch sells out of every online store in NA, the UK, and Japan within an hour, and sells out in physical retail within 5 minutes in Japan, and within the week for NA.
>>
>>387296203
they said DQ11 started as a PS4 game then Nintendo wanted it too so they made a 3ds version.

>>387296270
bomb in relation to its budget
>>
>>387298058
>>387298254
Literally stated by SE that FFXV was profitable since day 1
>>
>>387298407
SO what facts are those. Are these where the Switch outsold the PS4 last month in NA?

Because weirdly those facts kinda contradicts your point.

Could you nplease try to be less retarded next time?
>>
>>387298368
Why are Nintendokiddies so buttblasted? Just admit 3rd party sales are shit on Nintendo and will always be. Saves us all time.
>>
>>387294561

>sold twice as many copies in one week than FFXV did in 10 months
>Its a failure!
Dragon Quest XI isn't a failure. SquareEnix management is. These are the same idiots who said Chrono Trigger DS sales were bad when they almost reached a million. It's unheard of for a port of a game to see 70% sales of the original. And Chrono Trigger has done it TWICE.

Dragon Quest XI is even more amazing since it is defying the install base of the PS4.
>>
>>387298436
you realize that's a port from the PS fucking 2, aka 2 whole generations below?
>>
>>387298436
>s*nyggers are using our images to shitpost against us
motherfuckers.................. ILL KILL YOU!!!!!!!!!!!!!!
>>
>>387298065
I figured it was more because Square's looking at a different set of numbers than we are. First week, 3DS sold more, but PS4 sold a higher percentage of its shipment. So for the second shipment, they probably sent more of the PS4 version, even though actual sales to customers continued to be higher for the 3DS in the second week.
>>
>>387298513
Why is it that Monster Hunter is second only to Pokemon in sales on 3DS then?
>>
>>387298527
>Chrono Trigger
We're trying to talk about good games here, anon.
>>
>>387296274
You should learn how AAA budgets function. 3m was underperforming for TR because that 3m didn't fully cover its development budget, once TR hit 6m is when SE said it exceeded their expectations because obviously 6m covered its development budget and then some.
>>
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>Square Enix outright says PS4 version is outselling 3DS version
>people here insist otherwise
Fucking lol. /v/ will never stop fuming over the PS4 success.
>>
>>387298513

>Just admit 3rd party sales are shit on Nintendo and will always be.
The Wii had more third party games reach a million than X360 and PS3 combined. And of course third party games. Third parties also do phenomenally well on all Nintendo handhelds.

But I'm sure you'll claim only the Wii U counts.
>>
>>387298436
Its a fucking port of a port.

It somehow for some fucking reason runs worse than PS3. Meanwhile some retards from EA managed to port a PC version of Most Wanted including the damn shaders and higher res textures on a playable framerate.

Most of devs and published didn't even tried.
>>
>>387298559
>you will never be this assblasted

I would refuse to live a life while being as impotent as you. Takes some determination, i'll admit
>>
>>387298587
We'll know in 9 hours but I doubt it.
It's likely that they're referring to expectations. PS4 version sold above expectations, 3DS sold far below.
>>
>>387298534
http://www.ign.com/wikis/wii-u/Wii_U_Launch_Games_%28US%29

I am talking about the 3rd party ports on Wii U in general.

>387298556
You are even worse, not even a semblance an argument, no (You)tendies for you.
>>
>>387298473
>moving the goal post
Good job. We are talking about overall sales.
>>387298497
lmao the delusion is strong in this one
>>
>>387298632
yes, but SE has all its eggs on that LTS 3DS is which will help leverage stuffs
>>
>Despite physical sales in Japan for Dragon Quest XI: Echoes of an Elusive Age being slightly higher on 3DS, the PlayStation 4 version of the game has seen stronger sales overall, according to Square Enix.

Fucking Nintendo shills I swear
>>
>>387298610

Don't cut yourself on that edge FFXV Kun.

>>387298632

The 3DS version has sold more than the PS4 version. At a rate of of 60/40. But the ratio of 3DS units to PS4 units in Japan is 10:1. These are two very different stats and it means the PS4 version is doing way better than expected. SquareEnix of course won't be satisfied. Even if the game sold 12 million units, they'd find a way to say its underwhelming.
>>
>>387298685
Too retarded to link a post correctly

How does he do it? It's literally a click, literal nigger
>>
>>387298685
Okay what about for Nintendo platforms that perform well such as the Wii and the handhelds?
The Switch is Nintendo's new handheld.

>>387298723
>Good job. We are talking about overall sales.
Yea, the Switch is selling out as soon as it's made. Supply has yet to reach demand yet.
>>
>>387298330
Sega made two new Sonic games for Wii U AFTER this Yakuza shit and they both flopped.
>>
>>387298771
>The 3DS version has sold more than the PS4 version. At a rate of of 60/40

W R O N G
>>
>>387295641
Honestly it could be just people waiting on the Switch version. I mean take a look at the "new" pokemon people aren't that excited about it even in japan. People are simply waiting for the one thats going o be released for the switch.
>>
I don't believe XI didn't break even.
It has sold like 5 million copies.
>>
>>387296948
They're still getting both though, what are you talking about?
>>
>>387298723
july month sale data was leaked, you oblivious subhuman.
>>
>>387296915
they mean the 3ds version
>>
>>387298771
>We have seen stronger sales of the PlayStation 4 version than the Nintendo 3DS version
Read this line over and over until you get it.
>>
>>387298632
Welcome to NintendoGaf.
>>
This thread is a fucking mess.
>>
>>387298632
[Citation Needed]
>>
>>387296370
DQ primary market is Japan.
FF primary market is the west.

Expectations for them are completely different because of where they sell more in. SE shipped 3m of DQ11 in Japan while only 1.1m of FFXV in Japan, XV sold 1m of that 1.1m while DQ11 sold 2.4m of that 3m in Japan. XV also sold 5m in the west so it more than met their expectations which was 5m globally, and currently they're at 6m+.

If DQ11 at 3m hasn't even reached the low end of their expectations then how do you expect them to make any kind of dent with western sales? The best DQ has ever done in the west is like 1.5m.
>>
>>387298853
Second versions of any pokemon game never sell much as the first mainline ones, even Remakes don't sell much.

But in the end of the day it's fucking pokemon.
>>
>>387298865
oh right but my dad works for nintendo and says otherwise
>>
>>387296505
FFXV broke even on day one.
>>
>>387298896

>Despite physical sales in Japan for Dragon Quest XI: Echoes of an Elusive Age being slightly higher on 3DS, the PlayStation 4 version of the game has seen stronger sales overall, according to Square Enix.
Read this line over and over until you get it.

The 3DS game sold more copies. But the PS4 version sold way higher than the attach base.
>>
>>387298921
>We have seen stronger sales of the PlayStation 4 version than the Nintendo 3DS version
>PS4 bigger number than 3DS
>>
>>387297292
DQ11 had a fuckton of advertisement and TV commercials in Japan.
>>
>>387299036
>but given the installed base
lol nope
>>
>>387299036
But this is NintendoGaf so watch these morons argue that's wrong even though SE themselves said so.
>>
>>387299078
>>387299028

PHYSICAL sales on 3Ds is better than PS4 but OVERALL sales, as in PHYSICAL + DIGITAL SALES, PS4 is more than 3DS.
>>
>>387299028
I honestly can't believe how delusional Nintendo's Defense Squad is. Can you even read?
>>
>>387298232
Consoles typically sell more 4 years in than in their first year. It's more of an advantage than a handicap. PS4's been reaching sales peaks in the past year.

Switch actually outsold PS4 in July in the US, though, even with the highest sales PS4's ever had in July.
>>
>>387298946

>If DQ11 at 3m hasn't even reached the low end of their expectations then how do you expect them to make any kind of dent with western sales? The best DQ has ever done in the west is like 1.5m.
Maybe if they spend $100 million in advertising the games like they do Final Fantasy, it would sell more. Instead of spending $0 and not releasing a game for 8 years like they do for Dragon Quest.

On the flip side, Final Fantasy gets more marketing than Dragon Quest in Japan and sells less.
>>
>>387297730
Nope. XV broke even day 1 and is profitable since while DQ11 hasn't even hit the low end of their target goal and that's including both put together.
>>
>>387299028
physical sales were higher on 3DS, PS4 is higher when you include digital sales
dumbass
>>
>>387298058
Sony funded the movie and anime, and SE already confirmed XV has been profitable.
>>
>>387298861
OP thinks the sales target is also where it breaks even.
>>
>>387299160
or if they just made DQ as good as FF instead of rehashing the same shit for 30 years it'd actually be a relevant series in the west
>>
>>387299163
How much money did they spend on the game
>>
>>387299163
low end of target goal =\= break even you brainfuck retard. Target goal is never nreaking even. Are you THAT retarded? Stop posting and kys.
>>
>>387299163
XV-kun you do realize that DQ11 had a fraction of the XV budget? XV had at some point up to 200 devs salvaging the mess Tabata had created.
>>
>>387298527
See >>387298946
>>
>>387299160
Or its because it's not as good as FF.
>>
>>387298484
XV began development in 2011, if you factor in Versus and they'll never recoup the abandoned Luminous engine R&D, XV is just a fraction of what the whole Nova Crystallis ordeal has cost
>>
>>387299242
That's what a sales target is tho...
>>
>>387299142
>>387299145

Their comment seems to be saying the PS4 sold more than the 3DS overall, but not with any specific distinction between digital or physical. They don't mention physical or digital sales at all in the above link.

This is part of a common problem with SquareEnix. For example, in every shareholders meeting, they never give accurate data on how well each of their MMOs are doing in individual subs or profit. What they do is lump all the combined numbers for FFXI, FFXIV and DQX together as a total. They just combine the total and say "our MMOs have 1 million subscribers." Okay...how many of those are for DQX? How many for FFXIV? They are hiding it from their own shareholders.

So honestly, I can't trust anything they say. Honestly I hope the PS4 version is selling mor than the 3DS. It would be an amazing feat that shows just how dedicated the fanbase is for a console version of the game. But SquareEnix saying something is about as reliable as CNN reporting on a shooting in a state outside of New York.
>>
>>387299446
Precisely. SE probably just swept those costs under the rug not attaching them to XV's official budget while inofficially it was just a mess of costs.
>>
>>387296129
The usual British dub and awful puns?
>>
>>387299463
Not necessarily
>>
>>387299249

I sure loved it when Dragon Quest 1 had monster collecting, a chapter based story, classes, tension and alchemy.

Use some fresh trolling material. You've been spouting this for years and its always proven wrong.

>>387299409

If Final Fantasy was better than Dragon Quest as a rule, then it should be outselling Dragon Quest in Japan as well. That's not the case. Final Fantasy sells based on marketing. By splashing expensive CGI cutscenes on a commercial and getting people hyped. Once people play the game, they find its boring, as people said about both FFXIII and XV. But by that time, they've already bought it so SquareEnix got their money.

Fewer people buy a Dragon Quest game because they never hear about it releasing. Coming out 9 months after the Japanese release and with no marketing. If it comes out at all.
>>
>>387296298
How long is the game?
>>
>>387299463
A sales target is exactly what it sounds like. It's a projection of what you expect to earn from sales over a period of time.

Why would such a major AAA release have its launch expectations set at merely breaking even?
>>
>>387298993
Why so assblasted?

You were wrong and got told. Shit happens.

You need to learn to deal with these kind of situation for when you move out from your parents.
>>
>>387299221
Nothing in Square-Enix's report says that. Gematsu's saying that because Media Create and Famitsu reported higher numbers for the 3DS, while Square's report says they saw stronger sales of the PS4 version. The idea that the gap was closed by unusually high digital sales for PS4 is just speculation. Square-Enix's report actually says that digital sales were rather low.
>>
>>387299268
Full dev since 2012 to 2016 and the budget required the game hit 5m to break even, which it did and then exceeded a month later when it hit 6m. Contrary to the memes no, it was not in full active dev for 10 years and barely even 20% of versus existed by 2012, and things like combat animations, chara/enemy/location designs, music from then still are in the final game so even if they did eat some costs from the little they cut, it still was made up by its full budget.

>>387299284
Do you have a single fact to back that up?

>>387299291
200-400 devs is small for a AAA project, standard AAA projects have up to 1000 devs. And judging by OP DQ11 cost even more since at 3m still hadn't hit their low end, while XV hit their expectations on day 1. Do you want to count how many devs were involved in the PS4 and 3DS version of DQ11?
>>
>>387298640
yep just dance sure is great you know
loving Guitar Hero III and Michael Jackson The Experience
>>
>>387299446

>XV began development in 2011
Pre production is still a part of production and that started as early as 2006, with actual story details and trailers being made. They then switched crew members and started over in 2008. Then they started over yet again in 2011. But even if FFXV Kun wants people to believe they didn't spend a cent on the game until 2011, that's still five fucking years of development time. Which is longer than DQXI had. And the list of artists and programmers who worked on FFXV makes DQXI look like a medium budget game.

Of course, we'll never have accurate numbers since SE won't release them.
>>
>>387298787
just dance is such a great third party game
>>
>>387294561
This what happens when you split the game on 2 platforms.
>>
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>>387296298

>It's basically a sequel to my favorite game ever made
You're just making me want it more.
>>
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>>387299446
Luminous isn't abandoned, it's literally complete now and called Luminous Studio Pro since October 2016, the XV DLC all credited as using that and BD2 has shown off things recently like real time version of Kingsglaive assets running on luminous at GTC and Siggraph.

Do you think Fox Engine is factored into MGSVs budget?
>>
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>>387299928

>"third parties never do good on Nintendo systems!"
>someone proves otherwise
>"Well bad games don't count."
Then I guess Square games don't count either.
>>
>>387294561
>there is no new area's once you reach the midpoint and you have to fight the same bosses again.

games that do this kind of shit need to have their makers hanged so they can't repeat their crimes against humanity another time
>>
>>387299554
Engine development is separate from game development.
>>
>>387300141
>Then I guess Square games don't count either.
But their quote proves Square games don't do well :)
>>
>>387299994
I wonder what the flying fuck they were doing on between those years. All this time could be well wasted on doing the actual game.

It's normal to devs scrap 1 or 2 versions of any game, maybe 3, but they still keep everything on schedule. Its weird as fuck.
>>
>>387300141
hey people call playstation a fifa box and says it dont count plus that game is complete shit if you said something like resident evil 4 on wii then yeah somthing did good but just dance
>>
Should I bother with other DQ games if I found 8 to be mediocre as fuck? I've heard 5 being extremely good.
>>
>>387300264

Rumor has it that the bulk of the staff was redirected to work on other games, which were stuck in development hell. Nomura especially, since Square basically expects him to direct and oversee every game they make. So he was replaced by another director for FFXIII Versus (aka XV) while he worked on salvaging half a dozen other games.

They're doing the same thing now, making Nomura work on FFVII:R and putting Kingdom Hearts 3 on standby.
>>
>>387298441
>that show
>>
Is it true thaaaaat, you can enter areas from the older games?
>>
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>>387299758
>Final Fantasy sells based on marketing
Is that why DQ11 had more advertising and marketing in Japan than XV did?

The "ads" for FFXV were literally just blank white billboards saying "ff is coming", and some quotes from the devs in white text on blank back background on trains, and some concept art pics of some monsters and that was it.

Meanwhile DQ11 had their characters plastered everywhere on trains and stations, bullboards with bright colorful artwork with tons of TV commercials with celebrity endorsements and given far more of a push in Japan than XV got.
>>
>>387294561
Of course if bombed if the shit pulled a bravely default thing.
>>
>>387300296

It depends on why you thought DQVIII was mediocre. If you want a linear, story driven game then DQV, VI or VII would probably be better for you. If you hate talking to NPCs and want to be led along by cutscenes, then this just isn't the series for you.
>>
>>387300296
the series is the very definition of mediocre
>>
>>387294561
>DQ11 bombed with 3 million sales and needs 3DS to save its ass
>Capcom meanwhile expected to sell 10 million copies of MHW when it's only on PS4 in Japan
>>
>>387300095
The $80 million? I assumed it was
>>
>>387299817
Do you have proof DQ11 broke even? Because the OP literally says it hadn't even hit their low end target yet, that's for the whole fiscal year meaning that yes, DQ11 has not hit its sales target yet, sales target in this case is the break even point.
>>
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>>387300532
>bravely default thing.

First game sold way too well, what they did with second makes me angry tho.

Why the fuck they think that is a good idea change the entire staff and give them less budget?

I swear, Squeenix want anything not named FF bomb and fail.
>>
>>387300459

Final Fantasy XV got the same treatment in Japan. FFXV showed up in every convention and magazine possible. It had weekly press releases for over a year. It had billboards that spanned the entire sides of buildings (just like FFXIII got). It also got plenty of TV commercials. For fuck sake, they bought an entire 3 minute ad block for their commercials.

https://www.youtube.com/watch?v=_ZL6lhthNqw

In comparison, Yuji Horii actually kept trailers and gameplay videos for Dragon Quest XI covered up as much as he could. It didn't get weekly videos like FFXV did. And the marketing pretty much started 2 weeks before launch. Not going to say it had a small marketing campaign, but it wasn't anything like FFXV.
>>
>>387300628

Low end target is not breaking even. It's the low end of PROFIT they wanted. And SquareEnix has very stupid expectations when it comes to profit. See Tomb Raider.
>>
>>387299994
See >>387299897
The 2006 trailer was not a game and was animated by 3 people, 2008 trailer was just extended version of the 2006 trailer again by the same 3 animators, that animator was one of the 3 people involved and it wasn't even a game, just a cgi concept teaser by visual works. It didn't become a game until 2010 at the earliest and it was never in active dev. Stop acting like it had 200 people working on it every day for 10 years when we have literal statement from one of the 3 animators of those old versus trailers confirming he was one of the 3 people actually doing the cgi concept teaser in his spare time off from working on advent children complete.

Somnus and Omnis Lacrima were the only two songs recorded during the versus period which are both still used in the game. Again 2010 is where it became an actual game but put on hold in 2011 for a while before starting up again then being turned into FFXV in July 2012 which is when it got 200 members joining it, a budget and started planning to move to the new engine. And many things from 2010/2011 they created like character/enemy animations, designs for characters like Ardyn, Cidney, Cid, Aranea, Umbra, Iris, Gentiana, Verstael, iedolas, Ravus, who btw only had those designs created after mid 2010 since Ferrari and Mihura only joined versus in 2010 and that's when those designs were created and are still used in the final game.
>>
Guys when will we get XVI? No news at all
>>
I just think Dragon Quest is average, and that's it.

If there was some RPG series that was super popular in Russia, no one would even care,
>>
Something tells me XV-kun made this thread.
>>
>>387301347
Tabata team is developing new game but FF7 remake should be next FF though
>>
>>387301424
I keep hearing this XV-kun. WTF is that?
>>
>>387295360
but everyone has a hacked 3ds and is playing this game for free, how are they gonna get those people to buy it?
>>
>>387301347

Given how each FF game takes 5 years of planning and 5 years of development time, by the time FFXVI gets made, it will be time for the next MMO.
>>
>>387301613
bad meme
>>
>>387294561
>waste resource on PS4
>yellow sonigeros don't even play games
Sonigero, regardless the color, is a mistake.
If they stick to 3DS/Switch even 1 million would be enough.
>>
They changed the formula. And you know how Japan tolerates change (Protip: They don;t)
>>
>>387295234
I agree with you, but DQ is really boring. I bought VII for my 3DS and the gameplay is so shit
>>
>Game with actual gameplay over waifushit bombs in Japan

You don't say?
>>
>>387301774
nintenkids are just gonna say sony or ps4 sucks and say sony paid and say the president of company is lying about how much it sold and ps4
>>
>>387294561
>3m sales
>Bombed

It didn't bomb, it just didn't make the kind of big money profits SE wanted. There's a difference.
>>
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>>387301774

Dont both the PS4 and 3ds have a ~60 mil install base though? And the 3ds version outsold it no surprise it being japan.
>>
>>387301660

FFXV Kun is mad.
>>
>>387300776
First of all that commercial for XV was shown literally once only, while DQ11 had a ton of commercials on TV all the time
https://youtu.be/G0jg422FM6M
https://youtu.be/NucpavRWK4s
https://youtu.be/QxoB2XNIFgs
https://youtu.be/tJj8qkyIA94
https://youtu.be/BhfIyTOyaow
https://youtu.be/s5XR1ZtNVE0
https://youtu.be/3eWWy7fQi7E

All of those running regularly on TV in Japan.
plus this https://youtu.be/fPR1oWqp4-Y

While the only FFXV commercial running regularly was these 2
https://youtu.be/DSz1UOf8j2I
https://youtu.be/JJ_2VhlUusM

And a cup noodle version of the 1st commercial
https://youtu.be/phiAHNW4yao

That 3 minute one only played once on TV in Japan

Secondly they had constant livestreams and event appearance for DQ11 in Japan

DQ11 was massive compared to what XV got in Japan.
>>
I imagine a lot of 3DS owners are waiting for the Switch version.
>>
>>387302068
he's always mad why are you telling me
>>
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>>387301879

>game gives player a million skills and items
>all they do is spam attack
>"Wah the game is boring!"
>>
>>387301424
Nope. My first post is here >>387298946
>>
>>387302080

>Secondly they had constant livestreams and event appearance for DQ11 in Japan
Starting when? FFXV is the game that was having press releases and events two years before it came out. Dragon Quest XI only had three press events total. One for its announcement, a second random one 9 months later with just the hero running around in an open field. Then a final one a few weeks before the game came out.

FFXV got weekly gameplay videos and footage for almost a year. We know because FFXV Kun started a thread every fucking time.
>>
>>387302041
We are talking about Jap here. There are roughly about 5M PS4 and 23M 3DS sold in Japan. The 3DS ver of DQXI is underperforming considering the size of its playerbase, that's why he hope more 3DS owners would buy the game to boost its sale on that platform.
>>
>>387302358
>We know because FFXV Kun started a thread every fucking time.
Don't know if he started every one, but he sure was in every one
>>
>>387302231
Why should I use anything else when attack kill the enemies just the same? If you want people to use skill then make it actually useful?
>>
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>>387294561
>constantly set unrealistic sales goals
>while pretending they managed to break even with XV
I love how random and all over the place SE is.
>>
>>387302505

That makes sense, would love to compare the 3ds attachment rate vs the ds DQ9 version.
>>
>>387302358
ATRs are not press events and there was multiple DQ11 livestreams in Japan. XV only had 1 press event and it was in 2016 and it wasn't even in Japan, DQ11 had multiple press events in Japan. Again I'm talking about Japan here which DQ had far more events for, had far more TV commercials for, far more advertising on billboards and trains. XV was completely silent from TGS Sep 2015 to Jan 2016, then silent again til March 2016 which was when they went fully with launch marketing for the 8 months leading to release for global release, DQ11 had its mass marketing start at the start of this year for the 8 months leading with more focus on Japanese marketing than XV got and there was stuff even before that too.
>>
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The fucking nips deserve this a million Hiroshimas for not releasing the 3DS remakes of DQM 1 & 2 in the West
>>
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Anyone remember this? What were they thinking hosting an entire event to announce a release date that wasn't even certain?
>>
>>387303210
*and a million
>>
>>387302905
See >>387298946
>>
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>>387302780

>I shouldn't have to use skills unless the game forces me to
You can also cut down a tree with a sword. But an axe or chainsaw is much more efficient. This is what Dragon Quest is. They give you 4-5 different options to defeat most enemies/bosses. But just mashing attack is the least efficient and slowest way of doing it most of the time.

You're literally saying you will make the game less interesting unless it forces you to improve. But then if the game forced you to use a certain skill, then you'd have the same complaint.
>>
>SquEnix
>good
XV convinced me they can't make good games anymore
>>
>>387303181

I'm I being FFXV Kun'd again? This is total revisionist history.
>>
>>387303246
It put attention on the game, it doesn't matter if it got delayed.
>>
>>387303316

>SquEnix
The official namei s Squeenix.
>>
>put all your eggs in the dead handheld basket
>underperforms compared to the actually relevant platform
>>
>>387303010
Even more DS systems were sold, and IX did much better its first week than XI 3DS, but not as well as XI altogether.
>>
>>387303353
No it isn't, everything I said there is a fact.
>>
>>387295360

>Its the piss4 versions thats flopping
>We have seen stronger sales of the PlayStation®4 version than the NINTENDO 3DS version

Literal fucking illiterate.
>>
They killed all interest of the 3DS version with the Switch version
>>
>>387303316
XV is proof they still make amazing games.
>>
>>387303579
>XV
>amazing
What?
>>
>>387303298
What do you expect? We the NU-/v/ should shit on every games. I am just doing my job here.
>>
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>>387294753
>shitting on turn based combat

you need to be 18+ to post in here kiddo hehehe
>>
>>387303607
XV was the most amazing games this decade. Prove me wrong
>>
Why is XV-kun doing in a DQ thread? Is this the first time he raid another series thread? I thought he usually just stalking XV thread.
>>
>>387303783
>Is this the first time he raid another series thread?
hahahahahahaha no
>>
>>387303727
Don't need to prove you wrong. You are obviously a retard that nature will take care of sooner or later.
>>
>>387303727
I'm sorry, what?
>>
>>387294561

It's meeting their low estimates, and if it proves to have legs will meet their high estimates. How does that translate to a bomb, exactly?
>>
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>>387303607
Nice denial.

>>387303783
>raid
>you aren't allowed to talk about DQ or FF when the subject of DQ and FF is brought up.
>>
>>387294561
Hasn't the game sold like 2 million just in Japan?
What were their projections?
>>
>>387303873
So you can't prove him or me wrong.
>>
>>387303934
>Nice denial.
I'm sorry please explain

>XV
Good Attributes: Noctis
Bad Attributes: EVERYTHING ELSE
>>
>>387303940
3m plus seems like just for the lowend, they expected the 3DS version to do better
>>
>>387294561
Good it pisses me off that such a amazing looking game is hold back by age old soundeffects and music (never thought i have to say that) its insane that a couple of fools can hold a game hostage like that its fucking sound effects and not even good ones kick the idiots out! what cant find someone else to insert the same age old songs into it?
>You better dont increase the quality of sound effects and the music or we will leave and then you dont have badly aged sound effects and forced old age music! ha that will show you!
>oh nooo

Fucking weeb devs
>>
>>387303531

>everything I said there is a fact.
Yup. That's FFXV Kun alright.
>>
They'll probably get more shekels if they just port the 3ds version to smartphones
>>
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>>387304009
So you're in denial.

>EVERYTHING ELSE
Please explain.
>>
>>387304054
It is. We didn't see XV at any event between TGS Sep 2015 until the Jan 30th ATR in 2016, then didn't see anything until the uncovered event in March 2016, it was only then that the mass global push for release began.
>>
Frankly, SE probably should have delayed the release of the PS4 version to maximize 3ds sales, but Sony was not having that probably.
>>
>>387294561
>it didn't reach 3M copies
Triple A world's problems ladies and gentlemen.
>>
>>387297464
most of the bestiary is recycled models with slightly better textures
>>
>>387294561
oh boy Square's at it again with the multi-million sales goals
>>
>>387304213
The ps4 version was the one developers wanted to showcase as well.
>>
>>387304213
that's pretty stupid considering the PS4 version sold more at a higher price
they expected the 3DS version to sell more, because 3DS has several times larger install base in japan than PS4
>>
>>387304123
Forgettable music
Braindead easy/basic gameplay
Empire is a non-entity
Supporting characters (Dino, Dave etc) are cancer
Bad Bounty Hunting (ONE enemy at a time, have to go to specific restaurants to get bounties etc)
>>
>>387304328
So basically your average dragon quest game ?
>>
>>387304298
the ps4 version would hit that amount relased at later date
>>
>>387303316
XV was only from one team in one part of our company, the rest of us are actually trying I swear.
>>
>>387304715
Just promote Tabata and fire Nomura ass. That guy is good for nothing. Nobody like him. If you do that SE will rise again just like how XV revived FF games.
>>
>>387302780
So much this. There is no way you can explain this away. If you have to make an effort for things not to be boring, then guess what, your game design is shit.
>>
>>387304819
>promote Tabata
No, fire as well
>fire Nomura
Yes
>>
>>387304819
This. Nobody like Nomura on /v/. Not even kiddyhearts fags, they just like the Disney part. This is the only thing that /v/ unanimously agree.
>>
>>387304883
This guy got it. DQ8 and DQ games in general are boring piece of shit.
>>
>>387295234
Turn based can be awesome, just not when it's shallow dogshit for jap wageslaves.
>>
>>387305203
>>387304883
Shit opinions.
>>
>>387294753
>dismissing an entire genre as outdated
>"waaah others shouldn't play this because I hate it"
>>
>>387305141

>Kingdom Hearts fags play the game for Disney
No. They literally play the game for Nomura's Naruto fanfic story. That's why the game is so sad. They could make Kingdom hearts 3 about nothing but Marvel comics and Star Wars and people would still buy it to see Sora's new filler chapter.
>>
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Told you the game sucks ass, the fact that they expect the game to sell on nostalgia over its own merit proves that they put no effort on this. They should revive their other JRPG's instead since those aren't boring as fuck like DQ
>>
Nomura can make a game with univerally esteemed arpg combat. Tabata can't.
>>
>>387305203

>this guy
Stop responding to yourself.
>>
>>387305298
It's objective fact actually.
>>
>>387305523
Stop being so buttblasted because you got blown the fuck out. Learn to deal with it.
>>
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>DQ bombs
>XV sells 6 million WW in 3 months while 13 took 3 years to reach this target
>XIV is making Square bank
>Nier sells above expectations

Well done nips, you just proved they should ditch appealing to nostagliafags in Japan making traditional games.
>>
Nice try faggot. the 3DS version outsold the PS4 version.
>>
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I bought it on both PS4 and 3DS, I've done my part.
haven't played either version
>>
>>387305602

You should really stop talking to yourself now. Its getting sad.
>>
>>387305642

Dragon Quest XI sold twice as much as FFXV did in Japan in four days. It didn't bomb. The only reason FFXV did well is international sales. SquareEnix can only blame themselves for not giving Dragon Quest the support it needed to sell outside Japan.
>>
DQ even tough having childish artstyle doesnt atract new players. So the poeple buying there is the same people that was arleady buying, thety get old they get married they start buying less. They should really restructure their expectations or budget on games.Japan is not the market it was before and they dont try to attract to new players for console games so it was bound to happen.

i would say the high console end project will be their doom if they have such unreasonable expectations specially for series tht are only popular in japan.
>>
>>387305875
>Dragon Quest XI sold twice as much as FFXV did in Japan in four days.

That's because DQ is supposed to sell the most in Japan since in the west the sales are no where near gonna be as much while XV is the complete opposite, spent all their marketing in the west. Like be real, it should have easily cleared 3 million since its on both 3ds and PS4 there. Plus DQ is a game you can't really market in the same scope as modern FF here, it's too Japanese. They needed to show them at E3 and other western conferences to build up hype.
>>
>>387305876

>DQ even tough having childish artstyle doesnt atract new players. So the poeple buying there is the same people that was arleady buying
Dragon Quest IX was the best selling game in the series, 25 years after the original DQ came out. Every game has seen a steady increase in sales. If your theory was true, the series would have lost steam back on the PS1.

Yet more 'facts' from an idiot who doesn't know anything about the series.
>>
>>387305876
>>387306162
>DQ fan gets old
>has kids
>introduces them to DQ
>DQ fan breeds more DQ fans
the circle of life
>>
>>387306159

Holy shit, so many wrong things in one post...

>That's because DQ is supposed to sell the most in Japan
What does that mean? It definitely sells on name recognition in Japan. But that's because it spend decades revolutionizing marketing for video games in Japan. It set the standard for how games (including Final Fantasy) get marketed in Japan.

>since in the west the sales are no where near gonna be as much while XV is the complete opposite, spent all their marketing in the west.
Yes. It's almost as if there's a correlation between marketing and sales. And since Dragon Quest gets shit all for marketing in the west, it sells less.

>Like be real
The 90s called. They want their lingo back.

>it should have easily cleared 3 million since its on both 3ds and PS4 there.
Yes, and it did. Easily. The game will sell even more over time. DQXI had the largest opening day for a DQ game with 2 million. DQ games are not entirely front loaded.

>Plus DQ is a game you can't really market in the same scope as modern FF here, it's too Japanese.
Yeah, Dragon Quest is way too Japanese compared to Japanese Boy Band: The Video Game: Stand By Me Edition.

>They needed to show them at E3 and other western conferences to build up hype.
Yes, they do. But as we've said a million times, SquareEnix is stupid and seems to be actively blocking marketing for the series.
>>
>>387306205

Exactly. The Dragon Quest fanbase continues to grow. Final Fantasy on the other hand, we have daily threads where people are bitching about how the series has lost its way and needs to return to its roots. Fans are not happy with the series and more of them keep leaving. The games sell on marketing hype to non fans. If they don't change this, eventually Final Fantasy is going to have to rely on all its sales coming from the general market and nothing from fans.
>>
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>>387304328
It has breathtaking memorable music like Hellfire, Veiled in black, Omnis Lacrima, Somnus, Ravus Aeterna, stand your ground, up to the challenge, apocolypsis noctis, Noctis theme, Luna theme, Ardyn theme, Gladio theme, Prompto theme, Dawn, Disquiet, Nox Divina etc.
It has more complex combat than any other FF or DQ for that matter.
You literally fight the empire in every chapter of the game and take down multiple military bases, them being daemons by the time you get to the empire doesn't make them a non entity when you still fight them as daemons.
Supporting characters (Cidney, Iris, Cid) are better presented than main characters in other games, especially DQ games which has nothing characters. I never see any DQ characters winning awards yet I see Noctis, Ignis and Ardyn all winning awards as well as their VAs too.
Bounty hunting is good, the only flaw is only being able to take one at a time.
You just described reasons why FF is better than DQ.

Even Kenny here is more memorable than your average DQ character
>>
>>387306771
he looks like Sasuke
>>
>>387306481
Eventually?
How many actual fans of the series bought into XV after the XIII trilogy?
>>
>>387304715
XV was the best game made by SE in 20 years
>>
>>387305464
So why hasn't Nomura done that while Tabata has?
>>
>>387306771
>Bounty hunting is good
Is it because it's literally the only incentive to see the open world they wasted years to make?
Without those little copy paste chores 90% of the areas would serve no purpose at all.
>>
>>387294753
>>
>>387306810

Enough apparently. I mean, the few friends I have who openly admit to being Final Fantasy fans all bought the game. They complain about the series constantly, but then rush out and buy whatever new game (or enhanced port) SquareEnix slaps the FF name on. Then complain about how bad it was after. Rinse and repeat.
>>
>>387305875
See >>387298946

SE only shipped 1.1m units of XV to Japan while they shipped 3m of DQ11 to Japan.

XV sold 1m with 1.1m shipped in Japan, it met its target, and sold 5m in the west.

DQ11 sold 2.4 with 3m shipped in Japan, it didn't meet its target, it won't even come close to that number in the west.
>>
>>387306972
So FF fans are retarded. Sounds just right. Watch FF VII R get 10 millions sales despite being a literal shit.
>>
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>>387306374
>DQXI had the largest opening day for a DQ game with 2 million

That's not that impressive when you consider the situation it launched on 2 platforms with the other having a significant cheaper price and yet still didn't reach 3 million mark in week 1.

>Yeah, Dragon Quest is way too Japanese compared to Japanese Boy Band: The Video Game: Stand By Me Edition.

Now you're just hurt and ain't thinking properly. Yeah Noctis looks like Sasuke but the game clearly looks western inspired and appeals to graphic whores in the west, it's something they can easily market there while the average dude bro ain't gonna be appealed when the game looks like this, especially when the dragonball craze has died out. Do you really expect them to show DQ in tv adverts in the middle of a footy games, train tube/bus posters or billboards in the west? Shit is way to Japanese inspired to do this.
>>
>>387306972
Guess people prefer the state of high production value limbo to the death of the series.
Can't wait for XVI to introduce new levels of this absurd parasitic relation.
>>
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>>387306374
WOW LOOK AT THIS JAPANESE

Also see >>387302080
DQ11 had a fuckton more marketing in Japan than XV did there.
>>
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>>387299160
>advertise a ugly looking turn based game with a silent MC in the west in 2017

This is why you don't have a marketing job. The mass public will be completely put off by shit when they like games like the witcher and GTA.
>>
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>>387307173
XV went full retard with marketing.
>>
>>387306481
XV literally sold more in the US in the 1st month than any other FF did, literally proof that FF is growing in the west which negates any loss in Japan.

Meanwhile DQ11 opened worse than 8 and 9 despite being on 2 platforms and it never did well in the west so it has no growth.

FF grow in the west while shrink in Japan
DQ shrink in Japan while shrink more in the west.
>>
>>387296298
Fu king perfect
>>
>>387294561
>DQ11 failed to meet sales goals in Japan and has not even broke even after 3m sales. DQ11 is expected to only hit the LOWER END of their sales goal. Looks like Japan doesn't like DQ as much as they used to.
Square Enix can go fuck itself seven ways to next Wednesday.

>abloobloo, we still haven't made returns on Nomura's projects!
Just fire the asshole and admit your mistake, you fucking gooks
>>
>>387307002

>XV sold 1m with 1.1m shipped in Japan, it met its target
That's a really weak target considering most other FF games sell 2-3 million in Japan. You're not making the case that FFXV was a success in Japan. Just that it met a lowered expectation for SquareEnix. Notice how since they released FFXV in Japan, they have printed more copies of the game, but it has sold barely any? This means the potential of the game remained at 1 million sales in Japan. Which again, is a million less than FFXIII and 2 million less than games like FFVII, VIII and X. Final Fantasy XV underperformed, no matter how you look at it.

In the case of Dragon Quest, SquareEnix went the exact opposite route and expected it to sell more than it usually does. It sold 2 million on the first day and 2.4 million in its first month. That's one of the best opening months for a DQ game. And they continue to sell over time, so it will continue to rise.

Western sales are a whole other thing which we can't compare the series. One series has unprecedented marketing campaigns comparable only to Pokemon and the other gets no marketing.
>>
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>>387306808
>le sasuke meme
He has standard JRPG/ anime MC hair, his face looks nothing like sasuke and he acts nothing like Sasuke

And even then he grows facial hair and changes his hairstyle later on so you can fuck off with this meme

Meanwhile DQ11 protag is literally a faggot who looks like the fujoshi version of trunks
>>
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>>387307173

>WOW LOOK AT THIS JAPANESE
Yup. They look like a stereotypical JPOP boy band.
>>
>>387306810
FF13 sold 1.3m in the 1st month in the US
FFXV sold 1.8m in the 1st month in the US
>>
>>387307498
>le
no one's going to take you seriously when you post like this
>>
>>387306928
No you have dungeon sidequests and other quests that take you to different places in the world while you can also explore freely as everyone did and loved it.
>>
>>387307002
High initial sales as a result of overhype can only hurt the series in a long run since the word of the mediocrity and lack of content can spread out faster.
>>
>>387307225

Pokemon is the best selling RPG series in the west, JRPG or WRPG. It is turn based. It also has tons of similarities to Dragon Quest which could be used for marketing purposes. Nintendo offered to do this but SquareEnix refused.

Dragon Quest also has the artist for the most popular anime in the west. It also has people who worked on Chrono Trigger That means SquareEnix could market the game to both Square fans and Dragon Ball fans.

A monkey throwing fliers for the game off the empire state building could market this thing better than SquareEnix could. And definitely better than you could.
>>
>>387307563

You shouldn't be taking FFXV Kun seriously anyway. See, you can tell when he makes generalizations like this >>387307639

He's so delusional he thinks everyone loved FFXV, even when every person in the thread is pointing out how they hated it.
>>
>>387307225
>What is Persona
>>
>>387307452
They expected to sell more since they are sold on 2 major systems in Japan now and the other one was selling for a cheaper price. That is perfectly reasonable.
>>
>>387294753
Funny, because Dragon Quest is one of the only good JRPG series left BECAUSE it has turn-based combat.
>>
>>387307452
No it's not considering the install base for the PS4 being only about 3m when XV was released. PS1, PS2 and PS3 were much higher install base when they got their FFs. PS4 install base was 5m by the time DQ11 came out, and XV literally won a Japanese award for increasing the install base of the PS4 in Japan.

They shipped 1.1m and sold 1m, they hit their target, and it sold 5m in the west.

DQ can never do 5m in the west and didn't even meet its target in Japan.
>>
>>387307531
Ah yes because of all those Japanese boybands with buff Italian looking men with facial hair and scars on their face
>>
>>387302780
>Why should I use anything else when attack kill the enemies just the same?
Because in Dragon Quest, it doesn't. You need to utilize skills, buffs, and debuffs just to survive. Of course, you'd know this if you'd ever played a Dragon Quest game in your life.
>>
>>387307563
It's ridiculing the other side, that you're triggered by it means it worked.

>>387307853
Nothing in that post is a generalization.
>>
>still no dargon questo EM EM OOH in the west
>>
>>387307914

But DQXI still sold more copies on PS4. Whether you want to compare number of units or ratio of the install base. You're just proving that DQXI did better.

>but DQ always sells better in Japan so it doesn't count!
Then OP shouldn't have started this thread in the first place.
>>
>>387307531
>seriously thinks semi realistic artstyle is more Japanese than literal anime artstyle
>>
>>387307548
This really isn't telling us anything, though.
Are those 0.5m people returning fans or random people who fell for AAA marketing?
Not to mention we can't tell how many people didn't buy XV after XIII either.
>>
>>387307853
>every
You mean one person who hasn't even played it?
>>
>>387308025

Nah, he can survive just spamming attack. He just has to grind 10 extra levels to get enough DEF to survive. Which leads to people thinking the game is 'boring'.
>>
>>387308080
why do people want this so much? its not even that good.
>>
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>>387307992

>he thinks he looks Italian
I suppose you think this guy looks Italian too.

Also, you can keep coming up with other characters, but it still doesn't change the fact that the main party members on the cover of the game are clearly meant to look like boy band members.
>>
Was in Japan for release week, not fucking shocked everyone wasn't sick of it after hearing the theme song blasting from literally every direction every second of every day for a week.
>>
but the DQ11 is really legit
if you have ever found any series fun , worth playing
>>
>>387308135
Because it released on a higher installbase and by SEs own admission DQ11 did not do better, it hasn't even hit their minimum.

XV hit their 1m target in Japan and also sold 5m in the west, their target was 5m and they hit that.

DQ11 target has not even been hit despite it having 2m+ sold in Japan, you don't even know what the fuck you're trying to argue.

Tell me do you honestly think DQ11 will get 5m sales from the west? Are you that fucking deluded? Even if it did get a fuckton of marketing in the west are you ready to say right here and now that DQ11 will sell more than 5m in the west alone?
>>
>>387308313

https://www.youtube.com/watch?v=o-uffyJKR1o
>>
>>387308251
It's pretty alright
>>
>>387308153
500k increase shows increased interest in the franchise no matter how you slice it
>>
>>387296414
Well, people here sure seemed very surprised and boasted about Crash, a $30 game, selling well in the UK
>>
>>387297283
>DQ11 runs 900p on PS4.
LMAO
A TURN BASED RPG WITH SHIT GRAPHICS RUNS AT 900P ON THE PS4 IN 2017
SONY NIGGERS WILL DEFEND THIS
>>
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>>387307761
Pokemon is an exception you stupid fuck.
Its always had an audience here for 20 years. It was always advertised in the form of long running TV series here and when people think of pokemon Nintendo devices show up. DQ11 is easily gonna be shilled here with the PS4 version in the west and the audience there expects games to look and play like GTA, Witcher and Skyrim. The dragonball craze has died out and people who still enjoy it only care about thr fighting games. They aren't the fucking mass market you dumb fuck, even dragon ball games don't get publicly advertised outside conferences and trailers in this generation. You will never see DQ advertised like pic related because normalfags won't give a fuck.

SMT and Digimon have loads of similarities with Pokemon, you still won't see those publishers go through financial suicide trying to advertise that here on a large scale because they know normalfags don't care about anything other than pokemon.

Also for that other dumb anon that mentioned Persona, that shit also only sold a million here, DQ will easily pull that with no advertising. Even then Persona is atleast stylised while DQ really looks like a plain old Japanese rpg.
>>
Can somebody explain to me the appeal of DQ?
I don't get it, looks like the only thing that changed in 20 years is the graphics. Don't people hate rehashes?
>>
>>387308270
No because that looks clearly Japanese and is a Japanese character from a game set in Japan.

Gladio looks italian as fuck, Prompto looks white, Ardyn looks white, Regis looks white, Ignis looks white, Iedolas looks white, Ravus looks white, Aranea looks white, Clarus looks italian too, Luna and Noctis look half, Cid and Cidney looks white.

And no they aren't meant to look like a "boyband" and never were. Ignis is in semi formal business attire, Gladio is dressed like a thug, Noctis's individual items of clothing are literally stylized italian military style clothing.
>>
>>387308363

>b-but SE said DQXI did worse!
We've established over and over that SE has unrealistic expectations. Tomb Raider, Final Fantasy XIII, Chrono Trigger, etc. And it still didn't do worse. You keep trying to claim that it didn't sell out of all of its stock that it somehow failed. This is just fucking dumb. It still sold 150% more than FFXV! And with only a 50% increase in PS4 install base.

>DQ11 target has not even been hit despite it having 2m+ sold in Japan, you don't even know what the fuck you're trying to argue.
By the link up at OP which you keep quoting religiously, the game DID meet its goal. Just the 'lower end'. FFXV selling out of all its copies might have been the 'higher end' goal for SE. But it's a really shitty goal since it was half the amount they expected previous FF games to sell. And 10 months later, that number hasn't risen.

You're basically pointing out the problem. SquareEnix would rather meet an arbitrary sales goal than make more money. They will lower the sales goal on a FF game to make it seem like a success then raise the goal on a DQ game and complain when it didn't meet that goal.

>Tell me do you honestly think DQ11 will get 5m sales from the west? Are you that fucking deluded? Even if it did get a fuckton of marketing in the west are you ready to say right here and now that DQ11 will sell more than 5m in the west alone?
I didn't mention western sales at all. You keep doing that. Probably because you know the only redeemable argument you have is to say Final Fantasy sells better in the west. But that doesn't cover up the downturn of sales in Japan.
>>
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>DQ will NEVER EVER be advertised like this in the west
>>
>>387308624
generic turn based RPG
>>
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>>387308710
>>
>>387308554

>Pokemon is an exception you stupid fuck.
>Its always had an audience here for 20 years. It was always advertised in the form of long running TV series here and when people think of pokemon Nintendo devices show up.
That's not an exception. Its an example of why Dragon Quest isn't popular in the west. Not because the west hates Dragon Quest. Not because its 'too Japanese' (because FF and Pokemon are 100x more Japanese than DQ is). And not whatever other bullshit you keep spewing. You're proving the point that DQ doesn't sell as much because of a LACK OF MARKETING!

Glad we finally cleared that up.
>>
>>387305792
Your denial is even more sad.
>>
>>387308639
>Aranea looks white

Anon...
>>
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>>387294561
>I believe we can reach our sales target
>ZOMG IT BOMBED HARD GUISE DQ IS DEAD
>>
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>>387308691
>unrealistic
>expecting 3 million on both the PS4 and 3ds which the latter is selling for cheaper price
>when DQ9 was able to pull 2.3 million in one system and then 3.2 million two weeks later
>unrealistic
>>
>>387308639

I'm tired of responding to you FFXV Kun. The main characters were designed by Nomura, who is an anime artist no matter how much you want to pretend the later modeling makes them 'look white'. And they were played by Japanese motion capture actors who use extremely recognizable Japanese hand gestures and reactions. And they have Japanese hairstyles. And they have Japanese voice actors before being dubbed in other languages. End of discussion.
>>
>>387295360
The install base of PS4 in japan is 5 millions and it sold about 1.5 millions. What the fuck did they expect, half of the entire install base buying it?
>>
Wow this thread sucks. So much cancer.
>>
>>387308975
This isn't even as bad as xv threads either
>>
>>387308887

>when DQ9 was able to pull 2.3 million in one system and then 3.2 million two weeks later
What? You don't even know what you're saying anymore. DQIX sold 2.3 million in its first few weeks, just like DQXI has done. Then sold more over the next two years. Which DQXI can also do. They didn't magically sell 3 million more a few weeks later.

DQXI has done an even more impressive job at launch considering the number of people buying it on PS4. A system with 10x smaller install base than the 3DS. The game wasn't going to match the sales of DQIX on the 3DS AND sell another extra million on PS4.
>>
>>387308975

That's what happens when FFXV Kun appears.
>>
>>387294561
Hopefully that means they will hurry the fuck up for the localization.
>>
>>387308691
>We've established over and over that SE has unrealistic expectations
No we've established that their expectations are based on budget as pointed out here >>387298625

Again this isn't about selling more or less than XV, it's about DQ11s own success ftom it's own financial standing, which again SE have stated it didn't even hit the low end yet despite having over 2m sold. Meanwhile XV hit its target in Japan at 1m since SE only shipped 1.1, and it hit its 5m target globally and then profited since and now went 6m+

It says they havnt even hit the low end yet, only that they believe they will, that still doesn't mean they hit it yet.

And yes the number has risen because it's over 6m and was specifically stated as being a major source of revenue in the last fiscal year and confirmed to be profiting.

DQ11 hasn't hit the low end yet. The fact that you have to cling to Japan so dearly is why you'll always be BTFO because you can't fucking think about the bigger picture, you ignore FF does better in the west than Japan so you can desperately try and pretend DQ is better just because it sells more in Japan.
>>
>>387308756
You're just dumb as fuck. DQ can never be as big in the west like Pokemon, which the latter had long running TV series everyone was aware of and CONSISTENT releases of games to support it. You still damage controlling the fact that DQ11 is gonna be pushed with the PS4 version in mind since thats the most relevant console in the west and then we're back to the point of the consumers there don't want shit like DQ. Why doesn't Persona sell more in Japan when it gets huge marketing there too? You can't compete with shit that's been established for longer than a decade.
>>
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>>387308710
>>
01./01. [3DS] Dragon Quest XI: Echoes of an Elusive Age # <RPG> (Square Enix) {2017.07.29} (¥5.980) - 307.714 / 1.456.601 (-73%)
02./02. [PS4] Dragon Quest XI: Echoes of an Elusive Age # <RPG> (Square Enix) {2017.07.29} (¥8.980) - 200.798 / 1.151.113 (-79%)

We'll get this weeks numbers in a few hours, but i'm shocked SE can see these figures and think it's a disappointment. Especially with a Switch version coming.

Still, it's one more sign that the 3DS needs to die already.
>>
>>387309032
>DQIX sold 2.3 million in its first few weeks, just like DQXI has done.
http://www.gamesindustry.biz/articles/dragon-quest-ix-sales-top-3-million.

It should have easily sold 1.5 on both systems or at least 2 on 3ds.
>>
>>387308776
she doesn't look asian and she was designed by an italian man
>>
>>387309268
Roberto Ferrari is living the weeaboo dream
>>
>>387309145

>You're just dumb as fuck. DQ can never be as big in the west like Pokemon, which the latter had long running TV series everyone was aware of and CONSISTENT releases of games to support it.
Why are you calling me dumb and then repeating the very argument I've made a million times before? I'm the one who is constantly saying Dragon Quest isn't popular in the west because it lacks long term marketing and consistent releases.

I also never said it would be as big as Pokemon. I just said they could market it to the Pokemon audience. And Nintendo was even offering to market DQ for them back on the DS/Wii. Iwata himself said he wanted to push for a huge advertising campaign to make Dragon Quest popular. But SquareEnix was the one who blocked it.

>You still damage controlling the fact that DQ11 is gonna be pushed with the PS4 version in mind since that's the most relevant console in the west and then we're back to the point of the consumers there don't want shit like DQ.
What the hell are you even talking about. I've never done this at all. You're putting words into my mouth.

>Why doesn't Persona sell more in Japan when it gets huge marketing there too?
Persona doesn't get anywhere near the marketing DQ, FF and Pokemon do. What are you on about?

>You can't compete with shit that's been established for longer than a decade.
Well, Pokemon did it, you realize. It came out of nowhere with an unprecedented marketing blitz and surpassed Final Fantasy. Right after Final Fantasy had released its best selling and most loved game by the way. Clearly a series can surpass an established series. It just takes ridiculous levels of marketing. Which SquareEnix has no wish to do this for Dragon Quest.

But at the same time, DQ doesn't need to SURPASS Final Fantasy. It just needs more marketing than its getting now. Meaning, more than nothing. And thatr marketing needs to continue every year with consistent releases.
>>
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>FF and DQ will die in your lifetime
>they will be forced to revive their actual good JRPGs
>>
>>387309093
Still wondering how he lasted this long, not even the cyberpunk rain and superior limb based combat guys were this extreme.
>>
>>387309243

Oh, you meant it went up to 3 million. Not that it sold an additional 3 million weeks later. That makes more sense.
>>
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>>387308914
>designed by Nomura
And? Have you seen Cor? Have you seen Barret? Have you seen Wakka? Have you seen Raijin? Have you seen Gladio? Nothing about their race is Japanese, XV was released simultaneously worldwide in 4 different dubs, the script writer for the English version is white and worked with the team at the studio while the game was being developed, mocap actors are just the animators on the team. You're reaching so fucking hard right now it's hilarious.

Why are you ignoring that Ardyn, Cid, Verstael, Aranea, Cidney, Umbra, were all designed by Roberto Ferrari an Italian man?

Why are you ignoring Regis was mocapped to his face capture actor who is a white man, and Noctis's 30yo design was changed to incorporate features of Regis, just like Simba did on mufasa.

Prompto is just a young version of Verstael who is white as all fuck, Gladio looks italian and Ignis looks white
>>
>Square themselves said that XI sold better on ps4 so far
>LALALALA I CAN'T HEAR YOU THAT'S A LIE
never change nintendorks
>>
>>387308975
This is what happens when DQ fag goes on damage control
>>
>>387309213
>3DS version sells the best
>3DS needs to die
uhhh
>>
>>387294561
>PS4
What did you expect? Should have been 3DS/Vita.
>>
>>387309660
>>Square themselves said that XI sold better on ps4 so far
no?
>>
>>387309767
stop falseflagging vitafags don't exist
>>
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>>387309767
what is a... "veeter"???
>>
>>387309645

>look at all these exceptions!
And yet you still keep avoiding how the main characters who are central to the story and are right on the fucking cover of the game are Japanese inspired. Just like many of the characters in FFX didn't look Japanese, but the main fucking two characters the story revolves around did.
>>
>>387309789
>OP clearly says the ps4 version is selling better
>t-that's a lie
Thanks for proving my point
>>
>>387309432
>just said they could market it to the Pokemon audience

Yeah how? Faggots buy pokemon to collect pokemon and tickle their nostaglia glasses. You expect Square to have funded some TV series in the 90's? You expect them to release a game every year or 2 like they are that easy to make? Unlike Pokemon which is clearly a Nintendo franchise so fans don't expect much in the graphics department you can't have a DQ game that may as well be a 3ds exclusive be sold on the PS4 and then expect the normalfags on that system to eat that up when they expect rpgs on the ps4 in 2017 to be like the witcher or Skyrim.
>>
>>387309145

Dragon Quest XI could sell 1.5 million just like VIII and IX did. Which is by no means bad sales for an under marketed JRPG. No SMT, Disgaea, Tales or Altier game has sold that well. The problem is Squeenix has this idea that no DQ game is successful unless it surpasses the Japanese sales. Which Final Fantasy and its spin offs are the only games they have that does this.
>>
>>387310127
Where?
>>
>>387310157

Dragon Quest has its own monsters spin off. Pokemon also took a ton of influences from Dragon Quest, which Dragon Quest marketing could have highlighted over the years. Show monster party members, show the character using zoom (just like fly in Pokemon), show the fucking battle screen which looks just like Pokemon, etc.

There's also the fact that Nintendo has marketed some of the DQ games in the west already. They could have easily had some DQxPokemon cross over advertising. Both Iwata and Reggie said they wanted to do it, but some idiot in SE of Japan said no.
>>
>>387310308
>>We have seen stronger sales of the PlayStation®4 version than the NINTENDO 3DS version
>>
>>387310127
The OP was a conference held on August the 4th, when SE only had first week sales and the 3DS/PS4 numbers were neck and neck. The PS4 would have been ahead counting digital sales.

Since the conference, we've had second week sales where the 3DS has pulled ahead by over 400k. See: >>387309213

In 3 hours time, we'll get 3rd week sales which will show an even larger margin because the 3DS version is cheaper, portable and has an install base that's 4x the size. The PS4 version is an enormous success that's blown SE's predictions out of the water and ensured a home console future for Dragon Quest, but the 3DS version has absolutely sold more units since the conference in the OP. It's still seen as disappointing sales for the 3DS because again, it's cheaper, portable and has an install base that's 4x the size of PS4 in Japan. Previous portable Dragon Quest titles hit over 2million launch week. The 3DS version wont have even hit that after 3 weeks. That's why SE are disappointed in the 3DS version.
>>
>>387310243
DQ games can sell that number without XV advertising. However once you give it XV advertising then its gotta pull in like 4 million which ain't gonna work since PS4 players in the west won't play a rpg that is outdated to them. I guarantee the 3ds version is gonna be the only one that sells here.
>>
>>387294561
>sold more than 3mil
>didnt sold 3 mil
What
>>
>>387310350
>Dragon Quest has its own monsters spin off.

Yeah spin off. Doesn't change anything when it ain't the main series. All the shit you're saying won't pull in gangbuster numbers. People like Pokemon purely for the catching their own monster and raising it while also trading with friends. They won't give a fuck about some similarties with some other game. All you are doing is making an argument for the 3ds. How do you expect to sell DQ to the mass PS4 audience?
>>
Well since this confirms that SquereAutist is retarded, rip 3ds version localization and expect to really bomb in the west
>>
No orchestral no buy
>>
>>387310417
>Since the conference, we've had second week sales where the 3DS has pulled ahead by over 400k
Sorry to rain on your parade but media create only taken into account physical copies of games and not digital, if it did then you'd see XI selling better on ps4 mainly because the physical version of the game has been sold out constantly or can't keep up with the demand
>>
>>387310430

Well, DQ needs TV commercials and moderate advertising to sell 1.5 million. Which is why only DQVIII and IX have done it. You never know though. Both Pokemon and Final Fantasy VII sold record numbers after massive $100 million dollar marketing campaigns. DQ might be able to do it as well. But I don't think SquareEnix needs to do that. I'd rather they spread $100 million in advertising over a consistent decade and not all for one game in one year.

>>387310651

>it doesn't matter unless its a main series game
Your arguments are so repetitive and obvious.
>>
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>>387294561
Not surprising.
I'd refuse to buy a censored game too.
>>
>>387311073
It doesn't though. Square wanna push their main DQ series and not the spin offs. Those aren't the games they're complaining about low sales.
>>
>>387294753
>I have a really short attention span and girls have cooties the post
>>
>>387294561
JRPGs fucking suuuuuuuck. DQ is probably the worst offender in that regard too. Nothing but making numbers bigger. Even Japs are catching on that this is no longer fun.
>>
>>387311073
Yeah but this is 2017. Games can sell through word of mouth a lot more easier now and the Internet has a bigger presence now. DQ11 will easily pull a million here if shit like Persona and Nier could which never got any commercials here.
>>
>>387311161
>>387311378

0/10 Work harder on regurgitating your trolling material.
>>
>>387311470

It depends on what country you're talking about. Word of mouth has become easier in Japan but even harder in America. Everyone in America has smartphones and the internet, but avoids talking to people and goes full contrarian against popular stuff.
>>
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>>387294561
>We believe that we can reach the lower end of our unit sales plan. Our goal is to reach the upper end of that plan, but we believe that that will depend on how sales of the NINTENDO 3DS version trend going forward.
Square Enix are such fucking jews. Why does every company expect their games to sell like Pokemon?
>>
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Uh oh...
Martina has no character development, waste of a design on a nothing character, can't even romance her because she's the MCs sister, and he's gay. Fujos keep pairing him with Sylvia or Camus.
The games shits the bed like Bravely Default did , forcing you to replay sections halfway.
There aren't any new locations of the game once you get halfway through the story, it just repeats locations and bosses.
The story itself just retcons itself making all of that repeating you did completely useless and just wasted your time, it was just there to pad out the game.
The maps are empty themselves with only some enemies and some items.
You can't even dash, and that's a big problem especially for all the times you don't have a mount which is frequently
Getting crafting materials and where to get them is tedious and mind numbing
Even more mind numbing is the excessive grind which gets more and more as the game goes on.
The game is extremely easy even without grinding, the grinding itself is just the padding of enemies.
The music is absolutely terrible and grating, to make it worse it sounds bad production wise too like cheap synth MIDI.
The game looks really ugly even on PS4, the 900p is very noticeable with extreme blurring everywhere, not even DQ Heroes looked this bad
The inventory is a pain in the ass especially with splitting items between members, the post game is also nothing but trash that just repeats
The "free movement" you have in battle is completely useless and adds nothing to the game, there is no point to positioning or moving in battle because nothing is impacted by it
Sylvia is extremely gay and his gay parade friends are even more extremely gay, it is tacky and feels forced and is extremely distracting, literally referring to himself with female pronouns. Hope you enjoy that shitfest in the localization
>>
>>387311587

SquareEnix is the new Konami. Or more accurately, they were Konami before Konami was. They just had a lot more popular product to keep themselves going longer. But a couple more FFXIV sized failures and they'll give up on games entirely. They make most of their money from smartphones and outside investments anyway.
>>
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>>387309889
>exceptions
Literally not a single one of those is an exception. Prompto is literally a clone of Verstael and young Verstael looked just like Prompto, and 30 yo Prompto looks like the picture of young Verstael.

Gladio looks italian as fuck as already proven. Ignis looks white as fuck not even asian at all. Noctis is the only one who looks half, and later on he grows a beard and changes his hairstyle later in the game in addition to it being the first actual time you see him is the 30yo version of him, and even then his regular hairstyle is just standard JRPG hair, not to mention you can change their outfits to be military attire to casual outfits to default outfits to thermal heat suits to magitek armor to whatever the fuck else they put.
>>
>>387310430
>DQ games can sell that number without XV advertising.
No it can't, DQ11 had more advertising in Japan than XV did. See >>387302080
>>
>>387311540
DQ ain't some random shit, it is known here and has been getting random spin offs on the PS4 and 3ds have been getting remakes. 11 will come out when there's no other big jrpgs and people will see it shilled on the internet.
>>
>>387311835
Bruv, a million is easily achievable in the west.
>>
>>387311795

>Literally not a single one of those is an exception.
>now pay attention as I provide a list of exceptions
>>
>game sells more than 3 million in physical and digital
>fans sees this as the best thing in the universe especially when 2 million was from the first 2 days
>in squinix jew logic, it bombed
What kind of fucking numbers were they expecting?
>>
>>387311587
They are objectively in the right here though see>>387308887
>>
>>387311609
Isn't that just DQ all over? The stories are never anything special, gameplay is very basic and is generally not very innovative
>>
>>387311962
>game sells more than 3 million in physical and digital

No source for digital, stop making up facts. They shipped 3 million
>>
>>387295360
>>387294561

Nips are probably waiting for the Switch release so they can play the PS4 version on ta good console, and one that's portable.
>>
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>>387311947
So you don't even know what an exception is and you also don't even know what the fuck you are trying to argue anymore.

Please show me all these Japanese boyband members that look exactly like Gladio in terms of facial structure and body build. Please show me a single Japanese boyband member that looks like Verstael or Cor, please show me a single Japanese boyband member that looks like 30yo Noctis or Ignis. Please show me these boyband members that look like Ardyn or Regis or Cid or Clarus or Iedolas.
>>
>>387311835

He's talking about western sales, not Japan. Keep up with the conversation.

>>387311898

>DQ ain't some random shit, it is known here
I never said it wasn't. In fact, Dragon Quest is one of the top five selling JRPG series outside Japan. Outselling stuff like Tales or SMT.

But while it is known here by dedicated JRPG fans, it isn't by the general audience. FF games sell so high because they advertise to that general audience. Dragon Quest could do the same. SquareEnix just doesn't care to increase the marketing to the point it needs to be at for that market penetration.
>>
>>387311945
Only 2 DQ games have sold over 1m in the west.
>>
>>387296792
Where is Battle Chasers?
>>
>>387312068

>specifically point out how the characters on the cover look like a Japanese boy band
>"No you see, every character except those look nothing like a boy band!"
>>
>>387312070
The point is even in Japan where they love DQ, where DQ11 got a fuckton of marketting more than FFXV did, it still opened less than DQ8 and 9 did despite being on two platforms. So how the fuck would DQ11 do even close to that in the west?
>>
>>387294561
This: >>387312048
Why wouldn't you wait for the definitive version?
>>
>>387312023
>replying to pasta
>>
>>387311470
That assumes word of mouth works for that game. Persona and Automata has appeal in the west, DQ is a pretty generic JRPG that mainly relies on nostalgia in Japan.
>>
>>387312091
Yeah the last 2, they set the audience already.
>>
>>387312182
"definitive" ... jesus christ
>>
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>>387312132
>Deflects because he can't back up his claim

>how the characters on the cover look like a Japanese boy band
Yes and Gladio is on the cover, show me a Japanese boyband member that looks exactly like Gladio in terms of facial structure and body build, same goes for 30yo Noctis, same goes for Ignis. Regis is on the back of the cover so show me a single Japanese boyband member that looks like Regis.
>>
>>387312221
The most recent DQ to hit over 1m in the west was on the DS. 2 entire gens ago.
>>
>>387312148

>The point is even in Japan where they love DQ, where DQ11 got a fuckton of marketting more than FFXV did, it still opened less than DQ8 and 9 did despite being on two platforms.
It opened better than DQVIII. Literally the only game it has sold less than at launch is DQIX. Which was the fastest and highest selling DQ game in Japan. SE expecting the game to match DS numbers on two systems that have a smaller install base is their own dumb fault.

>So how the fuck would DQ11 do even close to that in the west?
Why do you keep asking me how Japanese popularity and sales correlates to western popularity and sales? I never said such a thing. And if you think that they are connected, you are fucking stupid.
>>
>>387312242
What?
>>
>>387312259

>Yes and Gladio is on the cover, show me a Japanese boyband member that looks exactly like Gladio
He looks like a stereotypical Japanese Yakuza member.

>Noctis doesn't count because he gets older and grows a beard
That doesn't change how he looks like a boy band member when he's younger. Which he is for the vast majority of the game and in all the advertising.

>same goes for Ignis.
He's the most Japanese of them all with his spiked up hair and facial features. The boy band part is debatable.
>>
>>387312385
A version nobody knows a thing about (no visual, no info, no nothing)
>it-it-it's the definitive
>>
>>387296731
Clearly Squaresoft was the mistake. Those Enix guys didn't want to merge in the first place had the right hunch.
>>
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>>387303298
>>387302231
Not him but your argument is pretty stupid.
DQ games aren't challenging and their battle mechanics are old by design. People go through the path of least resistance, if normal attacks work then players will use normal attacks and be done with it. You're telling him he needs to SEEK for a fun way to engage in combat. That's straight up bad design from the developers, no excuses.

In another turn-based game like Etrian Odyssey you can't do basic attacks 95% of the time and do well after a floor, so unlike DQ you are forced to do your research beforehand, get an idea for what each class does and how to progress through their skill trees, think about combos (that aren't just flashy damage boosts) and build the right party, as well as spending only the right amount of resources while adventuring, etc etc

If you could spam Attack in EO then people would do it. If you could spam a single button in MonterHunter without dodging, thinking about timing or weapon mechanics then you'd do it (kelbi slingshot in MH3U). If you could run fast in Titanfall2 instead of having to constantly slide-hop to move at greater speeds you'd just hold W. It's up to developers to force their desired moment-to-moment gameplay onto the players, not for players to actively ignore the obvious path to seek for a challenge or different way of doing things when they don't need to be done.

DQ games have boring easy generic gameplay by design, and people like that about the franchise, no change over the years is a good thing when you compare it to, say, FF15's combat system. Just admit to it, don't try to pretend like DQ combat is interesting in any way, it's OK to be the same-old same-old.
>>
>>387312495
Everybody knows it's the version of the game that you can play both at home and anywhere else, so it's the definitive version by default. Also, it'll mostl likely look exactly like the PS4 version.
>>
>>387312517

>DQ games aren't challenging and their battle mechanics are old by design. People go through the path of least resistance, if normal attacks work then players will use normal attacks and be done with it.
But they don't. Just spamming attack leads to people hitting a wall. They either 1) Start using skills like they should have been from the start or 2) Stop and grind a ton to get the necessary HP and DEF to allow for their boring attack strategy to keep working. This is why you have so many people throwing a fit when they get to Murdaw in DQVI or the Dharma Temple in DQVII or Dhoulamgus in DQVIII. These parts of the game are specifically there to show the player that spamming attack doesn't always work.

That guy above is even dumber because he claims spamming attack is boring. Which means he had all the incentive to start using skills and items before he even got to that wall.

>In another turn-based game like Etrian Odyssey you can't do basic attacks 95% of the time and do well after a floor, so unlike DQ you are forced to do your research beforehand, get an idea for what each class does and how to progress through their skill trees, think about combos (that aren't just flashy damage boosts) and build the right party, as well as spending only the right amount of resources while adventuring, etc etc
In DQ, you still have to use skills unless you want to run into a grinding wall, as I explained above. The difference is, DQ gives you half a dozen different play options. So you can learn how to defeat a boss while playing it, not having to read a guide to learn its weakness or getting a very specific skill. DQ does not get enough credit for its balance.

>DQ games have boring easy generic gameplay by design
Says you. Stop spamming attack and learn how to play more efficiently. All monsters have certain weaknesses from skills. And there's more variety in attacks besides just single target damage.
>>
>>387312726

I'm happy DQXI is going to Switch. But most likely it is going to have a lower resolution than the PS4 version, since most Switch games get 900p resolution and not full 1080p. And that drops to 720p undocked. Hopefully Yuji Horii will go the extra mile and get it up to 1080p. But there's no guarantees yet.

It might get some extra costumes and maybe a new story event, but none of that is confirmed.
>>
>>387312726
>Everybody knows
Nah YOU wish
>Also, it'll mostl likely look exactly like the PS4 version
Now this is straight up being delusional
>>
Every time I remember this game doesn't have VA I die a little on the inside. It just feels fucking retarded in 2017, I hope the western version gets it, like happened with DQ8.
>>
>>387312845
Just sayan'... when I'm playing DQ games I shut my brain off and just enjoy the casual expected ride. When I play EO all of my neurons are activated because the combat has actual depth and difficulty.

Both of us could go on an infinite loop of explaining, looking for reasons and justifications, or we could just compare turn-based games and see how we feel about them, that's a more direct answer. I could also go on a rant of how God of War offers players dozens of different options and this and that but at the end of the day everyone knows it IS a casual action game where you can spam a button through most of it, while other japanese action games are harder or require more effort to get points. No needs to go in depth, if a person played both they just know it.

I played plenty of turn-based games that are more fun and engaging (combat wise) than DQ, so I just know DQ can be improved.. a lot. However that's not what the target audience wants, neither do I. When I get into DQXI I want the simple combat, to turn my brain off and anjoy a simple story and comfy atmosphere.
>>
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>>387312516
>>387296731

>Squaresoft runs itself into the ground
>Enix comes in and bails them out by buying their bad stock and infusing them with cash
>the combined company names Wada as their president...the guy who ran Squaresoft into the ground
>the next 15 years, SquareEnix repeats all the same mistakes as Squaresoft did
>Wada is finally forced out of the company
>suddenly tons of new IPs and games getting localized
The merger was clearly a mistake. And Square is to blame.
>>
>can't have DQ threads without the XV fanboy ruining them
>can't have KH threads without the XV fanboy ruining them

this is stupid
>>
>>387313234

There's a difference between being mindless like you're implying and being simple while also being engaging. Yuji Horii specifically spoke out about this. His mentality is that DQ should be simple to play, but have depth underneath. And it does.

The game is simple on one level. The user interaction with the controls and how they make the battle interface easy to understand. But in battle, you still need to think. You have to recognize what you're fighting. If a pack of mummies come up, you can't use bang on it because they're immune to it. If a dragon type appears, you will kill it faster if you use a skill a dragon is weak to. If you come into a battle where there's three different groups, then using a whip on one group won't be as effective as using an all field spell.

DQ is a game about efficiency, not brute strength. This efficiency isn't going to labor your mind. But it still takes more thinking than a typical JRPG of "Bash it with a sword until it dies!" Swords are highly inefficient compared to boomerangs or whips or spears or skills. And all of those have specific instances where they are more or less useful.
>>
>>387313234
>I played plenty of turn-based games that are more fun and engaging (combat wise) than DQ, so I just know DQ can be improved.. a lot. However that's not what the target audience wants, neither do I. When I get into DQXI I want the simple combat, to turn my brain off and anjoy a simple story and comfy atmosphere.
Not him but thank you, it's nice to see someone feeling the same about dq' gameplay
>>
>>387313493

Can't have FF threads without him either. But those fall apart even without FFXV Kun. They just argue over FFVII, VIII or Tactics if he doesn't appear.
>>
>>387313075
>MUH RESOLUTION!
So yeah, it'll look the same to 99% of the people in the planet.

>>387313095
Dude, it's literally the whole point of the system. You can play games both at home and on the go.
>>
>>387313840

Open world exploration games benefit the most from higher resolutions. I love RDR and BotW to death, but that 720p resolution makes my eyes hurt after a while. Especially trying to make out fauna to hunt.

I'm looking forward to a true 1080p open world game.
>>
>>387313075
>muh graphics
its a fucking DQ game m8
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