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Why cant Blizzard into good card game design?

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Why cant Blizzard into good card game design?
>>
>>386060076
thank god fuck jade druids
>>
That's hilarious. Probably the least elegant solution to a HS balance problem yet (and this is the game that likes to nerf strong cards into absolutely unplayable).
>fuck we made this jade archetype that literally means the end of any other type of control deck what do we do
>JUST FUCKING DESTROY EVERYTHING
>>
What's really infuriating is that they are blatantly ignoring the lessons already learned from MTG and over valuing their lifelink mechanic.
>>
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I recommend Elder Scrolls Legends. Game mechanics and design are top notch.
>>
>>386060076
Because they think that they've got the hottest MTG ripoff out there. They looked at chalice of the void and said "well everyone just drops it for 2 and counter 1 drops anyways"
>>
>>386061530
Insert Toddpost here
>>
>>386061349
>>386060076
The issue is that they go for flash over substance. Just look at Yogg, or the new Rogue Legendary. It's all about making big impact fast plays, and having said plays be completely unexpected.
>>
>>386061530
Yes anon now BUY FUCKING FALLOUT 4 ALREADY, GOYIM.
>>
>>386061349
They have been doing this since the game came out

>Why balance weapons when acidic swamp ooze exists?

>Murlocs are kinda shit, but just in case we'll make hungry crab, so if they ever become remotely viable there's a game-ending 1 mana counter

>Actually, how about we do that for pirates too since they're op? Instead of actually balancing, we'll just give opponents of pirate decks the chance to absolutely blow them the fuck out, swinging the balance completely in the other direction. Oh and then we'll nerf Buccaneer anyways because fuck you.

Blizzard is balancing their game like WotC does, except it's ok for WotC because MtG has a sideboard and 3 game matches. Hate cards are fucking awful for hearthstone but Blizzard keeps making new ones.

I don't even play this stupid game why do I care?
>>
doesn't this completely fuck over rogue?
>>
>>386063916
Hows that anything new?
>>
>>386060076
I quit playing HS after Ungoro proved to be as boring and unbalanced as Gadgetzan, and I realized wild was no better off than standard.

Shadowverse is a better digital ccg, and is much easier to f2p, so even if Cygames fucks balance hard I can quit without feeling like I'm losing out on a huge investment. Also Cygames has started doing monthly balance patches, which puts them way ahead of HS I'm its own.
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>>386061530
>$0.05 have been added to your account
>>
Poe guy is fucking pissed
>>
>>386063865
>I don't even play this stupid game why do I care?

It's fun watching Blizzard managing to make this game shittier and shittier every time.
Anything they make starts decent but gets covered in shit after some time, it's a curse.
>>
God I hope everyone starts playing control
It draws the most retarded kind of people who think hearthstone is a game of skill with their 2 card combos
>>
>>386063241
>The issue is that they go for flash over substance
Not only that but they prioritize flash over actual playability. There are stupid things that should be togglable like card animations that has led to people exploiting the system to purposely make the other player skip their turns by queuing up a large amount of animations.
>>
>>386064673
>that period of time where priest could win by skipping their opponents turn with a 0 cost card that can tutor itself
el oh el
>>
>>386063865
There's also the fact that blizzard tends to refuse to do any balance patches in general outside of a handful of times but even those times still took them months before they happened. They give some bullshit about not wanting people who leave the game and coming back and their decks don't work anymore but that point is moot now that they made standard a thing and returning players could end up with non playable decks because of rotation in the first place.
>>
Lotta people here wishing HS was a competitive game because they enjoy it.

But the game from day 1 was meant to be a flashing lights gacha cash grab that held your attention until you got bored.
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>>386061530
I actually agree with this 100%. Been playing it more and more lately, and I'm even considering spending $5 for the starter pack just for more cards. I actually don't need it since I've got a playable set as free to play after a couple weeks of Twitch drops and buying the premades and DB but $5 for 10 packs and a bonus legendary is reasonable and I've gotten $5 worth of entertainment out of it.
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>>386060076
Did Scrolls really have to die? Why can't Konami make a well designed, streamlined, smooth Yugioh online game? Why do all MtG games have bizarre and lazy limitations? Why is Hearthstone so shit?
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Better than SV.
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>>386065612
Konami is incompetent, the same reason that Yu-Gi-Oh is unbalanced trash

Wotc can't into digital media, they can barely print physical cards that don't curl up.

We all know how retarded Blizz is when it comes to making games. At the risk of sounding like a shill, Shadowverse really is the best digital ccg right now. All of the game devs are pro MtG players and the game design reflects that.
>>
>>386065831
see >>386064189
pic related got rebalanced so that it's effect always does 5 regardless of being evolved or not, and Cygames is doing regular balance patches from now on.
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>>386065831
6 out of the last 7 months there were serious balance problems
finally dropped the game last month and have no regrets
>>
>>386065998
THIS HEAD
>>
>>386060076
itt we pretend we know what we are talking about
>>
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>Make an elemental mage deck
>Get it up to rank 9
>Queue up against nothing but Taunt Warrior and Secret mage
>mfw every game mages had at least 3 iceblocks from random effects

Please seperate the word Random and Mage blizzard.
>>
>>386066348
It's almost like their free to play game is designed around getting money from players.
>>
>>386066176
Shadow hasn't been oppressive since wonderland, and even since the recent nerfs it's super soft to Haven and can still be raced by aggro decks.
>>
>>386066348
they need randomness so the goyim will keep buying packs
>>
>>386060076
Control is back baby.
I can't wait for snoozefests of Armor up pass for 10+ turns
>>
>>386060076
>instead of making a counter or nerf to Jade druid, let's completely destroy it
this cannot be real, although it wouldn't surprise me if it was.
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>>386065831
It's so sad how Shadowverse turned out
DE was almost perfect, every craft has good except shadow and dragon who just needed a bit of help
Then the devs went full retard with the last 3 expansions and the game is in an awful spot it won't recover from
It's just a damn fucking shame
>>
>>386066961
>git back into it last week
>queue ranked
>guy plays card with stealth turn 6
>get hit with 16damage next turn
seems like the game went to shit real fast
>>
>nobody ever mention eternal in these threads

It has MTG rules, it doesn't jew the player and it has a relatively balanced meta when compared to HS and SV

What the fuck do you guys want?
>>
>>386066109
It's actually not the Abyss nerf that killed Abyss. It was the Baph nerf that buried him.
>>
Game has been full retard since beta.
Nerf'd priest mindcontrol when fucking retards would drop a rag on the exact turn that it could be mindfucked to the opponent and would then complain about it. Like why the fuck.
It was the only card that made Priest good and they nerfed it into nonexistence.

Let's also not forget that the base cards were what the rest of the game was balanced around and they decided to nerf base shaman cards instead of the cards that would get rotated out.

Their refusal to buff/nerf cards is honestly the worst thing overall. If a deck is clearly broken you need to come out and do something about it, why are people so complacent about them releasing cards to force a certain deckstyle anyways. They'll add cards to encourage more of the same and less original.
>>
>>386067534
I love eternal but I really hate what the devs are doing
they want creatures to be #1. if you want to be a control deck then you still need lots of creatures or weapons and admit that you get fucked when they have Stand Together against aoe clears
I'm also starting to hate the 75 card deck and the new mulligan system
>>
>there are actually people who think tech cards can work in games that don't have a sideboard
they don't work in eternal, faeria, duel links, shadowverse, gwent, or duelyst; they won't work anywhere else

For games without sideboards, you need wide sweeping cards like this if you really want to print tech.
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>>386068106
>if a deck is clearly broken
because there is a difference between a deck being "clearly broken" and just being widely played

Innistrad block standard saw tournaments regularly having 80%+ people piloting UW Delver but no one cared because it was a challenging deck to play. The Hearthstone community would rather have 8 boring decks in the meta rather than 3 or 4 interesting ones.
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>>386068681
>release Omens after months of open beta and delays
>the best decks are still obelisk decks and combrei splashing a third color for removal and more big legendaries. and rakano because it's rakano
>release a cycle of siraf-like cards
>siraf still blows them out in every way
set 3 needs to be some impressive shit or they need to nerf set 1 cards to normalize the power level
>>
>>386061530
It's out?
>>
>>386068106
Blizzard's unwillingness to do regular balance patches is really odd since the fact the game is digital, it should make it easy to push out card changes.
>>
>>386070603
it's been out, it has an expansion
it's on phones now (or android at least)
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>>386060076
Hol up
wait what
won't this utterly ruin hunter quest?

>spells
Oh, only spells

What 1 cost spells see play? I can think of Jade Idol and Mind vision.
>>
>>386071031
Whirlwind for warrior is common in some decks and there's a handful of rogue cards that are commonly played at 1 mana to cycle with gadgetzan.
>>
>>386071031
Jade Idol, Power Word Shield, Hallucination, Shield Slam, Inner Fire, and Soul Fire and Mortal Coil if Warlock comes back to meta
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>>386066961
>nips can't into actual game design
really makes you think
>>
>>386071483
>lauded early on for having professional MtG players on the dev team
>they put the game through its own eldrazi winter
like pottery
>>
>>386070646
Team 5 has always been incompetent, what else is new.

They treat the game as if it were a traditional physical card game. They wait for a problematic card/combo to utterly break the game for months before they come in and "fix" the problem by nerfing it into irrelevance. It's like doing heart surgery with a chainsaw.
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>>386064189
I love shadowverse's gameplay and like anime but god be damned that game and the cards look ugly as fuck. HS has this problem too, when will we get a digital card game with a good artstyle.
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>>386073143
Homosexual identified
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>>386073143
Agree desu, a lot of the card art just doesn't feel like card art, it's like they slotted them through a card generator.
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>>386073449
Fight me
>>
>>386069176
>The Hearthstone community would rather have 8 boring decks in the meta rather than 3 or 4 interesting ones.
Yeah, these retards cried for a patron nerf even though;
a) there were other viable decks, patron was just the most consistent
and
b) a good patron player could pretty much consistently beat worse players, the deck was very skill testing and 50+ DMG frothing combos were really the only broken thing about it
>>
>>386073990
>rehashing old designs
>>
>>386065612
>Yugioh online game
>Yugioh

I played the game for a while but I don't think anyone can argue that it's not a pay to win game with absolutely absurd levels of power creep
>>
>>386075135
>rehash
>dark magician girl DK never made it into the actual card game until that pack.

????????
>>
>>386060076
Because the man behind hearthstone was a pizza delivery guy who laughs a lot.
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Shadowverse had serious potential as a better Hearthstone without all the RNG, but it went to shit real quick. The devs have gone on record they want games to end fast like within 6 turns on average which is why they keep printing retarded cards that can end games on turn 7-8. This means the design of the game can't ever get better since matches don't last long enough to have any decision making. What ends up happening over the past 3 expansions is incredible value cards are printed so you end up just playing everything on curve mindlessly and end with an explosive do-everything legendary card that swings all tempo or just outright ends the game. Hell they even make the same mistakes as blizzard by killing all the "thinking" decks (similar to miracle rogue) in favour of brainless on-curve bullshit.

Some nerfs just came to through that fixed the meta somewhat, but the game is still plagued by awful design decisions. Don't let the shills convince you SV is any better than HS.
>>
>>386071432
don't forget this card blanks DK combo rogue by removing cold blood
>>
>>386061530
I hate modern TES but I know some of the guys who worked on Legends, they're half of the ChannelFireball crew, some of the best and most popular MtG players. The other half worked on Eternal.

It shows in the game design, even if they rely on randomness as a crutch almost as much as Hearthshit there's less wild variance (outside of stupid memes like Wabbajack).
>>
>>386076102
the difference is that Shadowverse is basically free, and even at it's worst it's more balanced and fun than HS.
>>
>>386076102

Shadowverse never had any potential

If you couldn't see why the evolve mechanic was complete garbage that enforced every midgame turn being a swing turn, you just weren't very good at card games and couldn't judge the game for what it was.

It has done nothing but print out-of hand damage or instant board cards in every one of its expansions, it's the dumbest most barebone card game I have ever fucking played and people only played it for the art.
>>
>>386076432
The lesson here is that the CCG genre is doomed to fail and the only winning move is not to play.
>>
>>386076102
9 months ago I would have defended Shadowverse here but I've given up on cygames
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>>386076290
>Shadowverse made by pro MtG players, including Jun'ya Iyanaga who was the 2011 world champion
>TESL made by pro MtG players
>Eternal made by pro MtG players

>Hearthstone USED to be made by casual MtG players before they all left in favor of suits who talk well in meetings, like every other part of Blizzard

Yet because the last one is a Blizzard game and uses Warcraft lore it's still popular.
>>
>>386076432
Being free is good, but more balanced is incredibly wrong considering we just finished an expansion where one class had 40% playrate and 70% winrate on ladder (not including the mirror).
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Guess who won.
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>>386076102
I gave shadowverse 6 months to get better and yet it just kept getting worse and worse. Enough was enough. I uninstalled two weeks ago and never looked back.
>>
>>386076705
Considering you took a screen shot and appear butt blasted, I'm assuming you got Wolf Bolted or Roach combo'd to death on the next turn.
>>
>>386073143
Got you pham
https://www.youtube.com/watch?v=_2pHlmzCNCQ
https://www.youtube.com/watch?v=jIa288wnyrw
>>
>>386076480
The evo mechanic was supposed to make games more dynamic and emphasized board control unlike in AggroStone where going first means you win most of the time.

It's just that somewhere along the way something happened that the evo mechanic stopped being a device to recover tempo from going second but instead became a +2 damage to face mechanic.

IIRC it's something like 60-40 between going first and second, which is significantly worse than HS.
>>
I wish someone made a tactics cardgame that was actually good
>>
>>386066348
What's your elemental mage deck? I'm trying to make a cheap one.

Do you run any secrets? Any oozes or other counter cards?
>>
>>386066961

>DE was almost perfect,

t. Mid-range Royal player.

But pos-nerf Gobu and Piercing RoB was the most balanced state of the game, all classes had good pick and win rate %.
>>
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I have being Playing Fable Fortune....
Its nice so far....
Even if some stuff still kind of buggy...
>>
What card games need is to get rid of turns altogether and make it all real time
>>
>>386076901

There is nothing about the evo mechanic that emphasizes board control, it's what you fucking idiots never understood.

Evolve gives anyone the ability to swing board balance to them, while most of the time keeping a creature in play able to deal anywhere from 1/3 to 1/2 of their health in one attack to the ennemy player. They HAVE to remove it at all cost because leaving a 6/3 in play without answering it with something that kills it right this instant means you will lose too much health, and ultimately the game.

The game is a complete arms race of swing against swing because any player that manages to keep a board for even one turn can swing for lethal damage almost guaranteed.
>>
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Say what you will about hearthshit but I like that it has absolutely retarded crap like this.
>>
>>386066961

DE was fucking garbage, Shadowverse was never good
>>
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>>386077042
MtG has been around for 25 years, anon. Every other game tries to dumb down that formula for casuals, with a few shit exceptions like Gwent (which is unique but fundamentally flawed in how uninteractive the game feels).

Seriously, just play Magic. There's a format for everyone, even if you don't like the state of standard there's a million other ways to play and a large playerbase to support it. Game has a steep learning curve, though, so good luck.
>>
>playing digital card games
why not play REAL card games? (and before someone says something, I'm not talking about TCGs)
>>
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>>386077310
This card is really good vs control but vs aggro it's a dead card.

Still I love it.
>>
>>386077476
That would require friends
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>>386077476
>I'm not talking about TCGs
TCGs are fun though
>>
>>386077476

real card games don't have dragons or magic or girls with big tits
>>
FAERIA
>>
>>386077724
If you have lots of money.

>>386077615
So...? you don't have a local game store to gather?
>>
>>386077452
>tfw MDN gets revealed next month and its clash of the clans with mtg characters
my point is, there isnt and there probably never will be a good way to play magic on your own time without going to a shop. Thats why people try these shitty games
>>
>>386077546

it's not a good card vs control either
it's only good vs a specific subset of control, grinder/fatigue
>>
>>386077262
>There is nothing about the evo mechanic that emphasizes board control
Except for the fact that the second player gets to evo first and a lot of cards are designed with an additional ability on evo (ie. 3 damage ping) that lets them go 2 for 1 in most cases. Also except for the fact that the second player gets 3 evo points in comparison to the two of the first player. This design inherently means that if you have the right card you can swing back on turn 4 by clearing the opponent's stronger board that they got by going first.

Like I said the problem was down the line they printed far too much removal and cards that were just too fucking good for their mana which turned the evo mechanic into a +2 damage to face shit.
>>
>>386076290
TESL doesn't rely on randomness at all like Hearthstone unless you're a fucking retard who thinks Prophecy counts as RNG. Protip: You can choose not to attack if a Prophecy would fuck you this turn.
>>
>>386077871
which is why you play f2p digital card games
>>
>>386077841
how's the population of that game?

>>386077769
but they have gameplay

>>386078008
Wabbajack
>>
>>386077452
MtG is too expensive to get into, that's what has always driven people away.

The investment is all front loaded, though. Not just in constructed where you have to start building a collection, but when you get really good at limited, you can literally draft for free at FNMs by chaining together store credit off wins. Requires something like a 75%+ win rate, but that's not very hard against the typical FNM crowds. If you're really good you can start grinding GPs and PTQs to try and make the PT, but that's a level very few reach.
>>
>>386078008

So skipping your turn because of rng doesnt count as being fucked over by rng ?
>>
>>386077452
magic is not a tactics game because it doesn't have a board with spatial coordinates

I want magic plus xcom, most games are like hearthstone plus checkers
it doesn't have to have all these magic-like gameplay mechanics with regards to cards (library, drawing, 1~ mana per turn, etc) either, the thing that makes card games good is the massive fucking customization and variation and modularity of your deck, all the other mechanics are built around this and actually sort of suck otherwise.
>>
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>>386060076
>expensive card with no stats
>only useful against fast decks
>by the time you're able to play this against the enemies it would be useful against, you already lost
>if you haven't, you might lose anyway because you just spent your turn 6 playing a minion that doesn't heal or taunt
Fucking genius!
Another trash epic for the dust bin.
>>
>>386077262

Get some removals, idiot.
>>
>>386078263
Unironically >>386077841
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its too bad the online version of Cardfight Vanguard got cancelled, its the only card game I really like
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>want to make a counter to a tribe
>ok so these crabs get hungry and eat them, that sort of makes sense

>want to make a counter to an entire fucking deck type
>ok so this geist starts shitting everywhere and all your jade stuff is gone

What was the logic here?
>>
>>386078130

the tcgs I play have gameplay too
>>
>>386078354
>All that text and keywords
It's a kusoge, tim.
>>
>>386078158
what does he means is that there's another way to play around prophecies.
if for example if you have to break a rune, break one instead of going all metal.
if you expect for him to have heavy removals, attack first, wait for triggers and then if everything is safe, summon units.
>>
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>>386078354
What a shame, Vanguard has great furry cards.
>>
>>386078293

get a dictionnary and look up the word "swing", fucking retard
>>
>>386078148
>you can literally draft for free at FNMs by chaining together store credit off wins

I miss when my local shop let people do this, now they just give out packs for wins because they have to move product. It's why I stopped going, even if you win you net lose value because packs aren't really worth $4, you're lucky if they're worth $3.
>>
>>386078416
Look buddy why you don't give a try to Mage Wars Arena/Academy? the concept is pretty neat and also kind of fresh in comparison.
>>
>>386077310
It's fun, but utter trash, and in a game where your dust is limited, i couldn't justify not dusting a piece of shit like this.
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>>386060076
>"blizzard" and "good design" in the same sentence
>>
>>386077310
why would you ever play this

I haven't played HS ever but I have played plenty other card games and in any game I can think of doing this would absolutely fuck you over, it would actually be a pretty good effect if it would shuffle a copy of your deck into your opponent's
>>
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>>386078130
Wabbajack is a flavor meme card nobody fucking plays. Not even tier 4 decks run it. You're probably dumb enough to think this meme card here is competitive and an auto include in every deck.
>>
>>386060076
This won't ever see play except in maybe one tournament once, same with Gnomeferatu except it won't see any play ever.
>>
>>386078570

tried playing those but my group isn't too big on ameritrash, we had to drop arkham and descent and I don't think they'd go for that
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>>386078665
There's plenty of randomness in TESL. This card has been a staple in many blue decks since the day it came out.

If it could only hit followers I would have no problem with it, but like a lot of shitty HS cards, it can go face and totally screw you.
>>
>>386078665
no, I was just baiting.
now there's some random cards that actually worry me, like plunder, or pick a random spell/action and there's a good couple of those cards in the game
>>
>>386078646

some decks used to run enough removal that you would run out of cards before you could actually damage them

so some cards were created to extend the value of your deck
>>
>>386078279
I dont think you understand what this card does.
it removes jade totem, which lets jade druid go infinite, and it removes cold blood, ice lance, inner fire, and power overwhelming, which are four cards that certain combo decks need to win.
outside of that its basically just an overstatted body so it's a tech card.
>>
>>386078374
3 years in Game development school.
>>
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>>386073143
My nigga Siegfried
>>
>>386061530
>Game mechanics and design are top notch.
Agree on design but the mechanics are shit, well actually there's just one thing that ruins the game and that's prophecy, why in the hell did they think that adding a random chance for either player to just win the game is a good idea? Just think how horrible it would be to play a game of mtg with two decks that are just 100% miracles, that's tes legends for you
>>
why does no one talk about eternal on this board
>>
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>>386078665
Is that a real card? Jesus fuck that's glorious. I outta get a beta key for it.
>>
>>386078752
Ameritrash? I mean mage wars is a duel game but ok. let me see... multiplayer...
nope I only know about duel games with multi-player modes.
here I play a bit of Dice masters (cheap as fuck) and with a friend I meet and play Doomtown or some board games.
>>
>love Deulyst
>they introduce hero powers
>the hero powers don't even have the illusion of balance
>everyone plays purple bitch or lizard
>veruvians fucked in the ass

Why the fuck did they add hero powers to that game man it was fucking perfect before.
>>
>>386076432
if only it didn't look like mobile garbage on desktop
>>
>>386078317
I dunno, I didn't like faeria that much, although I mostly played campaign and shit so maybe it's just the early grind that sucks, and I can respect that it has depth

but that game is more like hearthstone plus chess, I didn't really care for the mechanics

I just don't like the hearthstone model of trading, where each unit is limited use only and can attack maybe 1-3 times normally, it just feels bad, though I think the normal manner of drawing and playing cards won't let you give units more survivability than health lest shitloads of chaff be built up on the board
I want a game where your units are fewer but more durable and with more complex action lists and types of stats, it's boring when your guys are just lumps of health and damage that can only move and walk.
>>
>>386079192

I know you're lying because when they released the bloodborne spells the vetruvian one was by far the most overpowered, in fact it was the only one to get nerfed for a long time, untill the kara nerf
>>
>>386078561
don't they let you use packs to cut the price of drafts? Like if you win 3 packs you bring them to the next draft to play with and enter at a lower rate
>>
>>386078989
>why in the hell did they think that adding a random chance for either player to just win the game is a good idea?
let me guess. you got blasted by a lighting bolt?
the idea behind the prophecy thing is to kind of give a break to aggro or at least some edge to the other player by giving it an extra card.

>>386079131
there's also a Sweetroll card, with it's own trait, Pastry
>>
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>>386078989
prophecy is a ripoff of shield trigger anyway
>>
>>386079376
I didn't play the girl vetruvian hero
>>
>>386079434
That's a tit?
>>
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>>386078864
Ashlander hasn't been in blue aggro decks since Dark Brotherhood, and what's more the current tier 1 or 2 decks play barely any cards with the word random in them. Skeletal Dragon is the only card I can think of.

Now most importantly there aren't any GROSSLY game deciding cards tied to RNG like this offender right here.
>>
>>386079192
I liked the hero powers though

also neither purple bitch nor lizard were anything other than fine, summon wind dervish and the tumblr generals hero power were broken on the other hand
>>
KROSSMAGA
>>
>>386079419
Nope, $15 to draft. If they let you use packs and pay the extra I would have been fine with it, but no, we went straight from getting store credit as a prize (the best option) to fuck you give us money (the worst option).
>>
>>386078989
t. hearthstone aggro brainlet
>>
>>386079423
I got to high legend in three seasons, I have been blasted by hundreds of bolts, javelins, werebats etc, I couldn't handle it anymore and just dropped the game
>>
>>386079481

It was the male vetruvian that had the overpowered bloodborne spell, the girl was and still is underpowered despite them designing cards specifically for her
>>
>favorite part of TCGs is deckbuilding
>none of the online TCGs have interesting deckbuilding options except Netrunner
>>
>>386079648
so you think it's a good thing that there's a non-viable archtype due to retarded game mechanics?
>>
>>386079049
it's gimmick is 'just' being mtg with a client that doesn't breakdown every 3 minutes. It's good but it doesn't have a big draw and it's not advertised at all
and it turns a lot of people off with certain things
>aggro deck with snowballing cards
>4 mana 5/6 with great text and it goes into really good deck that's filled with more legendary cards
>playable mana when most people are coming from games with 1 mana every turn so they hate flooding/screw
>>
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What about Gwent, my dudes?
>>
>>386079706
That's ok, the game wasn't meant for you.
hope you find something more of your liking also FUCK Agility
>>
>>386079525
>discover
>RNG
lel
Mage spells are so good overall the chance of this getting EXACTLY what you need is actually extremely high. Only secrets muddle the pool since most are shit.

But discover isn't nearly as random as you think it is. Complain about babbling book instead.
>>
>>386079813
define. what do you like the most about deckbuilding?

>>386079832
you mean Monsters the weathering?
>>
>>386079779
Oh, I looked at the patch notes. I only started playing again after the male vetruvian's power was nerfed.

I still dislike it mainly because you have to take the hero powers into account when deckbuilding. I like a little more freedom.
>>
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>>386079525
Fuck this card with a pole.
This card is on batshit levels of RNG and power, cards like this and unstable portal are the pure definition of RNG wins the game.

With the king of that title going to yoggsaron.
>>
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>tfw just accidentally played duelyst for 12 hours straight
it's okay I guess
>>
>>386079832
I can't play because they won't let me into the beta.
>>
>>386079832
I enjoyed the closed beta a lot more than this new shit
>>
>>386079831

it has some mechanics that wouldnt be able to exist in mtg like in deck buffs, and those cards that duplicate and shit

its main problem is the art i feel, bit too generic and there's a lack of focus
>>
>>386079976

its especially bad since cars are now made with one of either generals in mind, and for the other general they're usually dead cards. really boring design.
>>
I really like the idea of digital cards. Like the idea of being able to tweak some cards just a bit to balance them and possibly make everything playable instead of forever stuck as a bad/unplayable card.

Only from what I've read Blizzard can't balance correctly so it's a wasted idea.
>>
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>>386079825
I'm not sure if you've been playing lately but Skyrim expansion revivified aggro actually. Charge Battlemage is nuts and Orcs throw huge shit in your face. This qt3.14 made all the difference really.
>>
>>386079924
Building different themes, basing stuff around different mechanics, surprising people with card interactions, being wowed by other people's self-made decks.

I hate netdecking with a passion.
>>
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>>386061349
>least elegant solution

>deck is popular
>make a crab to counter it

Skulking Geist shoulda been a crab.
>>
>>386060076
>Blizzard will never port the original WC card game to mobile
Damn shame, always wanted to play.
>>
>>386079832
It got ruined by reddit who screamed loud enough for the devs to listen.
>>
>>386080173

when cards have value and can be destroyed and others crafted you cant be too trigger happy with nerfs and buffs otherwise people will lose confidence in the economy

even worse if your game has actual trading
>>
>>386080223
>hate netdecking
listen senpai, deckbuilding is experiential. The best place to start in any idea is from a similar one.
denying the experience of others is like trying to hit a nail with a wrench because you think its more honorable.
>>
>>386080005
its open beta now my dude, has been for a while
>>
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>>386080176
>tfw you will never have a qt nord waifu
>>
>>386080223
>I hate netdecking with a passion
shame for hearing that but at the time we live netdecking is a thing everywhere in every card game that exists and might exist later.

have you tried to play a deckbuilder? I mean i know isn't the best solution tho.
>>
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>>386080356
>Prints a 3 mana card that eats elementals

It's gonna happen, I can feel it in my bones hahaha

oof ouch.
>>
>>386060076
>Literally fucks Quest Hunter
>Making a deck that was already only average totally unplayable
>>
>>386080532
I'm not saying people that netdeck are bad.
I'm saying that the netdecking culture pervading every online CG has ruined any sense of surprise or wonder.
>>
>>386080534
I don't believe you.
>>
>>386078354
I can never understand the appeal this game has some of the worst fucking power creep i have ever seen in my life, i started at Japanese BTO3 and quit around BTO8-9 and it was fun around that period but the power creep of cards was obvious af back then.
>>
>>386080614

>proof that anon doesn't read the cards.jpg
>>
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>>386080614
monsters =/= spells dude
>>
>>386080614
To be fair, it was already completely unplayable.
>>
>>386080442
how exactly did it get ruined

I played nilfgaard when OB came out and heard that they got nerfed hard and I didn't really want to bother finding out what to dust so I stopped playing
>>
>>386080624
try hards basically
is that and also people who aspire too big but don't wanna fight the meta by losing hundred of matches and then learn from those mistakes.
>>
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>>386073143
What you consider ugly or good is really subjective to you but what I consider good art is art that's complex, subtle, unique, or """""DEEP"""""".

That sense, the only card game I've ever seen that has had legitimately astonishingly amazing or artwork that stood above every other card game I've seen is MTG.

I've played way more Shadowverse, HS and Yugioh btw but there are a lot of Magic artist's that go so far above and beyond what's necessary for a card game that it's unreal..
>>
>>386080716
>>386080735
>Spend 7 hours writing essays for people
>Misread HS card
Fuck guess it's time to proofread everything I wrote again.
>>
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So, who's the cardfu of the expansion?
>>
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>>386080832
duel masters can have some pretty good art too
>>
>>386080875
What is the point of this card?
>>
>>386080875
is this a good effect, or is it played for the p/t?

I don't know shit about hearthstone, but I'm just curious about the rarity justification.
>>
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>>386080875

this cutie
>>
>>386080975
my guess is epikkk youtube reaction videos of gnomeferatuing away their combo piece
>>
>>386080975
tilting combo players
>>
>>386080983

its complete shit in both regards
the rarity is supposedly justified because complex or esoteric effects go in that rarity but that's not really consistent
>>
>>386078989
Enemy spam attacks me giving me my 5 free card, I keep him at 21 until i can kill him in one move.

God damn these runes are broken.
>>
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>>386081032
>Frozen Champions
?
>>
>>386080176
no, I dropped the game around the time the madhouse collection or whatever it was called came out

I even had 5k gold saved up to spend in the first major expansion
>>
>>386081183

0/1 minions with Deathrattle: Put a Legendary minion into your hand
>>
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>he doesn't play the most fun and interactive card game that exists
I guess /v/ really is full of low T brainlets.
>>
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>>386080954
Is that vaguely insectoid robot with angel wings and some kind of array of radial light cones on an eyerape yellow border your example of good art?
>>
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>>386080975

see >>386081135

if you don't play hearthstone for the salt mining, you're doing it wrong
>>
>>386080983
What >>386081136 said.
Also, higher rarity means you are less likely to get it in draft/arena mode, so you are less likely to have this garbage stuck in your draft deck. Every once in a while you might burn a key card, but most of the time it's just a generic 2/3 that does nothing of value, where 2/3 for 2 is baseline basic card value.
>>
>>386080983
It's complete shit.
How many cards are in your game don't matter until all run out, and mill/fatigue decks are not viable.
The chance of milling the one card your opponent needs is exactly the same of that card being in the bottom of his deck, you may hinder or help, basically the same fucking thing as shuffling a deck.
>>
>>386081032

https://www.youtube.com/watch?v=jInIBx65tfU
>>
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>>386081272
Oh.
>>386081316
>Interactive
>Whoever draws more wins
>Watch your opponent's turn while you get to do absolutely nothing
>>
>>386060076
Bitch and moan about this card all you like. I'm glad they're finally starting to err on the side of overpowered rather than underpowered. Since the beginning, they've put out almost exclusively nothing but boring as shit cards because they were afraid of breaking something. Which didn't do anything but make their game really boring and restrict the meta, because they're not as good at balancing as they like to think they are and a couple of OP cards ended up always making it through anyway and dominating the meta, so instead of being able to fight that OP shit with other OP shit, all we had were these stupid cards that were orders of magnitude worse than the stuff that was actually breaking the game.

tl;dr This card is amazing because even though it isn't balanced, its unbalanced in a fun way, versus their other unbalanced shit that was boring and useless.
>>
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>>386081032
>>386081183
Blizzard has no business making card games. What the actual fuck at this legendary spam meta bullshit.
>>
>>386060076
No matter how hard you autistically screech, /v/, people will continue to play Hearthstone, and there is nothing you can do about it.
>>
>>386060076
>being this buttmad about a tech card
>>
>>386080875
she is
>>
>>386081316
>Card printed solely for sex appeal
>>
>>386081316
bring the new cards already and do something against monsters dammit!
>>
>>386081459

what the fuck are you trying to say

Sindragosa is not really very good unless the game will completely be decided by value

she's terrible tempo and isn't particularly threatening
>>
>>386081316
>gwent interactive
nigger please it's like a freeze mage mirror, the ultimate solitaire simulator.
>>
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How's Eternal? A couple higher tier MTG pros shill for it
>>
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>>386081459
Reminds me of SV where half of the T1 ramp dragon deck was fucking legendaries.
>>
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>>386081338
>not liking evangelion angels
>>
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>>386081459
so you're telling me that this legendary creature makes other creatures that when they die make other legendary creatures, which could sometimes end up being the original legendary creature that will end up making more creatures to become legendary creatures
>>
>>386081669

it has solid mechanics, small card pool hurts it a bit but a new expansion came out recently

the drafting is pretty fun
>>
>>386081459
that isnt a card you can just put in your deck, you have to play an 8 drop for you to get it
>>
>>386081669
Mana Screw and flood are still a thing.
that's all you need to know
>>
>>386081428
>>386081616
>>386081641
t. 2k MMR brainlets
>>
>>386081459
Legendary's in general aren't very good, you're using this to fill your hand with high value cards.
>>
>>386060076
It rotates out so it's ok!
>>
>>386081726

yes. INFINITE VALUE
>>
>>386081459
>Could get something as amazing as Antonidas
>Or you could get Millhouse
>>386081775
t. Ciri suck up. Enjoy your mary sue and your solitaire.
>>
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>Still playing curvestone

Ok fampai
>>
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>3 mana draw 2 cards
>5 mana draw 3 cards
>7 mana draw 4 cards
>10 mana pic related

Who cares about losing jade dominance we big druid again
>>
>>386080604
It'll probably be next set after this one if elemental deathknight mage becomes as dominant as I think it will be.
>>
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>>386081669
It's actually the best digital card game around IF you can handle the manabase woes and you can endure the small, tightknit community of netdecking tryhards.
>>
>>386081669
Eternal and Elder Scrolls Legends are both by Direwolf Digital who are all Magic pros and Hall of Famers so really solid design. They are like card game specialists.

http://www.direwolfdigital.com/
>>
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>>386081896
>pixel art
I play card games to look at pretty drawings, what the FUCK were they thinking
>>
>>386081896

>Literally could make the ennemy general and itself forever innacessible if it was left unchecked for one turn

terrible design 101
god duelyst cards are so fucking bad
>>
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>>386081896
>Still playing SJW games
lmaoing at your life family
>>
tfw wanna play Android Netrunner but my only choice is to start dropping a ton of money on it and drive 60+ minutes away to have a place to play it, or play in shitty net clients

too bad CPG makes so much money doing what they're doing, so they don't have a reason to invest in making some online clients. I'd love to play more Netrunner with a modern client and see if it's as good as people say or just more RNG card game bullshit
>>
>>386081874
>HS brainlet thinking he's superior to anyone
Lmao. There's a reason why the most successful high IQ streamers (Forsen and lifecoach) switched to Gwent.
>>
>>386082024
Look for Jinteki .net
>>
>>386060076
Why dont you retards just play mtg
>>
>>386082024
>want to get into netrunner
>is fucking nothing like other card games with a huge card pool and asymmetrical play
>my pride won't let me netdeck
just fuck my life up family
>>
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>People shilling for ESL
Fuck that game, literally grind to make your starter cards made of which are staples not dogshit.

Who the fuck thought that was a good idea.
>>
>>386082116
this
>>
>>386082146

just netdeck untill you get used to the mechanics, jesus

people that cant allow themselves to netdeck to try stuff out must be mentally ill or something, I don't fucking get it
>>
>>386082140

qft
>>
>>386082051
>Solitaire faggot thinks he matters at all
Lmao, can't wait for your game to crash and burn. It's a boring piece of shit.
>>386082140
My RW EDH deck kinda sucks and I don't have anyone to play with right now.
>>
>>386082116
see shitty net clients

my experience trying it is people being dumb enough to not understand rules or just blatantly trying to cheat or people afking/ragequitting/etc. I'm sure I could invest more time trying to make friends with people that actually wanna play the game but it's not as convenient as something that handles all the rules for you and thus can have matchmaking.
>>
>>386082140
I do.
But mtg is terrible as a digital format.
>>
>>386082227
Netdecking is boring bruh

Sorry that people who enjoy games differently than you are mentally ill lmao
>>
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>>386073143
Reminder that D'Arc and Seigfried are the best DDD's.
>>
>>386061530
>not recommending gwent the gentlemans card game
>>
Imagine an online card game that was like Duelist of the Roses. I think that would be cool
>>
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>>386082051
>Forsen
>140 IQ
>Lifecoach quitting hearthstone
Lifecoach said he quit competitive hearthstone.
>>
>>386082159
you know you can get free crap by twitch right? people do this a lot so they have more resources.
also the game recently released pre-made decks that actually hold by their own but more importantly is a nice way to get important cards instead of popping packs.
>>
>>386082140
I play on Tabletop Sim

But my main group of friends just use TTS so that they don't have to spend 100s of dollars on rare cards for one turn wins and it's boring as fuck
>>
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>>386082371
*tips*
>>
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>>386081919
>Kun+Infestation

Druid is going to destroy everyone.
>>
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>>386082009
That card isn't even very strong, it gets hit by almost every single removal in the game and needs to be protected heavily in order to do anything.
>>
If I wanted to start playing MTG, when should I start up? Do I wait till the next brand new expansion drops or join half way in the current one? (I think Hour of Devastation released recently), help me bros
>>
>>386082275
Jinteki isn't shitty
ugly maybe, but I do also play on OCTGN so I don't really mind.
>>
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>>386081896
dude lmao
>>386082012
like a third of the cards are retardedly swingy
just look at ranged, the minions that are ranged have shit stats, but if they manage to survive:
>can attack anything, anywhere
>doesn't take return damage
>can retreat and attack at the same time
it's fucking stupid

or how about a 8 mana 6/6 that can move and attack twice and grows for each time you healed something so it's basically an instant win if you manage to plop it next to your opponent without it dying the following turn
>>
>>386082467
The idea of putting Kun and Infestation into my quest druid deck is making me wet.
>>
>>386082314

you are a fucking idiot
you're not married to a deck once you made it, you can change it / switch to another deck / make it evolve.

Netdecking only 1) gives you a solid deck with a clear design so you can focus on learning to play it before going into deckbuilding, and 2) allows you to try out popular archetypes so that you can better understand them and play against them

having any sort of pride against netdecking is fuckign stupid, its just a fucking tool
>>
>>386082492
I could teach you how to play. If you have TTS we could start with some beginner friendly blocks like Theros to get you used to the rules.
>>
>>386082384
>Lifecoach said he quit competitive hearthstone.
Yes, because it's a fucking RNG fest that only casual faggots and roasties enjoy. Ask any norman girl if she plays HS. Gwent is for the competitive mind, aka; not a brainlet.
>>
>>386082585
Sorry that you lack the creativity and foresight to be able to learn the game by yourself without relying on a crutch

'you're a fucking idiot' lmao dude nice argument
>>
>>386082492
Neither. Wait for pre-built duel decks or, as some people do, grab an EDH deck, since that's sometimes more fun than normal magic. Either way, get a prebuilt, play around with it, then buy packs or singles (You usually wanna go for singles) to supplement the deck if you like it.
>>386082602
>Solitaire
>Competitive
Fucking how.
>>
>>386082492
play draft, or buy/build a commander deck.
if your local store allows it you can play pauper (only commons allowed),
never buy packs or fatpacks, they are an scam and is unlikely you will get that shinny expedition card that everyone wants.
>>
>>386074606
In the time I had something like 80% winrate against patron, using patron. The great majority is just retards with no game vision, who think randomness is fun. HS is a dead game, binned when ungoro came out.
>>
>>386082314
Netdecking is a great starting point, then you're supposed to adjust based on the meta.
Non Spikes are such brainlets lmao
>>
>>386076102
I'm happy I wasn't the only one that came to this conclusion. The game had a decent amount of variety during DE, and even at the lowest points of Bahamut, it was still playable. But ever since Tempest the game has somehow gotten worse and worse. Whenever I hear friends talk about new SV cards I just laugh at how much of an unbalanced shitfest it's become.

My only saving grace was having a sizable Hearthstone card collection upon dropping it during Mean Streets when SV came out on steam, so I had something to transition back to the moment SV went to shit.
>>
>>386082159
t. closed beta 2015

you can literally buy pre-made decks with staple epics and legos for only 500g each now
>>
>>386082467
Have these people not heard of how bad was the Free Mechanic?
>>
Remember Chaotic?
>>
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>>386082430
Nigger what does either of those have to do with someone who is starting the game has strictly worse cards than someone else.

Thats some LoL defending runes level of retardation.
>>
>>386082867
There aren't any online TCGs where a beginner can beat someone who's been playing for months unless you drop real cash.
>>
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>>386078570
*keywords intensify*
>>
>>386082959
There also aren't any others where you need to grind to make your cards not shit.
>>
>>386082867
I don't know you. I mean I played the story mode and then (without knowing) grinded for dust to craft better cards. the lvls came quite fast so slowly started to build more stuff. now I'm about to complete the dark brotherhood expansion so more stuff to play around.
>>
>>386082702
>>386082706
Thanks boys, I'll wait till the next Commander set comes out and go from there if they're entry level prebuilt decks
>>
>>386083062
The guy above already said you could buy those cards pre-grinded
>>
>>386082568
The thing is it's almost impossible to survive to actually play those huge cards because of how crazy the aggro options are

Like this little bastard for example
>>
>>386083015
what a kawaii little dragon pet
>>
>>386083167
You can't. You can buy other cards in the new precons but someone new is still fucked
>>
>>386083015
eh, you get used to them.
also for 24 mana spend on a single blow better that creature be some sort of powerhouse
>>
>>386082702
>hurr gwent is solitaire cuz i cant click my units to attack the enemy hero
HS kiddies lmao. You don't even have to think to play HS which is why bots were successful at ranking up. I guess that's why brainlets like you are drawn to it.
>>
>>386076102
I used to really like shadowverse and got to masters but that expansion after bahamut really killed it. I hope a good MTG clone comes out in video game form someday.
>>
>>386083062
Imprison is shit either way, famalan. Are you going to point out Slaughterfish Spawning or Deshaan Avenger next? You know, more unplayable cards even in upgraded mode.
>>
>>386083204
is snow chaser still used? I basically haven't played since shimzar, what does the current meta look like?
>>
>>386083307
Meanwhile in Gwent you can hardly click your units to attack anything. Sorry your game is shit dude.
>>
>>386083478
now you're just baiting.
unless you aren't Gwent is more like a boardgame rather than a typical card game
>>
I wonder when/if Hearthstone is ever going to go nuts with the minions that combine.

There's that Voltron mech card and the big 9cost blob thing, that's it. I'm imagining a future set where they make it super accessible like 2 cost minions with that effect and it happens at the end of your turn instead of at the beginning of the turn.
>>
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>>386083307
>implying it's all Hearthstone players

Buddy I played Shadowverse first and even I think Gwent is garbo.
>>
>>386083478
>being so autistic that you cant enjoy a strategic game unless you have griffons to click on
Thanks for proving my point brainlet.
>>
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>/v/ not playing the most patrician tcg on the market
Unshocking honestly
>>
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>>386083062

I don't know the game but literally every online TCG is "grind to make your collection not shit" so maybe you're in the wrong genre.
>>
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>>386083603
>buddy i played weeb hearthstone trust me i know what a good strategic digital card game is like
>>
>>386083592

they probably don't want those effects to ever be too good, those minions are more for people that like fun meme decks.
>>
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>>386083321
Yeah I got disillusioned with SV too.

Funny because I still pop by the /vg/ general from time to time and the users are always going on about how it's good because it's more popular than stuff like ESL.
>>
>>386083714
isn't FoW already dead (due incompetence from the father company?)
>>
>>386083609
I want to play a game I actually have to pay attention to, not one where I can end my turn and go look at Ciri porn for five minute before I can come back.
>>
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If you can't deny it, flaunt it
>>
>>386083474

I havent either but I guarantee you, mech decks are probably still meta
>>
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>>386083714
How is Force of Will? I've heard good things about it. Does it have any online simulator?
>>
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>>386083817
It waxes and wanes.

When MTG is good its ded game but WotC is shitting the bed like they have been for the past 3 months it gets popular.

I mean its literally just a fixed MTG

>>386083913
Its pretty solid. The games essentially MTG with the lands in a seperate deck that you tap your ruler(EDH Gen) to draw and play.

What sets it apart is it sets the power creep to max from day 1 so cards aren't literal dogshit draft filler and you are playing legacy powerlevel cards.

The downside is above, it waxes and wanes based on how popular MTG is in most stores.
>>
>>386083714
>playing FoW after they fucked up with RR
I mean I loved the game too but they botched it.
>>
>>386083474
The metagame is still in flux after the recent expansion dropped but Snowchaser is still seeing play in Vespyr decks and some aggro decks for Vanar. The recent expansion winner seems to be Songhai, followed closely by Magmar, although none of the factions are in the trash can at the moment though. They finally dropped the tribal shit they were trying to push in the last few expansions in favor of an actual interesting keyword that functions like secrets from Hearthstone and morphs from MTG combined.
>>
>>386083862

I love Yogg'Saron. It's fucking hilarious. I remember one game where I flooded the board against a priest in the late-game and he threw down Yogg which played DOOM! and caused him to mill to death. I hate Hearthstone, but I love how Yogg just embraced the bullshit aspect of it.
>>
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>>386084270
They ding dong bannu'd that shit anon. But yea RR was a fucking nightmare.
>>
>>386083879
Mechz0r gets blown out really bad by tech cards everyone has access to. The cards aren't even complete dead-weight in other match-ups ether
>>
The thing I like about FoW is that it plays like MtG Legacy. And it's super cheap to boot. But I worry about the health of the game.
>>
>MTG killed FNM promos
Laffin, what a shit game.

>We didn't like people trying to win
>>
>>386084425
Yogg was literally the most fun card in the game. Naturally tourney fags complained and instead of just banning the card from tournaments they HAD to make him useless.
>>
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anyone? anyone at all?
>>
>>386084783
Is this recent? Because last I checked at my LGS we're still doing promos. Do they stop after Fatal Push month?
>>
>>386084954
Yes they are taking promos away and replacing them with fucking foil tokens instead.

They also stopped reporting MTGO decklists because pros bitched they didnt have an advantage anymore
>>
>>386084829
I wish I could but my phone is a living piece of crap. also this is actually the less begginer friendly game of all mentioned here.
>>
>>386084554
What cards, crossbones?
>>
>>386085173
my 5 year old nephew plays this, and he has like a 30 or 40% win rate and the guy literally can't read.

I guess you just mean as far rules are explained?
>>
>>386086149
no, I was kind of meat with starter kits.
i know all starter sets given to new players are utter shit. but I've got actually surprised when I saw the little pool available to work around.
>>
>>386085131
They stopped because they wanted to stop standard being solved
>>
>>386086620
Then why kill modern and legacy decklists? Hell this wont stop standard from being solved. It just means pros have a bigger leg up than grinders who have a huge advantage over regular folk.
>>
>>386060076
Well there goes my murloc deck.
>>
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>>386086971
>1 mana cost murlocs
>ever being good
>>
>>386086971
SPELLS
>>
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>>386083714
I played it a little when it first came out, but then everyone else stopped playing it
Is machina still good? It was my favorite deck to play
>>
Do you want to cast a spell?
>>
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>tfw Force of Will has the best resource system ever but the local scene is all greasy chinks
>>
>>386063865
This is part of the reason I quit this game. Goddamn it Blizzard.
>>
>>386083913

Force of Will is SHIT. Shit shit trash garbage.

The game started out fairly balanced in that each ruler and deck type had a way of winning - but then they came out with the second set and the game went to shit.

The reason for this was Bahamut, who was mathematically superior to every other ruler card in the game. "Baha Blast" was the single strongest deck and was mathematically impossible to beat with anything short of a mirror match. Having Bahamut meant you won the game, period.

Then the company realized that tournaments were almost 100% Bahamut decks, so they released Blazer, who basically had an ability that might as well have read "automatically counter Bahamut, you win the game".

Blazer then got too highly picked, so they released ANOTHER ruler called Reflect and Refrain. R/R was the new Bahamut in that it was mathematically impossible to beat and they had to nerf it because like Bahamut it was literally the only tournament-viable deck.

They've just been keeping up this pattern since 2015, and it hasn't gotten any better.
>>
>>386090920
aww poor racist, will never enjoy the world outside his bubble
>>
>>386081452
This card isn't even good, it's just another tech card that is only relevant in one match up. I highly doubt you've been to legend if you think this card is overpowered.
>>
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>>386091449
>
>>
>>386091337
Bahamut isnt even in the game anymore idiot

Thats some stale pasta
>>
>>386077090

>What's your elemental mage deck? I'm trying to make a cheap one

Not him, but here's my budget Elemental Tempo Mage. Works decently and it's a lot of fun.

### Elem Tempo
# Class: Mage
# Format: Standard
# Year of the Mammoth
#
# 2x (1) Babbling Book
# 2x (1) Fire Fly
# 2x (1) Mana Wyrm
# 2x (2) Flame Geyser
# 2x (2) Frostbolt
# 2x (2) Shimmering Tempest
# 2x (2) Sorcerer's Apprentice
# 2x (3) Arcane Intellect
# 2x (3) Tar Creeper
# 2x (4) Fireball
# 2x (4) Steam Surger
# 1x (4) Tol'vir Stoneshaper
# 2x (4) Water Elemental
# 2x (5) Servant of Kalimos
# 1x (7) Blazecaller
# 1x (7) Firelands Portal
# 1x (7) Flamestrike
#
AAECAf0EBOwHo7YCmcICyMcCDbsCiwOVA6sE5gSWBYGyAr/BAsLBAuvCAsLDAsrDAsfHAgA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
>>
>>386063865
>Why balance weapons when acidic swamp ooze exists?

>Murlocs are kinda shit, but just in case we'll make hungry crab, so if they ever become remotely viable there's a game-ending 1 mana counter
I can't keep reading this, you are literally retarded.
Ooze and crab are what are normal tech cards would be. Something like that would exist in a persons side deck, something to make matchups easier, not actually game ending or impactful. Neither cards are actually game ending in any sense but can allow for value swings.
Skulking Geist exist to kill an entire deck and an extreme example of a tech card.
>>
>>386067774
This, Baph was the AIDS card, it was used before Abyss anyways in a AIDSy way.
>>
Gwent is best because you can't get rushed down by aggro and you always have a chance to counterplay
>>
is infinity wars still dead
>>
>>386083714
I only collect those FOW cards
>>
Are they never going to create PVE adventures again? That was the best part of the game but they couldn't make as many shekkels off us goyim.
>>
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>>386065831

They nerfed this fucker, and removed another cards ability that enabled it on turn 6, but holy shit what were they thinking with this bullshit. Unless you could win the turn after it was played, you were getting royally punched in the dick no matter what you did.
Really miss the RoB meta variety.

>tfw meme sneks died for some train commuting salary man's sin
>>
>>386092895
You are really overstating it.

Yeah it screws up the matchup for jade vs hard control since a pure grinder deck forces them to go infinite with them but since it costs 6 mana the druid would have played 1 idol likely before that point and will just have to chance it on either playing the second idol for a body vs shuffling it assuming he draws it pre 6 or being forced to max out at a 9/9 body.

Now if this card was 4 mana or less it'd be absurd but most of the time in basically all matchups it'll only burn 1 or 2 cards unless it's against something like secret paladin in wild.
>>
>>386094028
>chance it on either playing the second idol for a body vs shuffling it
Nigger reread the card
>>
>>386061530
I've been playing this all day since Gwent has gone stale and the patch is never coming and because the people in the Hearthstone general told me not to play as a F2P player.

It's pretty fun, I like how short the games are but this is literally Hearthstone with better sounds and nothing else. The exact same game with just as much RNG to fuck you over
>>
>>386060076
>literally spells that cost 1 mana
>jade idol

lmao, fucking hearthcucks
>>
>>386095145

jade idol is a cancer deck. hopefully it scares them so much i don't need to put the card in
>>
>>386094028
turn 6, destroy your win condition isn't really an overstatement. It also removes earthen scales which is important for jade druid's survivability

Until Jade Druid gets unpopular, I would imagine every control deck running 2 of these or at least 1.
>>
>>386077350
I liked when they nerfed Rune and Forest in RoB.

Every class was played and had at the very least 1 solid deck. Daria and Roach got nerfed but were still playable, and the only one that wasn't in a good state was Dragon.

But yeah, game's fucked.
>>
>>386090920
what is it like?
>>
>>386095524
Basically MTG except you are guaranteed a mana drop every turn if you want.
>>
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Sup
>>
>>386095408
Post-nerf RoB was the best time, but the game can't be salvaged at this point. Even if the game is better balanced now that Spawn was fucked, it's still become so fucking rote that you might as well not even play. Every matchup goes exactly the same every time. And you're still fucked if you go second and aren't playing Haven.
>>
>never played any TCGs
>start playing TESL because the dual lanes are intriguing
>need to grind experience to level up the last of my cards
>need to grind expert practice battles to get dust
>need to grind ranked a few levels every few weeks
>need to somehow earn gold for Arena and then find time to actually play it
>need to create a twitch account and watch countless hours to get drops
I always thought TCGs were retarded because of the costs, but apparently F2P is somehow short hand for second job. Do you guys just spend cash to avoid all this shit in these games?
>>
>>386095780
I dont play shit games
>>
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>It's a "Midrange vs midrange and your opponent gets prophecies from rune breaks 3 times while you draw 7 prophecies and don't get a single one from your runes" episode

It was irritating, and yet it was still less irritating than playing a game of Hearthstone and winning.
>>
>>386095780
Exchanging money to remove grind is how 99% of free to play games work, yes. The only really egregious part in ESL is the leveling up starter cards. It's an absolute crock of shit I have to wait for account level 40 to get supreme atromancer. The rest wasn't really an issue since in a couple weeks of Twitch drops and casual play I've got multiple viable decks. It would be pretty miserable without the Twitch shit and the cheap cards from the Skyrim premades though.
>>
>>386095005
>implying you know your opponents decklist, you are chancing it on whether or not they are running the geist or if you'll get at least two more idols out before they draw and play it.

>>386095379
How often playing Jade do you need the infinite cycle to win? Yeah Earthen Scales loss sucks but only against mage since aggro decks won't run geist.
>>
>>386095658
RUG commanders a broken shit. Posting my fair, American commander.
>>
>>386096403
against any control deck. The strength of jade druid is that they will always out value you. If you cripple the deck so like at best you will get an 8/8 or 9/9. That's fucking nothing.
>>
>>386096553
Fair....the turn shes out its gameover if you built the deck right.
>>
>>386096553

*Takes extra turns behind you*
>>
>>386083714

Sorry but the anime aesthetic reeks of unavoidable, eventual, severe powercreep.

MtG hit the fucking lotto by printing the most powerful cards early.
>>
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>>386096553
*forestwalks behind you*
*unsheathes unblockable katana*
*draws whole deck*

psssh, nothing personell kid
>>
hearthstone or shadowverse which is better
>>
>>386097001
SV for the simple reason that HS is fucking garbage now
>>
>>386097001
That's like asking what's better between cancer or ebola
>>
>>386080356
They keep making crabs until we need a crab that eats crabs
>>
>>386097001
I think hearthstone is actually better. Shadowverse got wack.

I only log on shadowverse each day to collect free shit.
Both games feel like shit to play nowadays
>>
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What does /v/ think for PopCap's balancing
>>
>>386097001
Even if SV was fucking shit the last time I played and probably still is, I would still pick it over the unfun jewry that is HS.

SV gives you a lot of free stuff and you can build 1 or 2 good decks with that. If you wanna start having fun in HS and play with good decks you better get your wallet ready because they give you fucking peanuts when you start and ammassing gold and dust is a pain in the ass.
>>
>>386096912
I've been out of Magic for around 20 years now and I have to say every time I see a modern Magic card it looks stupid as hell and I'm glad I quit.
>>
>>386098091
You were around when spells were powerful as fuck and creatures were shit.

Edric is unplayable in any format that uses the same old cards you probably played with.
>>
>>386098538
Rather a lightning bolt than that to be quite honest family.
>>
>>386098789
Magic is meant to be played in the red zone!
-WotC
>>
>tfw Gwent was supposed to kill HS
>its creative but was fucked up by incompetent devs
>community is already dead
>>
>>386076624
>Eternal made by pro MtG players
I like Eternal, but LSV acted as a consultant and was the only pro player.
>>
>>386099585
No, LSV is an employee of Direwolf Digital along with some other MTG pros.
>>
>>386076624
>pro player of a luck-based card game
wowitsfuckingnothing.jpeg
>>
>>386099585
>LSV
Reason enough to stay the fuck away from the game
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