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worth getting into?

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Thread replies: 367
Thread images: 48

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worth getting into?
>>
>>386820763
it's free. try it and drop it if you don't like it. the gameplay doesnt really change from beginning to end, it's hordes of trashmobs and bosses that spam shit everywhere with summons.
>>
It's fun . Do a little research and look up a build before you start though.
>>
it's really fun and too addicting
>>
>>386820763
good tiem to get into it

lotta new content and shit got added, but like another anon said it does get repetitive so if you can't handle a grindy game then don't
>>
No, the itemization is bad
>>
Go with god!
>>
>bartering economy
>realize I am poor but unable to quanitfy how much so or if I am making any progress by selling these things

I've resigned myself that everything I gather at level 40 something ish is worthless and this will continue until 70+
>>
>>386821517
use this site:
poe.ninja

it keeps up with prices from every league so you can get a good idea about the value of everything. it uses Chaos orbs as a base which are the most commonly traded ones
>>
how are the micro transactions handled? Is it pay to win?
>>
>>386821517
>everything I gather at level 40 something ish is worthless
You're a shitter. You can probably sell about 20% of the rares you pick up for at least a chaos, but you lack the knowledge to evaluate items which you have no excuse for at level 40.
>>
>>386821906
The only thing related to game mechanics that you can pay for is stash tabs (and character slots)

You get 4 basic stash tabs for free, but that's really not enough for long-term play.
>>
>>386821906
it is pay to not look like a bum
>>
>>386820763
No, not unless you want one of the meta builds to a T. I started playing, put 25 hours into a character only to find out my talent tree is useless where I am currently in the game, I cannot stop dying so I cannot progress and there is no reset talent tree thing

dumb game, avoid
>>
>>386822008
This. I have 1.8k life at level 50 maraduder berserker and I keep getting one shotted by everything. Don't know what I'm doing wrong.
>>
>>386822008
>there is no reset talent tree thing
Regret orbs.
>25 hours
So you completed all main game content and are at least 90% through filling out your Atlas? That's basically all there is dude.

If you put 25 hours into one character without getting that far you were doing shit wrong from the very beginning.

>>386822151
Get life on gear, and take the life wheel near Scion start.
>>
>>386822151
1.8 is low but it shouldnt be that bad yet. got resists? using any curses with life leech?
>>
>>386822151
this has to be ironic shitposting
>>
>>386821931
Fuck off nigger. Level 40 takes fucking 4-5 hours.
>>
yeah, act 1-3 is kinda a slog, but once the ball gets rolling, its super fun. also the new acts are pretty high quality
>>
Is it just me or does the templar just seem like a squishier version of the marauder?
>>
>>386822425
here let me just grind out a million billion regret orbs with my shitty build that can't even do that oh wait
>>
>>386822590
>Level 40 takes fucking 4-5 hours
I don't understand what this is supposed to mean in context. That's 3 hours more than you need to figure out what stats are valuable.

>>386823230
You have 25 hours in the game, even with the bare minimum possible currency drops you would have accumulated at least ~30c worth of shit.

30c is 30regrets

30 regrets is enough to fix ANY broken build. Show me your tree and I'll do it for you right now.
>>
>>386823302
You are literally expecting a complete newbie to get a feel for the economy in 5 hours so that you can look cool on an anonymous imageboard. Shut the fuck up.
>>
>>386821992
And instead pay to look like the toothfairy's fever dreams.
>>
>>386820912
Actually it changes quite dramatically once it opens up with the gem modifiers combo thing, which is extremely limited in the beginning.
>>
>>386823351
Here, let me explain how to decide if an item is valuable as a new player:
Does it have over 30 life and at least 50 total resist? You can sell it for 2c.
The economy doesn't matter because knowing that fact takes 1 hour of gameplay. The game even forces you to deal with unique mobs that deal relatively high amounts of elemental damage SPECIFICALLY to teach you that elemental resists are important.
>>
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>>386823302
>>386823351
TOO REAL
>>
>>386823302
>stop not knowing a 500-way branching talent sheet as a first-playthrough guy who is 10 hours into the game!
Kek.
>>
>>386823530
>offer to fix anon's tree because he's complaining about his build being shit
>he doesn't provide tree
So you're just shitposting, right?
>>
It's good. 3.0 update is great. I always quit after Normal because I hated playing the same 4 acts again.

Now I'm almost level 70 in act 10. Having a blast so far. Finally got into trading too.

My advice to new player is: Follow a build guide for 3.0 and watch ZiggyD's YouTube channel for info about the game.
>>
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>started storm burst build
>amazingly fun, but struggles to kill rares and bosses

>managed to respec to blade vortex
>shreds through anything, but doesn't feel very satisfying
>>
>"is poe worth getting into?"
>autist immediately spergs out on newbies
Does that answer your question anon?
>>
>>386823868
>but struggles to kill rares and bosses
Did you keep at it until you get GMP? GMP makes all the difference for single target.
>>
>>386823902
No one in this thread is a newbie. There's shitposters who are pretending they play the game when their complaints just come from really popular whinebox youtubers. The autist yelling at them is a pretty good caricature of the average player though.
>>
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>>386823868
I like to put Storm Burst on a totem turret then watch it have more fun than me.
>>
I'm playing a necromancer zombies and skeletons but also spec'd into fire damage (fireball and firestorm) without realizing fire pen requires STR and my build is mainly pure INT, feel like I fucked up but having fun
>>
>>386823959
I know, but it still falls behind in single target damage later on. Doedre in act 8 was what finally pushed me to respec.
>>
>>386824168
Just pick up the 30 Strength nodes left and right of the witch starting area, and take em back out, when you have enough strength through equipment.
>>
>>386824168
If you have some currency you can just pick up a stat-filled neck to make up the difference. I usually recommend new players to route on the internal stat highways so they have access to those 30 stat notables.
>>
>>386820763
If you're autistic.
>>
not anymore
>>
>>386820763
Isnt that the MMO jew simulator where you need to outjew other jews, which also has rather irrelevant minigame where you monotonously mow down mobs with single aoe button?
>>
>>386820763
are mjolnir builds still viable or have they been nerfed to death?
>>
>>386824282
>le autism maymay
Jesus christ, try to be original you fetid troglodyte.
>>
>>386821381
I fuck for God, Exile. Who do you fuck for?
>>
>tfw retarded
i hit 47 on my duelist, am currently just into the beginning of act 6 and i'm getting fucking raped by everything now, it just kinda came up out of nowhere. these totem niggers are destroying me the worst now and i dont really know how to begin fixing my issues.
>>
So what are the FOTM stuff for 3.0 then? Blade Flurry? Totem stuff?
>>
>>386824206
replace one gem with slower projectiles for single target. welp, too late now i guess
>>
>>386824942
Sunder, strangely enough.
Oh, and ancestral warchief totems but fuck that garbage.
>>
>>386821517
You'll get stuff early enough. I found an exalt this league in act 7 and a Tabula Rasa through an early prophecy. Plus chaos start dropping way before that, not to mention Harbinger shards. Also if needed just farm some items yourself. Pick up white items with the right links and smash an alchemy orb on them. Level up Vorici and use his crafting for easy 4-links.

Nothing needs to be perfect for the beginning.
>>
>>386824874
Elemental resistance senpai
>>
>>386824874
buy gear on poe.trade with hp and resists, try to get 75% on each.
get easy reachable % hp passives (maybe respec some points?)
use your hideout to add extra values to your gear.
look up gem combinations for defense (like auto trigger immortal call etc)
don't give up
>>
>>386824874
>these totem niggers are destroying me the worst now and i dont really know how to begin fixing my issues.

You lost a bunch of resistances at the end of act 5 so you might wanna look into your fire resistance, and maybe pick up a ruby flask temporarily.
>>
If you enjoy any/all of the following its worth a look.
>killing lots of monsters to get more/bigger loots
>engineering with underlying arcane mechanics to make unique/interesting builds
>capitalism simulator to exploit a streamer driven market
>>
>>386825264
thanks, i think i have like 2c, 3 or 4 vaal, a divine and that's about it for the (i think) actual useful currency at the moment...is that gonna be enough to get me through? i don't want to quit but i got super frustrated yesterday.
>>
>>386825390
also i'm building towards bleedquake, but i dont really seem to do any damage at the moment since i dont have the links i need for the skill gems, and i was just using cyclone+maim+faster attack+melee damage support and that's not even really cutting it now.
>>
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so who did you give the feather too?
>>
>>386824168
Have you tried summon raging spirits? It's another summon that will benefit from both minion and fire nodes from your skill tree.
>>
>>386822908
Inquisitor is a super strong spellcasting ascendancy.
>>
>>386825613
SRS doesn't benefit from fire damage nodes. Minions only get damage from the tree from nodes with the word 'minion'.
>>
i didn't even do anything
literally my first character
what the fuck
thankfully GGG already replied to my support email, just a bummer I was in the middle of playing and finally have the whole weekend off from work.
>>
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I've been having fun trying after almost 3 years, you could feel the QOL stuff they implemented over time.
Been playing the sunder marauder build and it's doing fine while being tanky. That said, as the Anon of this thread has said I have no idea over the value of things and mostly just go around with self found stuff, I don't any idea of how to start measuring something like that.
>>
>>386826116
>i didn't even do anything
cool story bro
>>
>>386825743
Whoops forgot that it doesn't, was looking at my old build with a 6l pledge and got confused.
>>
>>386822151
Get resists and a flask that removes bleeding
>>
>>386825578
Noone, because when I tried to do the quest, my cast on damage taken Bone Offering took out the corpse and nothing dropped.
>>
Play the game for a long time since so I think it's a good time to share some tips for new players:
- Resists are important, try and increase them (currently cap at 75%) through gears, passive nodes, auras (purity of fire, purity of ice, etc..). The game imposed a resist penalty once you reach a certain point in game, currently at the beginning of Act 6 and after Act 10 so be sure to check your resist or mobs will wreck you.
- Do the Lab early: the ascendancy point earn from lab is enough to boost you quite a bit, especially since they nerf the boss there to beginner-friendly tier.
- Link is sometimes more important than good gear, especially leveling. Try to get enough link: 4-link is enough, 5-link is a luxury and 6-link is endgame tier.
- Use poe.trade for price checking and buying gears for your character. Try to not overdoing it or you will broke.
- Armour and Evasion are noob traps. Of course higher values are better than none but currently, if you are building life, focus on getting good life rolls on ALL gears in conjunction with resist. If you are running ES, get ES and resists, don't bother with Evasion and Armour.
>>
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The ARPG as a genre is shit

The game is as follows: The only thing that matters is how fast you AoE clear down mobs. You do the in-meta build that allows to you AoE clear mobs as fast as possible. Doing this allows you to get loot/XP as fast as possible, and you can use said loot to AoE clear down mobs even faster then you did before. If you aren't doing exactly this, you aren't playing the game correctly. Game is so shit that every 90 days they have to make a new league to start the process from zero all over again, because once you actually hit the final goal of getting a character with all best-in-slot items, the game is over (and also this takes a quadrillion hours to do, and is almost impossible without going full jew and doing in-game economics to do it the easiest way aka spending money)

tl;dr: ARPG's a shit
>>
>>386828075
idk it's fun to go from beach hobo to bullet hell god every once in a while
>>
the game is garbage and the company who runs it is incompetent. there's only a few viable skills. the drop rates are some of the worst shit ever put into an arpg. you still get literally level 5 trash unique drops in level 78+ content. the game is about trading and the economy is dictated entirely by streamers. the hardest part of the game is getting the gear you need
>>
>>386826476
>cool story bro
I want summer to just end already.
>>
>>386828203
D2 was the first game I was really, really into and after playing it for hundreds and hundreds of hours I've had enough. It just isn't fun any more.

Sometimes I load up a downloaded single player character and kill Baal in 5 minutes, that kills the itch to be a beach hobo pretty good
>>
>>386821381
I am not a beast of burden.
>>
>>386828994
TOO
MUCH
CLUTTER
>>
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Hakuna matata, warrior
>>
>>386823374
A hundred times this. Don't listen to >>386820912 the gameplay actually changes quite a lot once you get a grasp on it.
>>
why is immortal call/cotd so fucky? having such an important part of any melee build rely on a weird combination of underdeveloped gems just triggers my OCD
>>
>>386829065
What in God's name is that smell?
>>
>>386820912
fpbp
>>
>>386820763
Yes. It's like cookie clicker with gameplay, graphics, and depth.
>>
>>386820763
Don´t waste your time with this shit, it is just a fancier cookie clicker.
>>
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>>386828476
>>
>>386820763
ye. do a softcore run first to learn the kitava fight
>>
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Whats the easiest possible beginner build?
>>
>>386821107
pretty much the best ever
>>
>>386834551
Totems. A competent totem build can get halfway through post-game content literally naked save for a single random 4-link item.
>>
>>386834551
Melee:
Sunder
Cyclone

Ranged:
Tornado Shot

Magic:
Firestorm
Icestorm
Essence Drain

Summoner:
Summon Raging Spirit
Flameblast Totems
>>
>>386822151
>I keep getting one shotted by everything.
>Don't know what I'm doing wrong.
post your character screen's "defense" tab.
>>
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>>386828075
like in most games going tryhard destroys the enjoyment

and like in most other games: play at your own pace, don't use FOTM builds, don't look up shit online
>>
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I have 1874 hours clocked in
It's worth it
>>
>>386820763
Is flickr strike still a meme build
>>
how's dark pact totems
>>
>>386837594
it has always been a meme build
only standard viable
Works on HC if you play Marauder with Oro's Sacrifice and go full fire build but has difficulties dealing with fire resist enemies and reflects.
>>
>>386837804
Guess I'll never play PoE thing. Flicker Strike is the most fun ability but if I can't play it viably on hardcore then there's no point.
>>
>>386837849
you can make it work if you're good and get ready to invest tons of currency on the build
there has been many flickers in HC ladder +90 lvl
Also, there's this new movement ability that's like less riskier flicker strike called "charged dash" check it out. Also nobody's stopping you from playing SC. The HC is very difficult right now because of the 6 new acts and the bosses are pretty hard.
>>
>>386837629
it has worse clearspeed than selfcast dark pact because you have to press 2+ buttons instead of 1. the damage is pretty alright though, especially as a hierophant with a Soul Mantle and 2 kikazarus
>>
Even after the nerf, Ravaged Square is still fucking ridiculous. Act 10 took me around 3x more time than any other act did just because each mob took 2-3 minutes of running like a bitch because those goddamn 2 screen snipe spectral throws and those fucking sandniggers that suicide bomb you with RF and the whores firebombing made it a slog like I've never seen. 2 deaths pre act 10, already at 31 now. Last league I played HC and made it to level 96, I'm glad I decided not to do it this time. Oh, and thanks for not adding a level 68+ zone before maps so we can't grind currency in order to not get destroyed by endgame, you fucks. Overall, I'm disliking the 10 act system a lot more than the 3 difficulty system, and that shit doesn't even make sense, it should be a no brainer but they balanced it so badly that I would literally prefer to replay the same zones than play what is currently in the game.
>>
>>386820763
LET ME BENDY WENDY WINDY TWINDY YOUR EAR LOBES FOR JUST A WEE MINUTE LAD
>>
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can't help but imagine ProjectPT talking shit about PoE in these threads
>>
>>386834551
microwave totems(righteous fire + spell totem
>>
>>386820971
>Look up a build
What is even the point of playing?
>>
>>386839395
You don't have to follow it to a T, just get a general idea about game mechanics to not screw yourself over. It's like taking advice on Swimming in Deus Ex.
>>
This game is the true successor to Diablo 2
>>
>>386834667
D2 still has better itemization by far. With the way GGG is patching, the gap is just getting further and further.
>>
>>386839934
As somebody who has only scratched the surface of this genre, what is the difference between good and bad itemization in these games?
>>
>>386821906
It depends on how you define "win" but overall the game is moving towards a p2w scheme.
The devs keep adding more and more clutter to the game. While a few years ago 4 pages were more than enough for a whole league now they fill up in a matter of days (unless you are willing to ignore valuable items/currency).
>>
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>>386839934
Generic mods on items were more meaningful in D2, and a lot of items seem more iconic at least to me.
But even with all that PoE just had so much work put into its itemization, with amazing currency system, and uniques with crazy properties that go far beyond granting other classes skills.

GGG pushed new ideas like madmen, no big company would ever had the balls to do it. Completely modifiable item mods AND droppable levelable skill gems that you can mix and match? Fucking bonkers.

Not sure what you don't like about GGG itemization patches.
>>
Between Grim Dawn and Path of Exile, which one is better? Which one has more content?
>>
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>>386840503
>shit itemisation
>items that grant you boring bonuses to stats, so called "stat sticks"
>inflated mod values (+7854 to life)
>you look mostly for the same mods in every slot
>items don't really affect how your character plays
>seemingly random choices of mods on unique items

>good itemization
>meaningful mod values
>item choices depend on a variety of factors
>items affect how your character plays
>each unique item follows a certain theme
>>
>>386841481
both are good and worth a try, PoE has more content and is online only
>>
>>386841481
PoE has way more content but as to which is better that will purely depend on which itemisation/character progression system you'll like more since both are completely different for each of those.
>>
>>386820763
It's the best ARPG around but that's not saying much, like "it's the most enjoyable cancer you can get"
>>
>>386823374
but that's not even true

you just stack a bunch of % more damage modifiers. your skill doesn't change at all.
>>
I like PoE but honestly I feel the whole diablolike subgenre is a mistake
>endless trash item drops
>everything dies after being breathed on so monster mechanics barely matter, at the most I've merely just had to walk away while spamming pots if I happened to draw a lot of fire and then continue mashing attack buttons
>it's a top-down clusterfuck with randomly generated zones that you're supposed to breeze through so the monster and environment artists are basically throwing their work away (and PoE has pretty good such)
>playing to get items and not getting items to play
among other things

every time I've complained about the combat people go "uh but the ARPG genre is not about combat lol", yet it's what you do 99% of the time, and even if it wasn't about the combat despite this, making the combat actually good would still be a vast improvement
>>
>>386841564
Don't forget
>6 piece set bonuses are mandatory
>>
Do classes still only use one AoE clear skill over and over?
>>
>>386842024
PoE is amazing to minmax stuff but boring to play.
Diablo 3 lacks the depth, but has fast and fun combat.

Never tried Grim Dawn so no opinion on that, Torchlight 2 lacked in both aforementioned areas.
Pick your poison.
>>
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>>386841976
>starting balista skill act 1: just one balista shooting slowly and dying to few hits
*ITEMISATION!*
>act 4 balista skill: 3 balistas at once, launching several missiles in a fan-pattern and piercing whole armies, whistanding a lot of damage to itself and drawing enemy fire to it, firing just as fast as you would

Yeah, totally it's just damage percentage.

or you have no imagination to create interesting skill builds
>>
>>386842024
everyone would like combat to be better, but you play to develop interesting character builds based around cool very hard to find loot
goes without saying that if item farming doesn't sound good to you you're probably better off playing something else, the company is called Grinding Gear
>>
>>386841481
I enjoy both. I would consider Grim Dawn more straightforward which is not itself a bad thing. I enjoy PoE but realizing you need to respec 30 hours in hurts.
>>
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Can I make a 2h STR scion without feeling like a retard?
>>
>>386837849

New content isn't "figured out" fully yet so HC is quite risky. Even veteran players lose their HC characters to stuff like Act 10 Kitava. Kripp's first softcore blind run he had OP as fuck Whirlwind build but he still died in 1 second against Act 8 Solaris Temple boss.
>>
>>386842569
But if the combat is bad due to being repetitive and shallow, and character builds are only about combat, then isn't the interestingness of some character builds only an illusion?
>>
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>tfw got 792% facebreaker right at the start of the league
>>
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How hard is it to complete the atlas? I'm following a RF totem build and all I want is to see everything in the game
>>
WTS From Dust jewel 2ex
>>
>>386842024

>everything dies after being breathed on so monster mechanics barely matter,

This gets mitigated in endgame maps because thats where you're genuinely facing the hardest possible version of the mobs from the maingame so you actually have to pay attention what kind of mobs you get in whatever map you get in. Jump into a bunch of endgame Sirens without proper anti-freeze gear and you get frozen in place and die very quickly, despite having your Cold resist capped. Thats also when stuff like Bloodlines or Nemesis mods start REALLY mattering whenever a blue mob or a Nemesis Rare attacks you. Fail to kill Soul Eater Rare monster in time and he bloats into an unkillable turbo-fast version of himself.
>>
>>386842871
I remember buying something like 797% from Scamdiro in his league. Man, that was a fun league. Uniques were so fucking cheap.
>>
>>386842913

Pretty tough, the 4 bosses in the middle are quite hard and getting there takes a lot of time. If theres something wrong with your build or gear you can always grind them better but once again that takes a lot of time.

If you want to clear that stuff very fast, trade gear and Party up.
>>
>>386842832
in this type of a game the "meat" of the combat are the customizable mechanics
that said more responsive combat would be amazing and would make grinding less tiresome
>>
>>386842385
None of those are true unless you want to be doing 0 actual damage

Gems are primarily just main skill + more multipliers, maybe GMP

Support gems are the weakest part of PoE by far
>>
>>386820763
Is it enjoyable without friends?
>>
>>386843212
yeah, I'd say it's solo oriented actually
>>
>>386843212
Friends actually make it more boring desu.
>>
>>386843212
I'm 700 hours in playing SSF
Just started my second character when 3.0 dropped
>>
>>386843162

>Support gems are the weakest part of PoE by far

Depends on the gem. Getting your arrow the ability to go through targets exponentially increases the damage you deal to mobs. And Vulnerability-Curse Aura is used in a lot of builds.
>>
>>386843162
i like my support gems
>>
>>386843308
Pierce has a more multiplier you fucking retard
>>
>>386843162
I don't think I've read someone being THIS wrong on the internet ever, congratulations.
>>
>>386843440

>ignores the Curse Aura

Convenient for shitposting faggots like you who don't even actually play the game.
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>>386843162
You're either trolling or never had a char above lvl 50. You can totally create skills like I've described while keeping their damage more than viable.

Stop being bad at games.
>>
>>386843093
I'm at 80 right and Atlas is half done
I'll upgrade stuff as the time goes on but I wonder if there's straight up impossible bosses for a totem build
>>
>>386843162
nigga theres shit like
cast when damage taken immortal call frost wall increased duration
>>
>>386843493
Wow one whole support gem that actually changes something

Impressive

You're such a fucking mongoloid you talk about god damn Siege Ballistas and don't understand why pierce is actually used but yea I'm the one who doesn't play the game
>>
>>386842024
please learn to green text you fucking retarded redditor
>>
>>386843543
have you started doing corrupted rare maps yet? it's a pain in the ass
>>
>>386843521
>siege ballista
>viable
Rofl
>>
>>386843727
Not him, but I know a guy who killed UberA with ballistas.
>>
>>386843543

>I'll upgrade stuff as the time goes on but I wonder if there's straight up impossible bosses for a totem build

Not any that come to mind, because Totem builds tend to be strong because Totems themselves are very strong. Theres not very many skills that are just absolute unplayable shit that won't get you to the endgame no matter what. Theres few like Elemental Hit or Conversion Trap for example.

Honestly they should just buff Conversion Trap so that the effect is permanent already. Sure it would instantly remove a monster from the fight permanently, but the trap doesn't work on monsters that actually matter most of the time so its already balanced in that regard.
>>
>>386843674
I have, most of t11 ones and a few t12
It's not too bad right now but chaos fucks me up
>>
>>386843581

>Wow one whole support gem that actually changes something

>Gems are primarily just main skill + more multipliers, maybe GMP

It proves your assertion wrong, faggot. And I'm not the guy who talks about ballistas, pay attention. Try actually playing the game instead of just following meta builds like a blind sheep and never learn the mechanics of the game.
>>
>>386843805
it's all luck. sometimes it goes good sometimes it's not. all the reds i've gotten so far this league have been bricked
>>
ok so i just bought $20 worth of steam bucks and currently at level 50 first time. do i buy currency, essence, and divination tab and i should be set for life?
>>
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>>386843581
You're talking with two people here captain autismo, he wasn't the one talking about balista to begin with, I was. (yeah, there's even more people laughing at you at this point)

As for lack of good support gems let's fucking go:
Spell echo
Cast on channel
Cast on crit
Concentrated effect
Cast on damage
Spell totem

I can go with this for fucking days. Order a clue from china or something because you're severally lacking any sort of imagination.
>>
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>>386843727
There are several builds for them that allow you to rotflstomp whole atlas.
>>
>>386828075
Diablo 2 was a mistake. It fucked up the genre hard and completely missed what made Diablo 1 good.
>>
>>386843769
uber atziri is nothing these days
>>
If you ignore the whole "must have the best build ever" urges, I'd say the skill system in poe is fantastic.
>spell gem+trap support+multiple trap support= throw 3 traps that all cast the spell when triggered
>explosive rain of arrows+ranged totem support+change to ignite support= totem that casts rain of arrows that will ignite enemies
Yeah, neither of those are gonna do super high damage, but the system itself is fun as fuck to play around with. Just fucking around until you get a winning combo is fun.

I feel like the people who complain about how you HAVE to do "gem+increased damage support add infinitum" on every build are the people who say to look up a build the first time you play.
>>
>>386843898
You can skip divination, get more premium stash tabs.
>>
>>386843108
>that said more responsive combat would be amazing and would make grinding less tiresome
I'd destroy my life out of neglect if someone made a diablo clone that had all the standard 3rd person melee/ranged combat (blocks, parries, dodges, etc) and your skills gave you new moves that were partly situational or that passively enhanced your standard combat abilities, in addition to all the standard item farming and character building
>>
>>386844147
I don't say she's impossible or something, but killing her and Shaper are the typical indicators that a build is viable.
>>
>>386843901
Does not functionally change the spell
Shit because wastes a link
Dead because of Shadow nerfs
Used for a multiplier on bosses
Only used for IC
Not viable for endgame
Wow,it's almost like using a link for some meme shit instead of another multiplier is gimping you

Now let's look at actual good support gems
-added X damage
-X penetration
-melee physical damage support
-void manipulation
-elemental focus
What do these have in common? They're 1)actually fucking used in shaper killing builds and 2)just upping damage.
That's why shit like fork sits in the trash next to your build.
>>
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>>386844147
If clearing the atlas is also nothing for you then I have no idea what your magical standards are.
>>
>>386842715
Yes. But you won't actually get rid of that little gremlin whispering "you should have picked Berserker".
>>
>>386844151
except for the fact that you're indicting competing with people in the economy
>>
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>>386844205
Everything you said is just objectively wrong. I don't even know how to change your mind at this point, because you clearly are just trying to be contrarian.

Have fun with your single build for everything.
>>
>>386844151

>Yeah, neither of those are gonna do super high damage, but the system itself is fun as fuck to play around with. Just fucking around until you get a winning combo is fun.

This. Actually good people figure out how to make the wonky stuff viable. The rest who merely follow the most meta builds and only play them are sheep who let others play the game for them.
>>
>>386844268
>indicting competing with people in the economy
How does that affect anything about what I said?
>>
>>386844430
My favorite was tremor rod + lightning warp + detonate totem.
Who would have expected this to work?
>>
>>386844193
Dark Souls wasn't completely off the mark, we're getting there
>>
>>386844430
Except wonky stuff isn't viable. You're not killing shaper or uber atziri with rain of arrows totem with added ignite
>>
>>386844573
hopefully I'll get to play as an amazon with a magically extending spear (unique item) before I die
>>
>>386844375
Post shape kill with your shitty meme build or fuck off to reddit
>>
>>386844686

>Except wonky stuff isn't viable.

But sometimes it is. It wouldn't be fun if it wouldn't be challenging to make them work.
>>
>>386844825
https://www.youtube.com/watch?v=s12YBLyEUY0

This is the part where you move the goalposts.
>>
>>386844825
https://www.youtube.com/watch?v=ba-bK3tps2U
Where are we moving the goalpost now?
>>
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PEOPLE OF THE GUTTERS
STEEL YOUR BELLIES
FOR THE SLAUGHTER
IS AT HAND!
>>
>GOING?
>HAH!
>>
>>386822151
use alchemy orbs on white gear that is your level
>>
>>386838260
What caused him to stop playing PoE?
>>
>start the game
>get to lioneye's watch
>talk to tarleigh
>he sounds like a faggot
when did they change the voices
>>
HAVE YOU EVER SEEN THE TRUE FACE OF GOD, EXILE?
>>
>>386845539

Some lines got re-recorded, some got new voice actors, if you think Tark sounds like a faggot, wait until you hear Silk in Act 7.
>>
>>386822008
Ahh the classic rookie mistake. Don't try to build your own tree the first time.
>>
>>386844976

Have to wonder why the retard thought Siege Ballista wouldn't be viable. Its essentially as strong as a Totem for the same reason Totems are strong so its way easier to make it viable than most other shit in the game. Any automatic and safe ranged attack is strong in this game.
>>
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>>386845193
>Tormented spirit I chased possessed Barkhul
>he became too swole to control and killed me
>come back because softcore
>the entire arena is completely filled with chicken archers
>die again and again because I can barely move in that mess
Shouldn't have chased that spirit
>>
>>386845539
>playing multiplayer games with sound
>>
>>386845193
im surprised duelist was so polite to him after killing him i think a couple of exiles feel sad for killing him or at least respectful
>>
>>386845036
>look at build guide
>Quick Overview: 1.7 multiplier + 3 or 4 MORE support gems and Elemental Focus works out to be powerful

Wow it's almost like exactly what I said is true, you just stack multipliers to kill anything. And this was with poison double dipping from Pathfinder carrying it even harder. Nothing retarded like totem life support so it tankier. Pierce was used solely for the increased damage from a drillneck

It's the epitome of path of multipliers, nothing unique or wacky about it.
>>
Give me a Templar build that isn't boring as fuck to play.
>>
>>386845763

>im surprised duelist was so polite to him

Daresso is the idol of Duelist and Vagan, so of course he's going to be polite.
>>
>>386845763
Duelist may be cocky, but has honor and respect for the ones that can bring up a good fight

why the fuck there was no witty exile dialogue in 3.0?
6 new acts with no new voice acting from YOUR character?
gg ggg
>>
>>386845036
Wow, that looks so bad.
>>
>>386845763
daresso did nothing wrong, he's a tragic figure
unlike that dickhead kaom
>>
>>386846257
It's not even that good of an example but it proves that it can work.
>>386844976
looks much better and doesn't rely on what you've described
>>
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>>386845876
What about the other build with 10 balistas, then?
>>
What do you guys think of the new bandit quest rewards?
>>
>>386847238
None of them are as good as old Normal Oak or the Merciless rewards, which were the only ones worth taking over one passive point.
>>
>>386847172
Also double dipping poison, which is gone now

Used slower projectiles , pierce and poison all of which have more multipliers, added chaos is increased damage and faster attacks is the only thing that actually stood out.
Double dipping poison with a bunch of multipliers. Poison scaling was fucking retarded before 3.0 and again carries the build. Damage right now would be fucking nothing because poison doesn't do 100x more damage than it should.

Both siege ballista builds were just multiplier stacking for poison double dipping.
>>
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>just want to play the videogame
>have to spend half the time checking wiki for affixes value ranges and prices values

>about 7 blue t5 maps and still didn't get a t6 map to drop

When do i start alching/chiseling my maps on this new map system, anyway ?
>>
>>386847998
but that wasn't even the main point of that build. You can make it work without poison.
>>
>>386845902
frostbolt totems
ball lightning
>>
>>386848058
>about 7 blue t5 maps and still didn't get a t6 map to drop

just buy the maps you need for atlas completion
they're just 1 or 2 alchs at this level anyway

>When do i start alching/chiseling my maps on this new map system, anyway ?
you can start alching at tier 6. but only do it if your build can run most mods, you really dont want to waste chaos on rerolling bricked yellow maps when the base map is just worth one or two alchs in the first place.
if your build has problems with multiple possible mods (cant run ele reflect, cant run certain curses, cant run no regen, cant run no leech, cant run blood magic, ...) then i would just stick with transmute and alt spam until you reach red maps.

chiseling i would recommend from tier 12 and up, same with sextant stacking and vaal fragments.
>>
>>386848594
forgot to mention: always run your yellow maps alched once in order to get the completion bonus on the atlas.
>>
I want to get into PoE again, which is the most diverse class/build to play?
Something that requires me to use multiple skills without gimping myself. Is there something like this?
>>
>>386848853
all good builds work by buffing a single skill as much as possible.

unless you cound shit like support necro running a dozen different auras or summoners using a bunch of different summons at the same time
>>
>>386848853
You could probably try scion-ascendant spellcaster of some sort
>>
>>386848853
Non-srs summoners drown in skills. Essence drain builds regularly use ED, contagion and a wither totem. Frostbolt+vortex is a thing, but far from top tier sadly. Elec builds customarily add orb of storms and vaal storm call to everything.
>>
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Is sunder or srs good as a ssf? Any good guides tips? All guides just requires uniques...
>>
>>386825578
>pants
>that armor

Did they finally decide to give the characters a pair of pants?
>>
>>386848129
Poison was where all the damage was coming from, try the exact build now and it trash
>>
>>386849303
It really isn't. You can still make it work without using the poison. I mean that poison isn't the lynchpin in using balistas for the endgame.
>>
>>386849241
SRS works great by yourself. Sunder works to a degree, but like all attack skills it requires a good weapon. Don't get too caught up in super-optimized combinations of uniques, a good SSF build won't even flinch before t11 maps.
>>
>>386820763

Just dling it and looking for a decent build.
I just want something cheap and effective. Any suggestions?
>>
To damnation with you
>>
>>386849476

I am lost and dont know what to pick.
>>
>>386849603
Do you want a warrior, mage, archer, summoner or what?
>>
>>386849741
Something safe and easy that uses 1 skill and doesnt need to manage 5 skills.
>>
>>386849710
You mean what skill or what passives on the tree? SRS works fine and it's fun to watch those little skulls do their thing, but that's all you're doing: spamming skulls and looking at them go.
>>
>>386849741

I don't really care, I just want to kill shit fast only using self found gear.

I consider myself a skilled player so I can play pretty much any build.
>>
>>386849854
needs flesh offering and all kinds of stuff. too hard to manage.
>>
>>386849959
>skill
wrong game
>>
>>386849406
You don't understand how big double dipping was, builds pushing millions of dps with the majority being poison/bleed double dipping

How would you even build a siege ballista build right now? It doesn't scale particularly well in any regard. And since the entire discussion started with the game being all about multiplier stacking, how do you build a Shaper Viable Siege Ballista build without multiple more supports
>>
>>386850401

Got any builds still?
>>
>>386850659
Heiro frostbolt totems

Sucks ass on bosses but safe on maps
>>
>>386849809
>>386849959
I always recommend totems of all kinds to lazy people interested in SSF. Shockwave and spell totem+firestorm being my favorites. Warchief works too, but it's not completely gear-independent. Slow start though, until lv18-ish totems don't do much.
Classic summoner is also easy as fuck. Just stay back and spam buffs.
Blade flurry still works. It might not have the insane AoE it used to, but it still kills things reasonably fast and melts through bosses. If you build it with claws and maybe life gain on hit, you'll have a rapid source of healing too.
Earthquake is still great on slayer. Adds bit of fire and forget to your usual melee. Sunder is arguably better late game, but not as satisfying in my opinion. The downside is that it REALLY benefits from Marohi Erqi, which is cheap, but you won't get it SSF.
Essence Drain works great with no gear too, but requires you to alternate ED and contagion to clear effectively.
>>
>>386850564
By stacking pure physical to the heavens, then adding +% elemental based on physical comes to mind but there would be obviously more to it in detail.

You could also turn that physical into chaos instead which would probably work better come to think of it
>>
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>Have to kill act 10 boss to do maps

RIP HC players
>>
Does this game have fun/cool classes and abilities?
>>
>>386851001
git gud
>>
>>386851001
>playing this poorly designed game.
>>
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>>386849854
>>386850030

become the asshole of your nightmares
>>
>>386851042
i dare you to try it with ES build on HC
>>
>>386850797

What kind of totem build is good then?
>>
>>386851085

After you've played through the whole thing with one build, it's not nearly as much fun anymore.

Playing HC makes it much more exciting and when you die, you get to try out a fun new build anyway.
>>
>>386822151
I'm trying to make a Dark pact berserker. Got to act 6 and I'm getting destroyed. I'm 48. Problem is I don't have the right equipment to make use of the skills I need for this build. I'm re rolling this time going for a ranger build I planned out on my own. It focuses on projectile and chaos damage.
>>
>>386849241
https://www.pathofexile.com/forum/view-thread/1862209

build contains a ton of uniques.
>baron
>montreguls
>ahns heritage
>astramentis
>str boots
>covenant

but the build works just fine without any of them. you probably wont kill shaper in self-crafted rares, but the build took me up to tier 9 maps and its still going smooth as butter. the only unique i have is a 4link covenant. it does make srs more convenient with the blood magic and enables a second aura (because i dont need all the mana due to blood magic) but the build will still work well enough without it.
>>
Is the Infernal Blow build on marauder still viable? Played the last time poe I think 2 years ago?
>>
>>386851310
The most flexible is fire-based Chieftain because you can swap all the fire skills you want with minimal difference in passive tree (basically just 3 nearby aoe nodes if you use an area skill).
Now, the tricky part is the start. Marauder has no way to scale fire damage until lv20-something, so it's best to start as a melee character until you get some refund points, and only then switch to fire totems. Want some example passive tree progress?
>>
>>386851665
That build is literally easy mode for this game.
>>
PLay hardcore it's cool
>>
>>386851810
yeah its really braindead
you dont even need to worry about defenses that much because you are at least half a screen away from enemies all the time. sometimes your SRS even kill shit offscreen.

act 10 kitava gave me some trouble, but i was level 64 when i reached him and had no idea what i was doing. if i had actually put some effort into learning the fight it would probably have been fine.
>>
>>386851665

Have to manage zombies and a ton of uniques. nope.

>>386851739
yes please.
>>
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>>386821023
>TFW in 2k17 the term addictive is a positive description for a game
>>
>>386852307
it has always been even from normies

"OMG IT'S SO ADDICTIVE!"
>>
>>386852109
>Have to manage zombies
no you dont lmao. they automatically swarm and attack whatever target you are right-clicking with SRS anyway. all you have to do is resummon them from time to time.
>>
>>386852038
I was watching Dansgaming with this build and he was melting bosses so fast he didn't even realize what was happening.
>>
>>386842024
actually they fixed weak monsters with 3.0.
most bosses now have like 300%+ more health.
now in many games this would be bad but in poe now you actually get to see boss mechanics.
many hardcore players actually skip bosses in maps now just because they are so dangerous because they actually get to use their abilites now and dont die in the bling of an eye like they used to.
trashpacks are still a joke though.
>>
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>>386852525
>they automatically swarm and attack whatever target you are right-clicking with SRS anyway
NOT WHEN IT'S A FUCKING TORMENTED SPIRIT
GOD DAMN YOU FUCKING RETARDS HOW HARD CAN IT BE TO KILL ONE FUCKING GREEN GHOST AS 6 ZOMBIES AND 11 ANGRY FLYING SKULLS
THERE AREN'T EVEN ANY OTHER ENEMIES WITHIN 2 SCREENS WHAT THE FUCK ARE YOU DOING
>>
>>386820912
>the gameplay doesnt really change from beginning to end,
You haven't played enough senpai, or you're just really bad at it.
>>
>>386852558
best thing is if the bosses allow you some setup time before engaging.
>pre-summon 20 raging spirits
>hit flesh offering and activate boss
>20 flaming skills shred him to pieces within half a second

and with melee splash they tear through monster packs like crazy. super comfy build, highly recommend it.
>>
>>386822008
You get respec points nigger, also if it's literally your first time playing you'll probably fuck up your build until you start to get more familiar with the minutiae of the passive tree and how skill gems work. And it's really not that hard, it's really just common sense shit.
>>
>>386852525

Need offering skills and zombies die all the time, even with minion life and regen.
>>
Just downloaded it, does it matter what character you pick? I don't have any skills and it seems like the gems are all the skills.
>>
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>>386851176

Bait images are boring, so i'll pretend to bite so i can post this image instead. (you)
>>
>>386852908
all skills come from gems
you can use all gems on all characters

theoretically you can build any character for any kind of playstyle, but some are very impractical. for example you will have a hard time making a strong melee witch because all the melee parts of the skilltree are very far away from the witch starting area.
>>
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>>386852109
Here's a mid-point of a fire totem build I once used with great success. You should be able to get this filled by act 6. After you complete this, just keep grabbing nearby health and damage according to needs.
>>
Is melee still not viable ?
>>
>>386853030
it does contain more water because at it was filling up it caught more H2O particles in the air
>>
>>386853112
This is great thank you!
>>
>>386853141
blade vortex is still good
sunder is really good right now
righteous fire is a thing
cyclone works just fine

but if you mean melee as in "slowly walk up to enemies and hit them with heavy strike one by one" then probably not
>>
>>386841564
>item binding
cancer mechanic that doesn't belong in any game ever
>>
>>386841006
Path of Exiles itemization isn't bad by any stretch, I just feel that it's depth is limited by the fact that item sockets are used by your "skill tree". On top of the fact that low level uniques still had value in many slots in D2 compared to PoE, as they weren't afraid to give them interesting affixes, there's also far more room in D2 for situation specific items (although not in your stash, unfortunately) absorb items being the first example to come to mind.
I felt while runewords brought Enigma (a necessary evil to make PVP not a 2-3 class affair) they also made item choices far more complex. A well geared smiter would want at least 2 different weapons depending on what he was doing, as well as multiple sets of jewellery, belts, helmets etc.
D2 just had so many things you could use for every character it made finding gear and gearing a character so exciting, while in PoE you get your 1 set and then make sure it has the best affixes.
>>
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>>386854086
many low level uniques are good for endgame in poe too.
pic related is a level 26 item
>>
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>>386853223
No problem, here's what my finished build looked like. I forgot, in act 2 you should kill everyone in the bandit quest for 2 skill points. Fire chieftain doesn't benefit all that much from any other rewards.
>>
>>386824874
oh those scorching ray totem fucks are annoying as crap - seriously, just run past them all and zerg boss to death - you'll never deal with them again.

they're just a lethal with capped fire resists too from the sheer volume of them
>>
how good is summon witch with this expansion
>>
>>386854632
trash
>>
>>386853283

>sunder is really good right now

all i needed to know thx.
>>
>>386854889
fuck
>>
>>386849290
nope, just the duelist isnt a bum
>>
>>386854463
>in act 2 you should kill everyone in the bandit quest for 2 skill points

complete fucking scrub detected
>>
>>386820763
I went into this game blindly a while back. I've been doing alright, but I think I could do better. Can /v/ hit me up with a comprehensive guide on how to git gud? Thanks in advance.
>>
>>386855225
use the fucking current best build for the season you stupid cunt

its not that fucking hard
>>
>>386855186
Oak doesn't give flat HP anymore, buddo. And nobody gives extra charges. The only OK-ish option for non-crit and no-phys builds is Kraytin.

I am going to post it like this and only then look up if I misspelled the K guy's name.
>>
>>386855307
Do you not know how to read?

>I went into this game blindly a while back.
>implying I would know what the "current best build is"

Literally fucking kill yourself, retard.
>>
>>386854086
the thing about path of exile is even lvl 10 unique items can be build enabling items for lategame.
also the game is designed in such a way that rare items with good rolls are much superior to any unqiue save for build enabling uniques or very very rare GG uniques that regular mortals wont ever see anyways.
itemization in poe is absolutely fantastic.
>>
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>>386851665

Can I follow this guide for ssf with yellow items? Is it good?
>>
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why is shavron a cunt
>>
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I just finshed A7, does it get hard soon?

I rolled a necro and it seems pretty easy with my gem combos. Just need some gear to start really focusing my build because as of now its just zerg everything
>>
>>386855465

>what is google
>>
https://www.pathofexile.com/forum/view-thread/105920

is this build any good or will i just get laughed at?
>>
Hakuna matata, warrior.
>>
I'm getting extreme lag that I wasn't getting before. Anyone know how to fix this?
>>
>>386855225
I've been using Poe Wiki, reddit, and my guildmates' advices. They have taught me how to flip, what maps to level up in, about atlas shaping, challenge services, where to look up the best builds, item filter tweaking and so on. The best option for you is to join a good guild.
>>
>>386855225
Literally just reverse engineer popular builds.
>>
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>update to 3.0
>crashes on zone loading
>fuck

>update drivers
>check file integrity
>another 7gb dl
>still crashing

ggg fucking please
>>
>>386842385
it's all one fucking button all game, so it's the same shit.

stop.
>>
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There's a sale on all tabs right now. For optimal new player experience, you should spend 20 dollars and buy a currency tab and a quad premium tab. You'll even have points to spare for one more regular tab.
>>
>>386858034
M
>>
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>>386820763
>Playing PoE with best friend.
>Having tons of fun. We both take a break to get hype for ladder reset.
>Best friend kills himself before ladder reset.

Bro
>>
>>386841976
>he doesnt trigger

Do you even link bro?
>>
>>386858592
Surely he had a lag spike.
>>
>>386858685
He was a strong player. Really sucks
>>
Currently lvl 45, templar. I wanna do a righteous fire build using mind over matter. What ascendency should I use?

This is my first ever time playing poe, and I'm currently just maxing out fire dmg % and using scorching ray + magma orb
>>
>>386858592
Why anon
>>
>>386858592
F
>>
>>386854451

>>386855960
I'm not talking about build enabling niche uniques that only a subset will use. I'm talking about stuff like Magefists, goblintoes, nagelring etc. They were something potentially desirable for many builds, not a unique that is useful for strength stacking summoners and literally no one else.
>>
>good
>free
>online

Pick all three.
>>
>>386859142
Don't do it. RF is nerfed to hell and back, and it benefits from extended HP pool (Life or ES, but not hybrid/mana/whatever).
>>
>>386859274
Plenty of items are desirable for many builds

See: Headhunter, Eye of Chayula, Kaoms Heart

Kaoms heart is great for any life build with a 6L somewhere else and any fire build in the same way
Eye of Chayula helps cover any Low Life or ES builds weakness and can also be used by magic find builds
Headhunter is just free map clear speed
>>
Is this a good build? Seems simple enough for me.

http://pathofexilegems.com/builds/3-0-sunder-duelist/
>>
>>386859904
Some errors here and there in the passive tree. Picks both axe and mace passives, wasteful. Some good health nodes are ignored despite being very close. Forgot to pick resolute technique, which is incredibly important here. Inexplicably spent 3 points for a jewel slot at the top when there is a 2 point slots lower.
>>
>>386858592
Wow, what an asshole.
>>
I just ripped in act 10 because I was a greedy fuck and facetanked a harbinger pack

Can't bother leveling another one and standard is dead as fuck because you can't buy anything from anybody.
>>
I play PoE with a controller and there's nothing you can do about it.
>>
>>386860482
read the full thing he skips resolute techique because his bis weapon has it as a mod.
https://pathofexile.gamepedia.com/Kongor%27s_Undying_Rage
>>
>>386861218
>doing blind runs on HC

???
>>
dont bother, youl spend 20 hours getting to end game content and only way to try a new build is to start again on new char and spend another 20hrs
>>
>>386861218
play ssfhc and try out a build you that would never work in hc.
lots of people found out due to the hp and melee buffs in 3.0 you can make builds in hc that would previously be suicidal.
i played a blight CI witch until i ripped in a t11 shaped strand to a beyond/breach map that just fucking overwhelmed me
i bought a lab carry and as soon as i hit lvl 40 i specced into ci and leveld as ci all the way to maps because occultist ascendancy 2stronk
>>
>>386858592
just kill yourself too and join him in SC league
>>
>>386855405
Have you seen what Alira's was changed to?

>5 mana per second
>+20% to global crit multiplier
>+15% to all elemental resistances

Each of those easily equates to one skill point.

Going for points in Bandits is when your build gets more value from synergistic nodes which require those two extra points than from fixed stats which are worth more than two points.
>>
So I just finished the Bandit Quest by killing all the bandit leaders because their bonuses looked marginally useful at best, but now it looks like every build has them incorporated in some way. Did I just fuck myself?
>>
>>386861924
You can revert your choice for the low low price of 20 regret orbs :)
>>
>>386861924
you can always go back and change your choice.
generally speaking 2 points is the best choice.
theres only marginal advantages in choosing allira or kraitlyn.
allira is good for if you have no gear and want your resists up + some manregen.
kraitlyn is only really good for evasion builds like dreamfeather/queen of the forest combos.

in almost all cases 2 points is the best option.
>>
>>386862067
Fuck it, it's my first character and I'm not interested in topping leaderboards. I'll take a 3% reduced attack speed as the price of not restarting.
>>
you people gotta try path of building.
https://github.com/Openarl/PathOfBuilding

it self updates, has rules for special uniques like for example doomfletch, calculates damage accurately and can sym against bosses.
>>
>>386861924
Kind of.

Each bandit reward is roughly worth three skill points, while the point reward is only two. If the bandit rewards don't have a key stat which you can get with those extra skill points, get the stats. Otherwise, pick the bandit you think is most beneficial.

You're not permanently locked into a bandit though. There's a vendor recipe for Book of Reform which requires 20 Orbs of Regret and a talisman indicating what outcome you want (Dex for Kraityn, Int for Alira, Str for Oak, all attributes for points).
>>
>>386859693
Are there any fun things i can do with my templar then, seeing as this is my first character. So far magma orb and scorching ray are doing really fucking well for me, combined with that flame totem. Should i just continue using them.

I've already gotten to act 5 and I havent had to switch my spells at all, its getting a bit repetitive now.
>>
>>386859831
>Talking about low level uniques with versatility
>Brings up the rarest item in the game, an item rendered nearly useless due ES being the worst it's ever been, and the best life chest in the game that can only be found endgame
Excellent post.
>>
>>386862601
Have you gone to the Lab for acendencies? Choosing an acendency tends to define your build and add new mechanics to play with.

If totems are fun, you can go Hierophant for more totems, using Flame Totem with a SR Spell totem and one more. Or Inquisitor for more raw elemental damage.

As far as changing skills, maybe swap Flame Totem for Searing Bond totem. Magma Orb is solid, maybe throw in Chain, Slower Proj, GMP/LMP.
>>
>>386863678
I just did and went for inquisitor. Is it worth throwing in a few other elemental spells like frost or something, or will my purely fire build be fine as long as I max out stats for fire dmg and penetration?
>>
>>386863963
Focus builds on 1 thing, 2 at most, but the 2 should be synergistic. There isn't enough resources to build for 4 different spells or something.
>>
>>386862601
Scorching Ray was nerfed. I don't know if you should use it as your main skill.
>>386863963
You can stack auras and support gems with different elements, and when you crit, you ignore enemy resistances. Get alot of crit, but don't get penetration.
>>
I have been autistically hoarding skill gems.
Is there any point to keep them or should I just sell them?
I know the +quality ones can be traded in for gem upgrade orbs but what about normal ones?
>>
>>386863963
You'll get more value from specializing in one role, though you'll be locked into that role's weaknesses.

if you invested in increased/more fire damage, fire resistance penetration, ignite chance/damage/duration, keep swinging hard into fire things. The more often the fire-specific passives are called upon, the less wasteful the build. Think of it like why you wouldn't get increased melee damage.

If you've got increased/more elemental damage and few fire-specific passives, go ahead and try out other elemental skills. A multi-element build benefits from Elemental Equilibrium, so make a point of getting that if you go the chromatic route.
>>
>>386864354
>>386864095
>>386864653
alright cheers. I'll just keep on doing what I'm doing then. I can always do some actual good builds when i finish the story on this one.

I'm probably missing out on loads of stuff at the moment, but I'll check the wiki properly when I do a second playthrough.
>>
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>>386820763
Not really unless you're really desperate for an arpg.
>>386852790
Not that guy, but I played through the end game maps for a bit with a few different builds and it was the exact same shit as the beginning, what exactly is different? The rate at which you mow down mindless hordes?
>>386821107
True, other antifun things include the way skills work and the way skillgems are used and just the stupid passive tree in general.
>>
>>386856719
the game gets difficult at three points.
first in the second half of act 4
second in act 5
and third in act 10

the final boss of act 10 in particular is really brutal
>>
>>386864648
Just keep the ones you can't easily get by buying in a shop or getting by rushing an early game quest. How to know which ones those are? That's yet another shitty unfun aspect of the game.
>>
I beat act 10 but now these vague allusions to "The Shaper" aren't enough to keep me motivated while numbly grinding through maps of areas I've already played.
>>
>>386823457
>30 life and at least 50 total resist? You can sell it for 2c
Bullshit, you can maybe expect 1c if it's a ring and 1-2 alch otherwise.
>>
>>386866039
Honestly, expect this build to be trash, and then when you wanna take your build more seriously, don't copy builds, but rather look at what other people are doing in similar builds and find reasons why. The worst thing you can do is follow builds, as it will just put you in a hole. Atm PoE is at its easiest in terms of making skill trees etc, so just put the effort in when you get there and you'll be sorted.
The wiki is definitely something I would have bookmarked, it's an amazing resource.
>>
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i loved my 10 aura power siphon wander back in closed/public beta

how are wanders now?
>>
>>386867443
Immolate gem tier
>>
>do uberlab
>7 key runs 4 in inventory 3 im about to get from izaro
>about to enter last room to fight him
>an unexpected disconnection occured

FUCK ING SHIT FUCK GOD DAMN IT
>>
>>386823902
Yeah, /poeg/ is way less friendly than /wfg/, and Warframe players are already pretty autistic.
>>
>>386868007
generally speaking /poeg/ is full of many hardcore only players. issue is they view everyone not playing hardcore as subhuman trash.
if you bring up that all of them use POEHUD or logout macros though shit hits the fan and they sperg out harder than a furry arguing with his parents about his fursuit.
>>
So, I have never played it either, but am curious about something. I've always loved lightning spells, chain lightning in particular. Is it possible to build myself around spells like that in this game and it be viable? If so, how? Builds in this game seem confusing at first.
>>
Whats the best guide out there for a sunder marauder that has allot of life?

Is there anything simpler?

halp...
>>
>>386869527
yes. theres a spell called arc.
due to elemental damage buffs in 3.0 its a great spell.
try out this build.
https://www.pathofexile.com/forum/view-thread/1147951
>>
>>386868007
to get an invite to warframe /vg/ guild you have to literally write them a poem
don't even try comparing anyone to those fucking turbo spergs
>>
What are some good fire spells for Templar? I've been using Fireball so far, but apparently nobody uses it for some reason.
>>
Every time I try to get into this fucking game it's an hour's worth of god damn updates, then I fucking lose interest, rinse and repeat. Never played the game.
>>
>>386869889
F L A m E B L A s T
>>
>>386869654
small addendum to lightning damage in general.
in path of exile elemental damage types have different properties. lightning damage has the property that it can shock increasing damage taken by enemies. however the most important thing you need to know about lightning damage is that it has the highest damage range.
either dealing very little damage or very high damage. it has the highest topend in damage out of all elemental damage but also the lowest.
a fire spell might deal 33-60 fire damage but a lightning spell isntead would deal 1-120. generally though you will deal a lot of damage especially with arc when it chains back onto your target and if you shock a lot.
>>
>>386869889
you can really build anything with the templar cause his ascendancy causes enemies to have 0 resists. that being said. totems, flameblast and things that hit hard in general are better to exploit this fact.
fireball has also been nerfed hard because in the past you would exploit the fact that the explosions they cause could easily overlap and hit the same target multiple times.
with area of effect nerfs this is very hard to achive now.
>>
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What is considered best starter ssf build nowadays?
>>
I'm using heavy strike + splash with 2h swords, am I a pleb?
>>
>>386870470
probably something like Warchief Totems since all you really need is a weapon with decent damage
>>
I'm following a guide for my first time and getting my shit pushed in hard, is this normal or am I just awful at this game? I just dunno what to do, I can clear packs in seconds but the second I come against any boss I get destroyed.
>>
>>386870616

thats a bitch to setup...
>>
>>386820763
if you like mindlessly clicking the left mouse button for hours it's great.
>>
>>386870794
bosses have had their hp buffed by more than 300% because before they all were complete pushovers.
if you are new its completely normal to get stomped on.
>>
Is there a good build that doesn't require a unique item that's 4+ exalt?
I fell for the SRS meme and the price of The Baron is just ridiculous.
>>386870843
>Attack skill on LMB
Pleb of the highest order
>>
>>386870940
where else would you bind your one (1) skill
>>
>>386870915
That's good to hear. Ok, so from my initial observations in this game, summons/minions/totems seem like the most efficient tactic for bosses. Am I correct in saying this?

I'm using a channeled skill and it basically requires me to be vulnerable at some point while casting, whereas with minions and totems you can just fuck around and focus on manually dodging high dps projectiles/beams, while your minions work the boss.
>>
>>386870940
This league my starter build is a Raider phys crit HoA Hatred Acrobatics thing. Hits all defining points with the tree, and any unique interactions are a nice bonus.
>>
>>386870940
even without baron srs is still trivializing the entire game.
baron only got expensive because some streamer was shilling it.
instead of going for a baron build use hatred and anger on generosity, and take elemental equilibrium than put down an arc totem with ele weakness curse on hit.
youll shit all over any content and bosses will be down before you even blink even with the new buffed bosslife.
you can get a +3 crude bow ez pz.
craft +2 fire gems on it with the essence and +1 active gems with toras workbench.
>>
>>386871052
Move only. Seriously, that's basically a requirement in every single ARPG that exists. You're either trolling or don't know anything.
Also you use tons of skills ect.
>>
>>386871178
any good build will shit over any content.
minion builds are just very easy to gear for because all you need is levels on their gems for them to be effective.
>>
>>386871289
whoops sorry, i'm left-handed and forgot to switch sides. so instead you'll be mindlessly clicking with your right mouse button for hours.
>>
>>386871251
That's actually a pretty solid suggestion. Does it fare better than just spamming storm orbs with vulnerability on hit and relying on the SRS's innate fire damage? Actually I can see that anger would give the zombies fire damage too. I think I can work with this.

Do you use the staff that halves the zombies but makes them 3x as tough?

>>386871505
Nice try
>>
>>386871701
no you should not use zombies for damage at all if you focus on srs. theyre meatshields that distract enemies.
your weapon should be a +2 pr +3 staff that your srs sits in. because after lvl 19 the srs gem gains damage exponentially rather than linearly.
ill try to make a short webm to show you an example.
>>
>>386872000
If that's the case should I just buy +20 quality for the lv19 Gem I'm using now instead of refreshing it through a vendor?
>>
>>386872000
Also if you have a build example to link me too I would appreciate it.
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