[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

PS2 multiplats looked like THAT??!

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 524
Thread images: 86

File: ps2 vs xbox.jpg (1MB, 2009x1451px) Image search: [Google]
ps2 vs xbox.jpg
1MB, 2009x1451px
PS2 multiplats looked like THAT??!
>>
The fifth and sixth generation fell like cold water over the competition eh
>>
It was pretty much universal that Xbox original games looked better than any PS2 game or multiplat. Sure there's cherry picks here and there, but it's how it was.

If there was ever a choice to play a game on xbox that you could play on ps2 as well, you should have always went for xbox.
>>
>ps2 games looked like shit
wow what a shock, even the dreamcast while hooked up to vga cables looks a thousand times better than any ps2 game
>>
>>387244648
The xbox was far more powerful than the other systems of it's time, too bad it barely had any games compared to the PS2

now stop shit posting
>>
>>387244648
Yes, ofcourse the original Xbox looks better because it was released years after PS2, we already knew that.
>>
>>387244648
Even GC games looked better than PS2 garbage.
>>
File: sh3 motel - ps2 animations.webm (3MB, 800x480px) Image search: [Google]
sh3 motel - ps2 animations.webm
3MB, 800x480px
>>387244802
Let's not totally exaggerate things, shall we?
>>
>>387244879
Not an argument.
PS3 was release years after the X360 and games looked better on 360.
>>
>>387244950
why does heathers left arm look fucked up? is this on an emulator?
>>
>>387244648
Yes but you probably wouldn't notice on a CRT with shitty composite cables.
>>
>>387244648
But Full Spectrum Warrior was a PC/Xbox exclusive
>>
File: 111111111.jpg (24KB, 460x325px) Image search: [Google]
111111111.jpg
24KB, 460x325px
the xbox came out later with better technology.
and the ps2 still managed to be the best selling console ever.
>>
Progressive scan all does the difference. But yeah, Xbox was more powerful and easier to develop (at least for western devs experienced with PCs) as well.
>>
>>387244648
OP here, the PS2 game also runs locked at 20fps while xbox is 30fps.
>>
File: 1421949268828.png (11KB, 356x376px) Image search: [Google]
1421949268828.png
11KB, 356x376px
>>387244648
right one looks objectively better
>>
>>387245483
yup.
ps2 almost always had the shittier multiplatform version of a game but games still sold better on the ps2 compared to xbox.
>>
>>387245052
nah, it's just the (nowadays) super low shadow resolution, aliasing down her arm. The fact that they even managed to have full dynamic shadows + self-shadowing on a PS2, not to mention have the game run at (mostly) 60fps, is quite an achievement.

You can nowadays crank up the shadow and DOF res as high as you want on the PC port.
>>
>>387245240
It had a PS2 release a year later.
>>
>>387244648
You should see the PS2 port of Chaos Theory. The co-op missions were literally split into tiny five-minute segments.
>>
>>387245808
>still waiting for Xbox emulator to play the best and proper version of Double Agent
>>
>>387244950
Isn't the background a still image?
>>
>>387245887
just mod an xbox bro
>>
>>387245994
It's not as easy to get one here.
>>
>>387245897
No. Silent Hill games have fully 3D, polygonal and texture mapped environments, coupled with dynamic lighting.
>>
>>387246042
where are you from? its harder to find an original xbox that isnt modded here in ontario
>>
>>387244648
Full Spectrum Warrior was one of the uglier multiplats, but yes they did look much worse than xbox.

Didn't affect sales at all though. Crazy how that works.
>>
>>387246497
not him, but here in EU, it's hard to find an Xbox hueg, per se. And the few I occasionally see in fleamarkets etc are almost certainly not modded.
>>
>>387246497
Eastern Bloc country. Basically at the time it used to be PC and PS2 territory due to cheaper price and piracy.
>>
>>387246746
those seem to be around 20-40€ here now. bought 2 for 16€ few years ago but other one broke down immediately and neither were modded though.
>>
File: GTA SA comp.jpg (454KB, 1770x480px) Image search: [Google]
GTA SA comp.jpg
454KB, 1770x480px
>>387244648
GTA VC and SA were some of the only multiplats that looked best on PS2 that generation. They had impressive visual effects that were never ported out of laziness.
>>
>>387247867
did you mean pc?
>>
>>387248047

pc was way too sterile and empty compared to the ps2, lots of effects were missing, many things were stripped on the pc version
>>
>>387248181
based on that screenshot the pc version looks better. the ps2 looks blurry af
>>
>>387248434
https://www.youtube.com/watch?v=jY3LcF-EwPo
Check it out.
>>
File: 1439551591351.jpg (193KB, 1695x480px) Image search: [Google]
1439551591351.jpg
193KB, 1695x480px
>>387244926
>Even GC games looked better than PS2 garbage.
nope

It was like this Xbox > PS2 > GCN
>>
>>387248434
PC has better resolution and draw distance, but misses on some atmosphere creating effects from PS2. You can probably mod them in though.
>>
>>387248769
Nah, mostly it was Xbox > GC > PS2, though GC more often had worse textures than PS2 due to mini DVD.
>>
>>387248863
you cab mod in the orange tint. the sole reason i prefer the ps2 version is because of that
>>
>>387248181
Hahahaha, you're 100% blind if you think VC and SA look better on PS2 than Xbox. GTA 3 is arguable so I MAY be able to give you that one.
>effects were missing
You mean the piss filter disguised as a sun effect so that the terrible texture resolution wouldn't look so bad? Or do you mean the laughable draw distance that was disguised as fog?
>>
>>387248982
No, he means the lighting effects.
See >>387248608
>>
>>387248979
prefered* FUCK
>>
Someone post the comparisons between Gamecube RE4 and PS2 RE4.
>>
>>387248978
>GC more often had worse textures than PS2 due to mini DVD.
This is a myth. 95% of games in 6th generation were 1.5 GB or less. It had worse textures due to having less main RAM than PS2.
>>
>>387247867
>PS2 runs at a lower resolution, has lower texture resolution, CJ has a black blob for a shadow on PS2 while Xbox has a full shadow for CJ and PS2 is missing Ambient Occlusion and is missing alpha blended fog effects on Xbox version

Whatever you say senpai
>>
>>387249378
>6th gen
>ambient occlusion
How old are you?
>>
>>387244648
Are you surprised? Playstation games have never looked great. Sony has not won most console generations through great performing hardware or exclusives games. Sony wins simply because Playstation is for whatever reason the gaming platform for American dudebros, European FIFA fags, and Jap home gamers.
>>
>>387249378
>all other versions have missing day/night cycle effects that change the look of the game entirely, making it look more empty
But muh resolution and draw distance
>>
>>387249072
Yes... the piss yellow overlay put there to blur shit up so you couldn't see the awful texture fillerate. It was taken out for good reason.
>>
>>387249513

It fills its niche just like Nintendo and Microsoft fill theirs
>>
>>387249508
Well I'm 28, and I have no idea what ambient occlusion is. That's probably because I am not a graphics engineer or an autist who cares way too much about the specifics of game design.
>>
>>387249556
Every time a game tries to have a unique look though visual filters there's always retards who complain and prefer the game designed around said filters to have a completely empty look without them. I seriously don't understand you people.
>>
>>387249692
True, but Sony's niches are bigger. That's primarily why Sony wins console generations, not because their systems are actually better.
>>
>>387247867
That xbox version
>Silent Hill, home . . .
>>
>>387248769
Do i need to post resident evil 4 to prove your stupid ass wrong?
>>
>>387249785

PS4 is actually the strongest base system this generation, almost all multiplats look better on it, but last gen was also won by Wii which was a piece of shit hardware so I guess specs are not always what's important
>>
>>387249853
>people are still using that botch port as an argument
smfh
>>
>>387249853
How would a rushed port of a former GC exclusive achieve so?
>>
File: 1492337010750.jpg (313KB, 609x600px) Image search: [Google]
1492337010750.jpg
313KB, 609x600px
Remember when the xbox literally had a hard drive built in but sonybros had to buy memory cards? Remember the PS2 only had 2 controller ports? Remember having to buy a network adapter and the PS2's "online"

what a terrible machine
>>
>>387249713
No you're just wrong. I realized you grew up with a DVD player that happened to also play games, so you're very nostalgic about it, but the Xbox's clarity and draw distance just takes a steaming shit on the ps2 version.
>>
>>387249963
>>387249960
>muh port
Alright backpedal, but what about timesplitters 2 and FP?
>>
Xbox was capable of HD 720p, it was far more powerful than the PS2.
>>
>>387250019
ps2s online really was pathetic, even sega net was better.
>>
>>387245043
Until later in the gen when devs figured out how to develop for the architecture.
>>
>>387250046
No, it makes it look more flat. Missing graphical effects is more important than resolution and draw distance. I can only imagine somebody exceptionally stupid thinking otherwise.
>>
>>387250104
Name one game that looked or ran better on the PS3.
>>
File: 1483882978068.png (532KB, 800x584px) Image search: [Google]
1483882978068.png
532KB, 800x584px
>>387249697
>That's probably because I am not a graphics engineer or an autist who cares way too much about the specifics of game design.
you don't have to be a scientist to know the meaning and logic behind basic graphical terms you fucking retarded asswank
I was aware of this terminology when I was half your age. For an 28 year old, you're really fucking stupid, you know? Guess you actually are autistic, you just live in denial
>>
>>387250080
>need a separate configuration disc to configure the network (with few exceptions)
What were they thinking?
Serious question, how did you configure network on DC?
>>
>>387249963
>>387249960
Also Viewtiful Joe and Killer7 on PS2 had massive Framerate issues.
>>
>>387250184
The effects are only there to mask how weak the system is, they're obsolete when ported to an actual gaming console.
>>
>>387248769
But GC ran at 60fps
>>
>>387250019
But it had the best games.
>>
>>387250571
Like what?
>>
>>387250224
Bioshock, LA Noire
>>
>>387250768
Objectively wrong on both accounts
>>
>>387250768
Both wrong, thanks for proving my point.
>>
>>387250058
It wasn't really a question of better hardware. Xbox used its 64 MB main RAM for VRAM as well, while PS2 only had 4 MB of VRAM. Resolutions such as 1280x720x16bpp were impossible to use for 3D rendering by conventional means as you need 3 buffers for that + some for textures which well exceeds 4 MB.
>>
>>387250281
>never bothered to look up technical graphics terms
>this makes someone both stupid and autistic
I don't think you know what either of those terms mean, anon.
>>
IIRC both the Xbox and GameCube were more powerful than the PS2, Resident Evil 4 had several effects cut in the PS2 version because the console couldn't handle them.
>>
>>387250446
The effects are an objective improvement no matter how much mental gymnastics you do.
>>
>>387250571
It's a myth. PS2 has the most shovelware and some good exclusive 99% of which were ported to PS3/4. And all multiplats worked better on Xbox/GC. There's little reason to own PS2 today.
>>
File: dreamcastvoicechat.png (258KB, 634x356px) Image search: [Google]
dreamcastvoicechat.png
258KB, 634x356px
>>387250339
iirc you needed a disc with the dreamcast to but it came with one if you bought a dreamcast new, you could also use that disc to browse the internet and download shit to your vmu. its also funny, how the dreamcast did voice chat better than the switch did.
>>
>>387251075
The general consensus back in the day was that the best games on Xbox and GC were better than the best games on PS2, partly because of its weak hardware. If you check metacritic Halo and Metroid were rated higher than any PS2 exclusives.
>>
>>387250939
It wasn't really about the console's capabilities, but about the dev's. You can only do so much in a year when tasked to port a very GC centered code with no portability in mind to a completely different architecture.
>>
>>387251075
this.
>>
>>387251005
Keep telling yourself that. Just try not to start arguements in favor of the ps2, because you're pretty much always going to look like a dumbass.
>>
File: 20170813222028_1.jpg (2MB, 3840x2160px) Image search: [Google]
20170813222028_1.jpg
2MB, 3840x2160px
>>387244648
Yes they looked like shit compared to next gen games
>>
>>387251075
>it had the best games
>Those don't count as they were ported to its successor years later!
Good going buddy.
>>
>>387251631
but its okay when that argument is applied to the dreamcast right? smfh sony dicklickers have no shame
>>
File: 1491401573734.jpg (20KB, 200x200px) Image search: [Google]
1491401573734.jpg
20KB, 200x200px
>>387244648
I was looking at the compass for a minute trying to figure out what was different............
>>
>>387251675
There was a successor to DC?
>>
>>387251749
yes
>>
>>387251516
The irony is palpable.
>>
>>387251853
Umm... no, nothing I said there was meant to imply the opposite given the situation, get a fucking dictionary sony-pony.
>>
>>387251075
Xbox and gamecube also had mostly shovelware, which made the already small library even smaller
Also some shovelware were actually good gems

Ps2 was also easily moddable and you could choose from thousands of games.
>>
>>387252192
Such an autistic response only digs your hole further.
>>
File: image.png (412KB, 470x470px) Image search: [Google]
image.png
412KB, 470x470px
>>387244648
And in the end, nobody even cared
>>
File: image.jpg (96KB, 1268x818px) Image search: [Google]
image.jpg
96KB, 1268x818px
>>387244802
even the dreamcast while hooked up to vga cables looks a thousand times better than any ps2 game
>>
literally the ONLY "console war" worth debating is 4th gen thats it. every other gen its obvious who the winner was unless you are straight up delusional
>>
>>387252449
These days Sonyfags are the ones who are obsessed with graphics. So apparently not only Sonyfags cared, but they also got mental trauma from having shitty graphics.
>>
>>387252573
But the SNES was clearly superior to the Genesis.
>>
>>387252559
>literally just copying my entire comment
i hate when people do this, just say >implying and be done with it.
>>
File: image.jpg (1MB, 3024x2823px) Image search: [Google]
image.jpg
1MB, 3024x2823px
>>387245545
>Progressive scan all does the difference

Yup.
>>
>>387252646
nah i like genesis better
>>
>>387252646
Genesis had a faster CPU so many games (e.g. shmups) ran with less slowdown. Also many multiplats (e.g. Lion King, Earthworm Jim) were better on Genesis because of the increased resolution.
>>
File: jubei.jpg (10KB, 300x225px) Image search: [Google]
jubei.jpg
10KB, 300x225px
>>387245897
No you're thinking of Onimusha.

https://www.youtube.com/watch?v=-bWvIOA5g1s
>>
File: 3445363.jpg (777KB, 2376x2100px) Image search: [Google]
3445363.jpg
777KB, 2376x2100px
Xbox came out like 2 years after PS2
PS2 was finalised in 1999, but delayed to very early 2000

Xbox was using top of the line 2001 PC hardware, it would have been even more beastly if Microsoft didn't underclock the CPU & cheap out on the RAM
>>
File: image.jpg (41KB, 1024x617px) Image search: [Google]
image.jpg
41KB, 1024x617px
>>387245712
Heather is the single most perfect PS2 model ever made IMO. She is so beautiful.
>>
>>387252771
has there ever been a 6th gen thread where this image hasnt been posted?
>>
>>387252771
>early 2000
>posts holiday 2001 software lineup

so you admit you had no games for 2 years?
>>
>>387252204
I tried playing the PS2 "classic" games like God Hand, Shadow of the Colossus, ICO and Yakuza, and these games just terrible, they control and play worse than mobile games.
>>
>>387252947
PS2's launch was pretty famous for NO GAEMS
Tekken Tag was cool though, but that was about it
>>
>>387250046
>a DVD player that happened to also play games

People are still upset this many years later. If the GC had DVD playback as well, it would just be some other excuse
>>
>>387252747
Yeah but SNES has 256 simultaneous colors and far superior sound. It also has a far superior game library.
>>
>>387249853
>>387250361
Those games were part of the Capcom 5 (i.e. the games that Capcom promised would be exclusive to Gamecube). They were always designed from the ground up to be for Gamecube and only for Gamecube, never intended to be multiplatform games.

When the Gamecube undersold, Capcom executives went into a panic and demanded those games get quickly ported to PS2. Which is why the PS2 ports were shit. It has nothing to do with system power.

>>387250053
>what about timesplitters 2 and FP?
Well here's what I found in the comparison

>The GameCube version...falters the most out of the three considering framerate
http://ign.com/articles/2005/03/29/timesplitters-future-perfect-head-to-head
>>
>>387244648
Xbox was always the better multiplat console, it's just nobody fucking had one where i grew up. I didn't even know it existed until the 360 came out, never knew a kid with an xbox. I assume it was because it was expensive as hell compared to the other choices and your dad must've had a boat and two ATV's to afford an xbox.
>>
>>387244648
It's very much known that all the ps2 multiplats looked better on gamecube and xbox.
PS2 just had quantity over quality.
>>
>>387251075
The fact that those great games were available years later changes nothing about how good they were at the time of release on the original platform, holy shit what gymnastics.
>>
>>387252771
Gran Turismo 3 was by far the best in the entire series.
>>
>>387253112
I prefer the SNES library and hardware capabilities but it's really a matter of taste.
>>
File: shinobi3.jpg (2MB, 1534x2100px) Image search: [Google]
shinobi3.jpg
2MB, 1534x2100px
>>387253112
>>
>>387253061
The Gamecube would have cost way too much if it had a DVD player. Nintendo was right not to include one because it would have been slightly more powerful than the ps2 at best if it did. Playstation also had a monopoly on the demographic that would have been interested in DVD playback too(18-40years old).
>>
File: beast.jpg (61KB, 1400x788px) Image search: [Google]
beast.jpg
61KB, 1400x788px
Reminder that the OG Xbox is being reborn this holiday
>>
>>387252635
>These days Sonyfags are the ones who are obsessed with graphics

False. Because oncs again, a PlayStation system is inferior in graphics to another platform (PC) and guess what still? nobody even cares
>>
its fucking hilarious seeing people trying to defend the gamecube and pretend it wasnt a massive fuck up.
>>
File: alright.gif (339KB, 213x199px) Image search: [Google]
alright.gif
339KB, 213x199px
>>387245043
>PS3 was release years after the X360

The /v/ userbase is now so young that it doesn't even remember mid-00's.
>>
>>387252654
Nah, the reason anons copy you entire text is so that any anons who cannot be arsed to look back know EXACTLY the point you made. It means you said something that all ought to read to be argued with.
>>
>>387253417
I liked the games and I liked the graphics. But it failed and that's why we ended up with the Wii, which printed money but had no games.
>>
>>387253112
>far superior sound
No, it has more versatile sound. Not superior. Genesis has two main advantages: 1) FM audio is always sharp, not subject to the horrible muffled compression that PCM (what SNES uses) is prone to due to the console only having a limited amount of sound RAM, 2) Genesis has more raw sound channels (10) against the SNES (8). Granted, some of those extra sound channels that Genesis has are fairly basic ones but they can be put to good use and its extra layering in the audio that SNES can't do.

>It also has a far superior game library.
Only if you are an autist who judges a console's library by the number of JRPGs it has (and there are too many of these lowlifes out there). While the SNES library is good, the Genesis library is more than a match.
>>
>>387253534
I wonder what you think of 5th gen.
>>
>>387253486
Not an argument.
>>
>>387253354
The license per unit doesn't cost that much (sub-$10 if I recall properly), even less if you include the logos somewhere on the case.
>>
Xbox and GC had, objectively, better hardware, there's no debate on that.

PS2 had a better line up of games, there's no debate on that either.
>>
>>387253493
I swear sonyfaggots are hilarious. They are so obsessed with sales as some kind of measure of success when Sony is actually the company that's doing the worst financially regardless of how many consoles they sell and is the only console manufacturer that could realistically go bankrupt.
>>
>>387253583
I don't even care about arguments on which kiddybox is da best, but realizing how young the people who post here always comes as a suprise.
>>
File: image.jpg (1MB, 3024x3024px) Image search: [Google]
image.jpg
1MB, 3024x3024px
>>387252947
Uh? Fuck off? Day one in fact.
>>
File: mpr.png (27KB, 618x430px) Image search: [Google]
mpr.png
27KB, 618x430px
>>387253687
Objectively, that's false.
>>
>>387253687
>PS2 had a better line up of games, there's no debate on that either.

KOTOR, Morrowind, Ninja Gaiden Black, Halo CE were better than any game on the PS2. There's no debate on that.
>>
File: 1447422682792.jpg (290KB, 1366x624px) Image search: [Google]
1447422682792.jpg
290KB, 1366x624px
>>387253687
>Xbox and GC had, objectively, better hardware, there's no debate on that.
quite clearly there is a debate on that, least as far as GC goes
>>
>>387244879
>Years later
It was only 1 year later
>>
>>387253687
GC had easy to use hardware, but the PS2 was more powerful.

Xbox was easier and more powerful than both.

>>387253719
That's also a good point. Nintendo didn't go into the red until the Wii U, while Sony pissed away all their PS1 and PS2 profits on the PS2 and Microsoft sunk millions on the Xbox.
>>
>>387244648
The Xbox was more powerful, but that wasn't the norm, most multiplats were just slightly worse on the PS2.

Power-wise:
Xbox >> PS2 > GCN >>> DC
>>
>>387253818
*on the ps3
>>
File: shenmuechinese.jpg (38KB, 619x460px) Image search: [Google]
shenmuechinese.jpg
38KB, 619x460px
>>387253860
this is a fact: we never saw the true potential of the dreamcast power. yu suzuki, the god himself, has said that the dreamcast was capable of 5x the power of shenmue!
>>
>>387253575
N64 was easily the most powerful 3D console in 5th gen but it was difficult to use properly (not unlike the PS2) so you have half the game library which looks incredible and the other half which looks like dogshit

Saturn could kick some serious PS1 arse at 2D though and N64 barely even had any 2D games
>>
>>387253781
>KOTOR, Morrowind, Ninja Gaiden Black, Halo CE were better than any game on the PS2. There's no debate on that.

Ninja gaiden's alright. Thas about it. Got Silent Hill 3 nigga??
>>
>>387253721
>I don't even care about arguments
You replied to me, so you clearly do.
Also, not an argument again.
>>
>>387253136
Nah Gamecube was more powerful

PS2 couldn't into shaders or AA
>>
>>387253757
>one game and it wasnt even as good as tekken 3
>>
>>387252646
https://youtu.be/BfFjOqquYtI
>>
>>387253982
>Saturn could kick some serious PS1 arse at 2D though
As long as you don't want sprite-sprite translucency.
>>
>>387253770
>Audio: Handled by CPU
Doesn't the PS2 have that SPU that is essentially 2 PS1 processors duct taped together?
>>
>>387245043
>>387245043
>>387253583
>>387254043
lmaoing @ ur life
>>
File: image.jpg (203KB, 736x1049px) Image search: [Google]
image.jpg
203KB, 736x1049px
>>387254052
>no games
>okay ONE game

As long as you were objectivley wrong thats all i need, and fuck off fool, TTT on single player mode basically IS Tekken 3. The only people who still think T3 was the best/only good one just out themselves as people who DON'T play Tekken games and literally just bought that one. And i have been playing Tekken since 1997.
>>
>>387254189
It does. It also has the PS1's CPU to help as the I/O processor.
>>
File: timemagazinexbox.jpg (46KB, 400x527px) Image search: [Google]
timemagazinexbox.jpg
46KB, 400x527px
>>387253719
seeing sony dicklickers defending the ps3 is even more funny. they cant go the "muh sales" argument because the wii sold more and they cant go the "muh games" argument because the 360 had better games. so they either resort to saying the ps3 sold more than the 360 and pretend the wii doesnt exist or pretend the first half of 7th gen never happened and say the ps3 had more exclusives. they are so delusional to the point where they cant admit that the ps3 lost.
>>
>>387254221
Not an argument.
>>
>>387254002
got it on pc
>>387254239
no games is just a phrase, newfag. and im pretty sure he was saying it was shit anyways.
>>
>>387254317
>>
>>387254258
>either resort to saying the ps3 sold more than the 360
Has there ever been any actual confirmation that that ever happened? Only times I've ever seen it posted was always some random analyst or a place like VGChartz. You would think if it actually happened sony would be bragging about it everywhere yet not a peep?
>>
>>387254049
>PS2 couldn't into shaders or AA
The PS2 could brute force shader-like effects because it had a whopping 16 pixel pipelines (Gamecube and Xbox only had 4, though each pipeline was individually more powerful than PS2's)

PS2 supported SSAA (downsampling from higher resolution) and quite a few of games used it. On the other hand, barely any Gamecube games used that console's MSAA because the console didn't have the VRAM to do it without huge penalties. For example, typically Gamecube runs games at 640x480 with 24 bit framebuffer. With MSAA on I think the limit is 640x240 with 16 bit framebuffer. It's too big of a trade off so nobody really used it. Gamecube just looks less jaggy cause 1) Many PS2 games don't run at the full 640x480 but 512x448 or something (due to VRAM space restrictions) and 2) Many PS2 games don't use interlaced filter filtering because the hardware doesn't do it for you, it's a manual thing like everything on PS2.
>>
>>387254350
>and im pretty sure he was saying it was shit anyways.

Well he is fucking wrong.
>>
>>387254460
*flicker filtering
>>
>>387253770
Why was the PS2's cache so fucking tiny? I wonder what the waitstates were like on the scratchpad RAM, some unified memory architecture this is
>>
>>387254493
ok relax anon
>>
File: 51gRlEZrTPL.jpg (34KB, 500x375px) Image search: [Google]
51gRlEZrTPL.jpg
34KB, 500x375px
>>387244648
WOAH you mean xbox controllers used to look like THAT?!
>>
>>387254562
I am
>>
File: 2017-08-15 21-37-39.png (74KB, 992x383px) Image search: [Google]
2017-08-15 21-37-39.png
74KB, 992x383px
>>387254189
Basically yes.
>>
>>387254649
nah you seem pissed bro, maybe you should relax for a bit
>>
>>387254613
The Duke was fantastic.
>>
>>387253136
GC was more powerful than PS2, both GC and XB were noticeably more powerful than PS2.

>>387245043
360 released in 2005, PS3 released in 2006.

>>387253493
Wii had an attach rate of 8.86 games per console and sold over 900,000,000 units of software. It had games, and people bought them, the numbers don't lie.
>>
>>387254613
>that absurd d-pad

Microsoft told me everything i needed to know about their system the games they wanted to have, just on their neglect of their d-pad. I wanted nothing to do with them and two gens worth of line up have since confirmed my concerns about them.
>>
>>387254556
>Why was the PS2's cache so fucking tiny?
It was offset in other places. Basically both of PS2's vector units sitting inside of Emotion Engine have their own cache which isn't included in that total. Gamecube's GPU contains a vector unit but it doesn't have a cache at all (making it less efficient per GFLOP than one of PS2's vector units).

Also I believe that even though the cache was smaller, it was faster. Gamecube's cache in particular is large but fairly slow (e.g. Gamecube's L2 cache is only 2 way associative while Xbox's L2 cache is 8 way associative.)
>>
>>387254613
Why is the dude taking the picture in a ref's uniform?
>>
>>387244950
That's just Team Silent being god tier devs, the PS2 was still a piece of trash.
>>
File: 1496857347296.jpg (38KB, 450x450px) Image search: [Google]
1496857347296.jpg
38KB, 450x450px
>>387244802
yeah man, sonic adventure and all those other dreamcast games looked way better than MGS3
>>
>>387253609
I meant cost for the dvd drive and having a laser strong enough to read the disc. Don't forget the extra ram you need to dedicate to video playback.
>>
>>387254457
yeah, i havent seen actual confirmation of it either.
>>
>>387254918
MGS3 ran like garbage and looked as bad. I'd rather play Sonic Adventure 2 with crystal clear VGA and sharp textures than MGS3 with its pathetic 512x448 interlaced sub-30fps video and disgustingly smeared textures.
>>
>>387254556
Because EE was already a fuckhuge die (240 mm^2) with all the stuff that was embedded on it.
>>
>>387253719

Hasn't Microsoft failed to make a profit on any iteration of the XBox? Or was that a meme someone shitposted?
>>
>>387254918
>>387253971
>>
>>387254917
The PS2 still had to be capable of doing it first you fuck, think about what you just said. It was clearly a dev problem not a hardware one, once they had done it.
>>
>>387254750
If GC is more powerful than PS2, then how come one of the programmers for all three systems had the following to say about it

>"[Gamecube] was by far the worst performing of the 3 platforms. You should see the performance penalty when god forbid the GPU has to clip a polygon, it was so bad I actually wrote code to traverse triangle lists and clip tris with the CPU."
https://forum.beyond3d.com/threads/was-gc-more-or-less-powerful-than-ps2-spawn.52550/#post-1640713
>>
>>387254457
>Has there ever been any actual confirmation that that ever happened?
Yes, official sales numbers from both console makers.
>>
>>387255057
this is true, they lost millions on the original xbox and 360. the only thing that somewhat recouped those loses was the massive success of xbox live
>>
File: gallery_278824_921_58201[1].jpg (77KB, 660x730px) Image search: [Google]
gallery_278824_921_58201[1].jpg
77KB, 660x730px
lmao
>>
File: 1497215420583.png (148KB, 222x293px) Image search: [Google]
1497215420583.png
148KB, 222x293px
>>387254613
>giant xbox logo in the middle for no reason, not even a home button, it's just there in case you have brain damage and forget that it's an xbox that you're playing
>ludicrous THICC circular design, is neither aesthetic nor functional
>smooth round d-pad, because clearly unclear divisions between angles are what you want with a digital on-off 8 way control input
>right stick has a different design than left stick which serves no purpose aside from increasing manufacturing cost
>>
>>387255159
well? post it.
>>
>>387255209
it's a shitty rushed port
Might ass well compare early DC/PS2 mutliplats like DoA
>>
>>387255087
Wow, your single forum post, that isn't even agreed upon by the rest of the posters in the thread, by the way, is exceedingly convincing.
>>
>>387252817
It is a defining images of the 6th gen.
In that generation, companies took customers seriously.
Developers pushed technology to the limit from the start.
Publishers didn't have the cushion of 50 million casual and actually still had to work at being good.

That image is a reminder of how poor things have become over the last two generations since. Six of those games sold more units than Bloodbourne has or will. And Bloodbourne has a bigger install base. Gaming has changed,
>>
>>387255057
360 was profitable towards the end, but in general no. that being said MS has more money than god and they're committed to the xbox brand
>>
>>387255334
The developer goes on and on throughout that thread (if it's the one I think it is). He makes the points made here >>387253792
>>
>>387255087
The hardware and firmware were hard for developers to work with. That has nothing to do with the amount of power it has (which is in fact more than the PS2)
PS3 had the same story with its weird architecture
>>
File: edge1996.jpg (519KB, 900x1200px) Image search: [Google]
edge1996.jpg
519KB, 900x1200px
>>387255338
totally dude, all 100 million people who bought an original playstation were hardcore gamers like you and i
>>
>>387244648
>lower the resolution
>hurr ps2 is shit
>>
PS2 was just straight up the reason why the gen was full of shit looking games.
>>
>>387255252
I don't see how shitty rushed ports resulted in losing fucking trees
>>
>>387253534

Take out every JRPG and the best games on SNES still shit on the best games on Genesis all day.
>>
>>387247867
I remember the xbox version of SA having much better textures. It was immediately noticeable when you went from one version to the other.
>>
>>387255209
>literally built exclusivly for the GC with its architecture in mind
>rushed the port once they realised fucking GC shits wern't going to make them a return on their investment.

If RE4 had been chained to the GC we may have ended up with the same reaction REmake got when it got a multiplatform release two years ago "W-WOAH THIS IS GOOD?!"

And i had RE4 day ONE on GC
>>
>>387255514
A lot of 6th gen games hold up well though.
>>
File: 1497143312013.jpg (22KB, 351x351px) Image search: [Google]
1497143312013.jpg
22KB, 351x351px
>>387254613
how did tiny manlet american hands ever play with that LOL
>>
File: mpr1.png (9KB, 409x179px) Image search: [Google]
mpr1.png
9KB, 409x179px
>>387255446
That's horseshit.
>>
>>387255334
>that isn't even agreed upon by the rest of the posters in the thread, by the way, is exceedingly convincing.
They don't agree because they aren't actually game developers and they fell for the meme that Gamecube was more powerful so they react in disbelief despite a person who actually has knowledge and experience saying otherwise.

Kind of like this thread really

Anyway he spells it out quite clearly that Gamecube was a weakling but because the PS2 was such a convoluted piece of shit that it was hard to get better visuals out of it even though it had more raw power
>>
File: ristar.jpg (111KB, 640x886px) Image search: [Google]
ristar.jpg
111KB, 640x886px
>>387255535
>>
>>387255175
>millions
Try billions
>https://www.vg247.com/2013/01/07/xbox-360-and-ps3-losses-total-8-billion-ex-sony-employee-paints-grim-future/

They both tried to sell consoles at losses and make up for it elsewhere, and it failed miserably, especially for Sony. It's a big reason why MS tried to grab everyone by the collective balls and both new consoles are shitboxes with half their libraries filled with ports and re-releases.
>>
>>387255514
That's every gen for sony. No matter how unsuccessful the console they always manage to do impressive amounts of damage to the industry.
>>
>>387255209
Kek, man the PS2 was trash.
No wonder one of their console designers got punched over the shitty emotion engine.
>>
>>387255462
>totally dude, all 100 million people who bought an original playstation were hardcore gamers like you and i

Implying you and i even fucking are... Jesus.
>>
>>387255514
it really was
>>
>>387255338
Most people who own a PS4 own it for COD/FIFA etc, really Bloodborne & other exclusives are for a niche audience these days, Sony even admitted AAA exclusives are not even really profitable
>>
>>387255672
that wasnt the point i was trying to make but okay.
>>
>>387255416
I'm not going to question his credibility or skills as a developer, but the consensus among pretty much everyone that's not him, smart people included, is that GC and XB were better.
>>
>tfw PS2 emulation isn't perfect yet
God fucking dammit
>>
File: Consoles 1.png (77KB, 1340x778px) Image search: [Google]
Consoles 1.png
77KB, 1340x778px
The PS2 was the weakest of the 3 consoles overall, the Gamecube was held back by the idiotic decision to use mini DVD or whatever.

OG Xbox was more powerful than the Wii on GPU performance.
>>
>>387255746
it was the same exact shit for the ps2 as well
>>
>>387255584
>everyone that disagrees is just stupid and uninformed!
Wow, very fair and unbiased argument you have there.
>>
>>387255772
>the consensus among pretty much everyone that's not him, smart people included, is that GC and XB were better.
No, it's literally the consensus among idiot forum posts who don't know shit. It's literally as valuable as the consensus among ordinary folk who believe vaccines cause autism.

A consensus of medical doctors would have a different opinion.
>>
>>387255831
The architecture of the Xbox was pretty unbalanced, the CPU and RAM couldn't keep up with the GPU.
>>
>>387255209
b-but ps2 is more powerful
>>
>>387255874
He cites facts, you have nothing.
>>
>>387255209
>>387255665
>>387255540
>>387255252
Yall niggas ain't got shit on the Zeebo port
https://www.youtube.com/watch?v=RBh-vBFeegs
>>
>>387255763
Well it's absurd. Of course not, but we also like to pretend that most of us wern't fucking kids in the 1990's with no disposable income. Just because your parents let you play video games and bought you a console doesn't make us hardcore.
>>
>>387255882
>Y-y-ou just don't know what you're talking about!
Yup, thought so. Everyone disagrees with you, so you just call them all stupid.
>>
>>387255774
Just buy a modded xbox and play it.
>>
>>387255885
Mostly that's just going to leave you limited to 30fps with higher quality visuals
>>
>>387256027
again, that wasnt the point i was trying ot make.
>>
>>387256016
not a port
>>
>>387256121
Well what did you mean then? How do we measure how many? 3/4? 50/50?
>>
>>387255072
http://www.ign.com/articles/2001/08/17/silent-hill-2s-producer-akihito-imamura-not-so-silent

>Akihito Imamura: The best aspect is that it draws translucency fast. Thanks to this aspect, SH2 creates beautiful fog and shadow. A point which we are less happy about is that the memory amount is low. The memory amount is too low to place high-quality character models and textures. We had to go through extra struggles to obtain these images.
>>
>>387255462
The image is from 2001, barely 10 million PS2s were sold at that point.
PS2 and gaming did not become a mass medium until ~2003-2004. That was about the year the industry went into 4th gear.
>>
>>387256130
I heard it uses the mobile version assets, so it is a port, technically.
>>
>Hardware
Xbox > GC > PS2 > DC
>Exclusive games
GC > PS2 > DC > Xbox
>Game diversity
PS2 > Xbox > DC > GC
>Modding
Xbox > PS2 > DC > GC
>>
File: 1495113670525.jpg (8KB, 209x241px) Image search: [Google]
1495113670525.jpg
8KB, 209x241px
>>387254775
>360 d-pad was just as bad
>had to cut up a cross shaped cardboard insert and put it in my controller just to make the d-pad usable
>even fucking dark souls where you only use the d-pad to switch items and weapons and spells is practically unplayable without doing this because you constantly hit diagonals unintentionally and switch something you didn't want to switch which can and does get you killed
>>
>>387256115
Well if the RAM can't keep up, then the GPU can't put its pretty effects in the framebuffer fast enough to put on screen at a really high framerate

Crippled as it was Xbox was still a lot more powerful than PS2 and GCN. PS2 could only beat the Xbox at extremely specific things like alpha blending (because that's a feature completely bottlenecked by RAM bandwidth and the PS2 has more of it).
>>
>>387256221
BUT THEY DID IT. NO ONE SAID IT WOULD BE EASY. JESUS FUCK.
>>
>>387253360
Who's deciding on those shitty names? It's wii u tier garbage.
>>
>>387255974
>facts
No, he cited a random forum from a single developer.

I'd like to see the PS2 run Windwaker without shitting itself, always found this interesting

http://polycount.com/discussion/104415/zelda-wind-waker-tech-and-texture-analysis-picture-heavy
>>
File: mikami.jpg (50KB, 500x164px) Image search: [Google]
mikami.jpg
50KB, 500x164px
Reminder that when people talk about RE4 on PS2 they should keep pic related in mind
>>
>>387256234
t. underage who wasnt around when the ps2 launched
>>
File: ps2 wins again baby.jpg (1MB, 2200x900px) Image search: [Google]
ps2 wins again baby.jpg
1MB, 2200x900px
>ea dev shitting on a nintendo console
no way!
>>
>>387256563
Mikami also said that RE7 is good and that RE5 is bad. We should just stop listening to this hack.
>>
>>387256494
>Exceptionally good devs circumvent a system's heavy limitations while 99,9% others don't
>It's not the hardware's fault REEEEEEEEE

Admit it already Sony shill. I love the PS2 library but it was an ugly piece of shit hardware-wise.
>>
>>387256560
There's nothing technically impressive about Wind Waker. The attention to detail is fairly impressive, but nothing that actually pushes the hardware hard.

I actually find it a bit laughable that he made a slide about how the light on Link's body can only come from a single torch at any one time, and is trying to pass that off as an impressive feature.
>>
File: image.jpg (50KB, 736x611px) Image search: [Google]
image.jpg
50KB, 736x611px
>>387256675
Whats the fucking problem here? The man is correct. He should know he made some of the fucking good ones.
>>
>>387256675
He's right though.
>>
Can everyone in this thread at least agree that Japanese companies(aside from maybe SEGA), are terrible at making console hardware and gaming would be better if it was only western companies designing the hardware?
>>
File: 1439551591752.jpg (276KB, 1695x480px) Image search: [Google]
1439551591752.jpg
276KB, 1695x480px
>>387256631
>gamecube wins again baby
>>
>>387256781
He wasn't passing it off as an impressive feature, it was just a technical analysis. Not everything is an ego-stroking contest.
>>
>>387256757
Yeah it was, but it could still fucking do it.
>>
>>387255087
>when god forbid the GPU has to clip a polygon
I mean, the PS2 wasn't good at it either.
https://www.dropbox.com/s/4xqonkjtpc7wtoz/final-gdc2002-clippingps2.pdf
>>
>>387256967
It's clearly not the same instance though, can you prove if we move Spidey to the exact same spot as in the PS2 version with the camera in the same angle, that extra piece of town won't suddenly pop in to view ?

Cherrypicking LOD and draw distance is really scraping the bottom of the barrel, sonyfriend.
>>
>>387256885
Agreed. PS4 is Sony's exception because of Cerny. Though Vita was apparently development friendly as well.
>>
>tfw I still remember seeing GTAIVs graphics and being absolutely blown the fuck away
>that fire and smoke
>those rag doll physics
it really was an insane jump from PS2 to PS3, new gens don't even feel that special anymore
>>
>>387257165
>it really was an insane jump from PS2 to 360
FTFY
>>
File: 1393440836538.png (121KB, 300x359px) Image search: [Google]
1393440836538.png
121KB, 300x359px
>>387256290
>Exclusive games
>GC above PS2
>>
File: 1486303397705.png (496KB, 484x470px) Image search: [Google]
1486303397705.png
496KB, 484x470px
>>387256967
>mfw I thought that game looked good
>>
>>387257214
>he bought a 360
how do you feel knowing you and people like you are responsible for PS+ and xbox live? How did you feel buying a console with a 50% failure rate?
>>
>>387256285
True, I just meant it's not a port of the original RE4 game.
>>
>>387257001
Never said it couldn't. Glad we agree at last that it's a colossal piece of shit machine.
>>
>>387257306
>he thinks XBL was the first subscription service for games
>>
File: crt-tv.jpg (446KB, 1024x768px) Image search: [Google]
crt-tv.jpg
446KB, 1024x768px
hi op, it appears the problem is you are using a flat panel LCD tv to view these games when they were in fact designed for CRT tvs. This will do remarkable damage to the video signal, especially when you are not using the best signal available for the system (RGsB for PS2 and Y/Pb/Pr for the Xbox.) Ideally you would have a multiformat monitor but if you do not, a 480i CRT will make these games look their best.

There is no debate, no discussion, if you are not playing 6th gen games and older on a CRT you are getting an inferior experience.
>>
>>387257024
Clipping is one of the slowest operations any GPU does. I think you misunderstand these slides.

The point of clipping is trade more CPU or vector unit workload for less workload on the pixel pipelines. On PS2 it has so many pixel pipelines that you may as well not clip and just get it to draw everything. It's got pixel drawing power to spare. Doing that is a more efficient use of the system since it frees up Emotion Engine to do other things.

On Gamecube you don't really have that luxury, it doesn't have a high fill rate. Unfortunately the clipping unit built into the GPU is slow as fuck. I believe Wind Waker doesn't do much clipping for that reason - Nintendo decided to take the PS2 option and just get the Gamecube's pixel pipelines to draw everything. The problem is that the Gamecube can't just waste its fill rate on needless shit like the PS2 can - it's more precious on 'Cube.
>>
>>387255252
Simplified architecture is a rushed port? No, that actually requires more effort.
Simplified architecture, lack of lighting and shadows, reduced reflections, reduced enemies on screen(I think it's been a while), lower quality textures, etc.
Come on.
As for a lot of these muliplats, they were often made to run on PS2 hardware with it's unique features first, given that it had the biggest userbase and then ported to the other consoles. Just look at MGS2 no one can argue that the XBOX was weaker than the PS2 but none the less it ran and looked worse, because a lot of the effects were made to specifically for the PS2 and could not be easily transferred, as a result many Xbox ports were nowhere near as good as they could have been or were missing effects,
The PS2 was the weakest console of the three, I don't know why anyone can think otherwise without using.
Now here is a game that wasn't gimped by the PS2 hardware and instead was made from the top and brought down as needed.
PS2 is clearly the worst one, whereas the Xbox version has many of the PC qualities.
>>
File: next gen.jpg (418KB, 3244x1076px) Image search: [Google]
next gen.jpg
418KB, 3244x1076px
>>387255009
>and looked as bad
Anon please.
>>
>>387256290
I owned a gc and xbox, but the ps2 still had the most quantity of exclusive titles.
>>
>>387257306
It's actually retarded niggers like you who refuse to blame Sony for their anti-consumer bullshit that they are now worse than Microsoft or any console manufacturer ever was. Enjoy your PS Plus prices being raised every year while you keep coming here to shill for them and try to get more people to buy PS4's.
>>
>>387257132
>It's clearly not the same instance though, can you prove if we move Spidey to the exact same spot as in the PS2 version with the camera in the same angle
you have to be blind if you think it's not pretty much the same
>>
>>387257306
>how do you feel knowing you and people like you are responsible for PS+ and xbox live?
well considering companies like EA and activision had their own paid online subscription ready to go but was scrapped because of xbox live, it feels good. at least xbox live was good, fucking ps3 didnt even have in game xmb at launch kek
> How did you feel buying a console with a 50% failure rate?
with free repairs? pretty good. meanwhile, my ps2 got DRE at launch and sony pretty much told me to fuck off
>>
>>387255970
>b-but ps2 is more powerful
It is not.
PS2 was literally the weakest of the three main 6th gen systems. GC was only a step or two behind Xbox's raw processing power, and both of them supported number of shader and filter techniques PS2 simply couldn't do.
>>
>>387257545
>pretty much the same = the same

I bet you like girls with pretty much no dick.
>>
File: 1498652772348.jpg (42KB, 511x493px) Image search: [Google]
1498652772348.jpg
42KB, 511x493px
>>387257165
>mfw blowing up a helicopter with an rpg for the first time

looked so fucking good, the explosion effects, how it fell apart and went out of control, guys falling out of the sides etc.
fuark
>>
>>387257165
>played Doom 3 on cousin's PC back in 2004
>never felt impressed by newer graphics ever again

People who had high-end PCs back in the day were probably always bored because PC graphics evolved so fast they also started stagnating really fast.
>>
>>387257467
Not sure what your point is with this post considering that Gamecube port of Chaos Theory is even more gimp than the PS2 version. In this screenshot the PS2 looks blurrier because the PS2 version uses a more complex post processing effect for nightvision (notice how the Xbox version which does nightvision 'correctly' also looks blurrier than Gamecube?)
>>
>>387244950
>tfw I look like a boyish Heather
>>
>>387257214
Holy shit you did that? Kek.
>>
>>387244648
Still mad that even though Full Spectrum Warrior is freeware on PC it doesn't fucking work if you install it.
>>
>>387257814
yeah, 360 won last gen.
>>
>>387257230
Yes, that is objectively correct. PS2 had more, GC had the best. Nintendo had the best first-party games, period.
>>
>>387256829
You trying to make a cool new meme or something?
>>
File: image.jpg (1MB, 3024x3024px) Image search: [Google]
image.jpg
1MB, 3024x3024px
>>387257359
I still love her.
>>
File: 255qhhl.png (800KB, 1273x435px) Image search: [Google]
255qhhl.png
800KB, 1273x435px
>>387257467
Just Cause is another game that was made for the 360 and then scaled down for each weaker hardware and look at the difference between PS2 and Xbox versions, it's like the Xbox is a generation ahead of the PS2.
>>
>>387257165
would you believe kids your age were saying the same thing during the 6th to 7th gen transition? They were even trying to justify it with high resolution emulator screenshots, saying "wow, the current gen looks worse than these high res upscaled PS2 games!"

kids never change it seems
>>
>>387257892
Best 1st party doesn't mean best exclusives. PS2 had plenty of fantastic exclusives that weren't 1st part.
>>
>>387257494
PS4 is shit and Sony can fuck off, microsoft shouldn't have gotten away with what they did. All the dumb kids fell the "hardcore gamer" marketing bullshit they pulled. Xbox was already THE dudebro console before 360, once 360 launched xbox brand became the most cancerous piece of shit I've ever seen
>>
>>387257963
Gaming would be so much better if the only platforms were xbox and PC.
>>
>>387252947
Tekken Tag Tournament, Ridge Racer V, Midnight Club, SSX, TimeSplitters, Dead or Alive 2, Ready 2 Rumble Boxing 2, Rayman Revolution, Street Fighter EX3, all decent games released in 2000, when the console was out just for 3 months in America and 1 month in Europe.
>>
>>387254258
THe only funny thing is people actually taking console wars and brand loyalty serious. I had a SNES, N64, PS2 and gamecube later on that gen, then a Xbox 360 and now a PS4 and decent pc rig. Honestly how much of a faggot do you have to be to actually care about this shit? You people are pathetic.
>>
>>387257928
that's a sexy PS2
>>
File: image.jpg (47KB, 500x731px) Image search: [Google]
image.jpg
47KB, 500x731px
>>387257854
*wii

ftfy. Everyone, was last gen literally worst gen since NES era? It WAS wasn't it?
>>
The PS2 competed on fillrate, not memory or shader capabilities. Iin terms of how many pixels it can push, it rivals the PS3. Even Gran Turismo 5 had to remove objects from some GT4 era tracks because it couldn't draw them while hitting its resolution/framerate targets.
>>
>>387258020
its pretty clear you actually didnt play most or even any of these games. RRV was so bad it basically killed the series
>>
>>387257854
>Wii won last gen.
ftfy
>>
File: sh3 Heather point pistol.gif (1001KB, 500x560px) Image search: [Google]
sh3 Heather point pistol.gif
1001KB, 500x560px
>>387257758
>tfw none of you fags never deliver with cosplay photos
>>
File: image.jpg (133KB, 640x919px) Image search: [Google]
image.jpg
133KB, 640x919px
>>387257915
Im getting pretty good at it it turns out. Been to any Tifa threads in the last year?
>>
>>387258081
>>387258119
wii won in sales
360 won in games
>>
>>387257973
PS2 to PS3 is the 6th to 7th generation transition retard.
Actually I was completely checked from the HD twins at the time. Wii was so hyped and everybody wanted one, I never even touched a PS3 until 2008. they were going for 1k canadian at times, not something a poor high school student could afford
>>
File: Steel_Battalion_controller_xbox.jpg (3MB, 3456x2304px) Image search: [Google]
Steel_Battalion_controller_xbox.jpg
3MB, 3456x2304px
>>387258017
>All the dumb kids fell the "hardcore gamer" marketing bullshit they pulled

it wasn't just marketing
>>
>>387258081
8th is the worst in 20+ years.
>>
>>387258234
I disagree, unless you count politics.
>>
>>387258185
>won in games
Not relevant, winner is determined by which console sells the most hardware.
>>
File: image.jpg (1MB, 3024x3024px) Image search: [Google]
image.jpg
1MB, 3024x3024px
>>387258030
She is a fucking slut to be honest. Want to meet her? she's ovulating right now anon.
>>
>>387258313
so why does this thread exist?
>>
>>387258218
DUDE GORE AND VIOLENCE LOL
DUDE WE'RE PLAYING MATURE GAMES WITH REAL GRAPHICS
>meanwhile it had a 50% failure rate, worse specs than PS3, a laughable ugly as fuck wired controller and was targeted towards children with the low price point
>>
>>387258018
nah, PC is cancer. Thank god its dead.

>>387258204
canadian retard can't read, fuck off leaf
>>
>>387258185
>360 won in games
PS3 had more and better exclusives though, desu.
>>
File: 1499210597003.jpg (906KB, 2544x4000px) Image search: [Google]
1499210597003.jpg
906KB, 2544x4000px
>>387258386
>worse specs than PS3
and this is where people stop taking anything you say seriously
>>
>>387258017
>Xbox was already THE dudebro console before 360
Is that why they had to censor Conker even more than Nintendo?
>>
>>387258185
>won in games

Subjective and where?? 360 had Tekken 5:DRO? Had Demon's Souls? Had TLOU? Had Yakuza? Oh wow.
>>
File: 360won.png (2MB, 903x639px) Image search: [Google]
360won.png
2MB, 903x639px
>>387258456
LOL no, ps3 has jack shit.
>>
>>387258161
Never said I would coplay her, and why should I? You anons won't like a guy cosplaying as Heather
>>
>>387250926
no but you tried to use it in an argument knowing full well you have literally no idea what it means. so yeah youre the autist and stupid
>>
>>387258494
>>387258508
>>
>>387257624
>GC was only a step or two behind Xbox's raw processing power
Not even close. GC had a gimped slow fixed-function vector unit, while Xbox had two DirectX8 class fully programmable vector units. Xbox's CPU could also crunch vectors with true SIMD (4 elements) while Gamecube's CPU only supported paired singles (2 elements).

>both of them supported number of shader and filter techniques
Their shader capabilities are in no way comparable. Xbox uses the first generation "modern" pixel shaders, while Gamecube uses the last generation of old-school color combiners (a technology already obsolete in 2001).
>>
>>387244648
It's doubly funny when people complain about a game looking like a PS2 game now. Easiest way to tell they were born after the PS2 came out.
>>
>>387258456
it did, it just took a few years for it to catch up. 360 was good after the first year, ps3 took until 2009 to have a handful of things worth playing. that said, microsoft dropped the ball hard by 2011 and the ps3 was still getting games until the next generation so it made up for lagging behind a few years because MS was too focused on kinect to get games for their games console.
>>
>>387258508
Not even one of those exclusive games is any good. Good job retard.

Ninja Gaiden and DR1 aren't even exclusive.

You LITERALLY posted Infinite Undiscovery too, a fucking dogshit 1/10 game.
>>
File: bischoff wow.gif (3MB, 321x250px) Image search: [Google]
bischoff wow.gif
3MB, 321x250px
>>387258386
>meanwhile it had a 50% failure rate
the launch models yeah.
>worse specs than PS3
lol lmao
>laughable ugly as fuck wired controller
wat.
>and was targeted towards children with the low price point
that's the Wii dummy.
>>
File: Sony.jpg (59KB, 414x495px) Image search: [Google]
Sony.jpg
59KB, 414x495px
>>387244648
Yeah, Playstation has always had a track record (and still does) of having downgraded multiplats and having them run like shit on Sony's respective consoles.
>>
>>387258492
>never had to deal with Halofags and their insane elitism and absolute refusal to play anything else while laughing at anyone who played PS2 or gamecube games
>>
The Gamecube was the weakest console of that generation.
>>
>>387258649
>Ninja Gaiden and DR1 aren't even exclusive.
yes they are
>doesnt post any ps3 exclusives because there arent any
LMFAOOOOOOOOOOOO
>>
>>387258312
All three 7th gen consoles were still worth owning for their exclusive games, at least at the time when they were still on the market. Even 360 had enough of its own games to be worth owning if you had a PC.

8th gen is just garbage. Wii U had a few good first-party games but is already gone. PS4 and Xbone share the vast majority of their libraries with one another and with PC. The original Xbox got more games than the Xbone did in four years, and half of those Xbone games were re-releases.

The jump in hardware power was minimal, and while this isn't inherently a problem current AAA development is unsustainable and constant the push for story and visuals is causing stagnation and bloated budgets the industry can't keep up with. As a result, instead of scaling back, we're just starting to get more online games stuffed with micro-purchases to compensate.
>>
>>387258456
Games sold better on 360, except for GTA5 and BF3. Halo 3 alone sold just 1 million below the whole Uncharted trilogy.
>>
>>387258601
>>387258508

>mostly western dudebro and racing

LMAO
>>
>>387258614
>paired singles
just googled this and holy shit this is halfassed
>>
>>387258663
>>387258473
why are you guys meming? Have you guys seriously convinced yourself that 360 was stronger than PS3? The narrative for the last 10 years disagrees with you, your shitty "AAA" multiplat comparisons don't count
>>
File: sh3 heather - hot & sweaty.jpg (135KB, 449x531px) Image search: [Google]
sh3 heather - hot & sweaty.jpg
135KB, 449x531px
>>387258563
>Never said I would coplay her, and why should I?
You didn't. WE did.
>You anons won't like a guy cosplaying as Heather
just wait and see.
Now, put on the green skirt.

>>387258721
No, it was not.
It was infact the 2nd strongest, lagging only a bit behind Xbox Hueg.
>>
>>387258778
>STILL CANT NAME ANY PS3 EXCLUSIVES BECAUSE THERE ARENT ANY
HAHAHAHAHAHHAHAHHA
>>
>>387258740
>yes they are
They really aren't. There's no point posting good games when you aren't going to.

>>387258770
Who fucking cares I'm talking about exclusives here.
>>
>>387258508
>mostly middling games with some outright trash and non-exclusives
>completely ignoring the second half of the generation (Forza 4 is the only game pictured released after 2009)
>>
>>387258663
>meanwhile it had a 50% failure rate
>the launch models yeah

Holy shit nigga that is NOT acceptable.
>>
>>387258686
not always. GTA SA for example looks better than even the PC version with all of its effects. Silent Hill 2 and 3 look best on the PS2 as well. The games that were made specifically for the PS2 took extensive advantage of its hardware, often having effects that wouldn't be seen again until the next generation of consoles.

>>387258721
no, the dreamcast was, but the gamecube wasn't far ahead. It could push polygons hard, but it was awful at shader tasks.
>>
>>387258456
>PS3 had more and better exclusives though, desu.
PS3 actually had the fewest exclusives out of the three consoles.
>>
>>387258705
Those are just fanboys.
>>
>>387258857
>>387258865
>not a single ps3 exclusive mentioned
FUCKING KEKEKEEKKEKE
>>
>>387258810
360 has better GPU, more development friendly CPU and architecture, which gave better results in majority of multiplatform games.
>>
PS2's loading times were hellish.
>>
>>387258857
>They really aren't. There's no point posting good games when you aren't going to.
the non-sigma games are the superior versions.
>>
>>387258386
>PS3
>put an expensive CPU designed for servers with one module and 8 weak cores designed for parallelism
>in an age where PC had just moved to two cores and Xbox 360 used 3 stronger Power cores
The Cell was one of the dumbest fucking hardware decisions for a console, it was too expensive and made porting games extremely difficult. Basically the Jaguar 2.0 except it's Sony so they ended up surviving. It was more useful for superclusters than games.,
>>
>>387258829
>Yakuza
>TLOU
>MGS4
>Demon's Souls

Sorry, i just don't want to race cars or do space marine shit that much
>>
File: feelings.jpg (62KB, 541x601px) Image search: [Google]
feelings.jpg
62KB, 541x601px
>>387258810
>more RAM
>a significantly more powerful GPU

d-direct game comparisons don't count! specs on paper don't count! only how I feel counts

pic related is you
>>
>>387258828
Anon, you don't understand, I'm a guy. What your telling me is to put on a green skirt and look like Heather for you guys, that's gay as fuck.
>>
>>387245708
sure, by having like 1000% more exclusives than the Xbox did

need i remind you fucks of the Fall 2001 Sony exclusive game lineup? shit man, its sad we can't get that level of good games coming out on one system anymore in a span of 3 months.
>>
>>387259026
all shit games except for demons souls
>>
>>387258937
?
>>
File: 2003.gif (999KB, 500x265px) Image search: [Google]
2003.gif
999KB, 500x265px
>>387249829
They look like Ballas to you?
>>
>>387258876
>your shitty "AAA" multiplat comparisons don't count
so video games don't count? well than blue-ray movies do look better than dvds. i guess you won
>>387258876
true. that's why i got mine in march of 2008 and still use it.
>>
>>387258975
porting games wasn't an industry golden cow in 2005 anon. It wasn't until publishers realized the HD twins were basically the exact same market that they started porting as much shit as they could
>>
>>387259087
>need i remind you fucks of the Fall 2001 Sony exclusive game lineup?
why would you? most of them were timed anyways
>>
>>387259094
Nice hot potato opinion you got there.
>>
Nintendo had the weakest console every generation.
>>
>>387258329
The fuck...
>>
>>387259217
>make an uncharted thread
>most people shit on the game
>make a tlou thread
>most people shit on the game
>make a mgs4 thread
>most people shit on the game
>make a god of war 3 thread
>most people shit on the game
>make a ps3 or ps3 vs 360 thread
>most people would mention those games as the best ps3 exclusives
huh, makes you think doesn't it?
>>
>>387259149
??? What has that got to do with 50% failure rates??
>>
>>387258885
>often having effects that wouldn't be seen again until the next generation of consoles.

Like all Xbox exclusives did?

MGS2's rain and SH2's fog aren't next gen effects, the PS2 just had powerful fillrate which means it could have lots of it. Meanwhile the Xbox GPU could reproduce the same shaders that the PC could, which is why porting HL2, Riddick and Doom 3 to Xbox was no big deal even though they looked five times better than any PS2 game.
>>
>>387259034
>>more RAM
same amount of RAM, just unified instead of divided
>>a significantly more powerful GPU
And the Cell's peak performance was well in excess of the 360's CPU
>>
>>387250019
but xbox ALSO had memory cards
dumbass

its just that you didn't use them because you just bring over your entire system so JAMAL can steal it when you go get pizza
>>
File: 1360514089387.jpg (75KB, 501x263px) Image search: [Google]
1360514089387.jpg
75KB, 501x263px
>>387259042
>Anon, you don't understand, I'm a guy.
don't worry, you will not be anymore soon!
>>
>>387259087
Most of those games came out for other platforms though. People make fun of the Gamecube for losing exclusives to PS2 but I don't understand why no one points out a lot of PS2 games were ported to Xbox and PC as well.
>>
>>387259301
>same amount of RAM, just unified instead of divided
That's the problem. Before popularization of texture streaming, PS3 had worse textures than on 360. Example being CoD4.
>>
>>387259267
Hmm... It's almost as if, wait, it's almost as if they are all, no... SONY EXCLUSIVES ON /v/?!!
>>
>>387259220
The NES and N64 were both objectively the strongest though. PS1 was absolute flaming trash from a hardware standpoint, none of the games have aged well visually.
>>
>>387259301
>Cell's peak performance was well in excess of the 360's CPU
That's where the unifed shader on 360's GPU comes in. Unifed shader technology made Cell obsolete before it even came out lel
>>
>>387259228
Oh, some PS2's were metallic blue anon. A bit rare actually. Nothing too unusual.
>>
Games from the xbox, ps2 era looked like shit all around. I can't believe looking back at a lot of those games how digusting everything was,
>>
>>387259289
the first part was supposed to be adressed to this dummy >>387258810
>>
File: JJxn5i9.jpg (197KB, 1920x1080px) Image search: [Google]
JJxn5i9.jpg
197KB, 1920x1080px
>>387257624
>>387258614

The biggest omission I've noticed is true normal mapping. EMBM only works on reflections.
>>
>>387259489
Nor did the N64 though. They're too blurry. On the other hand, PSX limited specs were responsible for creating unique even to this day atmosphere.
>>
>>387258721
>>387258885
XB>GC>PS2>DC

You can stop memeing now. The games confirm this. I don't care if you say
>Yeah, well -ON-PAPER- it is!
When in reality the games don't reflect that. The best-looking games on XB and GC shit all over the best-looking games on PS2. Multiplats not developed for PS2 first almost always look significantly worse on PS2.
>>
>>387259719
>>387253971
>>
>>387251075
fuck off

xbox and gamecube didn't have any fucking RPGs really. nintendo gave away FF to sony, sony had made MGS series, fucking ZOE lots of shit wasn't multiplat that hasn't been rereREreleased a million times over by now.

im still finding cool 7/10 shit games on PS2 that i wouldn't have bought back in the day, but now have on my HDD to try out.

Xbox players weren't playing ANYTHING but fucking Halo, Madden, Fifa, etc etc

Nintendo players were playing 1st party shit 99% of the time, because that is what Nintendo does best all the time. sure, cool shit was around, like baten kaitos and chibi robo, but no one really wants new games in those series otherwise we would have them by now

and NO FAGGOTS, zip lash isn't a NEW CR game, its just a fucking mistake and not what people wanted.
>>
>>387259779
>sony had made MGS series
That's simply not true.
>>
>google PSX
>This comes up https://en.wikipedia.org/wiki/PSX_(digital_video_recorder)
Litteraly first hit, and most images are of it
PSX=/=PS1 you idiots
>>
>>387259779
Xbox had the 2 greatest RPG's ever made
>>
File: 055_7-19-01[1].jpg (40KB, 704x480px) Image search: [Google]
055_7-19-01[1].jpg
40KB, 704x480px
>>387259541
gen 6 games look fine, bare bones and empty maybe but it's not offensive.
>>
>>387252954
nice bait faggot
you work for IGN in 2006?
>>
File: 1478293222179.jpg (21KB, 316x340px) Image search: [Google]
1478293222179.jpg
21KB, 316x340px
>consolewar thread for 3 generation old hardware

holy fuck /v/ go outside
>>
>>387259567
You know, i bet you look NOTHING like a boyish Heather at all anon. You just like all the attention.
>>
>>387259858
how to spot an underage
>>
>>387259740
Even Gamecube's CPU with its gimp paired singles CPU can outcrunch Dreamcast's Hitachi SH-4 dedicated geometry processor.

The Dreamcast is nice hardware (especially considering it came out in 1998) but it can't compete with the three newer consoles.
>>
>>387259858
No shit Sherlock. Didn't stop it from being remembered as that in the history.
>>
>>387259517
I mean his post
>>
>>387247867
>PC
>Everything looks orange

Why does every PC game always look like a single washed out color?
>>
>>387259951
Yeah? What about it??
>>
>>387259674
>heavily aliasing, muddy textures and no straight lines
>"unique"
Also PS1 is almost unplayable in modern times due to the excessive loading times, you basically need an emulator while anyone can grab and N64 and still have fun.
>>
>>387259904
just xbots and nintentoddlers shitting the newfags ,
>>
File: SLES_525.41_GS(001).png (230KB, 640x511px) Image search: [Google]
SLES_525.41_GS(001).png
230KB, 640x511px
>>387259959
Different day of time. PS2 was way more orange that the rest.
>>
>>387259917
I can post proof if you care enough
>>
>>387259904
It's fun, the consoles had actual differences. Modern console wars have nothing to comapre.
>>
>>387258778
Ironically, Jap 360 library is the best of the gen. Thank to the awesome arcade ports, XBLA
>>
>>387260085
>day of time
I see it's just about the time to say goodnight.
>>
>>387259859
>western shit
into the trash it goes
>>
>>387260115
XBLA was so fucking good
>>
>>387260038
Are you implying Silent Hill 1 or MGS1 don't have atmosphere that developers fail to recreate up to this day?
>>
>>387260101
You never do.
>>
>>387260115
what XBLA games are worth getting?
>>
>PS2fags had a blatantly inferior version of Gauntlet Dark Legacy
kek
>>
>>387259959
The orangest version was the PS2 version because it had a "heat haze" effect and blur. All versions had an orange sky at that time of the day, PS2 version was orange most of the time, even in that pic CJ's wife beater has an orange-ish tone.
>>
>>387259779
Why would you lie, Xbox had a ton of Western RPGs. Sure if you ONLY play JRPGs Xbox would be the wrong console as most of their Japanese games were mech games but still.
>Xbox players weren't playing ANYTHING but fucking Halo, Madden, Fifa, etc etc
Dude where are you even getting your opinions from? Xbox had tons of 3d platformers like the Gamecube and PS2. Also I don't get why you're so butthurt about Halo, people played it because it was fun It was the first console shooter with LAN play, basically an evolution of the fun times people had with Goldeneye and Perfect Dark.
>>
>>387260173
>>387260173
>You never do.

What's that supposed to mean?
>>
>>387260240
All ports of Gauntlet are inferior to the N64 version
>>
>>387260161
t. sony nogger who plays nothing but fifa and cod but uses weebshit as an argument on /v/

it's 2017, everyone has agreed western rpg's are better even japs hence the dark souls games
>>
>>387260380
fuck the n64 version it was so hard
>>
>>387257987
yeah like all those tasty jrpgs that most people round here either seem to love or hate
>>
>>387259859
uhhhhhhhhhhhhh
PC versions that were out the SAME YEAR?
not fucking unique for the system

hey faggot!!!
what about something that was?
WHAT ABOUT FUCKING SUDEKI?
THATS YOUR RPG ASSHOLE!
>>
>>387255604
>need to sell games to make your money back
>push multimedia, forget to make games
HOW COULD WE FAIL
>>
>>387259848
uh?
what?

MGS is a playstation game
it was made ON THE PLAYSTATION
the fuck are you going on about?
>>
>>387260372
When have you ever posted a picture that prooves you look like a boyish Heather?
>>
>>387260647
worked for ps2
>>
Can we take a break from Gamecube vs PS2 shitposting for a moment to appreciate just how much ointment was required for SNES's raw rump for not getting a game like Thunder Force IV?

https://www.youtube.com/watch?v=pLDBwMusg4o
>>
>>387260240
so did GC, it was the WORST version out of the 3 and yet its still the most expensive of the 3.
>>
>>387259659
GC RE4 did utilize at least bump-mapping, specular maps, relfection and refraction effects (on water and such), bloom and motion blurs, and dynamic shadows
>>
>>387260779
PS2 had much stronger software support and didn't sell at a massive loss for years on end.

IIRC MS lost $150 on each 360 sold and Sony lost something stupid like $200-300 on each PS3 sold at launch, and they didn't sell them at a gain until years later.
>>
File: 1311834766688.jpg (32KB, 300x379px) Image search: [Google]
1311834766688.jpg
32KB, 300x379px
>>387259904
>NO FUN ALLOWED
>>
>>387260779
PS2 didn't have them devoting their entire E3 conference to DVDs.
>>
>>387260731
The fact that PC port of MGS1 exists and it was remade on GC and originally it wasn't going to be even on PSX.
The fact that Xbox and PC got enhanced version of MGS2, which was later ported to PS2.
The fact that MGS3 is also on 360 and got borderline remake on 3DS.
The fact that Peace Walker is also on 360.
The fact that Metal Gear Rising was meant for 360 from the very beginning and also on PC.
The fact that MGSV was meant to be multiplatform from the very beginning.
>>
>>387261009
360 had a better software attachement than the ps2
>>
>>387260632
Back in the day desktops were fucking slow man. It's not like today where you spend $1000 in parts and you have a giga pc that can play Crysis 3 with 500 Chrome tabs in the background and a PS2 and a Wii emulator running on another screen.
>>
>>387260761
This is the only thread I've ever said such a thing anon! Surely you're mistaking me for someone else?
>>
>>387260779
PS2 had by far the most games its gen.
>>
>>387260968
>bump-mapping
yeah but not true DOT3 normal mapping
>>
>>387260869
hmmmmmmmm

well, seeing as im the expert on this shit too.......

WE NEVER GOT FUCKING TF4, DUMBASS MOTHERFUCKER!

WE GOT FUCKING LIGHTNING FORCE IN THE STATES, FAGGOT!!!!!!!!!!!!

whoops!
forgot my reee to let you know im from Reddit(tm)!
>>
>>387260918
you could save items for later in GCN version, unlike PS2 where you would automatically equip and can't unequip items
>>
>>387261039
go watch their '99 press conference
>>
>>387261107
>LIGHTNING FORCE
LIGHTENING m8
>>
>>387261053
Xbox port of MGS2 was very buggy, and PC version is atrocious and not "enhanced" at all.
>>
>>387261078
isn't Crysis 3 less intensive than 2? And wasn't 2 less intensive than 1?
>>
>>387261094
.....no shit?
>>
>>387260421
2/10
the only people who like morrowalk and star wars games are fat neckbeard faggots who have to play pretend immersion in time sink garbage instead of playing good games. its a replacement for real social interaction and friends.
>>
>>387261075
That's probably because PS2 was the most pirated console since the NES, most of the PS2 hardware sales were from poor countries in South America and Eastern Europe.
>>
Sony consoles suck. The PS4 is just a shitty clone of the Xbox 360 and anyone who denies it is a fanboy. If Sony was the only company left it would be terrible because the only thing they ever did was copy what others did successfully.
>>
>>387261237
They are enhanced by the fact of having additional content not available in original release.
>>
>>387261286
as opposed to weebs, who are the definition of well adjusted, mentally healthy human beings?
>>
>>387261292
That's usually the case with Sony consoles. Did you know that even though the N64 had a tiny fucking library with super expensive games the PS1 only had a very VERY marginally higher attach rate?

It's fucking hilarious and pathetic
>>
File: 1415890351441.png (235KB, 522x407px) Image search: [Google]
1415890351441.png
235KB, 522x407px
Most multiplats I got for the XBOX as they just looked and ran a lot better. Simpsons: Hit and Run for example has extra effects and runs at 60fps on XBOX, the PS2 just couldn't really compete in that field. PS2 and GC were far better in the system exclusive field though.
>>
>>387261053
the FUCK are you going on about?

i am talking about MGS, a sony PS1 game that came out in 1998, asshole.

OF WHICH A PC PORT OF MGS1 CAME OUT FUCKING 1 YEAR AND 11 MONTHS LATER!!!!!!!!!!!!!!!

god, you people are so fucking dumb on this site now! i meant that MGS STARTED ON PS1, not like it started on fucking N64 or some shit!
>>
>>387261090
Sure...
>>
>>387261201
you trying to trick me?
i JUST googled that shit and im correct unless you are a PAL faggot and your wrong, your always wrong
>>
>>387261075
PS2 had a lot more games published for it and had better exclusive support though, there was more to choose from. Pretty sure it still sold more total software.

The important bit being that it didn't sell at a huge loss for years, however. 360 sold at a loss and had a beyond abysmal failure rate, causing MS to replace lots of them.
>>
>>387261421
MGS1 was originally 3DO game, dipshit. Sony has nothing to do with MGS1, other than the fact Konami decided to release it there. It's just like calling Devil May Cry a Sony game.
>>
>>387261254
In terms of ease to run in my experience it goes
1. Crysis 3 with max AA
2. Crysis
3. Crysis 3 with less AA
4. Crysis 2

Crysis at Maximum setting was horribly unoptimized, basically Crytek just threw every technology they possibly could at it to futureproof the game for as long as possible and it worked. Even modern GPU's struggle to run it completely maxed out. Crysis 3 is much more optimized, but the MSAA setting will tank your framerate pretty hard, SMAA is a lot better unless you have an overkill GPU.
>>
>>387261585
yeah because the ps2 didnt have an abysmal failure rate...
>>
File: AndroidTextureComp.png (2MB, 1430x715px) Image search: [Google]
AndroidTextureComp.png
2MB, 1430x715px
The PS2 would have looked twice as good, literally, if it had supported hardware texture compression. Maybe Sony couldn't be bothered to shell out that S3TC patent money. http://www.phoronix.com/scan.php?page=article&item=s2tc_s3tc_fix&num=1

>>387260968

What RE4 might doing for the shadows there is just adjusting the brightness of a static lightmap. I think the original Quake did a similar trick.
>>
>>387261596
you do know metal gear comes from MSX right?
>>
File: 1406619314570.jpg (80KB, 800x600px) Image search: [Google]
1406619314570.jpg
80KB, 800x600px
>>387254258
>even the promotional art is red ringing
>>
>>387261712
10% is an abysmal failure rate.

The 360 had a BEYOND abysmal failure rate, it was astounding.
>>
>>387249785
ps1 was stronger than n64
ps2 was stronger than gamecube
ps3 was stronger than wii
and ps4 is stronger than switch
>>
>>387261912
10% is still really fucking bad dumbass
>>
File: 1458895835362.jpg (152KB, 564x1166px) Image search: [Google]
1458895835362.jpg
152KB, 564x1166px
>>387261920
>ps1 was stronger than n64
>>
>>387261841
No shit? What does it have to do with MGS being a 3DO or PSX game exactly?
>>
>>387261909
3 red rings means its rrod, underage.
>>
>>387261254
Yes, it's because it has much better CPU optimization than the other two. The first Crysis literally runs on a single core.
>>
>>387261960
>10% is still really fucking bad dumbass
I'm sorry, can you not fucking read?

>10% is an abysmal failure rate.
10% is an abysmal failure rate.
>10% is an abysmal failure rate.
10% is an abysmal failure rate.
>10% is an abysmal failure rate.
10% is an abysmal failure rate.

Did you see it that time, sweetie?
>>
>>387262085
are you retarded? 10% is STILL BAD YOU STUPID CUNT
>>
>>387261627
Crysis 1 really wasn't poorly optimised, it was a PS4 game in 2007

Stock standard "Next gen PS4 features" are Volumetric Light Shafts, lots of foliage, Subsurface Scattering, Object Based Motion Blur, Lots of particle effects, Ambient Occlusion, Parallax Mapping, etc

Crysis had all of that & more, i rarely see PS4 games with better physics than Crysis, but the limitations of DX9 & most CPU's being single or dual threaded at the time really fucked them over.
>>
>>387250821
>>387250832
You people are wrong.
LA Noire was designed for PS3 and featured less loading and better graphics. Bioshock had higher resolution cutscenes and no texture streaming problems like on 360
>>
>>387250821
>>387250832
You people are right.
LA Noire was designed for 360 and featured less loading and better graphics. Bioshock had higher resolution cutscenes and no texture streaming problems like on PS3
>>
>>387261920
>ps1 was stronger than n64
Not under literally any metric.
>>
>>387262175
>Bioshock had higher resolution cutscenes and no texture streaming problems like on 360
It was released 1 year and 1 month after 360 version.
>>
>>387244648
It is well known that the PS2 was the weakest console of that generation. However it was a really affordable DVD player and sold gangbusters because of it and a few other reasons.
>>
>>387262142
Are you just pretending to be illiterate?

How does the word "abysmal" not qualify as "bad" to you?
>>
File: 1494100437275.png (125KB, 512x512px) Image search: [Google]
1494100437275.png
125KB, 512x512px
>>387260968
>the website of the guy who made these comparisons is gone forever

I hope you guys saved all the videos.
>>
>>387262085
The difference being that Microsoft spend billions offering free replacements including shipping. Sony never did any such thing.
>>
>WELL MY SYSTEM CAN RENDER MARCUS PHOENIX' LEFT NIPPLE BETTER
>MY SYSTEM RUNS AT 59 INSTEAD OF 58 FPS
>YOU'RE HAVING FUN THE WRONG WAY

It's like we're in a "Who has the bigger dick" contest.
Who gives a fuck?
Are the games any fun?
>>
>>387262153
It's a shame Crysis is CPU bottlenecked on two cores, one of the things I remember it being famous for was offloading a lot of the explosions and physics calculations to the GPU. I see see CPU usage spike to 100% on one core now and then even on a modern CPU.
>>
>>387262360
good lord are you retarded, 10% is still 1 in 10 that is still really fucking bad. failure rates should be like 1 or 2 percent
>>
>>387259042
>Traps are gay as fuck
Wow it's almost as if you're on /v/...
>>
How can there be a shitflinging fight about two-generation old consoles? You could go out and get all three of them and every even potentially good game for the whole generation for less than $500 at your local swap meet/flea market/pawn shop. I can kind of understand GC types because nintendo but is the need to take sides really that intense for sonyfriends and xbros?
>>
>>387262543
>You could go out and get all three of them
there was four dumbass
>>
>>387262446
And Sony didn't lose billions selling the PS2, which was my point.

360 both sold at a loss and MS replaced millions of them due to its 40% failure rate. 10% is still awful but MS managed to put that number to shame three times over.
>>
>>387261394
>weeb shit is just an excuse
>weebs are real now
kys you underage retard, break your pc
>>
>>387262620
Go away sega, you never counted and you never mattered and you never ever had a chance.
>>
>>387262470
REEEEEEEEEEE

THERE WILL BE NO FORGIVENESS UNTIL EVERY LAST FUCKING GAMECUBE OWNER GETS ON THEIR KNEES AND BEGS FORGIVENESS FROM THE PS2 FOR CALLING IT AN UNDERPOWERED PIECE OF SHIT, AND THEN WRITES A POEM AND COMMITS SEPUKU
>>
>>387262636
>40% failure rate.
fake news, microsoft has NEVER released the failure rate of the 360
>>
>>387262543
You should see /vr/. 5th gen console wars are easily the worst, N64fags, Saturnfags, and Playstationfags absolutely HATE each other. I'd say 5th gen easily generates the most shitposting despite 4th being the most famous for the console wars.
>>
File: Girls[1].jpg (77KB, 600x536px) Image search: [Google]
Girls[1].jpg
77KB, 600x536px
>>387262620
>there was four dumbass
>>
>>387262683
t. underage
>>
>>387244802
>vga
>bad
VGA can transmit a 1920x1440 image at 85hz you fucking pleb
>>
File: image.jpg (141KB, 961x1200px) Image search: [Google]
image.jpg
141KB, 961x1200px
>>387262540
Fine! Fuck it here! You happy now! Fucking hell.
>>
>>387262819
well there was
>>
>>387262719
I had to seriously read that 3 times before it registered as a joke and even now I'm not sure.
>>
>>387262850
Huh. "Boyish Heather" indeed. Holy shit.
>>
>>387262480
I wish Crytek would modernize the engine of the first Crysis. Crysis still a unique experience even today. But the horrible CPU bottleneck just ruins the experience. Crysis 3 has amazing multithreaded support and it loves even Ryzen 7 CPUs with their 8C/16T, so it's not like Crytek doesn't know how to do it.
>>
>>387255679
>>387255639
what is 360 what is wii what is n64
>>
>>387262836
you know i was defending vga right?
>>
>>387251526
Played way better than this trash though
>>
>>387262993
>le 360 and wii popularized gaming may may
>>
>>387262636
>360 both sold at a loss and MS replaced millions of them due to its 40% failure rate.
those are both good things you fucking moron. it means they sold a really powerful system while taking a loss and paid for replacements out of pocket when they made a mistake. also the 360 started turning a profit in 2008

https://www.engadget.com/2008/01/24/the-xbox-turns-a-profit/
>>
>>387262945
These's no dick. It's a girl
>>
>>387262508
Let's re-read these posts, shall we?

>>387261712
>yeah because the ps2 didnt have an abysmal failure rate...

>>387261912
>10% is an abysmal failure rate
>The 360 had a BEYOND abysmal failure rate

>>387261960
>10% is still really fucking bad dumbass

You then proceed to disagree with me, even though it repeated exactly what you had just said, that the PS2 had an "abysmal" failure rate. I don't understand what you disagreed with here, because I just re-stated the same fucking thing you said, that the PS2 had a bad failure rate.
>>
>>387262909
Sega was finished before the gen even officially started
>>
>>387263157
ok, and? the dreamcast is still a great console that deserves to be mentioned
>>
i read while as "in spite of" rather than "if used as the better way'
>>
>>387263096
Do you think anon meant that they are a femenin boy or a boysih girl? Heather-anon has never actually claimed a gender tbf
>>
File: Laughing-Men-In-Suits[1].jpg (23KB, 500x333px) Image search: [Google]
Laughing-Men-In-Suits[1].jpg
23KB, 500x333px
>>387263198
>>
>>387263146
ps2 DID have a fucking terrible failure rate. the fact that sony has never said how the failure rate of the ps2 just shows how fucking embrassed they were
>>
>>387263090
Funny, this article from 2013, along with MS's own publicly available reported earnings from the Xbox division, say you're wrong
>https://www.vg247.com/2013/01/07/xbox-360-and-ps3-losses-total-8-billion-ex-sony-employee-paints-grim-future/
>>
File: file.png (258KB, 500x500px) Image search: [Google]
file.png
258KB, 500x500px
>6th gen multiplats
>the vast majority of them didn't have PC versions
>the GameCube and N-Gage were more viable platforms than PC

w h y
>>
>>387256016
is this the original pc port
>>
>>387256967
>Those GC textures
WEW
>>
>>387263305
because PC has always been the worst platform. It exists entirely for poor slavs and BRs to think they matter.
>>
>>387263090
>360 started turning a profit in 2008

360 were being sold for higher its manufacturing cost in 2008.
Xbox division never chalked any profit, ever.
>>
File: 1430791565040.png (19KB, 724x552px) Image search: [Google]
1430791565040.png
19KB, 724x552px
>>387263293
>a disgruntled ex-employee is a trustworthy source for numbers
>>
>>387263283
They lost a class action lawsuit over it. I remember getting a shitty game from them in the mail as compensation for getting it repaired 3 times.
>>
File: Sonic_and_MJ.jpg (91KB, 550x322px) Image search: [Google]
Sonic_and_MJ.jpg
91KB, 550x322px
>>387263264
honestly im not surprised, most of /v/ dont give a rats ass about sega unless its sonic, yakuza, and to a lesser extent miku related. im just glad /vr/ exists because they appreciate them way more.
>>
>>387263305
Because that was the age of exclusives, no one gave a shit about multiplats

Also most multiplats did have PC releases & tended to be the best, though there is exceptions like GTA
>>
>>387263283
And I fucking said that like four times, notably here
>>387261912
To which you replied
>LOL its bad dumbass

How is describing it as "abysmal" not tantamount to calling it bad? You used the word abysmal to describe it yourself first, you literally replied to tell me that using the exact same word to describe it that you yourself had just used was wrong.
>>
>>387262850
Holy shit you really do look like Heather. What the fuck anon? Do guys hit on you when you go out??
>>
>>387263583
lol you really are beyond saving at this point
>>
>>387258778
>mostly western

>half the games there are Japanese

What did he mean by this?
>>
>>387258218
That controller looks fucking rad
>>
>>387263659
>I'm just pretending to be retarded!
You literally just repeated exactly what I said back to me, and told me I was wrong for having not said it, even though I had just fucking said it. I don't understand why you chimed in at all, you seemed to not even have read the post you had relied to.
>>
>>387264054
ps2 drools 360 rules!
>>
>>387263305
>Max Payne 1+2
>Command & Conquer: Generals
>SimCity 4
>Freelancer
>Siberia 1+2
>Beyond Good and Evil
>Morrowind
>Arx Fatalis
>KotOR 1+2
>Jade Empire
>Mafia
>Battlefield 1942
>Call of Duty
>Rune
>Far Cry
>Halo CE
>Battlefront 1+2
>Doom 3
>Half Life 2
>Vampire the Masquerade Bloodlines


What, 6th gen was great for PC.
>>
>>387263901
its exclusively for steel battalion and its multiplayer sequel/expansion line of contact. you can still play 16 player matches by hooking up 16 xboxes together provided you have 16 steel battalion controllers. all the buttons light up too. contrary to what PCasuals might think, it's the best mech game ever.
>>
>>387263305
PC actually had exclusives.
>>
>>387263262
He was shitposting, so there's reason to go with the former. Although, he's most likely not that cute anyways.
>>
>>387264449
Oh wait, so that's not the same one??
>>
>>387263085
it's best selling games is shit only kids and dude bros buy
>>
>>387264781
I hate underage faggots who think the PS2 was some sort of elite, hardcore console that kept the "normalfags" at bay. You are talking about the age of Guitar Hero, Buzz, SingStar, Call of Duty, Killzone, Madden, FIFA, etc., etc. topping the charts, you fucking moron.

Fucking Sony fanboys, they want to have their cake and eat it too. It's the highest selling console of all time but NONE OF THOSE PEOPLE WERE CASUALS AND DON'T YOU DARE SUGGEST OTHERWISE!
>>
>>387264229
>all these multiplats and console ports
>fucking morrowalk
get some exclusives chump
Thread posts: 524
Thread images: 86


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.