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So which Prey was better?

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So which Prey was better?
>>
The new one
>>
>>387105732
Arkane should make a clone of Bioshock with dinosaurs called Dinoshock
>>
2006 Prey has one of the comfiest and most memorable openings in gaming history.
>>
How is the new one?
my co worker just keeps blabbing on about aliens actually being lamps and spoons or some shit. He's retarded.
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Did nothing wrong.
>>
>>387105732
The first one food stuff that had never been done before the new one is just shitty space skyrim
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>>387105940
I would play it
>>
>>387105998
That's a very solid critique. Do you have a blog or YouTube channel so I can hear more of your brilliant insights about games?
>>
The first one was pretty good and had some unique shit in it.
The new one is just Bioshock in space.
>>
>>387105732
2006 was a fun and different game for the time. Great setting with a stupid main character who couldn't get over the fact that his dead grandparents were actually warning him of something
>TOMMY THE SPIRITS YOU CAN SEE THEM
>fuck that grandpa where the fuck is my shotgun
>TOMMY TRUST THE SPIRTS THEY KEEP SAVING YOU FOR FUCK SAKE
>NO
>>
I never got to the end of the new prey, but it was really fun. What were both endings about, anyways?
>>
The only things I remember about the first Prey was thinking it was stupid you couldn't die and the portals that were no different from just regular doors.

I really hated it at the time. Haven't played the new one yet.
>>
>>387105732
The new one. If nothing else than simply because it's just System Shock 2 with a new coat of paint. And SS2 is fucking great.

Also, between this and Dishonored 2 I'm really liking this new Arkane tradition of letting you play as a lesbian. Some writer there is a man after my own heart.
>>
>>387105732
They aren't really remotely similar or at all related beyond copyrighting but I think I prefered 2017
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>>387106206
Emily is a lesbian?
>>
>>387106087
>The new one is just Bioshock in space.
>Bioshock in space

Where do I even start.
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Dunno, got addicted to guild wars 2 again before i could finish it.
>>
>>387106087
>bioshock in space
hrrmmmm....
>>
>>387106087
>Bioshock in space
So, System Shock?
>>
>>387106328
Her significant other, Wyman has an ambiguous gender, so you can choose to imagine they have a vagina if you want.

You never see them or anything; you're just informed that Emily likes a person named "Wyman" and there's a note from them in her room.
>>
>>387106087
You need your head bashed in with a wrench. Or maybe Isaac Clarke can stomp it in since Dead Space was intended to be its spiritual successor.
>>
>>387106092
>2006 was a fun and different game for the time.

It was yet another sci-fi FPS in a time where every other game was a sci-fi FPS. The main character was insufferable, the plot was retarded and the gameplay was fairly mediocre.

It was an average shooter with a gimmick that everyone rightly forgot about until that whole shitstorm with Bethesda.
>>
>>387106206
>>>/u/
Still, arkane's cute lesbians are a huge step up from bioware's gay or tranny shit being injected into games.
>>
>>387105998
>I have never played the new one, but I must shitpost like the fucking nigger that I am
>>
>>387106328
She can be if you want her to be. She's dating this Wyman person who is totally some hot blonde Morley chick in my head.

Wyman's letters are actually pretty cute. You get the notion that they actually care about each other without having this romance interfere in a game that is about revenge.

>>387106584
What makes you think I'm not there already?
>>
>>387105985
It's pretty a sequel of System Shock 2. Better than any Bioshock.
>>
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>>387106925
Does the ending top SS2's though?
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>>387106087
>Bioshock in space
>>
>>387107061
No, my friend. Nothing will be.

On that note, is there any new news about SS3? Or the SS remake?
>>
>>387107061
Nah
>>
which ending did you guys end up getting?

i got the one where i chose to save the alien and research it further with my bro alex

but does the ending you get really matter considering the twist they reveal at the end?
>>
>>387105732
New Prey might as well be System Shock 3, I loved it
>>
>>387105732
>prey 2006
>average fps with gimmicks that passed in 2006
>forgettable, aged like milk in the sun

>prey 2017
>spiritual remake of SS2
>10/10 exploration
>great music
>p. good plot
Prey 2017 is flawed and can be really offputting if you go in expecting something it is not.
But it's my goty 2017 so far. Solid 8/10 after 50 hours on 2 playthroughs
>>
>>387105732
Does every Arkane game have technical problems and your hands/weapons obscuring your entire view?
>>
>>387106564
Do you not remember crawling through box portals and shit? My memory of the original is that it was really interesting for some of that sort of stuff, felt like you really were in an alien setting, but that it was trivially easy
>>
>>387106794
Said the shitposting nigger.
>>
Can you play the new prey without objective markers?
>>
>>387107449
>technical problems
Prey is made on cryengine and it runs like a butterfly on any machine. Optimized very well due to small spaces

>your hands/weapons obscuring your entire view
Can crank fov up to 100 or even higher, but yeah shotgun is kinda bigger than needed to be and gloo canon blocks almost entire right half of the screen. The rest of the weapons are alright
>>
>>387107269
>set the arming keys
>knock out Alex
>sit in the chair
>watch the fireworks
>die together with my life's work

Would've been such a poetic end if it wasn't for the twist.
>>
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>>387107769
>>387107269
dreams in fictional narratives impact the plot as heavily as any other event, just in a different way. see shakespeare ghosts
>>
Prey 2017 > System Shock 2

Prove me wrong. You literally can't.
>>
>>387105993
Typhons and their byproducts require humans lives to breed. No way around that.

You can't even write it off as criminals getting just punishment because the Russians they source from will convict people just for asking the wrong questions. Alex choose to turn a blind eye to that.
>>
>>387106087
>The first one was pretty good
First one sucked ass and was garbage.
>>
>>387107514
>felt like you really were in an alien setting
Yeah that the aliens talked to each other in English and announced their attacks in English so you could understand and prepare for a grenade was really alien. Especially when you learned they could communicate psychically and didn't need to talk in combat.
>>
>>387105732
the new prey is a better game but i don't really consider them as direct competitors
>>
>>387109181
>The Many are more interesting than the Typhon (though the Typhon do have better designs, like Telepaths, chalk it up to better graphics)
>Prey doesn't have any sections as cool as the Body of the Many, wasted opportunity of having you enter the body of the Apex Typhon
>SHODAN
>builds in SS2 felt more varied, specially builds heavily reliant on Psi

Prey is great, but let's hold our horses a bit.
>>
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>>387109918
Defend this.
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>>387109869
Same. The only reason they even share the name is because Bethesda wanted to reuse an existing copyright.
>>
>>387109801
They only speak english after you ghost hawk started translating for you. Maybe he picks up their psychic signals too.
>>
>>387109967
Graphics. The idea of the Body is fucking insane, you literally walking through the innards of a collective being that's growing around the ship.

A theoretical remake of SS2 that kept things mostly intact should really give this section the attention it deserves.
>>
>>387110248
Yeah but:
-Needleslly convoluted layout
-No map
-Everything looks the same
-Incredibly short
-Anti climactic fight against the Brain of the Many

I love SS2 but everything up to the Rickenbacker is a solid 9/10, the Rickenbacker is like a 7/10 and then everything after that is a 5/10. SS2 has a notoriously bad home stretch.
>>
>>387105732
>preyshilling
Seriously? Your game bombed, fuck off
>>
>>387110469
heard they were rushed at the end or something like that and they cut some stuff I remember there was supposed to be a dojo room but i dont know how that would have tied into SS2 as far as pacing
>>
>>387110469
>-Incredibly short

>-Needleslly convoluted layout

Beep Boop Does not Compute
>>
>>387111387
Those two things are not mutually exclusive.
>>
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>mfw you break the first looking glass in your "apartment"
10/10 visual trick
>>
>>387110501
Similar to SS2 innit
>>
>>387110501
Its a good thing this game tanked and cost Bethesda millions in lost revenue. Maybe now they'll understand that they should have just made Prey 2.
>>
>>387111964
This.
Prey (2006) is infinitely better on every level than nu-Prey.
>>
>>387111658
It's pretty great. and you can even see the drag/scratch marks on the floor from the moving walls that make the simulation area if you look closer near the elevator, the fucking attention to detail
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>>387111658
>mfw shot waterfall in Arboretum
>it's a looking glass panel
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>>387112063
No way.
>>
>>387105732
All I can say is I played through Prey 2006 again recently, it was a bitch to find, but I got it and finished it.

After 3 attempts to get engaged with Prey 2017 I couldn't get more than a few hours in.
>>
>>387105993
Why is Alex so fucking fat? I thought space people were required to be fit.
>>
This one

https://www.youtube.com/watch?v=f36b1UYQ5OA
>>
Prey feels like it was going to be it's own thing with a lot of depth and then Bethesda kicked the door open and told them to use a different name and finish everything in a month.

It was meant to be a lot harder and survival-like, with limited assembler licenses you'd find on bodies and conditions that require specific medical treatments.

'Typhon' would have been a great thing and instead we got it half baked and renamed to 'Prey'.
>>
>>387112373
What is this game about anyways?
>>
>>387112261
I think there was a note or email or something that actually explained that
>>
>>387112373
>>387112537
Fucking play it, don't listen to this thread it's fucking great.
>>
>>387106087
>Bioshock in space.
Really shocks my system...
>>
Prey 2 would have been so cool.
>>
>>387105732
They are so different, It's really hard to compare them. From what I remember, Prey 2006 was more like a regular Doom-like game with a really cool and original setting, while Prey 2017 plays more like a System Shock clone.
I really like them both, but shame on Bethesda for reusing that title, the two games have nothing in common.
>>
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>>387106087
>>
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>>387112126
When you first wake up you can even leave an object right outside the elevator and once it takes you to the rooftop floor the object will still be there
>>
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>>387112863
They've got to keep the rights somehow.
>>
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>>387112634
This
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>>387105970
You should see the 2017 Prey intro, it's pretty sick.
>>
>>387112261
He's constantly hassled by the medical officer to do the routine exercise all employees must do but he's too busy with work. End of the day he's the boss, so there's nothing they can do.

I loved the detail of putting a private treadmill in his apartment that he just stacked boxes onto.
>>
>>387105985
Chris?
>>
>>387112921
>object right outside the elevator and once it takes you to the rooftop floor the object will still be there
thats fuckin neat
>>
>>387112923
I'm pretty sure there were other way to keep the rights. They probably just wanted to get the small fanbase of the first game, and it had like the opposite effect.
>>
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>>387112921
>That attention to detail
>>
>>387112398
Kinda reminds me of EA with Fuse.
>>
>>387109181
Prey 2017 SHOULD be better than System Shock 2 because it does exploration and interacting with the environment EVEN better. But there are 3 ways Arcane fucked up and made it worse.
1. It isn't scary or atmospheric like Shock 2 was, and the sound design is complete ass
2. The typhon are the worst enemy design I've seen in a AAA game, and I mean it. Their design is shit, you can't avoid damage from them, they dart around too much to hit, and are overall cheap, shit enemies. The many at least are easily killed, its the ammo scarcity that made SS2 hard, not obnoxious cheap deaths.
3. Only 7 weapons and the game railroads you too much, so there isn't enough build variety to make replays worth it. Also no alternate weapon modes, no interesting psi abilities, and no alternate types of ammo.
>>
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>>387113749
(cont) I think a Prey 2/Successor could probably be better than system shock 2, they just need to create enemy types that aren't complete ass, flesh out your ammo and weapon options, and actually try to make the game tense. Unfortunately we probably won't get that, since the game flopped.
>>
>>387105985
It's great. System Shock 3 basically, much better than any of the bioshock games have been. The space station Talos is really beautifully realized and consistent. I was really shocked when I found out you can open an airlock in each section and just travel around outside the station, where the exterior matches the interior logically.

>>387105732
2017 Prey is better, but I did really enjoy the old Prey. Wish I could find an easy pc copy since my 360 is broken.
>>
>>387112921
>messing around in the intro tossing the flashlight item at everything
>couldnt bring it on the helicopter ride so I dropping it at my feet
>get off and its still there
I was thinking it was a glitch or an oversight, but then wondered how it could be an oversight.
>>
>>387113997
I encourage you to give 2006 another chance, there exist torrents that come with the official 1.4 update and it works fine on win10.
>>
>>387113997
For a while you could get the 2006 Prey's Collectors Edition for under $10, but it looks like the new release bumped up the price for some reason.
>>
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>>387112261
hes got shitloads of food in his cabin in all the cupboards and the fitness manager has an audiolog telling him to stop skipping fitness classes
pic related is his voice actor
>>
>>387105732
The new one, is this even a question?
>>
>>387113867
I'd rather they just make a sequel to Arx Fatalis but like it should be more like Senua's Sacrifice, like this gritty serious hack and slash that thinks more about emotional impact and player experience and less on player ability or tedious puzzle solving, and hopefully they make it as a reboot, gotta stay as far away from the original as possible/
>>
>>387114108
I'll look around for one then, thanks anon.
>>387113164
Attention to detail really made 2017 Prey. All the employees having their own little story lines and personal conflicts, their quarters full of stuff reflecting their personality and interests, the way you can find literally every crew member's location. It really is amazing the amount of detail that's gone into it.
>>
>>387107140

https://www.kickstarter.com/projects/1598858095/system-shock

https://otherside-e.com/wp/games/system-shock-3/

The remake is moving along fairly quickly. I believe System Shock 3 is on the back burner while Otherside makes Ultima games.
>>
Favorite Talos area/hub? Crew Quarters were maximum comfy.
>>
>>387105732
Both are great and barely comparable
>>
>>387114556
The Lobby
>>
>ok, for the crew quarters, we need a very human story so the player can feel the tragedy around him. Whats our best option?
>Lesbians? No, geeky lesbians, that are asian and something to do with D&D
>perfect, integrate it into the main plot progression.
>>
>>387112863
I think Prey is a fitting title of you ignore the old game
>>
>>387105732
Fucking SJW should do something right for once and push for a new game with native american background/lore/protag.
>>
I can't believe nobody posted this yet

https://youtu.be/KS0NtNxlX-s
It's the best review you'll ever get of the game
>>
>>387114879
Hey there;s no need to be so bigoted, nerds are people too you know.
>>
>>387114879
I'll give you the lesbian romance bit, but the D&D knock-off side quest was fun.
>>
>>387114908
Native American mythology is fucking sweet honestly I wish more games would do stuff with it
>>
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>>387112102
>scanning for mimics
>find 3 fucks as lily pads in Arboretum
>go to whack their shit up with a wrench
>fall through
>Electric Phantom appears
pic related
>>
>>387113867
A sequel will never happen unfortunately
The game sold unbelievably bad, like it's actually unreal
I don't blame people for not liking the game at all, its flaws are massive and can't be looked past
>>
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>>387105732
Regardless of anything else that may be posted in this thread, I can't trust any thread or any poster advocating for playing a Bethesda published game as we know they advertise here.
>>
>>387113749
>The typhon are the worst enemy design I've seen in a AAA game, and I mean it. Their design is shit, you can't avoid damage from them, they dart around too much to hit, and are overall cheap, shit enemies.
This is what killed the game for me. Couldn't get through more than a few hours in because of how miserable and annoyed the combat made me.
>>
>prey 2017 was actually good

is this just a deus ex HR all over again?
>>
>upgrade shotgun
>security weapon neuromods
>combat focus
>everything melts
>>
>>387114404
almost got me with that bait
>>
>>387112261
Diversity hire
>>
>>387114879
Cry more
>>
>>387105732
Never beat 2006 Prey but I remember it being spooky and cool, but I really did like this year's Prey. Although I feel like it's story is a little weak.
>>
>>387111658
can someone provide me a webm or video link
>>
>>387114879
Go away, /pol/
>>
>>387115387
Prey is a much better sequel to System Shock 2 than Deus Ex:HR was to Deus Ex. Stays much more true to the feel of the gameplay.
>>
>>387113749
>>387115341
This is very true
The thing is, Prey isn't an FPS it's a puzzle game
You're supposed to use specific items to disable enemy types to deal with them
The problem?
The game plays like an FPS for no reason

And even if we accept that combat is just a real time puzzle in Prey, it's still so boring with these awful retarded looking enemies that zig around for no reason, do massive damage in a flash and so on
You can avoid most damage but you have to jump and run around like a retard so it feels like you're breaking the combat, not being a part of it

But what really kills the game is the hand holding
There was no need for so much of it, it takes you out of the game

Parts of the game are truly amazing but I'm not surprised it sold like shit
>>
>>387115253
It's Bethesda's own fault.

They were so desperate to hold onto the brand rights for a franchise they'd already killed anyway that they slapped this name onto it and pissed off everyone who wanted the original Prey 2.

If it was called System Shock 3, which it should be, I guarantee people would have been fine with it.
>>
How big are the areas in the new prey game?
>>
>>387115623
but Prey though?


seriously though why didn't they just call this (neuro) shock or SS3 or something.
>>
>>387115613
>MODS, THE /POL/ BULLIES

Is this actually a meme?
>>
>>387115283
Every game has shills, even if it's just die hard fans. What you should do, is actually form your own opinion by playing games, rather than parroting whatever you think is right on 4chan, like an intelligent human being should.
>>
>>387115623
It's a shame there'll likely never be a sequel, I'm intrigued to know how the real Morgan handled what happened at Talos[ and what's going on in Earth./spoiler]
>>
>>387115743
So you're the one spamming that pasta? Good to know.
>>
>>387111658
>>387112063
>>387112126
>>387112921
The problem is how the story or the looking glass thing never gets better or more interesting after the awesome intro
It's a huge shame, there was so much potential
Also fuck the main story objectives they're so ass, something always has to break or is locked
It just takes you out
>>
>>387115163
It wasnt so much the lesbian romance, as it was that they shoved all the diversity quotas into a single quest.
>>
Was there any plans for DLC in Prey 2017? I want to know if I should pick it up now or wait for a GOTY edition.
>>
>>387116003
glad they got them out of the way all at once.
>>
>>387115684
>If it was called System Shock 3, which it should be
There's an actual System Shock 3 being headed by Spector that's been in development for some time though.
Hope it's good.
>>
>>387115867
Looking glass is a neat tech that's entertaining to see throughout the entire game. It's a cool part of world building and it executes these "wow" moments very well every time, even when you expect it.

I agree that overall story is quite meh, but regarding the main quests, you literally can skip a half of the game with early exit ending. Or you can skip the content arch that's approximately 1/3 of the game and get entirely different main story quests by the end if you go killing everybody for bad ending.

Still that final choice in "good" ending is 10/10 and that was that last piece of puzzle that elevated the overall experience and perception of story progression. That final moment when you choose to hold Alex's hand or kill everyone is fucking 10/10. Real heavy stuff
>>
>>387116003
Gives it the feel of a real corporation then, obsessed with showing they meet diversity quotas before moving onto the real business. I get the complaint, but the game was so good I let all that shit go.
>>387115817
From his original persona you see talking with Alex in the looking glass Morgan was more into the neuromods at any cost than Alex was. So I figure he used the nullwave device or made some other compromise to try and keep the station and research intact but failed and released the Typhon. You're right though, it's such a shame the game flopped, it's GOTY so far.
>>
>>387105732
>Nu-Prey
Should I play this? I liked the first one a lot but one of the puzzles pissed me off that I stopped playing it, then I uninstalled it to free up disk space.
>>
>>387116541
>nu
no, no you shouldn't play it
you're not meant for video games
>>
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How did they manage to create the faces so ugly and yet look so badass?
>>
>>387105732
2006.

Better character.
Better atmosphere.
WAY better level design.
Was fun and didn't take itself seriously.
>>
>>387116343
>That final moment when you choose to hold Alex's hand
Alex saying "we gonna shake things up, like the old times" like he did in the beginning of the game felt so damn satisfying for some reason it redeemed most of the meh plot for me
>>
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>>387116618
>>
>>387116618
You can say many things about Arcane games, but their character designs are marvelous.
>>
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>>387115684
Not SS3, just something else entirely. It should've been a new IP, not constrained by any existing one. The current name does more harm than good when it comes to selling the game, because neither fans of the original nor people who didn't play it are satisfied.

It's completely retarded, just what you'd expect from Bethesda.

>>387116541
This is an example. People misunderstanding the game's purpose because of a misleading name. Don't use the original Prey for reference, use the Shock games. In that case, yes it's a great game, one of the best in recent years. Also, you shouldn't call "nu-something" if it's a game you know nothing about. It makes you look stupid.
>>
>>387116618
>>387116691
>sends a mercenary to kill their own kids
Stone cold
>>
Bethesda were fucking retarded to call it Prey. Should have been called something like NeuroShock (because the whole game is structured around the fact that Typhons lack mirror neurones that are linked to empathy)
>>
So how is this game layed out? Is it a 3d metroidvania like SS2 or more linear like the Bioshock games?
>>
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Is there a Prey equivalent?
>>
>>387116682
>Alex saying "we gonna shake things up, like the old times" like he did in the beginning of the game felt so damn satisfying for some reason
For some reason I never hated Alex or was angry with him about things. Could just be a good VA but I never felt like was truly evil
>>
>>387116680
>WAY better level design
You were doing fine up untill that point.
>>
>>387116837
You didn't play the original Prey. Go do that and then get back to me.
>>
>>387116078
I honestly do not see how DLC could be introduced into the structure of a game like this, and besides, even IF they were planning on DLC, the game flopped hard so they probably canned it.
>>
>>387105732
The first, obviously
>>
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It's amazing, but should be called Psycho Shock or Neuro Shock or something. A lot of niggers easily impressed by shitty console garbage Prey 2 trailer got triggered too hard.
>>
>>387105732
11 year old game looks almost as good as Prey 2017.....
>>
>>387116792
Like SS2. It's the best 3D world created so far imho.
>>
>>387116830
Same, that plus the whole incident with December made me paranoid enough about January that I went with the Nullwave at the end.
>>
>>387116871
I played it when it came out and tried to replay like last year or so. Reminded me of hl2 in regard of how badly it aged.
I liked it back then though
>>
>>387116909
Moon base mine shaft crawling after the real ending.
>>
>>387116792
3D Metroidvania, complete with mandatory backtracking.
>>
>>387114303
I was wondering why Alex sounded so familiar
>>
>>387105732
In the old Prey you were a drunk native american that got abducted by aliens. What charming story does new Prey have?
>>
>>387116921
visuals aren't that much of a deal breaker in these type of games though
>>
>>387116343
Why do you like the ending choice?
Why would you kill everyone?
>>
>>387117134
Pretty much that in reverse.
>>
>>387105940
Wait until Zenimax does a hostile takeover of Capcom. Then we'll get Dino Crisis.
>>
>>387111178
the "nah" cutscene and the cutscenes at the end weren't what was originally planned and they had to rewrite the ending to fix it because of time constraints
>>
what are some existing franchises that would make a good immersive sim like this game?
>>
>>387106098
They literally spell it out for you.
>>
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>>387117282
Thief
>>
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>>387116925
>When you exit to space and realize all the rooms have a real placement inside the ship

That stuff was impressive, really reminded me of SS1 in terms of world design consistency while going even further.
>>
>>387116830
In the beginning Alex came off as very antagonistic and suspicious

near end of the game i was slow but when Dahl came to the station after I killed his bot he managed to move all the way to Alex's office and planned to kill him. In which moment I fucking started sprinting ready to defend Alex forgetting my initial dislike for him. havent seen any walkthroughs or videos that got the same events as me with the way Dahl part plays out so I wonder what the fuck happened, did arkane really time my slow ass through the station and planned out dahl to reach the room or what
>>
>>387117220
Going by DOOM and Prey, Zenimax takeovers haven't exactly been a bad thing.
They're still fucking douches, though.
>>387117282
Specify. Like a space sim or something that takes place on a space station?
>>
>>387117161
Of course they are
It's an immersive sim
Graphics make or break that
Prey 2017 doesn't look bad, some places are just very boring looking tho
What really is bad are the loading screens
>>
>>387117326
never played any of the Thief games before but isn't Dishonored a spiritual successor of it or something?
>>
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>ywn live in a Typhon-free Talos I
>>
>>387117134
You're an amnesiac guinea pig that injects alien goo in your brain to try and survive an alien outbreak on a private corporation's space station orbiting the Moon in an alternate near future where the assassination of JFK failed and America and the USSR teamed up early to tackle space exploration.
>>
They are both good games for different reasons
>>
>>387117356
>>
>>387117328
Too bad the loading screens ruin that
>>
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>>387117383
More or less but it's got more action focus on it, I was joking since Thi4f is by and large considered to be irredeemable trash. Only Thief games worth playing are The Dark Project and The Metal Age anyways.
>>
>>387117356
>>387117428
Fuck off summer, Doug Church invented that term.
>>
>>387115613
>le /pol/ boogeyman
Kys
>>
>>387117209
Because you're given the choice? See, that's the whole point, the player is open to interpret the entire plot however he sees fit.
Does injecting typhons with human memories can actually teach them empathy and "humanity"? Do they have consciousness and are able to learn? If so, then all of the research was fundamentally wrong. Or they're just extremely adaptable beings with no grasp of empathy at all? Just breed at the cost of organic matter? Or are they conscious enough to know loyalty to their own species?

There is so much shit to think about and flip the entire plot upside down and re-interpret clues a few times while doing so.
It's great
>>
>>387117356
>a term that was literally coined by its pioneers
>reddit
wow
>>
>>387117352
I'm still glad they didn't kidnap obsidian.
>>
>>387117356
>>387117428
>>387117512
You're aware that spamming/image bombing is going to make you a ban-magnet, right?
>>387117493
Way to respond to an old post, /pol/
>>
>>387117592
Obsidian makes garbage now, don't delude yourself
>>
>>387117592
Yeah, Avellone left that shitty company before Sawyer took it down with him.
>>
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This game still worth playing? I really liked SS2 and Prey.
>>
>>387117352
>Specify. Like a space sim or something that takes place on a space station?

Doesn't have to be that way. I'm just saying if Bethesda HYPOTHETICALLY grabs another franchise and decided to give it to Arkane for the immersive sim treatment, which franchise would be a perfect candidate?
>>
>>387117402
Did you pay attention during the game at all?
>>
>>387117663
it's nothing like either and better than both
>>
>>387117663
It is fantastic, especially with the HD overhaul that released recently.
>>
>>387117349
You've got multiple occasions to corner Dhal and either kill or incapacitate him, but if you fail to meet them, he'll set a bunch of traps for you, such as giving you a false call for help from a dead crew member to a room filled with killbots, cutting off oxygen to the survivors in cargo, and eventually taking Alex hostage. He'll even have different dialog depending on how you've been playing the game, calling you a rat if you're going stealthy or commending you for making his job easier if you've been murdering NPCs
>>
>>387117642
>now

New Vegas is the only non-garbage game Obsidian has ever made.
>>
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>>387117670
Deus Ex
>>
>>387117658
Avellone is shit and even he knows it
That's why he only does extra writing and is never the main writer
>>
>>387117670
Routine.
>>
>>387105732
Man the 360 Turok sucked.
>>
>>387117765
Confirmed for never playing KotoR II.
>>
>>387117785
They'd certainly do a better job than what Square did with Mankind Divided.
Jesus fuck that drop in quality from HR to MD was huge.
>>
>>387117765
That's fair but new vegas is still nothing amazing
It's fine overall, but it has shit like lonesome road in it
>>
>>387117829
Or Alpha Protocol, or the stick of truth.
>>
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>>387117765
>NWN2 + MotB
>KotoR2
>Alpha Protocol
>PoE
>>
>>387117802
Go away, Josh. You have feminist power fantasies to write.
>>387117803
That's still a thing?
>>
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>>387117829
>muh Kreia
>>
>>387117864
alpha protocol is awful and so is turn based combat and south park
>>
>>387117803
Vaporware forever.
>>
>>387117847
What drop in quality? The only problem is that it was too short. Don't even start bitching about the lack of boss fights, nobody liked those in HR.
>>
>>387117847
MD was literally half a game.
>>
>>387117527
It's such a shame pretty much the only plot in the game is the intro and post-credits scene. Even with only that, it's still great and very interesting, but it still feels like wasted potential.

>>387117663
It's different that the "others" but it's also the best Shock game in my opinion. The controls are a bit weird at first but you can quickly get used to them and they're great after that point, with Enhanced edition is even better. If you have patience, there's a good chance you're going to love it.
>>
>>387117864
>Alpha Protocol
that game has some neat things going on but combat is some janky shit
>>
>>387117847
there was no drop in quality, only in quantity
>>
>>387117907
You sound like a special ed kid, I didn't mean to upset you.
>>
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>>387117802
>Avellone is shit
Now this is advanced shitposting.
>>
>>387117892
>mentions feminism
>when there's more fags and lesbos in new vegas than in all of josh games combined and then some
Typical Avallone shill
>>
First one by a long shot. Way more personality and life. New game is a lifeless system shock 2 clone.
>>
>>387117892
>LE FUG LE FEMALZ XD XD
>>
>>387117970
Are you still triggered by harem anime, Sawyer-kun?
>>
>>387117982
Notice the lack of specifics because the moron didn't play it.
>>
>>387117962
It's also the truth
>>
>>387117726
>>387117921
So what exactly does it play like, is it less RPG and more FPS? And yeah I'm definitely going to get the Enhanced Edition, looking at they keyboard controls looks like it no kidding takes up half the damn thing.
>>
>>387117921
>but it still feels like wasted potential
I agree. It wasn't bad by any margin, but it could've been better.
Note that Prey is still my GOTY 2017.
>>
>>387117746
jesus fuck arkane went all out on dahl
>>
>>387114478
I have a high hope for Night Dive. I hope they don't fuck it up.
>>
>>387117993
>>387118037
>>387117802
why is josh sawyer shitting up a prey thread
is this a regular occurance?
>>
>>387105732
The new prey is pretty boring.Theres sections where your just walking around rooms hitting things with a wrench.
>>387106061
Someone is mad
>>
>>387118093
Avellone wrote something for Prey, so...
>>
>>387106087
people still don't realize that this b8 is a meme
>>
>>387118093
>everyone who doesn't agree with me is X person I don't like
Interesting
>>
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>>387117746
>mfw knocking him out in atmosphere control
You fucked Dhal.
>>
>>387118202
>I literally yell at my employees who aren't feminists and regular RPGcodex and Something Awful

interdasting
>>
Prey 1 is ludo.

NuPrey is neogaf pandering marxist garbage
>>
>>387118093
Sawyer resents Avellone escaping his doomed company, but Avellone doesn't give a fuck. He'd burn down Obsidian HQ if Todd promised he'd let him write the next Fallout.
>>
>>387116909
Remember the reference to the military base on the moon through which they process the test subjects for their experiments?

Boom. There you go. Whole new place to explore.
>>
>>387118262
>x is buzzword
>y is buzzword buzzword buzzword buzzword
>>
>>387118045
What if Deus Ex used the Doom engine.
>>
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>>387118294
Burn down Obsidian you say?
>>
>>387118153
>Theres sections where your just walking around rooms hitting things with a wrench
And there's sections where you dash\teleport with a shotgun around giant multilevel halls juking gigantic aoe-shooting flying monsters with a speed of a doomguy, hacking shit with your mind, blowing shit up and summoning an army of black goo monsters to fight for you while you turn into a pen and hide behind locked door to heal up and reevaluate tactical situation.

Play the game before shitposting, fag
>>
>>387118323
pretty sure ludo is the equivalent for tv's kino
>>
>>387118092
>I have a high hope for Night Dive
Said no one ever.
>>
>>387117431
You're gonna have to get over it. It would require a goddamn super computer to run an environment that huge and detailed + all the AI enemies running around + the space exterior with the moon and the constant orbit.
>>
>>387118323
stay mad that nuprey is forgotten over the original prey faggot
>>
>>387118294
>todd
>corporate power

this is the worst meme
todds just a dude who has an autistic obsession with open world and building
can't write for shit, though
>>
Favorite area?
>>
>>387118262
ironic shitposting is still shitposting
>>
>>387118464
not an argument sweetie
>>
>>387118408
I wonder who could be behind this post...
>>
>>387118438
>>
>>387118438
Crew Quarters
>>
>>387118398
That's not how video games work, lardass. A GTA city isn't constantly running at all times everywhere.
>>
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>>387115341
>>387115676
The thing that makes it so frustrating is that Arcane put TOO much effort into designing their enemies. I mean take the pipe and shotgun hybrids from system shock 2. They're slow, you can beat them easily by circle strafing and hitting them with a wrench, but they still do enough damage that you can't run at them head on, but if you have to take more than one down in a pinch it only takes one or two shots from any weapon to kill them. It was their constant respawning that made them scary, but even that served a purpose. It forced you to constantly have to progress forward through the game in order to find the basic resources to fend them off. Combat in system shock 2 was more of a DECISION than an ACTION. Now compare them with the "basic" unit in prey, the phantom. You get 5X the ammo you get in system shock 2, but they have 10X the health of hybrids, will dodge half the shots you do decide to spam on them, and have an endlessly castable projectile with 0 windup time. All arcane had to do was make those mind controlled humans the default enemy, and prey could literally be a better system shock 2. But they tried to copy DOOMs enemies while retaining the core combat of a survival horror immersive sim, and it backfired horribly.
>>
>>387118438
Guts

jk that whole section was awful
>>
>>387118404
Most people don't even know there was an original Prey.
>>
>>387118260
>Implying I know who you're even talking about
Give me more (You) please, it's all you're good for

>>387118294
Why would you think that? People don't realize that Bethesda just owns the name Fallout, not the entire concept for the game

Obsidian or anyone could literally make their dream fallout game just with a different name and some small name changes and there you go, nothing stopping you
The situation isn't Avallone can't make the fallout he wants, it's that he simply doesn't want to make it
You can really feel his lack of passion in some parts of new vegas, especially the final DLC
That shit was so awful I couldn't believe it
>>
>>387118582
>Revisionism
>>
>>387118582
*most redditors

go there
>>
>>387118397
I said it. Fuck you going to do.
>>
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og prey is for dirty sapes
nu prey is for powerful thals
>>
>>387118394
Damn that post made you mad
Not him and I played the game, but fuck you for acting like the combat in prey isn't absolutely terrible
>>
>>387118546
It didn't, because stealth is completely viable and super powers and upgrades make most enemies trivial later on.
>>
>>387118045
A common way to describe is "dungeon-crawler on space". There's very little RPG elements actually. The exploration is similar to SS2 but without the horror tone. The cybernetic implants instead of being unlocked with stats are items you find on the world that greatly change the way you play, like the skate, the jetpack, the secondary camera on your back, etc. There's lots of very weird and interesting items, each with its own optional upgrades, that change its behaviour but not necessarily for the better, it's always up to you how you want to use them.

>>387118438
Arboretum probably.
>>
>>387118593
josh pls go
>>
>>387118510
god, I have the art of prey book and without a doubt this game was a damn fine piece of art. the book is 100% worth getting just to drool over the concept art and the amount of detail and thought that went into the space station
>>
>>387118068
What's more, if you saved Igwe and learned of his plan to remove Dahl's Neuromods, then let things escalate until Dahl takes Alex hostage, and then stun him, causing Dahl's unconscious corpse to float around when the Apex attacks tge Arboretum, you'll have a timed quest to drag his body to the medical bay so a bot can later bring him to Igwe.
>>
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>>387105732
LEL.
>>
>>387118614
>>387118617
Calm down, bro. Nobody remembers your 10 years in the making injun corridor shooter and rightfully so. Also the first people mentioning reddit are usually visiting from there.
>>
>>387118546
You're doing it wrong.

Yeah, the Phantom is like a suped up IMP. The difference is that you're not DOOM Guy, you're just some schmuck with some salvaged equipment. There's nothing horrible about it if you actually THINK about how you're going to take one down.

>what's it's patrol route?
>observe
>ok, he has his back turned there
>wait until he comes around again
>has back to me
>rush up behind and GLOO
>whack with the wrench once
>twice
>out of stamina
>switch to shotgun as it starts breaking free of the GLOO
>two shots
>phantom dead

Alternatively

>max level psychoshock cast
>insta-kill

But that's at the end of the game.

As someone said above, Prey is ultimately an exploration/puzzle RPG using a first person camera. It's not a shooter and you shouldn't play it like one.
>>
>>387118398
Retard
How do you think game engines even work?
>>387118671
Prey 2017 has awful combat
Stealth and broken shit being in the game doesn't excuse that
>>387118546
The combat was so bad I felt the game would be better if it was a walking simulator and I fucking despise those
I can't believe anyone greenlit the combat in prey, it's why the game lost millions
>>
>>387118395
And kino isn't a buzzword because...?
>>
>>387118827
more people on /v/ remember the original prey than the new one
>>
>>387118670
Let me pretend Prey (2017) is a FPS about shooting aliens with guns in space.

It is absolutely terrible because you get fun combat powers like 10 hours into the game at best.
But fuck you for acting like with those powers combat doesn't become actually fun.
>>
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>>387118863
or just carry a turret around. And repair it.
>>
>>387118881
The combat isn't bad, you're just doing it wrong.
>>
>>387118863
But it's also not a good puzzle RPG because the solution is always the same
>>
>>387118928
I guess that explains the daily Prey (2017) threads but the zero Prey (2006) threads.
>>
>>387106087
Since not everyone is a pretentious elitist, and since most of you lot probably didn't even play System Shock (were you even born at the time desu?), can't we just forgive the historical oversight and agree that it is pretty much Bioshock in space, even if System Shock 3 would be a better analogy?
>>
>>387118881
>Prey 2017 has awful combat
It really doesn't, not particularly. The stealth is just an alternate route. You sound like you're not very familiar with this type of game at all.
>>
>>387112934
I can't believe how broken the Glu gun is and they give it to you right away. So satisfying to just fuck up every puzzle with jizz blobs.
>>
How is this game related to System Shock 2?
>>
>>387119023
made by marketing teams

notice the negative responses from actual /v/ users in the threads
>>
>>387119065
spiritual successor
>>
>>387118963
It doesn't
Combat in prey is never fun, getting powers to insta kill aliens isn't "fun" it's a relief because you don't have to bother with combat
>>387118982
I know it's not a typical FPS but more of a puzzle approach, but that doesn't mean it's good
Shills are funny
>>
>>387119070
>made by marketing teams

So you're one of those posters. Explains quite a bit.
>>
>>387118972
This too.

There's always several ways to do it. These unimaginative dumbasses just see your primary weapon is a shotgun and think they can play this game like DOOM.

Here's another example:

>electric phantom
>GLOO/Wrench/Shotgun combo now doesn't work
>sneak attack with pistol to take a big chunk out of his health
>switch to Q-beam
>eat up the rest of his health bar
>dead

You can't go "Imma take down this phantom with a pistol/shotgun" and insist that somehow the game should just mold every enemy type such that you can kill it easily by tanking it with a shotgun.
>>
>>387119026
It's a much more interactive game than Bioshock, so the comparison with SS2 is more apt. Bioshock was mostly a straight up shooter with a gimmick.
>>
>>387118997
>because the solution is always the same
I've beaten the game twice and almost every side room and many story areas I accessed either by completely different method or at a completely different time\point in story.

So no, you're wrong
What you're probably trying to say is - you can open every door gimping any stat you want, because there are plenty ways to get by and you'll ignore\miss most of them and still get from point A to point B.
>>
>>387119140
it's pretty obvious from your posting style(s) throughout this thread that you're not native 4chan users

nobody likes your garbage nuprey. it flopped.
>>
>>387119058
I'm actually very familiar with shit combat systems
Prey 2017 combat pretty much ticks every "shit combat system" checklist you can think of
>>
>>387119118
>Combat in prey is never fun, getting powers to insta kill aliens isn't "fun" it's a relief because you don't have to bother with combat

Thank you for your invaluable opinion, but if you didn't choose the most fun abilities during your playthrough, it's not the game's fault. :^)
>>
>>387119212
This is besides the point, you refuse discussing the games themselves because you have not touched either.
>>
>>387118997
What would that "same" be?

Every enemy type has specific tactics that work against it. So there's that. Then the trick becomes handling multiple enemy types at once, like if a Weaver and a Technopath and their associated minions are placed together.
>>
>>387119212
>"nu"poster pretending to be an oldfag

That's fucking rich.
>>
>>387119232
Yet you can't elaborate on the point, funny how that works.
>>
>>387119065
Basically the same gameplay beats with a different atmosphere and story and lots of callbacks and Easter Eggs like the "Looking Glass" system and DANielle SHO and whatnot.
>>
>>387118863
Just fucking throw an explosive barrel at it. Or just throw anything with Leverage III installed. Never thought you'd by killing a nightmare by throwing an oversized filing cabinet at it, but that's how we roll on Talos 1.
>>
>>387119167
>>387119249
>unironicly thinking prey combat isn't some of the worst shit ever conceived
That's some very high level denial
>>
>>387119363
>/pol/lock-bred /v/ermin

makes sense
>>
>>387119363
Discuss the games or fuck off. We're not your babysitter.
>>
>>387119118
I don't see what's wrong with it.

Each enemy has a weakness you have to exploit to defeat it. Multiple enemy types are then thrown together for challenge. You're further challenged by the lack of military-grade weaponry on the station, meaning you have to make do with gadgets, a shotgun, a pistol, and abilities you steal from the enemies themselves.
>>
>>387119329
Sorry, not wasting time explaining things to a man who thinks that this>>387119058 is a post worth replying to in depth
>>
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>>387119469
>>387119478
keep resisting gamergate comrades
>>
>>387119363
jesus christ an actual underage
>>
>>387119480
It's not a fun challenge it's a chore
>>
>>387119367
Yeah, what was the purpose of all those reployers in the end?
Thanks, D. Igwe
>>
>>387119381
>>387119485
That's some pathetic avoidance, do tell why it sucks instead of just beating around the bush.
Stop discussing games you haven't played.
>>387119508
I feel sorry for your parents.
>>
>>387119367
Man, the nightmare scared the shit out of me the first few times, which turned out to be it's undoing because when I panic I click very fast at incredible speed. And discovered that a fully upgraded pistol will kill it in about one mag if you hit every shot. So basically I heard it roar, snapped around and killed it before it could take a single step while whimpering like a pussy.
>>
>>387119508
>>387119508
>"nu" usage
>/pol/lock
>faGGot

You need to be at least 18 to post here.
>>
>>387119527
>>387119609
>>387119621
so are you the mods of this site, paid to push certain games in forced threads? pretty sad tbqh
>>
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I guarantee you half the people who insist the combat sucks are people who insist they should just be able to kill the mimics by hitting them with the wrench without GLOOing them - same with regular phantoms - and be able to kill the Technopath by just circling around it firing shotgun shells until it dies, like this is Halo or something.

What happened to people putting thought into gameplay and feeling smart when they pull it off? I guess people don't care about feeling smart anymore.
>>
>>387119534
Well I don't find it a chore, which is all that really matters.
>>
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>>387119710
>>
>>387119710
This.
I hated the game at first then I actually started thinking and now killing enemies feels so satisfying.
>>
>>387118671
>>387118863
Yes, Phantoms are countered by gloo, mind controllers by nullwave transmitters, technopaths by emp grenades, etc... but that's the biggest ISSUE with prey. Once again, take something like the exploding protocol droids from SS2. In alot of ways its a lazier design than any of the typhon. All it really does is walk up and explode. But its a super mechanically simple enemy with many COMPLICATED ways to take it on. You can shoot it from a distance, or go invis and nuke it from behind, or use projected pyrokinesis, or use a speed hypo to bait out and explosion, and on and on. Enemies in SS2 are simple in design, but have many ways to take them out. Enemies in prey are the opposite. They're complex in design--too complex-- but the player is extremely limited and forced in options to take them out. If you have to have one of every item and weapon, the build variety in your game is effectively crippled, and destroyed. Only some enemies, like mimics and cystoids, actually give the player many ways to take them on. Like alot of arcane games, the solutions to the "problems" the player faces are too linear and simple in nature. "Countering" an enemy shouldn't be as simple and dull as throwing the right disabling item at them. But that's basically all there is too the one dimensional combat in prey.
>>
>>387119710
And if you want it to play like an action game, once you get some of the mimic powers, namely the decoy/teleport ability and the LUDICROUS SPEED one it can be a lot of fun to just play it like a fucking ninja badass. Bamfing around like nightcrawler with a shotgun feels pretty fucking good.
>>
>>387119924
Inability to understand that others can like things you don't is a classical sign of autism. It is also a symptom of being a toddler.
>>
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Old Prey was a bit unique with it featuring abilities built around the protag being Native American but was still a pretty standard early 7th gen shooter
New Prey just can't stop feeling like a System Shock fangame
>>
>>387117663
get it on sale, or for free yohoho. not worth full price.
>>
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>taking the bait
>feeding a troll
Niggas what are you even doing?
>>
I fucking hate the way the controls feel in dishonored 1 and 2. Is this game have the same style of weight and controls, ir is it more like bioshock in a sense?
>>
>>387105732
Prey is a remake? Well color me surprised.
>>
>>387119970
It's only one dimensional if you're only fighting one enemy. Once there's more than one, suddenly things become much more....interesting.

>>387119996
Telepathy is so good it's basically broken

>mindjack phantom
>weaver swarms it with crystoids
>I sneak attack the weaver with my pistol
>psychoshock
>it starts running away
>keeping shooting it
>whip out the Q-beam
>it gets its abilities back and returns
>put up the psychic shield
>crystoids self-destruct on the shield
>take out the last half of its health with the Q-beam
>explodes
>>
>>387120162
Dishonored has some of the smoothest controls ever. What is exactly do you hate about it?
>>
>>387119710
>>387119794
>>387119801
>game literally spoonfeeds you the weakness of each enemy
>a game for smart games like myself!
Amazing lads, keep up the shilling
>>
>>387119970
But that's wrong? You can deal with any enemy multiple ways, and there are no real hard counters. Except ironically the cystoids who's hard counter is the nerf gun. The "disabling items" at best give you the upper hand in certain situations, technopath's aren't at all countered by emp, they just lose their bots. Which you could also do by either counter hacking, using the robot friendship psi power or blowing them up before the engagement. Sort of same for the telepath, at best you'll take out a couple of it's thralls. Those are the two most specific enemies in the game and the only two you could possibly use as an example but even they don't come close to being what you say they are.
>>
>>387120162
Everything in prey is a little smoother, aiming with the mouse isn't as clunky as it is in dishonored 2. I'd definitely say it controls more like bioshock.
>>
WEW hardcore shilling in this thread friendos
>>
2017

Prey 1 was a mediocre linear piece of trash that people only remember because you walked on ceilings. It wasn't revolutionary, it wasn't specials, and the new game has far more depth.
>>
>>387120383
gloo gun is easier to counter cysts since in space, they have no spread
>>
>>387120329
>you're given the enemies' weaknesses
>dipshits still complaining the combat sucks, too hard, enemies are bullet sponges
Well that just proves the people playing are even stupider than they thought.
>>
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>Prey 2017 is better than System Shock 2, all Bioshock games and Deus Ex
The god has spoken, plebs must obey
>>
>>387120290
>Once there's more than one, suddenly things become much more....interesting.
How is fighting 2 boring enemies at once more fun than 1?
It's more of a chore
>>387119970
Was gonna say something like this
It's like the combat is at odds with the non linear nature of most of the game
It's not fun to fight the enemies because it doesn't feel natural, it's like a fit the object toy for kids and is just boring
Amazing how SS2 a game that old has better combat
>>
>>387119710
Almost all the enemies can be incapacitated with the stun gun or GLOO, then blasted to death very easily. I didn't mind the combat but I spent a lot of time casually killing shit with the shotgun once I got the shotgun shell fabrication plans.

Once you get about halfway through the game you've got so many upgrades and powers that you can fudge your way through every fight using the same combo, and never really have to think or get creative.

God, fuck those military operators at the end though.
>>
>>387120564
I still am not computing the "chore" part. If I thought it was a chore I wouldn't like doing it.
>>
>>387120516
Indoors the nerf gun is the best option because it makes a noise that attracts every cyst, you don't have to hit any of them, just fire it anywhere nearby and they'll suicide into it. Got the idea when I read the scan on them that mentioned they track movement and sound.

Gluegun is still good in space though because I don't think the nerf gun makes noise out there because obviously no noise in space.
>>
>>387120610
And I care what you think why?
>>
>>387120213
It's not a remake, it literally has nothing in common with the other Prey, it's more of a System Shock loveletter than anything which makes the choice of naming it exactly the same as some obscure 2006 game it has nothing to do with instead of something new that better reflects its intent and pedigree all the more incomprehensible.

I'd say calling Prey (2017) Prey is a stupider, more non-sensical naming gaffe than even the Wii U
>>
>>387120714
I could say the same to you.

I mean, I can't make you like it, but I'm not gonna say "Yeah, I liked it, but because you didn't I agree that it sucks".
>>
The old one. Navajo Tommy was the best.
>>
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>>387111658
>fucking around with the worker in the first hallway
>take her light and decide it's my new best friend
>Can't take it in the elevator so I say goodbye
>Come out of the elevator
>Light is still there
>Ecstatic to have my friend back, I assume it was some bug or laziness on the developers since I took it out of an 'expected' area
>mfw it wasn't a bug, it was a feature

Shit got me so hard.
>>
>>387120471
>+$0.02

nobody on this board actually liked nuprey
>>
>>387121009
Sure pal, and when Prey 1 came out the consensus was that it was generic trash. All this praise came out of nowhere purely because the sequel was canned and rebooted.
>>
>>387120910
>need one more neuromod to buy next upgrade
>shit, not enough minerals
>FUCK
>have to wait until -
>look around
>lots of boxes
>toss a recycler
>boxes recycled into piles of material
>can now buy machine mind
>proceed to cheese the technopath nearby by making its operator minions attack it
>>
Was a nice survival/exploration scifi alternative to bioshock or dishonored with some exploitable enemy AI. At first the interior and exterior of the space station felt fresh and different but after slogging though the claustrophobic cramped spaces and vertigo inducing exteriors for a few hours i was often times frustrated or nauseated by the fleeting novelty of it's setting. I required extensive backpeddling or scouring over walls/desks/corpses for a missing essential item I had failed to acquire or activate to progress at many points.I ended up killing everybody because I thought they were going to die anyways and was pissed off that there wasnt a new game + so i started up a new save and killed myself by jumping into the helicopter blades and got an achievement. totally redeemed itself by including that
>>
how can one even play the original Prey nowadays?
>>
>>387121518
Have to pirate or find it used somewhere.
>>
>>387120543
I didnt believe the shill memes til i came to this thread. Your games not system shock faggots, all of you should kill yourselves
>>
>>387120559
I couldn't even finish this shit once I have no idea how he did it 3 times
>>
>>387121958
He said he enjoyed it, so that's probably it
>>
>>387120559
As redundant as his videos usually are, I mostly agreed with his opinion on the game (I don't think it's better than Deus Ex though), but it fucking bothers me he ignores SS1 entirely from the discussion like it's irrelevant, when it's probably the most important game to compare it to.
>>
>DUDE ITS ALL LE DREAM LMAO
Fuck any piece of fiction that does it
>>
>>387105993
Push the fat man
>>
>>387122387
Is enjoy it too if I got paid to play one video game a month for $4,000
>>
>>387115467
Asians get the shit end of the stick when companies hire based on diversity.
>>
>>387105732
I really hated 2006, and I love some really trash FPS so it's not high standards or anything. Haven't played 2017 yet.
>>
>>387122612
Because they may be non-White, but hiring people from poorer households is also important.

Plus, police officers aren't allowed to kill East Asians in front of their kids and get away with it. So they don't have that much to complain about.
>>
>>387121301
>reddit vocabulary
get out
>>
>>387113749
7 weapons that all have its uses beats the unbalanced mess SS2 has, where unlocking the ultimate weapon in every category but Standard is extremely disappointing.

SS2 atmosphere is really damn good, though.
>>
>>387120610
well, that's the thing about opinions, m8. If you enjoy it, I'm not gonna go after you. I mean, I think the stealth in alien isolation is way better than the stealth in dishonored, but that's a controversial opinion I just happen to have that I wouldn't argue much about.
>>
>>387118646
>wrench
>>
>>387122878
SS2 is not unbalanced it all. Its the dumbos that tell people to waste all your cyber modules on hacking that make people think the game is unbalanced. Normally you should either go for a 6-3 quality build with two weapon branches, or invest fully into psi. Its way better balanced than pretty much every game besides deus ex, its just the crappy community guides that make people think its poorly designed.
>>
>>387121301
quality post
>>
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>>387116618
>>
>>387122837
Aren't difersity hires based on their skin color or wether they're female? If you're a poor asian/white dude you're shit outta luck.
>>
>>387122569
He'd probably make less if anyone at all made good similar content
>>
>>387105993
He literally did nothing.
Since it was all a fucking dream.

Seriously fuck this game story and ending, such a train wreck.
"It was all a dream" should be somewhere nr 1 on a list how to not write a fucking story.
>>
>>387121301
>tl;dr version. Kys immediately when the game starts
>>
>>387116779
>>sends a mercenary to kill their own kids
>Stone cold
Which is never in any way fallowed up on.
That mercenary bit was retarded.
>>
>>387105940
Bioware should make a clone of Bioshock with Shepard called Massshock
>>
The only good thing about it is the alarm clock, which is now my alarm as well.
>>
>>387105732
OG Prey
>interesting story
>fun gameplay
>cool mechanics
8/10 imho

Canceled Prey
>they did us a favor by cancelling it
>didnt male a lick of fucking sense, first game aliens were killing EVERYONE. In the sequel all the aliens are suddenly indifferent to humans and you are a blade runner type hunter cop guy tracking down aliens....

New Prey
>not even gonna bother
>>
>>387126797
*make
>>
>>387125404
It was a video game to judge your empathy toward human race. It's not as bad as just "it was just a dream, it doesn't matter".
A bunch of people was observing and judging your actions. It was actually a pretty neat twist.
>>
>>387126797
>not even gonna bother

Only read that line, didn't even bother reading the rest of your post. Opinion discarded.
>>
>>387105985
So middle of the run that no one really cares
>>
>>387126797
There was nothing fun or interesting about Prey 2006 you underage piece of shit. It was a lackluster generic shooter of the time outshined by everything else. Prey 2017 is a System Shock clone and has far more depth.
>>
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>>387127004
>Only read that line, didn't even bother reading the rest of your post.
Oh, you read it, you read the entire thing and got assmad so hard you just had to reply. Apply some Preparation H directly to your sore anus for soothing relief
>>
>>387127025
You need to dial back that butthurt, faggot.
>>
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Is the game somewhat well optimized?
>>
>>387127228
I got a great game out of a reboot of a garbage title. I'm happy.
>>
>>387127248
Runs pretty smoothly on my machine and my pc isn't top of the line or anything. Haven't upgraded for years. Had to turn some settings down but it's fine.
>>
>>387116752
fuck you pete
>>
>>387125404
it's a simulation around real events though, presumably he is the same or worse in real life.
>>
>>387105732
2017 Prey has to much story and shit. Not enough mindless blasting. Not about 'immersive sims' That wordy shit is pisses me off. Prey 2006 is superior.
>>
>>387120910
>swing at the fish tank
>expect the devs to not bother making anything happen
>Swallowed the fish tank red pill, it was simulated the whole time
>>
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>>387105732
I replayed it recently, Prey 2006 was a mediocre game, almost nobody played it or had even heard of it, it's certainly not that hidden gem some people talk about. It was very short and still boring, enemy and environement variety was bad, the only good thing about that game was the impressive TECHNOLOGY moments with portals, gravity, etc.

Prey 2017 is a good Immersive Sim and like all good games in that genre it'll become a cult classic that'll be remembered as one of the best game of this generation whether you like it or not.
>>
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>>387107960
Drawn to Life 2
>>
>>387127840
>Immersive Sim

shit is barely even an fps. If it's better, then it's better for being an entirely different genre of first person games.
>>
My problem with Prey 2017 is that you have to think about shit, which makes it trash, I was stuck 3 hours on the first phantom because he would kill me all the time when i just ran at him with my wrench, it's a shit game
The real prey I could just run and gun like you should be able too, which makes it better then Nu-Prey
>>
>>387105940
Dino crisis3
>>
Why are these being compared? They're legitimately only related by name.
>>
>>387128006
you have to think about shit, which makes it trash

straight up, I don't get how that shit is enjoyable when your looking to shoot shit and have a good time. Hate that faggot tier data-pad shit.
>>
>>387106374

me
>>
>>387105732

The one that isn't a blatant rip-off of System Shock

so 2006.
>>
>>387127228
>>387126797

He is right though, 2006 prey is generic garbage

kids children need to leave this board
>>
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>>387128691
What is so bad about wearing your inspirations on your sleeve?

Why would a you prefer a fucking corridor shooter with some walk-on-ceiling gimmick?

You and everyone who prefers 2006 prey is an absolute fucking retard and their opinion is irrelevant.

>hurrr durr muh fucking cool xbox shooter i played in muh childhood
>nooo it's not generic trash nooooo go away

How can someones opinion be so clouded by nostalgia and shit in their eyes?
>>
>>387128930
>What is so bad about wearing your inspirations on your sleeve?
A lot of people have this problem. I think as long as a game isn't a direct ripoff or clone, it's fine.
Prey 2017 definitely isn't either.
>>
>>387129180
I guess Prey is Doom 3 ripoff then
>>
>>387105732
lol the guy on the white looks like some white guy readjusted to look chinese
>>
>>387105732
Two completely different games, 2006 only wins because of how completely different and out there it is compared to other games from its genre

Not to say Nu-Prey is a bad game, I quite liked it. But I would rather have gotten Prey 2, it seemed a lot more ambitious and promising
>>
>>387129319
nah, it's Bioshock basically. sci-fi re-paint edition.
>>
I dont understand. Game sold 350k times on steam alone, how is it a flop for basicly a new ip.
>>
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>>387128930
you said it /b/rother that nostalgia bait shit has nothing on our superior retread of RPG's from more than a decade ago with nothing unique besides its black goo enemies and an ending with little payoff

*high fives you*
>>
>>387105732
Holy shit i just realized i played the original prey. I was at a friends house, I just thought it was quake or something.
>>
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I actually played Prey 2017. Nothing about Prey 2006 was appealing enough for me to buy the game
>>
>>387106559
respec wyman
>>
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>>387106559
>>387106845
my man
>>
>>387129645
System Shock, Bioshock or Deus Ex aren't RPGs you fucking autists

leave
>>r/gaming
>>
>>387117954
>There is people in this board that actually believe this.
Why dont you just look at the intetface to upgrade your augs?
MD menus look like a mobile game, and I just cant fathom how anyone cant tell the quality drop from one game to another
>>
Both of them were pretty meh.
Old Prey had some cool stuff, though.
>>
>>387119508
>even the dog is fat
why
>>
2017 Prey is the first game in years that has the same amazing atmosphere of early 2000 FPS
>>
>>387117134
You're a psychic wizard necromancer (who can transform into a banana), and it's up to you to be a bad enough dude to defeat the aliens and also recycle trash
>>
>>387117218
Beautiful
>>
>>387105970
>2006 Prey opening
>comfy

Dude, that opening made me shit my pants when i was a kid. The bar being vacuumed by a ufo with car alarms blazing while rock music playing in the jukebox was pure cinematic horror.
>>
>>387105732
They're utterly incomparable, Prey was a Doom 3 mod, Prey 2017 was a Bioshock sequel.
>>
>>387131909
heres your (yu)
>>
>>387132094
>Banana
Coffee cup.
>>
SS1>Prey>SS2
>>
>>387129441
Not Prey, anon, Prey.
>>
>>387133321
fuck off, you didn't even play it, you are here only to shitpost
>>
>>387114303
Fuck no wonder he was so familiar
>>
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>>387133904
how can one man be so wrong?
>>
>>387113136
If you think about it, they should have someone to pick them up while you're in there... that's a flaw.
>>
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>>387134082
I played SS2 right after beating 1, and doing so managed to lower my opinion of 2. I played the new Prey years later with a fresh state of mind.

I won't fight anyone who thinks SS2 is better than Prey, but SS1 is still the best.
>>
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>a prey thread that actually discusses the games in depth without the majority of people going DBHURRR HURR WHERES PREY 2????
>>
>>387134082
Nah
>>
>>387134432
it was primarily people shouting shill because of the discussion of the game
>>
I liked the new one better, but only after all the patches and crash fixes.

2006 was fun in it's own way, but it was a pretty generic, short, bland FPS. Only things it had going for it was portals and spirit walking, both of which would have been unique back in the late 90s when the game was supposed to be out.

The new one isn't special, really, but it's a change of pace from generic FPS with some RPG elements that despite being everywhere in every game, still somehow don't tend to get played off as proper RPG elements.
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