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I got a good feeling about Paper Mario Switch, boys. With all

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I got a good feeling about Paper Mario Switch, boys. With all the N64 pandering going on with Zelda and SMO, I think we're gonna get a return to form this time.
>>
don't get your hopes up, they'll only be crushed
>>
As much as I love BotW, and by that I mean it's the best game I've played since Wind Waker in 2003, I've got to say it doesn't touch the N64 Zeldas. We'll see how Odyssey turns out. But atm, a Paper Mario by current Nintendo would pander to the past and stay there. Just like BotW (I'm not saying it's a bad thing, but climbing and the scale of the overworld is really the only new thing it brought to gaming).
>>
>>386963207
>But atm, a Paper Mario by current Nintendo would pander to the past and stay there
That's perfect. Do that please.
>>
Color Splash was less than a year ago and it learned nothing from Sticker Star's mistakes.

Best case scenario Tanabe screws his head back on and makes a PM6 like the first two, released in 2019 earliest if he reuses CS's engine.
>>
>>386963651
Color splash was also started before sticker star's release and its release timing suggests to me that they had no options for the holiday window and they pulled a project off the shelf that was near completion because they had nothing else for wii u that year. I don't think it's a fair indicator.
>>
>>386962892

Color Splash was a return to form though, I'd rather they build on that than...TTYD or SPM.
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>>386963832
>Color Splash was a return to form though
But it wasn't
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>>386963832
>I'd rather they build on that than...TTYD
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>>386962892
Not while Miyamoto is still alive.
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>>386962892
lol, at best you'll get a lazy HD port of TTYD.
>>
>Literally every other franchise
FUCKING NINTENDO REHASHING FUCKING EVERYTHING, WHY CAN'T THEY MAKE SOMETHING ORIGINAL!?

>Metroid and Paper Mario
REEEEEEEE TOO UNIQUE MAKE IT MORE LIKE THE OLD GAMES!
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>>386963927

Yeah it was
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>>386962892
They might do a remake of PM64 with Color Splash visuals, but I doubt they'll do an entirely new RPG
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>>386962892
We'll never get a good Paper Mario again because Tanabe doesn't understand why people liked them.
They should just stop making Paper Mario games instead of continuing to defile his battered corpse.
>>
>>386963832
>>386964898
Go away.
>>
>>386965287
Not an argument
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>>386964878
>REEEEEEEE TOO UNIQUE
"unique" and "good" are not synonyms
>>
>>386965287
>Go away.

No
>>
>>386965315
You're generally supposed to provide an argument first if you expect one in return. Just saying "its a return to form" isn't an argument. Explain how it is.
>>
>>386964590
miyamoto has no say anymore after the wii u. he was talking about how he doesnt like the setting of SMO but the newer kids on the team went ahead anyway. He's finished.
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>>386965038
Why on earth would they do that if not to guage interest in a new PMRPG
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>>386964878
>different situations cause different reactions
Hold the fucking phone
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>>386962892
I sure as shit don't. Between the last two actual entries and the somewhat related fuckfest of Paper Jam, Paper Mario is just fucking cursed nowadays.
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>>386964878
When Metroid and Paper Mario changed, they did so for the worse.
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>>386965475

If I argued why it was a return to form it would just be dismissed. None of you actually want to hear why it is a return to form.
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>>386966014
Nice copout answer.
>>
>>386966014
You can argue that having a story is a return to form but when someone says return to form in the context of paper mario it means gameplay, and you can not argue that PMCS was a return to form for the series gameplay.
>>
>>386966158
>You can argue that having a story is a return to form but when someone says return to form in the context of paper mario it means gameplay, and you can not argue that PMCS was a return to form for the series gameplay.

Actually, hell I'd strongly argue the level design is better in PMCS than it is in TTYD(AKA linear corridors the game).
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>>386966120

I have the arguments, you people just don't want to hear them. It's improvements to the formula and things that Color Splash does better than the 1st two will fall on death ears as long as Mario doesn't have a Goomba in a hat standing next to him.
>>
>>386966445
Why would you compare a course with an open RPG area? They're different things. TTYD's biggest flaw is its level design and back tracking but let's not pretend that CS didn't have its share of back tracking as well. There was that one course with the two stars right fucking next to eachother that you had to clear twice since the level ends when you get one.

Also, arguing that CS has better level design still doesn't make it a return to form.
>>
>>386965368
"Rehash" and "good" are also not synonyms
>>
>>386966679
This sounds like you're arguing that CS is a good game. That's a different argument than a return to form. I'm ready to engage if you'd like to debate.
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>>386966819
Color Splash is a rehash of Sticker Star.
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>>386962892
I feel ya. Don't get your hopes to high though, even if it is a return to form, it might not be as good as 64 and TTYD were. I'd be super hyped either way though.
>>
>>386966865
Color Splash was Sticker Star at it's fullest potential, and it was still a 6/10 because of the garbage battle system.
>>
>>386966782
>Why would you compare a course with an open RPG area? They're different things

I'm not, I'm comparing the whole of TTYD to the whole of CS. Color Splash did have that one instance of backtracking in Kiwano Temple but other than unlocking Ro-shambo Temples its other levels didn't. Whereas TTYD was littered with it.


>>386966840
>That's a different argument than a return to form. I'm ready to engage if you'd like to debate.

How so? I think it's better than both SS and SPM and I even feel it edges out TTYD personally. If it's the best its been in 10 years then its certainly a return to form, just not in the exact way a certain group think it should.
>>
64 > ttyd >>>> cs > ss > spm
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>>386966865
And TTYD is a 64 rehash. Just because TTYD has a few unique areas doesn't make it not a rehash. It's still a 64 rehash.
And would you like me to name every rehash in the Metroid series?
Hint: it's literally all of them except Prime 1. Then Prime 2 is a rehash of Prime 1 and the cycle continues.
>>
>>386966865
And TTYD is a 64 rehash. Just because TTYD has a few unique areas doesn't make it not a rehash. It's still a 64 rehash.
And would you like me to name every rehash in the Metroid series?
Hint: it's literally all of them except Prime 1. Then Prime 2 is a rehash of Prime 1 and the cycle continues.
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>>386967214
>If it's the best its been in 10 years then its certainly a return to form, just not in the exact way a certain group think it should.
That's not a return to form then. What are you talking about? A return to form is a return to form, saying it's good is a separate issue. It didn't return to its previous form. I'm not sure you understand what the term means.
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>>386967321
TTYD is a rehash of a good game, CS is a rehash of a trash game. Wow, I wonder why the majority of fans like one more than the other.
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>>386967242
ttyd > 64 > spm > cs > ss
ftfy
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>>386962892
As much as everyone wants more Paper Mario, we all know it's fucking dead and has been so since SS, and was killed a second time with CS.
PM 1 and 2 were the best of the best, and SPM was a good spin off, but that's all we're ever gonna get.
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>>386967242
>>386967478
64 > TTYD > SPM >>>>> CS >>>>> SS
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>>386967242
64 > TYYD >> SPM >>>> CS >> SS
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>>386967337

I'm pretty sure "return to form" is an expression to refer to the return to a certain standard of success or quality in the past.The way you're saying it, implies that they could make a shitty game that plays just like PM64 or TTYD and that would be a "return to form".
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Objective truth:
TTYD >= 64 >>>>> SPM >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> literal shit >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> CS >= SS
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PM64 = CS > TTYD > SS > SPM
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>>386967739
>>386967478

Oh boy the storyfags are in the thread...
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spm is fucking garbage
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>>386967815
>>386967242
>CS and SS not at the very bottom
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>>386967990
that is in no way the image I posted (I was trying to post Inspector Gadget saying "go-go fuck yourself)
fucking m00t get this shit fixed already
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>>386967908
?
I admit there are things in both games that one does better than the other, that's why I put ">="
Unless you don't know what that symbol means?
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>>386967990
MOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOT
>>
>>386967419
It's okay if it's rehashing a GOOD game
It's still a garbage rehash. All rehashes are garbage. If you cry about rehashes but praise TTYD you're a pathetic hypocrite.
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>>386967908
SS and CS don't have story or gameplay to stand on. SPM at least has one.
>>
>People enjoy Backtracking: The Game because of MUH STOREE composed entirely of forced emotional moments and LE WACKY ANTICS
TTYD is trash
>inb4 "IT'S OKAY WHEN TTYD DOES IT!"
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>>386968740

SPM's story is so godawful its actually a detriment and its gameplay is worse than Sticker Star's and Color Splash's.
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>>386968910
TTYD was astep up from 64 in some areas and a step down in others, that's why we want a third game that combines the best aspects of the two.
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>>386969023
>SPM's story is godawful
Except it's the best in the series.
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>>386969256
wrong
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>>386969286
How so?
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>>386969256

Best at what? Contradicting itself? Flanderising Bowser? Stealing from Final Fantasy? Having a villain who's evil for a "good reason" they devote the games plot to and then having an even more evil villain who's evil just because?
>>
With that Mario and Luigi hd I hope they make a paper Mario hd... And then everyone agree to buy the fuck out of it.
>>
>>386962892
i loved thousand year door but i never finished super paper mario, i liked it but not as much as thousand year door, i havent played the new paper marios, but i doubt theres a paper mario game i wouldnt find enjoyable
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>>386969023
TTYD's story is garbage
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>>386969651
>i havent played the new paper marios, but i doubt theres a paper mario game i wouldnt find enjoyable
you will find SS and CS unenjoyable
in fact, they're actively anti-enjoyable
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>>386969493
>Contradicting itself
TTYD
>Flanderising Bowser
TTYD
>Stealing from Final Fantasy
TTYD
>>
>>386969651
also i remember playing the first one briefly as a kid and then emulating it later as an adult and i got stuck at the pirana plant boss, flame me
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>>386969834
i think if i can make it through spm despite my feelings about it (particularly the partners) i could tolerate them but you might be right
>>
>>386969772
>>386969874

PM64 and Color Splash are the only entries that keep it simple and actualy have a coherent story.

You people can fight between yourself which of the contrived BS and faux epic tale of TTYD and SPM's main story is better or worse.
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>>386962892
this has been on my log for such a long time, what's the best way to emulate it?
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>>386970212
PM64 is the best of them all since it's still a traditional Mario story and doesn't go all-out with paper jokes. TTYD has great moments but if I had to choose which one to go back to it'd be 64
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>>386967718
Ahh, so you really don't know what it means. Case closed.
>>
>>386970351
with an emulator retard what do you even mean
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>Breath of the Wild
>Odyssey
>Evidence of a return to form for developers long past their prime
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>>386970546

Color Splash doesn't go all-out with Paper Jokes though. There are some ofcourse but they kind of fully realise the paper world in that the characters following the rules of paper makes sense.

>e.g. the Toad who sprains his ankle has a creased leg but calls it a sprained ankle and you fix it by hammering it flat, the Toad with the creased head calls it a "bad hair day".

Part of why I like Color Splash so much is that it has great world building as a result of the world, characters designs and their interactions and how they act cohesively as part of a paper world.
>>
>>386970876
yeah but I've heard most emulators have flickering, lag, and such, I don't follow the n64 scene so I dunno which would be the best option atm
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>>386971115
Color Splash still has the absolutely retarded battle system where, same as SS, there is literally 0 reason to fight anything, and getting into battles is actually actively detrimental to you instead of helpful.

Also, personally, I really hate the art style choices in SS and CS, and I far prefer TTYD and 64 style. It's odd, but there's a lot of minor details in SS and CS that just really rub me the wrong way.
>>
>>386971271
i emulated the first game with project 64 no issues and i might have been using windows xp at the time i dont rememeber
>>
>>386970546
TTYD is a little more tedious to replay than 64 is, IMO. Certain chapters like 2 or 7 are tedious no matter what while chapters like 3 and 6 lose their value on a replay when you just realize you're walking back and forth from one story segment to the other.
64 is a more pure dungeon crawling experience with little to no tedium.
>>386971115
>they act cohesively as part of a paper world
Paper Mario was never meant the be a "paper world"
The 2D sprites were an artstyle choice made to emulate a storybook, and nothing more. I fucking hate everything being made out of cardboard in CS.
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>>386970351
Dolphin emulates N64 games usually better than Project 64 itself.
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>>386971295
>Also, personally, I really hate the art style choices in SS and CS, and I far prefer TTYD and 64 style. It's odd, but there's a lot of minor details in SS and CS that just really rub me the wrong way.

Well I'd have to disagree I think TTYD is pretty inconsistent visually and doesn't even have a proper lighting system which makes it look really bizarre when Mario's in a dark dungeon and is brightly lit as if he was in the middle of a sunny field, it ruined the atmosphere in my opinion.

I was glad when I heard the original art director was returning to direct SS and CS, because TTYD and SPM showed whoever replaced him was making it look worse and worse.
>>
I don't.
I bet it's going to involve tape this time. And based on Huey being a paint bucket that helps you cut things, your partner will be a pair of scissors that helps you glue.
>>
>>386971557
>Paper Mario was never meant the be a "paper world"
>The 2D sprites were an artstyle choice made to emulate a storybook, and nothing more. I fucking hate everything being made out of cardboard in CS.

What a load of bollocks, Rogueport in TTYD was literally designed like a diorama. They clearly just weren't able to accomplish the visual design until recently.
>>
>>386972194
Again, it's just a cutesy visual element and is never mentioned in-universe. Aside from the "curses" that give mario powers (which still aren't ever mentioned outside of the encounters with the spirit granting them), no characters make any reference to the game's artstyle. Probably because the game's writing was good enough to stand on its own without reaching for the low-hanging fruit, unlike in Color Splash where every single joke is either an allusion to its artstyle or some eye-rollingly low-effort self-aware "haha look, Peach was kidnapped AGAIN ain't that kooky?!" garbage.
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>>386972751

Color Splash's writing is much more wittythan TTYD and SPM. Which are filled with lame-o shit like pic related.
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>>386972194
Like >>386972751 said.
In 64 and TTYD, paper was just the art style choice, and the world being made of paper was just how the games looked.
Nobody within the games (aside from the curse ghosts) ever mentions or even references or alludes to anything being made of paper.
Now, in SS and CS, where literally every other line of dialogue is "go stick a sticker there" or "cut this paper here" or "remove that tape over there", and shit starts to get real annoying and detrimental to the entire game.
Yes, we get it and we got it from the start, the world is paper. You don't have to break the 4th wall literally every 2 sec to get that across.
>>
>>386973012
>cherry picks 1 instance of breaking the 4th wall in TTYD
>in an attempt to excuse SS and CS breaking the 4th wall literally every 2 sec
>>
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>>386973062
>>386973062
>In 64 and TTYD, paper was just the art style choice, and the world being made of paper was just how the games looked.

Very amusing.
>>
>>386973560
>more cherry picking
>of the narrated opening cutscene from before the game even begins that starts with a story book being opened
So, since you're so insistent on the first 2 games being bad and SS and CS being good, would you like it if in the next book version of Snow White or Cinderella you read, they constantly made references to the fact that they were in a fantasy story? Would you like it if Snow White turned to face the reader directly and flat out stated "this is a fantasy story, and this old hag wants me to eat this apple for an obviously nefarious purpose, but I'm gonna do it anyway because that's what we damsels in distress do, am I right? :^)"
>>
>>386973560
not to mention the goomba and mushroom you peel off of sign boards at the beginning of the actual game.
also when mario is thrown from the castle at the beginning of the game, he floats down like a piece of paper would.
the list goes on of course.
>>
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>>386973841
>So, since you're so insistent on the first 2 games being bad and SS and CS being good

I don't believe I've said the first two games are bad, but keep projecting. Just because I have a different opinion to you doesn't mean I have the opposite opinion of you. It really does seem like there's a Paper Mario 64 and TTYD you can actually play and then there's seemingly a totally different rose-tinted 64/TTYD that are apparently so beyond reproach that the contents of the games change to suit the argument of the people who put them on pedestal.
>>
>>386962892
They said in an interview they wouldn't be doing what they did in PM64 and TTYD for any future games. Something about not wanting to make a bunch of new original characters and using the ones the Mario series already had. Tbh I loved color splash for it's fun and unique gameplay and writing. If they keep that up and slowly build up more on the paper motif, I'd be happy.
>>
>>386967547
This boss was easy as shit, remeber getting hyped for nothing as a kid
>>
>>386967739
TTYD>CS>64>>>>>SS>>>>>>>>>>>>>>>>>>>>Shit>>>>>SPM
>>
>>386974829
see >>386967990
>>
>>386973560
Name literally 4 more.
PM64 is good but paper is literally just an art style
>>
>>386974895
SPM is literally the MArio Party 10 of the series. Pure cancer.
>>
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>>386968602
>>
i've never played a paper mario game
should i hunt down the gamecube one, or i can start with the new ones? it sounds like the first two are the only good ones based on this thread
>>
>>386975264
play the n64 game first
then the gamecube one
>>
>>386967242
64 > SPM > TTYD >>>>>>>>>>>> SS >> CS
>>
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TTYD >= 64 > SPM > CS > SS

I am the only person on /v/ with correct opinions
>>
>>386975005

See >>386974101 there's also cases like where Tutankoopa turns sideways during the parade at the end of the game to hide from the Chain Chomps. If the game wasn't intended to be a paper world there'd be none of these things.
>>
>SS and CS are literally the Mario Party 10 of the series. Pure cancer.
FTFY
>>
>>386976091
There are literally only a handfull. I've seen more paper jokes in a season of Ed Edd n Eddy than in PM64. The point isn't that there are none, it's that the game could have been in 3D and no one would have bat an eye.
>>
>>386971271
works fine with project 64 and dolphin. either might need some options tweaks to avoid certain problems, but its easy to find on google
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>>386976810
>FTFY
go back
>>
>>386976824
>>In 64 and TTYD, paper was just the art style choice, and the world being made of paper was just how the games looked.
moving goalposts
>>
>>386977408
>moving the goalpost
>My point was that the game squanders the paper motif
Not sure what you mean.
>>
>Super Paper Mario will be good guys!
>Sticker Star will be good guys!
>Paper Jam will be good guys!
>Color Splash will be good guys!

How many times until we learn?
>>
>>386978151
three out of those four things didnt happen
>>
>>386978009
>My point was that the game squanders the paper motif
show me where this was said or implied in any way
>>
>>386978323

Tell me which one didn't happen and I'll tell you why you're wrong.
>>
>>386978431
>Name literally 4 more.
>PM64 is good but paper is literally just an art style
In your defense I used "literally" as hyperbole obviously, I mean Mario is MADE of paper, the point was it's more an art style than anything. If you made it with Mario and Luigi graphics please nintendo , people honestly wouldn't really notice save for about 3 or 4 instances if they're paying really close attention.
>>
>>386978570
Not him, but SPM is a divisive, but arguably great game that deviated from the main series. With classic gameplay, it would easily be a 10 like the first two. Only part that is truly bad is working for Mimi and grinding those fucking rubies.
>>
It's going to be a TTYD remaster. Now, if they fix the game's flaws or make it even worse... that's up to them.
>>
>>386978851
>I mean Mario is MADE of paper, the point was it's more an art style than anything.

It has to be more than the art style if you actually think about the circumstances of the games though.
>>
>>386979760
>Bowser stole a magic wand that makes him all powerful and mario needs to stop him
Not paper related at all. Even TTYD's story isn't paper related but at least the gameplay, dialogue, and settings match.
>>
>>386970081
Dont play SS in particular. It's genuinely one of the most unfun games ever made, there's no story which is the driving force for most RPGs, the game is largely devoid of personality or fun scenarios, and the combat is what kills it. You will not want to fight any enemy in the game because doing so drains attacks you can use against a cheap as shit bossfight, and there's no rewards for fighting enemies anyways besides money. I genuinely have no clue what they were thinking, or why they thought anyone, much less kids, would be able to beat this.
>>
>>386980156
i dont think paper antics are all that entertaining. i like that 64 made rare use of it to better effect than ttyd and i assume the later games
>>
>>386980156

I think he means the fact that the game literally takes place within a popup story book.
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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