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I juat got behind Dwarf Fort /v/. Drop them forts.

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Thread replies: 81
Thread images: 15

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I juat got behind Dwarf Fort /v/.
Drop them forts.
>>
update when?
>>
>>387086404
NEVER EVER!!!
>>
>Tfw to stupid too undertand Dorf Fortresh
>>
>>387086890
It's complexity is really overstated. I'm as dumb as a rock and I still managed to get a hang of it.
>>
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>>387086890
>tfw Computer to shit to run Dwarf Fortress.

I even caped the pop at 80, but all the people visiting the Tavern kill it, let alone the 5FPS nightmare of a Goblin siege. I could just go back to an earlier version, but its not fun knowing all the new features I don't have.
>>
>>387086993

Agreed.
The difficult is really in remembering all the keybindings/commands/menus, and the crafting tree.

I feel like when they made Arma, they're like, "Fuck those dwarves, we're gonna make the most ridiculous keybinding layout ever to be seen by the eyes of man!"
>>
>>387086890
the difficulty comes from figuring out the terrible ui.
>>
Is it okay to post Space Station 13 here too?
>>
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you all cowards don't even have central heating
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>>387087518
>Miner gets fed up and decides to expand his room
>>
>>387087596
not a feature yet
>>
>>387087256
http://dwarffortresswiki.org/index.php/DF2014:Maximizing_framerate
>>
>>387087652
Can't wait for that terror. Might make risky forts more interesting.
>>
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Hell yeah motherfucker

All the black/red/green/gold tiles aren't actually there, stonesense a shit
>>
>>387087828
>2 tall streets
i like it
>>
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post dem memes boys
>>
>>387086890
>tfw too smart to enjoy dwarf fortress

I just set up perfect defenses, automate food production and then the fort runs itself.
>>
>>387087828
is that a real tileset if so i might actually play this fuckin game
>>
>>387087919
>He doesn't build massive vaulted corridors
Durin would be disappointed.
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>>387088230
It's stonesense. Its a separate program you run alongside. It just takes the info whats currently being displayed and pops down a relevant graphic in there.
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>>387088080
>>
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>>387087828
The rough sections were going to be channeled down and filled with water but my framerate died because I forgot to limit immigration and now there's two hundred useless bastards

>>387088230
It's stonesense visualizer, there is a project to make it playable but for now it's just used to eyeball your fort
This is what it looks like with a tileset (which is playable)
>>
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reminder that stonesense is for plebs who came from rimworld
>>
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>>387088882
Elf
>>
Is Rimworld worth buying or is it an early access scam?
>>
>>387089340
It's a pretty good game if you're into this kind of genre. And with mod support it has tons of cool things from the community.
>>
BEWARE THE WEREDWARFS
>>
>>387088720

Holy shit I laughed so hard at this. This nigga fought murderous trolls and crocodiles in a moat for years on end only to be put down by some faggot ass goblin

What the fuck even is this game, I need to try this shit.
>>
>>387088641
What tileset is that?
Maybe I haven't put in enough time yet but I'm struggling to grasp what the ASCII all means.
>>
>>387089926

Phoebus
>>
>>387090306
Thanks anon
>>
>>387089926
>>387090306
Ironhand > Phoebus

There's literally nothing wrong with tilesets
>>
If they can make it look like Rimworld, I'd play.
>>
Bumpu
>>
How did you get into dwarf fortress /v/?
>>
>>387089869

>WEREDWARFS

My fucking fortress was put to an end because of fucking wereduck who attacked caravan and created bunch of weremules.

Fuck weremules, man. And fuck that duck
>>
>>387091678
back in 2010 or so I got into it because it was a big maymay about how hard it was. I kind of gave up after trying to irrigate my farms with channeling but got into it again after reading the user made stories like shipkillered
>>
>>387089913
Just like Geralt
>>
Dwarf Fortress with actually tolerable UI and visuals when?

I'm beyond playing ironic 8bit games nowadays
>>
>>387086890
try not being drunk all the time
>>
>>387091678
I can't remember when I first heard about it, maybe 09 or something. from /v/ mostly but references to it were around. put it off for years and years, finally decided to try it 2014, downloaded vanilla from bay12 and decided I wouldn't read any guides or the wiki until I'd run a few forts
would recommend
>>
>>387091678

Heard about it from /v/. Tried it, loved the possibles it had but gave up because it's fucking hard. Is there a dedicated up-to-date tutorial somewhere?
>>
>>387093470
wiki
http://dwarffortresswiki.org/index.php/DF2014:Quickstart_guide
>>
Dwarf Fortress isn't hard, it's just that the menus are unintuitive. Once you get used to em you shouldn't have any problems. Anything you don't want to figure out how to make, you can buy
>>
>>387093749
thank. will try again
>>
Man, playing Rimworld for like a week straight makes me want a Dorf Fort with simplified graphics and a UI like it, RW showed me that you can actually have a competent UI for a game like Dorf Fort with a fuckton of options without being keyboard driven. The random demons and megabeasts could easily just be multiple preset creature parts fused together, and the movement system could be like Rimworlds where it's tiled but where shit slides everywhere

also yearly update when
>>
>He doesn't play in ASCII

its actually not that bad
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>>387090525
>they give actual graphics to the game but they keep the dogshit ui.
>>
>>387093920
The primary issue is that Dorf Fort has infinite capacity tiles. You can have a thousand megabeasts upon a shingle tile.
>>
>>387094738
you could still adopt the cycling system that DF has for items and monsters with grafix, that along with a "details" button could give you a big list of what's on the tile you mouse over like in the base game
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>>387094156
It looks like shit but i can still maneuver it
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>>387094963
True.
>>
dorf
>>
fort
>>
I have embraced shitty embarks, they will no longer hold me back.
>>
How much time (as in, actual real world hours spent playing) should it take to build a basic, sulf-sustaining fort and start fucking around? I feel like I've pumped at least 10 hours into my current fort without even hitting my first immigrants.
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>>387086890
It's an easy game, don't let the gfx or UI fool you.

>>387087256
Go back to 0.34, it's harder and you get better framerate.
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>>387087518
Well, it's certainly nice looking, but do Dwarves currently care about being warm/cold, aside from freezing on a glacier?
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>>387096585
depends what you mean and how rudimentary your fort design is
if you're doing the bare minimum and you don't really care about fancy multi-z-level halls and megaprojects, and "basic, self-sustaining" means around 80 dwarves with jobs and homes, then I'd guess 2-3 hours
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>>387097725
you tell me
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>>387088882
Love this .gif
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>>387098092
Damn, that looks statistically comfy to me.
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>>387089340
Rimworld's actually good, it's difficulty is more random and as such harder. DF is pretty easy after a while unless you restrict yourself or only embark in Terrifying Glaciers.
>>
>>387092726
Dwarf Fort's UI is fine. Learn the hotkeys, put the mouse away and git gud.
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dear god this game looks fuckin gay. Literal neckbeard bullshit
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>>387093789
This.
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Ayyyyyy lmao dropping in to make you fags look at the whole thing again
>>
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>>387098370
And here's what you want, now go away
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>>387098370
*dabs*
ikr?!?
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>>387088882
What am I looking at
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>>387098256
the only thing that makes Rimworld a pain is fucking toxic fallout, if that shit was rebalanced to not be a complete slog, the game would be fantastic, otherwise you have to deal with not going outside your base nearly at all on top of all your animals and everything else on the map dying
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>>387098752
Disgusting faggot surface-dwelling dorfs having a party
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>>387098889
*for weeks on end
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The only reason I don't want to use a tileset is so I can interpret screenshots of other DF players who don't use them.
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>>387093360
That's not very dorfy
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>>387098092
What's up with that one dorf?
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>>387087401
This. If it had regular controls, it'd be a decent, fairly deep strategy game.
Thread posts: 81
Thread images: 15


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