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Just wasted my money on this, now how do I play it SFV Thread

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Just wasted my money on this, now how do I play it

SFV Thread
>>
Get your money back and get usf4 instead
>>
>>386058021
You don't.
>>
wake up jab
>>
press buttons, i dunno.
>>
Pick Guile
Throw Booms
Flash Kicks when people jump over the booms
>>
>>386058021
steam refund function is the best way to play sfv
>>
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>>386058021
Play Tekken 7 instead lad
>>
>>386058116
>>386058148
>>386058180
>>386058227
>>386058356
>>386058414
Keep fighting the good fight fellow /r/kappa bros.
>>
>>386058775
/r/kappa is the new boogieman?
>>
>>386058775
i dont use twitch so i dont know what that means but w/e sfv sucks and everyone knows it.
>>
>>386058775
Keep supporting capcom's bullshit faggot. SF5 is a shit game with a shit roster.
>>
I was a huge apologist for this game until the rootkit shit happened. Fuck that.
>>
>no guy
>no cody
>no c. viper
>no poison

Its a shit game
>>
>>386058021
Get a fighting game that has footsies and doesn't force you to guess everything preemptively instead.
>>
>>386058775
Haha you tell them fellow redditor! Reddit Army Unite! xD
>>
Is this your first fighting game? Let me know how much experience you have and I'll try and help
>>
install nude mods
>>
>>386059234
>>386059148
why are people so hostile towards SF and Capcom fighters in general?

everyone so extremely overexeggerates the flaws of these games while going out defending or ignoring similar flaws with other fighters.
>>
>>386060425

Because Capcom has a stranglehold on fightan in general. Between SF and Mahvel, that's a pretty sizeable chunk of the FGC, plus they run the CPT which more or less pushes all else to the side.

On the other hand, the only real competition they have is ArcSys, who do version whoring even worse than Capcom.
>>
>>386060425
Their current games are purposefully simplified, streamlined, and stripped of anything with personaility to not risk offending sponsors or hindering the e-sports train. They sold their soul.

I also can't forgive what they did to Vega and the complete lack of characters that reward good execution sans Abigail maybe. MvC:I might be a decent fighting game but SFV's design philosophy has made me wary enough to pirate the game first before I buy.
>>
>>386060425
My main complaint with Capcom is how the released SF5 went.
It was released unfinished
>>
>>386058021
Pick Gief.

Abuse wake-up.
>>
>>386061008
Also while Capcom pushes everything that isn't CPT to the side, Arcsys does pretty much nothing to support their hardcore playerbase. No pro tour or anything really. It's a shame too, because I would much rather see a technical and deep game like Guilty Gear or even Blazblue played at the highest level more often than just at EVO. Those games are far more justified to have paid top level players showing off their skill and dexterity than Jump Dash Mash Fighter V.
>>
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>refund
>buy Tekken 7

easy
>>
>>386061008
are people really that jelous for that FGC attention? Because other than thet these games are really not that popular. Any Tekken or NRS game sells way more than any SF or MvC game.

>>386061152
>current games
you mean SFV only? MvCI seems more complex than MvC3 was.
>>
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>SFV haters spend more time shilling for inferior games than actually playing them
It checks out.
>>
>>386061563
I haven't played MvCI yet and it actually doesn't look all that bad so far, but yeah, SFV and the direction its going in makes me skeptical that it will be worth investing my time into.
>>
In all seriousness, refund and get USF4 on your platform of choice, or play SF2 -- ST on Fightcade for free, or USF2 if you have a Switch.
>>
Abigail is the only good thing to come from this, play him
>>
>>386061678
How can any fighting game be inferior to SFV? Really, I'm curious what you like about it other than that it's easy and accessible.
>>
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>/v/ is so contrarian that we're trying to force ourselves to like SFV/MvCi just because reddit is starting to finally hate on capcom
>>
Redpill me on why SFIV is considered better than SFV.

>disclaimer: I never played any of them, albeit I practiced the retro SF a lot.
>>
>>386062205

The only things better about SFIV than SFV are the larger roster that's a bit more balanced and the 6 years of history. Beyond that, it's standard procedure that every SF after 2 was worse than the one before it.
>>
>>386062205
More options in general, far more combo variety, more character (I'm sure SFV will eventually have as many characters as USFIV).
>>
>based Capcom cracking down on paid mods
>redditors continue to hate them
>>
>>386058939
kappa is the new thanks obama
>>
>>386062509
>>386062512
I see. Looks like SFV is not mature enough and will get better over the years.
>>
>>386062205
People prefer USF4 specifically. SFV is way better than vanilla SF4, or even Super. It wasn't until AE that it started picking up and being cool to watch. SF4 was the best as a spectator's game because of the high level of play- the pros had been playing for 5-6 years by the time ultra came out, they knew everything instinctively so matches were super tense. It's very easy to say the past game was better when you're comparing the full final roster of USF4 to barebones 5. In 3-4 years 5 will have a bigger roster and more QoL updates trickling in that'll help it. The difference is 5 being shit was picked up as a dank maymay so it'll be harder to shake it.
>>
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>>386062205
It's dumb as fuck too but at least you could build ultras universally with each character with focus and you didn't have stupid shit like stand roundhouse into v-trigger for easy hitconfirm or frame advantage on block.

4 had option selects out the ass, characters with some really stupid backdashes like Rose and Elena, and mostly poor balance. But I liked how it rewarded you for having good execution and let you show off combos if you wanted, I liked how most of the characters were vastly different from eachother, I liked how it rewarded you for being patient and baiting your opponent into whiffing stuff, and I liked how there were top players that each had something unique to show off with their characters during tournaments.

When I played SFV I really couldn't tell you what I liked about the game aside from the fact that it was easy to pick up. It's not a terrible game on its own, it's just very simple and stressful because of the way you have to take huge risks to start your offense or prevent your opponent from starting his and how quickly a round can end once momentum goes one way. Not to mention the scarcity of midranged normals and decent walkspeeds. No really satisfying combos or links to perform either. It's just really lackluster and depressing.
>>
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SFV is dying and don't let anyone tell you otherwise. Get a refund and get the slightly less dying Tekken 7 instead.
>>
>>386058021
Play the tutorial and find a character you like, then play their tutorial and learn their moveset. Once you have everything memorized find some bnbs and watch some tournament gameplay and maybe copy their moves or play style.
>>
I'll play with you if you want OP
>>
>>386062889
Yep, looks like the butthurt when Street Fighter III got released.

>>386062895
It can't be more simple than the good old Street Fighter II though? Simplicity looks like a virtue to me.
>>
>>386062205
The only thing that makes SF4 better than SFV is time. Street Fighter 4 was shit all over and took six years to get to where it is.
>>
>>386063478
SF2 was not as simple as SFV by any means. Even doing a jump-in combo or a wakeup reversal could be difficult and character matchups made a huge difference. In SFV characters are so streamlined that character matchups barely matter and the game being so easy means that every game is a player matchup more than a character one. Make it very stressful for those of us that like methodical fighting games. Also, one of the best parts about fighting games is getting a rewarding feeling from your time investment as you see yourself get better. It's so easy to reach the intermediate level in SFV that it's not even funny. Everyone is good at the game.
>>
>>386062996
tekken barely has more players than sf5 anymore and it only came out a month ago. it was all hype and no substance.
>>
>>386063512
I think you're having selective memory anon

People were enjoying vanilla sf4 a shit ton, sagat was fucking absurd in it sure but sfv on launch was met with a resounding "meh"
>>
>>386063887
>waah i actually have to outsmart my opponent instead of cheese them with things they dont know how to counter
>>
>>386064061
You have to outsmart your opponent in every fighting game. I just don't feel like dashing when your opponent isn't pressing buttons, CC normals or jumping when they are pressing buttons is really "outsmarting" anything. The game is dumb and basic to the point where it isn't satisfying to play for me.
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>>386063985
>People were enjoying vanilla sf4 a shit ton
No they weren't. The initial wave was BAAW KEN but that was mostly shitters. People pissed and moaned about SF4 nonstop because BAAW SHOTOS MUH THIRD STRIKE etc etc along with the console exclusive characters being extremely weak. They also cried about Ultras in general. Super Street Fighter 4 was when things became super positive, then Capcom shit the bed with AE. AE 2013 was fine and then Ultra was met again with positive reception.

Also I'm of the opinion that every single newcomer in SF4 was godawful and SFV's new characters are much better.
>>
>>386064061
>outsmart someone in a game where the highest level play is about calculated risk management
>>
>>386064061
In all previous SF games each character was unique and then could also be played uniquely player to player making two layers of adaption between matchups.

SFV almost only has one.
>>
Abigail is surprisngly more fun than I expected him to be. That being said, I just feel like turnimg the game off if Guile comes up while I'm playing him, I simply do not have the patience for this horseshit matchup.
>>
>>386064246
>BAWW KEN

Who the fuck said that? There was memes about Ken's popularity online, no one thought he was actually good

I take it back about your selective memory, you just seem kinda stupid now, especially considering you actually somehow like SF5 season 2
>>
>>386063985
a lot people fucking hated sf4 on launch.

people complained that focus attacks ruin footsies, ultras give you reward for losing, dp fadc makes offense too risky, light dp>ultra anti air is OP, and plenty of other stupid nitpicks about specific characters.
>>
>>386064246
C.Viper and SF4 Juri were far more interesting than anything in Dash Jump CC into V-trigger plus on block V. I don't even like 4 enough to go back to it but SFV feels like an insult to the franchise. It's a cynical e-sports platform first and a fighting game second.
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>>386064419
>Who the fuck said that? There was memes about Ken's popularity online, no one thought he was actually good
>>>>>>>>That was mostly shitters
Read
>>
>>386064291
stop playing unga characters
>>
>>386064570
Everyone is unga in SFV. Even Guile players jump-in and do strike/throw mixups with upside down kick.
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>>386064521
Honestly I hate Street Fighter as a whole, I agree with your statement about the e-sports platform though. I despise Juri and Viper however, Viper probably wouldn't be out of place here. Rashid, Laura, Nash (his functionally new), and Abigail are definitely better additions than Juri, Viper, Abel, Hakan, Rufus, and Fuerte.

>>386064423
They also complained about SF being "slow", but "speed" is a giant fucking meme that no one understands because these same people said that BlazBlue CT was fast and also complained about juggles in Tekken even though BBCT and CS combos were far longer and less damaging in comparison.
>>
>>386064665
>guile
>ever not unga
>>
>>386064793
>Viper probably wouldn't be out of place here
They aren't going to allow a character with a high skill cap and execution barrier in the game. Period. Seismo cancels are definitely not going to make it.
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>>386064793
>Honestly I hate Street Fighter as a whole
>goes to a street fighter thread making multiple posts about street fighter

My man you've impressed me today
>>
>>386064793
Blazblue's actually sped up through its iterations, it plays much more fast and fluid than it used to. Combos are still long but in terms of movement and frame data it's faster than it's ever been. Tekken 7 is slower than 6 but faster than TTT2. Skullgirls has the longest combos by far if that's what you mean. In terms of time to execute combos T7 is actually comparable to SF.
>>
>>386064856
Guile isn't supposed to be a caveman gorilla, he's supposed to be a turtle, anon.
>>
>>386064291
Guile doesn't play like Laura doesn't play like Abigail doesn't play like Zangief doesn't play like Akuma, etc. People are really overstating the lack of diversity in playstyle. While I agree that a few characters feel samey, I wouldn't be so bold as to say that every character plays the same. Plus the evo top 8 this year had 9 different characters played, so it's not like the sameness is due to similar character picks.
>>
>>386064994
they left chuns stupid bnb into sbk and tiger knee instant air legs. and thats why nobody plays chun
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>>386064994
That's utter bullshit and you know it, they have clearly demonstrated that they aren't above completely reworking characters, and even then Viper's gameplan is straightforward as fuck. Once you get past the execution barrier she's not a very strategically complex character. Sakura was the same way, a straightforward character concealed by execution barriers.

>>386065024
I don't like Street Fighter but I like fighting games in general and am not above playing, learning, watching, etc.

>>386065101
>Blazblue's actually sped up through its iterations, it plays much more fast and fluid than it used to
Yeah it has. CP onward is much fucking better than CT and CS. Also Skullgirls is an awful, uninteresting game and is really only good for porn.
>>
>>386065192
Nobody plays Chun because she's not as consistent as Karin stand roundhouse into v-trigger Kanzuki.
>>
>>386065121
>Guile doesn't play like Laura doesn't play like Abigail doesn't play like Zangief doesn't play like Akuma, etc
People are talking about what characters are like to play against not play as.

I play Zangief and my gameplan going into each game varies very little depending on what character I'm going to be playing against. The only difference is how many fireballs I have to walk through.
>>
>>386065208
>a straightforward character concealed by execution barriers
So it's better to just not conceal anything anymore? That's one of the things that makes this game so stale imo.
>>
>>386065338
pretty sure zangief has had the same gameplan against every character in every game hes ever been in.
>>
>>386064793
>you could taunt loop Tager with Tao so hard in CT the scaling overflowed into negative and he started recovering health
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Actually I take back what I said about SF4 having shitty newcomers, I actually liked Poison and Decapre.

>>386065424
I mean more that people overstate the difficulty of some characters. Some characters are strategically simple, but have strict execution and vice versa. Some characters are easy to execute with but their gameplans are a bit more difficult to put in to practice.
>>
>>386062996
>pc playerbase while Tournament conditions are on ps4
>>
>>386062205
Longer range normals that enable a much richer footsies game, fireball game is actually viable, defensive and zoning strategies are actually possible, and there's a healthy diversity of strategies and execution difficulties between all the characters.

USF4 is hardly perfect, but Street Fighter V is terrible.
>>
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>>386065717
Perfectly said desu
>>
>>386065717
Just delete Elena, Rolento, and Red Focus and USF4 is pretty golden IMO
>>
>>386058021

>pick Ken
>jump in heavy punch
>sweep
>shoryuken if the sweep was blocked
>tatsumaki when more than halfscreen away

This will get you to gold.
>>
Also, keyboard is fucked up in SFV.
>>
>>386065208
I agree. I actually think Blazblue is the best 2D fighter at the moment, it has the perfect balance of executional skill and speed while being entertaining to watch. You need a good offense and a good defense to do well, and every character feels unique.
>>
>>386066137

>just remove 90% of the features of USFIV

Red Focus was fine, Rolento was good for mixups and tricky play, Elena was an annoyance at most. The only thing wrong with USFIV was that Omega Mode went completely unnoticed.
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>>386066545

>Omega Mode is them testing the ground for the next Street Fighter game
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>>386066447
I actually don't care for BlazBlue, but this is a very recent revelation and I'm not sure if it mostly stems from depression or laziness, it's a mix. I really just like playing Bullet and don't give a shit about the rest of the roster aside from Mai. My favorite 2D fighter is Vampire Savior but no one cares outside of a handful of us on fightcade and tiny ass side tournaments.
>>
Gold Birdie shitter here. Enjoying Abigail but get my shit exposed hard against zoners, specifically guilds who spam with no care in the world. How can I effectively deal with this?

Any other general Abi advice as well?
>>
>>386066834
try /fgg/
>>
>>386066757
It's definitely demanding, since IMO it's also the most similar 2D fighter to how fighters were in the 90s. Other series have all transitioned somewhat into being more simplified, but Blaz feels like a deeply polished 90s fighter. It has an execution barrier, sure, but I appreciate that the combos reward technical skill whilst being relatively quick. You won't be caught in a 30 second combo like you will in Skullgirls, they're quick but complex. I definitely understand why it isn't everyone's cup of tea compared to SFV or even Xrd.
>>
>>386058021
Lobby?
>>
>>386058414
For all the shilling it gets here I don't think I've seen one Tekken lobby, shit or get off the pot Harada
>>
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>>386058116
GET DAT ASS BANNED
>>
>>386061910
SFV has
>better net code
>better cast
>better load times
>more content
I don't even hate Tekken but the team took 2 years to add fucking nothing
>>
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>>386067637
I really don't share your opinions but as long as you're being genuine I guess
>>
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>>386067212
I like Vampire Savior because it's not really a lab heavy game. It's fast as shit and the damage is high so the pacing of matches is perfect for me. Bullet in CPEX was the most fun I've ever had playing BB so I'm holding out for the buffs. ArcSys characters are just too gimmicky for my liking in a lot of cases, it's like the opposite extreme of what you see in SF and I feel like Vampire, Savior in particular, struck a happy medium for the most part.
>>
>>386065543
Can confirm
t. Platinum Gief
>>
>>386066186
I'm surprised at how easy it is to rank up. I know Silver is still shitter category, but I made it there in 11 hours while I struggle to break out of the 500 area in USF4 after a few 50-100 hours.
>>
I'm new to the genre and even I can tell that SFV is simply lacking compared to other games in the genre, but fuck me if these other games aren't stupid hard and populated by nothing but anal destroying experts serving up nothing but double perfects. For instance my time playing Xrd has been divided into A: desperately try (and fail) to figure out what's going on, and B: endlessly grind the tutorials to train my reflexes to do correct things.
I don't like playing SFV, but at least I can see improvement by just playing the game.
>>
>>386067454
>dumbass comeback mechanics that take 60% health with one button specifically made for retards
>boring samey cast
>retarded looking and pointlessly difficult movement (kbd)
>no single player content
>shitty online matchmaking
>stupidly long combos that do 60%+ health

tekken 7 is fucking trash
>>
>>386067637
reminder KI have the best netcode ,it will come to steam soon and the cast is superior to both game.
>>
>>386067743
Most of those are objective except for cast, if you despise sfv that much and like Tekken that's fine but say that and don't just go "opinions man"
>>
>>386067985
>no single player content
Surely you can't be serious?
>>
>>386068116
I never said anything about tekken m8, not sure where you got that from.
>>
>>386068063
Inb4 people start assuming KI has no neutral and combo breakers are all guesswork.

KI is truly the master race of non anime fighters.
>>
>>386067985
Tekken combos aren't long at all dude. Damaging sure but they aren't long.
>>
>>386058021
Get injustice 2 instead
>>
>>386068132
I miss that beat em up mode they had in the earlier one. I think it was 5.
>>
>>386067769
They can feel a little gimmicky, sure, but I like how each character feels like you're playing a different game. Many characters have unique mechanics not seen in any other fighting game. I play Amane, and while he isn't too crazy compared to Susanoo I love his playstyle. He has his ribbon moves for stylin' but his drill attacks let him dance between all ranges at will. He's a powerhouse once you learn him, and aside from his ribbon aerial juggles a lot of it can be freestyled in the moment.
>>
>>386068132
surely you can't be. rng loot box survival is hardly content, and the story was short and uninteresting.
>>
>>386068185
My bad, now what the fuck are your opinions faggot?
>>
>>386067131
Ew, no.
>>
>>386067985
>>386068206
Also
>Complaining about Rage Arts
Just block nigga. Rage Arts are shit and Rage Drives are better 90% of the time. I don't even care about all of that other shit you're complaining about, what the fuck ever.

>>386068292
>but I like how each character feels like you're playing a different game
Yeah I fucking hate that shit. That's what I mean, BB goes too far in the direction of trying to make characters unique to the point where a lot of people just don't belong and it shows. Bullet does not belong in BlazBlue and I hate it because she is, again, pretty much the only character I like playing in that game alongside Mai and the latter is only a recent development.
>>
>>386068132
Tekken has always had tons of single player content and 7 is by comparison barebones not to mention its story mode is garbage by the standard of the fighting game story mode, when NRS and SFV are beating you you've fucked up
>>
>>386067940
>I don't like playing SFV, but at least I can see improvement by just playing the game.

Same just picked up ed and was ranking up and I did not look at one guide I like sfv because its just me vs thhe opponent and not input or other crazy mu specific things but I understand why people would want more.
>>
>>386068323
Well I haven't bought Tekken 7 yet but from playing SFV I definitely don't think the rollback netcode is good. As far as the roster and gameplay goes I think SFV lacks everything this anon >>386065717 here said.
>>
>>386068203
people in this board pretend smash is a fighting game.
people choose marvel capcom3 instead of ki at evo.
really make me think
>>
>>386068664
The net code in T7 makes SFV's look like fucking GGPO
>>
>>386068563
Why is this the first I'm Hearing about it? Id imagine this would have been ammunition from butt mad SFV players, but the tekken crowd has been silent as well.
>>
>>386068984
Really? That sucks. I might not get it then.
>>
>>386065717
>longer range normals
play chun or nash or dhalsim

>fireball game is actually viable
play nash or guile

>defensive and zoning strategies are actually possible
play guile, dhalsim, chun li,

>waah why doesnt the game have a diverse cast when i only play braindead offense characters
>>
>>386066834
giant flip can go over fireballs but you basically gotta walk
>>
>>386069180
Any good tool against a v-skill+fireball guile? Giant flip just didn't help, meterless run the same way. I don't think I've ever been kept away like that my entire run of SFV, as Birdie had tools that made you respect him.
>>
>>386066834
It's the same thing as Birdie, just walk and block. If they're playing braindead spam you can use one hit of invincibility from the run then do the overhead, or use the flip.
>>
>>386069070
None of those characters actually zone or play defensive neutral as their gameplan though. It's just something they can do when the player matchup allows for it but ultimately everyone has to go in and do the universal SFV offense.
>>
>>386068418
You don't need to enjoy playing as the whole roster. Find someone you like and stick with them. If you enjoy playing Bullet, Susanoo's gates mechanic or Rachel's wind juggles shouldn't ruin the game for you. The character mechanics are 90% for the person playing them to worry about, like Amane's drill. You don't need to concern yourself with it for the most part, it's just an added layer for Amane mains.
>>
>>386066834
Just stand on the other side of the screen and reflect literally everything.
>>
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>>386064994
>Seismo cancels are definitely not going to make it.
Are you forgettign perfect cocksucking Tenko is in this game? Seriously why the fuck is A3 Karin more accessible than SFV Karin, this shit makes no sense
>>
>>386069438
ex giant flip is projectile immune and you can reflect them with back HP in v trigger
>>
>>386066834
VROOM VROOM
>>
>>386069586
literally the only thing chun has is neutral. her offense and damage output are fucking garbage.
>>
>>386070191
>waaaahhhh she's not top tier anymore
>>
>>386069978
Tenko doesn't even matter when you still get your big dick damage and corner carry without it.
>>
>>386070191
>lose the entire game until v-trigger
>walk up slide into v-trigger for free pressure or hitconfirm
sick neutral
>>
>>386069978
Makoto > Karin > Cammy (would be top if she wasn't so slutty) > Sakura > Ibuki > Juri > Everyone else >>> Chun
>>
>>386070629
Did they change something in S2 because in S1 it was like the only thing worth using if it would hit
>>
>>386061970
>Reddit hates video games
>/v/ tries to be contrarian and starts to like video games

I'd be ok with this timeline.
>>
>>386070486
i didnt even play this game last season. i think chun is fine how she is.
>>
>>386070735
slide into v-trigger is negative on block
>>
>>386058021
Play a shoto, spam fireballs and in general play like a faggot.
>>
>>386071319
That's probably one of the reasons why nobody plays her anymore then.
>>
>>386061970
>just because reddit is starting to finally hate on capcom
>starting to finally hate on capcom
>starting

The entire internet hates capcom and its not some kind of original opinion to do so.
>>
>>386061970
People have given Capcom shit relentlessly since SF4, and especially since RE5.
>>
>>386058180
standing medium kick
>>
File: 1500329446550.jpg (134KB, 496x496px) Image search: [Google]
1500329446550.jpg
134KB, 496x496px
>>386063887
>SF2 was not as simple as SFV
Thread posts: 143
Thread images: 22


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