Here are some of Valve's notable games.
>Team Fortress was originally a mod
>Counter-Strike war originally a mod
>Dota was originally a mod
>Alien Swarm was originally a mod
>Day of Defeat was originally a mod
>Portal was originally a student game
>Left 4 Dead was originally made by another company
>Deathmatch Classic was a Quake clone
>Artifact is probably going to be a Hearthstone clone
>Half-Life was an original seriesRicochet was an original series
Anyone see the pattern?
Games don't pop out of thin air, you know that right? Portal the student game and Portal the retail game are so far apart it isn't funny.
>>386783915
didn't realize how badly they brutalized the TF series until i played fortress forever.
>>386783915
And nintendo used to sell rooms for sex.
What's your point?
>>386783915
Valve can take a good idea and execute it fantastically.
All of those mods were great ideas and valve executed them fantastically.
>>386784792
Even if it was a 1:1 copy, who gives a shit? They made a 5minute game become an hour experience orangebox shovelware which had a great sequel.
If it's a proven game idea that goes from amateur work to professional I don't really give a shit.
>>386783915
Yea that gabe is a master at making business decisions
pretty confirms that artifact is going to btfo other games of its genre like valve has always done. Feels gud being valve master race.
>>386783915
>Anyone see the pattern?
Yea I see one, they stopped being a game dev studio after Half Life 2 and decided it's more lucrative to just be the middle man since it's less demanding job in creative department, marketing, investments etc. Also nobody cares since there is not a single game studio that never made a shit game or went to the shitter.
>>386783915
Half-Life was like a tech demo for their engine.
>>386783915
but thats all of valves games, not just the notable ones.
>>386783915
"Ricochet was an original series"
:^)