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What is the best implementation of the support system in the

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What is the best implementation of the support system in the series?

Which entry has the best gameplay? Which entry has the best characters?

Which FE is your favorite?
>>
>>386086952
>Supports
Path of Radiance
>Gameplay
Conquest
>Characters
Path of Radiance
>Favourite
Radiant Dawn
>>
The answer to all of these is Radiant Dawn.
>>
>>386087236
No lore from supports puts just about every other support system in the series above it, but other than that - yeah pretty much.
>>
>>386087224
>Path of reddit
>Reddit dawn
>>
>supports
Path of Radiance
>gameplay
Radiant Dawn
>Characters
Hard, but either Sacred Stones or Path of Radiance
>Favorite Game
Path of Radiance. But honestly, it's hard to choose between 7-9, but PoR is probably the most polished game in the series.
>>
>>386087224
>>386087236

They do seem to have the most straightforward, mechanically sound implementations of the system, from a gameplay point of view, but most fans dislike the fact that supports, especially in RD, have a very minor role in the narrative, and no potential for waifu-simulation. That might be a con or a pro, depending on how much of a weeb you are.
>>
>>386087764

I really hope the go back to the style of the Ike games for the Switch release. The fanservice road that the 3DS games have taken really annoys me.
>>
>>386087979
just waiting for the remake of Path of Radiance for the Switch
I feel like at this point they're past that but who knows.
>>
>>386087979
It's a long shot but I hope they remove player inserts. They're alright when they're used as an excuse for the game to talk to the player directly like in FE7, but as soon as they become actual units with supports they drag the entire plot and game design with them.
>>
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>supports
PoR without a doubt. Simplest and most straight-forward implementation and mechanics, didn't require hundreds of turns of afking

worst supports are either RD (generic supports) or GBA supports, which were impossible to get unless you purposely grinded them

>best gameplay
Conquest or RD. I actually prefer RD's maps to CQ's, but the unit balance/availability in RD is way too fucked.

worst gameplay is either awakening or echoes. Awakening for being easy as shit with broken mechanics, Echoes for being easy as shit with shitty maps

>best characters
FE7 is my favorite cuz m-muh nostalgia.

>favorite
RD without a doubt. Excellent gameplay with a grand, sweeping story (that was admittedly marred at several points by forced plot contrivances).
>>
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>>386088637

I Agree. The latest was pretty traditional, being a remake of Gaiden and all, and was actually my favorite of the 3DS games. I hope they stay on that path.

Best case scenario would be a remake of Genealogy for the Switch. That'd be neat as hell.
>>
>>386087236
Genealogy*
Lover support > +2 hit/avo
>>
>>386088637
there's literally nothing wrong with "player inserts"

I put that in quotes because Robin/Corrin are NOT player inserts. A player insert is someone like Shephard or the DA MCs, someone whose personality and decisions are based on your input. Player input has ZERO impact on robin/corrin's actions; they act like characters in their own right, and even if, for example, you wanted Corrin to be a sacrastic know-it-all, you can't.

The easiest way to think of Robin/Corrin is as their own character: a lord whose stats/class you can customize. There's nothing inherently wrong with that. In fact, I'd argue that's the BEST way to do the lord. If you're going to be stuck with forced deployment for the entire game, having customization is wonderful, especially for multiple playthroughs. If you could customize Lyn/Eliwood/Eirika etc. the game woud be much better

The reason people hate Corrin is because he's a badly-written character, not because he's a "player insert"
>>
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>>386089252
>Point of view character who you customise the physical appearance of
>Mandatory supports with every character in the game because everyone has different favourites
>Not a player insert
>>
>>386088787

Don't forget the music is also great as well.
>>
>>386089471
>Point of view character who you customise the physical appearance of
Not a point of view character. Characters never address corrin/robin as "You." They're third-person characters like everyone else in the story.

>Mandatory supports with every character in the game because everyone has different favourites
like literally every other lord in FE
>>
>>386089252

>amnesiac character with very little actual personality whose physical appearance you can customize to your liking
>supports with other units is completely up to the player's choice, basically making the relationship Robin has with his comrades a player decision

He/she is a self insert, there's no going around that.
>>
I'm playing FE7 right now, I finished the Eliwood playthrough and now I'm halfway the Hector one, but it's so braindead easy and dull that I completely lost interest.
Should I force myself to finish to unlock hard mode?
>>
>>386089624

A point-of-view character can, and more often than not is, narrated in third-person.

First person and point
>>
>>386089820
(cont)

First person and point of view are not the same thing.
>>
>>386089743
No, download a save because having to beat two different Normal modes to get the real difficulty is retarded. Just like FE7 in general.
>>
PoR is Objectively the best FE
This is not debatable
>>
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>>386086952
>support
I'd be extremely happy if Echoes' becomes the standard for the series.
>gameplay
Conquest
>characters
SS or Echoes
>music
Fates as a whole really
>favorite
Probably Conquest or SS
>>
>>386089723
both robin/corrin have personalities. Corrin especially has a retardedly shitty personality. you may call it weak or undefined, but I can say the same of many characters in FE

>amnesia
not definitive of a self-insert. Dart in FE7 also had amnesia, there's probably more

>supports
see>>386089723

>>386089820
like literally every other lord
>>
>>386089743
If you're using an emulator, download a save file that has hard mode unlocked. Start a new game doing Hector Hard Mode.
>>
>>386089624
>t. only played Awakening and Fates
>>
>>386090064
nice ad hominem

wrong one at that

I've played every FE from FE6 to Echoes with the exception of the DS games, which is why I didn't mention Kris or whatever his name was
>>
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>>386088935
It really bugs me that that isn't the Tryfing
>>
>>386090056
>>386089987
Is Hector Hard at least a bit challenging?
>>
>>386090343
Hector Hard Mode without Boss/arena abuse is extremely challenging. Like, I've tried many times with no boos or arena abuse and still have not been able to beat it.
>>
>>386090343
Not by that much. FE6 is the hardest of the GBA games so just move on to that one if you haven't played it already.
>>
>>386090194
So that's why you claimed Hector can support with everyone, when really he can only support with Eliwood, Lyn, Oswin, Matthew, Florina, Serra and Farina.
Or why you think Ike can support with everyone when he can only support Titania, Oscar, Soren, Lethe, Reyson, Ranulf and Elincia.

Feel free to keep making shit up, though.
>>
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>>386090506
>FE6 is the hardest of the GBA games so just move on to that one if you haven't played it already.
>FE6 is the hardest of the GBA games
>FE6 is the hardest
>FE6
>HARDEST
>>
>>386086952
>What is the best implementation of the support system in the series?
RD, Awakening, and Fates. I don't like how PoR is just deploy to build. I like how the other three require some strategy to build the supports.

>Which entry has the best gameplay?
Conquest

>Which entry has the best characters?
PoR and Awakening

>Which FE is your favorite?
They're all pretty good, other than FE1, 2 and Echoes due to it being and FE2 remake.
>>
>>386090478
It is the hardest. Maybe FE6 is harder but it's bullshit difficulty

>>386090524
wrong. Increased supports of Awakening/CQ are a result of EVERYBODY getting more supports. In particular, supports are inflated because of shipfaggotry.

it's amazing how incredibly narrow your viewpoint is. It's like you focus in on one thing while utterly ignoring everything else.
>>
>>386088935

NoA would probably shit a brick if they had to localize this.
>>
>>386090506
FE 6 is only retard hard because enemy reinforcements come at the end of player turn instead of enemy turn.
>>
>>386090024
>Dart in FE7 also had amnesia

Well Dart is just a random unit you get halfway through the second campaign in the game, so it's not really comparable.

I don't get what point you're trying to make; it's pretty clear that Robin is supposed to be the player's Avatar. I mean, you can even choose his name ffs.
>>
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>>386090739
>It is the hardest.
>Hector the hardest when Lunatic Conquest exists
GBA Babies everyone
>>
>>386090717
>FE8 is cheesed into oblivion by Seth, a unit so strong he can double enemies in the final chapter with his base stats
>FE7 has tons of amazing prepromotes like Marcus, Gietz, Harken, and Pent who are good without any effort in a game that overall doesn't feature any real challenging maps
FE6 is pretty much the hardest GBA game by default.
>B-b-but Percival
FE7 Marcus is better.
>>
>>386090717
How is it not? Look at its competition, FE8 is often ridiculed for being incredibly easy and FE7 is easy too. And all you hear about FE6 from /v/ is
>AHHHHHH ARCADIA
>FUCKING 25 TURN LIMIT
>HOW WAS I SUPPOSED TO KNOW TO KEEP JERROT ALIVE
>>
>>386091005
>Inflated enemy stats out the ass.
>Enemies have skills they shouldn't because ?????
>If you don't hit certain stat marks on level ups you are forced to reset.
That's not difficulty or strategy.
>>
>>386091173
If you're talking about Conquest, then it's been shown that you can beat Lunatic Conquest with 0% growth rates. Camilla's base stats alone can easily carry you to chapter 18, and you can always use children to help pick up slack.
>>
>>386091173
Didn't Lunatic have fixed growths in Fates?
Anyway it sounds like you suck at the game.
>>
>>386091092
>>386091164
>>386091173
Lunatic Conquest exists.
Therefore FE7 Hector mode is not the hardest FE.
This is not debatable
>>
>>386086952
PoR
Conquest
Sacred Incest
Sacred Incest
>>
@386091173 No (You) for you.
Conquest enemies have stats identical to their Hard counterparts, with the exception of their weapon ranks and skills
Conquest Lunatic is fixed growths, literally no RNG necessary for stats
Enemies have skills to give you things to work around and to put you in uncomfortable situations.
Just because you're a shitter doesn't mean everyone is.
>>
>>386091430
Two of those posts is about the hardest GBA FE, not FE in general pham.
>>
>>386086952
>Supports
Path
>Gameplay
Conquest (Lunatic/Hard) and Thracia by 100 miles
>Characters
Awakening
>Story
Geneology
>Favorite
The first game to successfully combine all of the above has never been done.
>>
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>>386091447
>Conquest Lunatic is fixed growths, literally no RNG necessary for stats
Wait does that mean that ever level up is fixed? Or that you can't change your Growths per character?
>>
>>386087503
t. awakening babbie
>>
>>386091729
The rolls for every level up are pre-generated the moment a character is recruited. Soft reseting won't save you, unless you do it prior to recruitment.
>>
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>>386091835
t. fujocuck
>>
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>>386091964
>The rolls for every level up are pre-generated the moment a character is recruited.
That sounds really really fucking bad.
So there are some runs of Conquest Lunatics that just get fucked because of the predetermined level ups?
>>
>>386092204

Are you telling me that there are people out there that reset when a character has a shit level up?
>>
>>386092204
No because
>>386091306
>>
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>>386092362
>Are you telling me that there are people out there that reset when a character has a shit level up?
But I thought you just said that even when you soft-reset that it doesn't actually reset unless it's before you recruit the character?
I am so confused
>>
>>386092462

I'm not the guy talking about Conquest's growth rate, I'm just trying to figure out what difference pre-determined rolls would make unless you reset whenever you character has a bad level up, which sounds so cheesey I refuse to believe there are people that play like this.
>>
>>386092362
I knew an autist who refused to progress in Awakening until his characters got a perfect level up. It's the only FE he played and he was never able to beat the game because his stupid rule prevented him from making decent progress. His OCD perfectionism costed him his enjoyment in a good number of other games too.
>>
FE15.
Anyone who calls that game anything other than FE15 should be sectioned.
>>
>>386092760
Did you ever tell him enemies are generated by rolling their levels against growth rates and they're not perfect either?
>>
>>386091306
Didn't that 0% run utilize other units?
>>
>>386092760

I'll never understand this. Why play a game with RNG if you're not going to accept the rolls? It's like savescumming a boss battle every time you get hit. I had a friend who only played JRPGs like this, he'd savestate between every hit he landed on the boss, and load whenever he got hit until the boss missed.
>>
>>386092702
Lots of people just reset when a character dies, so pre-determined rolls exist so that if you reset, you still get a chance to get the same good/bad level up if you redo a chapter.

A lot of things with Fates RNG stays consistent between resets. If an enemy crits you in one run, it's highly likely that same enemy will crit you again if you reset.
>>
>>386092984
Yes. It utilized Swordmaster Xander married to Corrin, and had pretty much every stat booster dumped into him.

I just used Camilla as an example because she can be used for a long portion of the game before Xander shows up.
>>
>>386093131

Ooooh, right. That makes more sense. I like that.
>>
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>>386093242
Man, Xander is fucking jank in Conquest, no matter what difficulty you're on. The only thing that could "possibly" stop him are stacked debuffs (in which at that point, you're skipping chunks of the map), or 60% HP reductions. If Xander didn't exist, then Lunatic Conquet would be the hardest FE game to date
>>
>>386089252
Robin has a very safe, self-insert style personality. He wouldn't be out of place in a harem VN.
>implying Awakening isn't a harem VN pretending to be an SRPG.
Corrin was too much of a bitch to be a self-insert.
>>
Serious question.
Does conquest having god tier gameplay make it one of the best FE? It also had good music and design. Or are the other aspects important as well to make it great?
>>
>>386095172
The story being awful brings it down a lot, and the characters aren't that great either.
>>
>>386095172
It depends just how much you value everything else because the gameplay is the only thing carrying it. Were it not for that then Fates would be the most hated game in the series.
>>
>>386094653
That reminds me, what are the excuses people give for FE14's Mein Fuhrer being a whiny crybaby who can never be allowed to do no wrong?
>>
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>>386086952
>Support
9/12
>Characters
4
>Gameplay
14
>Music
12
>Favorite
12
>>
>>386091306
>it's been shown that you can beat Lunatic Conquest with 0% growth rates
Could you post a link to that? I'd genuinely like to see.

Is it victory through actual fire emblem strategizing in an ironman run or is it just savescumming until you win with 1% crits?
>>
>>386098058
It's the latter, and also constant unit capturing.

Literally anyone who's played FE14 has played it on 0% growths Lunatic Draft Ironman Run LTC.
>>
>>386098242
I want to try that sort of thing but getting the 0% growths .cia file seems complicated, would you happen to have a link?
>>
>>386098409
I don't crack my 3DSes, dude. Plus I use wireless internet, so anytime I try to download something, it ends up taking three weeks.
>>
>>386097265
>12

incredibly underrated game
>>
>>386098409
Check /feg/'s pastebin, they have a hack compilation with some 0% growth mods but not sure if they have one for FE14.
>>
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>>386086952
>What is the best implementation of the support system in the series?
PoR/New Mystery since it requires zero grinding
>Which entry has the best gameplay
Conquest without a doubt. But Thracia, RD and New Mystery kick it's ass in lots of areas.
>Which entry has the best characters?
PoR without a doubt and Awakening
>Which FE is your favorite?
Conquest. ISIS' first pure kino product.
>>
>>386086952
>Supports
Probably either Path of Radiance or Sacred Stones, since the GBA support raising is balls, PoR
>Gameplay
Path of Radiance/Radiant Dawn
>Characters
Either the no English subtitled GBA one or Awakening
>Favorite
Sacred Stones. Fuck you, I loved it.

>>386088637
Thisthisthis. I might even be able to buy the tactician gaining supports, this is waifu emblem after all, but not as part of the plot.
What the fuck kind of tactician puts himself on the frontlines?
>>
>>386091005
>Can endlessly grind and reincarnate your characters, except they don't even lose any stats
>hard
>>
>>386100096
>What the fuck kind of tactician puts himself on the frontlines?
Roy and Soren.
>>
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What are your hopes/fears for the FE6 remake? (Echoes director said that's the one he'd like to remake next)
>>
>>386100218
>Can endlessly grind and reincarnate your characters
That's not true through. Besides you can grind in any FE game.
>>
>>386100509
Change the way supports work. At the very least change how you build them up as opposed to standing directly adjacent to each other for too many turns.
>>
Best game is FE7, prove me wrong
>>
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>>386086952
>Supports
I can't really gauge that accurately. I liked Echoes but the memory prisms and town stuff helped with that, so it wasn't entirely supports. I usually end up preferring stuff that isn't explicitly supports if it's there, like Base Convos.
>Gameplay
Radiant Dawn, I liked it a lot.
>Characters
Well personal opinion the whole Tellius duo in general, although I also liked Echoes ones, but /v/ does not agree.
>Favorite
Radiant Dawn as my favorite due to being a spur of the moment intro to the series for me, and Echoes for the dungeons, which made the world feel a little more alive (expecting spergout reply for that).
here is a fat water dragon
>>
>>386100509

Better hit rates. No ambush reinforcements. Better growths/bases for shitty characters like wolt.

That's it. It's pretty decent on its own but those really bring it down.
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