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literally impossible

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Thread replies: 135
Thread images: 24

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literally impossible
>>
>>387001051
haven't you made this thread enough times this week?
>>
>>387001051
git gud
>>
I've done it before on easy mode

normal or hard I agree with you.
>>
fuck this meme game
>>
>>387002048

Seeiously how does anyone win on normal mode?

>doing great
>4 shields
>solid stockpile of missiles and multiple 4 shot lasers
>maxed out crew on pilot, guns, shields, engine, and experienced fighters
>highest evade I've ever gotten in the game

The fucking works you guys.

>get to flagship
>drone phase
>boarding drone hits the cockpit

There was no chance boys.
>>
>>387001051
stage 1
use your boarding crew to kill the people in the ion/missile/beam weapons rooms. leave laser weapon room alone. you are now invincible for this stage. kill the rest of his crew if possible.

stage 2
do one or more of the following:
>dodge drone swarm with level 1 cloak
>anti-combat drones
>use boarding crew break drone room
if you can't do any of these, your build probably sucks dick. you can probably just tank it anyways, assuming your scrap went into godly weapons or high defenses.

stage 3
again level 1 cloak is nice for this stage, otherwise you're pretty much just tanking the shots. combat drone good for melting his zoltan shield. manage fires with door micro because you will probably be taking a lot of hits.

git gud
>>
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Rich Evans has unlocked everything in the game and beaten it on all difficulties.

If he can do it and you can't you should probably rethink your life.
>>
More like Faster Than my boyfriend.

Seriously though is this game worth playing?
>>
>>387005992
Yes! It is!
>>
>>387005650
rich evans has a two foot long cock i cant compete
>>
>>387001260

/thread
>>
>>387005992
The rng can be gay but other than that yeah it's fun
>>
>>387005650
I'm not sure how comparing OP to a Perfect God is supposed to prove anything.
>>
>>387004696
Defence drone 1 (also repair if you can swing it), hacking, and cloak are OP and are more important than a big dick weapon system usually - especially when one ding can power down like a 4-3 charge BFG that then has to restart its long ass CD. Usually shit like this only good with preloader, the best weapons in the game are burst 2 and flak 1.

Shields - Cloak - Missiles - rest of Weapons. Normal is especially easy because the weapons systems aren't connected to the main ship, making repair and crew refresh impossible.

Hard Mode is absolutely cancer. Of my few victories, most are simply from cutting through the hull like butter with beam or flak rather than any intelligent priority strats.
>>
>>387004696
>relying on missiles
There's the first hint you're doing it wrong.
>highest evade I've ever gotten
>maxes shields but not engine
And there's the second
>>
>>387005650
I don't believe that
>>
>Equip two flack guns II + some whatever
>Max stealth
>Final boss is now easy mode
Wow so hard
>>
>>387007231
You max the shields and put 5 in engines, you dumb cock.
>>
>>387004696
>be me
>have friend
>looks like an ogre, acts like a beta, etc
>basement dweller
>does nothing but play indie games and other shit similar all day
>favorites FTL for a while
>spent forever playing it
>after a while he stops
>ask why
>"I had already beaten it on every difficulty, there's nothing left to do. I still love the game though."
Don't ask me how he did it I have no clue

although, later on he became a fucking faggot so I guess it never really mattered
>>
>>387007423
If you have stealth and flak you're basically cheating.
>>
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nothing is impossible anon
>>
>>387007830
I'm that guy. It's not hard, dude. You just gotta get into it and metagame, same as any other shit.
>>
>there will never be a similar game but with more depth, crew building, and rpg elements
>>
>>387007980
I got to sector 8 on the Zoltan B without a single store in the 10+ I visited selling shields.

I think it's actually fucking bugged and not recognizing I'm on a ship that doesn't have shields.
>>
>>387008638
You were supposed to buy a worthless system to make it more likely.
>>
>>387008638
Nah you just got unlucky as fuck. Also >>387008701
>>
>>387008638
Wait a sec, nigga, the Zoltan B has shields installed. You just gotta upgrade it so it actually works.
>>
>>387009189
FUCK
>>
>>387007494
3 shields is more than enough with good engines, no wonder you're still stuck on easy.
>>
>>387007980
How do you even win this thing
I need help
>>
I have somewhere between 30-35 hours in this game and only have 2 ships unlocked.

I feel like I'm doing something very, very wrong but it's still fun.
>>
>>387009423
I beat every ship on hard mode while using my strategy.
>>
>>387007403

He didn't pause the game once and beat it on normal on stream.
>>
>>387009478
Whatever helps you sleep at night
>>
>>387004728
>kill the rest of his crew if possible.

Wait doesn't this kick in the crazy AI mode
>>
>>387009589
Are you honestly that shitty at this game that you'd doubt that?
Sad.
>>
RNG meme games like this and darkest dungeon are for youtube faggots and twitch streamers to scream at for the amusement of literal children, I don't think you're actually supposed to play them.
>>
>>387009809
Git gud
>>
>>387009696
Leave one dude left
>>
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Gotta post it in every thread


Post em
>>
>get to end
>always get wiped
>find the small group of people who stream it on twitch
>they have play multiple win streaks on hard mode
I don't understand
>>
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stormwalker was blessed as fuck that day
>>
>>387010983
git cloak and engines gud
>>
>>387010763
whoops meant you give you a (You) >>387011094
>>
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>>387010763
>Crystal Caravan
SSS+ taste
>>
Just get bombs. They teleport past shields and you don't have to worry about defense drones shooting them down. Everything after that is what ever you want to use.

Also, maxing out shields is stupid because it wastes so much ship energy and missiles can just get through anyway. I usually go with just two shields and I'm fine. Maybe three shields if I have extra scrap by the end.
>>
The Vulcan weapon makes this fight laughably easy. That along with decent evade and at least 3 shields should secure the win. That's all attainable if you play the game correctly (ie visiting as many beacons per sector as possible).

Tldr git gud
>>
>>387001051
>Get Flak Is and Burst Laser IIs
>Win game

You are unstoppable if you get enough of those weapons equipped.
>>
>>387005992
Really fun. Put on a podcast or something in the background for optimal gaming experience. Although the soundtrack is pretty good
>>
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;_;
>>
>>387001051
Use cloaking.
>>
First time for me I had a bunch of gatling lasers once they got up to speed I wrecked it. 1 on shields others on different weapons
>>
>>387007494
No you retard, engines are always 2 steps ahead of shields.
>>
>>387014280
According to who.
>>
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I have two or three hard victories, but they didn't have good scores.
Also, is the rebel flagship just the thread image for FTL now?
>>387011094
How the fuck do you use the Zoltan C?
>>
>>387014319
Me. Also, according to the amount of retards who complain the game is hard or rng bullshit always posting pics of their ships with 2 engine and 6 shield.

Not getting hit > getting hit. Also, Engine is a counter to -everything- except beams and you can nullify beams with 2 or 4 in shield safe for the rare Glaive which is so slow you'll likely won't be hit by it twice. On the other hand shields can't counter rockets or bomb and are easy to overwhelm with lasers, especially on slow ships.
>>
>>387015014
Furthermore, engines can be upgraded in increments of 1 and not 2 like the shields, making it an even more sensible choice when scrap is limited.
>>
>>387011676
red tail is so fucking good
>>
>>387015014
>>387015251
Obviously 2 engines is not going to cut it, but going from 45 dodge to 55 dodge for 260 scrap (level 5 to 8) isn't worth it to me, never has been.
3 to 4 shields is 180 scrap, and provides a buffer zone so if shields get hit, you're not left with 2 shields. I'm not worried about bombs because that's less power and slots to their other weapons. Missiles are just defeated by cloaking or defense drones. If I'm relying on 10% more evade to dodge missiles then I have bigger problems I need sorting out.
Upgrading to 8 engines while you're limited on scrap is probably the worst you can do for yourself.
>>
>play boarding mantis ship
>only ever run into fucking automated ships
wtf
>>
>>387015668
So you've got cloaking and defense drones and you're making an argument against upgrading to 8 engines when you're limited on scrap? You're obviously not limited on scrap in that circumstance.

Yes, the returns on higher levels diminish for engine but that's what -arguably- brings it level with shields in terms of usefulness in the endgame, when scrap is less of an issue. For the rest of the game (and for whom this was addressed initially, some dude who can't finish on normal), you're going to rather have 4E 2S or 6E 4S than 2E 4S or 4E 6S. For all of the above and because jump timing is a thing too.
>>
>>387015668
>>387016341
Hell, all the indication you'd need is that there are multiple ships predicated on using no shields (although their usefulness with literally no shields is beyond questionable) and there are none predicated on having 0 evade.
>>
>godlike run going
>rebel drone with three drones and weapons
>proceeds to turn crush my ship
>>
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>>387001051
>>387004696
How the fuck do people not manage to beat this game? I don't get it.
You just target enemy weapons and get as much scrap as possible.
>>
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>>387010763
>>
>>387016341
You misunderstood. If you can't afford defense drones or cloaking, 10 more evade won't save you either. And the diminishing returns are exactly what makes it a shitty choice.
8 engines is a luxury expense, and jump timing only matters if you're up against an ASB without cloaking. Good thing they're avoidable.
Good advice is "don't slack on the engines. They're important."
Bad advice is "four shields are fucking worthless, max your engines instead."
>>387016661
So what? You can't jump without engines. Of course every ship is going to have engines.
>>
>>387016661
>>387017547
How about, 'No one has ever complained about an AI ship with 1 engine and 4 shields but everyone knows about that AI ship with 8 engines and no shield.'
>>
>>387017640
Speaking of bullshit dodging ships, I need to do a run with maxed sensors so I can figure the average engine power bars for each sector, to figure out if my luck really is that shit or I need to target piloting more often.
>>
>>387017640
I'll just shoot the exposed cockpit, thanks.
>>
>>387017734
10 shots miss, 2 hit and it's 3 levels of piloting.
>>
>>387001051
Took me 200 hours or so to beat it on normal with the first available ship, dunno how anyone can beat it on hard.
>>
>>387017843
Def drone, stealth, fuckload of flak guns.
>>
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>>387017843
There's people who reliably beat the game on hard on the first try on stream.
>>
>>387010763
>Crystal caravan
Patrician taste my friend
>>
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>>387017974
Drones in general are shit and shall be avoided whenever possible and def drones are no exception.
Stealth is the real answer.
>>
>>387017775
So your argument is "it could get lucky, engines are superior" despite being dead in the water.
>>
>>387015981
I swear its designed that way so you don't absolutely crush the early game.
>>
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>>387004696

Wish you asked like a few weeks ago when it was fresh on my memory. The flagship aint shit to flak. If you can get the adv. flak gun youre pretty much going to win with that badboy alone, if you have TWO flak guns they stand absolutely not chance.

Never was a fan of missiles but I cant stress how god damn overpowered flak is and I feel like the Lanius ship is probably the easiest way to beat the game on normal because you start with a crew teleporter+clone bay and the lanius dudes are unbeatable because they suck out the oxygen from the room theyre in.

I think you for sure need 1 defense or offensive drone, teleporter and all your guns need to be 2 shot minimum each. Like I said before, the flak gun just absolutely makes the game a joke, especially on the drone phase. just aim flak at the shield room, aim rest of the guns on the drones, pop your own drone (If you have the shield one that drone is an absolute godsend), use battery and put all the power you can on your engines for maximum dodge in that short time. Flagship goes down real easy.
>>
>>387018202
No I'm just memeing, I'm not the other guy.

My preference is 3 shields and 5 engines and spend money on guns.

>>387018246
If you get to level 2 teleporters, you should (in theory) be able to port your mantis in and out in time for them to hit a system, do some damage then heal up and do it all over again.

Sure hope you brought an actual weapon though.
>>
>>387009475

Just look up the steam guides to unlock the other ships. The slug ship honestly is stupidly fun because of the stupid beam weapon they have, its like 'who needs boarding when you can just delete the crew with this beam?' Its so fun. Ive enjoyed that the most and the Lanius ship. Didnt care for the others a lot but id still say to unlock them just for variety.
>>
>>387004728
>if you don't always get the same 2 rooms you're build is shit
>>
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>>387018512
>The slug ship honestly is stupidly fun because of the stupid beam weapon they have
I was independently going to post this same thing before I read your post, holy shit
>>
The hacking subsystem is super good especially with a boarding crew. Hack, lock the doors, break it, funnel their crew in one by one and drown in free scrap. And if you can't find or afford teleporting just buy firebombs, hack oxygen, then bomb and burn them out.
>>
>>387018110
unless you're playing CE and you get one of those .75X CD laser defense drones that can target other lasers.
>>
>>387018423
pretty sure he's talking abour sector one where you have no guns, just boarding drones and teleporter. Early game the rng can fuck you hard. You can honestly just run àway from fights you know you cant win though.
>>
>>387018663
Rock B is one of my favorites. Just buy a teleporter and put those rockmen and firebombs to work. Absolutely shits on their ship.
>>
>>387018423

> you should (in theory) be able to port your mantis in and out in time for them to hit a system

Not in theory, its actually how it works. You need to get lvl 2 teleporter pretty much first thing because of that. In fact you only actually need lvl 2 teleporter unless youre sending your guys into a 4 slot room and need to pull them out super fast or some dumb shit.
>>
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>>387018857
>>
>>387005650

WAHAHAHAHAHAHAHAHAAHAHAHAHA!
>>
>>387017547
>And the diminishing returns are exactly what makes it a shitty choice.
No, the diminishing return is what brings it level with the shields in terms of usefulness. Considering all of the other factors you've been dismissing with access to extra systems (and not by comparing the two directly), Engines are a superior upgrade choice for at least 5/8 of its levels and are equal for the remainder. Although admittedly, my personal "stop" is at 6E, not 5.

>And the diminishing returns are exactly what makes it a shitty choice.
False. Not only does jump timing matters every time you bit off more than you could chew in normal battles, it's off extra importance in near-star/pulsar battles. Besides, facing ASB is only avoidable if you're playing for survival and not score.

>Bad advice is "four shields are fucking worthless, max your engines instead."
Like I said, after 3/3 it's about equal. I'm still going to go 4E, 3S given the choice but it's late enough game that you're better off saving the scrap until just before the final boss before committing either way. Regardless, the 4th shield is pretty useless. The 3rd form superweapon is the only thing that fires in volleys of over 3 shots.
>>
>>387018942
Oops, 2nd quote is supposed to be
> jump timing only matters if you're up against an ASB without cloaking. Good thing they're avoidable.
>>
>>387018853
Well then you've already won. Use the mantis first to tear up the systems and then send the drone in to finish off the ship. Easy peasy.

I believe there's one ship, Mantis B? that only has bombs which means you legit cannot kill a drone ship unless you want to sacrifice a crew member.

>>387018880
Good to know. I don't play boarding ships much because it feels too easy.
>>
>>387018942
>3/3 it's about equal. I'm still going to go 4E, 3S
Fuck me. *6/6 and 8E, 6S.
>>
>>387018942
The fact that you stop at 6 engines is even worse. I assume you only do it to escape ASBs. That 3% extra dodge won't matter to you at all.
I never run from a fight because quite frankly they can all be won, unless this is sector 1 or 2 in which case you don't have high engines anyway. If you're playing for score, then you're not going diving without cloaking, dude. 99% of everyone here is playing for survival. And I really do mean it when I say I don't run. Countless games, countless battles, I've never jumped out to miss out on that scrap. The only reason I need to jump is if I'm massively underpowered and looking like it's gonna be a fucked run. I'd rather get blown to shit than hope the game gives me twenty freebies to catch up.
And there's an entire 8 sectors before the flagship, dude. Everyone who's beaten the game a few times can handle the flagship just fine, since it's the only predetermined opponent you have, of which you know all of its weaknesses. It's getting there that can be tricky. In sector 6-8, you can damn well bet I will appreciate four shields.
>>
>>387019490
>I never run from a fight because quite frankly they can all be won,
Fair enough if you never run from fights but to claim that they can all be won is ignorant to the point that if you've been playing this for any amount of time, you'd realize it. It's like you've never come across the 5shield drone, or have a pulsar take out key systems and virtually nothing on the opposing ship or have to start battles with only 1,2 or 3 hull against rockets without a defense drone. No. Not every fight can be won.

And yeah, I face the ASB nearly every sector because I play to do the maximum amount of jumps possible and there's generally points farther than the exit one. And I don't double back down to farm ships in nebula sectors like you could if you're going for 8000+ but then those don't have ASB.

For the record, my basic upgrade path with a blank 2E, 2S ship is
>Engines to 4 >weapons >shields to 4 >engines to 6 >systems/weapons >shields to 6

>And there's an entire 8 sectors before the flagship, dude.
This is where you're making my argument. For the majority of these, having Engine over Shield is going to be to your advantage in the vast majority of situations, especially through the first half.
>>
>>387001051
beat him a thousand times on hard, get better my dude
>>
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>>387004696
by not being a giant faggot
>>
Rank the crew v
>lanius
>mantis
>crystal
>rock
>zoltan
>human
>engi
>slug
>>
>>387018912
1) how do you do any damage past the point of having all crew dead and all rooms on fire / destroyed?
2) how do you get past the zoltan shield without lucky bypass?
3) do bombs teleport through shields?
>>
>>387001051

I swear it was easier before Advanced Edition, I could it beat it on normal mode now I can't though I've come really close.
>>
>>387020801
>zoltan
>lanius
>engi
>mantis
>rock
>crystal
>slug
>human
>>
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>>387020814
1) Flagship autorepair
2) Fire bombs damage zoltan shields
3) Yes
>>
>>387020746
Tbh, you could stick that much flak in your ass and your ass would still take down the boss with no issues.
>>
>>387020814
Fire does damage over time, ai repairs systems so you can kill it faster if you're willing to risk it. Zoltan shields should hopefully be child's play by that point, cause if not you're in for a bad time. And yes they ignore all defense but dodge.
>>
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>>387020746
>getting 4 flak guns in one run
>>
>>387020801
Depends on ship/systems/weapons/etc. Zoltan might be great for a mainly weapons/cloaked run but lanius/mantis/rock are better for boarding set ups.
>>
>>387020954
>>387020994
That's awesome, great strategy
>>
>>387021071
>Not launching a Jihad on infidel rebels.

Shiggy diggy doo.
>>
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>>387021129
Fire and boarding are fucking nuts in general.
>>
>>387021148
But med bay is superior to clone bay for boarding set ups so Jihad would be wasteful. Although exploding Zoltan boarding party does sound fun as fuck...
>>
>>387021185
Well I'm gunna have to try one of these runs. Looks very and effective
>>
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>>387021256
It's really not.
>>
>>387021129
If you're having difficulties with slogan shields, try to get an extra bomb or a beam or even flak. They take little power, are cheap, and if you find another fire bomb or a fire beam its even more mayhem that cleaves through Zoltan defense insanely fast.
>>
>>387020810

Just because a game has RNG doesnt mean there isnt some skill involved. This isnt a fucking slot machine where shit is predetermined.

Your response sounds like youre buttblasted and cant deal with shit, probably also a league player.

Now with that aside, for a game like this you simply need to be smart about your decisions. Sure rng is involved but its not like you dont have any input into it, sometimes if a fight is going really badly you need to cut your losses and get the fuck out, you also need to upgrade correctly and prioritize shit right. If you just upgrade stupid shit like get rank 3 auto pilot first then complain that the game isnt fair, youre a fucking moron.
>>
whats the best race and why is it mantits
>>
>>387021309
>Going in with all crew having full health before every encounter
>keep fighting promotions to kill fast as fuck
>time to return and heal isn't much longer than waiting to redrawn anyways
>don't have to worry about losing crew stuck in clone process i system goes offline
I guess it's just personal preference though desu
>>
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>>387021421
Oh I meant the Zoltan jihad. It's way less fun than it sounds.
>>
>>387021391
That's a nice rare space pirate mantis you acquired there. It would be a shame if he boarded a ship that had no oxygen.
>>
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>>387021391
>defeat other ship but end up taking a bit of damage too
>Pilot room / engine / any room in orange
>wait 5 years to make the next jump
>>
>>387021256

No its not. The only downside to clonebay at all is the possibility of losing crew members, which you simply need to get a DNA backup mod and youre set, I mean yeah sometimes you can get REAL unlucky and not find it, also it does take up a slot, but its still better than any medbay. The best thing is that you can direct your weapons fire on the room you have your dudes in and not be worried and even though they lose some experience when they get cloned, since your dudes are constantly fighting it doesnt matter.
>>
>>387021391

>mantis
>not lanius

Lanius look cool as all hell and dont give a damn about no oxygen.
>>
>>387001051
>cheat
>still die on this boss
Though it was probably because I killed off half my crew boarding on the first phase. Had no idea there were more phases.
>>
>>387021529
See
>>387021421
Also not to mention you can keep crew in panic/med bay room in emergency enemy boarding situations. Also if I'm going boarding I usually don't have enough invested in weapons to worry about exploding ships/rooms with my guys on board. Also isn't there more scrap if you leave the ship intact and only kill all the crew, or am I thinking of less scrap and more fuel or something?
>>
>>387017843
play the game the exact way the dev wants you to play or prepare to get fucked so raw gordon ramsey will be called
>>
>>387021013
sounds like someone needs to git gud :^)
if you can't get 4 flak guns you're obviously bad at the game
>>
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So did anything ever come of this?
>>
>>387021702

Dont know how the scrap thing pertains to clone/medbay but yeah if you kill the enemy crew you get more scrap/fuel and the bonus does apply to the scrap recovery arm as well.

The way you have your dudes go in with full hp is simply get rank 3 clonebay super early. The heal is pretty significant and it doesnt need to be fully powered or even powered at all to heal it just needs to be at that rank. Enemy boarding situations are so easily dealt with that ive never been thinking 'fuck i wish i had a medbay' because you can simply oxygen deplete the intruders and not even fight them if you have, hell even rank 1 doors. Soon as you have intruders on board just have a guy man the door room. If you have rank 3 doors, like its impossible for any enemies to get through.

Honestly the clonebay shows its superiority over medbay when youre fighting the boss because sometimes you get super unlucky and your guys go down. I actually had a run with a medbay and the boss ship's final salvo killed off 3 crewmembers RIGHT before it died itself, made it look like I beat the game with only 4 people on my ship total, was pretty funny.
>>
>>387005650
He also has the laugh of an angel.
>>
>>387022030
They released advanced edition and called it quits. Now they're working on a advanced wars esque game last I heard. Pretty sure they showed off some sort of prototype animations or something.
>>
>>387022030
thats a generic PR response that means nothing at all
>>
>>387022169
That kaiju v mech game, right? Looks underwhelming.
>>
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tfw so much of a casual i had to download a mod to remove rebel fleet pursuers to get even close to the end and make the game fun
>>
After 40 hours I only got a couple of times to final boss, only reason I didn't put more time into the game because rng always fucked with me and gave me enemies that made my upgrades useless.
Now I just want to figure out what Everspace is all about since it's almost the same formula, but action.
>>
>>38702232
I'm giving it the benefit of the doubt since if ftl was judged on story and animation alone it'd be pretty underwhelming too. Once they have a demo out for it I'll be able to make my mind up for sure.
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