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mario has always been better than so-

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Thread replies: 310
Thread images: 52

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mario has always been better than so-
>>
-ul caliber
>>
>>386391843
-nic
>>
-crates
>>
Even the worst Mario game is better than the best Sonic game.
>>
>>386391843
-nic
Mania is gonna suck compared to odyssey, its not even an argument. Sonybros tried to do the same shit with Crash but that was mediocre at best and now they are trying to compare "hold right to win" to mario. Please, go back to the 80s loser
>>
>>386391843
-rry! the board game
>>
-domy
>>
>>386392116
Did Sonygg3rs really get autocorrected to Sonybros? WTF japmoot
>>
>>386391843
-briety
>>
-uls
>>
-ap and water
>>
>>386391843
-ny
>>
>>386391843
stop the console war garbage but Sonic Mania looks better than Mario Odyssey

Mario Odyssey is a sequel to 3D World. nintendo lied to everyone with that image showing Odyssey as a sequel to Mario 64
>>
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>>386392116
>hold right to win
>>
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>Sonic Mania is getting compared to Mario Odyssey
>Not even the same genre
>Not even the same plane
??????????????????????????????????????????????????????????????????????????????????????????????????????????
>>
>>386391843
-ME BODY ONCE TOLD ME
>>
>>386392391
>wtf this game sucks IGN was right Sonic was never good
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>>386392391
you really told him :^)
>>
>>386392391
Imagine being so socially inept you take every bit of hyperbole as the literal truth
>>
>>386392391
>being this buttdestroyed you literally made a webm to counter an hyperbole shitpost on 4chan
AHAHAHAHAHHAHAHAHAA
>>
>>386392648
That's sonic fans for ya
>>
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>>386392492
This.
A more accurate comparison would be Super Mario Odyssey vs Sonic Forces or New Super Mario Bros U vs Sonic Mania (and Sonic would actually win in that comparison).
You dun goofed OP.
>>
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>>386391843
Both look great and exactly what I want out of either series.

2017 is the best year all years.
>>
>>386392994
This guy gets it. Who gives a shit which one is better if they're both great?
>>
>>386391843
>Real game vs. glorified ROM hack

Got me thinking.
>>
Bottom will be the better game. Nobody cares about Mania outside of your containment thread.
>>
>>386391843
>apples and oranges.jpg

At least put effort into your bait anon
>>
Both look fun
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>>386393072
The people who can only get one.
>>
>>386392648
Imagine being so mentally deficient that you have to resort to hyperbole to get your point across.
>>
>>386393518
I guess that's true. To be fair though, I have a Switch and I'd tell people to at least wait until february to get one, just because it's a new system and doesn't have a ton of games yet.
>>
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>>386391843
>Best Sonic game in years and the best Mario game in years
I'm not complaining.
>>
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>>386391843
But both look fucking amazing, why you gotta try and start shit, OP?
>>
how many a presses do you need
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>>386394662
My man, he gets it, we're getting good games and that's what matters
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>>386393518
You can get both games on a Switch.
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>>386393550
To be fair, one doesn't need anything to get that point across. It's self-evident.
>>
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>>386391843

>Mario is worse because of some ugly grass textures

This is how desperate Sonic and Sony fags are.
>>
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>>386392116
>Using the "hold right to win" meme when comparing Sonic to Mario
You realise how incredibly hypothetical that is right?
2D Mario games are even more "hold right to win" than Sonic.
>>
>>386395845
hypocritical*
>>
>>386391843

I remember that time when they announced SFIV was gonna be in 3D while KoF was still 2D. Retards would say that just because of graphics KoF was the better game -- before it was even released.

Pretty sure this is the same exact situation.
>>
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>>386392492
People want to compare the actually good Mario games to the actually good Sonic games
>>
odyssey looks worse than sunshine
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>>386396382
>>
>>386396524
Bigger, emptier overworlds, easier missions, more emphasis on obstacle courses. I agree with that anon, at least based on what we've been shown so far.
>>
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Post rare Sonics.
>>
>>386394989
>this is the REAL Sonic 4
It's Sonic Generations 2 with a few new levels. You don't have to like "Sonic 4" or even accept its existence (and you shouldn't) but this really isn't a Sonic 4 at all.
>>
>>386397060
>agree with myself
Congratulations, I guess?
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>>386397451
Forces is Generations 2, that image is about Mania
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>>386397451
Sonic 4 isn't even the real Sonic 4. Episode I was just a half-assed mobile game, and Episode II forced them to try and bullshit a plot only to have to cancel the series before they could even give it a conclusion

Mania is actually Sonic 4 in all but name
>>
>>386392116
>>
-ny
>>
>>386397584
They're both Generations 2, Mania is just the one that will actually be good.

>>386397643
>Mania is actually Sonic 4 in all but name
And content.
>>
>>386398230
I feel like the majority of posters here have played SMW and are not stupid enough to fall for this.
>>
>>386392994
>>386393072
Sorry to break it to you but Odyssey looks bland and without a soul.
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>>386399114
That's your opinion. I think it looks like the only Mario game with a soul in years.
>>
>>386399114
Sorry to break it to you but nobody is going to suddenly not buy the game just because you have shit taste.
>>
>>386398715

Super Mario World is a glorified tech demo which only real worth are the extra levels
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>>386399404
ok anon.
>>
>>386399404
>super mario world is a glorified tech demo
in what way
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>>386398715
Fall for what? The bland backgrounds or the level structure?
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>>386399527

Barebones level design that is worse than 3's, a NES game, recycling normal enemies for bosses, repetitive music and level thematics and graphics that don't really take advantage of the hardware that SNES had
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>>386399551
Come on man, don't play dumb.
>>
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>>386398230
>>
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>tfw you realize the reason they added Suits for SMB3 is because it's a stage show and you're putting on a costume
>>
>>386399867
>Sonic 3
That's not fair Anon. Even Sonic 1's level design shits on Super Mario World
>>
>>386399739
I like both. But saying sonic is hold right to win of all things is wrong. Even worse when comparing to Mario, which has more linear structure.
>>
mario is definitely not better than soup
>>
2D Sonic > 2D Mario
3D Mario > 3D Sonic
Don't even try to argue this
>>
>>386399707
All you really had to say was the SMB3 had better level design because it's true. Everything after that, you're just trying too hard to find fault where there is none or there is but is done worse in in SMB3 (especially the bosses in terms of the latter situation).
>>
>>386394662

I'm just as hyped for Odyssey as the next guy, but fuck you. 3D World and 3D Land were amazing.
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>>386400508

Nah, those were not hard to find, obvious flaws by anyone that takes a look at the game without bias or nostalgia
>>
>>386400176
That's not what I'm talking about and I'm not the one who said Sonic was hold-right-to-win. You posted a picture of an auto-scroll level with those moving gold rocks that can squish you if you don't time your progress right, and you're trying to pass it off as hold-right-to-win while complaining about someone saying Sonic is.
>>
>>386400752
Anon 3D World was 4 years ago
>>
Yoshis island has better level design than any sonic game
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>>386392085
whatever you say arin
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>>386400976
Only if you're getting 100%

The level design is weak without it, even if it's fun as fuck to blast through levels without a care in the world
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>>386392085
I've never seen a """""man""""" been so wrong before! Incredible!
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>>386400889

What's your point? There were no other mainline Mario games in between.
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>>386399867
>Game where you have multiple items and abilities, all the enemies have a unique design introduces different mechanics that are expounded upon throughout the rest of the game

>Game where bug rpbots fly back and forth and you have to run to the end but there's more than one way to run to the end X)
>>
>>386401081
>The game is more involved if you don't rush to the end
Video games aren't about completing a level in record time.
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>>386392116
You first.
>>
>>386401192
The only interesting Mario World enemies are Chargin Chuck and Amazing Flying Hammer Bros.

The rest have no strategy because they're piss easy
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>>386400176
GURGHGHH
MARIO IS BETER THAN SONIC IN 99.9% OF MEASUREABLE VARIABLES
Mario lead the charge of what video games have become today in terms of platforming, adventure, story telling, and character development. Nintendo actually put thought and dedication into their craft while sega basically shitted out a copycat ripoff of the company that was kicking their ass. Nintendo designed marios levels around the character and each enemy is placed so that the player experiences a flow to the level. Even if the level has a flatter design, that's because it was intended to be more streamlined for storytelling. While sega just uses loops all over the place for no fucking reason other than hurr durr our autistic audience is entertained.
Look, one is going to be a huge hit and flagship of the Switch and the other is for less evolved 10 years who don't give a shit about actual adventure or game quality.
>>
Sonic (2D) is better than Mario in a gameplay point of view.
Mario is just easier for kids so it gets more attention and is therefore praised more.
>>
>>386391843
Sonic has never been good.
The classic games consist of hold right while jumping to win until later levels where the add more precise platforming and hazards, punishing the player for going fast which is Sonic's only gimmick.
Anything 3D is pure trash, with beyond awful camera and controls that diehard fans will tell you is great because they've played them a million times and are used to the shitty controls and camera.

Friendly reminder that Mania is 90% reused ideas because they know they lack the creativity to make a game consisting entirely of new zones and themes.
>>
>>386400756
All of those elements you claim are flawed can be easily turned right back onto Mario 3.

The bosses are all the same shit.
>big-armed koopa moves and swings arms around, later grows wings but you'd rarely see what he does with them because he's so easy to kill before he really flies up there
>all the koopalings do the same shit except one has a ball and one has rings

In terms of music, you think it's repetitive because some of the tracks are re-mixed from the main one but they all have a unique style that differentiates them enough. SMB3's tracks are different songs but they're all mostly beeps and don't sound as good. But the underground track is just SMB1's with some extra drums.

I implore you to explain to me how the level thematics are "repetitive." SMB3 merely had more variety. That doesn't make SMW repetitive.

I don't know what your issue is with the graphics but I can't imagine it's significant considering how braindead you've already proven yourself to be.
>>
>>386401425
The enemies work within the level, the strategy is derived from how you recognize them operating together.
>>
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>>386401445
but sonic is cooler
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>>386391843
>comparing a 2D platformer to a 3D platformer
I'm gonna play both
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Just gonna leave this here
>>
>>386401787
>This Koopa walking in this specific area means the game requires more thought to beat!

Kirby has more thought put into its enemies than Mario
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>>386401712
>>
>>386401712
>punishing the player for going fast
You're just bad enough to not get rewarded with high speed, which you earn by git gud.
>>
>>386401827
>Voiced by urkel
>Cool

no
>>
>>386401712
The sonic adventure games were honestly really good for their time. I don't know why people have such a boner for the classic games though, like you said level design is a mess.
>>
Both will be good. Mario will have more actually new content though.
>>
>>386392085
How much do you get paid? Where do i apply?
>>
>>386400865
oh. The funny thing is that I just typed a random level (like 2-3) on google and found this. Autoscrooler or not, the levels are similar on the direction you can go.
And I'm not saying you only hold right to win on Mario. I still think it was a good response.
>>
>>386401883
who's talking about kirby
>>
>>386392949
Console New games are visually crap (except for certain stages in U) but their level design is top notch.
>>
>>386401935
>The sonic adventure games were honestly really good for their time
How so?
>>
>>386401972
Nintendo doesn't have to pay their shills. Autism is strong enough to fuel them.

And that's saying something because Sonic fans are pretty autistic too, but Nintendo will straight up fuck them in the ass and they'll smile and take it.
>>
>>386400976
Yoshi's Island doesn't have any fucking level design. That game lives and dies off of its music, art style, and bosses.
>>
>>386402006
Kirby is a game for toddlers and has more effective enemies than the Mario series

I thought it was a more fair comparison because Sonic actually has traps and hazards. Mario's given up on making actual bosses or enemies so they rely on romhack level design for any semblance of difficulty
>>
>>386402004
SMW had a number of levels that went up-and-down as opposed to the regular left-and-right.
>>
>>386401880
>Allows the player to build up speed!

Of course! Speed! The thrill of being unstoppable. In the first level you're introduced to this mechanic and you feel the true power of being a mach 1 force of natu-

Oh sorry you ran into an enemy and that speed you built up had no effect on how strong you were and the only benefit to being fast is that you beat the level faster. Better luck next time!
>>
>>386402038
Sonic feels good to control, decent variety of playstyles between characters, I don't know I can't really quantify "fun" but City Escape is still fun to me if I boot up the game even today.
>>
>>386394662
This. Both look great.
>>
>>386402141
>romhack level design
I think you're confusing your buzzwords. That one is for Sonic Mania.
>>
>>386402219
If you ran into the enemy its because you are new or you suck.
>>
>>386402219
>The thrill of being unstoppable
>If I can't go as fast as possible at all times with minimal effort it's bad game design
>>
>>386402116
>Doesn't understand the genius of SMW2 not having a run button and because of this the pacing of a level isn't based on the player but instead the level design

It's like what sonic tries to do but it actually works :^)
>>
>>386402282
What, you've never played the extra levels in a Mario game?

Besides, romhackers make better games than Sega. Same with Nintendo
>>
>>386402235
not him but
>Sonic feels good to control
I can somewhat agree with you in SA2, no idea what you are talking about if you are including SA1
>>
>>386402219
>Oh sorry you ran into an ene
So? Now you know.
There's this thing called memory, where you remember things, and learn from your mistakes.
>>
>>386402347
>>386402334
>Dude you don't get it you have to obsessively play the level over and over again until you can actually go fast. Why's this game associated with autistic people again?
>>
>>386402434
If I want memory games I'll play Simon
>>
>>386402472
>Games have to be braindead easy for me to have fun because anything resembling a challenge makes my complain to my mommy

>Also I'm Anthony Birch
>>
>>386402556
Simon is game for toddlers
Sorry, but if you're not even at Simon says level, there's no cure for you.
You'll end up with Alzheimer's when you're 40.
>>
>>386402557
>This game's one gimmick when observed under the slightest bit of scrutiny falls apart immediately, despite this i have sunk hundreds of hours into the franchise in the desperate pursuit of going fast through the levels. Because of this I am very smart
>>
>>386402472
>replaying games is bad
>having shitty memory that you need to play it non-stop to remember it
>not having good enough reaction times to not get hit in the first place

Sonic was made for casuals for fuck's sake, and people are struggling with it.
>>
>>386391843
I don't see the actual competition here, given the fact it will take 5-6 years to both those series get another good game.
>>
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>>386401918
>Voiced by urkel
>Cool

yes lol
>>
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>>386402713
Yes you are very smart, Anon. I tell your mommy all about it every night!
>>
>>386402715
>Dude your reaction times are just bad, when I first played sonic I beat every level in the first run.
>>
>>386402472
>Play Tetris
>Try to stack blocks
>fill the screen and lose
>WTF GAME WON'T LET ME STACK BLOCKS AND I DIE SHIT GAME

That's what you sound like
>>
>>386402806
>Loses the argument so hard he attempts to crash the thread by summoning barneyfag
Lee, ignore this retard.
>>
>>386402472
>obsessively
Anon one or two times through a level should be more than enough. Also almost every hazard is telegraphed in some way so you can usually avoid them purely with good reflexes. Let me guess, you never took advantage of rolling and just ran everywhere? Rolling protects you against most damage for a reason.
>>
>>386402715
That's imo one of the bigger issues Sonic as a series has; it's designed to appeal to kids and casuals but any game based around going fast is inherently going to need to have some skill-based element to it to make it feel good.and obstacles that can slow you down. Sonic fans REALLY seem to hate obstacles for some reason.
>>
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>>386402959
What argument?
>>
>>386402141
Kirby would benefit the most of a bump on difficulty. I was playing the second game on GB and got to a pretty good boss battle... only to discover it was the final boss.

>>386402181
I'm not bothered by left to right design. DKC 2 is one where I really disliked the levels where you have to go up.
>>
>>386402883
Tetris has an intuitive design you're naturally inclined to fill in the gaps and as you figure out how to more effectively line up the pieces the game speeds up progressively with every line you clear.

In sonic you reach full speed in 3 seconds.
>>
>>386402235
The first thing I want to say was already covered by >>386402431. The second is that the variety was the worst part. In concept I'm there but the shooting stages were terrible, Tails and Amy in 1 were just watered-down Sonic stages, and fishing did not belong. If they'd just focused on the core gameplay with Sonic (and Shadow in 2) then both games would be sooooo much better. I'm not even saying only have Sonic playable, just make it like Sonic 2/3/K where the characters have their unique abilities but you're still playing the same game.
>>
>>386391843
a year ago I was optimistic for Odyssey
>mario finally goes back to 64 style
>they even acknowledge that the galaxy games were different
>mario seems to have good movement
2017 e3
>terrible music compared to any other mario game
>open world meme after BOTW fucked up zelda that way
>hat gimmick that just removes marios movement options by turing into dumb shit
>fucking humans
>missions given by npcs
>rabbids replace koopa kids
Im sorry I just can't see this being good.
>>
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>>386402219
>Sonic and Mario's sprites are roughly the same size
>Mario moves faster
>Both use a fixed camera
>Sonic is bad game design though because his sprite is unusually large, moves too fast, and uses a fixed camera
>Mario is GOAT of all time game design because his sprite is literally the perfect size, his speed is just right, and the flawless camera logic used in SMBW is thesis worthy.
>>
>>386403116
>>fucking humans
humans were in the initial reveal baitposter
>>
>>386402968
>Game conveys momentum based running where you get faster the more you run. But if you want to effectively move you have to stand still crouch, charge up your speed, let go and gradually slow down

Great design thanks sega!
>>
>>386403116
>Open world

It's not open world, the areas are big but they're still functionally levels that are isolated from each other with objectives and a win condition. I think the hat gimmick has potential if they can use it interestingly, they talked about things like needing to manipulate enemy positions to solve some puzzles so it may be they are only showing the simplest uses of it.
>>
>>386402360
You didn't read what I said. Yoshi's Island has no level design. It's just walking right through a bunch of nothing while occasionally throwing eggs through foam walls that are in your way.
>>
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>>386403252
>Sonic and Mario's sprites are roughly the same size
>Sonic's sprite is too large
>Mario moves faster
>Sonic moves too fast
>>
>>386392085
>0.1 Bings have been deposited to your WAHOO account
>>
>>386403376
That's not even true
>>
>>386403252

sonic isn't too fast. you're too slow
>>
>>386403395
Appropriate picture anon, you are retarded considering he was giving you the facts vs the common perception, not contradicting himself. Do you forget to breathe sometimes?
>>
>>386403327
it worked for space station silicon valley, but that basically revolved around just that mechanic. It could be good if it was basically SSSV2, but then it would be disapointing as a 3d mario game like how nuts and bolts is disapointing as a banjo game.
>>
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>>386403395
Good work. You found the parts of the post intended to point out the inherent contradictory positions held by Sonic detractors.
>>
25 years later and we're still having this fucking school yard tier argument.
>>
>>386403252
Isn't that comparison usually made between Super Mario Bros 1 and Sonic and not Mario World and Sonic? Mario in Mario world is slower than Sonic I'm pretty sure and the viewing area at least feels bigger in World.
>>
>>386403680
While we're at it, Digimon sucks balls and has no good games whereas Pokemon has several.
>>
>>386403524
>>386403553
With how awful the arguments can get on this board it's hard to tell who is pointing out contradictions made by others and who is unintentionally making said contradictions. Doesn't help that his post reads like your typical shitpost.
>>
>>386392208
i think something else (capcbros?) got filtered too
>>
>>386392391

fuck the people hating on this anon, he proved them wrong
>>
>single level of many this particular level is designed to teach the player the ropes
>later levels are more varied with central gimmicks that intensify in complexity as the level goes on
>1 of 70 levels
vs
>mishmash of level gimmicks and visual gimmicks meant to make the player feel like what they are doing is complex in spite of it being tedious
>1 of 6 levels

Also that's a picture of act 1 and act 2 as a singular level, a fair comparison would be the entire of Yoshi's Island compared to Angel Island.
>>
>>386391843
>Picture of a game
>Picture of a game
>incomplete thought
what?
>>
>>386404095

Nothing in SMW was even remotely difficult or complex until you got to the special world. This isn't even factoring in the cape or yoshi
>>
>>386392391
>not posting the marble hill one where you have to go left
>>
>>386403252
Sonic is designed for speed, or at least the visual gimmick of speed, look at Sonic's location on the screen, Sonc should be to the left of screen and not in centre

>>386403698
That's because the levels are better designed towards their end goal, Sonic's sprite is both too large and should be placed off to the left.
>>
>>386392116
sonic has always been harder than mario games, idk what you're on about retard
>>
>>386403060
Sonic has an intuitive design you're naturally inclined to avoid obstacles and as you figure out how to more effectively maintain your speed the game gets harder with every level you clear.

Congratulations you figured out how games work.
>>
>>386392116
>hold right to win
I think it might actually be possible to beat SMB1 without ever pressing left, or maybe just tapping it once or twice.
>>
>>386404275
It isn't designed to be pointlessly complex, it's designed to be tightly complex, levels based around ephemeral gimmicks that the player is expected to master 1 level at a time, and it works, definitely better than Sonic.
>>
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>>386404442
I think he's trying to say something
>>
>>386404275
Pretty much
Even Sega made a better more complex Mario game than Nintendo https://youtu.be/6_lzBlVr8m4
>>
>>386404352
>You're naturally inclined to avoid obstacles

No you're inclined to go fast until an obstacle placed seemingly at random stops you in your tracks.
>>
>>386404568
Anon, Sonic or Mario?
>>
>>386404568
>not from derpbooru or wherever

not the real barney
>>
>>386399114
>looks bland and without a soul
What the hell are you even saying you goddamn idiot
>>
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>nintendorks getting blown the FUCK out
stay FUCKING mad that sega won 2017!
>>
>>386404662
>seemingly at random

Literally git gud
If you actually pay attention to the level design you can easily anticipate obstacles.
Hint: it's when the game isn't automatically playing itself
>>
>>386404717
https://youtu.be/wLYWvOjagok
>>
>>386405001
>Every single game pictured uses the ps4 boxart
Gee I wonder who could be behind this post
>>
>>386405001
The wrong kid died bros.
>>
>>386405005
>git gud
>You should've been able to see into the future idiot

no
>>
>>386392391
>4 seconds

>4 seconds is all I can spare to play with you
>>
>>386405001
>s0nyggers trying to ruin a thread
half of those games aren't even exclusive, are you even trying?
>>
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>Mario VS Sonic comparisons in 2017
>>
>>386399867
Yet despite that image, you still just need to just hold right more in the Sonic level than the Mario one.
>>
>>386391843
-ny
>>
>>386391843
theyre really pushing this 90s nostalgia shit when some of the most exciting games coming out this year are a mario and sonic game
>>
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>>386401880
>Shifting and variable landscapes.
What? You're still just holding right. People like to point out the loops and shit but in the end, you're still just holding right for those as well. Just because you fill your level with more eye distracting junk doesn't make it better.
>>
>>386403116
>fucking humans
Mario's not human?
>>
>>386405210
>I can't use my brain to recognize patterns and adjust my behavior accordingly

Do you also need your mommy to help you cross the street?
>>
>>386405670
Metroid
Crash
Zelda
not NBA Jam
Shaq Fu
Street Fighter
Bomberman
Monster Boy
>>
>>386405913
>I have to die multiple unpreventable deaths in a game before I can progress, this is the true hallmark of a good game
>muh mommy
>>
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>>386405001
>Sega won 2017
That's a nice console Sega. Maybe if you suck Mario's dick more he'll let you into another party game so you can at least pretend to be relevant.
>>
I sometimes wonder if these are just shitposters trying to start shit between the Mario and Sonic fanbase. Like, is OP even a real Sonic fan or is he just pretending to be one?

And if he is one, why are you dumb motherfuckers falling for the bait?
>>
>>386406165
It was an excuse to start talking about Odyssey.
>>
>>386406165
Sega fans are still salty as fuck at Nintendo for some reason, at least Sega fans here, Sonic games tend to sell best on Nintendo platforms, that's why Sega made it exclusive for 2 titles, not sure why they shat both of them up though.
>>
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>>386406021
>Dying in a Sonic game

Come on man, you only need one ring to stay alive
>>
>>386406165
Even if the op is bait, there are still Sega fanboys still delusional enough to believe Sonic > Mario and they need their daily reality check.
>>
>>386406251

Why can't he just, I don't know, fucking talk about Odyssey without trying to start shit? The game is coming out in fucking October, there's still plenty of interest, he doesn't need to bait people into discussing the game.

This is exactly why this board is in such a shitty state. Everyone is just fishing for (you)s instead of making genuinely good threads.
>>
>>386406402
The problem is that the games are sort of hard to actually compare, so the Sega fans get to hold onto their delusion.

And yes it's impossible to enjoy both on their merits.
>>
>>386406421
Because nothing promotes it quite like the Sonic aspies waddling in and spouting their inane claims.
>>
>>386406361
I drown sometimes
>>
>>386392085
What is the worst actual Mario game then? NSMB2 in my opinion. People complain about every Mario game being a rehash but NSMB2 literally, unironically was in so many ways, reusing a ton of music and graphics ripped straight from NSMB Wii. It was stupid.
>>
>>386406289

It's silly for them to be salty. II've always considered Sega and Nintendo to be great. The last remnants of an age where video game companies made video game consoles.

Nintendo and Sega fans should be bros.
>>
>>386406421
No one goes into a thread anymore if there isn't any bait. I've tried making a regular Odyssey thread a few times before, and it always archives after a few replies.
>>
>>386406860
It'd be nice. The rivalry kinda evolved into a friendly one anyways once Sega left the console business. Both Sonic Mania and Mario Odyssey are my most anticipated games this year, and the crown jewels in a fantastic year for platformers, both 2D and 3D.
>>
>>386406986
That's because you made it
>>
>>386406986

Bait really ruins this board, it pretty much upsets the natural balance. It forces everyone to play by this rule in order to make a thread that doesn't die quickly. Threads should live and die based on their quality.
>>
>>386391843
>Nintendo will respond to this with ANOTHER 2.5D Mario instead of a full sprite-art 2D Mario game
>>
>>386407135

I feel the same way. I can't wait for Odyssey and Mania. Been literally counting the days for Mania to come out. Still haven't played any Sonic games in anticipation, or 3D Mario.
>>
It should say something that both Mario Odyssey and Sonic Mania are technically big pushes from new blood.
>>
>>386407330
Sprites can look ugly as fuck, especially if they're cheap, and I've no doubt that's what Nintendo would be aiming for.

They're cheap and lazy and always have/will be. End of story.
>>
>>386407330
Super Mario Maker the retro throwback Mario already exists, and was a good game.
>>
>>386407330

I think Super Mario Maker was that game, considering you can play levels made with a SMB1, SMB3 or World theme.
>>
-nic
>>
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>>386407330
They tried beautiful full-blown 2D with Wario: Shake It
Even gave Wario another chance at a platformer
Nobody bought it.
Nintendo will never go full 2D ever again, even Metroid is turning into 2.5D
>>
>>386400507
Ur wrong
>>
>>386407501
>mario maker
>good game
>>
Improvement isn't always a good thing, they took away the emotion and nostalgia.
>>
>>386406856
Mainline Mario doesn't really have bad games, but if you're willing to branch into spin-offs then there's tons of shit.
CD-i is probably the easiest target here.
>>
>>386408513
the CDI shit was not developed by nintendo
>>
>>386408451

>Improvement isn't always a good thing

Someone dig up that screencap of that other person saying "improvement isn't always a good thing". I don't have it saved.
>>
>>386407330
Honestly, Mario games have never looked fantastic visually. Sonic always had much better looking games in 2D.
The only exception is Yoshi's Island.
>>
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>2006+11
>Mario vs. Sonic thread
>Sega vs. Nintendo
>barneyfaggotry
>>
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>>386408727
>Sayo-chan
>>
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>>386408725

In all fairness, 3 of those games were on a console one generation earlier than Genesis. Sonic games should look better, considering the system they're made on is more powerful.

With that said, to this day I think Super Mario World looks good. I just like the designs of the environments. Sprites could be better though.
>>
>>386409124
Super Mario World looks fine, especially as a launch title, but again I don't think any of the sprite work is anything phenomenal. I'd say that a lot of the things in the game have a very flat look to them, as well.
That goes for the NES games as well, tons of games from that era have them beat in terms of sprite work, even other Nintendo made games of the time.
>>
>>386392116
How comparable are these 2 games, really? You guys all suck balls.
>>
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>>386409426

Well yes, as I said, sprites could use some work. But I think environments and set pieces in Super Mario World still hold up. I think some the castle designs are particularly atmospheric. I admit though, Yoshi's Island has it beat in every area.
>>
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>>386409757

Now that I think about it, Super Mario Allstars might have it beat in environmental design.
>>
>386399404
Sorry m8. You don't even deserve a (You). Try harder
>>
>>386408639
I'm ashamed I ever made that dumb donkey kong thread but I still think they look ugly now and had more character in the original DKC trilogy
>>
>>386410169

You did that? Ha ha, man that was classic. How long ago was that? Seems like forever.
>>
-nic Boom, Sonic Boom, Sonic Boom (trouble
keeps you runnin' faster)
Sonic Boom, Sonic Boom, Somic Boom (save the planet from disaster)
Through the dark, to the light
It's a super sonic flight
gotta keep it goin'
Sonic Boom, Sonic Boom, Sonic Boom (trouble keeps you runnin' faster)
Sonic Boom, Sonic Boom, Somic Boom (save the planet from disaster)
Sonic Boom, Sonic Boom, Sonic Boom (spinnin' though the world in motion)
Sonic Boom, Sonic Boom, Sonic Booooom...
>>
>>386400507
>2d sonic better than 2d Mario
700 million 2d mario sales says differently.
>>
>>386401883
Now you're just being silly. Mario's level design is legendary. Sonic is all but forgotten these days, except by autistic tumblr users.
>>
>>386408162
>nobody buying it is our fault
>implying the annoying shaking gimmick didn't ruin it
>>
>>386408727
>>386408878
play a real shmup like doki doki panic
>>
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>>386391843
>comparing a 3D game to a 2D game
>comparing mario to sonic for the trillionth time
why are you doing this?
why can't we be happy that both games are probably going to be good?
why must we always fight?
>>
>>386401425
Mario games are more about platforming than enemy placement.
Enemies are secondary to other obstacles, and are typically only there to hinder or assist in platforming.
>>
>>386392085
what's the best sonic game?
>>
>>386411205
2
>>
>>386411205
Sonic 3 & K, of course.

>>386411231
>Pleb
>>
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>>386411278
3 and k are two different games faggot
>>
>>386411278
>can't appreciate better level design that actually has you go fast
I guess dumb top gimmicks and sparkly shields grab plebs attention more.
>>
>>386408315
Mario maker was a great game. Even the 3ds version was better than any Sonic game.
>>
>>386411501
>can't appreciate better level design that actually has you go fast
I do.
That's why I like 1 as well.
>B-but muh Marble Zone
>>
>>386395969
No, hypothetical is right. You could say the same of all platformers and you still wouldn't have an argument


Without being blatantly anti-Nintendo anyway.
>>
>>386411205
Sonic CD

Any other answer is a confirmed pleb
>>
>>386392116
>hold right too win

you know the last mario game they made literally gives you an invincible raccoon suit if you die after 3 attempts...
>>
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>>386402219
you know you can just press the down button to roll right
everyone seems to fucking forget this
as soon as you start going fast roll so you can conserve your fucking speed
>>
>>386392208
do nintenbros get that ass blasted they can't edge out to their one and only retort to any sony post.

I have a pc and a high tech dust collector some call it a wii.
But nintendo has done nothing original since pokemon, every game is a remake and reboot.

They are literally the spider man and batman of the gaming world, you get 3 titles maybe 2 then a reboot not even a couple of years later.
>>
>>386391843
-nic
>>
>>386412860
mariofags btfo
>>
Do we know if Sonci Forces runs at 60 on Switch?
>>
I'll be getting mania but thats it. Honestly I got off the mario train after galaxy 2. Everything that came after is just plain shovelware, plain and simple. Played up to world 5 of mario 3D World with a friend back when it came out and we almost fucking fell asleep on each other. Sonic mania looks clean and fast, and thats all i really want. When nintendo makes another 64/sunshine/galaxy type of mario ill come back but they seem to keep using the same aesthetics for everything since 2010
>>
>>386414001
There are so many fucking things wrong with this post.

>Galaxy 2 is not considered shovelware
>Does not know about Odessy being the next Sunshine
>All he wants is fast and clean sonic, not actual platforming
>>
>>386414001
So literally odyssey? And theres only been 2 main mario games since galaxy 2
>>
>>386392648
Imagine being such a sensitive little pussy you can't handle your stupidity being the butt of a little joke without sperging out on a bohemian spirit-cooking forum
>>
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>>386412860
5 attempts, and in exchange for not getting bonus levels. So casuals like you get fucked.
>>
>>386414143
Odyssey looks bad. You can get your "ambiance" in hubs but thats not how the whole level should be. Looks like some leftover garbage from rares n64 days. The 2 main mario games after galaxy 2 have sucked ass. Its like another shadow-06 duo for sonic, or lost world-boom in more recent years. Neither have been pulling their weight since...honestly pretty much this decade started
>>
>>386414707
>You can get your "ambiance" in hubs but thats not how the whole level should be.


Its not though?
>>
>>386412860
The raccoon suit wasn't in the last Mario release. In fact, the last Mario release is arguably the hardest and most content heavy game released in quite some time.
>>
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>>386414707
>compares 3D World to 06
>galaxy 2 was okay though

reeeee
>>
>>386414750
I watched the city level, the forest level, and the desert level. Big sprawling flat space. You buy a hat or some souvenir to open up part of the level. There are random rooms scattered around with basic platforming challenges. None of it looks engaging, and if theyre going for a world adventure/travelling type of theme, sonic unleashed did it way better
>>
>>386391843
I don't understand. Top is a picture of a game from 1991, bottom is a picture of a game from 2017.
>>
>>386414914
The city level is anything but flat. We've only seen a fraction of the forest level and there was a bunch of platforming sections. The desert level literally has a giant platforming section in the middle of it, surrounded by segmented areas with connected platforming segments. Literally what the fuck are you talking about.
>>
>>386415121
Most of the people in this thread are just butthurt fanboys who are trying to hide the fact that they won't be able to play Mario Odyssey. Don't take anything they say seriously.
>>
>>386414910
>>386414910
Galaxy 2 is a master piece, sorry man. Easily one of the best games ever made and i wish i could buy it again for $50

>>386415121
FAKE NEWS. Nothing was engaging in any of the level design. Question, are you a banjo kazooie fan?
>>
>>386399114
>It's shit because it looks like it doesn't have any 'soul'
Is there a bigger Red Flag to completely ignore a post? Reminds me of 'muh atmosphere' Fallout 3 posters.
>>
>>386414707
So is shadow a spin off or not? The comparison falls flat if it does. Same with boom, which I know is a spin off.
>>
>>386415265
You just said it was ok though?
>>
>>386415265
>Galaxy 2 is a masterpiece
Delete this

https://www.youtube.com/watch?v=nERL8KkZRfA
>>
>>386411205
SA2
>>
>>386415474
SA2 is trash. SA1 is significantly better.
>>
>>386411205
Generations

2D Sonic is incredibly "meh"
>>
>>386415297
I dont know what to classify it. It plays like a worse sonic heroes with weapons, and awful art, music, and missions. Sonic boom is easily the worst sonic game though, for virtue of being utterly boring. Before that, it was some shitty game gear game, like sonic labyrinth or blast. The point is, its been a rough decade for both
>>
>Sonic Mania
A return to glory after over a decade of shitty games.

>Super Mario Odyssey
More 3D Mario trash instead of quality 2D Mario.
>>
>>386415570
only because you can spin dash instantly
>>
File: Mario_and_Luigi_22.png (2MB, 1700x2043px) Image search: [Google]
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too bad sonic will never be as emotionally relatable as mario and luigi though.
>>
>>386415121
>Literally what the fuck are you talking about.
He hasn't played the game and is just shitposting.

Happens a lot these days where people blatantly spread lies about games.
>>
>>386415935
>posts the one game where mario and luigi show emotion

cherry picking
>>
>>386415632
I can tell this poster is nothing but a fanboy who is upset his mom never bought a Switch or Wii U because we just witnessed the pinnacle of 2D Mario with the last home console release of a Mario game. I want to tell you that it's okay and you'll be able to play the most content heavy and most challenging Mario game to date in no time, but, that would be a lie, because it will never come to an emulator and the prices for the hardware aren't going to drop much lower.

Sorry, champ.
>>
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>>386403252
>>
>>386392085
Sticker Star is not better than even mediocre Sonic games.
>>
>>386416626
We're talking about Super Mario games not Paper Mario games. Two different characters. Didn't you play Paper Jam?
>>
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>>386416715
I know the thread is in general but the Anon said the vague "Mario games" thing so I had to say it regardless.
>>
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>>386414667
you seem to know the game quite well, jokes on you since i don't own it
>>
>>386418070
This just in - people who hate on Nintendo's first party game don't actually have any experience with the games, because their parents won't buy it for them.

Shocking revelation.
>>
>>386419042
You sure got him. Your game only has baby mode after failing five times not three. Hah! Fukin' shrekt.
>>
>>386419823
Actually, I'll just go ahead and repeat this once again. The most recent release in the Super Mario franchise is the hardest and most content heavy platformer ever released.

But, yes, video games often include a difficulty for casuals.
>>
>>386420038
Casual doesn't mean retarded. 30 somethings with more work than free time are casual. Conflating lack of skill with casual play is pure retardation.
>>
>>386420038
>The most recent release in the Super Mario franchise is the hardest and most content heavy platformer ever released.

Oh really? Mind giving me the name of this game?
>>
>>386420232
There's quite a bit of assumptions in that post.

>>386420315
Super Mario Maker. How in the actual fuck did you somehow miss the release of this game? Unless, of course, you don't actually play video games.
>>
>>386420482
>The bestest most difficult content heavy platformer ever is a collection of fan maps.
Well now I have even more optimism for Mania. It's made by fans you know!

;)
>>
>>386420659
Oh? Really? Then certainly it will ship with 100 levels made by the studio, a map editor, and online functionality allowing you to play new levels developed by the studio as well as fan made levels, right?
>>
>>386420804
Nah I think they're going for quality control.
>>
>platformer game
>there are no platforms
bravo nintendo
>>
@386420872
>Sonic
>quality control
You're not even getting a (You) for that low effort shitpost.
>>
>>386392391
>>386392116
sonic is the only game series I know where the go to complaints are just retarded
>sonic is hold right to win
>what's the point of going fast if they put enemies and spikes in your way
>>
>>386399114
>"souless"
meme criticism.
>>
>>386420989
Enjoy all the fan made bings and wahoos you can eat friend. Truly gaming has not known such bliss before or since.
>>
>>386391843
>Sonic
+World art direction
+Music
+Animation
+Variety

>Mario
+Gameplay


Tbh Sonic has always been better than Mario in everything but gameplay
>>
>>386392391
btfo
>>
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>Comparing a 20 dollar digital pixel game to a 60 dollar 3D open world platformer
My God, the only thing dumber than the OP is you 297 idiots who replied.
>>
Sonic feels cooler, but Mario just feels better to play. 2D or 3D, they all feel like little playgrounds to just mess around in and find things or experiment with Mario's acrobatics. But to sonicfags, I will give them this. Sonic Unleashed is absolute kino. Played it on my Wii and enjoyed it, then got it for 360 and was absolutely blown away. That is one of the few games I could actually see the "video games are art" argument shine through.
>>
>>386392085
back that up
>>
>>386392085
NSMB2 is not better than Sonic 3 & Knuckles.
>>
>>386422916
>it's only 20
And here I thought they were selling it at 60. maybe I'll actually get it at launch now.
>>
>>386391843
>yellow foreground on a slightly lighter yellow background
Disgusting.
>>
>>386391843
>green foreground on a slightly lighter green background
Revolting.
>>
>>386392083
Don't you dare talk shit about So Crates.
>>
>>386399867
Tried to make a more accurate version of this with the Yoshi's Island world of Super Mario World, but I couldn't even fit two levels of that game in one picture with Angel Island also in there because of the filesize limit. Anyway this picture is misleading bullshit
>>
>>386422679
well they're not called world-art-direction-games

and it's not like all those things are shit or average in mario either
>>
Since when are autistic sonic fags allowed on /v/? Go back to being a degenerate on deviantart, fucking sickos.
>>
>>386424418
More like Woah Crates
Thread posts: 310
Thread images: 52


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