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What went wrong
>>
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Best gameplay of the series
Worst story of the series
>>
>Mainline MGS game
>Ocelot and Miller are the only functioning characters in the entire game, everyone is a mute
>>
>>386433649
Kojima fell for the open world meme.
>>
>>386433649
Kojima was drinking and fucking Joost instead of making a game so when Konami forced him to finish it already he bitched to everyone that they won't let him have his "artistic freedom" so Konami did what everyone else would and fired his ass and released an unfinished game.
Also they warned everyone that working with Kojima is a nightmare but normies won't listen and still believe he is a god not a hack.
>>
MGS 4 apologists wanting MGS V to be MGS 4 - Part 2

3 > 1 > V > 2 >>>>> Getting shot in the balls > 4

Behead all 4 defenders
>>
>>386434059
every mgs thread lately you are here saying he was "drinking and fucking joost"

do you have any evidence for this claim?
>>
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>camo suits do nothing
>4 boss fights
>most uninteresting characters in the series, apart from Miller
>repetitive missions
>large open world with 2 big bases and small outposts
>most of the story explained on tapes
>>
>>386433713
>Worst story of the series

Wrong, that's 4 & Peace Walker
>>
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V > 1 > 3 > 2 > PW > 4
>>
>>386434359
not the same guy but it wasn't the story itself, it was the fact that it was so obviously unfinished, we got like half game at best, I had to google if I finished the game after mission 51, it was really confusing.
>>
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The game is extremely obsessed with open world gameplay that's approachable any way you want. This might seem like a good idea on paper, but in practice it means the game barely has any feeling of structure or progression. It's more just like a sandbox to fuck around in.

Pretty much the best parts of the game is where it bottlenecks you. Such as running into Quiet, first trip to Africa or facing the Man on Fire at the Devil House.
>>
>>386434510
Venom's story is complete, it's just put in the background behind the gameplay. It's arguably worse than 1, 2 or 3's story, but definitely better than the mess we got with Peace Walker or 4.
>>
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>>386434216
Really?... So wrong
>>
>>386434528
devil house was kino as fuck, wish the game had way more interior areas.
>>
>>386434528
That's basically every Open World game though to be fair. Pretty much all of GTA or Red Dead's missions bottlenecked you into select pathways.
>>
>>386433649
kojima unchecked
konami having one IP left
literally two bosses
writing the game as it goes on
no final confrontation with big boss and his evil mercenary group before he tells you to stay in your lane and be canon fodder for metal gear 1
>>
>>386433649
Nothing, you just watch too many of the trailers and spoiled yourself on it.
>>
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>>386434586
I guess you can say it's complete, but it's like you're reading a book and the second half of it is just blank, then you get the ending in the last two pages explaining everything.
>>
>>386434216
4 isn't that bad. It had the best gameplay for when you actually had control over it. It just needed more open areas. And less bullshit. Ironically MGSV has the exact OPPOSITE problem. Too open, not enough focus.
>>
>>386434701
MGSV had more cutscene time than any of the previous games. On cutscenes along MGSV had about 9 hours worth, compared to MGS4 which had about 7 hours worth. V just has so much more gameplay dispersed between them that people think there wasn't that much there.
>>
>>386434790
Because they were always short and didn't really accomplish anything. The intro cutscenes, Huey falling down stairs scene, Snagglepus in the desert, and WHOOOO where the real only important story progressing ones.
>>
>>386434981
To be fair 4 had plenty of cutscenes that accomplished absolutely nothing and weren't needed at all in regards to the plot.
>>
>>386434790
>MGSV
>Nine hours of cutscenes
Since when?
>>
>>386433649
>Camo does fuck all
>Exactly two boss fights. Both were weak as shit.
>Guest Staring: The "SKULLS" Parasite Unit
>Absolutely god awful open world. Even Far Cry does the third-world war-zone better.
>Reflex mode
>Getting spotted for half a second by one guard alerts all of them in a 200 foot radius
>Entire second half of the game is a literal rehash
>Venom had no lines
>Kaz and Miller didn't get enough exposure which is a tragedy considering how good they were, Kaz especially. https://www.youtube.com/watch?v=ppoKfEFvwm8
>Cassette tapes
>X-ray vision spotting
>>
>>386435136
They were either info dumping or doing nothing. That's part of the problem with Kojima's direction.
>>
>>386433713
>Best gameplay of the series
Wrong, 4 has, even if it mostly only in first two acts
>>
>big boss on bike in very first trailer
>not used for anything in game

I was expecting some kind of action sequence on it atleast.
>>
>>386435238
I almost forgot,
>Kingdom of the motherfucking Flies
>>
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>>386435238
>>Kaz and Miller didn't get enough exposure which is a tragedy considering how good they were, Kaz especially

Kaz and Miller. Is this like Iroquois Pliskin?
>>
>>386435592
Whoops
>Kaz and Ocelot
>>
>>386433713
>worst story
Did you not play 1, 4 and Peace Walker?
>>
>>386435721
Cmon, you can't defend V's story. 4 and PW were a dumpster fire but at least they were there and I could enjoy it.

V's story retroactively made the entire game shit and pointless.
>>
>>386435238
>reflex mode
>x-ray spotting
you can play the game without using these
>>
>>386434216
>>386434423
2 = 3 > 1 >>> V >>> 4 >>> PW
>>
>>386435816
I turn reflex mode off but it feels like the game is way too hard with the spotting off. It's definitely balanced around it.
>>
>>386435806
>you can't defend V's story.
yes I can
>>
>>386435806
Except I can? And I'm glad that the mid-dialogue exposition dumps are finally optional.
>>
Why didn't MGSV have a Co-op mode? It could easily pull it off. And since you can already play as other soldiers.
>>
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If you still think the gameplay is so good, how come MGO3 died faster than MGO2?
>>
Kojima realized he fucked up by making MGS4 like 80% movie and as a result he went the complete opposite direction and made a MGS where 80% of the gameplay isn't relevant to the story at all.

MGSV could be massively improved if somebody had gone a bit snibbedy snab and cut out like half of the "Main Missions" and instead just thrown them in a side mission tab. Game could've been 25 missions and it would still be quite a long game only with much better pacing.
>>
>>386435906
>It's definitely balanced around it.
No it isn't. You just suck.
>>
>>386436007
ps3/360 couldn't handle it
>>
The biggest problem is that Kojima took le epic ruse too far to the point where we didn't get the only story worth telling (downfall of Big Boss/creation of Outer Heaven leading into MG1).

Instead we got some stupid faggot that claims to have been following me throughout MGS3 and VOCAL PARASITES
>>
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>>386433649
>Metal Gear Survive
>>
>>386435816
>IF YOU DONT PLAY THE GAME MY WAY YOU DON'T PLAY IT RIGHT!
Is that what you actually wanted to say, anon?
>>
>>386436224
>downfall of Big Boss/creation of OH
Except you did, you fucking retard?
>>
>>386436060
everyone plays it like Call of Duty so it's never fun unless you get enough buddies to do a private match with sneaking
>>
Open world sandbox just means you do every mission the same. Prove me wrong.
>>
>>386436224
>Instead we got some stupid faggot that claims to have been following me throughout MGS3
Can we start posting Skullface photoshopped into MGS3 again? Those were fun.
>>
>>386436303
Technically you're right but the only good chapters in the game where I felt like it was a decent story worth telling were the hospital scenes.

Everything else felt like a side story... And we needed more than that for the final Metal Gear game.
>>
>>386435238
>Exactly two boss fights
Four, actually. Quiet in Cloaked in Silence, The Man on Fire in the Devil's House mission, the final showdown with the "SKULLS" during Metallic Archaea, and Metal Gear Sahelanthropus. Your point is still valid, I'm just autistic as shit.
>>
>>386436458
>final Metal Gear game
That was 4. The ending, the big finale.
From the very first trailer, we knew this would be "a phantom war waged by the vanished".
>>
>>386436458
If it makes me sound horrible so be it. I wanted a true decent into villainy. I wanted the edgiest fucking shit. I wanted to feel like a dicklord. Like Spec Ops the line, only good.
>>
>>386436652
You forgot about Eli and the reverse Quiet boss fight at the end.
>>
>>386436652
Considering the standards for boss fights in Metal Gear, I'd be really stretching to call those boss fights.

>>386436723
I just snuck up behind Eli and knocked the little shit out without a fight.
>>
>>386433713
>muh story
the level and enemy design were the game's biggest flaws, and they fall under gameplay.
>>
>>386436775
>standards
Mate, I was pleasantly surprised after the abominations in Peace Walker. And unlike 4 and PW, at least two of the boss fights are with story related characters, not some afterthoughts like the B&Bs or some machines.

And Eli gets up. You can't knock him down in one hit.
>>
>>386436834
They really should have done smaller but open infiltration areas like GZ. To me that felt like the best balance of open to focused design.

>>386436895
You can knock him out if you take him by surprise. I forgot the exact trigger for it, but it has an achievement and bypasses the fight entirely.
>>
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I tried playing MGS2 again and the pacing between gameplay and cutscene is fucking atrocious, it feels like you're being forced into the codec screen every two minutes. Does anyone actually think MGS2's story is good? I'm not speaking thematically, I mean in terms of the actual events taking place and the characters involved. Quinton Flynn makes Raiden completely insufferable and despite whatever relevance she has, listening to Rose physically grates my brain. At least the VR missions are fun.
>>
>>386436834
All the bases are well designed.
>>
>>386436939
I platinumed it twice. There's no way to do it.
>>
>>386436723
Shit, that's right. Eli does count as a boss fight. I was wondering why it took so many rubber bullets to the face to finally knock him out.
>>386436775
I completely get it, but honestly, none of the boss fights were mechanically interesting. Realistically, Quiet is the only fun boss fight, and that's only if you go out of your way play cat-and-mouse with a sniper rifle and directional microphone. Otherwise, every boss is a bullet sponge with a weapons' requirement.
>>
>>386436775
>"b-boss! you c-can't hurt t-them! t-they're just k-kids..."
>any mission to do with the keedz
I really couldn't give a fuck whether they live or die desu, if its not the petting zoo shit back at MB it was bringing these cunts back and teaching them to read and write. Fuck off with that shit.
>>
>>386437010
https://youtu.be/urWvmPlt2l4?t=97

Not the method I did, but you can easily do it.
>>
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>>386436303
>creation of OH
(not true, by the way)
>>
>>386434306
there's 7 boss fights if you count the skulls as boss fights. skulls, quiet, man on fire, and sahelanthropus. not saying any of them besides sahelanthropus are good, however.
>>
>>386434638
And MGSV would have been a massive improvement if it did this more often. There should have been a hub you travel in that is open world with multiple funnels to get you into better areas with actual level design.

The worst part is that the game does this from time to time and has some standout missions for it (Honey Bee Launcher mission is one of the best in the whole series) but it should have been the norm.

Also, cemetery missed the opportunity to add roaming Walker Gear squads in the open world.
>>
Yeah
>>
>>386437108
Well damn, I had no idea you could do that. Besides, I like the chair cutscene too much.
>>386437195
Quiet is the best though, especially Extreme.
>>
>>386436964
All the bases were poorly designed and felt the same.
GZ's base was the best.
>>
>>386436678
This. I wanted child slavery. I wanted blood diamonds funding a PMC operation. I wanted to be executing deserting soldiers without remorse.

Why was Kojima too much of a bitch to give us that?
>>
>>386433713

this is objectively true
>>
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>>386433649
MSF > DD
no contest bro
>>
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>>386437257
>Extreme
>same fight but one shot kills you and Quiet cosplays as Sniper Wolf
Unironically my favorite fight.
>>
>>386433713
That gif is fucking horrifying
>>
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>>386436224
>The biggest problem is that Kojima took le epic ruse too far to the point where we didn't get the only story worth telling (downfall of Big Boss/creation of Outer Heaven leading into MG1).

Except the whole Venom Snake thing is one of the few geniunely amazing things about the story.

Showing Big Boss's wickedness by having his biggest fanboy step into his shoes only to realize that what his idol does for a living makes him feel like a monster is nothing short of genius. You're deconstructing BB's entire character by putting the legend of Big Boss in charge and showing how reality doesn't mesh.
>>
>>386437259
>felt the same
Yeah, because Mfinda Oilfield, OKB Zero and Nova Braga Airport are so alike, right? OKB Zero is better than Camp Omega, by the way.
>>
>>386437257
i never bothered with the extreme, but the normal mission was really easy, far easier than i remember any of the other sniper duels in the series being. i'm pretty sure i brought DD and he basically removes any of the challenge of having to find her after she repositions which was always a huge part of the difficulty of the earlier sniper duels.
>>
>>386437314
>Cheesed the extreme version by using a tank.
>My first try I realized that Quiet has magical anti-tank rounds and your tank only has 3 hits before it explodes
>>
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>>386436406
The best thing to come out of MGSV.
>>
>>386437195
>not saying any of them besides sahelanthropus are good, however.
You can beat him by literally running away from him and letting your helicopter do all the job.
>>
>>386436678
>>386437278
The sheer fact that you wanted those things are the very reason we didn't get it. Too obvious an angle to take, and Metal Gear has never been about giving the fans what they want.

Can't believe it's been 8+ games and some of you retards still haven't figured this out.
>>
>>386437332
This and the fact that Big Boss' villainy is revealed indirectly through his actions, like him being okay with dozens of innocent people dying for him and using his best man against his will just to further his goals.
>>
>>386437332
I never felt like that was the case. Chapter 52 made it seem like he was heroic for doing this
>>
>>386437257
>Extreme
Nah never bothered with that shit but the OSP missions were pretty neat tho. Just wished they could have applied that to other missions or at least letting you be able to deploy into the AO without any equipment. Mods shouldn't have been needed to make this possible.
>>
>>386437385
Those are good bases, but everything inbetween that are bad.

>>386437332
>>386437501
The biggest problem is this is that we're only informed that what they're doing is bad. Other than BB fucking off and letting Venom run everything, what did he do on screen in MGSV that was bad? It just makes me think of him more as a coward than anything else.
>>
>>386437479
i didn't think to try that. there's a lot of things you can cheese with your helicopter though. that godawful mission where you rescue quiet that has tanks that snipe you and kill you in one hit i just called in air strikes from behind cover. but for sahelanthropus i had fun racing around on d-walker and taking shots with its gatling gun. and sahelanthropus feels pretty imposing due to its height. i enjoyed it even if the difficulty is only there if it's self-imposed since that applies to most of the game.
>>
>>386437549
Well he would have eaten all the animals instead of fultoning them and enlisting every child soldier into his personal army desu. BB is a raging prick but we all knew that.
>>
>>386437496
I understand that but in this case Kojima should've just given us what we wanted because it's the only thing that made sense.

I'm okay with subverting your audience but he's been cockteasing us since MGS3.... Then we got Peace Walker (which should've been what we wanted out of The Phantom Pain given how he got fucked by the US govt. I'm just angry that he took so long to tell the story we actually wanted and now we'll never get it.
>>
>>386437496
Reminder that this is the same guy (Big Boss) that said he wanted to use orphaned soldiers from conflicts, feed them into new conflicts and create the next set of orphans so he'd always have a war.
>>
>people keep bringing up how bad BiBo is for brainwashing Venom
>he didn't even do it
>>
>>386437549
>what did he do on screen in MGSV that was bad?

Form and lead Foxhound? The whole reason Venom Snake was even a thing was because it made no sense on how someone could be directly involved with a specialized military unit and lead / rule Outer Heaven at the same time.
>>
>>386437639
And that would have been a better game.

>"Boss we have a full cafeteria at the base."
>"I want to know how it tastes."
>>
>>386437661
>people shitting on Bilbo Baggins for being a cunt
he deserved it t b h
>>
>>386437523
Well of course Boss doesn't see his own actions as evil.
>>
>>386437332
it was predictable as fuck. IT was the MGS versoin of having Jason todd be the Arkam knight
>>
>>386437549
He let innocent people die for him.
He betrayed Kaz, his best friend.
He manipulated Venom and stole his identity, personality, everything about him.

He essentially became what he hated at the end of 3.
>>
>>386437740
My friend was playing it for the first time recently and he guessed THE HUGE PLOT TWIST on his first try to me.
>>
>>386437643
Turns out that 20+ years of content and massive shifts in character personalities is going to render some one-off lines from an NES game moot. And not only that, but there is nothing saying Big Boss wouldn't be down for that. Fucker unlisted Chico and Paz in the first place, did he not?
>>
who here /disarmament/?

I don't even care if there's nothing after the event, I just want closure ;_;
>>
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>>386436406
>>
>>386437797
It's almost like the plot twist is the most world wide well known aspect of the game next to ballooning sheep.
>>
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>>386433649
>not enough bosses, no memorable ones
>soundtrack, while great, doesn´t have enough songs
>lenghty "flying in with the heli" sequences that feel like they are just there to waste your time
>Quiet
>most of the story told by audio tapes that you have to select manually
>recycled missions
>Snake barely talked
>PC version censored worldwide

Other than that, it was a great game. Just didn´t feel like a MGS game.
>>
>>386437740
You're focusing on the wrong thing. What's important isn't that WOW I WASN'T PLAYING AS BIG BOSS XD, but that Big Boss is okay with manipulating his men.

There's also another reason why you don't play as Big Boss. In MGS, you always play as the "Snake", the guy who's being used by the people who orchestrate the events. Big Boss is no longer someone who's being used (because he's the one who's manipulating Venom).
>>
>>386437727
I honestly think that most people here didn't play the game because of it, desu
>>
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>>386437737
That's on Kojima's lack of direction then. He creates the tone. Not me.

We should've gotten something like pic related desu
>>
>>386437923
>doesn't have enough songs
>more than 6 hours of music is available
>>
>>386437549
>The biggest problem is this is that we're only informed that what they're doing is bad. Other than BB fucking off and letting Venom run everything, what did he do on screen in MGSV that was bad?

How about the fact that by the end of Peace Walker Big Boss wants to fuel death and conflict simply so that soldiers have a purpose in life?

Big Boss was already far gone by the start of Ground Zeroes.
>>
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>>386437332
This. If you completely disregard the meta-plot and focus on the in-universe plot, the Venom Snake plot twist is genuinely damn good for the overarching story, especially when Venom goes out of his way to do the opposite of what Big Boss has already or will eventually do that is immoral by the series' own standards, and STILL be called a hypocrite and a demon by his own delusions and hallucinations.
>>386437549
By this point in the series, BB has already had child soldiers in his ranks, harbored a nuke for deterrence and hid it from international attention to save his skin, and you get all the allusions to his growing and utilized cult of personality from the Che references. In MGSV, he didn't even budge when he was told what Zero and Ocelot did to his trusted lieutenant and would-be phantom (brainwashing/setting him up as a meatshield/erasing him from history), he manipulated and abandoned his friends who weren't in the know about the ruse, and he willingly sacrificed an entire hospital to be butchered by XOF with two weeks of notice from Ocelot in order to maintain the facade when they finally get Venom out of bed. In the timeline presented after The Truth mission, you are reminded of Outer Heaven, and how he sent Solid Snake on a suicide mission that blew up completely in his face.
Also, this: >>386437741
>>386437876
Rocking 235000 hero points over here and going on the hunt for nukes. It's what Venom would want.
>>
>>386437953
If Konami didn't go full Jew mode and pull the plug on the game the same year the game's engine was actually completed, we might have.

People's seriously don't take Konami into enough consideration when discussing this issue.
>>
>>386438007
>235000 hero points
Lol pleb tier
>>
>>386437876
>unironically playing fobshit
fag
>>
>>386438117
Aww did some big meanie come along and steal all your little goodies :( :( :(
>>
Is the disarmament cutscene canon? If yes, was Venom the only one who understood what The Boss wanted?
>>
>>386438039
Maybe if they just stopped giving a fuck about the poorfags on the last gen consoles they would have had more time to put some proper content in.
>>
>>386438039
Then ultimately I blame Kojima for not splitting the game into two parts... And I mean doing something more substantial than Ground Zeroes.

Afghanistan and Africa could've been separate. He could've focused on smaller GZ-esque maps instead of this shitty open world.

Bad game design decisions which are entirely his calls.
>>
>>386437797
if you've played a single mgs game before you'll have figured it out halfway through the game, at the latest, if not after the hospital scene. If you are not under and know the meaning of the man who sold the world, it's obvious the moment you wake up at the hospital and the song starts playing.
>>
>>386437549
>what did he do on screen in MGSV that was bad?
going around the world escalating conflicts while kidnapping and brainwashing anyone he can get his hands on. torture. executions. dirty deeds done dirt cheap for terrorists, tyrants, and senators
>>
>>386438157
Don't fucking reply to me ever again
>>
>>386433649
they promised story things and haven't delivered. Content is obviously cut out, game literally ends on first boss fight.

Other than that, it's really solid vidya.
>>
>>386438232
;)
>>
>>386437986
Not enough of that 80´s music
>>
>>386438179
If you follow the bread crumbs with Konami, you would know they weren't looking to focus on games past MGSV's release. He'll, the only reason we got the game in the state it was in was because they forced GZ's to pad out more dev time and keep the project on life support.

Just look up controversy and the people who joined/ left the team (and more importantly when) to see that nothing about the development was on the level.

Hell, Fox Engines lead developer/ engineer didn't actually join the team until late 2013. Think about that for a second...
>>
Do consoles have the custom music feature?
>>
>>386438179
I thought the maps were alright but good lord were they in some desperate need for content on the account of being empty af. Maybe roving squads, pitched battles between arabs vs slavshits or the MPLA vs UNITA that the story seems to harp on about. Just something to fill those areas of the map that are devoid of anything aside from a few shrubs and a couple of asses. Fucking MGS: The movie had this down to a tee.
>>
>>386438343
Yes.
>>
>>386434306
I read this in his voice
>>
>>386438335
Jesus. I'm going to research this shit. I already condemned Konami for their bullshit but the way you're describing it is on a whole other level than just some #fuckkonami because they mistreat their workers shit.
>>
>>386438343
360 did for GZ but Xbone, PS3, PS4 and Xbone got shafted. Sony wasn't keen on having MP3 running through the system for custom radio songs.
>>
>>386438258
the first boss fight is Man on Fire after encountering the medical tent with the tapes
>>
>>386438463
That "boss fight" is 10 second long.
>>
>>386438061
Yeah, I'm late to the party, but I'm hyped to finally have the power to fuck with people building nukes.
>>386438175
Lorewise, the canonicity of the MSX games is a clusterfuck (like Portable Ops) so it is very difficult to say whether or not the nuclear disarmament ending is canon to the series. However, it is extremely in-character for Venom to pursue nuclear disarmament given the moral code that is built throughout the game using both the story and the in-game incentives toward playing as close to the Euro-Extreme as you can. That said, Venom Snake is the missing moral and ideological link between The Boss and Solid Snake. He and Solid are probably the only ones who understood what The Boss wanted, and it is a damn shame Zero and Big Boss couldn't figure it out for themselves.
>>
>>386434423
V > 1 = 2 = 3 > PW > 4
>>
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Has anyone tried this? I was making /v/-specific builds for you guys which address some of the empty open world bullshit
>>
>>386438525
The only people you are playing with are the ones that are like yourself that are only building nukes for cheevos. I'd hardly call that fucking with people since they probably don't farm fobs like the high ranking pros do.
>>
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Snake, it's me, your old pal Ocelot, I just sound and act like a completely different person.
>>
>>386438623
it's pretty much a must have if you're on PC, also if you're bored of side-ops get that morbid guy's sideop expansion
>>
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>>386438684
I haven't been paying attention to snakebite mods for like 2-3 months. I've never heard of this. Looks neat as hell.

http://www.nexusmods.com/metalgearsolidvtpp/mods/464/?
>>
>>386438623
least your not a consoleshitter thats stuck with said empty world desu. IH is practically a requirement for PC.
>>
>>386438779
I'll update my /v/ mod pack and include some more tunes and this Morbid expansion mod. Look for Infinite Heaven threads either today or tomorrow.
>>
>>386438679
He sounds exactly like Joel from TLOU.
>>
>>386438770
I'd say apart from using a few too many riot-suit equipped soldiers in the side-ops, they're pretty much an improvement over the vanilla ones. The Jungle Rescue one was really fun

But combine this with Infinite Heaven that adds in thinks like Infantry, road vehicles, armored vehicles and choppers patrolling and roaming the open world, alongside random skull attack encounters in the open world, shit can get real very fast.
>>
>>386438863
I can't imagine why no one at KJP didn't do something like what Infinite Heaven does to "fill in the gaps" of the open world. What a shame. At least PC has the option of fixing the game.
>>
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>>386438863
>>386438684
>mfw doing the child soldier rescue side-op in the ruins where you fight Quiet and 4 skull snipers appear with the parasite mist and I have to duel with them so I can get the kid

You know, Infinite Heaven only adds in things deactivated within the game's programming, so it begs the question, why the FUCK did KJP take all of this shit out?
>>
>>386438863
>>386438770
>>386439009
The base game really was in dire need of some shit like this to spice up the bone dry expanse of its open world. Anything to give people the excuse to play through the game once everything had been said and done. The wasted potential from this is heart wrenching.
>>
>>386437930
it wasn't his plan, it was zero's and ocelot's plan while he was in a coma. and they did it to a guy who idolized big boss and basically tried to sacrifice his life for him. they rewarded that sacrifice with a chance to be the man he idolized. and he didn't seem too torn up about it at the end when everything was revealed.
>>
"Big Boss being evil because he manipulated Venom" is a projection from people desperate to see some sense in this pile of shit.

Venom is the player. The message is that (You) played a part in BB's legend, the ending makes it obvious. It's Kojima's goodbye.

The whole game was unnecessary because PW's epilogue already resolved everything.
No one would be that mad if the trailers did not lie so damn much about the story.
>>
>>386439009
>>386438951
Some of the things introduced through IH are quite erratic and random and sometimes lead to glitchy encounters in the Open World that KJP obviously either didn't have time to tackle or just didn't want to.

Some of my personal problems with IH were:
>free roam helicopters can sometimes group up on Pequod as you're about to deploy, destroying the chopper and killing you, so you're forced to return to ACC
>Patrolling vehicles such as tanks or APCs, or even conveys can accidentally kill their own men driving through an outpost, triggering an alert which could really fuck up your mission if you aren't prepared for it
>Skull attacks, specifically the Armoured Skulls, can be pretty harsh if you're randomly traversing the Open World and haven't had the chance to gear up. It forces you to git gud or very quickly call in supplies+buddies
>If you do a lot of FOB stuff, you have to be very careful in regards to what settings you use. Setting resource scaling or forced OSP could get you permabanned if Konami thinks you're hacking
>>
>>386439075
When it comes to modding, what can modders ACTUALLY do right now? Custom assets are probably out of the question so it's likely just light amounts of scripting using what's already there right?

Fortunately for us, light amounts of scripting is enough to fix the game's shortcomings (outside of story).
>>
>>386439304
Doesn't IH automatically disable as soon as you go online and resumes once you're outside of FOB gamemodes?
>>
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was kojima /ourguy/?
>>
>>386434423
3 > 2 > 1 > 4 > V > Shit > PW
>>
>Africa
>no lions, crocodiles, antelope, hippos, rhinos, monkey etc
Shit.

>Motherbase
Boring, no reason to visit

>levels
Empty

But I still loved the game, just imagine what it could have been....
>>
>>386439304
>If you do a lot of FOB stuff, you have to be very careful in regards to what settings you use. Setting resource scaling or forced OSP could get you permabanned if Konami thinks you're hacking
So in regards to this how have anons been getting away with having bases full of S++ Laughing Wallaby and still being able to raid FOBs? Because normal gameplay won't allow you to get a base full of high ranks without the bullshit grinding.
>>
>>386435238
>Absolutely god awful open world.

I genuinely think that V's open world is the worst open world I have seen to this day. Pointless, lifeless, and boring as fuck.
>>
>>386439313
The totality of MGSV modding so far amounts to tampering with game files. You can't add new files or change them around, but you can change the resources within the game files, so long as you keep the file the same. That's why most mods are model swaps, texture swaps or parts of both.

Infinite Heaven works based of editing stats within the game files, you can't add or remove new things. Certain patrol routes, guard numbers, vehicles and behavior are hard-coded and can't be expanded on at the moment.
>>
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>>386439375
only if you're of the opinion that naruto is the official anime of the far right
>>
>>386439472
They're using cheat engines, you can't use IH to spawn S++ soldiers and the like, but you can scale the amount of resources you get from cases and containers.
>>
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>>386439516
>Certain patrol routes, guard numbers, vehicles and behavior are hard-coded and can't be expanded on at the moment.

Is there any active effort to address this? Because without that, TPP could truly shine as a good espionage/operative game.
>>
>>386439616
No doubt modders are working at it, but unfortunately most games with hard-coded aspects of the game are usually stuck that way. Most of MGSV modding revolves around reverse engineering the LUA scripts and programming
>>
Funny how after all this time MGS4 is a far more memorable game(the epilogue is still pure cancer though). the open world meme is like plague.
>>
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>>386439560
damn, that's hardcore
>>
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>>386439143
Are you saying that an entire hospital full of innocent people being brutalised all to cover his ass, and him knowingly going along with it while making no attempt to help them isn't morally questionable? I definitely wouldn't call Big Boss evil, he never was, but you can't honestly say that he comes out of MGSV looking like a good guy.
>>
>>386439581
I know what they are using but what I are they getting away with it, Konami must be able to pick up on it just by the fact that they could like in one day with a base full of shitters and another day where all base units are 163 across the board. And thats not going into the troopers having access to traits that only Venom can have via the cyborg arm, faster sprinting, reload and durability.
>>
>>386439143
>"Big Boss being evil because he manipulated Venom" is a projection from people desperate to see some sense in this pile of shit

Yeah I'm sure Venom Snake being full demon mode and punching the mirror at the end was just his own funny way of expressing what a jolly good time being Big Boss's bitch has been.
>>
>>386439710
Konami are being pretty slow in regards to hacking and exploits. There's a massive glitch with permanent nukes that everyone is telling them to address but they're just not comment on it at all. If they don't address it then disarmament will be impossible.
>>
>>386439740
It doesn't excuse the fact that it comes out of nowhere and it was extremely sloppy in its execution.

Yeah, I know, Konami fucked it up but it doesn't change the end result.
>>
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>>386439409
>Africa
>no monkey
Anon...
>>
>>386439662
>Funny how after all this time MGS4 is a far more memorable game

Story wise, there's nothing memorable in TPP sadly.
>>
>>386439708
they would have attacked any hospital he was in. so would a moral big boss choose to die instead? it's not like he could make the choice anyway since he was in a coma. and after the attack on the hospital starts there wasn't much he could do. big boss isn't some all-powerful god that can magically make a group of people slaughtering a hospital stop. most of what he's done up to this point has been sneaking around avoiding conflicts with enemies as much as possible.
>>
>>386439801
>Yeah, I know, Konami fucked it up but it doesn't change the end result.

Kojima had 5 fucking year to make something good though.
>>
>>386440021
hospital
that's it
>>
>>386440085
don't think it's fair to judge a project on its start date. Kojima's team provided tech that could've been used for all their franchises. That shit takes time and all the money in the world wouldn't pump it out any faster.
>>
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>>386439763
>>386439710
I think they may have reached a point where they just couldn't really give a flying fuck about it anymore since MG Survive is on the horizon. But when they were on the ball they got shit done pretty quick to patch the container resource glitch. Since it took the grind out of fob construction. That and the MB coin steam glitch that caused them a bit of grief a while back. Ocelot on fobs and Meg/Gob suits aren't really worth firing up the game for, at least the online aspect of it anyways.
>>
>>386440021
MGS4 isn't memorable at all. a bad jappy fanfic movie.

meanwhile MGSV is one of the greatest games of the past 20 years and MGS4 gameplay didn't even feel good at all by comparison.

basically MGSV is a measure of jap fanfic lovers vs gamers. If you're more of a jap fanfic lover than a gamer, step aside because you're not in the conversation.
>>
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>>386439409
>Africa
>no monkey

Wat?
>>
>>386440187
>MGS4 isn't memorable at all.

I can name you more than ten memorable moments in GotP. TPP is forgettable as hell.

>MGS4 gameplay didn't even feel good at all by comparison.

MGS4 gameplay was great, it just wasn't enough of it.
>>
>>386440187
>gamer
lmao us gamers rite? *brofists*
>>
>>386439763
Why would they address it? Kojima is gone, they made their money, and they are working on MGsurvive. They give 0 fucks about MGSV at this point.
>>
>>386440179
>>386440364
Is it wrong for me to at least be curious as to how this shit is still going? I haven't seen anything about it since that vid they posted on Youtube from last year. I want to know if it was actually a thing in the first place and now some half baked decision cooked up by some jap moron.
>>
>>386433713
> best gameplay
> no bosses
> empty openworld
> kill or steal missions
> grind
>>
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>>386433713
>that gif
>>
>>386433713
poor doggo
>>
>>386439740
what was that smirk then when the tape said "from now on, you're big boss." then? he also starts nodding his head when he says "this story - this legend - it's ours." rewatch that scene. he doesn't seem angry or distraught. i'm not really sure what him punching the mirror is supposed to symbolize, though. maybe that he doesn't need the true big boss anymore? because he's made his own accomplishments and legend over the course of MGSV and no longer needs to look up to the original.
>>
>>386441041
>i'm not really sure what him punching the mirror is supposed to symbolize
It's a meta thing. He knew that he was going to die at hands of Solid Snake because he played MG1.
>>
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Why are people so upset over the world being empty? What do you want, fucking Koroks? NPCs? A quest system? If you took out all of the padding and reduced TW3 to the shit you can actually interact with, it'd be empty as well. Besides, MGSV isn't a game about exploration, it's about tackling objectives in an open sandbox. It's a game about sneaking from point A to point B, carrying out your objective, then exfiltrating. I admit that the spaces between outposts feel pointless a lot of the time, but a lot of the missions will have targets travelling through those routes. You couldn't get D-Horse to shit in the middle of the road to stop a jeep carrying someone you need to rescue im Camp Omega since it didn't have roads, there wasn't even much reason for GZ to have jeeps since the base was so small. Would TPP's world be better if you had to climb towers to fill up the map and tediously hunt specific animals on the other side of the workd so you can hold more equipment? I don't think so.

I feel like a lot of this criticism is coming from people trying to play the game as an open world adventure like TW3 and BOTW when that was never the point. I honestly wish free roam wasn't even an option, since it's only good for playing side ops. Every mission takes place in a specific area on the map, it doesn't matter if the world is empty since it's when you enter a mission that the pieces are put in place and shit starts happening.
>>
>>386441218
Infinite Heaven is what MGSV overworld should have been bro.
>>
>>386441218
If the game isn't going to take advantage of the open world? Why in the hell is it there considering it brought down a lot of other aspects of the game.
>>
>>386441218
this. filling in the empty spaces of the map with all sorts of shit would just be distracting and get in the way of the actual missions you're there to do. even just having the animals and plants to gather was sort of distracting. fortunately you can eventually ignore those since you get plant rewards from dispatch missions. it never takes long to get where you're going, anyway. if anything, the maps feel downright small when you're traversing them in a jeep or d-walker or d-horse. it's only a drag if you're running everywhere on foot. in which case, what the fuck are you doing?
>>
>>386441482
It shouldn't be just filled with random shit but why shouldn't missions be more unpredictable? That's what I've disliked about stealth games. It's about routine. HITMAN does it best where there's just enough unpredictable behavior to totally blindside you and fuck up your big move and you start to improvise.
>>
>>386441551
>It shouldn't be just filled with random shit but why shouldn't missions be more unpredictable?
Probably because autist will bitch about it when they are trying to S-rank with no traces desu.
>>
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Fuck this game and fuck Kojima.
>hurr durr evul konami
It's parts of the game he was responsible for that suck - character development, story.

I've never felt so disappointed in my life.
>>
>>386441617
Well fuck them. They have bad tastes and don't like fun.
>>
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>>386441621
>tfw someone probably killed themselves because of this.
It just a game bro...
>>
>>386441702
>people legitimately held off their suicide to play this game and it was a disappointment

Jesus. Hopefully NieR kept them going (and satisfied them in the way TPP should have)
>>
>>386433713
story

3 > 2> 4 > 1 >>>>>>>>>>> PP > V

Gameplay

V > 1 > 4 > 3 > 2
>>
>>386433713
The good gameplay is wasted with repetitive missions.
>>
>>386441750
>NieR
There really is no comparison here anon because MGSV: TPP was meant to be the vidya to end all vidya. It was meant to be the greatest thing of our generation the hype was unreal to the point of it being dangerous. And the ensuring fallout from said hype is still being felt today, very few things could compare to the time leading up to its release.
>>
>>386437876
>>386438007
>Xbone has only around 200 nukes in online FOBs

I'm very skeptical about it actually happening, but it would be cool to see, even for a day
>>
>>386441929
NieR gave me everything I wanted out of TPP desu senpai

I know it's not exactly the best comparison but I got a great story and a game that subverted my expectations entirely.
>>
>snake wasn't evullll
perhaps in your game
>>
>>386442050
>Xbone
You have my deepest condolences anon.
>>
>>386442050
The problem is apparently nukes that are in the process of being disarmed can be stollen. So while trying to disarm the nukes you could be preventing nukes from being disarmed. Also 200 people own an xbone?
>>
>>386441929
Fuckin this, all the years of buildup and all the great characters and scenarios that were meant to play out. I was so ready to see a fight with Big Boss and Solid Snake
>>
This thread makes me want to re-install MGSV again. I'm not sure if sinking another 100+ hours into it is a good idea, tho.
>>
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>>386442098
>implying I didn't drop his lame ass on the moment that the Combat Unit deployment becoming available.
Never looked back bro.
>>
>>386442176
Its not because its a terrible game
>>
>>386442176
Wait for my Infinite Heaven compilation mod. Check /v/ today or tomorrow in the archives. It'll be there.

Infinite Heaven fixes the game in many ways.
>>
>>386433649
We had a high fucking and unusual surge of mgsv threads this week; what's going on
>>
>>386442307
K*nami shills working overtime by the looks of it.
>>
>>386442291
Can I get a quick run down? You mean bigger stuff, like side ops? Or enemy placement / AI and shit
>>
>>386442307
Get used to it. People are going to start appreciating it in the same way that they did years after MGS2 released.


But unlike MGS2, it's unjustified.
>>
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>>386442383
Everything
http://www.nexusmods.com/metalgearsolidvtpp/mods/45/?

Hundreds of changes that really make the game come together. Also I'm adding more music and more sideops
>>
>>386438679
>act
ocelot knows he's not talking with big boss/his clones. you don't talk the same way with some random faggot and the guy with ocelot/boss kind of bond. medic never sperged about revolver recoil absorption after a fight with ocelot
>>
>>386442507
man if only I had a decent computer I could run this shit desu.
>>
>>386442307
Recent update to the game brought up old wounds.
>>
>>386442554
You can't run TPP on your PC? Jesus anon. Upgrade.
>>
>>386442554
It only takes an okay PC to run it
>>
>>386442645
no I can't because my faptop is only good for flash games and shitposting.
>>
>>386442614
>implying those Meg and Gob suits aren't dope af
>>
>>386443042
They would be if i didn't had to complete 15 event FOB missions and wait a full week to wear them
>>
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>>386442736
My sympathies anon. I'll go out of my way to play it because people who really want to like (you) can't

Having a high-end PC can be a burden sometimes. I don't feel like I appreciate it as much as I should. 1080Ti and my most played game is pic related
>>
>>386443114
I'd tell you to get good but I understand these frustrations well but how else are they going to keep the FOB section of the game relevant if they just gave the rewards away instead of making you earn them? At the most it would take you about two events tops to get one of the suits.
>>
>>386443042
are they available yet?
>>
>>386443331
Don't try to talk the forced 1 week wait good. You have to pay actual money to speed things up. And if you don't care for FOB like i do, you're missing out on the outfits.
>>
>>386443218
no biggie anon if I did have a pc you can bet that I would only ever have this, Stalker and maybe SDT and Honey Select on my hard drive for most of the time. it just sad because the game is fun but the world outside of the missions is bare bones and without some sense of randomness to it that makes it a blast to play. Infinite Heaven will give you what really could have been in the base game if they had a little more time to implement it.
>>
>>386443521
I'm not trying to talk it up like its the best thing since slice wheatmeal bread but if you are online they should have given you enough MB coins to at least bypass that week long wait for your bikini. Love FOBshit or hate it, it doesn't matter because its so ingrained into the game to such a degree that you won't be able to get any of the higher tier items without at least investing some time and effort into the FOBs themselves. Its probably the among the few reasons why this game has lasted as long as it did on systems outside of PC.
>>
>>386443437
Nope because they will get thrown in during the next server maintenance. 8400 Event points per suit I reckon and if its anything other then Skulls Attack then expect to be putting in some effort to pick up those sweet event points.
>>
>>386443816
I've gotten enough MB coins for perhaps 1 or 2 speedups, those things are damn expensive. And it's not like bikinis or swimwear are high end items. They're joke items and stupid cosmetics and that's it.
>>
>>386444081
>And it's not like bikinis or swimwear are high end items. They're joke items and stupid cosmetics and that's it.
The fact that they give you a speed boost comparable to the Athlete trait I would say that they are mid tier at best, also who doesn't love that ass and tiddies that comes with every female DD when she wears them joke items? Besides both these things had already been available for use online for a while now problem is that nobody plays that shit anymore ever since that MGO2 is back up and running.
>>
>>386443521
>depriving yourself out of some of the best content that the game has to offer
why tho?
>>
>>386444382
They removed the god tier cqc from peace walker :(
>>
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>>386434306
>camo suits do nothing
Yeah well maybe if you weren't running around like a fucking tard then yeah of course they don't do anything. Camo works in specific environments and if you are wearing neon green in a sandy environment then of course you will stick out like a sore thumb. Staying low and moving slowly will mean that you have a less chance of getting caught, the camo helps with that when its matched with the background.
>>
>>386444382
I love it, i just don't like waiting a week for it.

>>386444579
because i have to wait a week for it and grind through a gamemode i dont like
>>
>>386444695
You mean the top tier pressure sensitive system from snake eater desu, accidentally slitting throats is where its at.
>>
>>386433713
I think 4 had the best gameplay.
>>
>>386444836
just wait until metal gear survive gets released bro because you can bet that you will be waiting 2 real time weeks just to dev yourself that sweet assault rifle + grenade launcher combo desu. just like in a real zombie apocalypse!
>>
>>386444810
>and if you are wearing neon green in a sandy environment then of course you will stick out like a sore thumb.
That's actually not how it works in this game. Camo can only slightly decrease the distance from which you can be detected. It can't increase it.
>>
>>386434059
Yes, and thats why Konami is making Metal Gear: Survive. Now they can make the game they truly wanted without Kojima.

Fuck off.
>>
I was hoping there would be more story. I only played 2 3 and 4 but they were quite story heavy. This one didn't even have cutscenes.

I was so disappointed, I didn't even finish it. because I didn't care where the story was going. It didn't even feel like there was a story. After the prologue sequence , which was awesome... it's just nothing
>>
>>386436273
Fuck is your problem, he just pointed out how those things that anon was complaining about were optional.
>>
>>386436652
>, The Man on Fire in the Devil's House mission
it's amazing I honestly completely forgot that, since at the time I thought that was a really interesting mission

Boss fight itself, however, was rather lame
>>
>>386435816
I finished the game without reflex mode and yet I still felt that I was gimping myself in the process. Can't imagine how slow this game would be if you turned all the HUD features off for that truly authentic stealth action experience. Besides if you happen to be raiding a FOB you wouldn't want to have your Reflex mode off since that is actually a pretty good tool to have in that situation.
>>
>>386436945
MGS2 is excellently written. Thematically it's so incredibly rich, but sure, as far as narrative structure and all that, it tells a well paced coherent story. The game boggles you down with codecs when you start as Raiden because it's imperative to the message of the game- OBVIOUSLY you already know about game elements that were in MGS1 and Tanker. Other than that, I think everything else is coherent and well paced- Plisskin, Stillman, Dead Cell, the President, Emma, Rose, it all makes sense on a surface level.

I get that Rose is meant to be annoying, but I think she looks qt and has a sexy voice, plus she is really important to the message of the game at the end, so I don't see what the problem is.
>>
>>386442360
>shilling 2 year old game
>>
>>386446302
Rose a shit desu Olga is for true cultured men desu
>>
>>386446358
>implying thats a long time
I've seen games older then TPP that shilled to shit on /vee/ pham.
>>
>>386446478
no you haven't
>>
>>386446606
Not an arguement bro
>>
>>386446654
there is no argument, you just said something thats not true
>>
>>386446818
And somehow your words are more truthful then mine? Get a grip bro the world doesn't revolve around you.
>>
>>386436945
The story is bad but of course that's kind of the point. Whether you like/appreciate it or not is entirely on you.
>>
>>386433649
Kojima
>>
>>386439409
The game was a fucking blast for a LOOONG time for me if only for the ability to bring in custom music on the PC.

So much fucking fun shit.

There was also a period on pc when the game had a weapon customization glitch. You were able to put radically different weapons and ammunition together to create horrifying abominations like tranq grenades that fire silently from a handgun.
>>
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>>386446410
Olga
>unshaven armpits
>dyke hair
>shitty accent
>manly soldier
>LITERALLY cucks you into caring about some kid she's having
>probably an illegal, seeing as she's a terrorist and all
>lying cunt that was using you
>pretended to be a kewl cyborg ninja meme
Rose
>actually beautiful and feminine looking
>great voice
>helps out during mission
>lying cunt that was using you but actually fell in love with you and got preggo
I'd pick Rose any day, you fucking pussyboi
>>
>>386447141
>The game was a fucking blast for a LOOONG time for me if only for the ability to bring in custom music on the PC.
>this worked on the 360 version of GZ
>somehow stopped working on the gen after
Suffice to say I was a little upset that I couldn't have my own helicopter music.
>>
>>386446897
prove me otherwise then
>>
>>386447360
Fallout New Vegas
>>
>>386442507
I just want a mod that adds the weapon customization glitch back in...
>>
>>386447605
That's not proof.
>>
>>386447727
>I just want to break the game again
That said did those weapons ever get used online? I can't imagine it being very fun to fight some invader that has access to a sniper rifle that fires rockets desu.
>>
Why are they still releasing new content for MGSV?
>>
>>386439708
Ummm big boss was in the hospital, hes fucking ahab or ismael, whoever the fucks helping you is big boss. He was there, risking his fucking life.
>>
>>386449738
To milk that FOB tit, anon.
>>
>>386449738
lots of people play FOB and nobody is playing MGO
>>
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>>386435238
How much pleb can you fit into one man?
>>
>>386450190
>>386450181
Whats fun about FOBs?
>>
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>>386435906
> Reflex mode makes everything too easy!
> No reflex mode makes everything too hard!

Jesus Christ.
>>
>>386436224
> we didn't get the only story worth telling (downfall of Big Boss/creation of Outer Heaven leading into MG1)

t. Did not play the game
>>
>>386450236
You actually thought MGSV was good? And you call other people plebs? The ironing
>>
>>386450467
I don't know but enough people are playing it to warrant support.
>>
>>386450596
I for one was glad to see a downfall story that wasn't "hurr durr Darth Vader shooting children, feel bad player".

And you can't argue the gameplay was amazing.

> inb4 boring sidemissions

Take a walk.
>>
>>386451593
>And you can't argue
well nah you can't argue when you have already made up your mind and meme texting like an uppity little cunt desu
>>
>>386451593
The story was bullshit, and even the main missions were boring, the boss fights were all garbage and the level design is a joke compared to the other games, the gameplay mechanics are good but the way the game forces you to play is not, I played without reflex mode and it was still way too easy, and you're supposed to just Fulton everyone and everything, fucking boring
>>
>>386452105
>I played without reflex mode
no no no, anon, if you want to impress you have to say 'I played without markers'
>>
>>386450190
So how come I find matches in MGO in ten seconds then
>>
>>386452215
>>386452105
>not removing all the HUD elements for that true Ranger Mode difficulties.
>>
>>386452324
you are right, I never disabled the suspicion meter. I have to give it a go.
>>
>>386452293
thats because MGO just recently came back online, MG:FOB on the other hand is dead af.
>>
>>386452397
I done half the game like that because I enjoyed shooting people and playing it like an action game. I turned markers back on because I couldn't be fucked remembering where everyone was when I was sneaking around like a nigger. Lethal options in this game get the real short end of the stick when it comes to confrontations.
>>
>>386452105
Survive should be the GOTY V should have been
>>
>>386453148
can't wait for me official MG:Survive refund.
>>
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>Pre-release Kojima talked about how MGSV would be Open World but that there would be several maps with Motherbase as the HUB.
>Thought this sounded fucking great.
>Remember how they showed off Afghanistan and Africa in gameplay demos.
>Nice I bet they're holding back on some badass snow map or some shit.
>Wait-
>No those are the only fucking maps.
>Motherbase is also fucking pointless.
>Africa is mostly shitty fucking flat savannah and very little jungle.
>Have to play fucking F.O.B's if I want some enviromental variety.
>Can't even go back to Camp Omega.
>Opening hour made it seem like MGSV would be a grand adventure.
>In reality the whole game takes place in some Soviet Afghan area, then some Africa PMC shithole and then back again to the Soviet Afghan area for the end.

I still like the game but I hate the fact that it's just two huge wow it's fucking nothing maps.
>>
>>386438003
There's a big difference parasitizing off of war as a mercenary, and actively creating conflicts as a warlord. GZ Big Boss would be disgusted by MG2 Big Boss.
>>
>>386453148
>fucking zombieshit
It would have been fine if you just play it as a combat deployment simulator with DD soldiers or some shit. Rather then focusing on fultoning shit you go into combat zones to sabotage installations, attacking convoys, rescuing hostages or some shit before leaving the zone in a chopper back to MB. Just anything but more zombieshit open world crafting shit.
>>
>>386433649

It was a shit MGS but would have been a great Splinter Cell
>>
>>386453297
Africa was one of the greatest let downs of my gaming career
>cutscenes rolls in, landing in jungle zone
>oh Christ mgs3 on steroids, thank you jesus
>10 meteres later I'm out of the jungle
>maybe it's just a little zone and then jungle once again
>2 minutes later I find myself driving in a wasteland wondering what the fuck the level design team was doing during development

Do you think that the enslavers felt that way to when they travelled Africa for the first time? Disappointment and confusion?
>>
>>386433713
That dog is literally and figuratively a little bitch.
>>
>>386455107
>gaming career

',:^)
>>
>>386438623
If I were to get this mod would I have to start a new game or could I just carry on with my current progress
>>
>>386455661
yes you can.

but you have to save your game at the helicopter before installing to avoid bugs or strange behaviour
>>
>>386455804
Got it. Thanks, Boss
>>
Kojima made the trailer before making the game.
>>
>>386456104
this, much kino very cinema.
>>
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>>386433713
I'm terrified
Thread posts: 296
Thread images: 49


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