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>There's still no modern spiritual successor to this

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>There's still no modern spiritual successor to this
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Just found out something funny earlier. Apparently Master Chief hates heavy metal.
>>
I miss dual wielding.
>>
Destiny
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>>387164115
I miss Halo's FPS mechanics in general. Everything nowadays is either a shitty twitch shooter or an Overwatch clone.
>>
>>387164261
I haven't touched Destiny because PCfag. Is the competitive even multiplayer anything like Halo?
>>
>>387163867
Halo 3 and Halo 5, faggot.
>>
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>>387165673
>Halo 5

No
>>
>>387165864
But it's just like Halo 2, shit campaign that got hijacked by OC donut steel that no one remembers because it was so bad, and a fun multiplayer that's an improvement over the last game.
>>
>>387166162
arbiter is fucking great tho
>>
>>387166485
No one wanted to play an alien in Halo 2, people wanted to fight the Covenant in a full-scale invasion of Earth. His levels being complete shit along with him finishing the game with a shitty boss fight didn't help. having him in levels where he would fight marines would have helped but Bungie fucked it there, such a missed opportunity. There's a reason Halo 2's mp is the only thing anyone remembers from that disappointing campaign.
>>
>>387167131
*disappointing game
>>
>>387163867
>generic shooter with vehicles
ha
>>
>Wolfenstein The New Colossus is the first game in 10 fucking years since Halo 3 to allow players to dual wield any combination of one handed weapons

What the FUCK is up with this industry?
>>
I was at my best in Halo 4. Halo 3 was just a little too slow for me and Halo 5 is just too fast.
>>
>>387164583
Fuck no. Crucible is the worst thing about Destiny.
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>>387167131
arbiters levels were the best fuck off
>>
>>387168279
So you're one of the minorities, huh?
>>
>play Halo 1
>first few missions are pretty fun
>suddenly copy paste maps
>over and over
>and over
>and fucking over
>fuck library
>4 longass hallways connected by lifts
also
>have a bunch of unique weapons that all have thier own niche
>limit weapon selection to two
>also have to use up 1 weapon slot for the rocket launcher during later stages where there are vehicles
>>
>>387163867
Nobody wants halo because Halo 3 was the last good Halo game. People stopped playing Halo 4 after a couple months because it was shallow as fuck.

I don't know a single person who owns or has even played Halo 5, or even an xbox one for that matter.
>>
>>>387164261
>I haven't touched Destiny because PCfag. Is the competitive even multiplayer anything like Halo?
Master Race reporting in faggot
>>
>>387169894
>I don't know a single person who owns or has even played Halo 5, or even an xbox one for that matter.
>this is what Sonyiggers believe
I haven't got the game myself because I plan to get when I get a Xbox One X, but please stop being delusional. Many fans seem to be getting their interest again due to them dropping all those characters introduced in Halo 5 and possibly the squad based gameplay going by Frankie's taking a step back comment when talking about Halo 5's campaign criticism.
>>
>>387170260
*it
>>
>>387163867
Thank god. Shitty console shooter.
>>
>>387167131
>No one wanted
I'm sorry anon but whoever sold you that omniscience scammed you, plenty of people loved the arbiter levels. I was expecting the full-scale invasion of Earth but what we got instead was a very pleasant surprise, Halo 2's campaign is only really behind ODST and CE.
>>
>>387170260
I don't own any current gen consoles. The newest consoles I own are xbox 360 and wii U. I got the wii u for $60.

Everyone I know who I played 360 with in highschool either got ps4's or stopped gayming.

Come to think of it though, my weed dealer has an xbox one.
>>
>>387171567
Yeah, I guess that's why Halo 3 had you switch between Chief and Arbi- WAIT A MINUTE?! Halo 2 is considered to have the worst campaign in the original trilogy. Maybe you should stop hanging out on /v/ for most your life and get out more as well as go to other sites that isn't 4chan.
>>
>>387169894
this
>>
>>387167791
Apple mice don't have two separate buttons.
>>
>>387163867
Halo 3.
>>
>>387167791
I found dualwielding two different types of weapons rather useless. The same means double firepower, different just means you dont have to switch weapons, but overal feels very useless.
>>
>>387167131
why wouldn't you want to play as a badass warrior alien you fucking dudebro
>>
Can someone explain to me why they don't just release halo2 / halo 3 for PC? There would be so much money in that it would be insane.
>>
>>387173370
Because Arbiter was boring, his levels sucked, he didn't fight humans, he had shit bosses, and the game's quality dropped every time one his levels played out. Arbiter also started the shitty minority fanbase who want the series to get buried six feet under with shitty OCs. Master Chief always has to save the series from nuking itself. Halo 6 is returning to the series roots with the focus being all on the Chief, and 343 plans to keep it that way going forward.
>>
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Do any of you guys remember racing your friends throughout new Mombasa on mongooses to waypoints you Markel don your map for fun in ODST? The addition of a hub world was so fun to mess around in, weaving between covenant forces trying to make it to an imaginary goal before your friends did Is one of my favorite Halo memories just because of how informal it was.
>>
>>387173430
Because Jews or something. I would pay upwards of $100 to be able to play Halo 3 on PC and mod the shit out of it.
>>
>>387164261
No, sadly bungie doesnt know what the fuck they are doing with super powers.

Theres 0 epic scenes in destiny, no big battles no superhyped level where you feel like a super soldier. Just look at halo, it had a good progression, high stake and satisfying combat.

https://www.youtube.com/watch?v=WiwZY9B6EjM

https://www.youtube.com/watch?v=hnSls7XNPU4

https://www.youtube.com/watch?v=SyerYHOsM-8

What destiny lack is relevant side characters that actually helps you in combat instead of sitting there behind a large chunk of rubble telling you to clear the area while the important character jacks himself off watching u solo kill em all https://www.youtube.com/watch?v=RdtpTBAXre8

The lack on onrail moments is a huge downer as well. I mean you're a fucking legendary soldier who keeps getting revived every time u die and u got awesome abilities why cant we have awesome shit like jumping on a fucking space ship shooting alien shitters while its driving and jumping from ship to ship.. Instead you're stuck walking around like every godamn fps despite having powers that shows u dont have to. I mean fuck they even gave that shit to side characters https://youtu.be/RdtpTBAXre8?t=520

Godamn i hate bungie for how far they stepped back after doing halo.

Destiny is all about muh raids.
>>
>>387173430
Halo 2 did got a PC release in 2007. unfortunately:
>It could only work on Windows Vista when it came out, there's a line of code that checks for Windows XP and makes the game stop working
>It requires DirectX10, but doesn't actually use it
>Very limited mod support compared to Halo CE
>Requires GFWL, you'll need a patch to play online now

As for Halo 3, your best chance is Eldewrito.
>>
>>387174380
>Godamn i hate bungie for how far they stepped back after doing halo.
As a whole Halo was a mistake for Bungie, let me clarify, Bungie was always disappointed in Halo 1-3's development because all of the shitty ideas they had after the trilogy wasn't able to make it into the trilogy. They hated making Halo 1-3. With Halo ODST and Reach, they enjoyed developing those and those games were Bungie's worst Halo games.
>>
Fucking hell, all I want is a modern shooter with Halo's FPS mechanics, and all we have are shitty twitch shooters and TF2 clones. The closest thing we have is Planetside 2, and in that game you aren't even guaranteed to find a stable fight because you're always at the mercy of the zergs.
>>
>>387164261
is terrible compared to Halo. Absolutely terrible. How dare you even compare the two, you arrogant child.
>>
>>387173920
I remember the Halo 3 custom games where you snipe people off mongeese while they race to the end more fondly
>no game will ever have a community as fun as Halo 3
>>
>>387173430
Halo1 is available, halo2 too, but it got microsoft AIDS because they wanted to push their new platforms (vista and GFWL). Halo3 did not get released because it was the killer app for their xbox360 and figured PCfans that were blueballed from the ending of halo 2 would cave and buy an xbox
>>
>>387174962
I remember the custom game where Michael Jackson is chasing you through his mansion.
>>
>>387171936
Nice anecdotal evidence. Why don't you get off /v/ for a while and stop acting like a pile of human feces.
>>
>>387175429
Not that guy, but do you not remember journalists shitting on Halo 2's story?
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>>387175429
Don't cry because your ass is in the minority Maybe if Bungie handle their OC characters better, then maybe people would like playing other characters sometimes that are not Chief. Even 343 failed at this and now Master Chief will be the focus going forward.
>>
>>387175135
Halo 3 is nearly 10 years old now. They have no reason not to release it on PC.
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>>387173030
Dual wielding in Halo 2 was broken as fuck though. Plasma Rifle/Plasma Pistol combo with an SMG was as powerful if not more so than the shotgun. It was a great alternative if you couldn't find a BR or power weapon.
>>
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Would you follow her, /v/?
>>
>>387175909
Like I was part of a Sangheili-human centipede, yes.
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>>387163867
Quite literally every main numbered Halo title since has been modeled after Halo 2.

I'd also argue this killed the series, too.
>>
>>387174504
I remember getting a pirated copy running on my XP build but FUCK i hated Microsoft for years after they pulled that shit.
Gearbox's Halo:CE port to the PC was fucking baller and the new multiplayer maps and vehicles were sick.
Death Island, Danger Canyon, Ice Fields, Infinity, Gephyrophobia and Timberland. Every one of those levels was bigger and better designed than Blood Gulch or Sidewinder.

and the moddable build, Halo Custom Edition, is still my most played PC game. Thousands of hours on that game, Yoyorast Island, Hugeass, Coldsnap and a couple dozen other masterpieces.
>>
>>387173430
Halo 2 is actually on PC, and still has a small active multiplayer playerbase through project cartographer

https://www.halo2.online/game/
>>
ads ruined fps

prove me wrong
>>
>>387175621
It pretty much kills halo though. MC is pretty much space jesus by now. In halo 1 he was just a generic cool dude who fucked up aliens and everyone liked because he was good at fucking up aliens. There was some mystery about his face, and he was sad when he blew up the halo with everyone on it, but generally he was a cool cucumber, simple but effective. It also made it easy to make asspulls without forcing a character to act stupid, he was a soldier so he just rolled with it.
In Halo 2 they wanted to suck off fans so they made him blow up space ships and defend earth. They had to put in the alien OC. They wanted to build up the world more, in Halo 1 they only had a few loose threads which were interesting but nothing to write a coherent story with. MC took orders with no question and didnt need any instructions since he was a super soldier, this made developing the human side hard. But at least they had someone in place to explore some of the human side of the conflict, and cortana could ask some questions.
Meanwhile the covenant were just an amalgamation aliens to shoot, so if you want a story with more plot elements you had to explore their side and why different aliens worked together even though the humans did not join them. Making you play as one of them made this easy to do in a short period of time. Giving players a cloaking device (just like the enemies from 1!) and an energy sword (just like the enemies from 1!) they hoped that fans would swallow it.
>>
>>387176483
Coldsnap was the greatest map ever. I remember flying the Longsword and dropping tactical nukes on everything.
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>>387176660
And guess what happened, everyone loved Chief in Halo 1 and 2 and wanted to play him through the entirety of Halo 2, when fans didn't get that, Bungie got a lot of backlash and Halo 3 went back to just Chief.
>>
>>387176692
the gundams were so dinky but i loved that shit. i got pretty good at rekking the fighter jets, but when i spotted a longsword it was time to get out the gundam and snipe the pilot out the cockpit
>>
>>387176626
The weapon limit ruined it first.
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>>387163867
>Nu-Halo doesn't have dual wielding
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>>387177283
Every dual-wieldable weapon in the series has been shit.
>>
>>387167131
I didn't care for the Arbiter as a character when Halo 2 came out, but Halo 3 fleshed him out more and overall I think he's a good character.
>>
>>387167791
what is Serious Sam?
>>
*plasma pistol magnums you*
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>>387177408
This is the consensus that everyone had, I didn't like the Arbiter in Halo 2 but fell in love with him in Halo 3.
>>
Still waiting for Installation 01...
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>>387176626
going slow ruined FPS. Recently replayed HL1 and HL2 and going from a speeding bullet to a slug was just depressing. maps are tiny now and you cant go too fast since you bump into everything and the loading cannot keep up. Its also obvious with DX IW where the speed aug is just terrible due the cramped maps while in DX it was king
>>
>tried to install hale ce patch so i can play online
>its a pirated copy and it wont detect it
help me out vros. maybe we can get a server going?
>>
murder miners
>>
>>387173676
>playing past halo 3

you have only yourself to blame
>>
I remember when /v/ fucking HATED Halo and anything to do with it, and now everyone is nostalgic as fuck about it.
>>
>>387179357
I'm sorry, I'm an actual fan of the series unlike you. Halo 1-3 were only good because Bungie never had time to add what they wanted to add, let that sink in a little.
>>
>>387179635
Halo 3 is 10 years old. The literal elementary school children who played it back then are over 18 now and are looking back on it fondly.
>>
>>387178012
Pirated halo just works online out of the box, I go back to it for a game every few months, unless it's finally broken.
>>
>>387179870
halo 3 was the last real halo game, clearly since it was the last one bungie made. everything else is fanfiction
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>>387180538
What is Reach?
>>
>>387180538
Real Halo is the shit they made with Reach and Destiny, yeah those games were Bungie's true vision for Halo. We got lucky that none of those shitty ideas made it into Halo 1-3 due to technology and time constraints. Why do you think they enjoyed making ODST and Reach the most even going as far as to call them their best games when neither are even close? Bungie are hacks.
>>
>>387179870
Being an actual fan doesn't mean you swallow whatever shit comes your way just because it has an official label stuck on it. Halo fans under 343 are now getting a taste of what it was like to be a Star Wars fan during the original trilogy, 343's Halo games are akin to the Star Wars prequel trilogy. If you like them fine, but fans of the originals have every right to reject this nu-garbage perpetuated by incompetent developers.
>>
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did the 'Halo killer' that we were promised for 15 years ever come out?
>>
>>387180771
>>387180771
ODST is their best singleplayer campaign though. I'll grant you that Reach was a letdown for anyone familiar with The Fall of Reach, but it also had a lot of good to go with the bad.
>>
>>387181159
Yeah, Halo 4.
>>
>>387181091
But I'm not, I didn't waste money on ODST, I regret buying Reach, and I don't purchase any Halo game unless it stars Master Chief. So I'm pretty picky when it comes to Halo.
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>>387181180
No ODST wasn't and Reach was just poor in general.
>>
>>387179635
You know those stories of 13 year olds screaming through their mic on xbox live? Well, those people are grown up now
>>
>>387181276
In which case you have no right to call that other anon an untrue fan because he doesn't like some of the games, just like you didn't like some of the games in the series.
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>>387163867
>what is Destiny?
>>
>>387176626
Autistic Yuropoors playing DOOM and Wolfenstein all day ruined fps.
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>still no mcc on pc
at least I have spv
>>
ODST
>>
>>387181419
A piece of trash
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>>387174962
i will always miss Double EXP weekends

>new game modes
>Infection

always was another thing to look forward to the weekend after school
>>
>>387176892
A lot of the complaints for an Arby's campaign was because people were too confused about the shifts in perspective.
I remember being so disappointed when 3 didn't have another neat perspective, but at least they worked Arby into it still.
>>
>>387181554
Fuck I want MCC on pc so bad

fuck
>>
>>387181159
MW2 killed Halo & Microsoft's greed helped
Activision offered a new game, Microsoft offered a $60 expansion pack
>>
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>>387181630
>after school
>>
>bungee will never make another Halo game again, even after they are done with Destiny.

It's indescribable how much this knowledge hurts.
>>
>>387181891
Halo 3 will be a decade old next month
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>>387181982
Bungie is dead, Jason Jones is the only founding member left anyway.
>>
>>387182105
Fuck, all the people I hate are here, all the people I pretended to hate are gone.
>>
>>387181982
Once again ODST and Reach were a clear sign at the direction they always wanted to take Halo and with Destiny, I'm glad they're never coming back. 343 is better than current Bungie my friend.
>>
Halo 2 had dull, constricted & hopelessly dull level design, half-baked tech and visual design (game's ugly as sin, whereas the original still holds up), and horrid weapon selection/balancing with too much bloat. It's not the worst FPS but it was terribly disappointing at the time, and can't hold a candle to the original.

>>387167131
preach it brutha
>>
Halo 5 unironically feels more like Halo 2 to me then Halo 3 does in a lot of ways.

>>387164115
It was a fun feature but it makes weapon balance harder, i'm glad it's gone.

>>387166162
>>387167131
>MUH CHEEFfags

>>387177768
>>387177408
I don't understand this, Halo 2 had him have actual characer development and shit, in 3 he was just sort of there.

>>387179357
>>387180538
>Halo 3 babies
ODST and Reach are great, as is 5's MP and forge

>>387181251
>>387181802
>>387181159
I'd argue it was MW1. It outsold Halo 3 in 2007. It might not have been an instant death, but it's what started the decline.
>>
>>387182828
>Halo 2 had dull, constricted & hopelessly dull level design, half-baked tech and visual design (game's ugly as sin, whereas the original still holds up),

Funny, I feel the opposite between CE and 2. CE's the only Halo game that doesn't visually hold up much at all, and the level design is absolutely terrible and tedious due to technical limitations: There's barely any decorations so everything feels empty and sterile, there's copy pasted hallways and coordiors everywhere, the outdoor areas are too wide open and empty for the sake of it, nothing feels scaled right, and the last 3 missions are just the fiorst 3 backwards.

CE is like the worst missions of Halo 2, but for the entire campaign. Even Silent Cartographer, which is a fantastic mission, blatantly suffers from these same flaws.
>>
>>387183023
>don't understand this, Halo 2 had him have actual characer development and shit, in 3 he was just sort of there.
Halo 2, he took too much spotlight away from the Chief mixed in to the lie that was "Earth's invasion". Halo 3 he was fighting alongside Master Chief an he was a badass and a bro.

>MUH CHEEFfags
He's the only one keeping this series alive.
>>
>>387183023
None of them are making a good argument for why people hated the Arbiter, but I'll tell you why. There were 2 contributing reasons:

1. It didn't make sense in-universe for the Arbiter to control mechanically the same as the Chief. Immersion breaking.

2. By having to insert into multiple perspectives in the same universe, you make immersing yourself in that universe harder. Most people can't grasp why but this is what people mean when they criticize Halo 2's story for being "cinematic" while praising Halo CE's for following the Chief's own perspective more closely.
>>
>>387183023
I think the series could have continued to compete with CoD easily if Bungie had doubled down on what they had been doing right, but at that time they were already planning on leaving Microsoft and contracts prevented them from taking Halo with them so it didn't really matter. Post-MW Call of Duty and Halo were different enough that both could exist and have healthy playerbases, I know my friends and I played both equally in college.
>>
>>387183445
This, holy shit, you said everything I wanted to say but couldn't think of.
>>
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I miss superbouncing
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>>387183370
Master Chief is little more than a perspective to explore the universe through. There are dozens of interesting characters that don't even appear in the games who would all make good protagonists for a new Halo. Chief should never have been brought back, 3 was the perfect sendoff.
>>
>>387183472
Bungie was tired of Halo and Master Chief after Halo 3, if they weren't under contract they weren't going to make another Halo game for quite some time. When they came back to the series, it probably would be radically different from Halo 1-3 anyway. Be happy Microsoft bought it from them.
>>
>>387183191
While Halo 2 upgraded some graphics I found that halo 1 held up pretty well. They have some neat tricks like shadows that interact with bumpmapping (2d textures like the dirt on the ground would cast tiny shadows as if pebbles stood out). The maps were diverse with different colors for different areas. The darkness in the 3rd level was really good. The forerunner ruins are dark and foreboding. The march part before you see the flood is pure vidya kino. Sure the maps are more barren, but the colors and details make up for it. I prefer older games their more barebones maps over the endless clutter they put in newer games. Seeing the same 5 magazines copypasted everywhere in excesssively man-hour expensive maps is just stupid.
As for gameplay. The second level had some great expanses on which you took on the covenant. The 3rd level had a really good opening where you ambushed the covenant in the night. Once you went into the ship though it really dropped in quality. Later missions had insane copypaste, with the king of cancer being the library (its pretty much holding me back from replaying). The assault map (the snow level) also had insane copypasting (with the worst part being that the first bridge you cross has two floors, while later bridges have 1 floor) but gives you some great shooting action where you can flank and be flanked. It are probably the game's best shooting galeries. The last few maps are a mess as you fly and teleport around.
Meanwhile in halo 2 the missions flood you with enemies, so instead of fighting through copy-paste, you defend against copy-paste. The arbiter levels are also a lot duller. They even had the nerve to put in the library again.
>>
>>387183763
>Be happy Microsoft bought it from them.
Why though? It would have been better to just let the series end where it was, everything had been concluded. All we've had since Halo 3 is disappointment.
>>
>>387183707
Master Chief is loved because people feel they are him and can immerse themselves in the universe with him. In Halo 1-3 it was the player's adventures in Halo 4 plays got to learn about him as a person while still immerse themselves as him. Nobody cares about these other characters because they take this feeling away. With the Master Chief being the strongest character it gives fans the feeling that they are powerful. When you play as another character that can do the same thing, then what the hell is the point of the Master Chief, since everyone else can do what he does. It's like what happened with Metroid Prime Federation Force, if the Federation can fight all the enemies Samus can fight with ease, then why the hell do they hire Samus. Plus people just now have a connection to the Master Chief.
>>
>>387184027
The fans really wanted to see what happened next to the Master Chief after Halo 3. Bungie would have been nagged to death and looking at Destiny fans would be shitting on them and sending death threats to make Halo 4 because Destiny is shit.
>>
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>>387183191
It's undeniable that Halo CE has awful level design on the whole. Ridiculous repetition, to the point of whole recycled levels, and some pointless puzzle-like bits you have to figure out how to cheese your way through. It's a testament to the quality of the gameplay that the game is fun despite bad level design- even during most actual moments of bad level design. Other than that I only disagree on
>empty and sterile
because Halo CE didn't need more set dressing, and Halo 2 didn't benefit from it.

Where I totally disagree is on visuals. Halo 2 is all washed-out and brown, with zero contrast or space opera sense of wonder. It's like a higher-tech Quake, but even without any strong theme. The texture work is some of the worst in an FPS this side of 2000. It's an ugly game.

Looking up randumb shots of both games, compare this (really one of Halo 2's better looking levels)...
>>
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>>387184651
...to this
>>
>>387164037
I need sauce on this.
>>
Halo 3s maps were weird as fuck, I didn't like them at all. Halo games past that are pretty whatever but I think Halo 2 had the best maps.
>>
>>387173676
Halo 4&5 have chief as main characters

Halo 4&5 are shit

ODST&2 are great
>>
>>387184651
Halo 3 reused environments as much, if not more than the first game.
>>
>>387184442
That's just it though, nothing should have happened to Chief of the series. He had one purpose, he fulfilled that purpose. Chief's saga ends drifting endlessly through space, a relic of a bygone war. Perhaps a thousand years later he'll be found and opened up, perhaps not, it doesn't matter. Microsoft or Bungie, whoever controlled the IP, should have never made another Halo game and instead invented a new setting with the same style of gameplay.
>>
>>387185051
I thought Halo 4's campaign was decent, Master Chief is just there in Halo 5, Locke is the main character of that campaign. ODST was terrible, and Halo 2's mp was the only thing worth playing.
>>
>>387185228
>ODST was terrible
oh and i thought you were smart for a second
>>
>>387185136
Fans would have still been after Microsoft and Bungie for a proper Halo 4.
>>
>>387185328
Some fans will never be content with anything, this is why you never listen to fans for anything story related. Fanfiction has its reputation for a reason.
>>
>>387183707
>Master Chief is little more than a perspective to explore the universe through
And that's how it should be in video games.
>>
>>387163867
Good it sucks play a better fps next time
>>
>>387185327
It was terrible
>2-hour campaign
>all these stupid flashbacks
>Rookie picking up shit and throwing it over and over
>love drama
>empty hub world
>still feel like a spartan
>washed out
>film grain
>Firefight moments in campaign
>one the worst final levels in the series
>canonical issues with Halo 2 and 3
>Firefight being shit in comparison to Horde mode in Gears and Nazi Zombie in COD
>locking Halo 3's final maps inside crappy expansion for a year
>>
>>387185528
>every game with an established character is terrible
Shit, someone tell CDProjekt to pull Witcher 3 from the stores. In fact, better pull every game made in the last decade.

I'd love to see another Halo game featuring some of the interesting characters from the lore, or even just random mooks like in ODST and Reach. We need more fragile protagonists to put the threat back in the Covenant.
>>
>>387185481
Do you know how big the fanbase of Halo was at the time?

>>387185528
This
>>
>>387185695
>nazi zombies
>good

LMAOOOOO dude fuck off
>>
>>387185819
Considering I was part of it, yes. Do you just assume that the entire fanbase wanted the Chief back? As someone who spent a great deal of time on Bungie's shitty forums and with friends who actually played the games, I can safely say that a significant portion of the fanbase was glad his story was over and looking forward to who we'd get next. You can only play the same character for so many games before it becomes overdone.
>>
>>387185832
Better than Firefight, Bungie wasn't even being coy when they were taking ideas from other shooters.
>>
>>387185936
>Bungie.net
Of course and Halo Waypoint is the same way, but that's not the entire fanbase. Those are shill websites that suck off Bungie's and 343's dicks. I'm talking about fanbase from sites not run by the game's creators.
>>
>>387167791
Skyrim
>>
>>387167695
t, doom neckbeard
>>
>>387185947
>cod better than anyhting
you need to have at least to be 18 years to post here
>>
>>387186839
ODST was shit okay one of Bungie's worst along with Reach, fuck off.
>>
File: 1502496741098.jpg (550KB, 1024x904px) Image search: [Google]
1502496741098.jpg
550KB, 1024x904px
>>387186123
Which again do not universally praise the Master Chief or his return. It doesn't really matter in the end though, 343 brought him back and most fans of the original trilogy are long gone. We're discussing a moot point, because the people who wanted the Chief back are the only ones still around and the only ones who will still debate this topic anyway.
>>
>>387185816
I didn't say whatever shit you greentexted. But the best games are the ones where the main protag is "little more than a perspective to explore the universe through."
>>
>>387186915
Once again, Bungie.net was a minority in the fanbase. The People want Chief, for the most part, have always been part of the fanbase and the ones that didn't want him have always been in the minority.
>>
So I just beat Halo 2 tonight and I honestly kinda liked it less than 1.
What i missed most was how open levels in 1 felt, even if they might have been just as linear as the levels in 2.
Guns also felt less powerful and that ending was pretty shit, and the covenant felt like incompetent retards throughout the entire game.
>>
>>387181982
Good. Reach was awful
>>
>>387187764
It only gets worse from there.
>>
>>387183445

It was established that elites are more or less physical equals to spartans, though. As far as point 2, I don't see how that's a problem, because it's not trying to make you immersed.

Halo isn't Half Life or Zelda. It's a series with tons of lore and canon, with different characters and story threads. You aren't supposed to be the artbiter, you are supposed to be expieriencing his life.

>>387183707
this

>>387184651
>because Halo CE didn't need more set dressing, and Halo 2 didn't benefit from it.
Absolutely disagree. The locations in Halo 2 feel far more like actual places that were lived in or served and actual purpose in universe or naturally developed for the natural areas, wheras in CE, stuff blatently felt designed for the sake ofit.

>>387184651
>he texture work is some of the worst in an FPS this side of 2000. It's an ugly game.
I don't disagree, necessarily, but I don't think CE is much better.

Per your screenshot, yes, that looks awful, but I think it's telling that how in H2A, which looks fantastic, when you switch back to old graphics, there's really not that much that changes, the textures are just cleaner and higher res and the lighting is a bit better and that's all it really takes.

>>387185051
>I don't know what correlation =/= causation is, the post
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