[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Thinking about getting into this series, but there's a million

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 251
Thread images: 38

File: ratchetandclank.jpg (21KB, 215x248px) Image search: [Google]
ratchetandclank.jpg
21KB, 215x248px
Thinking about getting into this series, but there's a million games in it. What should I play, what should I skip?
>>
>>386258773
Release order, all of them, from the beginning
>>
>>386258773
Get the trilogy. First game is a bit rough around the edges, but 2 and 3 are the best in the series.
>>
>>386258773
Just play them in order of release or skip the first game entirely if you don't really give a shit about the story.
>>
Release order, but you can sub the first game for the ps4 remake.

So, this order.

Ratchet & Clank
Going Commando
Up Your Arsenal
Tools of Destruction
Quest for booty
A Crack in Time
Into the Nexus
>>
>>386259169
I heard the PS4 remake changes a bunch of shit and is a lot worse.
>>
don't play the 2nd one
absolute garbage
prove me wrong
>>
>>386258773
Get the HD Collection, Deadlocked (best on PS2) and Future Tools of Destruction and Crack in TIme. After that, drop the series
>>
>>386259229
There are story changes. If you go from the remake to the second game you're going to be pretty confused.
>>
File: 847.gif (63KB, 398x336px) Image search: [Google]
847.gif
63KB, 398x336px
>>386259169
No you fucking can't, the PS4 remake is dogshit compared to the original.

https://youtu.be/3kD_QhYgIA4
>>
>>386259229
The gameplay is WAY better.

It cut some areas from the first game, combined some others, but the gameplay improvements alone make it worthwhile, easily. The first game has the worst gameplay of the series by a huge margin and got revamped for every game afterwards.
>>
>>386259434
lol this is the video that made me wanna get into the series.
>>
>>386259434
>lets listen to some retard online and show i'm right with muh youtubers
kill yourself faggot
>>
File: biggie.png (328KB, 1400x862px) Image search: [Google]
biggie.png
328KB, 1400x862px
Just play the PS2 games and maybe some others.

>Ratchet & Clank
>Ratchet & Clank: Going Commando
>Ratchet & Clank: Up Your Arsenal
>Ratchet Deadlocked (Optional)
>Ratchet & Clank: A Crack in Time (Optional)
>Ratchet & Clank PS4 (Optional)

Everything else is gay and sucks shit. The series had it hard after the PS2. In my correct opinion
>>
>>386259245
>Deadlocked
>Best in the series
I mean if you only like the combat, sure. It's completely devoid of the charm and great humour though.
>>
>>386259420
He should just read the story summary from the first one on wikipedia and then actually just play the remake.

Probably a much better experience overall.
>>
>>386259463
Gameplay is better, the story and character writing is way worse.
>>
MUST PLAY:
>1
>Going Commando
>Up Your Arsenal
>Tools of Destruction
>A Crack in Time
>Into the Nexus

SKIPPABLE, BUT YOU MAY STILL ENJOY THEM:
>Deadlocked
>Size Matters
>Secret Agent Clank
>Quest 4 Booty
>All 4 One
>Full Frontal Assault
>R&C 2016
>>
>>386259608
The story wasn't anything special in the first place.

Later games handled story much better than the first, too.
>>
>>386259621
I should add that honestly I think ToD is dogshit but it's important to the plot. 2016 might be necessary depending on the future of the series.
>>
>>386259567
That's quite a bit of work just to get into a family friendly game series.
>>
File: Data.png (263KB, 540x405px) Image search: [Google]
Data.png
263KB, 540x405px
>>386259512
>a valid critique of a shit remake?
>on youtube?
>reeeeeeEEEEEEEEE
>>
>>386259730
Reading a story summary that probably takes 4 minutes at the absolute most and then playing a video game?

Come on.
>>
>>386259818
>valid critique
>opinion
hmmm
>>
>>386259229
It's not a remake, it's a retcon of the first game.
Only good thing about it is the gunplay and graphics, everything else is shit.
>>
>>386259882
It's a comparison video, dingus. There is plenty of objective and reasoned points made in it.
>>
>>386259519
He didn't mean Deadlpcked was the best Ps2 ratchet, he meant that the Ps2 version is much better than Ps3 Deadlocked which is a buggy mess. Mostly visual bugs, so it's not broken, but it does partially ruin the experience.
>>
>>386260076
My bad anon. Mis-interpreted the post.
>>
>>386259169

Deadlocked came after Up your arsenal
>>
>>386259229
Has less planet, comedy is worse, characters are worse, story is worse, it has less to do, and the levels are sometimes worse than the original, and the 3 levels added by the remake are absolute dogshit.
It's also way too easy in comparison
>>
>>386260387
The only reason it's easier than the original is because the original lacked all the shit that let you actually maneuver and fight well all the other games had.
>>
>>386260387
This. It was really useful of TGB to make a 90 minute video on something that can be summed up in one sentence.
>>
>>386260497
And more guns that can become more powerful. And more health. And armour upgrades.
>>
>>386260497
The only thing it lacks is strafing and the health and weapon upgrades.
Ratchet and Clank 2 and 3 are still somewhat hard games despite having the additions I listed, so why I R&C2016 so easy that I could beat it in 5 hours on my first try, with almost every gold bolt
>>
File: 1497220320471.jpg (26KB, 554x595px) Image search: [Google]
1497220320471.jpg
26KB, 554x595px
>>386259229
>Missing planets
>Ratchet is now a wide-eyed naive kid instead of a teenage streetwise dick
>Clank is barely there and has next to no interaction with Ratchet, they just become instant best friends with no conflict.
>Quark's betrayal and redemption happens way too quickly
>Nefarious shoehorned into the game at the last minute with no build up
>Soundtrack that sounds like a generic film score
>>
>>386258773
Size matters is bad, secret agent clank is bad. Skip those.

Quest for booty is also bad, skip it. It is the most boring of the series.

2, 3, and crack in time are the highlight of the series.
But play them in order.

Try to play deadlocked on an ps2 or emulate it with an emulater that doesnt fuck up with ratchet and clank games.
It is a really bad port on ps3, but it is playable.

Though go ahead and get that hd trilogy collection, it is good.
>>
>>386259515
>crack in time
>optional
The o ny trully good ratchet game when he went past the ps2, dont you tarnish the rest of your good taste, its a must buy because its essentialy just r&c2 but on the ps3
>>
>>386258773
>there's a million games in it
No there isn't. This isn't even a good hyperbole.
>What should I play
Just the first 3 in sequential order.
>>
>>386258773
either skip 1 entirely or play it first because you won't like it after seeing the other improvements
2 and 3 are a must
then play ACiT and maybe quest4booty
if you want more modern gameplay play into the nexus and the 2016 remake, if you want more classic (you should) go and play deadlocked
>>
>>386259434
this guy is trashing on the game because "the story isn't the original at all!11" he's a delusional idiot driven by nostalgia for his "childhood game that wasn't actually that good".
the story in both of them is fucking bad, and yes, the remake's is significantly worse. however, the gameplay in the remake undoubtedly better, so why the fuck do i care? even with the shitty 30fps, it still plays a lot better than the original. i won't even deny that the animations from the original are charming, and some of the subtle things that the original has are cool, but to value any of that over the gameplay is retarded.
>>
>>386262704
The gameplay isn't a whole lot better in the remake. It's piss easy. I died a lot in the original, but in the remake you have so many overpowered weapons and so much health that nothing is a challenge. Gameplay alos isn't the only thing that matters. Art style, atmosphere, music, story, and animations can greatly affect the feel of the game. Imagine something like Sonic CD with no music or crazy enviroments.
>>
>>386263287
and the weapons fucking sucked wheres my tesla claw bug with upgrades
>>
>>386258773
the game's in that collection are the only good ones.
>>
>>386262704
Gunplay was better, thats it.

That is a huge part of the game, do not get me wrong.

But the original had more worlds and the worlds in general had more paths and secrets.

Characters were also just better in the original. Even if ratchet was an asshole, you saw him grow up. Ratchet 2016 was just a naive nerd kid the whole time.

I think the worst thing was the difficulty.

Ratchet 2016 was really easy. Just way to easy. The original had moments where you really had to think about how you would progress. Places like orxon (as ratchet), oltanis orbit base, and especially the last world were really challenging in a good way. You had to adapt with the challange.

The most important, most definite reason why original is better than ratchet 2016 is that the hoverboard girl's tits do not get bigger when you do flips. I mean really what the fuck was this shit. Ratchet 2016 is a straight -2/10 because of this. Actually no, make that a -20/100, no good at all.
>>
>>386263596
Tesla claw bug?
What is that?
>>
>>386263886
I meant to say but
>>
>>386260796
I think OP should go for it if he liked the PS2 games. I didn't include Tools of Destruction because that game felt like some weird growing pains by them jumping from the PS2 to PS3. Crack in Time tried something different and it was pretty cool.
>>
File: 1398790223196.jpg (28KB, 640x360px) Image search: [Google]
1398790223196.jpg
28KB, 640x360px
Skip A4O, FFA, and maybe Size Matters.
Ignore bandwagoners who tell you skip 2016.
>>
>>386264080
I thought ToD was okay. Other then some early PS3 game syndrome (Sixaxis) requirements.
>>
>>386264360
ToD might just be the most "okay" game ever made.
>>
>>386263804
There's also those awkward cutscenes where the characters stand there stiffly and talk and they don't even look at each other
>>
>>386264360
I think you can play without six axis. It is really easy though, you just use the analog stick.

Wtf even was the point of sixaxis? What game past the few first years of ps3 even used six axis? It was such a weird gimmick that no one used.
>>
>>386258773
I still don't understand:
Should I watch the movie or play the PS4 game first? I hear they are connected and interlap with each other's timeline. Sounds confusing.
>>
>>386264627

The game is ultimately an extended tie-in to the movie.
>>
>>386264732
What does that mean? Will the game spoil the movie? Or will the movie spoil the game?
>>
>>386258773
Play all of them, but you can skip these:

>Secret Agent Clank
>All 4 One
>Full Frontal Assault
>Deadlocked

all 4 one is the only title i'd specifically say "do NOT play" because A it's online co-op and probably dead as fuck, and B it's just a really shitty game.

only mandatory games imo are the HD trilogy, Size Matters, Tools of Destruction, Quest for Booty and Crack in Time.

You can play Into the Nexus if you want after ACIT but fair warning, Crack in Time is where the series peaks in pretty much every way and ITN/PS4 reboot (while perfectly okay games) do not reach that level.
>>
>>386264873
Both, it's the exact same story. The game's cutscenes are just ripped from the movie

Both are inferior to the original game's story which had development and purpose to the main characters. The remake doesn't care and neither get to really know each other
>>
>>386264873

The game follows the plot of the movie but uses levels and areas from the original game that aren't seen in the movie.
>>
>>386264602
Some weapons were more effective with it.
>>
>>386265028
It really does sound weird. I'll just watch the movie first and figure out what was spoiled for me from the game.
>>
>>386265141

The movie was completely manhandled by Rainmaker. You're better off just playing the game.
>>
File: 1501867686254.jpg (67KB, 397x525px) Image search: [Google]
1501867686254.jpg
67KB, 397x525px
>make a movie about a game where a furry and a robot use guns
>barely uses guns in the movie
>>
>>386259515
> Deadlocked (optional)
Neck yourself my man.
>>
>>386259434
I haven't played any R&Cs except the PS2 ones but the way he talks like the reboot ruined Ratchet is dumb, Going Commando was the game with the huge shift in Ratchet's personality. He's a different character in the original compared to the sequels and even has a different voice actor, the reboot is not at fault for doing what all the other games before it did as well.
>>
>>386264627
>>386264873
as someone who platinumed the game and saw the film in theaters, allow me to explain

>The Movie
big piece of shit with heavy rewrites, originally TJ fixman was on board with the project but (keeping in mind this is a Sony film) left midway due to creative differences. The end result is a film with all the flavor of a wheat thin cracker. There are almost no actual jokes in the entire film, and many of the comedic moments are reused as cutscenes in the game anyway.

The ending of the film is bumfuck retarded too.

>The Game
Mechanically, probably the best gameplay since Crack in Time. All the signs of Insomniac love and care are accounted for here. It's a lot of fun to play. However, as a big R&C fan I didn't like what they did to the lore of the series. Also if you are someone with autism who will be like "Wtf is a Grummelnet weapon doing in Gadgetron's catalog?" you will be driven mad because the weapons are just a hodgepodge of stuff from prior games sold through Gadgetron vendors.

In terms of similarities, the game uses the plot of the movie (qwark narrating his downfall to someone in prison) as a framework but only ever resembles the film during the cutscenes using clips of it.

The endings of the game and movie totally diverge as well, with the film ending with a robot Nefarious tease.

tl;dr the film is shit, the game is good because of its gameplay, but the plot and characters suck in both
>>
>>386259434
I just wanted the first game but with better graphics, strafing, and the original weapons with upgrades instead I got a movie tie in game
>>
>>386265613
I love this series but I dropped it after 30 minutes too. It's an insult.
>>
>>386265954

They literally advertised it as "the game based on the movie based on the game"
>>
>>386265613
Deadlock is pure gunplay (which I fucking loved). Probly the best gunplay in the series.

Wish we could get another deadlocked type game. Maybe one where we can make our own arena fights too.
>>
File: emag_ted_price_2_a2791.jpg (42KB, 478x308px) Image search: [Google]
emag_ted_price_2_a2791.jpg
42KB, 478x308px
>>386265613
I loved it but let's be honest here. It's not everyone's cup of tea. By optional I mean if he liked 1-3 he should play those as well. Now go fuck yourself you fucking little bitch for trying to shit talk me.
>>
>>386265613
Deadlocked is only optional if you're the type of R&C player who doesn't like the arena battles.

Which is weird, because they're some of the best parts of the game. Why would you play Ratchet and Clank if you don't like the combat?
>>
>>386266951
I play every game with as much wrench play as possible. It's my favorite thing, especially with the boomerang option. At some parts it's literally impossible though.
>>
File: 1231.jpg (515KB, 1280x720px) Image search: [Google]
1231.jpg
515KB, 1280x720px
>>386267672
The wrench became more contrived in each subsequent games.

First game? Makes perfect sense.
Second and third game? Why would a better wrench do more damage? That's a little strange and out of place.
Deadlocked? What the fuck, why is he given a wrench for fucking gladiatorial combat?
>>
File: 1427201515279.png (86KB, 288x277px) Image search: [Google]
1427201515279.png
86KB, 288x277px
>>386258773
This is with no nostalgia goggles on.

Play the remake, then the PS3 games
Tools of Destruction
(Quest for Booty)
Crack in Time
Into the Nexus

The original trilogy were good for the time, but...
The first one aged very very poorly.
The second one has some downright trash shit like ass boss design, halting the story to grind crystals (not once, but twice), a character that fucked up the story so it was retconned, the story is basically just going from A to B and watching a recorded cutscene where someone tells where to go next, etc. Vastly overrated game.
Third one is good, but is a bad entry point into the series.

You do not want to listen to the people with massive nostalgia goggles on that tell you to only play the original trilogy.
>>
>the sweet sound of space frogs popping at Blarg Station
https://youtu.be/PErVE-HMfuM
>>
File: 1457734043541.jpg (75KB, 500x500px) Image search: [Google]
1457734043541.jpg
75KB, 500x500px
>>386259434
>listening to some retarded youtuber instead of forming your own opinion

Well done retard.
>>
>>386268181
I beat the original trilogy just a few weeks ago and it was fine. Shut the fuck up.
>>
>>386268181
>The first one aged very very poorly
it really didn't though you just come back to it after after playing the later ones and you can't get into because there's no stafing even though it wasn't designed around the strafing mechanic.
>>
>>386268181
kill yourself
>>
>>386268039
>Second and third game? Why would a better wrench do more damage?

Is this seriously one of your complaints? Not only is that petty but I can shit out tons of reasons right now, like them having more mass.
>>
>>386268039
Like I said, as much as possible. In later games I either couldn't avoid taking damage at some parts or I had to take out enemies who were too far away.

>>386268181
The sounds and the OST was the best in the first one.
>>
>>386268525
>I beat the original trilogy just a few weeks ago and it was fine. Shut the fuck up.

Ignoring all the flaws and can't even form counter arguments? Nice.
I mean you're fine to have that opinion, but you sure as fuck can't convince anyone with that.

>>386268554
That's not the only thing that aged.

>>386268563
These are the kind of people I'm talking about, the people you should ignore. These are the kind of people that prefer to feed people lies just to stay in their nostalgia bubble.
>>
File: 1491860549635.png (1MB, 720x721px) Image search: [Google]
1491860549635.png
1MB, 720x721px
Friendly reminder
3>1>DL>2
You cannot contest this. Going Commando is shit and the definition of "growing pains" in a franchise.
>>
https://youtu.be/rU64Xd7cAmI
>>
>>386268736
What else aged
>>
File: maxresdefault (1).jpg (59KB, 1280x720px) Image search: [Google]
maxresdefault (1).jpg
59KB, 1280x720px
>>386268314
>someone goes through the games detailing the differences
>you agree with these observations and opinions and decide linking a mildly entertaining video is preferable to autistically explaining your problems with the game yourself
>autists reee over the fact you linked a youtube video instead of making any valid argument or even posting their opinion on the subject in the OP

Stop being cancer.
>>
https://youtu.be/D60HTdBckxM
>>
The original is still very fun to me and has the best soundtrack by far. And I like Ratchet's original voice. I don't think anyone should skip it.
>>
>>386268653
>The sounds and the OST was the best in the first one.

That's highly detabtable. All of the games have good sound and music.

https://www.youtube.com/watch?v=1BzdpC-uhRY
https://www.youtube.com/watch?v=PuQIWTWu3YA
https://www.youtube.com/watch?v=JgJk2SvPuH4
https://www.youtube.com/watch?v=zi4fy0IJovA
https://www.youtube.com/watch?v=ACK-76ZxKT8
https://www.youtube.com/watch?v=sCJ_BvR20QY

Such a pointless thing to argue over.
>>
>>386269087
You don't have debates by posting videos of a third party giving their opinion. LITERALLY not an argument.
>>
>>386269187
it feels more like platformer than the rest of the games
>>
>>386258773
You shouldn't skip anything besides the psp games.
Just keep in mind that the early ps2 titles were early ps2 titles with all the baggage that comes with it, the series finally finds its sweet spot with 3.

You can check out the ps4 remake aswell but the story ain't very good but the gameplay is the toppest notch
>>
>>386268181
Fuck off. I played the OT last December for the first time and they were all great, except for the lack of strafe in the first game.
Crystal "grinding" takes like ten-fifteen minutes maximum if you're bad.
R&C1 has the best song in the entire series.
https://www.youtube.com/watch?v=Go4_grJPFiQ
If you told me this was an unreleased Massive Attack single from the early 2000s, I'd believe you.
>>
>>386269216
I preferred the more whimsical, childish themes and the first game's OST was mostly that. The later ones were either too tense or the string-shit was just too hacky for me.
>>
1 is primarily a (very good) platformer with some TPS elements. Things like proper strafing and targeting weren't really an issue because the game didn't demand much from you.

2 is this weird half-step where it doesn't know if it wants to commit to being a TPS or not and thus both aspects suffer.

3 is what a sequel should be and improves on virtually all of 2s gameplay shortcomings while trimming off most of the platforming. Arguably the best game in the series. Music and writing were also a big step up from 2.

Deadlocked is amazing if you liked 3's Arenas, nuff said.
>>
>R&C
why are these games so replayable? ive done TOD, size maters and ACIT 6-7 times and still havent unlocked everything, fucking skilpoints, overpirced shit and armoursets, deadlocked is cool, 1-3 are prety good and the coopish ones are meh, too short and no one plays them coop, you need some friends and invites, cant forget that your ship music is rick astley never gonna give you up untill you defeat the boss. why cant they make a decent coop R&C???
>>
>>386269087
What you fail to realize is that you just eat up everything they say. It's even worse when people start to just think that a YT video is correct because of the number of views and upvotes to the point where they brush off criticism directed against said reviewer because unlike them they don't have five thousand upvotes. That's pure sheep mentality and downright stupid.

I mean I could watch that video and break it down in detail but what's the point? You're gonna agree with him anyway since people like you don't think for yourselves and don't like to have your ideas challenged.

Legit thinking that the original R&C is better than the remake as a game is fucking stupid. Having that opinion is fine, but actually believing that you can objetively prove that this is true is stupid because the person in the video isn't even being objective.

But hey, if you want to be a mindless sheep then don't let me stop you. Eat up everything he feeds you in his vids.
Also using videos over articulating your own points is also the mark of a stupid fucking individual.
>>
>>386269385
>Fuck off. I played the OT last December for the first time and they were all great,

Disregarded as biased.

It's like arguing with people that think Sly 3 is the best Sly. A waste of time.
>>
>>386259463
the gameplay isnt strictly better. It has more streamlined level design and is much more forgiving on the player. Its more of a third person shooter a bit.
>>
>>386259229
The biggest offender is the awful gun variety. I forget exactly how many but like like 90% of the weapons are just copy-pastes from the future trilogy. The fucking RYNO is just ToD's RYNO again
>>
File: 1402192412873.gif (42KB, 192x224px) Image search: [Google]
1402192412873.gif
42KB, 192x224px
>>386269972
>It's like arguing with people that think Sly 3 is the best Sly.
Who the hell says that?
>>
File: 1500163651144.jpg (255KB, 1536x1536px) Image search: [Google]
1500163651144.jpg
255KB, 1536x1536px
>>386269269
I didn't ask for a debate, I asked for you to contribute to the thread instead of pissing your pants over youtube videos.

>>386269847
>What you fail to realize is that you just eat up everything they say.

Stopped reading here. I played the games, saw this linked in another thread, and agreed with it enough to link it here. I've not seen any other video by that guy and I don't agree with every point he made. Stop getting upset over youtube videos and talk about the subject in OP.
>>
>>386269187
This. Everyone bitches about lack of strafing but the level and enemy design meant it wasn't so big of a problem. Ratchet 1 was much more of a platformer than the others.
>>
>>386270174
>Who the hell says that?

Keep tabs on Sly threads, there's always 1-3 people saying this.
>>
>>386269972
so do you have an argument or
>>
>>386270316
>Stop getting upset over youtube videos and talk about the subject in OP.

Stupidity and close-mindedness annoys me, as does people just shitting up threads with videos WITHOUT discussing the topic so fuck off retard.
I have been discussing this shit for some time now in other posts in this very thread.
>>
>>386270332
There's always 1-3 people saying any possible angle of any subject.
>>
>>386258773
the original trilogy is a must. the HD remasters on PS3 are very well done, so if you don't have a PS2 i would recommend picking that one up.

if you like the combat, you can play deadlocked. it's optional.

the future trilogy begins average at best, but it's worth playing through all three games because a crack in time is one of the series' bests.

everything else is negligible.
>>
>>386270329
You gotta stick with the wrench and maybe the pyrocitor
>>
>>386270449
Do you? Feel free to share at any time.

R&C2 is legit mediocre at best for numerous reasons already mentioned ITT. It's not just the crystals, but the shit bosses, shit characters, shit pacing and the list just goes on.
It's a sloppy and rushed game. 3 is 2 but not shit. Beyond the wierd spin-offs R&C2 is the worst R&C game, easily.
>>
>>386270570
>the HD remasters on PS3 are very well done,
The first game is full of glitches and the others aren't completely stable either.

>>386270592
Blaster, Walloper and Devastator were all useful.
>>
>>386269216
>Silver City
My nigga
But you forgot the best piece
https://www.youtube.com/watch?v=2pnunDZDPbM
>>
>>386259434
I still didn't like the game before this video
>>
>>386270456
So have I, my man.
>>
>>386258773
Only Ratchet game I couldn't finish was the second one, so probably skip that. The rest are fine. I even enjoyed QForce.
>>
>R&C Remake
>Sunset Overdrive
>Into the Nexus
>Resistance series
All of these games are shit and they all have one thing in common. Can you figure it out?
>>
>>386270880
nu-Insomniac
>>
>>386270880
>they all have one thing in common. Can you figure it out?

Yeah, you're wrong about all of them.
>>
>>386270880
30 fps?
>>
File: release.jpg (48KB, 487x231px) Image search: [Google]
release.jpg
48KB, 487x231px
>>386270880
>into the nexus
>bad
>>
>>386270667
I'm this anon>>386269637
Totally agree. People acting like the PS2 games were some sort of holy trinity are deluded.
>>
i've only play 1,3 and the PS4 game but i think you should start with the OG PS2 titles.
>>
>>386270880
>Resistance series
Only the second game was bad. 1 was okay and the third game was great
>>
>>386270667
that's better
see, that wasn't so hard, was it?

I liked the races in 2 the most, personally, but I agree the bosses and pacing were off in a lot of ways. I wouldn't go as far as to call it genuinely mediocre, though. I still got a lot of mileage out of the core gameplay and art direction.
>>
>>386271063
>6 hours of gameplay almost as repetitive as Deadlocked, running at 30 fps with drops
Yeah, it was pretty shit.
>>
>>386270880
>shitting on Resistance 1 & 3
Found a nigger with no taste.
>>
>>386270880
>Resistance series
3 is the best exclusive FPS on the PS3.
2 is shat on because it kowtowed to a lot of FPS conventions of the time (dual weapon limit, brown'n'bloom, etc) but it had a multiplayer co-op mode that no other game has really emulated since.
1 was fine, although it's pretty obsolete by now.
>>
>>386269216
>good music
The problem with the soundtrack for crack, nexus, and 2016 isn't that the music is "bad", its well enough composed and played, however it all sounds incredibly generic and forgettable.
The difference between bergeaud tracks and the other guys is the former is more focused on the atmosphere of the planet you are on, while the latter is focused on trying to just excite you enough to get you moving.
>>
>>386271338
It was a smaller title and unless you're autistic the FPS isn't an issue.
I'd play Nexus or 2 any fucking day of the week.
>>
>>386271063
It was clearly unfinished. They needed to push it out before the end of the PS3's lifecycle, and some higher-up probably cut the game's initial projected dev cycle much shorter to work on other projects for next-gen systems.
>>
>>386269972
Yeah ikr, sly 1 was the best. Get these shitty bently and murray levels outter here!
>>
>All this hate for the rnc reboot

If they remade Going Commando in the same engine without changing anything I'd eat that shit up

>all this futuristic weaponry when Gadgetron was still in its infancy

Why did they feel the next to give us Ps3 weapons
>>
>>386271609
On top of the 30fps being definitely noticeable, It also had pretty bad frame drops when every previous game ran at a stable 60.

I have no clue why they used their shitty party game engine for the game instead of CiT's engine
>>
>>386271609
>I'd play the 2 worst mainline games any day of the week
Aquire taste. ITN was advertised as the end of the future trilogy. Also the high framerate was part of R&C's appeal you nerd.
>>
File: jL1Sx.jpg (399KB, 800x1245px) Image search: [Google]
jL1Sx.jpg
399KB, 800x1245px
>no one posted this track yet
https://www.youtube.com/watch?v=Pmi-_DiYiko
>>
File: 1455294613833.jpg (74KB, 400x400px) Image search: [Google]
1455294613833.jpg
74KB, 400x400px
>>386271609
>unless you're autistic the FPS isn't an issue.
This is what they said about the remake
Screw you
>>
>>386271838
Why remake the old weapons when you could just reuse the future ones?
>>
File: Sentrybot.jpg (22KB, 362x620px) Image search: [Google]
Sentrybot.jpg
22KB, 362x620px
EY
>>
>>386271519
The difference is that the newer games focus more on orchestration while the older ones were straight up electronic.

https://www.youtube.com/watch?v=Gib_GndgQ7U

But that's not to say that they still have more electronic tracks
https://www.youtube.com/watch?v=qKUvLa5wPhc

People are way too negative towards these newer games because they're different.
>>
>>386271838
As most people in the thread have already stated, the hate for the reboot is derived from pretty much everything but the gameplay. It's a nice engine, for sure, although I wish they didn't feel the need to sacrifice their standard of 60FPS to look more like the movie.
>butchered pretty much every character
>boring dreamworks plot which has been done a million times
>boring dreamworks soundtrack which has been heard a million times
>couldn't decide if they wanted to remake it or reimagine it, and so it ends up being a level design hodgepodge of random bits and pieces straight from the original game split up by weird, less interesting new ones
>yawn-inducing joke weapon
>>
>>386271923
>Also the high framerate was part of R&C's appeal you nerd.

LOL
Yeah man, it's right there at the top with the weapons. If you went around asking people that the most defining aspects of the series was then they'd undoubedly keep saying 60FPS.
>>
>>386271838
>without changing anything

Yeah like that'll ever happen. The best planets will get cut, all the weapons will be replaced with CiT weapons, Dr. Nefarious will be shoehorned in as the real villain all along, everyone will be insufferable, all the minigames will be gone.
>>
>remake original game
>don't include any music from the original or any remixes of the original music
>>
>>386272594
It upset me that Metropolis's iconic theme wasn't in the remake.
>>
File: 1450705850577.png (640KB, 785x684px) Image search: [Google]
1450705850577.png
640KB, 785x684px
>people don't realize that the remake was the one thing that kept the series alive

You should be thankful that you're still getting solid games in the series. Not many classic series are this lucky.
>>
>>386259169
>but you can sub the first game for the ps4 remake.
No you can't, it's a completely different game
>>
>>386272719
Nobody's saying we shouldn't get R&C games. We all want that.
We just don't want Insomniac to continue pushing their failed Dreamworks ripoff.
I enjoyed playing through R&C2016, but I really hope they don't try to make a direct sequel to it.
even if they do, I'll play it, because no other game series these days gets anywhere close
>>
>>386272719
Please link me all these new solid entries into the series, Anon. I just must have missed them.
>>
>>386272594
Some of the basic melodies are the same, but the choice of instruments and arrangements killed any fun in them. The sounds and the music were THE biggest selling point of the original game. Too bad from the interviews I've seen with the staff they've only acknowledged it as "Whoah, dude! This game is LOUD". Fucking idiots created something magical and it was all an accident.
https://youtu.be/trK4MoA9F0k
>>
>>386272925
>We just don't want Insomniac to continue pushing their failed Dreamworks ripoff.

Not likely considering the movie flopped and the game didn't.
>>
>>386272336
>older ones were straight up electronic
what in the goddamn hell you talking about?
https://www.youtube.com/watch?v=X83pgH45nj0&ab_channel=supersaiyan13100
If you said deadlocked only I could agree but the other games are a healthy balance of orchestration mixed with funk heavy drums and some electronics
>way too negative about these newer games
I wasn't in any way talking about the difference between the games, I was talking only about the composers.
In fact the first future game had the same old composer and the soundtrack is heavily orchestrated while still sounding great.
https://www.youtube.com/watch?v=xQX-TMYLFds&ab_channel=supersaiyan13100
>>
>>386272985
The series has consitently been getting games, despite dropping in sales. This is why they tried to push it with the movie approach. If the game also flopped that would've been the end of the series.
Then again, you're probably in the camp that think the remake, into the nexus and so on were bad games.
>>
time to hear those opinions guys
>awesome tier
going commando
up your arsenal
>great tier
ratchet and clank 1
deadlocked
a crack in time
>good tier
quest for booty
>ok tier
tools of destruction
into the nexus
size matters
>meh tier
secret agent clank
>never played
full frontal assault
all for one
>>
Release order minus handhelds (or their shitty ports)

Skip the first game, seriously. It's like a beta prototype for the rest of the series.
>>
>>386272719
What a terrible not to revive the series on then,
>>
>>386272719
The only reason they made it was because of the movie
The movie flopped
Sony will drop them now
>>
>>386273373
>Skip the first game
kys yourself
>>
>first game, play through challenge mode at least once
>second game
>third game
>go back and challenge mode those two
>deadlocked
>tools
>crack
all others are optional but I had fun with nexus and reboot even though I didn't like the story.
>>
File: 1440940185432.png (134KB, 372x334px) Image search: [Google]
1440940185432.png
134KB, 372x334px
>>386273373
>Skip the first game
what is wrong with you people?
>>
>>386273840
I don't think the first one had a challenge mode. If anything it was 'easy as hell' mode since you got to keep all your weapons and get even stronger versions
>>
>>386274018
It does have a challenge mode but it is fairly easy, however I put that in because its best to 100% that game before moving on so that you don't have to readjust to the controls after playing the sequels
>>
>>386259434
I'd never played a Ratchet and Clank video but after watching this I immediately got the HD Collection and played it.

R&C1 is truly amazing. Glad I got to play it over the reboot. There's also something in it that Going Commando and further sequels don't have, and that's good banter along with a strong theme as an undercurrent for the plot.

2 feels like going through the motions thematically and character wise. The gunplay and control is also refined to a point that more of the level design is a lot more of enemies on screen because it's easier to dispatch them. It's still a great game but doesn't feel "complete" like R&C 1 does. Its improved core combat versus worse game balance and weaker theme is like Dark Souls vs Dark Souls III
>>
File: sadcrash.gif (2MB, 300x300px) Image search: [Google]
sadcrash.gif
2MB, 300x300px
>tfw finding the Insomniac museums and goofing around with all that shit and listening to dev commentarys

why don't devs do this anymore lads
>>
>>386274286
Money and effort
>>
>>386273438
The movie flopped, but the game did exactly the opposite and was well recieved.
>>
File: DEVNO2.jpg (15KB, 200x266px) Image search: [Google]
DEVNO2.jpg
15KB, 200x266px
>>386274286
>Finally unlock the museum in 3
>No voice commentary
>"Here, try these Hacker 'puzzles'!"
>>
>>386274859
>tfw Peek-A-Boo is my favorite DEVO song

Good taste.
>>
>>386258773
Original trilogy, then deadlocked, then future trilogy. That's it.
>>
>>386259434
Now this is autism!
>>
I want them to shelve the groovitron.

It does not need to be in every single game.

Also, reusing the ToD ryno model in the reboot was fucking dumb. And them making the past few rynos functionally the same, just with different music, is also dumb.

This was a very innovative series, wth happened?
>>
>>386265613
Deadlocked is okay by yourself, but godtier with a buddy. The concept could've used some iteration, but we all know what happened when Insomniac went into next-gen.
>>
>>386275986
I hate how the pyrocitor was just the ToD flamethrower but called the pyrocitor
>>
Drek on R&C 1 was fucking stupid hard.

Never beat it but I only had 5 nanotech
>>
File: 1500811177300.jpg (77KB, 980x675px) Image search: [Google]
1500811177300.jpg
77KB, 980x675px
>>386274286
>Two of the devs who worked on R&C2 and 3 did full playthroughs of the games cica eight years after they released
>One of them is the designer of the YETI level in Going Commando
>>
>>386276376
>He didn't get the second nanotech upgrade
>>
Deadlocked was the best game desu

>hard as fuck on max difficulty
>interesting story
>best weapons
>Ratchet's life is at stake
>That All scene
>soundtrack is fucking amazing
>Rip and tear
>best upgrade system
>>
>>386276709
Too little variety, it was all combat and no gadgets or platforming.

Fun with a buddy in short bursts though.
>>
>>386276376
That fight is actually pretty easy as long as you actually get ammo drops. Had to restart like 5 times because the game bugged out and I was running on empty for 80% of the fight. The Succ Canon did so little damage that the fight would've taken me hours.
>>
File: Scorpion_Flail.png (168KB, 855x428px) Image search: [Google]
Scorpion_Flail.png
168KB, 855x428px
Oh shit, is this a R&C thread? On MY BOARD?

Hurry up and post your
>Favorite planet
>Favorite weapon
>Favorite soundtrack
>Favorite character
>Favorite Game

Silver City, Boldan
Mothafuckin' Walloper. Honorable mentions to pic related
https://www.youtube.com/watch?v=cu1YnL-Bdns
Doctor Nefarious
R&C1
>>
Fun fact the reason UYA and Deadlocked have so many bugs in the remakes is because Insomniac literally had to make sure certain parts of the game were read on certain parts of the disc.

This is detailed in the developers let's play of the first three games.
>>
>>386276709
Best couch co-op game too. Dont forget that.

Playing this with your best friend/brother is fucking amazing. Unless they hog the harbinger/arbiter
>>
>>386276709
Wish I had someone to play it with. It's a good game but man you need friends for it.
>>
>>386270880
Resistance games were fucking awesome. Only issue with the second one was the 2 weapon limit. The universe of these games is great. Even the PSP title was dank.
>>
>>386277028
That was one of the less challenging aspects to port. Manually organizing the DVD data layout isn't uncommon - in fact, many games outright repeated data in different sections of the disc to reduce seek times.
>>
>>386269216
Whoa that Deadlocked theme. Reminds of a few things I can't quite put my dick on.
>>
>>386276970
All the plabets from R&C2 have this aesthetic the rest of the series never had again. Its a tough say, but I think novalis may be one of my favorites. The desert crystal planet may beat it out just because of how much there is to do there. Man I dont know, there are so many.

Fav weapon is R&C1 tesla claw and the fully upgraded quantum whip. The scorpion flail with shock mod though...

Fav track has to be black water city and oltanis orbit gemlik base (whatever it was called)

Quark is too good to not be my fav

And ratchet 2 ia the best imo. Even though ratchet 3 is more polished, I prefer 2.
>>
File: 1478438072536.jpg (515KB, 1920x2452px) Image search: [Google]
1478438072536.jpg
515KB, 1920x2452px
>>386277205
>Play with younger brother
>Let him use whatever weapon he wants, as long as I get dibs on the flayuhl
>Reach Shaar, with our kill counts having been about equal for all the levels up until then
>Buy that shit
>Start swooping around on charge boots, smashing everything in sight before they can even take aim
>My kill counts skyrocket, with me beating him 10-1 on most levels
>Salt ensues
>this was on Exterminator difficulty

Why is that thing so perfect?
>>
>>386271152
Resistance 2 was the one I played. Bored me to tears. What's so great/innovative about 3?
>>
>>386277956
It's like the first but more refined pretty much.
>>
>>386276970
i don't really have a favorite planet.

The groovitron is greatness.

R&C3 soundtrack is great.

Dr. Nefarious is the best.

R&C3 is my favorite.
>>
>>386277279
Yup. Loved playing it with friends.
>>
>>386276462
>hearing about how the yeti level was made
shit man with the way he puts it I don't blame him for the level being such shit
>>
>>386277931
Flail+shock mod can out preform the harbinger. I can almost guarentee it.

Good lord, why do they have to reuse the groovitron so much, just let me use the flail in ever game.


Also, wasnt there a really shit melee in ToD that functionally was great, but was kinda shit because everything in the game was designed to be defeated at a distance? They looked really cool too...
>>
>>386278882
The razorblades in ToD are great if you use them properly, because of the insane damage you can put out with them. They don't really trivialize the game like the flail however, and some of the enemies have some really bad hitboxes on melee attacks. Some of them even deal contact damage, which is bullshit.

You could use them to completely wreck the endgame cragmite enemies in a single hit if you managed to build up enough damage with them, so I guess they were pretty fun.
>>
>>386279209
The razorblades were fun because it was ridiculously easy to do an infinite jump that scales any surface with them.
You can actually softlock the game this way.
>>
>>386279209
I just wish the move set was more varied with the razor-blades though they were extremely fun weapons
>>
File: 1482790653401-tv.jpg (38KB, 341x504px) Image search: [Google]
1482790653401-tv.jpg
38KB, 341x504px
>>386259434
Although I do agree the remake is lacking in story and length. But christ this dude whines over every bits of detail like the part where he mentions "HOW DID CLANK COLLECT RATCHETS BOLTS THAT MAKE NO SENSE" like are you serious with that retarded complaint? Like do people really give a shit? In a goddamn cartoony platformer video game? Also he keeps bragging about the same shit for like 45% of the video like we get it, why does he have to repeat himself 5 times in this 90 minute video? "OMG YOU CANT DO THE OLD SKILL POINTS ANYMORE THIS IS BAD SOMEHOW" So what? It's not like the skill points are anu important other than getting bonus stuff. Besides in the original by getting all the skill points you only get a behind the scenes video and a few commercial clips that's it, you don't unlock cheats like later games do which is better. The part where he complains that the Clank sections are "WHAT THE FUCK THIS IS TOO FAST, SETTLE DOWN" is like he wants to hate on shit that nobody cares about amd besides the Clank sections were dull in the original, so slow and awkward, especially on Orxon. The only thing I can agree on is the story but then again it's not like the remake is gonna follow the exact same plot of the original since it's a movie based off the original, there will likely be some changes.
>>
>>386259434
stop shilling this video in every R&C thread
>>
>>386279328
Huh, I never knew about that. They were kinda alright even without that. But the way enemies are designed kinda makes it clear that they didn't really intend for you to stay up close with enemies for longer than half a second.
>>
File: 1492993743519-fit.png (181KB, 341x315px) Image search: [Google]
1492993743519-fit.png
181KB, 341x315px
>>386277028
Both games have rediculous amount of game breaking glitches that are easy to find. >mfw that ghost Ratchet glitch where you can walk through walls.
>>
>>386279797
That's Ratchet 1 isn't it?
>>
>>386279945
You can do it on UYA and Deadlocked aswell.
>>
>>386278480
>The groovitron is greatness.
Fuck back off to Reddit
>>
>>386276970
>Favorite planet
Metropolis

>Favorite weapon
The Plasma Whip

>Favorite soundtrack
R&C Going Commando

>Favorite character
Captain Qwark

>Favorite Game
R&C Up Your Arsenal
>>
>>386279797
I love the turret/decoy glove wall clip glitch.

If you do it at black water city in R&C1, you can find a T posed quark. I found this in like 2007 and it totally blew my mind. My summer was just playing the games and trying to find exploits like the quark one I found.
>>
>>386277956
>two weapon limit is gone, can hold everything
>weapon designs are better
>actual art direction instead of brown bloom and boom
>more desperate story where humanity has been reduced to barely more than an underground guerilla sect
>more interesting level variety
>>
File: 1459226245687.png (187KB, 395x296px) Image search: [Google]
1459226245687.png
187KB, 395x296px
>>386276970
I'm not sure about the others but the Plasma Coil and its upgraded form in 2 were pretty cool. And the mothafuckin' BOUNCER
>>
>>386280093
>A weapon that makes everyone dance
>Even works on friendly and neutral NPCs
>All characters have unique danc animations
>The gatling gun-wielding Nefarious bots do a fucking booty bounce
>Azimuth does a sickass moonwalk

I guess they may have memed it up a bit hard by including it in literally every game after ToD, but it's still fun as hell
>>
>>386259515
These are the best ones.
Size Matters is fine too, but it's really a small game ironically.
>>
File: 25846.png (63KB, 389x212px) Image search: [Google]
25846.png
63KB, 389x212px
>>386280423
apparently the animators (who used to be really stingy during the ps2 days) relished the opportunity to do fun shit like that instead of the 100s of slightly different realistic animations in madden and other sports games they were working on
>>
>>386280649
Size Matters is too stiff and the weapons sucked.
It's fine to play through just once but it's really not all that good.
>>
File: old kino.jpg (55KB, 255x360px) Image search: [Google]
old kino.jpg
55KB, 255x360px
Talking about Ratchet and Clank is getting me nostalgic for Sly, man. Up Your Arsenal had a Sly 2 demo in it, and I played the hell out of it until I got the game. I got all 3 eventually, still haven't played 4 but heard it was alright. These games were the shit.
>>
File: Last Spaceship Home.png (410KB, 569x441px) Image search: [Google]
Last Spaceship Home.png
410KB, 569x441px
>>386276970
Silver City

Plasma Coil

https://www.youtube.com/watch?v=bkfCxrvVBrw

Nefarious is just my lad too much, he's a hero for trying to get rid of Qwark

R&C3
>>
>>386280895
It had a really jammin soundtrack though
https://www.youtube.com/watch?v=37fCXkp-I54&ab_channel=darkpaws1601
>>
>>386280940
I thought sly 2 had a demo for UYA
>>
>>386280895
NG+ was also ridiculously hard too like way harder than NG+ on any of the other games aside from secret agent clank because that was even harder. It was either that or the controls on the psp were ass
>>
>>386281153
I thought the PSP controls were pretty good. d-pad strafing worked much better than I anticipated it would, though the tiny analog nub damaged general movement as much as it did every PSP game.

What did my head in the most was the pathetic FoV.
>>
>>386280649
I really want to try SM out of curiosity, is the ps2 port any good?
>>
File: Tightest shit.jpg (43KB, 500x375px) Image search: [Google]
Tightest shit.jpg
43KB, 500x375px
>>386280895
I thought the final lazer weapon was really cool and original.
>Requires you to stand still to use
>You have to aim it manually
>After an upgrade or two it gives you a small shield in the direction you're firing
>Final upgrade makes everything except the lazer itself turn dark
>Deals insane damage if you manage to hit with it
It really felt like a fickle superweapon that's hard to use, but hits like a truck if you manage to do it right.
>>
>>386281153
>NG+ was also ridiculously hard
I haven't played S&M, but I wish more of the games were like that. NG+ usually is just another oppurtunity to roflstomp the whole game. I think Deadlocked was mildly challenging trying to juggle Exterminator and acquiring skillpoints.
>>
>>386281140
Pretty sure it was the other way around, or maybe I got it mixed up. I didn't have a memory card for the longest time, so whenever I played Sly 2 I had to start from scratch every time and never got past the Rajan level for months.
>>
File: Laughing Mantes.jpg (41KB, 620x423px) Image search: [Google]
Laughing Mantes.jpg
41KB, 620x423px
>>386281564
>S&M
heh
>>
>>386281521
The laser was cool, but just try to defend the acid bomb glove or beehive launcher. And SM's weapon selection was small too, smaller than the first game.
>>
>>386281635
>I didn't have a memory card for the longest time
I know the feel
>>
>>386281140
>>386281635
I know for a fact UYA had a sly demo, but I wouldn't rule out both have demos for eachother
>>
>>386281279
It is better than the psp version.

It was a really good port.

Some glitches from the psp version did not cross over, which to many is good. But some minor glitches that you do just to have fun do not exist in the ps2 version.
>>
>>386281714
Yeah, it's been a few years since I played it. Tried to fire it up on my PS2, but it keeps crashing.

I thought the weapon modification thing was fun, because it actually modified what your weapons look like.
I also remember the optional hoverboard races being stupidly hard.
>>
>>386281901
I remember them being pretty fair.
>>
>>386281901
The first games hoverboard races made me want to rip my hair out.
>>
>>386282004
Was the one on Rilgar even necessary? The boost module made the one on Kalebo III much easier though.
>>
File: 1474246373771.jpg (160KB, 1200x742px) Image search: [Google]
1474246373771.jpg
160KB, 1200x742px
>>386282004
>Mfw trying to get the speed demon skill point
>>
>>386282053
no it wasnt last I checked. it was necessary to get one of the helmets though
>>
>>386281901
the armor modification was probably the best thing in the game
>>
>>386282208
Yeah, the one helmet that was pretty much useless by the time you got it. Why did they even have the sand mouse houses on Novalis or Aridia if you won't have the helmet when you get there?
>>
>>386282004
Unlike ND, Insomniac never could figure out the racing genre.
>>
>>386282345
NG+ I suppose unless im forgetting that they they remove the helmet in NG+
>>
>>386282358
The hoverboard races in 2 were pretty fun, and fast as hell. Other than that, they're pretty forgettable in retrospect, although they were cool changes of pace at the time.
>>
>>386282302
I didn't really like how an armor with a really cool effect (Like the after-image one) would be ruled out once you get a new one, simply because the new one has better defense.
And some of the ones you get in NG+ don't seem to have a special effect at all. Or maybe I just didn't notice it.
>>
>>386282507
Shit, *hoverbike.
>>
>>386270678
Visibomb too
>>
>>386282587
the NG+ one was some cryo shit and the NG+2 one was some chameleon armor with some shadow affect I think, but I do agree that it was kinda lame how a previous armor set was basically ruled out once you got another one
>>
>>386282870
The visibomb does some insane damage when it hits. Like, 4-5 times as much as the Devestator.
And you get
fucking
TWENTY
of them.
>>
>>386283125
It and its ammo are expensive as shit though. It's slow and awkward to use so it's pretty much just the weapon you use when you can't git gud enough to win the regular way.
>>
>>386283214
Well what exactly is "the regular way" then?
R&C 1 is kinda unique in the way that it lets you take a few different routes to beating levels. Some enemies were straight-up not meant to be fought head-on, due to the clunky controls, or their attacks being very hard to dodge. The visibomb was also required in order to get some of the gold bolts, like the one on Oltanis Orbit or Orxon.
>>
File: jak 3.jpg (97KB, 1280x720px) Image search: [Google]
jak 3.jpg
97KB, 1280x720px
>>386282358
Speaking of ND, this shit was the best. Got me into the Mad Max aesthetic.
>>
How are the vita versions of trilogy? Sly ones were decent but the Jak ones were drek so im not sure.
>>
>>386259169
Deadlocked/Gladiator had the best combat
>>
>>386284532
Decent.
>>
File: 1496876326000.jpg (34KB, 193x200px) Image search: [Google]
1496876326000.jpg
34KB, 193x200px
If you don't think this is the tightest shit ever, you can get the fuck out of here:
https://www.youtube.com/watch?v=MVa3RWaaqFc
>>
You are all playing the series wrong.
>>
>>386284885
well enlighten us then
Thread posts: 251
Thread images: 38


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.