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Thread replies: 125
Thread images: 21

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umbasa.
>>
>randomly listening to return to slumber
>anon posts des thread

neat
>>
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DemonĀ“s Souls = Best Souls
>>
>>386870204
I love the ost. Really sets the mood instead of trying to force everything to seem epic as fuck
>>
>>386870369
I loved it but I don't think multiple playthroughs benefit it too much since the bosses are really fun and interesting the first time but the gimmick based ones just become a chore.
>>
>>386870818
It's a better OST than any of the Dark Souls games, but it still suffers from a lot of mediocre tracks. Tower Knight is just ridiculous, and both Leech Monger and Dirty Colossus are completely forgettable.

There's a lot of really underrated stuff too, though. Nobody ever talks about Armor Spider, but it's great.
>>
>>386870887
Agreed

I like Dark Souls and Bloodborne more

Better enemy variety, visuals, sound, mechanics, world, themes, etc.
>>
>>386871081
>Armor Spider
The strings really add to that feeling of fighting a spider
>>
Is God's Wrath even viable it's casting time is shit
>>
>>386870887
Dragon God is the only shitty one. Storm King is always satisfying, Armor Spider is still fight-y enough, and.... that's it, really. Unless you count the fucking dragons, which are both garbage.
>>
>>386871303
In PvP? No. It's alright in PvE, though, just for the massive AOE. It's the best way to tag the lizards in 2-2.
>>
>>386871359
By gimmick bosses I mostly mean
>Dragon God
>Old Monk
>Storm King
>Maiden Astraea
Granted, Old Monk ideally is different everytime and not the NPC boss but the other three don't feel the same. Once you already have the Storm Ruler, you can just swat down the rays just fine.
>>
>>386871460
In PvP its funny if you can get people to chase you around corners
or if you get summoned as the old monk and you can time them coming up the stairs
>>
>>386871081
Tower Knight's theme is great. Leech and Colossus isn't that great but keeps the atmosphere gross.
>>
>>386871480
Storm King always feels satisfying to me even if it does play out the same every time.
>>
>>386872476
>Tower Knight's theme is great.
Maybe in that it inspired the entire soundtrack of every Souls game after it. But seriously fuck that queer chanting horseshit.
>>
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https://www.youtube.com/watch?v=K-rNVnrFQDg
>>
>>386873347
i can remember walking into that place for the first time perfectly clear

the whole end of my first playthrough, really
>>
prrrrrrrrrrraaaaaaaaaaaaaiiiiiiiiiiiiiiiissssssssssseeeeee
this great waaaaaaawhrior
>>
>>386871480
>ace dragon god like a champ first time I play without a single slip up
>can never time it right ever again
>wind up dreading it every playthrough
>>
Soul of the mind
>>
>>386874981
Key to life's ether
>>
>>386875059
Soul of the lost
>>
>>386875174
Withdrawn from its vessel
>>
mega with full ost, please
>>
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>>386875443
>mega
>>
Finished it on rpcs3 a couple of days ago (first time playing.) It was pretty good, perhaps a bit easy once you'd built up a huge stock of grass, a lot of pushover/gimmick bosses, but I also kind of liked that for many bosses you could run away, hide or catch your breath a bit which isn't possible for very many of them in Dark Souls.

Castle and prison were great, mines and tower were OK, storm place was meh and the swamp was garbage (fuck that water rolling detection and those giants with clubs).

Some of the most fun was just to discover where they got so much of the stuff in the Dark Souls games from.
>>
>>386875934
3-2 is my favorite area in the whole game.
>>
>>386875691
did mega died
>>
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EHRRRRRRRRRRRRHHHHHHHRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRHHHHHHHHHHHHHHH!!!!!!!!

PLEASE


HELP ME
>>
>>386875934
Pretty accurate opinions
As much as I liked Dark Souls, I feel like a real sequel to Demon's Souls would have been better.
DaS fixed a lot of the little problems with DeS, but changed enough of the basic layout that it doesn't scratch quite the same itch.
>>
>>386870369
Beat it on RPCS3, There's literally nothing special about it, it plays faster and the bosses suck. This is just nostalgia. It was almost Dark Souls 2 Level of shit
>>
>>386876757
Bloodborne was basically a DeS sequel
>>
>>386877063
I wouldn't go that far, but BB actually does evoke a more similar feeling to DeS than it does to any Dark Souls game.
>>
>>386877063
Sort of yes, but sort of no.
I liked the game, but it was just as removed from DeS as DaS was, just in different ways.
>>
>>386876639
i can fucking hear it
>>
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What the FRICK was his problem?
>>
>>386877512
Nothing at all. He was payed to do a job.
>>
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>>386877512
>His armor set is never in any of the other games

Shame the best set will never be used again.
>>
>>386876639
He scared me away. Didn't go back until late game.
>>
>>386877063
Don't know why people think this. Is it just because of the hunter's dream? It's not like you can choose to go wherever you want from the beginning like you can in DeS.
>>
>>386877063
>>386879381
I don't quite get it either, DaS is obviously much more similar to DeS when it comes to both themes and gameplay.
>>
https://www.youtube.com/watch?v=NIAQY2xwXPc
why do none of the other games have tracks as good as this?
>>
>>386870132
>>
>>386876894
>Beat it on RPCS3
What's your spec, anon? Is it fully playable now glitchless? I have a PS3 but I wouldn't mind playing it on 30 fps.
>>
One of the best games ever
>>
>>386881432
Never could beat him. Don't wanna use magic either.
>>
>>386884650
I cheesed the fuck out of him by abusing backstabs.
>>
>>386884650
I did it fairly once.
Then poisoned his ass everytime since.
>>
>>386881227
Adjudicator is still my favorite boss concept in the series, along with the whole idea behind world 4.
>>
>>386885380
Whats so interesting about Adjudicator? Wasn't him the bird?
>>
>>386885575
Mostly just the lore for why he's there. He was a folklore creature that the fog brought into existence, same with the other bosses in world 4.
>>
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Played DeS, my first souls game last year, what a blast. I feel like I played it years ago, I should re-play it.
>>
>>386885716
What? Never heard about this stuff. Wasn't it just an island with storm worshipers and all.
>>
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>>386873347
Maiden Astraea really is an example of a great boss which games after DeS failed to capitalize or even replicate. It's one of the most memorable and touching boss fights I've ever seen, despite not being "hard" or "great" (i.e., being a Flamelurker/Allant clone).

What annoys me is that we'll never see this type of fight again. Who cares about narrative or emotion, we need more Flamelurker/Allant clones instead!
>>
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>>386876894

>The bosses suck
>Dark Souls 2 levels of shit

I counter your shit opinion:
You are very wrong, and enjoy sucking many dicks on the daily.
>>
>>386883586
i5 6600k
gtx 1070
>>
>>386886242
Let's be fair. It's all in the setting and the whole tone.
The fight itself is a 1 on 1 standard armored knight.
DeS doesnt have great fights but it has the best atmosphere
>>
>>386886242
We also need more bosses who we can't tell what the fuck they are doing.
>>
>>386886219
I'm sure it's mentioned somewhere in the game. I'll see if I can find out where.
>>
What are some fun builds to play in DeS?
>>
>>386886242

Legit this.
These hardcore ludo fags are annoying.
There is a place for narrative and there is a place for 1v1 duels.

The fact that both Dark Souls 2 and 3 went on to be 90% a bunch of shitty fights, and especially DaS3 with "EPIG XDD" second phases isn't good or interesting.

Hell, I even enjoyed the entirety of the Dragon God gauntlet more than I did anything in Dark Souls 2, and that's near unanimously called a garbage boss encounter.
>>
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Most badass boss entry coming through.
>>
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>>386886953
>wow, people really liked it when Ludwig switched to his second phase
>they liked it so much, we should just do it for every boss in the game
>>
>>386887515
I didn't want to kill him only because he got rid of that annoying fat piece of shit.
>>
I've always been on the "DeS is the best" train since it was my first Souls game. It's just so fucking aesthetic and comfy. And I know the game inside and out because of all the playthroughs I did.
>>
>>386887515
This is the only instance in the series where I'd actually say the fight wasn't hard enough. For as much hype gets built up when he annihilates the fat minister and Biorr comes to join you, this dude goes down way too easily.
>>
>>386887524
>people really liked Flamelurker and Allant
>let's make all boss fights just like them!

>people found to be the poison swamp to be pretty original
>let's put it into every single game!

>souls and fog were neat thematic mechanics that fit very tightly with the lore
>let's put them in again even when it makes no sense!
>>
>>386887524
>not liking multiple phase bosses
Yeah I sure do love batting at a boss I've already proven my mastery over far past the point of testing and to the point of tedium.
Bosses gaining a new moveset the more damaged they are is more interesting than a boring vanilla "can you not fuck up X times? you win!" test
>>
>>386870369
Yes, indeed.
>>
>>386887896
Biorr can actually 1v1 him if he gets lucky, it is a little sad
>>
>>386887896
Biorr only joins you if you free him, otherwise he's not there. It's just like summoning for any boss, it makes it pushover easy.
>>
>>386886219
>>386886850
Ah I found it.

>The Shrine of Storms was an isolated land where pagans would go to worship the god of Storms, and where legends of fallen heroes were mourned. The colorless fog released a flood of souls from the many catacombs, which soon found hosts in the skeletal remains littered across the island. Tales of great pagan deities and Boletarian folklore gave birth to reality as the Shrine is now home to fiction-made-flesh. Adjudicator, the great Judge of the Deceased, awaits the passing of a new hero to begin the process of purification before the soul is given up as a sacrifice to the great Storm King, a mighty beast that soars high above the islandā€™s ancestral burial ground. The Storm King himself is merely the embodiment of the ideas of an ancient pagan civilization, given corporeal form by the colorless fog. Deep inside the ruins of the Shrine of Storms is a burial ground devoted to the legend of a great and nameless Hero who now blindly continues his lust for power and fame, he as well a legend of a distant generation perpetuated by the pagan rituals.
>>
>>386887896
Biorr is a beast. On a 1st playthrough, he can take Penetrator down by himself.
It's a long way to get to him, i think it was a fair enough fight. Especially since you're so close to get yourself soul sucked.
>>
>>386887896
you have to remember that at the time the concept of every fight being centered around dodge-rolling was quite novel. If you were a shield-centric player, then that fight would be a huge difficulty spike. That's likely the reason why Biorr was placed there, since Demons Souls never expected you to dodge every attack.
>>
I'm playing this for the first time, lost 7000+ souls to some dogs and that dragon in Boletaria

I'm doing magic because I like zap zap wizards, how shit am I gonna get once enemies don't die to a soul arrow or two? Can't hit dogs for shit
>>
>>386888117
it's the exact same shit as the actiony "epic" boss fights against humanoids or giant beasts. They're fine on their own, but when every single fight is done in that style it's simply exhausting and stale.
>>
>>386888359
>how shit am I gonna get once enemies don't die to a soul arrow or two?
Don't worry, that never happens, magic is so op in DeS it's not even funny, literally everything dies to it.
>>
>>386888117
Nobody's saying anything against multi-phase bosses. Most bosses actually have some sort of second phase where their tactics change as the fight goes on anyways even if there's no fanfare for it. What's tiring though is when it feels like every noteworthy boss has a woah so epic cutscene halfway through and their health bar refills to signal that now you're in the second phase.
>>
>>386888359
I think magic for a 1st playthrough is always a pushover in any souls game. You don't know the patterns, no room for mistake and you also have no idea where the best spells critical for your survival are.
>>
>>386888249
also, in every newgame while the boss gets stronger, biorr does not.
>>
>>386886923
2kat
>>
>>386886923
meat cleaver with every point in either str or dex.
>>
>>386883586
It's fully playable but you're unlikely to get 30fps everywhere without hitches unless you have a super PC. This might not have been so bad but there's no kind of filtering for the audio so it starts to crackle as soon as it drops below full speed. Also crashed very often for me using Vulkan but that might have just been my setup.
>>
>>386888117
A few phased bosses are fine, a lot of them are fine, but when you sit down and wonder "how many bosses have ONE phase?", it's too much.

I'm a PCeasant myself so I didn't play DeS (I'd rather wait to have an emulated version that plays with more than 30fps) so I'm watching a playthrough instead and some of the boss designs (gameplay wise) deserved to be brought back in later games
>>
>>386886923
Never level up, spend all your souls on consumables and equipment upgrades, use a ton of firebombs and turpentine
>>
>>386888678
Except DS2, especially the fucking DLCs where everything is resistant to magic
>>
>>386888676
>every noteworthy boss
>five bosses with midway cutscenes (abyss watchers, princes, nameless, friede, gael)
>out of 25 bosses
>>
>>386886923
Pure dex with the Hiltless and pure str with the Dragon Bone Smasher are both really fun
>>
>>386888117
I just wish they were more interesting than "time to roll even more". From has already created their best multiphase fight and it was Armor Spider. There were two strategies the player switched between seamlessly and its the best use of a boss arena From has ever achieved. It was actually significant to the battle.
>>
>>386888359
>once enemies don't die to a soul arrow or two
Never happens
GG
>>
>>386887515
How difficult was this guy solo? Seemed similar to many bosses of DaS2 with those huge swords. I had to scramble just to get in some hits and not feel totally useless because Biorr fucked him up so badly on his own.
>>
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I'm playing DeS for the first time right now after playing every other souls game and it feels really strange.

Its like I'm opening a time capsule and playing a game that was really well populated and had everyone trying to figure it out and now I'm coming along and playing it years later when everything about it is known and no one is playing it. I cant even connect to online so theres no messages or bloodstains either. The nexus music only accentuates this vibe.
>>
>>386889878
Not hard at all if you know how to roll
If you've spent the entire game hiding behind a shield, he might do some damage to you, but you generally have a ton of time to munch grass anyway
>>
>make game based around gimmick fights
>everyone cries about them
>make game based around guy with sword fights
>everyone cries about them
>>
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>>386876639
1-1 takes so fucking long because of all the keys and backtracking, why in god's name (umbasa) did they have to have this faggot going EEEERGHH the entire time?
>>
>>386890457
>make a game
>everyone cries about it
Welcome to 4chan, nobody is ever satisfied because the loudest posters are the ones who hate everything and want everyone to know that everything sucks.
>>
>>386889878
Its all about rolling. You need to be light on your feet and time it right. It becomes pretty straightforward after a few attempts. His moveset is pretty thin.
>>
>>386889480
Which is a dramatic increase compared to every other game which had either one or none. You're also leaving out bosses that do effectively the same thing just without a cutscene like Soul of Cinder and the demon twins. It's a gimmick that's clearly overused in DaS3 and by the time you're done with the game it feels extremely played out
>>
>>386889878
literally beat him first try. You have to be patient
>>
>>386890457
DaS1 was pretty close to the perfect balance, and very few people complained about the boss fights in general
>>
>>386888259
Actually really neat! I've never seen this before, thanks Anon! Where in the game is this found?
>>
>>386890119
I played the game for the first time this year and you described exactly what i felt when playing
>>
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>>386890746
hi
>>
Umbasa.

I hope one day we get another demons souls or at least a game set in the same world. Bloodborne came quite close for me in terms of atmosphere but had less interesting NPC's and a less interesting backstory. I've always thought about a sequel where you at some point meet Vallarfax and venture back to Boletaria.
>>
>>386890983
Sorry, I guess I could have worded that more clearly
Almost no one mentions "the boss fights" as a flaw with DaS.
Almost no one liked Bed of Chaos, but it stood out because it sucked and people say "Bed of Chaos sucked" rather than something like "Dark Souls had bad bosses" because while there were a lot that were average, they were still relatively unique and interesting.
They had a solid middle ground between "game based around gimmick fights" and "game based around guy with sword fights"
>>
>>386890119
I felt like I was watching the original short film or pilot to some full-length Hollywood feature.

I basically spent the entire game going:
>oh so this is where they got that fat ass asylum demon tutorial boss from
>oh so this is where they got that hellkite dragon breathing fire on the bridge from
>oh so this is where they got that "talk to the firekeeper to level up" thing from, I thought they came up with that for 2
>oh so this is where they got the architecture for firelink in ds3 from
etc.
>>
>>386891424
An easy one would be setting it after the bad ending, where you have to take down the previous player who became a demon. They tried pulling this "defeat a former player" shit a few times in Dark Souls but it was never done properly and always sucked.
>>
>>386891443
If you play DeS first then it makes it really damn obvious just how derivative and unoriginal the later games are. It's one of the big reasons guys like Matt are now hailing Demons as the only innovative and interesting entry in the franchise.
>>
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>>386887515
The thing about The Penetrator is that you have to remember Demon's Souls was the only Souls game at this time. It teaches you from the get-go to use your shield constantly, so having a boss that can wreck your stamina and deal significant piercing damage is a sudden shock and forces you to quickly learn how to roll/use i-frames (preparing you for False King Allant).

In Dark Souls, you face Moonlight Butterfly and Sif which teaches you the same thing fairly early. So, if you place Demon's Souls later on the fight loses it's point and obviously is going to be easy.

As for Biorr, unless you wikiscummed, you probably wouldn't have known how to get him to help in your first run, which is when it matters.
>>
>>386892065
Yurt and Mephistopheles are the best implementation of a secret villain as well. I loved their whole secret society of mage assassins backstory and how menacing Yurt seems right from the start.
>>
>>386891908
Which is only partly true. Dark Souls 1's interconnected world is really cool and shortcuts feel great to get, it feels like it has a much more developed world and retains a great amount of location variety. Demon's experimental nature is something of a double edged sword some people, I think it's both it's greatest strength and weakness, stuff like World Tendency can confuse some people and weapon upgrade paths are pretty bizarre.

I appreciate DaS2's attempts at being original, but its individual parts are greater than the whole by far.

Bloodborne is definitely the tightest package, its setting, aesthetic and story is fairly out there but all tonally consistent and the combat is my favourite of all the games.

DaS3 was a disappointing greatest hits that, like 2, its parts are greater than the whole.
>>
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>>386876639
>fighting this fucker's black phantom for the Phosphorescent Pole for the first time
>still early in the game, have a +2/+3 scimitar and some magic, little HP and armor so he can just one-shot me
>attacks barely do damage, but can stun lock him for a few hits, bleed him if enough hits get in
>his Dull Rat's Ring procs on last 30% of his HP, so the fight is dragged out even longer
>end up abusing the scimitar bleed and cloak to whittle him down to death
Honestly not the way I wanted to win, but it worked. Pole too good.
>>
>>386891908
Yeah, the Dark Souls games are obviously more polished and detailed but almost everything from gameplay, mechanics, characters, interactions, tone and writing was already in DeS, and it's just crazy how just about everything in it has some analogue in the later games.
>>
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>>386893619
>fighting this fucker's black phantom for the Phosphorescent Pole for the first time
And that's where I gave up on making a battlemage build
>>
The more I read about this game, the more intimidated I am by it. How badly fucked can your first playthough get?
>>
>>386895157
Don't attack Stockpile Thomas and you'll be fine
>>
>>386895157
The game is by far the easiest and shortest of them. I guess you could mess up the world tendency stuff (I didn't even realize it was in the game until about halfway through) but I don't know how much difference that really makes.
>>
>>386895313
what kind of monster with no heart of gold would attack thomas
>>
>>386895597
Reading about World Tendency is straight up frightening, items only spawn at certain tendencies, enemy difficulty changes, certain enemies spawn, only possible to get certain items at certain tendencies, fuck
>>
>>386887515
>we never get his armor
>his sword sucks
DeS is probably the only game I wish would be remastered for PS4. My first Souls game so it takes special place in my heart and they could improve it to perfection with their current gameplay know-how.
>>
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REMEMBER ME?
Up to this date I still didn't understand how upgrading worked in DeS and never used it. Was lucky enough to get the stone for platinum trophy after 10 minutes of farming though.
>>
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>>386897357
YOU TAKE THAT AND GET OUT
GET OUT YOU STUPID LIZARD
>>
>>386895693
I've heard people say they did it by accident when they set the controller down because of the DS3's fucky triggers. You can circumvent that by just opening the start menu though
>>
>>386895597
>>386896329
i have some kind of guide about world tendency in my laptop (i couldn't find it using google), but i'm too lazy to get it.... i'll post it if someone is really interested
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