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>game is good but has that one persistent annoying mechanic

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Thread replies: 16
Thread images: 3

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>game is good but has that one persistent annoying mechanic
>>
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You know what I'm talking about
>>
NU-DOOM qte kills for sure
>>
now post the rest senpai
>>
Crysis 1's suit energy. You go superman for 6 seconds before running out of energy and forced to take to cover. It ruins the momentum of the game. There's a mod that triples the amount of energy and it makes the game feel better.
>>
Lost Planet's thermal energy
>>
Time limit of old dead rising games, haven't touched the series since 2
>>
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>>386142116
WEAPON AT RISK
>>
>>386145698
or you could just use the console.
>>
literally all crafting systems ever
>>
Soul hackers and magnetite
>>
>>386145976
Nice try, you fucking leaf
>>
>>386148470
He's not wrong. Most ads for DR made it out to be slaughtering zombies in a mall and taking naughty photos while wearing a servbot head and wielding whatever you could get your war-covering mitts on. I wouldn't blame anyone for not enjoying the time limit aspect. While I personally enjoyed it basically everyone I knew who'd also bought the game on or shortly after release returned it or let it collect dust entirely because of the time limit.
>>
>>386142116
BoTW, weapons always breaking.
>>
>>386148979
I got it for free back when I had a 360 and I never played it because of the time limit. I just wanted to kill zombies and shit.

I appreciate how the game pushes you to do things or suffer the consequences, but at the same time it's like "hey look at all this cool stuff we added, too bad you can't do any of it"
>>
>>386148979
You can do that though. You can play for 12 whole real-time hours and not have to worry about jack shit. Why do people not realize this?
Thread posts: 16
Thread images: 3


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