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Are the fatal frame games any good?

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Are the fatal frame games any good?
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The first 3 are.
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I don't know I never could beat the first one.
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>>386265690
yeah their great /s
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>>386265690
Fatal frame?
is that a ps4 game?
because on ps4 the frames certainly are fatal
https://www.youtube.com/watch?v=W9cgaEa_qM4
>>
>>386265871
This.
FF1-3 (or "Project Zero", if you are Europoor) are some of the best horror games ever. #2 seems to still be the fan-favorite.
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Yes.

The are the only modern games that still play like the old school resident evils.

>>386265871
Wii controls were janky, but after getting used to it, it was the scariest game out of the 5 for me. Cool story and setting that wasnt 'lololdjaphouse'

>Have softmodded Wii U. Even bought the physical pal game to play it on. Those were good times. I was lazy and didnt complete the steps to block off Wii U updates and it got patched and can no longer play my $100 disc
>>
>>386265690
Yes. Arguably the only one with good gameplay is V, though, although 1-3 have good stories. 4 was pretty okay from a gameplay standpoint but I couldnt understand the story very well because my japanese is dog tier
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>>386266075
How's Spirit Camera? I've never seen it in the wild
>>
I bought these games while they were on sale a few years back and never played them. I forget I own them 90% of the time.

How spooktastic is this game?
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>>386265690
Project Zero II is one of the best horror games ever made.
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>>386266237
havent played it yet
>>
There are no horror games that have got to me as much as PZ.

However one thing that's a big negative is that the developers don't understand the concept of cooldowns. You're pretty much never knowingly safe, ghosts can come at you any time and any where. Without rest periods where you know you're safe and get to have a breather, the game is draining as fuck to play.

Silent hill gets it perfect with its 3 levels of threat (no monsters in a cleared area, some monsters in foggy silent hill, intense as fuck otherworld silent hill)

Also

>that fucking rope corridor
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>>386267360
>that fucking rope corridor

THE ROPES. THE ROOOOPPPESSSS. THE ROPES. THE ROPES.
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>>386265690
>>
2 > 4 = 3 > 1
Never played the new one
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>>386265690

It's my favorite horror series. 1 & 2 are must plays for any survival horror fan IMO, though I prefer the ambience and difficulty of 1 despite it being rougher around the edges. 3's good but I think it drags on too long and its house sections aren't as good as Silent Hill 4's. 4's change of setting is pretty neat but a few standout moments notwithstanding it's basically a lesser 5. Speaking of 5, I think it's an inverse of 2; 2 has GOAT pacing but the worst combat in the series while 5 has GOAT combat thanks to the gamepad but shitty pacing thanks to egregious backtracking and the return of house sections, though this time I think they're a bit better than 3's and there's at least one fantastic scare that comes of it. There's also Spirit Camera which I thought was a fun little AR experiment but the 3DS's shitty hardware keeps it from being as good as it could be, and I've never played the remake of 2.
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>>386267360

>However one thing that's a big negative is that the developers don't understand the concept of cooldowns.

I somewhat disagree. The series has a habit of jumping the player with enemies but rarely does it do so in rapid succession. Once you hit the endgame all bets tend to be off (and most of those time you're better off running than fighting) and there are some moments like the later chapters of 1 where you're just gonna get fucked to ahegao, but most of the time encounters are paced well enough to where that cooldown is felt, at least for a few minutes anyways. Whenever I play them it is draining but it's a fun drain, I find myself wanting an encounter to happen so I can relax for a couple minutes and I really get into that ebb and flow.
>>
>>386267904
i think the nicest touches i've ever seen in a horror game was the koto sequence.

>wander into room you've visited before
>suddenly there's calm koto instrumental
>wander upstairs to see a silhouette of a woman playing the koto in the koto room
>get closer

BAM VANISHES WOAH

https://www.youtube.com/watch?v=48IqJHpdH9I
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>>386270662
That scene scared the shit out of me. I loved it.
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>>386270659

I felt the fact that random encounters could happen at any moment, even in save rooms meant the tension never drained. Rather than a "phew no ghost for a while" it felt more like a count down clock until the next one. Not sure if the later games dialed down the random spawns.

Also fuck the monk ghosts at the end of the first game, stocked up healing items the whole game and those drained almost all of them (just as well the final boss was 1hko)
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>>386270662
oh fucc. I forgot about that.
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>>386265690

Yes.

Also check out Dreadout. It's Indonesian Fatal Frame knockoff, and it's good.
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>>386269443
This though I'd place 5 =1 all are enjoyable though
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>>386271127
>project Zero II
>game best worn with headphones
>walk into silent room
>stand a minute
>hear a woman whisper something RIGHT. IN. MY. EAR.
>heard it clear as day
>but the very second silence returned i couldn't tell you what she had said
>it never happens again
>>
>>386271127

>monk ghosts

I see you too like to be torn a new one. 1 also had the best broken neck ghosts, bar none.
>>
>>386265690
The first three are good, though I didn't think 3 was as good as 1 or 2. It had pacing issues
>>
They scared the piss out of me.
Last one would have had me buying a WiiU if they'd just kept the sexy costumes on digital ladies in the Western version.
>>
>>386265871
This. 4 and 2's Wii port are both absolutely ruined by the god-awful controls, though 4 also has shit level design. It's amazing how they managed to fuck up the controls so badly when it was so obvious how to do them right.
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>>386265880
The first game is by far the hardest. I had to give up on my first playthrough because I ran out of healing items and could no longer reasonably progress.
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>>386266131
>Arguably the only one with good gameplay is V
Nigger what? The series is great because it's horror games that actually have good gameplay and mix the combat with the horror in a perfect fashion. The camera obscura and fatal frame mechanic is pure genius.
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>>386272061
Personally i feel the port of Project Zero II to the Wii ruined it by placing the camera behind the character instead of the orginal fixed camera
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>>386272190

The mannequin room in 4 is one of my all-time favorite moments in the series, though. The mannequin scare was a good one but the room itself is one of the few to evoke an atmosphere as heavy as the Himuro Mansion. I thought the games felt a bit cleaner after that game whereas 1 is suffocatingly oppressive in its mood.
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>>386265690

Yes. Playing the first one now on original Xbox.

Now do I like it enough to buy a Wii/Wii U to play Mask of Lunar and Maiden of Black Water? Nooooo. But I will watch the YouTube play-through.

Man, 18yrs ago, I used to be such a pussy when it came to Japanese horror. Ring, Dark Water, Premonition, etc. used to scare the shit out of me. Same with this game. Not so much anymore. Guess that's why I'm not finally getting around to play it.
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>>386272412

5's gameplay is the best of the lot but you are right, the combat mechanic of the series in general brings a twitch reaction, almost arcadish flair to encounters which is really satisfying compared to other horror games.
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>>386265690
Great games, except 4 which is horrendous.

It's a shame the series likely has no future in the west.
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>>386265690
Remastred on Nintendo Switch when? I only can dreaning about PS4 versions.
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>>386272556
>Double Shot!
>Core Shot!
>Zero Shot!
>FATAL FRAME!!
>1000000 points!
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>>386267904
>Walk through the corridor
>Push rope as you go
>It swings back and hits Miku in the back
>She jumps in response
>>
>>386269443
2 > 3 > 1 > 4
Fixed that for you.
>>
>>386272787
>>386272556
The only way I was able to beat this game was because the combat was so fun and goofy. It was enough to take me out of how much shit was in my pants.
>>
>>386272687

>It's a shame the series likely has no future in the west.

I feel it did decently well for how neutered its release was. I mean, no physical release? Censorship? WiiU exclusive? AND a series with a history of rarely breaking 100k sales per entry? Looking on the WiiU shop it got just over 4k ratings in the store, and seeing as most people likely don't use those rating systems I wouldn't be surprised if it did at least 10k sales, which is a goddamn miracle under those conditions.
>>
The latest game is very fappable.
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>>386273203

Oh, and it should be mentioned if it wasn't obvious that this is for the US. I have no idea how to guesstimate how it did in Europe.
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>>386271906
>1 also had the best broken neck ghosts, bar none.
Is there any ghost in the series harder to fight than those fuckers?
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>>386272190
The controls are not that bad. Using wii motion plus it was completely fine for me. Just make sure you are the appropriate distance way and it works completely fine. A lot of people can't get into the controls though.
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>>386273227

Aside from Rei in 3 and Hisoka in 5 (apparently the Kurosawas have got their shit together) I've never really felt these games to be THAT fappable. Like sure, wet clothes and all that but I really just like these games for the atmosphere and combat. The cute girls are a minor bonus.
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>>386272418
Agreed. That forced perspective made you feel like you were really there. Made it over 9000 times creepier.
>>
Fatal Frame 1-3 are good but beware, the challenge stages are hard as fuck. At least, from what I remember of Fatal Frame 3. All I remember was getting my shit pushed in 10 seconds in
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>>386273378

Old monks, because fuck old monks.
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>>386272423
2 was definitely a lot less heavy than 1 with the open design and easier difficulty, but I thought 3 was the scariest game in the series by far, especially with how your safe place at home starts getting corrupted over time. Come to think of it, it was similar in design to Silent Hill 4, but it did a much better job of what 4 tried to do.
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>>386273227
>bitchy
>hot as hell
>voiced by Sawashiro
The perfect girl
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>>386273516
Fixed camera also ensures that the game has control of context as well. There is nothing worse than triggering events in free camera games and missing what happens.
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>>386273596

I think SH4 did a better job because it went balls to the wall with it. Maybe it's because I didn't know what candles were good for but the corruption in SH4 was far more intense when left unchecked than FF3's. I literally had to take damage to save the goddamn game. That was some stressful shit. If I played it again I'd certainly use candles but man, that was a trip I tell you hwat.
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>>386266237
It's short and you need good lighting to play parts.
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5>3>1

Currently playing 2's wii version. It feel pretty spooky and it make me think of 5.

The serie is honestly comfy as fuck. There's a fan translation for the fourth one right ?
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>>386273993

The Spirit Photography mode was fun. I used to take pictures and share them on Swapnote.
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>>386274050
Why are you playing the worst version of 2?
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>>386274153
Because my gaming pc died and I only have a shitty laptop left.
I played 3 before 2 because I heard 2 was the best and I wanteed to play it last.

Anyway, I'm ~1 hour in and the control aren't bad.
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I loved the incest undertones on 4. I've heard that 5 has incest that relates to 1.
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>>386274314
>Because my gaming pc died and I only have a shitty laptop left.
That doesn't even make sense. If you're emulating the Wii version you could just as easily emulate the PS2 version.
>Anyway, I'm ~1 hour in and the control aren't bad.
The controls are much more bearable in an emulator but they're still not good and they're not the only problem.
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>>386274610
I have a wii U. You can buy a digital version of PZ2 on the nintendo store.

>The controls are much more bearable in an emulator but they're still not good and they're not the only problem.

Well, what are they ?
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>>386265690
Yeah there pretty fucking great but the first 3 are the best in terms of horror and 5 on the wii u just has best gameplay. Though I highly suggest playing 5 standing for "immersion" purposes and it makes taking pictures alot better.

>>386274437
Yeah the incest tones are still there. Pic related is mother and daughter and the daughter came from the mother and father (sister and brother) fucking through spirit world in the 3rd game.
>>
>>386274729
The camera is now behind the player instead of fixed, as already mentioned before. Because of this you can easily end up missing events since you're not necessarily looking at them anymore.
New britbong dub that's just plain bad compared to the original dub.
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>>386274998
That's true. Well I was already missing event left and right so meh.

>New britbong dub that's just plain bad compared to the original dub.

I see. It's worse than the other but not horrible for now. I mean, every characters sounds autistic in Project Zero.

I think someone told me to play both version some time ago. I'll do that, I already bought the game, it would be stupid not to play it.

Also, I'm pretty disgusted by how Nintendo of America seems to hate the franchise. I really don't get why.
>>
>>386272190
Fuck you, remake was awesome. Git gud pleb.
>>
>>386275579
Disregard that, I suck cocks.
>>
>Nights of Azure 2 has a Fatal Frame costume in the Switch version
noice
>>
Dolphin lets you play FF2 remake with original audio and a hack to hide the minimap.
I wonder when will I be able to play 5 using an emulator.
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>>386275749

I'm still playing through the first one. I get that it's Gust and all so yeah, aesthetics and soundtrack are fantastic. But as an action RPG, it's mostly so basic. I still like it and the miniquest/day mission systems are a nice addition but I do find myself wishing it was a bit less straightforward. Oh well, at least it mostly pans out like the budget child of Ys and Folklore that I was largely expecting it to be.
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>Those fucking rooms where you have to find the ghost subtly hidden away near an object, leering at you with its stone dead face
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>>386275749
>Tecmo actually forced director AND the producer behind turboyuri horror series to make a turboyuri moeshit game for Gust
>suddenly NoA2 looks interesting, with good cutscenes and decent graphics this time

I kinda wish NoA2 to fail. If it'll get popular enough we won't see another Fatal Frame game for a while. It's not like I hate Gust or their wacky games, but Shibata legitimately boosted their quality judging from all the trailers and shit...
>>
>>386276458
Deception series didn't get the same treatment, sadly.
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>>386276458

Isn't Nights of Azure from Kikuchi? And isn't he also partially responsible for the Deception series? I say let him run free, he comes up with cool ideas in general.
>>
>>386276197
Still has the shit controls and camera. You could just play the PS2 version with the undub instead.
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>>386276859
I played the PS2 version back in the day. I just want to know what shit the remake "fixes"
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PO...PO.....PO....PO......
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>>386277129
Best ghost.
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MY EYESSSS!!!
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>>386277048
It doesn't fix anything, it just revamps the visuals and adds a new ending.
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>>386276197
All FF2 remake's undubs are broken. Like only half of the audio is original.
>>386276816
Yeah, never heard of that before though. Seems like he managed to grab Shibata all for himself. Considering the fact that they worked together on all FF games, they're probably good buds or something.
>he comes up with cool ideas in general
More like he's flaming yurifag considering everything that we know so far about games he produced.
>>386276859
There is no undub of original FF2, what are you talking about?
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>mfw Rope Priestess and Crawling Woman in FF3
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>>386277373

>More like he's flaming yurifag

He's working for the right company then.
>>
>>386277129
And that's how you implement imageboard memes into your games right.
>>
>>386277373
>There is no undub of original FF2, what are you talking about?
My bad, there's one for the Xbox version, so I assumed there'd be one for the PS2 version. Weird that there isn't.
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>>386277301
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>>386265690
Fatal Frame 1-3 HD Collection when?
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Imagine how actual collaboration between the two could've looked like.
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>>386278006
Never, because Sony.
>>
>>386278006

Whenever Nintendo wants to win my love and affection except 1's atmosphere would be tarnished by the less dingy style that the series took on afterwards so I'd bitch about that.
>>
>Game gets a remaster
>It fucks up the textures and art direction
Why does this always happen?
>>
>>386274437
THIS BITCH. IF I HAVE TO GO THROUGH HER ROOM ONE MORE FUCKING TIME. Currently on my third visit to that god forsaken place.
>>
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Its funny how the normal everyday house in Fatal frame 3 became the scariest part of the game even though you couldn't be hurt shit like that ghost with a baby stroller rushing by the kitchen hall was fucking terrifying.
>>
>>386278370
>It fucks up the textures and art direction
Except it doesn't, Wii remake was literally perfect in terms of remastering. Your shoddy image with fucked up ratio proves nothing.
>>
>>386278463
>Play FF3 with some friends.
>I get to play the house because I'm a huge fag and I thought I wasn't gonna get spooky.
Yeah... Really bad idea.
>>
>>386278463
Barring the ghosts, 3 and 5 have incredibly comfy houses with sweet ass atmosphere. Just the memory of the sound of the rain as you explore the cafe and house in 5 makes me want to go back and finish it.
>>
I have only played the first three.

Coincidentally, they're all pretty damn good.
>>
>>386278608
Except it proves that the textures are totally different, you blind motherfucker. The ground is spotless, the boards are clean instead of rotted, the stone above the boards is now damaged instead of clean for some reason, and the boards over top of the window are gone.
>>
>>386265690
I'm going through 2 right now and I like it so far. Is it a bad choice starting with 2 instead of the first one if your planning to play them all eventually?
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>>386278818
You might spoil yourself a bit, 2 is an improvement over 1 in pretty much every way.

>That last challenge mode fight where you can only damage the boss with perfect shots
>mfw
>>
>>386278818
In some ways yes and in others no. The story is very loosely connected so you won't miss anything on that front, and the gameplay is a lot better in 2 so it'll be harder going back to 1. On the other hand, 1 is a lot harder than 2, so beating 2 first will probably leave you performing better when you get to 1.
3 has direct connections to 1 so you shouldn't play that one until after 1.
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Still the best Fatal Frame.
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only got these on ps2 an xbox (forgot how shit the artwork was for the first game while taking this pic haha.. dire!)
>>
>>386278754
>trashed and resized screenshot that was taken on garbage like Dolphin proving anything
Try harder next time kid.
>>
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>Fatal Frame VR on PS4

I both want this and at the same time know it would fucking kill me.
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>>386278463
>House is a safe place thorough the first half of the game.
>I'm about to go down stairs to develop your pictures.
>Camera angel shows me walking down the stair case.
>I freeze as I spot something.
>In a small closet wit only a curtain covering the top you can see two grey legs in the door frame.
>You walk down stairs camera a ready.
>Its gone.
>The house is no longer safe.
>>
>>386278818
1 is the basic archetype from which all other Fatal Frame build their gameplay and story.

I guess it should be pretty interesting to play 1 after going through another FF.
>>
>>386279226
im not even joking but if that became a reality i would actually buy a a fucking vr
>>
>>386279018
>>386279038
Okay that's a relief. I wouldn't mind if there is a downgrade in gameplay when I play 1 if it still gives me the same feeling I get going through crimson butterfly I'm sure I'll enjoy it.
>>
>>386279145
Muh fellow bong. See that logo on PZ1?? Remember the internet company "wanadoo"? That game sure is old as fuck
>>
>>386278818
First is kinda insufferable. Controls are dogshit and atmosphere is kinda crippled because it was cheap as fuck game before Tecmo started to invest in series potential for the second game. Starting with 2 is not a bad choice overall, but you won't be able to play the first game comfortably after it.
>>
>>386265690
They are very good, Only played the first game and the Wii U version though.

The games are pretty neat, as horror games they succeed because of the random encounters. You never know when one of the spooks comes up.
That is what makes a good horror game, a game which is abke to surprise you.

The gameplay is slow and full of tension too.
>>
>>386265690
1 and 2 are amazing - a perfect blend of tense and scary

3 starts to wear thin, but still good

stop there and appreciate the experiences
>>
>>386265690
The Wii U one is fucking garbage thanks to he retarded motion controls. Fatal Frame 3 is kind of shit. The first two are decent but a bit slow.
>>
>>386279152
>The aspect ratio is wrong, that means the textures aren't different
If you say so.
>>
>>386279395
>>386279472
Thanks for the feedback. Now I want to see what 1 is all about.
>>
>>386279614
Git gud pleb. V is a fucking gem.
>>
>>386279761
The game could be very entertaining if it wasn't for the shittest control scheme ever made. I'm trying to play a video game I don't want to waggle around a fucking tablet
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>>386279671
>reading comprehension
Enjoy being retarded, I guess.

>using screenshots of a youtube video as a proof
>>
>>386279671
What the fuck is an Xbox FPS?
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>>386279761
I really liked 5 too.
But I do think it has the most flaws of all the games.
Mostly because you can almost never enjoy the atmosphere because almost every 10 seconds a ghost is attacking you.
Unlike the first four you never get enouth time to enjoy the atmosphere because there's always a new ghost attacking you. Usually a boring dude with a box on his back.
Also other things like the terrible final boss and the fact that its way too easy with all the health items it gives you.
>>
>>386279969
Xbox: Framing Prediction Software

Early emulator shit
>>
>>386279969
Xbox version had an FPS mode.
>>
>>386277129
This was my favorite ghost is fatal frame 5 and one of the only ones that scared me
>>
I liked the FF2 remake. The twins looked a lot nicer looking done in the FF4 style. Although the dub was pretty weird. I like how they got two britbong women with different accents for Mayu and Miyu who are fucking twins. Also it was nice having the charge system back for the remake. I always felt like the system in the original was weird.
>>
>>386279924
>I have no argument, I'll just call him retarded instead
>I have no counter-evidence, I'll just insult his evidence instead
>>
>>386279868
Again, git gud. After two hours of mastering controls feels fluid as fuck.

>I'm trying to play a video game I don't want to waggle around a fucking tablet
So you actually tried to use gyro for all the aiming instead of light camera controls tweaking? Good to know that, now I can disregard everything you're trying to say, because I am clearly talking with autist.
>>
>>386277129
>that hentai where she fucks the little boy and he fucking dies

Kind of boring all things considered
>>
>>386273227
im still triggered the bonus costumes were removed in the NA version
>>
>>386280217
>youtube screenshot
>evidence
>>
>>386280243
The controls are shit and the gyro stuff is crowbarred in for no reason. If it ever gets a sensible release on a less shit platform maybe I'll try it again
>>
It boggles my mind why they didn't opt for using the IR sensor to move the camera in 4. 5 was a perfect implementation using the gamepad as the camera but it got tiresome looking up and down so I changed the control type to old stick style.
>>
>>386280194
>I always felt like the system in the original was weird.
It was actually the only cons of the remake to be honest. The fact that they forced you to get closer was kinda brilliant.
>>
fatal frame girl for smash?
>>
>>386280715
Sticks still worked in pad style in V. It was never supposed to be full AR experience afterall.
But lack of free aiming in 4 was fucking disgusting for sure. Autoaim and 4-axis filament trivialized it to the state of absolute shit.
>>
>>386265690
Yes, they are excellent, especially the first 2 games.
>>
>>386280715
Can 5 be played with a regular controller?
>>
>>386281203
I'd smash her if you know what I mean.
>>
Kind of weird no one posted this:
https://www.youtube.com/watch?v=fOWFRpFAZjQ
>>
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>>386281361
Fucking kino.
>>
>>386281241
You have to use the gamepad but you change the controls so you only have to look at the tv for camera stuff and use the sticks for movement. Although you don't get to look at the nice camera borders anymore in that mode since they're strictly used for the gamepad.
>>
>>386279226

Horror is pretty much the only thing that would ever get me to invest in VR.
>>
>>386281241
Play with the pad you puss. Use pad movement for small compensating and sticks of the pad for actual aiming. You'll get used to it for a couple of hours, and it feels much better than fully manual mode, because there is a visible delay in the movement of the camera when you use sticks.
>>
>>386281361
>>>386280715
Is there spoiler ?
>>
>>386279868

>I'm trying to play a video game I don't want to waggle around a fucking tablet

m8.

Spinning around in my living room like a retard taking imaginary pictures of digital ghosts with a tablet emulating a camera is, by a country mile, the most fun I have ever had with this series. I usually buy into these games for the ambience but fuck, 5's combat was so damn fun.
>>
>>386281850
No
>>
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>>386281687
Too bad Fatal Frame is barely a horror series.
>>
>>386268234
Scariest ghost ever or not?
>>
>>386282126

I'd weigh the game's aesthetic before its gameplay when judging it as horror personally. Yeah, it's twitch reactive and fast paced compared to most horror franchises but at the end of the day you're still playing as Japanese women running around haunted locales with horrible histories and angry spirits with nothing to defend yourself but a supernatural camera. The premise is pretty far into J-horror territory, man. Not to mention its unique take on tension and release, namely a shitton of tension and very, very brief release.
>>
>>386281920
You clearly weren't into the series for the horror aspect then, because nothing pulls you out of the game like switching between two screens constantly.
>>
>>386282126
The fuck are you on about? Fatal Frame is one of the best horror series out there, especially because it's one of the only games to tie combat to the horror aspect in a way that actually enhances it while still being fun.
>>
>>386282552

I didn't feel pulled out of it at all. Using the gamepad was like looking down the viewfinder in any other game, just with gyro control so camera control was much faster and smoother. Wasn't that much different from the previous games, if anything the largely outdoor setting was a more noteworthy shift.
>>
>FF2
>Sae starts chasing
>Whole rum turns black and white
>Run all the way to a safe room. Color returns
>Hear Mayu on the other side of the door and ask me to open it
>Open it like the retard I am
The game got me good, I loved it.
>>
Zero 6 on Switch when?
>>
>>386282821
>>386282552
it's interesting that newer control schemes enhance the immersion for some and decrease it for others.
I for one would have wanted to see them as a company double down on it because they didn't utilize their own hardware nearly enough
>>
>>386282972

Whenever Nintendo wants me to buy a Switch.
>>
>>386282821
How exactly do you rationalise that looking away from your TV and at the gamepad you're holding in your hand is the same as looking at your TV and pressing a button to bring up the camera and look through it? Only one of these involves you looking away from the game in the process.
>>
>>386282994

It enhanced it a lot for me. I can see it being considered gimmicky but for me it felt like I was the one holding the Camera Obscura and I loved it. 5's one of my favorites in the series just for that, sometimes gimmicks hit home and oh man, did it do it for me.
>>
>>386283023
Same. The only way I'm getting a Switch if there is a FF6 and it isn't censured nor dub only (basically impossible, I know)
>>
>>386282972
Probably never in the US after pulling that digital only(fucking EU got phsyical god damnit. NoA is so fucking shit) and having that censorship debacle. It's like they wanted it to fail.
>>
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>>386282972
>>
>>386282701
It's atmospheric, but suspense in these games wearing thin really fucking fast. Want some real horror? Play Siren. I play FF for aesthetics, atmosphere, good plot and best combat in the entire genre, not because of horror elements. In fact, I can't play actual horror games like Siren or P.T. at all.
>>
>>386283192
Switch is region-free though and you can access different-region versions of games you buy digitally, censoring isn't as easy to do anymore.
>>
>>386283085

Because I'm looking away from the game to...look at the game some more from another perspective? It's not like I was consulting a minimap or something, this is camera-based gameplay where they turned the controller into the camera because the controller could actually pull it off. I'll be honest with you, it's one of the first things I thought of when I first saw the WiiU controller and I was ecstatic to see it happen, and even more so when it turned out to be exactly how I envisioned it would be.
>>
>>386283234
What's the matter? 5 was one of the best-selling games in the series (at least in Japan, we never had Western sales data for any of the games), I'd say 6 is very likely.
>>
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>>386282848
>That bit in the cave where Sae goes after you and you can't see her through the camera
https://www.youtube.com/watch?v=ekeeLncD8rI
Wow, the Wii version is awful.
>>
>>386283331
How do you figure that? It's much less common for games to only be censored in the US/EU and uncensored in the other region, most of the time they're censored in all localised regions.
>>
>>386283329

>In fact, I can't play actual horror games like Siren or P.T. at all.

To be fair, Siren is balls hard and most people don't have the patience to see it through while P.T. is just a spooky demo, not much to actually play there.
>>
>>386283331
If they censor it on the west, I'm dead, since I don't know moonrunes.
>>
>>386283185
I guess there are some people who can't tolerate change, like a friend of mine who refuses to hold anything besides an xbox controller.
The answer may be to provide options for classic view, but that might take away from dev time. I'd really just like to see them go 100% crazy with what they're doing instead of ditching things.
>>
>>386283397
>Because I'm looking away from the game to...look at the game some more from another perspective?
Yeah, and that action is the problem. Looking at my TV has me immersed. Stopping looking at my TV to shift my view to my controller breaks that immersion.
>>
>>386265690
Yes. Emulate 4 and play it with a real controller. 5 was put on a dead worthless system to spite fans but can probably be emulated within a year.
>>
>>386283431
The dub is horrid, holy shit.
I'm glad I played the undub on Dolphin.
>>
>>386283329
>Want some real horror? Play Siren.
Siren is tedious as fuck and the experience is heavily marred by the severe performance issues.
>>
>>386283397
the person who made this image must have came in their pants when V was announced
>>
>>386283618

To each their own. I felt no disconnect.

>>386283701

Maybe, but I certainly did.
>>
>>386283618
not him but would it help if you played in complete darkness and the gamepad looked like the in-game camera obscura?
>>
>>386283681
Emulating 4 doesn't fix the controls being broken; you're still stuck with only one vertical move speed, not to mention the shit level design and technical issues. It's impressive how badly they managed to fuck 4 up, really.
>>
>>386283883

Didn't Grasshopper Manufacture make 4?
>>
Played 1 on xbox. I need to start the second. It was legit scary.
>>
>>386284083

2's way easier IMO but the story fucks with your head more.
>>
>>386283883
I didn't feel the level design was bad.
The controls are dogshit though, I agree. Thank God the game had a lock on button, if not, I would had never kill the first ghost.
>>
>>386283979
Yes, Suda fucked that one up. Only somewhat decent story redeemed it towards the end.
>>
>>386284210
>I didn't feel the level design was bad.
The main example that I remember is a situation where you had to fight 3-4 ghosts at once of the type that circles around you and teleports while you're in a tight corridor with three turns. This is stupid as shit because you spend most of the fight being unable to see them as they're inside the walls and they'll constantly grab you the instant they come out of the walls right next to you, while you have barely any chances to shoot them. It was the most remarkably poorly designed battle I can think of from the first four games.
>>
>>386275390
>Also, I'm pretty disgusted by how Nintendo of America seems to hate the franchise. I really don't get why.

Because these social justice fags want the children audience aka the easy money
>>
>>386283696
Whatever, it was and still is scary as fuck. Fatal Frame is far from these levels.
>>
I am considering buying a used Wii u just to play 5. I'm just worried I won't be able to sell the thing once I'm done cause who would buy a Wii u?
>>
>>386283883
4 has a fan translation right ?
>>
>>386284735
Yes. It also fixes a bunch of bugs, but it couldn't help the loading times.
>>
Are there any horror games with no jumpscares?
>>
>>386284535
>censor swimsuits in M-rated game
>do nothing about the canonical brother-sister incest that gave birth to one of the main characters
>>
>>386284617
Either wait for emulation or get the other awesome exclusives

Donkey dong tropical jeeze
Wonderful 101
Bayo 2
Monster Hunter 3 U, although it's probably dead
Xenoblade X, probably the best JRPG of last gen
>>
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>>386284523
>he actually had a problem with ghosts in 4
What the fuck is wrong with you even? These battles that you're talking about were easy as fuck because of 4-sided radar filament. It was intententionally designed to be frustrating and blindlike, because now you could've detect ghosts everywhere without much of an effort. Kiryu twins' fights in the second game were waaaay much frustrating than this particular shit.
>>
>>386284895
Gone Home.
>>
>>386285027
Fuck the twins and fuck that stupid doll!
>>
>>386285027
Complaining about it being poorly designed is not the same as complaining about it being too hard, idiot.
>>
>>386284824
Nice
>>386284960
I don't think it was censored. I think one of the localization dude though it would be a good idea to get nintendo costume instead of bikini and they just swaped them

But then they made a patch for the jp version to allow the nintendo costume and we got fuck all because NoA doesn't give a shit.
>>
>>386285170
>I don't think it was censored.
I think you're an idiot. There's zero reason they couldn't have added the Nintendo costumes on top, and they also removed the swimsuits from the story cutscenes they were featured in, at the expense of the story itself.
>>
>>386285170
>I don't think it was censored. I think one of the localization dude though it would be a good idea to get nintendo costume instead of bikini and they just swaped them
It was both things. Remember that swimsuits had also been removed in Zero 2 Wii and replaced with nothing in that case.
>>
>>386285163
I am talking about "poor" designs exactly, you fucking donkey.
>>
>>386285256
>at the expense of the story itself.
The fact that Miyu is a gravure idol added absolutely nothing to the story, you filthy consolewarrior weeb.
>>
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>>386285521
>Literally spends the scene talking about how she's distressed about being seen as a piece of meat for people to jerk off to
>While wearing a nice conservative dress
>>
>>386285336
The thing is nobody played Zero 2 Wii because they didn't release it in America.
>>
>>386285574
>a nice conservative dress
>you literally don't need to pull down a camera to see her pantsus
>pantsus even seen in the cutscene
>a nice conservative dress
>>
Are the games like resident evil and Silent Hill in that you do puzzles and fight enemies with fixed camera?Someone explain the game to me please, I'm watching videos and that's what I think right now
>>
>>386285880
Its an RE-clone with ghosts, underaged japanese lesbos and first-person shooter combat elements that are actually fun. All games ends on strictly bittersweet or bad note. It is the last decent horror series that isn't fucked by modern standarts of quality.
>>
>>386285880
Basically but the fights are better and everyone is twice as autistic.
>>
>>386285880
First three games have Resident Evil 1-3 fixed camera angles, 4, 5 and the remake of 2 have Resident Evil 4-style dynamic camera.
>>
>>386285880
Basically. It is more into the japanese kind of horror, with high moments of tension and really, really creepy atmosphere.
>>
>>386285880

Base exploration's a lot like those games but there's less emphasis on puzzles and greater emphasis on combat scenarios, which are handled VERY differently than those 2 series. In Fatal Frame, combat is in first person as you take pictures of spirits to hurt them. The core idea is to wait until their attack is about to land, then at the last second retaliate to do significant damage. The better you perform, the more points you get (yeah, there's a point system) and you can use those point to upgrade your camera, and though it doesn't really come into play until later games there are different cameras that work differently (and sometimes even spirit items that aren't cameras like a flashlight) so combat is approached a little differently as the camera types diversify a bit.
>>
Should I play the remakes or the normal ones, any major differences aside from different camera?
>>
>tfw Nintendo single-handedly killed the series
>>
>>386286530
There only one with a remake is 2, and yeah, it's still pretty much the same game, aside from the camera and graphics changes it only has some rebalancing and a couple new endings. I'd just play the original if you want to go in order since it would be weird to go from older style with 1, to newer style with 2's remake and back to older style with 3.
>>
>>386286590
But the series would be dead since 3 had Nintendo not bought and kept funding it?
>>
>>386286590

I question if the series would've made it past 3 had Nintendo not intervened. I mean, it might've but it's not like the series has ever been a sales juggernaut.
>>
>>386286530
The Xbox versions of 1 and 2 are the definitive versions, though the least accessible. Play the PS2 version otherwise, the Wii version of 2 sucks.
>>
>Saw Fatal Frame 1, 2, and 3 for cheap at GameStop years ago when they were filtering out old games
>Didn't pick them up
My biggest regret in life.
>>
>>386286530
Define "remakes", there is only one fucking remake. Wii Edition is a decent remake as it is, literally RE remake-tier, despite slightly worsened combat system and new camera angles. It still worked just as well as original, but I highly suggest to play both. Original FF2 aged really fucking well, and looks very good on PCSX2. Remake got most of the endings from every platform (PS2 and Xbox exclusives endings + two entirely new endings + entirely new bad end).
>>
>>386287114

Same, except I did pick them up. My entry to the series was Spirit Camera, which got me interested in the older games. Gamestop had 2/3 and I managed to get another store to mail order 1 in. Felt good, man. It's okay though, at least you didn't pass up Rule of Rose for $15 like I did. At least, I hope you didn't. THAT'S my biggest vidya regret.
>>
>>386265871

t. sony trash
>>
Shit, I was literally thinking of this series the other day. Played them all apart form the DS game but is it worth picking up the remake of 2? Does it play better then its Playstation counterpart? Haven't played the older ones in years.
>>
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>>386287114
>not importing japanese versions
Good fucking luck finding this fucking gem untouched in year of 2018.
>>
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Superior series coming through.
>>
>>386286590
the series killed itself after 3

nintendo ressurected it, but then it died again
>>
>>386265690
They're only some of the best, actually fright inducing survival horrors out there. Siren and Fatal Frame (aka Project Zero), make Resident Evil feel like Goosebumps+action blend, Silent Hill feel like morbid tourism and Amnesia feel like an asset flip walk simulator.
>>
>>386287416
t. retard
>>
>>386287673

How did it die again? 5 was one of the better selling games in the series and was supported by a manga and a goddamn movie, all about a couple of years ago.
>>
>>386286530
I really enjoyed playing both. Played the original as my first ff game then down the road played the the remake and it felt new and fresh again.
>>
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>tfw no Xbox to try director's versions

I would've bought an Xbone for this shit if backwards emulation actually worked.
>>
Never forget
https://youtu.be/F-cIGX8kE_g
>>
>>386287840
by 5 the series was less of a niche filler than with the originals, 5 was marketed heavily with sexuality, 5 had inflated purchased simply by the fact that Wii U owners were starved to bones for games.

I'm just guessing though, I haven't played it yet, and I want to, based on how great 1-3 were (especially 2).
>>
>>386288023

>spoopy

Treehouse in a nutshell.
>>
>>386276197
I played the xbawks version of FF2 in first-person mode, I thought it was pretty great.
>>
>>386287632
Always wanted to play this. Is the original better than the re-imagining on PS3?
>>
>>386288120
It's frustrating as fuck.
>>
>>386288050

>by 5 the series was less of a niche filler than with the originals

Yeah, no. Even with 5 the series has always struggled to break 100k in sales. It's still niche as all fuck. Fucking Senran Kagura games are more commercially successful.
>>
>>386288050
Then don't spout bullcrap, 5 is a great entry. Biggest game in the series with some interesting ideas, the best use of the Gamepad in the system's entire library and some structural changes to make the game less archaic while still keeping it true to its roots.
>>
>>386288243
100k is decent sales in japan.
>>
>>386287632
>garbage non-existant combat
>laughable animations
>cheesy story copypasted straight from SH1
>artificial difficulty
>>
>>386288667
You forgot that it runs like shit.
>>
Should I play the Xbox version or Wii version of Fatal Frame 2?

Xbox vs Wii
>>
>>386288814
Xbox
>>
>>386266075
Fuck yes, awesome collection. And the Wii remake is also by far my favourite too. You have superb taste sir.
>>
>>386288667
You forgot poorly implemented gimmick.
>>
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>>386288814
Both. Remake is very good.
>>
>>386288120
Played both, the "remake" is technically (gameplay/graphically) superior, which makes it easier to control and for the player succeed. It's also kind of americanized for western appeal, storywise, and in streamlining (which again makes it go from frustratingly difficult, to annoyingly easy). I can't say I regretted playing the remake though.

>>386288243
less of a niche

>>386288274
I didn't judge the game's quality, only guessed as to why it would have sold better, without having a personal opinion on whether the game is as good or not as the original ones
>>
>>386289074

>less of a niche

Not really. This is at the time of FF5's Japanese debut. It's Famitsu numbers so it's Japanese numbers only but who knows if sales date for the series outside of Japan even can be found. Personally, I'm curious to see such numbers.

http://nintendoeverything.com/image-japanese-fatal-frame-sales-comparison/
>>
REMINDER
Mayu died

https://www.youtube.com/watch?v=fOWFRpFAZjQ
>>
>>386289484
If I recall correctly, 5 went on to beat 4 or get very close to it with the sales in subsequent weeks.
>>
>>386289507
>Mayu died
And thank goodness for that. Every ending where she survives is shit for Mio.
>>
>>386289576

Which would be wonderful to hear, really. I want this series to find success so it can continue on.
>>
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>>386289507
Good riddance, bitch was batshit insane anyway.
>>
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NIER AUTOMATA SPOILERS
pic related reminded me of FF2 endidn, even the twins apper at the end
>>
>>386289664
Nah man she would rather be blind than killing mayu
>>
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>>386289958
>Automata spoilers
>doesn't spoiler the picture
>>
>>386289958
What a ripoff, Taro is a filthy hack.
>>
>>386289958
>NIER AUTOMATA SPOILERS
>pic that spoils Nier Automata isn't spoiler-tagged
>the spoiler-tag is for the ending of FF2, which 99% of the anons in this thread already know
Good job buddy.
>>
>>386281361
The Wii ending song was much better imo
https://www.youtube.com/watch?v=_tFs5v-GlZg
>>
>>386290094
That's not even the worst. There's that remake one where Mio dies/gets lobotomized and becomes Mayu's playdoll for all eternity.
>>
>>386290315
what's cannon at this point? does 3 still counts? and even then what's the cannon endind of 3?
>>
>>386290268
https://www.youtube.com/watch?v=1OwORC7OArk

Did Fatal Frame 5 have Tsukiko(Tsuki) Amano?
>>
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>>386290094
>she would rather be blind
I sure would've love to be fucked over and toyed with by crazy psycho alive while being unable to see shit.
>>
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>>386283232
Jelly?
>>
>>386290490
Yeah, 3 is canon as far as I know
>>
>>386290554
Yes, if you wear Yuri's kimono in NG+ this starts playing in the ending cutscene.
https://youtu.be/inVNM6xoG9w
>>
>>386290838
What a goddess, I love this girl so much. She has a freaking great voice and is really cute to boot.

https://www.youtube.com/watch?v=TcVVqfmM37M
>>
>>386290715

Not him but yes. It's been like 2 years and I still jelly.
>>
>>386290715
Ausfag here, I got that version too. I have to say as much as I enjoyed the story it was very slowly paced. The whole game felt like such a chore to slog through because of constantly retreading the same ground over and over, and not to mention all the characters having retardation. Didn't find it immensely scary because of how easy it was to deal with the encounters, but I did get quite a few spooks throughout it especially when the tall woman is inside the house.

Would it be worthwhile to go back and play the games from the beginning? Are there any games I should just flat out avoid?
>>
>>386290490
The canon ending of 2 is the one where Mio chokes Mayu and completes the ritual. The canon ending of 3 is the best one, where Kei survives and Mio is cured.

I have no idea which combination of endings for 5 is canon, it's weird considering you can achieve any combination you want with the three characters in the same playthrough of the final chapter.
>>
>>386291113

Definitely play 1 & 2, play 3 if you want more, 4 is optional but still worth a playthrough.
>>
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>>386265880
Same. What I played had some of the most effective jump scares I've seen in gaming, but I eventually just got fed up with getting lost and being worn down by respawning ghosts.
>>
>>386291113
I think the games are all good, but they also all have the same elements you didn't like about 5. There's lots of backtracking and the characters are retards in all of them.
>>
>>386290985
Shibata once said that lack of Amano in the first game very saddened him. We could've actually heard this as ending theme for the first one, he said so himself, stating that theme fitted the game perfectly.

https://youtu.be/lchzmMav634
>>
>>386290490
Bad endings are always canon ones in this series.
>>
>>386291524
>yurushite
>yurushite
>koroshite
Sounds about right.

Funny enough. A friend share with me a few tracks of Tsukiko back when we finish FF2-3. Hakoniwa was my favorite track outside of the one from Chou and Koe.
This one was also one of my favorite songs outside of Fatal Frame: https://www.youtube.com/watch?v=SYJ2glszPoA
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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